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IDProjectCategoryView StatusLast Update
0005683Spring engineGeneralpublic2017-08-04 12:23
ReporterGoogle_Frog Assigned ToKloot  
PrioritynormalSeverityminorReproducibilityalways
Status resolvedResolutionfixed 
Product Version103.0 +git 
Fixed in Version103.0 +git 
Summary0005683: 103.0.1-1244 Vsync is enabled erroneously
DescriptionWhen I start a game with the FPS counter enabled the framerate is capped at 60, this framerate cap is what I call "vsync enabled". I have no vsync setting in my springsettings, settings for it don't appear in ZK, and I've disabled the settings part of chobby. As far as I can tell, vsync defaults to 0 (disabled) in Spring.

To disable vsync I have to type '/vsync -1', '/vsync 0' ingame. Just typing '/vsync 0' has no effect. Using luamenu, subsequent games run in the same Spring instance then have vsync disabled. Vsync becomes enabled on the next Spring launch.

TagsNo tags attached.
Attached Files
infolog.txt (Attachment missing)
Checked infolog.txt for Errors

Activities

Google_Frog

2017-08-04 02:39

reporter   ~0018167

I've done some testing and can say the issue doesn't occur in 103.0.1-1023-g7e50d1d.

Anonymous

2017-08-04 12:20

viewer   ~0018169

Fix 29fc9a734aa0546593da33cc5179a6fd6b7ddc85 committed to develop branch: fix 0005683, repo: spring changeset id: 8573

Issue History

Date Modified Username Field Change
2017-08-04 02:32 Google_Frog New Issue
2017-08-04 02:32 Google_Frog File Added: infolog.txt
2017-08-04 02:39 Google_Frog Note Added: 0018167
2017-08-04 11:37 Kloot Assigned To => Kloot
2017-08-04 11:37 Kloot Status new => assigned
2017-08-04 12:20 Changeset attached => spring develop 29fc9a73
2017-08-04 12:20 Anonymous Note Added: 0018169
2017-08-04 12:23 Kloot Status assigned => resolved
2017-08-04 12:23 Kloot Resolution open => fixed
2017-08-04 12:23 Kloot Fixed in Version => 103.0 +git