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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
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0005676 | Spring engine | General | public | 2017-07-27 13:26 | 2017-09-30 01:10 | ||||
Reporter | Floris | ||||||||
Assigned To | Kloot | ||||||||
Priority | normal | Severity | minor | Reproducibility | sometimes | ||||
Status | resolved | Resolution | fixed | ||||||
Product Version | 103.0 +git | ||||||||
Target Version | Fixed in Version | 104.0 +git | |||||||
Summary | 0005676: Chat gets corrupted | ||||||||
Description | At the start of the game when I chatted as spec the messages where yellow of color, and then later... suddenly they get unprocessed grey colored at some point. But this isn't happening for every spec that talks. Did anything change regarding chat messages? If so, what is it that could instigate it? Its normal (for my own chat) until this point onwards: https://youtu.be/7HxynYwSWgI?t=1057 | ||||||||
Tags | No tags attached. | ||||||||
Checked infolog.txt for Errors | |||||||||
Attached Files |
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Floris (reporter) 2017-07-27 13:42 |
added infolog which i recreated from watching the replay, same thing happened. |
Kloot (developer) 2017-07-27 15:13 |
? the (s) in front of your name disappeared when you typed "2 by 1?" at 17:39 so you just exited spectator-chat mode. |
Floris (reporter) 2017-07-27 16:32 |
yes, as intended, but like you can see above that [PinK]Triton has normal chat color while me not so much |
Floris (reporter) 2017-07-27 16:34 |
not much later I tried adding a: again but same grey result happened |
Kloot (developer) 2017-07-28 16:23 |
might be related to https://springrts.com/phpbb/viewtopic.php?f=23&t=36257 then; I'm not going to investigate further without a short demo / widget replicating this issue. |
abma (administrator) 2017-08-13 11:06 |
@Floris: enable DebugGL=1 maybe if its reproduceable for you? |
Floris (reporter) 2017-09-28 16:30 |
the console used Spring.GetPlayerRoster() and thats probably internally using Spring.GetPlayerList ? and that func has changed, but the changelog doesnt note: GetPlayerRoster being changed ! exclude spectators from Spring.GetPlayerList if given a normal (id >= 0) team arg |
Kloot (developer) 2017-09-28 17:29 |
"and thats probably internally using Spring.GetPlayerList ?" Nope. Even if it did, the GetPlayerList change was made long after this ticket. |
Doo (reporter) 2017-09-28 19:39 |
tried to debug Spring.GetPlayerRoster() and here are the results after a player logged in mid game: widget sample showing debug: https://pastebin.com/2nk10YS2 infolog sample after player joined: https://pastebin.com/aM7zHz74 As it can be seen, the new player's (ID = 6) table isnt returned by Spring.GetPlayerRoster(). |
Kloot (developer) 2017-09-28 19:59 Last edited: 2017-09-28 20:01 |
the connection attempt from freedomOfCensure was logged on frame 613. your debug prints happened on frame 651 (38 frames or 1.26 seconds later) when the engine proper did not yet know about this player because no "added new player freedomOfCensure with number X to team Y" message showed up in the interim. |
Doo (reporter) 2017-09-28 20:46 |
The full infolog is 200mb big so i can't really upload it (it's a shame, but echoing the roster table at each console line triggers more console lines haha). result of a search by keywords (freedomOfCensure) in infolog [...] [f=0000062] [Game::ClientReadNet] added new player freedomOfCensure with number 6 to team 0 [f=0000091] Connection attempt from freedomOfCensure [f=0000091] -> Version: 104.0 [f=0000091] -> Connection established (given id 6) [...] [f=0000152] Spectator freedomOfCensure left the game: normal quit [...] [f=0000233] Connection attempt from freedomOfCensure [f=0000233] -> Version: 104.0 [f=0000233] -> Connection established (given id 6) [...] [f=0000298] Spectator freedomOfCensure left the game: normal quit [...] [f=0000613] Connection attempt from freedomOfCensure [f=0000613] -> Version: 104.0 [f=0000613] -> Connection established (given id 6) [f=0000617] [Game::ClientReadNet][LOGMSG] sender="freedomOfCensure" string="[PreGame::GameDataReceived][map-checksums={0x94ae1782,0x94ae1782}]" [f=0000617] [Game::ClientReadNet][LOGMSG] sender="freedomOfCensure" string="[PreGame::GameDataReceived][mod-checksums={0x8dfb927,0x8dfb927}]" [...] [f=0000788] [Game::ClientReadNet][LOGMSG] sender="freedomOfCensure" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=75cf2814f2e1abf522439544eac6c35ad02ad9b8f1469260990940419e99992231f1d3928cf280f3b5e67fa39f0674d3cf945548ab75ca07de56ef37ec97ec6d]" [...] [f=0000810] Game::ClientReadNet][LOGMSG [f=0000824] [Game::ClientReadNet][LOGMSG] sender="freedomOfCensure" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6c393922a995d9a2f42e795c7e094300811a0c7f8d7f7fcec50761f25b52fadcdf71b877bbcdea53360757d425531b7fd2039870d8d0f238cf79eef65d731b11]" [f=0000833] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvLuaMsg trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/cmd_idle_players.lua"]:335: attempt to concatenate local 'name' (a nil value) [...] He was a spectator, wasn't in starting specs, joined/exited/joined/exited/joined again, always as spec. Roster has never returned its name. Not even once. There is also that gadget error that popped at some point which seems related to GetPlayerList() so i'm not sure it's relevant here, but pasted anyway. |
Kloot (developer) 2017-09-28 21:09 Last edited: 2017-09-28 21:15 |
if this reproduces when watching the demo, please attach it (demo, not log) and the BA version (commit hash) that was used. |
Doo (reporter) 2017-09-29 22:06 |
balanced annihilation test-7492-3cd8f63 It did reproduce in demos when i had tried. We now use two consoles, one that filters out chat messages, and the other filters out game/host messages. When president trump sends messages (near end of demo), they appear in the wrong console, and don't appear in the chat message. The name string in brackets ([name] message) isnt equal to any name returned by GetPlayerRoster() so it's not counted as a playername. It doesnt seem like the name string is altered but rather that there is no similar name returned by getplayerroster. |
Kloot (developer) 2017-09-30 00:39 Last edited: 2017-09-30 01:10 |
thanks, should be fixed after dc7507ce88 |
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Date Modified | Username | Field | Change |
---|---|---|---|
2017-07-27 13:26 | Floris | New Issue | |
2017-07-27 13:41 | Floris | File Added: infolog.txt | |
2017-07-27 13:42 | Floris | Note Added: 0018130 | |
2017-07-27 15:13 | Kloot | Note Added: 0018131 | |
2017-07-27 16:32 | Floris | Note Added: 0018132 | |
2017-07-27 16:34 | Floris | Note Added: 0018133 | |
2017-07-28 16:23 | Kloot | Note Added: 0018135 | |
2017-08-13 11:06 | abma | Note Added: 0018203 | |
2017-09-28 16:30 | Floris | Note Added: 0018450 | |
2017-09-28 17:29 | Kloot | Note Added: 0018451 | |
2017-09-28 19:39 | Doo | Note Added: 0018452 | |
2017-09-28 19:59 | Kloot | Note Added: 0018453 | |
2017-09-28 20:01 | Kloot | Note Edited: 0018453 | View Revisions |
2017-09-28 20:46 | Doo | Note Added: 0018454 | |
2017-09-28 21:09 | Kloot | Note Added: 0018455 | |
2017-09-28 21:15 | Kloot | Note Edited: 0018455 | View Revisions |
2017-09-29 22:06 | Doo | File Added: 20170929_215236_DeltaSiegePrime Ultimate_104.sdfz | |
2017-09-29 22:06 | Doo | Note Added: 0018459 | |
2017-09-30 00:39 | Kloot | Assigned To | => Kloot |
2017-09-30 00:39 | Kloot | Status | new => resolved |
2017-09-30 00:39 | Kloot | Resolution | open => fixed |
2017-09-30 00:39 | Kloot | Fixed in Version | => 104.0 +git |
2017-09-30 00:39 | Kloot | Note Added: 0018460 | |
2017-09-30 01:10 | Kloot | Note Edited: 0018460 | View Revisions |