View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] | ||||||||
ID | Project | Category | View Status | Date Submitted | Last Update | ||||
---|---|---|---|---|---|---|---|---|---|
0005722 | Spring engine | General | public | 2017-08-22 15:06 | 2017-08-29 14:38 | ||||
Reporter | Google_Frog | ||||||||
Assigned To | |||||||||
Priority | normal | Severity | crash | Reproducibility | have not tried | ||||
Status | closed | Resolution | not fixable | ||||||
Product Version | 103.0 +git | ||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0005722: 103.0.1-1272 Shutdown crash | ||||||||
Description | https://github.com/ZeroK-RTS/CrashReports/issues/1851 | ||||||||
Tags | No tags attached. | ||||||||
Checked infolog.txt for Errors | |||||||||
Attached Files |
|
![]() |
|||||||||||
|
![]() |
|
Google_Frog (reporter) 2017-08-22 15:24 |
Another in shutdown https://github.com/ZeroK-RTS/CrashReports/issues/1852 |
Kloot (developer) 2017-08-22 15:33 |
1851 rts/Rendering/Models/S3OParser.h:21 rts/Rendering/Models/IModelParser.cpp:127 rts/System/SafeUtil.h:22 rts/Game/Game.cpp:336 rts/System/SpringApp.cpp:908 rts/System/Main.cpp:43 rts/System/Main.cpp:92 rts/Rendering/Models/AssParser.h:22 rts/Rendering/Models/IModelParser.cpp:127 rts/System/SafeUtil.h:22 rts/Game/Game.cpp:336 rts/System/SpringApp.cpp:908 rts/System/Main.cpp:43 rts/System/Main.cpp:92 AI game, assumed to be related to 0005699 |
Kloot (developer) 2017-08-22 15:37 Last edited: 2017-08-22 15:41 |
1852 featured this [f=0053124] Error: [LuaRules::RunCallInTraceback] error=4 (LUA_ERRMEM) callin=Save trace=[Internal Lua error: Call failure] not enough memory [f=0053124] Fatal: [spring_lua_alloc_log_error][handle=LuaRules][OOM] synced=0 {alloced,maximum}={805398885,805306368}bytes from within [f=0053124] [Game::SaveGame] saving game to Saves/test_game_#1.slsf but still exited normally afaics. |
Google_Frog (reporter) 2017-08-25 02:28 |
Here is another: https://github.com/ZeroK-RTS/CrashReports/issues/1868 |
Kloot (developer) 2017-08-25 12:56 |
1868 rts/System/Object.cpp:62 rts/Sim/Objects/WorldObject.h:34 /opt/mxe/usr/lib/gcc/i686-w64-mingw32/4.8.1/include/c++/bits/stl_deque.h:137 rts/System/SafeUtil.h:22 rts/Game/Game.cpp:327 rts/Game/Game.cpp:336 rts/System/Main.cpp:43 rts/System/Main.cpp:92 memory corruption, we need traces like these *without* AI's around. |
Kloot (developer) 2017-08-29 14:34 Last edited: 2017-08-29 14:38 |
as suspected, compiling CircuitAI with address sanitization revealed a few issues so these will not be handled further. |
![]() |
|||
Date Modified | Username | Field | Change |
---|---|---|---|
2017-08-22 15:06 | Google_Frog | New Issue | |
2017-08-22 15:24 | Google_Frog | Note Added: 0018252 | |
2017-08-22 15:33 | Kloot | Note Added: 0018253 | |
2017-08-22 15:33 | Kloot | Relationship added | related to 0005699 |
2017-08-22 15:37 | Kloot | Note Added: 0018254 | |
2017-08-22 15:41 | Kloot | Note Edited: 0018254 | View Revisions |
2017-08-25 02:28 | Google_Frog | Note Added: 0018268 | |
2017-08-25 12:56 | Kloot | Note Added: 0018273 | |
2017-08-29 14:32 | Kloot | Relationship added | related to 0005700 |
2017-08-29 14:34 | Kloot | Status | new => closed |
2017-08-29 14:34 | Kloot | Resolution | open => not fixable |
2017-08-29 14:34 | Kloot | Note Added: 0018302 | |
2017-08-29 14:38 | Kloot | Note Edited: 0018302 | View Revisions |