View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] | ||||||||
ID | Project | Category | View Status | Date Submitted | Last Update | ||||
---|---|---|---|---|---|---|---|---|---|
0000567 | Spring engine | General | public | 2007-07-22 23:07 | 2012-06-27 02:29 | ||||
Reporter | imbaczek | ||||||||
Assigned To | abma | ||||||||
Priority | normal | Severity | crash | Reproducibility | unable to reproduce | ||||
Status | resolved | Resolution | fixed | ||||||
Product Version | |||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0000567: LuaUI corruption and following crash in lua interpreter | ||||||||
Description | Created server on port 8452 Playing demo from 070722-DeltaSiegeDry-0.75b2-1.sdf Created local client with number 8 Listening to local client on connection 8 Map: DeltaSiegeDry.smf Mod: "Balanced Annihilation V5.5" from BA55.sd7 Using script Commanders Waiting on script Became player 8 Became player 6 Became player 5 Became player 3 TransportHover: 0 Opening map file Loading Map Loading detail textures Creating overhead texture Creating ground shading Loading tile file Reading tiles Reading tile map Creating projectile texture Number of damage types: 42 Loading units and weapons Initializing map features Generating trees Parsing unit icons Creating unit textures Unknown feature type Reading estimate path costs Creating sky Spring 0.75b2 Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt LuaUI: bound F11 to the widget selector LuaUI: bound CTRL+F11 to tweak mode Failed to load: gui_icexuick_playerinfo.lua ([string "LuaUI\Widgets\gui_icexuick_playerinfo.lua"]:56: attempt to call field 'ListCreate' (a nil value)) LuaUI v0.2 Player [ops]hostbot joined as 0 Player [DfD]basholor joined as 6 Player sub0 joined as 7 Player baczek joined as 8 Player coolmann joined as 10 Player [BERT]Excalibert joined as 5 Player bk joined as 2 Player sweet_rambo joined as 4 sub0 added point: Start 6 coolmann added point: Start 9 Speed 1.500000 Player [BERT]RangerFry joined as 3 coolmann added point: Start 9 Speed 2.000000 Speed 2.500000 Speed 3.000000 Speed 3.500000 Speed 4.000000 Player Lost247 joined as 1 Speed 4.500000 Speed 5.000000 Speed 5.500000 Speed 6.000000 Speed 6.500000 sub0 added point: Start 6 Player [DfD]Futurebreeze joined as 9 [BERT]RangerFry added point: Start 2 [BERT]RangerFry added point: Start 2 [BERT]RangerFry added point: Start 2 [BERT]Excalibert added point: Start 4 [BERT]Excalibert added point: Start 4 [BERT]Excalibert added point: Start 4 [BERT]Excalibert added point: Start 4 [BERT]RangerFry added point: Start 2 [BERT]RangerFry added point: Start 2 [BERT]RangerFry added point: Start 2 [BERT]RangerFry added point: Start 2 Lost247 added point: Start 0 <[BERT]RangerFry> Dry baczek added point: Start 7 sweet_rambo added point: Start 3 [DfD]Futurebreeze added point: Start 8 [DfD]Futurebreeze added point: Start 8 [DfD]Futurebreeze added point: Start 8 [DfD]Futurebreeze added point: Start 8 <[BERT]Excalibert> dryfry [DfD]Futurebreeze added point: Start 8 [DfD]Futurebreeze added point: Start 8 <sub0> what a lamer, excalibert, he sees im ready and have that spot, and still he places his com next to mine <[BERT]RangerFry> aye [DfD]basholor added point: Start 5 <[BERT]RangerFry> lol what a noob <[BERT]Excalibert> i dont see your start <[BERT]Excalibert> sry bk added point: Start 1 [DfD]basholor added point: Start 5 [DfD]basholor added point: Start 5 bk added point: Start 1 bk added point: Start 1 bk added point: Start 1 bk added point: Start 1 bk added point: Start 1 <sub0> its not hard to see [string "LuaUI\Widgets\gui_idle_builders.lua"]:277: attempt to call field 'UnitDef' (a nil value) Removed widget: IdleBuilders Speed 6.000000 Speed 5.500000 Speed 5.000000 Speed 4.500000 Speed 4.000000 Speed 3.500000 Speed 3.000000 Speed 2.500000 Speed 2.000000 Speed 1.500000 Speed 1.000000 /specfullview /specfullview 2 Speed 1.500000 Speed 2.000000 Speed 2.500000 Speed 3.000000 Speed 3.500000 Speed 4.000000 Speed 4.500000 Speed 5.000000 Speed 5.500000 Speed 6.000000 <coolmann> Allies: basholor ill help u afap <[DfD]basholor> Allies: kk Speed 5.500000 Speed 5.000000 Speed 4.500000 Speed 4.000000 Speed 3.500000 Speed 3.000000 Speed 2.500000 Speed 2.000000 Speed 1.500000 Speed 1.000000 Construction Vehicle: Build pos blocked Construction Vehicle: Build pos blocked coolmann added point: coolmann added point: baczek added point: radaer [DfD]basholor added point: coolmann added point: <Lost247> Allies: ffs [DfD]basholor added point: secure LuaUI: error = 2, Update, [string "LuaUI/widgets.lua"]:1006: attempt to call global '' (a nil value) LuaUI: error = 2, DrawScreen, [string "LuaUI/widgets.lua"]:643: attempt to call global '' (a nil value) LuaUI: error = 2, AddConsoleLine, [string "LuaUI/widgets.lua"]:1066: attempt to call global '' (a nil value) LuaUI: error = 2, Update, [string "LuaUI/widgets.lua"]:1006: attempt to call global '' (a nil value) LuaUI: error = 2, DrawScreen, [string "LuaUI/widgets.lua"]:549: attempt to call method 'nitGroups_iconsAlwaysOn' (a nil value) LuaUI: error = 2, AddConsoleLine, [string "LuaUI/widgets.lua"]:1066: attempt to call global '' (a nil value) LuaUI: error = 2, Update, [string "LuaUI/widgets.lua"]:1006: attempt to call global '' (a nil value) LuaUI: error = 2, DrawScreen, [string "LuaUI/widgets.lua"]:549: attempt to call method 'nitGroups_iconsAlwaysOn' (a nil value) LuaUI: error = 2, AddConsoleLine, [string "LuaUI/widgets.lua"]:1066: attempt to call global '' (a nil value) LuaUI: error = 2, Update, [string "LuaUI/widgets.lua"]:1006: attempt to call global '' (a nil value) LuaUI: error = 2, DrawScreen, [string "LuaUI/widgets.lua"]:549: attempt to call method 'nitGroups_iconsAlwaysOn' (a nil value) LuaUI: error = 2, AddConsoleLine, [string "LuaUI/widgets.lua"]:1066: attempt to call global '' (a nil value) LuaUI: error = 2, Update, [string "LuaUI/widgets.lua"]:1006: attempt to call global '' (a nil value) LuaUI: error = 2, DrawWorld, [string "LuaUI/widgets.lua"]:199: attempt to get length of local 't' (a nil value) LuaUI: error = 2, DrawScreen, [string "LuaUI/widgets.lua"]:549: attempt to call method '' (a nil value) LuaUI: error = 2, AddConsoleLine, [string "LuaUI/widgets.lua"]:1066: attempt to call global '' (a nil value) LuaUI: error = 2, Update, [string "LuaUI/widgets.lua"]:1006: attempt to call global '' (a nil value) LuaUI: error = 2, DrawWorld, [string "LuaUI/widgets.lua"]:199: attempt to get length of local 't' (a nil value) LuaUI: error = 2, DrawScreen, [string "LuaUI/widgets.lua"]:549: attempt to call method '' (a nil value) LuaUI: error = 2, AddConsoleLine, [string "LuaUI/widgets.lua"]:1066: attempt to call global '' (a nil value) LuaUI: error = 2, Update, [string "LuaUI/widgets.lua"]:1006: attempt to call global '' (a nil value) LuaUI: error = 2, DrawWorld, [string "LuaUI/widgets.lua"]:199: attempt to get length of local 't' (a nil value) LuaUI: error = 2, DrawScreen, [string "LuaUI/widgets.lua"]:549: attempt to call method '' (a nil value) LuaUI: error = 2, AddConsoleLine, [string "LuaUI/widgets.lua"]:1066: attempt to call global '' (a nil value) LuaUI: error = 2, Update, [string "LuaUI/widgets.lua"]:1006: attempt to call global '' (a nil value) LuaUI: error = 2, DrawWorld, [string "LuaUI/widgets.lua"]:199: attempt to get length of local 't' (a nil value) LuaUI: error = 2, DrawScreen, [string "LuaUI/widgets.lua"]:549: attempt to call method '' (a nil value) LuaUI: error = 2, AddConsoleLine, [string "LuaUI/widgets.lua"]:1066: attempt to call global '' (a nil value) LuaUI: error = 2, Update, [string "LuaUI/widgets.lua"]:1006: attempt to call global '' (a nil value) LuaUI: error = 2, DrawWorld, [string "LuaUI/widgets.lua"]:199: attempt to get length of local 't' (a nil value) Spring 0.75b2 has crashed. Exception: Access violation (0xc0000005) Exception Address: 0x008e971a DLL information: 0x00400000 spring 0x7c900000 ntdll 0x7c800000 kernel32 0x77dc0000 ADVAPI32 0x77e70000 RPCRT4 0x73ea0000 dsound 0x77c00000 msvcrt 0x7e360000 USER32 0x77f10000 GDI32 0x774d0000 ole32 0x76b20000 WINMM 0x77bf0000 VERSION 0x5c8f0000 GLU32 0x5f190000 OPENGL32 0x736f0000 DDRAW 0x73b50000 DCIMAN32 0x76c80000 IMAGEHLP 0x71a70000 WSOCK32 0x71a50000 WS2_32 0x71a40000 WS2HELP 0x10000000 SDL 0x7c340000 MSVCR71 0x00d50000 DevIL 0x66fc0000 freetype6 0x61b80000 zlib1 0x003d0000 glew32 0x00ee0000 ILU 0x746d0000 MSCTF 0x01c30000 UnlockerHook 0x77f60000 SHLWAPI 0x7c9c0000 SHELL32 0x773c0000 comctl32 0x5d520000 comctl32 0x10d00000 GameHook 0x10100000 lgscroll 0x78130000 MSVCR80 0x7c420000 MSVCP80 0x77680000 NTMARTA 0x76f50000 WLDAP32 0x71ba0000 SAMLIB 0x69500000 nvoglnt 0x719f0000 mswsock 0x66780000 hnetcfg 0x71a30000 wshtcpip 0x76c20000 WINTRUST 0x77a70000 CRYPT32 0x77b10000 MSASN1 0x72cb0000 wdmaud 0x72ca0000 msacm32 0x77bd0000 MSACM32 0x77bc0000 midimap 0x73e70000 KsUser 0x59bc0000 DBGHELP Stacktrace: (0) E:\gry\TASpring\spring.exe [0x008E971A] (1) E:\gry\TASpring\spring.exe [0x008F26C5] (2) E:\gry\TASpring\spring.exe [0x008F361A] (3) E:\gry\TASpring\spring.exe [0x008E2870] (4) E:\gry\TASpring\spring.exe [0x008EC999] (5) E:\gry\TASpring\spring.exe [0x008E201A] (6) E:\gry\TASpring\spring.exe [0x008E20BF] (7) E:\gry\TASpring\spring.exe [0x008EC824] (8) E:\gry\TASpring\spring.exe [0x0052877B] (9) E:\gry\TASpring\spring.exe [0x0052DBE6] (10) E:\gry\TASpring\spring.exe [0x00503157] (11) E:\gry\TASpring\spring.exe [0x005C7E6C] (12) E:\gry\TASpring\spring.exe [0x00819B06] (13) E:\gry\TASpring\spring.exe [0x00821C68] (14) E:\gry\TASpring\spring.exe [0x00822038] (15) E:\gry\TASpring\spring.exe [0x00822269] (16) E:\gry\TASpring\spring.exe [0x0090F147] (17) E:\gry\TASpring\spring.exe [0x00401292] (18) E:\gry\TASpring\spring.exe [0x004012DD] (19) C:\WINDOWS\system32\kernel32.dll(RegisterWaitForInputIdle+0x49) [0x7C816FD7] (0) newkey(lua_State*, Table*, lua_TValue const*) /var/lib/buildbot/spring_slave/mingw32-4.2.0/build/lua/lua/src/ltable.cpp:413 (1) luaV_settable(lua_State*, lua_TValue const*, lua_TValue*, lua_TValue*) /var/lib/buildbot/spring_slave/mingw32-4.2.0/build/lua/lua/src/lvm.cpp:142 (2) luaV_execute(lua_State*, int) /var/lib/buildbot/spring_slave/mingw32-4.2.0/build/lua/lua/src/lvm.cpp:456 (3) luaD_call(lua_State*, lua_TValue*, int) /var/lib/buildbot/spring_slave/mingw32-4.2.0/build/lua/lua/src/ldo.cpp:377 (4) f_call(lua_State*, void*) /var/lib/buildbot/spring_slave/mingw32-4.2.0/build/lua/lua/src/lapi.cpp:807 (5) luaD_rawrunprotected(lua_State*, void (*)(lua_State*, void*), void*) /var/lib/buildbot/spring_slave/mingw32-4.2.0/build/lua/lua/src/ldo.cpp:116 (6) luaD_pcall(lua_State*, void (*)(lua_State*, void*), void*, int, int) /var/lib/buildbot/spring_slave/mingw32-4.2.0/build/lua/lua/src/ldo.cpp:462 (7) lua_pcall(lua_State*, int, int, int) /var/lib/buildbot/spring_slave/mingw32-4.2.0/build/lua/lua/src/lapi.cpp:829 (8) CLuaHandle::RunCallIn(LuaHashString const&, int, int) /var/lib/buildbot/spring_slave/mingw32-4.2.0/build/rts/Lua/LuaHandle.h:259 (9) CLuaHandle::DrawScreen() /var/lib/buildbot/spring_slave/mingw32-4.2.0/build/rts/Lua/LuaHandle.cpp:740 (10) CLuaCallInHandler::DrawScreen() /var/lib/buildbot/spring_slave/mingw32-4.2.0/build/rts/Lua/LuaCallInHandler.cpp:304 (11) CGame::Draw() /var/lib/buildbot/spring_slave/mingw32-4.2.0/build/rts/Game/Game.cpp:2056 (12) SpringApp::Update() /var/lib/buildbot/spring_slave/mingw32-4.2.0/build/rts/System/Main.cpp:841 (13) SpringApp::Run(int, char**) /var/lib/buildbot/spring_slave/mingw32-4.2.0/build/rts/System/Main.cpp:1023 (14) Run(int, char**) /var/lib/buildbot/spring_slave/mingw32-4.2.0/build/rts/System/Main.cpp:1083 (15) WinMain@16 /var/lib/buildbot/spring_slave/mingw32-4.2.0/build/rts/System/Main.cpp:1146 (16) luabind::detail::create_class::stage2(lua_State*) /var/lib/buildbot/spring_slave/mingw32-4.2.0/build/lua/luabind/src/create_class.cpp:104 (17) ?? WeaponDefHandler.cpp:0 (18) ?? WeaponDefHandler.cpp:0 (19) ?? ??:0 | ||||||||
Additional Information | don't really know what caused it... BA 5.5, replay availible on request. /specfullview 2 was active. | ||||||||
Tags | No tags attached. | ||||||||
Checked infolog.txt for Errors | |||||||||
Attached Files |
|
![]() |
|
imbaczek (reporter) 2007-07-23 22:52 |
another one: Connecting to server Connected to 75.40.25.68:1766 using number 1 Using script Commanders Map: DeltaSiegeDry.smf Mod: "Balanced Annihilation V5.4" from BA54.sd7 TransportHover: 0 Opening map file Loading Map Loading detail textures Creating overhead texture Creating ground shading Loading tile file Reading tiles Reading tile map Creating projectile texture Number of damage types: 42 Loading units and weapons Initializing map features Generating trees Parsing unit icons Creating unit textures Unknown feature type Reading estimate path costs Creating sky Spring 0.75b2 Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt LuaUI: bound F11 to the widget selector LuaUI: bound CTRL+F11 to tweak mode Failed to load: gui_icexuick_playerinfo.lua ([string "LuaUI\Widgets\gui_icexuick_playerinfo.lua"]:56: attempt to call field 'ListCreate' (a nil value)) LuaUI v0.2 Player SoMtIN joined as 0 Player baczek joined as 1 Player [SKH]PussyCat joined as 5 Player mihaok83 joined as 6 Player LBPB joined as 9 Player bladedpenguin joined as 2 Player cecil_radcliffe joined as 8 mihaok83 added point: Start 6 Player moonlander joined as 3 Player MrPresident joined as 4 Player montfort42 joined as 11 baczek added point: Start 1 cecil_radcliffe added point: Start 8 Player Raikoh joined as 10 MrPresident added point: Start 4 mihaok83 added point: Start 6 MrPresident added point: Start 4 Raikoh added point: Start 10 cecil_radcliffe added point: Start 8 Player GERwarrior joined as 7 Use Shift+esc to quit cecil_radcliffe added point: Start 8 Raikoh added point: Start 10 Raikoh added point: Start 10 MrPresident added point: Start 4 <MrPresident> Allies: i have some ideas <MrPresident> Allies: ill go air, and provide you of atlas <baczek> Allies: where's the 6'th guy? moonlander added point: Start 3 <MrPresident> Allies: you can drop your troops behind their lines <MrPresident> Allies: ok? <baczek> Allies: make atlas and take middle hill quick Buildings set to face West Buildings set to face North <MrPresident> Allies: ill give you some atlas, simply ask them LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method '�?â???â?ü?é?ñ?â???â?ü' (a nil value) LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method '�?â???â?ü?é?ñ?â???â?ü' (a nil value) LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method '�?â???â?ü?é?ñ?â???â?ü' (a nil value) LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method '�?â???â?ü?é?ñ?â???â?ü' (a nil value) LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method '�?â???â?ü?é?ñ?â???â?ü' (a nil value) LuaUI: error = 2, DrawScreen, [string "LuaUI/widgets.lua"]:549: attempt to call method 'lth 3000/3000' (a nil value) LuaUI: error = 2, Update, [string "LuaUI/widgets.lua"]:1006: bad argument #1 to 'ipairs' (table expected, got nil) LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method '�?â???â?ü?é?ñ?â???â?ü' (a nil value) LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method '�?â???â?ü?é?ñ?â???â?ü' (a nil value) LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method '�?â???â?ü?é?ñ?â???â?ü' (a nil value) LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method '�?â???â?ü?é?ñ?â???â?ü' (a nil value) LuaUI: error = 2, DrawScreen, [string "LuaUI/widgets.lua"]:549: attempt to call method 'lth 3000/3000' (a nil value) LuaUI: error = 2, Update, [string "LuaUI/widgets.lua"]:1006: bad argument #1 to 'ipairs' (table expected, got nil) LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method '�?â???â?ü?é?ñ?â???â?ü' (a nil value) LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method '�?â???â?ü?é?ñ?â???â?ü' (a nil value) LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method '�?â???â?ü?é?ñ?â???â?ü' (a nil value) LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method '�?â???â?ü?é?ñ?â???â?ü' (a nil value) LuaUI: error = 2, DrawScreen, [string "LuaUI/widgets.lua"]:549: attempt to call method 'lth 3000/3000' (a nil value) LuaUI: error = 2, Update, [string "LuaUI/widgets.lua"]:1005: attempt to call field 'ands' (a nil value) LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method '�?â???â?ü?é?ñ?â???â?ü' (a nil value) LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method '�?â???â?ü?é?ñ?â???â?ü' (a nil value) LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method '�?â???â?ü?é?ñ?â???â?ü' (a nil value) LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method '�?â???â?ü?é?ñ?â???â?ü' (a nil value) LuaUI: error = 2, DrawScreen, [string "LuaUI/widgets.lua"]:549: attempt to call method 'lth 3000/3000' (a nil value) LuaUI: error = 2, Update, [string "LuaUI/widgets.lua"]:1005: attempt to call field 'ands' (a nil value) LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method '�?â???â?ü?é?ñ?â???â?ü' (a nil value) LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method '�?â???â?ü?é?ñ?â???â?ü' (a nil value) LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method '�?â???â?ü?é?ñ?â???â?ü' (a nil value) LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method '�?â???â?ü?é?ñ?â???â?ü' (a nil value) LuaUI: error = 2, DrawScreen, [string "LuaUI/widgets.lua"]:199: attempt to get length of local 't' (a nil value) LuaUI: error = 2, Update, [string "LuaUI/widgets.lua"]:1005: attempt to call field 'ands' (a nil value) LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method '�?â???â?ü?é?ñ?â???â?ü' (a nil value) LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method '�?â???â?ü?é?ñ?â???â?ü' (a nil value) LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method '�?â???â?ü?é?ñ?â???â?ü' (a nil value) LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method '�?â???â?ü?é?ñ?â???â?ü' (a nil value) LuaUI: error = 2, DrawScreen, [string "LuaUI/widgets.lua"]:199: attempt to get length of local 't' (a nil value) LuaUI: error = 2, Update, [string "LuaUI/widgets.lua"]:1005: attempt to call field 'ands' (a nil value) LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method '�?â???â?ü?é?ñ?â???â?ü' (a nil value) LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method '�?â???â?ü?é?ñ?â???â?ü' (a nil value) LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method '�?â???â?ü?é?ñ?â???â?ü' (a nil value) LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method '�?â???â?ü?é?ñ?â???â?ü' (a nil value) LuaUI: error = 2, DrawScreen, [string "LuaUI/widgets.lua"]:199: attempt to get length of local 't' (a nil value) LuaUI: error = 2, Update, [string "LuaUI/widgets.lua"]:1005: attempt to call field 'ands' (a nil value) LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method '�?â???â?ü?é?ñ?â???â?ü' (a nil value) LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method '�?â???â?ü?é?ñ?â???â?ü' (a nil value) LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method '�?â???â?ü?é?ñ?â???â?ü' (a nil value) LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method '�?â???â?ü?é?ñ?â???â?ü' (a nil value) LuaUI: error = 2, DrawScreen, [string "LuaUI/widgets.lua"]:199: attempt to get length of local 't' (a nil value) LuaUI: error = 2, Update, [string "LuaUI/widgets.lua"]:1005: attempt to call field 'ands' (a nil value) LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method '�?â???â?ü?é?ñ?â???â?ü' (a nil value) LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method '�?â???â?ü?é?ñ?â???â?ü' (a nil value) LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method '�?â???â?ü?é?ñ?â???â?ü' (a nil value) LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method '�?â???â?ü?é?ñ?â???â?ü' (a nil value) LuaUI: error = 2, DrawScreen, [string "LuaUI/widgets.lua"]:199: attempt to get length of local 't' (a nil value) LuaUI: error = 2, Update, [string "LuaUI/widgets.lua"]:1005: attempt to call field 'ands' (a nil value) LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method '�?â???â?ü?é?ñ?â???â?ü' (a nil value) LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method '�?â???â?ü?é?ñ?â???â?ü' (a nil value) LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method '�?â???â?ü?é?ñ?â???â?ü' (a nil value) LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method '�?â???â?ü?é?ñ?â???â?ü' (a nil value) LuaUI: error = 2, DrawScreen, [string "LuaUI/widgets.lua"]:199: attempt to get length of local 't' (a nil value) Spring 0.75b2 has crashed. Exception: Access violation (0xc0000005) Exception Address: 0x008e971a DLL information: 0x00400000 spring 0x7c900000 ntdll 0x7c800000 kernel32 0x77dc0000 ADVAPI32 0x77e70000 RPCRT4 0x73ea0000 dsound 0x77c00000 msvcrt 0x7e360000 USER32 0x77f10000 GDI32 0x774d0000 ole32 0x76b20000 WINMM 0x77bf0000 VERSION 0x5c8f0000 GLU32 0x5f190000 OPENGL32 0x736f0000 DDRAW 0x73b50000 DCIMAN32 0x76c80000 IMAGEHLP 0x71a70000 WSOCK32 0x71a50000 WS2_32 0x71a40000 WS2HELP 0x10000000 SDL 0x7c340000 MSVCR71 0x00d50000 DevIL 0x66fc0000 freetype6 0x61b80000 zlib1 0x003d0000 glew32 0x00ee0000 ILU 0x746d0000 MSCTF 0x01c30000 UnlockerHook 0x77f60000 SHLWAPI 0x7c9c0000 SHELL32 0x773c0000 comctl32 0x5d520000 comctl32 0x10d00000 GameHook 0x10100000 lgscroll 0x78130000 MSVCR80 0x7c420000 MSVCP80 0x77680000 NTMARTA 0x76f50000 WLDAP32 0x71ba0000 SAMLIB 0x69500000 nvoglnt 0x719f0000 mswsock 0x66780000 hnetcfg 0x71a30000 wshtcpip 0x76c20000 WINTRUST 0x77a70000 CRYPT32 0x77b10000 MSASN1 0x72cb0000 wdmaud 0x72ca0000 msacm32 0x77bd0000 MSACM32 0x77bc0000 midimap 0x73e70000 KsUser 0x59bc0000 DBGHELP Stacktrace: (0) E:\gry\TASpring\spring.exe [0x008E971A] (1) E:\gry\TASpring\spring.exe [0x008F26C5] (2) E:\gry\TASpring\spring.exe [0x008F361A] (3) E:\gry\TASpring\spring.exe [0x008E2870] (4) E:\gry\TASpring\spring.exe [0x008EC999] (5) E:\gry\TASpring\spring.exe [0x008E201A] (6) E:\gry\TASpring\spring.exe [0x008E20BF] (7) E:\gry\TASpring\spring.exe [0x008EC824] (8) E:\gry\TASpring\spring.exe [0x0052877B] (9) E:\gry\TASpring\spring.exe [0x0052ED81] (10) E:\gry\TASpring\spring.exe [0x00502FF8] (11) E:\gry\TASpring\spring.exe [0x005C7AC7] (12) E:\gry\TASpring\spring.exe [0x00819B06] (13) E:\gry\TASpring\spring.exe [0x00821C68] (14) E:\gry\TASpring\spring.exe [0x00822038] (15) E:\gry\TASpring\spring.exe [0x00822269] (16) E:\gry\TASpring\spring.exe [0x0090F147] (17) E:\gry\TASpring\spring.exe [0x00401292] (18) E:\gry\TASpring\spring.exe [0x004012DD] (19) C:\WINDOWS\system32\kernel32.dll(RegisterWaitForInputIdle+0x49) [0x7C816FD7] (0) newkey(lua_State*, Table*, lua_TValue const*) /var/lib/buildbot/spring_slave/mingw32-4.2.0/build/lua/lua/src/ltable.cpp:413 (1) luaV_settable(lua_State*, lua_TValue const*, lua_TValue*, lua_TValue*) /var/lib/buildbot/spring_slave/mingw32-4.2.0/build/lua/lua/src/lvm.cpp:142 (2) luaV_execute(lua_State*, int) /var/lib/buildbot/spring_slave/mingw32-4.2.0/build/lua/lua/src/lvm.cpp:456 (3) luaD_call(lua_State*, lua_TValue*, int) /var/lib/buildbot/spring_slave/mingw32-4.2.0/build/lua/lua/src/ldo.cpp:377 (4) f_call(lua_State*, void*) /var/lib/buildbot/spring_slave/mingw32-4.2.0/build/lua/lua/src/lapi.cpp:807 (5) luaD_rawrunprotected(lua_State*, void (*)(lua_State*, void*), void*) /var/lib/buildbot/spring_slave/mingw32-4.2.0/build/lua/lua/src/ldo.cpp:116 (6) luaD_pcall(lua_State*, void (*)(lua_State*, void*), void*, int, int) /var/lib/buildbot/spring_slave/mingw32-4.2.0/build/lua/lua/src/ldo.cpp:462 (7) lua_pcall(lua_State*, int, int, int) /var/lib/buildbot/spring_slave/mingw32-4.2.0/build/lua/lua/src/lapi.cpp:829 (8) CLuaHandle::RunCallIn(LuaHashString const&, int, int) /var/lib/buildbot/spring_slave/mingw32-4.2.0/build/rts/Lua/LuaHandle.h:259 (9) CLuaHandle::Update() /var/lib/buildbot/spring_slave/mingw32-4.2.0/build/rts/Lua/LuaHandle.cpp:617 (10) CLuaCallInHandler::Update() /var/lib/buildbot/spring_slave/mingw32-4.2.0/build/rts/Lua/LuaCallInHandler.cpp:271 (11) CGame::Draw() /var/lib/buildbot/spring_slave/mingw32-4.2.0/build/rts/Game/Game.cpp:1922 (12) SpringApp::Update() /var/lib/buildbot/spring_slave/mingw32-4.2.0/build/rts/System/Main.cpp:841 (13) SpringApp::Run(int, char**) /var/lib/buildbot/spring_slave/mingw32-4.2.0/build/rts/System/Main.cpp:1023 (14) Run(int, char**) /var/lib/buildbot/spring_slave/mingw32-4.2.0/build/rts/System/Main.cpp:1083 (15) WinMain@16 /var/lib/buildbot/spring_slave/mingw32-4.2.0/build/rts/System/Main.cpp:1146 (16) luabind::detail::create_class::stage2(lua_State*) /var/lib/buildbot/spring_slave/mingw32-4.2.0/build/lua/luabind/src/create_class.cpp:104 (17) ?? WeaponDefHandler.cpp:0 (18) ?? WeaponDefHandler.cpp:0 (19) ?? ??:0 |
heze (reporter) 2007-07-24 18:01 |
Me too (atleast twice already): <[PiRO]restrictor> do you guys get that reclaime bug to? <LBPB> .kick montfort42 Player montfort42 has been kicked Lost connection to montfort42 LBPB unpaused the game <NubremeCommander> no <[TNL]heze> what bug? <jareck_i> .take <[PiRO]restrictor> if i do something with com he gonna reclaime somthing very far away <[TNL]heze> yeah i've gotten that <NubremeCommander> Allies: jareck has 2 commander... <NubremeCommander> Allies: aaaw :( <[TNL]heze> Allies: no he hasn't <[TNL]heze> Allies: we got two yellow <NubremeCommander> Allies: oh yea :) <jareck_i> Allies: lol <[TNL]heze> tho i got it with a fark reclaiming area. <Pipboy_3000> lol <jareck_i> Allies: i looking me 2 coms <jareck_i> Allies: ;D LuaUI: error = 2, Update, [string "LuaUI/widgets.lua"]:643: bad argument #1 to 'ipairs' (table expected, got nil) LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method '' (a nil value) LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method '' (a nil value) LuaUI: error = 2, Update, [string "-------------------------------------------..."]:75: attempt to call field ' ?â?í?é???â?íePag' (a nil value) LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method '' (a nil value) LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method '' (a nil value) LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method '' (a nil value) LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method '' (a nil value) LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method '' (a nil value) LuaUI: error = 2, DrawScreen, [string "LuaUI/widgets.lua"]:679: attempt to index field ')' (a nil value) LuaUI: error = 2, Update, [string "-------------------------------------------..."]:75: attempt to call field ' ?â?í?é???â?íePag' (a nil value) LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method '' (a nil value) LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method '' (a nil value) LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method '' (a nil value) LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method '' (a nil value) LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method '' (a nil value) Spring 0.75b2 has crashed. Exception: Access violation (0xc0000005) Exception Address: 0x008e971a DLL information: 0x00400000 spring 0x77180000 ntdll 0x76fe0000 kernel32 0x770c0000 ADVAPI32 0x75f90000 RPCRT4 0x6f280000 dsound 0x75ee0000 msvcrt 0x75b50000 USER32 0x75e90000 GDI32 0x76e90000 ole32 0x744c0000 WINMM 0x75aa0000 OLEAUT32 0x74480000 OLEACC 0x74dc0000 POWRPROF 0x73b60000 GLU32 0x6fdc0000 OPENGL32 0x701f0000 DDRAW 0x74a80000 DCIMAN32 0x75c20000 SETUPAPI 0x72df0000 dwmapi 0x772a0000 IMAGEHLP 0x72ec0000 WSOCK32 0x75bf0000 WS2_32 0x75b40000 NSI 0x10000000 SDL 0x7c340000 MSVCR71 0x01030000 DevIL 0x66fc0000 freetype6 0x61b80000 zlib1 0x00240000 glew32 0x00270000 ILU 0x77320000 IMM32 0x75dc0000 MSCTF 0x75b30000 LPK 0x76ce0000 USP10 0x74af0000 uxtheme 0x717a0000 IconCodecService 0x736f0000 WindowsCodecs 0x69500000 nvoglv32 0x750d0000 mswsock 0x74da0000 wshtcpip 0x76c50000 CLBCatQ 0x74a50000 MMDevApi 0x75a40000 SHLWAPI 0x747f0000 comctl32 0x74b90000 WINTRUST 0x753a0000 CRYPT32 0x754f0000 MSASN1 0x758f0000 USERENV 0x758d0000 Secur32 0x73f30000 audioses 0x73df0000 audioeng 0x74ad0000 AVRT 0x75a30000 PSAPI 0x70ec0000 dbghelp Stacktrace: (0) C:\Program Files\Spring\spring.exe(UnitDef_GetBuildOption+0x355cba) [0x008E971A] (1) C:\Program Files\Spring\spring.exe(UnitDef_GetBuildOption+0x35ec65) [0x008F26C5] (2) C:\Program Files\Spring\spring.exe(UnitDef_GetBuildOption+0x35fbba) [0x008F361A] (3) C:\Program Files\Spring\spring.exe(UnitDef_GetBuildOption+0x34ee10) [0x008E2870] (4) C:\Program Files\Spring\spring.exe(UnitDef_GetBuildOption+0x358f39) [0x008EC999] (5) C:\Program Files\Spring\spring.exe(UnitDef_GetBuildOption+0x34e5ba) [0x008E201A] (6) C:\Program Files\Spring\spring.exe(UnitDef_GetBuildOption+0x34e65f) [0x008E20BF] (7) C:\Program Files\Spring\spring.exe(UnitDef_GetBuildOption+0x358dc4) [0x008EC824] (8) C:\Program Files\Spring\spring.exe [0x0052877B] (9) C:\Program Files\Spring\spring.exe [0x0052DBE6] (10) C:\Program Files\Spring\spring.exe [0x00503157] (11) C:\Program Files\Spring\spring.exe(UnitDef_GetBuildOption+0x3440c) [0x005C7E6C] (12) C:\Program Files\Spring\spring.exe(UnitDef_GetBuildOption+0x2860a6) [0x00819B06] (13) C:\Program Files\Spring\spring.exe(UnitDef_GetBuildOption+0x28e208) [0x00821C68] (14) C:\Program Files\Spring\spring.exe(UnitDef_GetBuildOption+0x28e5d8) [0x00822038] (15) C:\Program Files\Spring\spring.exe(UnitDef_GetBuildOption+0x28e809) [0x00822269] (16) C:\Program Files\Spring\spring.exe(UnitDef_GetBuildOption+0x37b6e7) [0x0090F147] (17) C:\Program Files\Spring\spring.exe [0x00401292] (18) C:\Program Files\Spring\spring.exe [0x004012DD] (19) C:\Windows\system32\kernel32.dll(BaseThreadInitThunk+0x12) [0x77023833] (20) C:\Windows\system32\ntdll.dll(LdrInitializeThunk+0x4d) [0x771BA9BD] |
imbaczek (reporter) 2007-08-15 11:35 |
I wonder if it could be related to 0000586 - a miscompilation of exceptions causing heap corruption...? |
imbaczek (reporter) 2007-08-24 14:08 |
just a note, the bug still exists in svn, I had it recently in Kernel Panic easy script. It seems that the more teams there are, the more likely is this to occur, as I've never seen it in 1v1 or during local testing. |
tvo (reporter) 2007-08-27 16:18 |
imbaczek: for heze this was (possibly) caused by bad RAM, any chance you could run a memcheck sometime to confirm/exclude that? |
imbaczek (reporter) 2007-08-27 16:34 |
I've seen this on my laptop and my desktop, both have good RAM. I lean towards either memory corruption or miscompilation of exceptions by gcc4. |
imbaczek (reporter) 2007-08-31 13:53 |
I committed a patch that tries to minimize damage done when this happens (r4269). I'd say we need a test server to find out whether it works. It is by no means fix to the root issue, which remains unidentified. |
imbaczek (reporter) 2007-08-31 18:27 |
[snip] gl.DrawFuncAtUnit: error(2) = [string "LuaUI\Widgets\unit_healthbars.lua"]:290: attempt to call global '' (a nil value) LuaUI::RunCallIn: error = 2, DrawWorld, [string "LuaUI/widgets.lua"]:549: attempt to call method 'L?óÔé¼?í?é?®' (a nil value) LuaUI::RunCallIn: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method 'L?óÔé¼?í?é?®' (a nil value) LuaUI::RunCallIn: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method 'L?óÔé¼?í?é?®' (a nil value) LuaUI::RunCallIn: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method 'L?óÔé¼?í?é?®' (a nil value) LuaUI::RunCallIn: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method 'L?óÔé¼?í?é?®' (a nil value) SMove: Action stopped. 1 LuaUI::RunCallIn: error = 2, Update, [string "LuaUI/widgets.lua"]:1006: bad argument #1 to 'ipairs' (table expected, got nil) 5 errors deep in LuaUI, disabling... LuaUI::RunCallIn: error = 2, Shutdown, [string "LuaUI/widgets.lua"]:224: attempt to index field '' (a nil value) Disabled LuaUI Type '/luaui reload' in the chat to reenable LuaUI. [end snip] it worked. yay me. still have no idea what causes this, maybe Lua corrupts the stack/heap? there were such cases in the past... |
imbaczek (reporter) 2008-04-24 16:59 |
pretty sure at least some of those were the ground decals bug. marking as resolved. |
![]() |
|||
Date Modified | Username | Field | Change |
---|---|---|---|
2007-07-22 23:07 | imbaczek | New Issue | |
2007-07-23 22:52 | imbaczek | Note Added: 0001030 | |
2007-07-24 18:01 | heze | Note Added: 0001031 | |
2007-08-15 11:35 | imbaczek | Note Added: 0001102 | |
2007-08-24 14:08 | imbaczek | Note Added: 0001156 | |
2007-08-27 16:18 | tvo | Note Added: 0001176 | |
2007-08-27 16:34 | imbaczek | Note Added: 0001179 | |
2007-08-31 13:53 | imbaczek | Note Added: 0001197 | |
2007-08-31 18:27 | imbaczek | Note Added: 0001201 | |
2008-04-24 16:59 | imbaczek | Note Added: 0002164 | |
2008-04-24 16:59 | imbaczek | Status | new => resolved |
2012-06-27 02:27 | abma | Status | resolved => assigned |
2012-06-27 02:27 | abma | Assigned To | => abma |
2012-06-27 02:29 | abma | Status | assigned => resolved |
2012-06-27 02:29 | abma | Resolution | open => fixed |