2020-06-04 16:19 CEST

View Issue Details Jump to Notes ]
IDProjectCategoryView StatusLast Update
0005637Spring engineGeneralpublic2020-05-14 15:24
ReporterGoogle_Frog 
Assigned ToKloot 
PrioritynormalSeverityminorReproducibilityalways
StatusclosedResolutionreopened 
Product Version103.0 +git 
Target VersionFixed in Version 
Summary0005637: 103.0.1-1166 no shadows or dynlights with win64
DescriptionWorks with 32 bit spring.
TagsNo tags attached.
Checked infolog.txt for Errors
Attached Files
  • txt file icon infolog32.txt (68,863 bytes) 2017-07-08 06:00 -
    Using configuration source: "C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\springsettings.cfg"
    Using additional configuration source: "C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\win64\103.0.1-1166-ga204584\springsettings.cfg"
    Available log sections: Net, CregSerializer, Sound, BumpWater, Shader, Model, ArchiveScanner, FarTextureHandler, Piece, RoamMeshDrawer, SkyBox, VFS, Path, AutohostInterface, DynWater, KeyBindings, Texture, Font, ModelRenderContainer, DecalsDrawerGL4, GameServer, CSMFGroundTextures, LuaSocket, OBJParser, GroundMoveType
    Enabled log sections: Sound(Notice)
    Enable or disable log sections using the LogSections configuration key
      or the SPRING_LOG_SECTIONS environment variable (both comma separated).
      Use "none" to disable the default log sections.
    LogOutput initialized.
    ============== <User Config> ==============
      AllowDeferredMapRendering = 1
      AllowDeferredModelRendering = 1
      BumpWaterAnisotropy = 2
      BumpWaterBlurReflection = 1
      BumpWaterDepthBits = 32
      BumpWaterReflection = 2
      BumpWaterRefraction = 2
      BumpWaterTexSizeReflection = 256
      CamMode = 1
      CamTimeExponent = 4.0
      CamTimeFactor = 1.0
      CubeTexSizeReflection = 256
      CubeTexSizeSpecular = 256
      DualScreenMiniMapOnLeft = 1
      EdgeMoveDynamic = 0
      EdgeMoveWidth = 0.003
      FPSFOV = 90
      FSAALevel = 8
      FontSize = 18
      Fullscreen = 0
      GrassDetail = 9
      GroundDecals = 5
      GroundDetail = 120
      GroundScarAlphaFade = 1
      HangTimeout = 0
      HardwareCursor = 1
      InitialNetworkTimeout = 0
      InputTextGeo = 0.26 0.73 0.02 0.028
      LODScale = 1.000
      LODScaleReflection = 1.000
      LODScaleRefraction = 1.000
      LODScaleShadow = 1.000
      LastSelectedMap = Tropical
      LastSelectedMod = Zero-K $VERSION
      LastSelectedScript = Commanders
      LinkIncomingMaxPacketRate = 64000
      LinkIncomingMaxWaitingPackets = 512000
      LinkIncomingPeakBandwidth = 32768000
      LinkIncomingSustainedBandwidth = 2048000
      LinkOutgoingBandwidth = 65536000
      MaxParticles = 25000
      MaxSounds = 32
      MaximumTransmissionUnit = 0
      MiddleClickScrollSpeed = -0.001
      MiniMapMarker = 0
      MouseDragScrollThreshold = 0
      OverheadMaxHeightFactor = 1.39999998
      OverheadScrollSpeed = 50
      ReconnectTimeout = 0
      RotateLogFiles = 1
      ScreenshotCounter = 420
      ScrollWheelSpeed = -25
      Shadows = 1
      ShowClock = 0
      ShowFPS = 1
      ShowPlayerInfo = 0
      TeamHighlight = 2
      TreeRadius = 1500
      UnitIconDist = 151
      UnitLodDist = 9999
      Water = 4
      WindowPosX = 1870
      WindowPosY = 75
      XResolution = 1920
      XResolutionWindowed = 1626
      YResolution = 1080
      YResolutionWindowed = 964
      snd_volmaster = 42
    ============== </User Config> ==============
    ============== <User System> ==============
      Spring 103.0.1-1166-ga204584 develop
        Build Environment: boost-105500, GNU libstdc++ version 20130531
         Compiler Version: gcc-4.8.1
         Operating System: Microsoft Windows
    Microsoft Business Edition, 64-bit (build 9200)
    Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz; 16303MB RAM, 32687MB pagefile
         Binary Word Size: 32-bit emulated
         Deque Chunk Size: 128
            Process Clock: std::chrono::high_resolution_clock
       Physical CPU Cores: 6
        Logical CPU Cores: 12
    ============== </User System> ==============
    [good_fpu_init] CPU SSE mask: 127, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  1
    	SSE 4.1:  1,  SSE 4.2:  1
    	SSE 4.0A: 0,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    [WatchDog::Install] disabled
    [WatchDog::RegisterThread] registering controls for thread [main]
    [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
    	display=1 modes=32 bounds={x=0, y=0, w=1920, h=1080}
    		[ 1] 1920x1080x24bpp@60Hz
    		[ 2] 1680x1050x24bpp@60Hz
    		[ 4] 1600x1024x24bpp@60Hz
    		[ 6] 1600x900x24bpp@60Hz
    		[16] 1280x800x24bpp@75Hz
    		[20] 1280x720x24bpp@75Hz
    	display=2 modes=36 bounds={x=1920, y=0, w=1920, h=1080}
    		[ 1] 1920x1080x24bpp@60Hz
    		[ 3] 1680x1050x24bpp@60Hz
    		[ 5] 1600x1024x24bpp@60Hz
    		[ 7] 1600x900x24bpp@60Hz
    		[17] 1280x800x24bpp@75Hz
    		[21] 1280x720x24bpp@75Hz
    [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888")
    [GR::LogVersionInfo]
    	SDL version : 2.0.4 (linked) / 2.0.4 (compiled)
    	GL version  : 3.1.0 NVIDIA 382.05
    	GL vendor   : NVIDIA Corporation
    	GL renderer : GeForce GTX 1060 6GB/PCIe/SSE2
    	GLSL version: 1.40 NVIDIA via Cg compiler
    	GLEW version: 1.5.8
    	GPU memory  : 6144MB (total) / 5180MB (available)
    	SwapInterval: 1
    	
    	ARB shader support        : 1
    	GLSL shader support       : 1
    	FBO extension support     : 1
    	NPOT-texture support      : 1 (1)
    	texture query-LOD support : 1 (1)
    	24-bit Z-buffer support   : 1 (-)
    	primitive-restart support : 1 (1)
    	clip-space control support: 0 (0)
    	frag-depth layout support : 0 (-)
    	
    	max. FBO samples             : 32
    	max. texture size            : 32768
    	max. texture anisotropy level: 16.000000
    	max. vec4 varyings/attributes: 31/16
    	max. draw-buffers            : 8
    	max. rec. indices/vertices   : 1048576/1048576
    	max. uniform buffer-bindings : 84
    	max. uniform block-size      : 64KB
    	
    	enable ATI-hacks : 0
    	compress MIP-maps: 0
    [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
    [VSync::SetInterval] interval=0 (disabled)
    [GR::LogDisplayMode] display-mode set to 1626x964x24bpp@59Hz (windowed::decorated)
    [DataDirs] Isolation Mode!
    Using read-write data directory: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\
    Using read-only data directory: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\win64\103.0.1-1166-ga204584\
    Scanning: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\win64\103.0.1-1166-ga204584\base
    Scanning: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\maps
    Scanning: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\games
    Scanning: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\packages
    [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 43ms
    [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6
    [ThreadPool::SetThreadCount][2] workers=2
    [Threading] Main thread CPU affinity mask set: 4092
    [f=-000001] [Sound] [Sound::InitThread] OpenAL info:
    [f=-000001] [Sound]   Available Devices:
    [f=-000001] [Sound]               Speakers (Realtek High Definition Audio)
    [f=-000001] [Sound]               Speakers (Realtek High Definition Audio)
    [f=-000001] [Sound]               Realtek Digital Output(Optical) (Realtek High Definition Audio)
    [f=-000001] [Sound]               Realtek Digital Output (Realtek High Definition Audio)
    [f=-000001] [Sound]               Speakers (USB Audio Device)
    [f=-000001] [Sound]   Device:     OpenAL Soft
    [f=-000001] [Sound]   Vendor:         OpenAL Community
    [f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
    [f=-000001] [Sound]   Renderer:       OpenAL Soft
    [f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
    [f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
    [f=-000001] [Sound]   Max Sounds: 32
    [f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
    [f=-000001] [Sound] Error:   Initializing EFX failed!
    [f=-000001] [Sound] [Sound::UpdateThread][1] maxSounds=32
    [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
    [f=-000001] [Sound] [Sound::UpdateThread][2]
    [f=-000001] Joysticks found: 0
    [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby $VERSION"
    [f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
    [f=-000001] [LuaMenu] Searching for new Widgets
    [f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
    [f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
    [f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
    [f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
    [f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
    [f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
    [f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
    [f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
    [f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
    [f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
    [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
    [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
    [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
    [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
    [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
    [f=-000001] [LuaMenu] Loading widgets   <>=vfs  **=raw  ()=unknown
    [f=-000001] [LuaMenu] Loading API widget:  Delay API              <api_delay.lua>
    [f=-000001] [LuaMenu] Loading API widget:  Limit FPS              <api_limit_fps.lua>
    [f=-000001] [LuaMenu] Loading API widget:  Away Tracker           <gui_away_tracker.lua>
    [f=-000001] [LuaMenu] Loading API widget:  Chili Framework        <api_chili.lua>
    [f=-000001] [liblobby] Warning: Missing chobby_config.json file.
    [f=-000001] [liblobby] Warning: Missing chobby_config.json file.
    [f=-000001] [LuaMenu] Loading API widget:  LibLobby API           <api_lobby.lua>
    [f=-000001] [liblobby] liblobby configuration: 
    [f=-000001] [liblobby] serverName, Zero-K
    [f=-000001] [liblobby] port, 8200
    [f=-000001] [liblobby] protocol, zks
    [f=-000001] [liblobby] address, zero-k.info
    [f=-000001] [LuaMenu] Loading API widget:  i18n                   <api_i18n.lua>
    [f=-000001] [LuaMenu] Loading API widget:  ChiliFX                <api_chilifx.lua>
    [f=-000001] [ChiliFX] Enabled: true
    [f=-000001] [LuaMenu] Loading API widget:  Chotify                <api_chotify.lua>
    [f=-000001] [Chotify] Enabled: true
    [f=-000001] [LuaMenu] Loading API widget:  Download Handler       <api_download_handler.lua>
    [f=-000001] [LuaMenu] Loading API widget:  Ingame Interface       <api_ingame_interface.lua>
    [f=-000001] [LuaMenu] Loading widget:      Test                   <dbg_test.lua>
    [f=-000001] [LuaMenu] Loading widget:      Campaign Options Window  <gui_campaign_options.lua>
    [f=-000001] [LuaMenu] Loading widget:      Download Window        <gui_download_window.lua>
    [f=-000001] [LuaMenu] Loading widget:      Friend Window          <gui_friend_window.lua>
    [f=-000001] [LuaMenu] Loading widget:      Missions Handles       <gui_mission_handler.lua>
    [f=-000001] [LuaMenu] Loading widget:      Planetwars List Window  <gui_planetwars_list_window.lua>
    [f=-000001] [LuaMenu] Loading widget:      Queue List Window      <gui_queue_list_window.lua>
    [f=-000001] [LuaMenu] Loading widget:      Replays window         <gui_replay_handler.lua>
    [f=-000001] [LuaMenu] Loading widget:      Settings Window        <gui_settings_window.lua>
    [f=-000001] [LuaMenu] Loading widget:      SpringBoard Window     <gui_springboard_window.lua>
    [f=-000001] [LuaMenu] Loading widget:      Users Handler          <api_user_handler.lua>
    [f=-000001] [LuaMenu] Loading widget:      ZK wrapper loopback interface  <zk_loopback.lua>
    [f=-000001] [Chobby] Using wrapper port: , 62079
    [f=-000001] [LuaMenu] Loading widget:      Cache Handler API      <api_cache_handler.lua>
    [f=-000001] [LuaMenu] Loading widget:      Internet Browser API   <api_internet_browser.lua>
    [f=-000001] [LuaMenu] Loading widget:      Map Handler API        <api_map_handler.lua>
    [f=-000001] [LuaMenu] Loading widget:      Campaign Data Handler  <api_campaign_data.lua>
    [f=-000001] [LuaMenu] Loading widget:      Analytics Handler      <api_analytics.lua>
    [f=-000001] [LuaMenu] Loading widget:      Animation control      <api_animation_control.lua>
    [f=-000001] [LuaMenu] Loading widget:      Battle Login Rejoin    <gui_battle_login_rejoin.lua>
    [f=-000001] [LuaMenu] Loading widget:      Battle Room Window     <gui_battle_room_window.lua>
    [f=-000001] [LuaMenu] Loading widget:      Battle status panel    <gui_battle_status_panel.lua>
    [f=-000001] [LuaMenu] Loading widget:      Campaign Handler       <gui_campaign_handler.lua>
    [f=-000001] [LuaMenu] Loading widget:      Campaign Handler ZK    <zk_campaign_handler.lua>
    [f=-000001] [LuaMenu] Loading widget:      Campaign Save/Load     <gui_campaign_saveload.lua>
    [f=-000001] [LuaMenu] Loading widget:      Campaign Settings      <gui_campaign_settings.lua>
    [f=-000001] [LuaMenu] Loading widget:      Campaign Technology Panel  <gui_campaign_technology_panel.lua>
    [f=-000001] [LuaMenu] Loading widget:      Chili Visual Novel     <campaign_chili_vn.lua>
    [f=-000001] [LuaMenu] Loading widget:      Codex Handler          <gui_campaign_codex_handler.lua>
    [f=-000001] [LuaMenu] Loading widget:      Cursor tooltip         <gui_tooltip.lua>
    [f=-000001] [LuaMenu] Loading widget:      Load Game Menu         <gui_loadgame.lua>
    [f=-000001] [LuaMenu] Loading widget:      Login Window           <gui_login_window.lua>
    [f=-000001] [LuaMenu] Loading widget:      Mission Launcher       <mission_launcher.lua>
    [f=-000001] [LuaMenu] Loading widget:      Modoptions Panel       <gui_modoptions_panel.lua>
    [f=-000001] [LuaMenu] Loading widget:      Party status panel     <gui_party_status_panel.lua>
    [f=-000001] [LuaMenu] Loading widget:      Planet Battle Handler  <api_planet_battle_handler.lua>
    [f=-000001] [LuaMenu] Loading widget:      Popup Preloader        <gui_popup_preloader.lua>
    [f=-000001] [LuaMenu] Loading widget:      Queue status panel     <gui_queue_status_panel.lua>
    [f=-000001] [LuaMenu] Loading widget:      Rank update window     <gui_rank_update_window.lua>
    [f=-000001] [LuaMenu] Loading widget:      Steam Coop Handler     <gui_steam_coop_handler.lua>
    [f=-000001] [LuaMenu] Loading widget:      Steam Handler          <api_steam_handler.lua>
    [f=-000001] [LuaMenu] Loading widget:      User status panel      <gui_user_status_panel.lua>
    [f=-000001] [LuaMenu] Loading widget:      ZK Comm Config         <gui_zk_comm_config.lua>
    [f=-000001] [LuaMenu] Loading widget:      ZK replay downloader   <zk_replay_launcher.lua>
    [f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
    [f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
    [f=-000001] [LuaMenu] Loading widget:      Chili lobby            <gui_chili_lobby.lua>
    [f=-000001] [liblobby] Warning: Missing chobby_config.json file.
    [f=-000001] [Chobby] Warning: Missing game in chobby_config.json file.
    [f=-000001] ATI/intel/other non-nvidia compatibility state:, false
    [f=-000001] Number of battles: 0
    [f=-000001] [i18n] Warning: "commanders" is not translated in en
    [f=-000001] [i18n] Error: No translation found for "commanders"
    [f=-000001] [i18n] Warning: "editor" is not translated in en
    [f=-000001] [i18n] Error: No translation found for "editor"
    [f=-000001] Vendor and GL, Nvidia, 3
    [f=-000001] [LuaMenu] Loading widget:      Standalone lobby tools  <gui_standalone_lobby.lua>
    [f=-000001] [LuaMenu] Loading widget:      Block Input            <gui_block_input.lua>
    [f=-000001] [LuaMenu] Loading widget:      Music Player Lite      <snd_music_lite.lua>
    [f=-000001] [LuaMenu] LuaMenu v1.0 (Lua 5.1)
    [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0654a530
    [f=-000001] SetLobbyButtonEnabled, true
    [f=-000001] SetSettings Int, MaxDynamicMapLights, 1
    [f=-000001] SetSettings Value, DynamicSky, 0
    [f=-000001] SetSettings Value, CamTimeFactor, 1
    [f=-000001] SetSettings Value, LODScale, 1
    [f=-000001] SetSettings Int, BumpWaterDepthBits, 32
    [f=-000001] SetSettings Value, HardwareCursor, 1
    [f=-000001] SetSettings Int, FSAALevel, 8
    [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
    [f=-000001] SetSettings Int, GroundDetail, 120
    [f=-000001] SetSettings Value, CamTimeExponent, 4
    [f=-000001] SetSettings Int, ShadowMapSize, 2048
    [f=-000001] SetSettings Int, InitialNetworkTimeout, 0
    [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
    [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
    [f=-000001] SetSettings Int, GrassDetail, 9
    [f=-000001] SetSettings Int, BumpWaterReflection, 2
    [f=-000001] SetSettings Value, LODScaleRefraction, 1
    [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
    [f=-000001] SetSettings Value, AdvSky, 0
    [f=-000001] SetSettings Int, CamMode, 1
    [f=-000001] SetSettings Int, MaxDynamicModelLights, 1
    [f=-000001] [Settings] Warning: No such key: GroundDetailBias, but setting it as string anyway.
    [f=-000001] SetSettings Int, HangTimeout, 0
    [f=-000001] SetSettings Int, Water, 4
    [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
    [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
    [f=-000001] SetSettings Value, UsePBO, 1
    [f=-000001] SetSettings Value, LuaShaders, 1
    [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256
    [f=-000001] SetSettings Int, ForceDisableShaders, 0
    [f=-000001] SetSettings Int, GroundScarAlphaFade, 1
    [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
    [f=-000001] SetSettings Int, OverheadScrollSpeed, 50
    [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
    [f=-000001] SetSettings Int, FontSize, 18
    [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
    [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
    [f=-000001] SetSettings Value, LODScaleShadow, 1
    [f=-000001] SetSettings Int, UnitLodDist, 9999
    [f=-000001] SetSettings Value, AdvMapShading, 1
    [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
    [f=-000001] SetSettings Int, CubeTexSizeReflection, 256
    [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
    [f=-000001] SetSettings Value, AdvUnitShading, 1
    [f=-000001] SetSettings Value, 3DTrees, 1
    [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
    [f=-000001] SetSettings Int, LoadingMT, 0
    [f=-000001] SetSettings Int, ROAM, 1
    [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
    [f=-000001] SetSettings Int, UnitIconDist, 151
    [f=-000001] SetSettings Value, ScrollWheelSpeed, -25
    [f=-000001] SetSettings Int, TreeRadius, 1500
    [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
    [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
    [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001
    [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
    [f=-000001] SetSettings Int, GroundDecals, 5
    [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
    [f=-000001] SetSettings Int, BumpWaterRefraction, 1
    [f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway.
    [f=-000001] SetSettings Int, ReconnectTimeout, 0
    [f=-000001] SetSettings Value, ShowClock, 0
    [f=-000001] SetSettings Value, LODScaleReflection, 1
    [f=-000001] SetSettings Int, Shadows, 1
    [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
    [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
    [f=-000001] SetSettings Int, MaxSounds, 32
    [f=-000001] SetSettings Value, MiniMapMarker, 0
    [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
    [f=-000001] SetSettings Int, MaxParticles, 25000
    [f=-000001] SetSettings Value, FPSFOV, 90
    [f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
    [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
    [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
    [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
    [f=-000001] SetSettings Int, CubeTexSizeSpecular, 256
    [f=-000001] SetSettings Value, EdgeMoveDynamic, 0
    [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
    [f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0
    [f=-000001] [VSync::SetInterval] interval=0 (disabled)
    [f=-000001] [GR::LogDisplayMode] display-mode set to 1626x964x24bpp@59Hz (windowed::decorated)
    [f=-000001] LoopbackCommandReceived, SteamOnline
    [f=-000001] SteamOnline, Recieved
    [f=-000001] LoopbackCommandReceived, WrapperOnline
    [f=-000001] [i18n] Warning: "spectator" is not translated in en
    [f=-000001] [i18n] Error: No translation found for "spectator"
    [f=-000001] [i18n] Warning: "player" is not translated in en
    [f=-000001] [i18n] Error: No translation found for "player"
    [f=-000001] SetLobbyFullscreenMode, 1
    [f=-000001] SetSettings Int, XResolutionWindowed, 1920
    [f=-000001] SetSettings Int, YResolutionWindowed, 1080
    [f=-000001] SetSettings Int, WindowPosX, 0
    [f=-000001] SetSettings Int, WindowPosY, 0
    [f=-000001] SetSettings Value, WindowBorderless, 1
    [f=-000001] SetSettings Int, MaxDynamicMapLights, 1
    [f=-000001] SetSettings Value, DynamicSky, 0
    [f=-000001] SetSettings Value, CamTimeFactor, 1
    [f=-000001] SetSettings Value, LODScale, 1
    [f=-000001] SetSettings Int, BumpWaterDepthBits, 32
    [f=-000001] SetSettings Value, HardwareCursor, 1
    [f=-000001] SetSettings Int, FSAALevel, 8
    [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
    [f=-000001] SetSettings Int, GroundDetail, 120
    [f=-000001] SetSettings Value, CamTimeExponent, 4
    [f=-000001] SetSettings Int, ShadowMapSize, 2048
    [f=-000001] SetSettings Int, InitialNetworkTimeout, 0
    [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
    [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
    [f=-000001] SetSettings Int, GrassDetail, 9
    [f=-000001] SetSettings Int, BumpWaterReflection, 2
    [f=-000001] SetSettings Value, LODScaleRefraction, 1
    [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
    [f=-000001] SetSettings Value, AdvSky, 0
    [f=-000001] SetSettings Int, CamMode, 1
    [f=-000001] SetSettings Int, MaxDynamicModelLights, 1
    [f=-000001] [Settings] Warning: No such key: GroundDetailBias, but setting it as string anyway.
    [f=-000001] SetSettings Int, HangTimeout, 0
    [f=-000001] SetSettings Int, Water, 4
    [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
    [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
    [f=-000001] SetSettings Value, UsePBO, 1
    [f=-000001] SetSettings Value, LuaShaders, 1
    [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256
    [f=-000001] SetSettings Int, ForceDisableShaders, 0
    [f=-000001] SetSettings Int, GroundScarAlphaFade, 1
    [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
    [f=-000001] SetSettings Int, OverheadScrollSpeed, 50
    [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
    [f=-000001] SetSettings Int, FontSize, 18
    [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
    [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
    [f=-000001] SetSettings Value, LODScaleShadow, 1
    [f=-000001] SetSettings Int, UnitLodDist, 9999
    [f=-000001] SetSettings Value, AdvMapShading, 1
    [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
    [f=-000001] SetSettings Int, CubeTexSizeReflection, 256
    [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
    [f=-000001] SetSettings Value, AdvUnitShading, 1
    [f=-000001] SetSettings Value, 3DTrees, 1
    [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
    [f=-000001] SetSettings Int, LoadingMT, 0
    [f=-000001] SetSettings Int, ROAM, 1
    [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
    [f=-000001] SetSettings Int, UnitIconDist, 151
    [f=-000001] SetSettings Value, ScrollWheelSpeed, -25
    [f=-000001] SetSettings Int, TreeRadius, 1500
    [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
    [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
    [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001
    [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
    [f=-000001] SetSettings Int, GroundDecals, 5
    [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
    [f=-000001] SetSettings Int, BumpWaterRefraction, 1
    [f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway.
    [f=-000001] SetSettings Int, ReconnectTimeout, 0
    [f=-000001] SetSettings Value, ShowClock, 0
    [f=-000001] SetSettings Value, LODScaleReflection, 1
    [f=-000001] SetSettings Int, Shadows, 1
    [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
    [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
    [f=-000001] SetSettings Int, MaxSounds, 32
    [f=-000001] SetSettings Value, MiniMapMarker, 0
    [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
    [f=-000001] SetSettings Int, MaxParticles, 25000
    [f=-000001] SetSettings Value, FPSFOV, 90
    [f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
    [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
    [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
    [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
    [f=-000001] SetSettings Int, CubeTexSizeSpecular, 256
    [f=-000001] SetSettings Value, EdgeMoveDynamic, 0
    [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
    [f=-000001] compatProfile, false
    [f=-000001] Missing self.client!!!
    [f=-000001] Missing self.client!!!
    [f=-000001] [ReloadOrRestart] Spring "C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\win64\103.0.1-1166-ga204584\spring.exe" should be reloading
    [f=-000001] [SpringApp::Reload][1]
    [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6
    [f=-000001] 	[async=0] threads=3 tasks=2288 {sum,avg}{exec,wait}time={{0.000, -0.000}, {2.000, -0.000}}ms
    [f=-000001] 		thread=1 tasks=1576 (2.000%) {sum,min,max,avg}{exec,wait}time={{-26815622284919885056455207082403069378334713404505694861257043105307233259001228950222040968192758658643863933391083610258064327915518641958704194198175744.000, 0.000, 2.000, -0.000}, {2.000, 0.000, 0.000, -2.000}}ms
    [f=-000001] 		thread=2 tasks=712 (0.000%) {sum,min,max,avg}{exec,wait}time={{-26815622277856384741742664792397635108385707063819999715733100879915536544399977126492113491711553122904920679028777836330744177741359276471586545423351808.000, 0.000, 2.000, 26815622240764203223342798731645541926490573119331302938580346880612323642989746722024931586813884447982406118894554690886576809348830004182857981701914624.000}, {0.000, 0.000, 0.000, 0.000}}ms
    [f=-000001] 	[async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
    [f=-000001] 		thread=1 tasks=1 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
    [f=-000001] 		thread=2 tasks=1 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
    [f=-000001] [ThreadPool::SetThreadCount][2] workers=0
    [f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6
    [f=-000001] [ThreadPool::SetThreadCount][2] workers=2
    [f=-000001] [Threading] Main thread CPU affinity mask set: 4092
    [f=-000001] [SpringApp::Reload][2]
    [f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
    [f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
    [f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
    [f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
    [f=-000001] [Game::KillLua][4] dtor=0
    [f=-000001] [SpringApp::Reload][3]
    [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
    [f=-000001] [Sound] [Sound::UpdateThread][3] efx=06411f08
    [f=-000001] [Sound] [Sound::UpdateThread][4]
    [f=-000001] [SpringApp::Reload][4]
    [f=-000001] [SpringApp::Reload][5]
    [f=-000001] [SpringApp::Reload][6]
    [f=-000001] [DataDirs] Isolation Mode!
    [f=-000001] Using read-write data directory: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\
    [f=-000001] Using read-only data directory: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\win64\103.0.1-1166-ga204584\
    [f=-000001] Scanning: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\win64\103.0.1-1166-ga204584\base
    [f=-000001] Scanning: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\maps
    [f=-000001] Scanning: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\games
    [f=-000001] Scanning: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\packages
    [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 34ms
    [f=-000001] [SpringApp::Reload][7]
    [f=-000001] [SpringApp::Reload][8]
    [f=-000001] [Sound] [Sound::InitThread] OpenAL info:
    [f=-000001] [Sound]   Available Devices:
    [f=-000001] [Sound]               Speakers (Realtek High Definition Audio)
    [f=-000001] [Sound]               Speakers (Realtek High Definition Audio)
    [f=-000001] [Sound]               Realtek Digital Output(Optical) (Realtek High Definition Audio)
    [f=-000001] [Sound]               Realtek Digital Output (Realtek High Definition Audio)
    [f=-000001] [Sound]               Speakers (USB Audio Device)
    [f=-000001] [Sound]   Device:     OpenAL Soft
    [f=-000001] [Sound]   Vendor:         OpenAL Community
    [f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
    [f=-000001] [Sound]   Renderer:       OpenAL Soft
    [f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
    [f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
    [f=-000001] [Sound]   Max Sounds: 32
    [f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
    [f=-000001] [Sound] Error:   Initializing EFX failed!
    [f=-000001] [Sound] [Sound::UpdateThread][1] maxSounds=32
    [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
    [f=-000001] [Sound] [Sound::UpdateThread][2]
    [f=-000001] [SpringApp::Reload][10]
    [f=-000001] [SpringApp::Reload][11]
    [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby $VERSION"
    [f=-000001] [SpringApp::Reload][12] #script=657
    [f=-000001] [CPreGame] server using IP 127.0.0.1 and port 0
    [f=-000001] [NetProto::InitLocalClient] connecting to local server
    [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: ScorpioBattleground
    [f=-000001] [PreGame::StartServer] checksums: game=0x8DFFA75E map=0x72CE0BF0
    [f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
    [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
    [f=-000001] [UDPListener] successfully bound socket on port 53044
    [f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 1238ms
    [f=-000001] [SpringApp::Reload][13] numReloads=1
    
    
    
    [f=-000001] [VSync::SetInterval] interval=0 (disabled)
    [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
    [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: ScorpioBattleground
    [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K $VERSION (archive: zk.sdd)
    [f=-000001] PreGame::GameDataReceived] recording demo to "C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\demos\20170708_135843_ScorpioBattleground_103.0.1-1166-ga204584 develop.sdfz"
    [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 524ms
    [f=-000001] [PreGame::UpdateClientNet] received user number 0 (team 0, allyteam 0), creating load-screen
    [f=-000001] [LuaIntro] Searching for new Widgets
    [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
    [f=-000001] [LuaIntro] Found new widget "SpringLogo"
    [f=-000001] [LuaIntro] Found new widget "LoadTexture"
    [f=-000001] [LuaIntro] Found new widget "LoadProgress"
    [f=-000001] [LuaIntro] Found new widget "Main"
    [f=-000001] [LuaIntro] Found new widget "Music"
    [f=-000001] [LuaIntro] Found new widget "WM Stuff"
    [f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
    [f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
    [f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
    [f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
    [f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
    [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
    [f=-000001] [LoadScreen::Init] single-threaded
    [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
    [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
    [f=-000001] Parsing Map Information
    [f=-000001] Loading SMF
    [f=-000001] Loading Map (103 MB)
    [f=-000001] Loading Radar Icons
    [f=-000001] Loading GameData Definitions
    [f=-000001] Loading UnitDefs_posts
    [f=-000001] Loading FeatureDefs_posts
    [f=-000001] Loading WeaponDefs_posts
    [f=-000001] Loading ArmorDefs_posts
    [f=-000001] [defs.lua] loading all *Defs tables: 234ms
    [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 337ms
    [f=-000001] Loading Sound Definitions
    [f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
    [f=-000001] [Sound]  parsed 319 sounds from gamedata/sounds.lua
    [f=-000001] [Sound] Error: Unable to open audio file: IncomingChat
    [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
    [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 10ms
    [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
    [f=-000001] Creating Smooth Height Mesh
    [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 60ms
    [f=-000001] Creating QuadField & CEGs
    [f=-000001] [CDamageArrayHandler] number of ArmorDefs: 6
    [f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
    [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
    [f=-000001] Creating Unit Textures
    [f=-000001] Creating Sky
    [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
    [f=-000001] Loading Weapon Definitions
    [f=-000001] Loading Unit Definitions
    [f=-000001] Loading Feature Definitions
    [f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
    [f=-000001] Initializing Map Features
    [f=-000001] Error: [LoadFeatureDefsFromMap] unknown map feature type "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Creating ShadowHandler
    [f=-000001] Creating InfoTextureHandler
    [f=-000001] InfoTexture: shaders
    [f=-000001] Creating GroundDrawer
    [f=-000001] Loading Map Tiles
    [f=-000001] Loading Square Textures
    [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms
    [f=-000001] Switching to ROAM Mesh Rendering
    [f=-000001] Creating TreeDrawer
    [f=-000001] Loaded DecalsDrawer: Legacy
    [f=-000001] Creating ProjectileDrawer & UnitDrawer
    [f=-000001] Creating Projectile Textures
    [f=-000001] Creating Water
    [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
    [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 94ms
    [f=-000001] [Sound] Error: Unable to open audio file: MultiSelect
    [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect
    [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 1ms
    [f=-000001] [Sound] Error: Unable to open audio file: FailedCommand
    [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
    [f=-000001] Loading LuaRules
    [f=-000001] Synced LuaRules: starting loading
    [f=-000001] Total: 784 quads
    [f=-000001] Total: 784 quads
    [f=-000001] Total: 784 quads
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player Player is empty or in invalid format
    [f=-000001] Initializing gadget
    [f=-000001] Synced LuaRules: finished loading
    [f=-000001] Unsynced LuaRules: starting loading
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player Player is empty or in invalid format
    [f=-000001] Custom Unit Shaders:, 0(32) : warning C7555: 'varying' is deprecated, use 'in/out' instead
    0(40) : warning C7555: 'varying' is deprecated, use 'in/out' instead
    0(47) : warning C7533: global function shadow2DProj is deprecated after version 120
    0(60) : warning C7533: global variable gl_TexCoord is deprecated after version 120
    0(78) : warning C7533: global function textureCube is deprecated after version 120
    0(111) : warning C7533: global variable gl_FragColor is deprecated after version 120
    
    [f=-000001] Unsynced LuaRules: finished loading
    [f=-000001] Loading LuaGaia
    [f=-000001] Loading LuaUI
    [f=-000001] LuaUI Entry Point: "luaui.lua"
    [f=-000001] LuaUI Access Lock: enabled
    [f=-000001] LuaSocket Enabled: yes
    [f=-000001] Using LUAUI_DIRNAME = LuaUI/
    [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
    [f=-000001] LuaUI: bound F11 to the widget selector
    [f=-000001] LuaUI: bound CTRL+F11 to tweak mode
    [f=-000001] Loading last game win data
    [f=-000001] Resetting win data
    [f=-000001] Last game player count: 1, This game player count: 1
    [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
    [f=-000001] Player and team counts match, continuing
    [f=-000001] Testing last game's team 0 mapped to this game's team 0
    [f=-000001] All players and teams match from last game, using last game's scores as base
    [f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
    [f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
    [f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
    [f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
    [f=-000001] Loaded API widget:  Startbox API        <api_startboxes.lua>
    [f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player Player is empty or in invalid format
    [f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
    [f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
    [f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
    [f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
    [f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
    [f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
    [f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
    [f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
    [f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
    [f=-000001] Error, option missing key, Settings/Camera, <table>
    [f=-000001] option = {
    [f=-000001]     OnChange = , <function>
    [f=-000001]     wname = Settings/CameraradioButton
    [f=-000001]     name = Total Annihilation
    [f=-000001]     desc = Default camera
    [f=-000001] },
    [f=-000001] Error, option missing key, Settings/Camera, <table>
    [f=-000001] Hardware mouse-cursor is enabled!
    [f=-000001] Set "shadows" config-parameter to 1
    [f=-000001] Ground-decals rendering is enabled!
    [f=-000001] Set maximum particles to: 25000
    [f=-000001] Set UnitLodDist to 9999
    [f=-000001] Set UnitIconDist to 151
    [f=-000001] model shaders is enabled!
    [f=-000001] SetLobbyButtonEnabled, false
    [f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
    [f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
    [f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
    [f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
    [f=-000001] Loaded widget:  Hide Interface Action  <gui_hide_interface_action.lua>
    [f=-000001] Mexspot Fetcher fetching
    [f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
    [f=-000001] Team highlighting: Players and spectators
    [f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
    [f=-000001] UpdateColorConfig, default
    [f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
    [f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
    [f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
    [f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
    [f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
    [f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
    [f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
    [f=-000001] Loaded widget:  Noises              <snd_noises.lua>
    [f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
    [f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
    [f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
    [f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
    [f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
    [f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
    [f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
    [f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
    [f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
    [f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
    [f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
    [f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
    [f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
    [f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
    [f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
    [f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
    [f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
    [f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
    [f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
    [f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
    [f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
    [f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
    [f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
    [f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
    [f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
    [f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
    [f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
    [f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
    [f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
    [f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
    [f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
    [f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
    [f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
    [f=-000001] Loaded widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
    [f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
    [f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
    [f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
    [f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
    [f=-000001] Input grabbing is enabled!
    [f=-000001] Input grabbing is disabled!
    [f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
    [f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
    [f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
    [f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
    [f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
    [f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
    [f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
    [f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
    [f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
    [f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
    [f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
    [f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
    [f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
    [f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
    [f=-000001] Loaded widget:  Music Player        <snd_music.lua>
    [f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
    [f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
    [f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
    [f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
    [f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
    [f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
    [f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
    [f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
    [f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
    [f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
    [f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
    [f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
    [f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
    [f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
    [f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
    [f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
    [f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
    [f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
    [f=-000001] Loaded widget:  cheat               <cheat.lua>
    [f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
    [f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
    [f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
    [f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
    [f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
    [f=-000001] Loaded widget:  Frame Gap Logger    <dbg_frame_gap_logger.lua>
    [f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
    [f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
    [f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
    [f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
    [f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
    [f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
    [f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
    [f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
    [f=-000001] <Replay control buttons> Live mode. Widget removed.
    [f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
    [f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
    [f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
    [f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
    [f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
    [f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
    [f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
    [f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
    [f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
    [f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
    [f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
    [f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
    [f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
    [f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
    [f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
    [f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
    [f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
    [f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
    [f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
    [f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
    [f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
    [f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
    [f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
    [f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
    [f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
    [f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
    [f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
    [f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
    [f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
    [f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
    [f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
    [f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
    [f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
    [f=-000001] SetSunLighting
    [f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
    [f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
    [f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
    [f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
    [f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
    [f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
    [f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
    [f=-000001] Removed 'GC at >100MB': disabled.
    [f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
    [f=-000001] Writing last game win data
    [f=-000001] LuaUI v0.3
    [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
    [f=-000001] [LoadFinalize] finalizing PFS
    [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16
    [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=83
    [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=e3cc9ca1
    [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=15752e01
    [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=6833fb5d
    [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=f0a257d4
    [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=52181e36
    [f=-000001] [Path] [PathEstimator::ReadFile] hash=52181e36 file="cache\103dev-develop/paths/ScorpioBattleground.pe-52181e36.zip" (exists=0)
    [f=-000001] [InitEstimator] creating PE16 cache with 12 PF threads (123 MB)
    [f=-000001] [EstimatePathCosts] precached 7 of 4096 blocks
    [f=-000001] [EstimatePathCosts] precached 266 of 4096 blocks
    [f=-000001] [EstimatePathCosts] precached 528 of 4096 blocks
    [f=-000001] [EstimatePathCosts] precached 789 of 4096 blocks
    [f=-000001] [EstimatePathCosts] precached 1046 of 4096 blocks
    [f=-000001] [EstimatePathCosts] precached 1312 of 4096 blocks
    [f=-000001] [EstimatePathCosts] precached 1575 of 4096 blocks
    [f=-000001] [EstimatePathCosts] precached 1837 of 4096 blocks
    [f=-000001] [EstimatePathCosts] precached 2095 of 4096 blocks
    [f=-000001] [EstimatePathCosts] precached 2353 of 4096 blocks
    [f=-000001] [EstimatePathCosts] precached 2612 of 4096 blocks
    [f=-000001] [EstimatePathCosts] precached 2891 of 4096 blocks
    [f=-000001] [EstimatePathCosts] precached 3160 of 4096 blocks
    [f=-000001] [EstimatePathCosts] precached 3417 of 4096 blocks
    [f=-000001] [EstimatePathCosts] precached 3679 of 4096 blocks
    [f=-000001] [EstimatePathCosts] precached 3943 of 4096 blocks
    [f=-000001] [InitEstimator] writing PE16 pe-cache to file
    [f=-000001] [Path] [PathEstimator::WriteFile] hash=52181e36 file="cache\103dev-develop/paths/ScorpioBattleground.pe-52181e36.zip" (exists=0)
    [f=-000001] [InitEstimator] written PE16 pe-cache to file
    [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32
    [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=83
    [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=e3cc9ca1
    [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=15752e01
    [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=6833fb5d
    [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=f0a257d4
    [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=52181e46
    [f=-000001] [Path] [PathEstimator::ReadFile] hash=52181e46 file="cache\103dev-develop/paths/ScorpioBattleground.pe2-52181e46.zip" (exists=0)
    [f=-000001] [InitEstimator] creating PE32 cache with 12 PF threads (19 MB)
    [f=-000001] [EstimatePathCosts] precached 11 of 1024 blocks
    [f=-000001] [EstimatePathCosts] precached 78 of 1024 blocks
    [f=-000001] [EstimatePathCosts] precached 149 of 1024 blocks
    [f=-000001] [EstimatePathCosts] precached 213 of 1024 blocks
    [f=-000001] [EstimatePathCosts] precached 278 of 1024 blocks
    [f=-000001] [EstimatePathCosts] precached 347 of 1024 blocks
    [f=-000001] [EstimatePathCosts] precached 415 of 1024 blocks
    [f=-000001] [EstimatePathCosts] precached 488 of 1024 blocks
    [f=-000001] [EstimatePathCosts] precached 552 of 1024 blocks
    [f=-000001] [EstimatePathCosts] precached 623 of 1024 blocks
    [f=-000001] [EstimatePathCosts] precached 690 of 1024 blocks
    [f=-000001] [EstimatePathCosts] precached 760 of 1024 blocks
    [f=-000001] [EstimatePathCosts] precached 829 of 1024 blocks
    [f=-000001] [EstimatePathCosts] precached 893 of 1024 blocks
    [f=-000001] [EstimatePathCosts] precached 970 of 1024 blocks
    [f=-000001] [InitEstimator] writing PE32 pe2-cache to file
    [f=-000001] [Path] [PathEstimator::WriteFile] hash=52181e46 file="cache\103dev-develop/paths/ScorpioBattleground.pe2-52181e46.zip" (exists=0)
    [f=-000001] [InitEstimator] written PE32 pe2-cache to file
    [f=-000001] [LoadFinalize] finalized PFS (1769ms, checksum 38bc9b9f)
    [f=-000001] Loading Skirmish AIs
    [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
    [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,14687,0} {chunk,block}Bytes={0,0}
    [f=-000001] Mex Placement Initialised with 68 spots.
    [f=-000001] SetLobbyButtonEnabled, false
    [f=-000001] UpdateInterfacePreset, minimapRight
    [f=-000001] GameID: 725860592adafb4c3217ad81461a53a8
    [f=-000001] Connection attempt from Player
    [f=-000001]  -> Version: 103.0.1-1166-ga204584 develop
    [f=-000001] Epicmenu: Switching to Total Annihilation camera mode
    [f=-000001] [VSync::SetInterval] interval=0 (disabled)
    [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
    [f=-000001] Statistics for RectangleOptimizer: 0%
    [f=-000001] UpdateInterfacePreset, minimapRight
    [f=-000001]  -> Connection established (given id 0)
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Player" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8ba9e182af95eb30fb29c936876062cf1844ec043f85701ff16386f81be3df39d0f4078d5caf61facb66bbd2f52b198eec359524581dd289386ec4248db494a8]"
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Player" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3daf422a35ff138bedf022fd0fdb8e872400564ec7758760deff60d7ba7474aecffc95feb71a968d781fb7e079647c6a4d281e105541ffe266165ca9e1c506af]"
    [f=-000001] Skirmish AI "NullAI (1)" (ID:0, Short-Name:"NullAI", Version:"") took over control of team 1
    [f=-000001] Player Player finished loading and is now ingame
    [f=-000001] <Player> Allies: I choose: Engineer!
    [f=-000001] Cheating is enabled!
    [f=-000001] God-Mode is enabled!
    [f=-000001] Player 0 sent spoofed NETMSG_STARTPOS with teamID 0
    [f=0000709] Player paused the game
    [f=0000709] Player unpaused the game
    [f=0001388] SendLuaMenuMsg showLobby
    [f=0001388] HandleLobbyOverlay SetMainInterfaceVisibley
    [f=0001442] Quitting...
    [f=0001442] [SpringApp::Kill][1] fromRun=1
    [f=0001442] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6
    [f=0001442] 	[async=0] threads=3 tasks=128114 {sum,avg}{exec,wait}time={{-2.000, -0.000}, {26815622207951606433755660035166335665015570343384828517944334366679676252581138631390099079770313462562919302724197756294065706901245045675216721229643776.000, 2.000}}ms
    [f=0001442] 		thread=0 tasks=1526 (-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {-0.000, 0.000, 2.000, 0.000}}ms
    [f=0001442] 		thread=1 tasks=86028 (-0.000%) {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}, {-0.000, 0.000, -0.000, -26815622240789175401649426522894653900790485647343215514512538517664293751572565342845187051388287378807159470729890067910508654778104580007593499334541312.000}}ms
    [f=0001442] 		thread=2 tasks=40560 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -0.000, 0.000}, {0.000, 0.000, 2.000, 26815622240764203223342798731645541926490573119331302938580346880612323642989746722024931586813884447982406118894554690886576809348830004182857981701914624.000}}ms
    [f=0001442] 	[async=1] threads=3 tasks=106 {sum,avg}{exec,wait}time={{2.000, 0.000}, {-0.000, -2.000}}ms
    [f=0001442] 		thread=1 tasks=53 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, -0.000}, {2.000, 0.000, -2.000, 0.000}}ms
    [f=0001442] 		thread=2 tasks=53 (0.000%) {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 2.000, 26815622296948799955462667695061568092735044217023103596868930757547099923539438615190012925044383481689260140217359250675462716395169166057741556207583232.000}, {-2.000, 0.000, 26815622240664308555853458137037446649230288788750507209821553581894893382690760550946861503560484836526305264402084109024272429099202069368459369560145920.000, 26815622312374663478499527759831923059381487718737509937952171361529529949369518310749659733576717140222868196238122239636562902757306678721963934439440384.000}}ms
    [f=0001442] [ThreadPool::SetThreadCount][2] workers=0
    [f=0001442] [SpringApp::Kill][2]
    [f=0001442] [Game::KillLua][0] dtor=0 loadscreen=00000000
    [f=0001442] [Game::KillLua][1] dtor=0 luaGaia=00000000
    [f=0001442] [Game::KillLua][2] dtor=0 luaRules=20eab830
    [f=0001442] Start gadgetHandler:Shutdown
    [f=0001442] Shutdown - StartSetup
    [f=0001442] Shutdown - UnitMorph
    [f=0001442] Shutdown - LupsNanoSpray
    [f=0001442] Shutdown - Modular Comm Info
    [f=0001442] Shutdown - Puppy Handler
    [f=0001442] Shutdown - Terrain Texture Handler
    [f=0001442] Shutdown - UnitCloakShield
    [f=0001442] End gadgetHandler:Shutdown
    [f=0001442] Start gadgetHandler:Shutdown
    [f=0001442] Shutdown - UnitMorph
    [f=0001442] Shutdown - Modular Comm Info
    [f=0001442] Shutdown - Shockwaves
    [f=0001442] Shutdown - UnitCloakShield
    [f=0001442] Shutdown - Lups Cloak FX
    [f=0001442] Shutdown - Lups
    [f=0001442] End gadgetHandler:Shutdown
    [f=0001442] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,12946611,0} {chunk,block}Bytes={0,0}
    [f=0001442] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,12946611,0} {chunk,block}Bytes={0,0}
    [f=0001442] [Game::KillLua][3] dtor=0 luaUI=2fe51088
    [f=0001442] Start widgetHandler:Shutdown
    [f=0001442] Shutdown - SaveOrderList Complete
    [f=0001442] Writing last game win data
    [f=0001442] Shutdown - SaveConfigData Complete
    [f=0001442] Shutdown Widget - Chili Highlight
    [f=0001442] Shutdown Widget - Deferred rendering
    [f=0001442] Shutdown Widget - EPIC Menu
    [f=0001442] Shutdown Widget - Custom Markers
    [f=0001442] Shutdown Widget - Chili Minimap
    [f=0001442] Shutdown Widget - Chili Widget Selector
    [f=0001442] Shutdown Widget - Local Team Colors
    [f=0001442] Shutdown Widget - Save Game Menu
    [f=0001442] Shutdown Widget - HealthBars
    [f=0001442] Shutdown Widget - Noises
    [f=0001442] Shutdown Widget - Unit Icons
    [f=0001442] Shutdown Widget - Win Counter
    [f=0001442] Shutdown Widget - BuildETA
    [f=0001442] Shutdown Widget - Depth of Field Shader
    [f=0001442] Shutdown Widget - Modular Comm Info
    [f=0001442] Shutdown Widget - Attack Warning
    [f=0001442] Shutdown Widget - CameraShake
    [f=0001442] Shutdown Widget - Chili Economy Panel Default
    [f=0001442] Shutdown Widget - Chili EndGame Window
    [f=0001442] Shutdown Widget - Chili Nuke Warning
    [f=0001442] Shutdown Widget - Chili Selections & CursorTip v2
    [f=0001442] Shutdown Widget - Chili Spectator Panels
    [f=0001442] Shutdown Widget - Context Menu
    [f=0001442] Shutdown Widget - Darkening
    [f=0001442] Shutdown Widget - Grab Input
    [f=0001442] Input grabbing is disabled!
    [f=0001442] Shutdown Widget - Highlight Geos
    [f=0001442] Shutdown Widget - Local Widgets Config
    [f=0001442] Shutdown Widget - Mex Placement Handler
    [f=0001442] Shutdown Widget - MinimapEvents
    [f=0001442] Shutdown Widget - Missile Silo Range
    [f=0001442] Shutdown Widget - Morph Finished notification
    [f=0001442] Shutdown Widget - Music Player
    [f=0001442] Shutdown Widget - Point Tracker
    [f=0001442] Shutdown Widget - Showeco and Grid Drawer
    [f=0001442] Shutdown Widget - Stereo3D
    [f=0001442] Shutdown Widget - Startup Info and Selector
    [f=0001442] Shutdown Widget - Transport AI
    [f=0001442] Shutdown Widget - Attack AoE
    [f=0001442] Shutdown Widget - UnitShapes
    [f=0001442] Shutdown Widget - Map Edge Extension
    [f=0001442] Shutdown Widget - Selection Send
    [f=0001442] Shutdown Widget - LupsManager
    [f=0001442] Shutdown Widget - Units on Fire
    [f=0001442] Shutdown Widget - Newton Firezone
    [f=0001442] Shutdown Widget - Receive Units Indicator
    [f=0001442] Shutdown Widget - Chili Pro Console
    [f=0001442] Shutdown Widget - Chili Crude Player List
    [f=0001442] Shutdown Widget - Chili Framework
    [f=0001442] Shutdown Widget - Lups
    [f=0001442] Shutdown Widget - Chili Core Selector
    [f=0001442] Shutdown Widget - Pause Screen
    [f=0001442] Shutdown Widget - Color Blindness Correction
    [f=0001442] Shutdown Widget - Lasso Terraform GUI
    [f=0001442] Shutdown Widget - Layout Handler
    [f=0001442] Shutdown Widget - Persistent Build Height
    [f=0001442] Shutdown Widget - Text To Speech Control
    [f=0001442] End widgetHandler:Shutdown
    [f=0001442] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,13010571,0} {chunk,block}Bytes={0,0}
    [f=0001442] [Game::KillLua][4] dtor=0
    [f=0001442] [~CDemoRecorder] writing demo "C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\demos\20170708_135843_ScorpioBattleground_103.0.1-1166-ga204584 develop.sdfz"
    [f=0001442] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
    [f=0001442] [Sound] [Sound::UpdateThread][3] efx=17ab5660
    [f=0001442] [Sound] [Sound::UpdateThread][4]
    [f=0001442] [Game::~CGame][1]
    [f=0001442] [Game::KillLua][0] dtor=1 loadscreen=00000000
    [f=0001442] [Game::KillLua][1] dtor=1 luaGaia=00000000
    [f=0001442] [Game::KillLua][2] dtor=1 luaRules=00000000
    [f=0001442] [Game::KillLua][3] dtor=1 luaUI=00000000
    [f=0001442] [Game::KillLua][4] dtor=1
    [f=0001442] [Game::KillMisc][1]
    [f=0001442] [Game::KillMisc][2]
    [f=0001442] [Game::KillMisc][3]
    [f=0001442] [Game::KillRendering][1]
    [f=0001442] Statistics for RectangleOptimizer: 0%
    [f=0001442] [Game::KillInterface][1]
    [f=0001442] [Game::KillInterface][2]
    [f=0001442] [Game::KillSimulation][1]
    [f=0001442] [Game::KillSimulation][2] unitHandler=17393ad0
    [f=0001442] [CCollisionHandler] dis-/continuous tests: 0/312698
    [f=0001442] [Game::KillSimulation][3]
    [f=0001442] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0001442] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0001442] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0001442] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0001442] Statistics for RectangleOptimizer: 0%
    [f=0001442] Statistics for RectangleOptimizer: 0%
    [f=0001442] LosHandler stats: total instances=12; shared=0%; from cache=8%
    [f=0001442] [Game::KillSimulation][4]
    [f=0001442] [Game::~CGame][2]
    [f=0001442] [Game::~CGame][3]
    [f=0001442] SetLobbyFullscreenMode, 2
    [f=0001442] [Chobby] Chobby Shutdown
    [f=0001442] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,13012234,0} {chunk,block}Bytes={0,0}
    [f=0001442] [SpringApp::Kill][3]
    [f=0001442] [LocalConnection::Statistics]
    	Received: 7021 bytes
    	Sent: 19480 bytes
    
    [f=0001442] [SpringApp::Kill][4]
    [f=0001442] [SpringApp::Kill][5]
    [f=0001442] [SpringApp::Kill][6]
    [SpringApp::Kill][7]
    [LuaSocket] Dumping luasocket rules:
    [LuaSocket] TCP_CONNECT ALLOW * -1
    [LuaSocket] TCP_LISTEN  ALLOW * -1
    [LuaSocket] UDP_LISTEN  ALLOW * -1
    [SpringApp::Kill][8]
    [WatchDog::DeregisterThread] deregistering controls for thread [main]
    [WatchDog::Uninstall][1] hangDetectorThread=00000000
    [SpringApp::Kill][9]
    
    txt file icon infolog32.txt (68,863 bytes) 2017-07-08 06:00 +
  • txt file icon infolog64.txt (69,104 bytes) 2017-07-08 06:00 -
    Using configuration source: "C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\springsettings.cfg"
    Using additional configuration source: "C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\win64\103.0.1-1166-ga204584\springsettings.cfg"
    Available log sections: AutohostInterface, DecalsDrawerGL4, Font, Shader, GameServer, FarTextureHandler, Sound, SkyBox, Model, OBJParser, ModelRenderContainer, Piece, CSMFGroundTextures, VFS, DynWater, ArchiveScanner, Texture, RoamMeshDrawer, Net, KeyBindings, BumpWater, CregSerializer, Path, LuaSocket, GroundMoveType
    Enabled log sections: Sound(Notice)
    Enable or disable log sections using the LogSections configuration key
      or the SPRING_LOG_SECTIONS environment variable (both comma separated).
      Use "none" to disable the default log sections.
    LogOutput initialized.
    ============== <User Config> ==============
      AllowDeferredMapRendering = 1
      AllowDeferredModelRendering = 1
      BumpWaterAnisotropy = 2
      BumpWaterBlurReflection = 1
      BumpWaterDepthBits = 32
      BumpWaterReflection = 2
      BumpWaterRefraction = 2
      BumpWaterTexSizeReflection = 256
      CamMode = 1
      CamTimeExponent = 4.0
      CamTimeFactor = 1.0
      CubeTexSizeReflection = 256
      CubeTexSizeSpecular = 256
      DualScreenMiniMapOnLeft = 1
      EdgeMoveDynamic = 0
      EdgeMoveWidth = 0.003
      FPSFOV = 90
      FSAALevel = 8
      FontSize = 18
      Fullscreen = 0
      GrassDetail = 9
      GroundDecals = 5
      GroundDetail = 120
      GroundScarAlphaFade = 1
      HangTimeout = 0
      HardwareCursor = 1
      InitialNetworkTimeout = 0
      InputTextGeo = 0.26 0.73 0.02 0.028
      LODScale = 1.000
      LODScaleReflection = 1.000
      LODScaleRefraction = 1.000
      LODScaleShadow = 1.000
      LastSelectedMap = Tropical
      LastSelectedMod = Zero-K $VERSION
      LastSelectedScript = Commanders
      LinkIncomingMaxPacketRate = 64000
      LinkIncomingMaxWaitingPackets = 512000
      LinkIncomingPeakBandwidth = 32768000
      LinkIncomingSustainedBandwidth = 2048000
      LinkOutgoingBandwidth = 65536000
      MaxParticles = 25000
      MaxSounds = 32
      MaximumTransmissionUnit = 0
      MiddleClickScrollSpeed = -0.001
      MiniMapMarker = 0
      MouseDragScrollThreshold = 0
      OverheadMaxHeightFactor = 1.39999998
      OverheadScrollSpeed = 50
      ReconnectTimeout = 0
      RotateLogFiles = 1
      ScreenshotCounter = 420
      ScrollWheelSpeed = -25
      Shadows = 1
      ShowClock = 0
      ShowFPS = 1
      ShowPlayerInfo = 0
      TeamHighlight = 2
      TreeRadius = 1500
      UnitIconDist = 151
      UnitLodDist = 9999
      Water = 4
      WindowPosX = 27
      WindowPosY = 36
      XResolution = 1920
      XResolutionWindowed = 1626
      YResolution = 1080
      YResolutionWindowed = 964
      snd_volmaster = 42
    ============== </User Config> ==============
    ============== <User System> ==============
      Spring 103.0.1-1166-ga204584 develop
        Build Environment: boost-105500, GNU libstdc++ version 20150626
         Compiler Version: gcc-4.9.3
         Operating System: Microsoft Windows
    Microsoft Business Edition, 64-bit (build 9200)
    Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz; 16303MB RAM, 32687MB pagefile
         Binary Word Size: 64-bit (native)
         Deque Chunk Size: 128
            Process Clock: std::chrono::high_resolution_clock
       Physical CPU Cores: 6
        Logical CPU Cores: 12
    ============== </User System> ==============
    [good_fpu_init] CPU SSE mask: 127, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  1
    	SSE 4.1:  1,  SSE 4.2:  1
    	SSE 4.0A: 0,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    [WatchDog::Install] disabled
    [WatchDog::RegisterThread] registering controls for thread [main]
    [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
    	display=1 modes=32 bounds={x=0, y=0, w=1920, h=1080}
    		[ 1] 1920x1080x24bpp@60Hz
    		[ 2] 1680x1050x24bpp@60Hz
    		[ 4] 1600x1024x24bpp@60Hz
    		[ 6] 1600x900x24bpp@60Hz
    		[16] 1280x800x24bpp@75Hz
    		[20] 1280x720x24bpp@75Hz
    	display=2 modes=36 bounds={x=1920, y=0, w=1920, h=1080}
    		[ 1] 1920x1080x24bpp@60Hz
    		[ 3] 1680x1050x24bpp@60Hz
    		[ 5] 1600x1024x24bpp@60Hz
    		[ 7] 1600x900x24bpp@60Hz
    		[17] 1280x800x24bpp@75Hz
    		[21] 1280x720x24bpp@75Hz
    [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888")
    [GR::LogVersionInfo]
    	SDL version : 2.0.5 (linked) / 2.0.5 (compiled)
    	GL version  : 3.1.0 NVIDIA 382.05
    	GL vendor   : NVIDIA Corporation
    	GL renderer : GeForce GTX 1060 6GB/PCIe/SSE2
    	GLSL version: 1.40 NVIDIA via Cg compiler
    	GLEW version: 1.13.0
    	GPU memory  : 6144MB (total) / 5481MB (available)
    	SwapInterval: 1
    	
    	ARB shader support        : 1
    	GLSL shader support       : 1
    	FBO extension support     : 1
    	NPOT-texture support      : 1 (1)
    	texture query-LOD support : 1 (1)
    	24-bit Z-buffer support   : 1 (-)
    	primitive-restart support : 1 (1)
    	clip-space control support: 1 (1)
    	frag-depth layout support : 0 (-)
    	
    	max. FBO samples             : 32
    	max. texture size            : 32768
    	max. texture anisotropy level: 16.000000
    	max. vec4 varyings/attributes: 31/16
    	max. draw-buffers            : 8
    	max. rec. indices/vertices   : 1048576/1048576
    	max. uniform buffer-bindings : 84
    	max. uniform block-size      : 64KB
    	
    	enable ATI-hacks : 0
    	compress MIP-maps: 0
    [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
    [VSync::SetInterval] interval=0 (disabled)
    [GR::LogDisplayMode] display-mode set to 1626x964x24bpp@60Hz (windowed::decorated)
    [DataDirs] Isolation Mode!
    Using read-write data directory: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\
    Using read-only data directory: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\win64\103.0.1-1166-ga204584\
    Scanning: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\win64\103.0.1-1166-ga204584\base
    Scanning: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\maps
    Scanning: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\games
    Scanning: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\packages
    [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 35ms
    [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6
    [ThreadPool::SetThreadCount][2] workers=2
    [Threading] Main thread CPU affinity mask set: 4092
    [f=-000001] [Sound] [Sound::InitThread] OpenAL info:
    [f=-000001] [Sound]   Available Devices:
    [f=-000001] [Sound]               Speakers (Realtek High Definition Audio)
    [f=-000001] [Sound]               Speakers (Realtek High Definition Audio)
    [f=-000001] [Sound]               Realtek Digital Output(Optical) (Realtek High Definition Audio)
    [f=-000001] [Sound]               Realtek Digital Output (Realtek High Definition Audio)
    [f=-000001] [Sound]               Speakers (USB Audio Device)
    [f=-000001] [Sound]   Device:     OpenAL Soft
    [f=-000001] [Sound]   Vendor:         OpenAL Community
    [f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
    [f=-000001] [Sound]   Renderer:       OpenAL Soft
    [f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
    [f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
    [f=-000001] [Sound]   Max Sounds: 32
    [f=-000001] [Sound]   EFX Enabled: yes
    [f=-000001] [Sound] [Sound::UpdateThread][1] maxSounds=32
    [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
    [f=-000001] [Sound] [Sound::UpdateThread][2]
    [f=-000001] Joysticks found: 0
    [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby $VERSION"
    [f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
    [f=-000001] [LuaMenu] Searching for new Widgets
    [f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
    [f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
    [f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
    [f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
    [f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
    [f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
    [f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
    [f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
    [f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
    [f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
    [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
    [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
    [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
    [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
    [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
    [f=-000001] [LuaMenu] Loading widgets   <>=vfs  **=raw  ()=unknown
    [f=-000001] [LuaMenu] Loading API widget:  Delay API              <api_delay.lua>
    [f=-000001] [LuaMenu] Loading API widget:  Limit FPS              <api_limit_fps.lua>
    [f=-000001] [LuaMenu] Loading API widget:  Away Tracker           <gui_away_tracker.lua>
    [f=-000001] [LuaMenu] Loading API widget:  Chili Framework        <api_chili.lua>
    [f=-000001] [liblobby] Warning: Missing chobby_config.json file.
    [f=-000001] [liblobby] Warning: Missing chobby_config.json file.
    [f=-000001] [LuaMenu] Loading API widget:  LibLobby API           <api_lobby.lua>
    [f=-000001] [liblobby] liblobby configuration: 
    [f=-000001] [liblobby] serverName, Zero-K
    [f=-000001] [liblobby] port, 8200
    [f=-000001] [liblobby] protocol, zks
    [f=-000001] [liblobby] address, zero-k.info
    [f=-000001] [LuaMenu] Loading API widget:  i18n                   <api_i18n.lua>
    [f=-000001] [LuaMenu] Loading API widget:  ChiliFX                <api_chilifx.lua>
    [f=-000001] [ChiliFX] Enabled: true
    [f=-000001] [LuaMenu] Loading API widget:  Chotify                <api_chotify.lua>
    [f=-000001] [Chotify] Enabled: true
    [f=-000001] [LuaMenu] Loading API widget:  Download Handler       <api_download_handler.lua>
    [f=-000001] [LuaMenu] Loading API widget:  Ingame Interface       <api_ingame_interface.lua>
    [f=-000001] [LuaMenu] Loading widget:      Test                   <dbg_test.lua>
    [f=-000001] [LuaMenu] Loading widget:      Campaign Options Window  <gui_campaign_options.lua>
    [f=-000001] [LuaMenu] Loading widget:      Download Window        <gui_download_window.lua>
    [f=-000001] [LuaMenu] Loading widget:      Friend Window          <gui_friend_window.lua>
    [f=-000001] [LuaMenu] Loading widget:      Missions Handles       <gui_mission_handler.lua>
    [f=-000001] [LuaMenu] Loading widget:      Planetwars List Window  <gui_planetwars_list_window.lua>
    [f=-000001] [LuaMenu] Loading widget:      Queue List Window      <gui_queue_list_window.lua>
    [f=-000001] [LuaMenu] Loading widget:      Replays window         <gui_replay_handler.lua>
    [f=-000001] [LuaMenu] Loading widget:      Settings Window        <gui_settings_window.lua>
    [f=-000001] [LuaMenu] Loading widget:      SpringBoard Window     <gui_springboard_window.lua>
    [f=-000001] [LuaMenu] Loading widget:      Users Handler          <api_user_handler.lua>
    [f=-000001] [LuaMenu] Loading widget:      ZK wrapper loopback interface  <zk_loopback.lua>
    [f=-000001] [Chobby] Using wrapper port: , 62133
    [f=-000001] [LuaMenu] Loading widget:      Cache Handler API      <api_cache_handler.lua>
    [f=-000001] [LuaMenu] Loading widget:      Internet Browser API   <api_internet_browser.lua>
    [f=-000001] [LuaMenu] Loading widget:      Map Handler API        <api_map_handler.lua>
    [f=-000001] [LuaMenu] Loading widget:      Campaign Data Handler  <api_campaign_data.lua>
    [f=-000001] [LuaMenu] Loading widget:      Analytics Handler      <api_analytics.lua>
    [f=-000001] [LuaMenu] Loading widget:      Animation control      <api_animation_control.lua>
    [f=-000001] [LuaMenu] Loading widget:      Battle Login Rejoin    <gui_battle_login_rejoin.lua>
    [f=-000001] [LuaMenu] Loading widget:      Battle Room Window     <gui_battle_room_window.lua>
    [f=-000001] [LuaMenu] Loading widget:      Battle status panel    <gui_battle_status_panel.lua>
    [f=-000001] [LuaMenu] Loading widget:      Campaign Handler       <gui_campaign_handler.lua>
    [f=-000001] [LuaMenu] Loading widget:      Campaign Handler ZK    <zk_campaign_handler.lua>
    [f=-000001] [LuaMenu] Loading widget:      Campaign Save/Load     <gui_campaign_saveload.lua>
    [f=-000001] [LuaMenu] Loading widget:      Campaign Settings      <gui_campaign_settings.lua>
    [f=-000001] [LuaMenu] Loading widget:      Campaign Technology Panel  <gui_campaign_technology_panel.lua>
    [f=-000001] [LuaMenu] Loading widget:      Chili Visual Novel     <campaign_chili_vn.lua>
    [f=-000001] [LuaMenu] Loading widget:      Codex Handler          <gui_campaign_codex_handler.lua>
    [f=-000001] [LuaMenu] Loading widget:      Cursor tooltip         <gui_tooltip.lua>
    [f=-000001] [LuaMenu] Loading widget:      Load Game Menu         <gui_loadgame.lua>
    [f=-000001] [LuaMenu] Loading widget:      Login Window           <gui_login_window.lua>
    [f=-000001] [LuaMenu] Loading widget:      Mission Launcher       <mission_launcher.lua>
    [f=-000001] [LuaMenu] Loading widget:      Modoptions Panel       <gui_modoptions_panel.lua>
    [f=-000001] [LuaMenu] Loading widget:      Party status panel     <gui_party_status_panel.lua>
    [f=-000001] [LuaMenu] Loading widget:      Planet Battle Handler  <api_planet_battle_handler.lua>
    [f=-000001] [LuaMenu] Loading widget:      Popup Preloader        <gui_popup_preloader.lua>
    [f=-000001] [LuaMenu] Loading widget:      Queue status panel     <gui_queue_status_panel.lua>
    [f=-000001] [LuaMenu] Loading widget:      Rank update window     <gui_rank_update_window.lua>
    [f=-000001] [LuaMenu] Loading widget:      Steam Coop Handler     <gui_steam_coop_handler.lua>
    [f=-000001] [LuaMenu] Loading widget:      Steam Handler          <api_steam_handler.lua>
    [f=-000001] [LuaMenu] Loading widget:      User status panel      <gui_user_status_panel.lua>
    [f=-000001] [LuaMenu] Loading widget:      ZK Comm Config         <gui_zk_comm_config.lua>
    [f=-000001] [LuaMenu] Loading widget:      ZK replay downloader   <zk_replay_launcher.lua>
    [f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
    [f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
    [f=-000001] [LuaMenu] Loading widget:      Chili lobby            <gui_chili_lobby.lua>
    [f=-000001] [liblobby] Warning: Missing chobby_config.json file.
    [f=-000001] [Chobby] Warning: Missing game in chobby_config.json file.
    [f=-000001] ATI/intel/other non-nvidia compatibility state:, false
    [f=-000001] Number of battles: 0
    [f=-000001] [i18n] Warning: "commanders" is not translated in en
    [f=-000001] [i18n] Error: No translation found for "commanders"
    [f=-000001] [i18n] Warning: "editor" is not translated in en
    [f=-000001] [i18n] Error: No translation found for "editor"
    [f=-000001] Vendor and GL, Nvidia, 3
    [f=-000001] [LuaMenu] Loading widget:      Standalone lobby tools  <gui_standalone_lobby.lua>
    [f=-000001] [LuaMenu] Loading widget:      Block Input            <gui_block_input.lua>
    [f=-000001] [LuaMenu] Loading widget:      Music Player Lite      <snd_music_lite.lua>
    [f=-000001] [LuaMenu] LuaMenu v1.0 (Lua 5.1)
    [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=000000004f323b20
    [f=-000001] SetLobbyButtonEnabled, true
    [f=-000001] SetSettings Int, MaxDynamicMapLights, 1
    [f=-000001] SetSettings Value, DynamicSky, 0
    [f=-000001] SetSettings Value, CamTimeFactor, 1
    [f=-000001] SetSettings Value, LODScale, 1
    [f=-000001] SetSettings Int, BumpWaterDepthBits, 32
    [f=-000001] SetSettings Value, HardwareCursor, 1
    [f=-000001] SetSettings Int, FSAALevel, 8
    [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
    [f=-000001] SetSettings Int, GroundDetail, 120
    [f=-000001] SetSettings Value, CamTimeExponent, 4
    [f=-000001] SetSettings Int, ShadowMapSize, 2048
    [f=-000001] SetSettings Int, InitialNetworkTimeout, 0
    [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
    [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
    [f=-000001] SetSettings Int, GrassDetail, 9
    [f=-000001] SetSettings Int, BumpWaterReflection, 2
    [f=-000001] SetSettings Value, LODScaleRefraction, 1
    [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
    [f=-000001] SetSettings Value, AdvSky, 0
    [f=-000001] SetSettings Int, CamMode, 1
    [f=-000001] SetSettings Int, MaxDynamicModelLights, 1
    [f=-000001] [Settings] Warning: No such key: GroundDetailBias, but setting it as string anyway.
    [f=-000001] SetSettings Int, HangTimeout, 0
    [f=-000001] SetSettings Int, Water, 4
    [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
    [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
    [f=-000001] SetSettings Value, UsePBO, 1
    [f=-000001] SetSettings Value, LuaShaders, 1
    [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256
    [f=-000001] SetSettings Int, ForceDisableShaders, 0
    [f=-000001] SetSettings Int, GroundScarAlphaFade, 1
    [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
    [f=-000001] SetSettings Int, OverheadScrollSpeed, 50
    [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
    [f=-000001] SetSettings Int, FontSize, 18
    [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
    [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
    [f=-000001] SetSettings Value, LODScaleShadow, 1
    [f=-000001] SetSettings Int, UnitLodDist, 9999
    [f=-000001] SetSettings Value, AdvMapShading, 1
    [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
    [f=-000001] SetSettings Int, CubeTexSizeReflection, 256
    [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
    [f=-000001] SetSettings Value, AdvUnitShading, 1
    [f=-000001] SetSettings Value, 3DTrees, 1
    [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
    [f=-000001] SetSettings Int, LoadingMT, 0
    [f=-000001] SetSettings Int, ROAM, 1
    [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
    [f=-000001] SetSettings Int, UnitIconDist, 151
    [f=-000001] SetSettings Value, ScrollWheelSpeed, -25
    [f=-000001] SetSettings Int, TreeRadius, 1500
    [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
    [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
    [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001
    [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
    [f=-000001] SetSettings Int, GroundDecals, 5
    [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
    [f=-000001] SetSettings Int, BumpWaterRefraction, 1
    [f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway.
    [f=-000001] SetSettings Int, ReconnectTimeout, 0
    [f=-000001] SetSettings Value, ShowClock, 0
    [f=-000001] SetSettings Value, LODScaleReflection, 1
    [f=-000001] SetSettings Int, Shadows, 1
    [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
    [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
    [f=-000001] SetSettings Int, MaxSounds, 32
    [f=-000001] SetSettings Value, MiniMapMarker, 0
    [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
    [f=-000001] SetSettings Int, MaxParticles, 25000
    [f=-000001] SetSettings Value, FPSFOV, 90
    [f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
    [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
    [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
    [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
    [f=-000001] SetSettings Int, CubeTexSizeSpecular, 256
    [f=-000001] SetSettings Value, EdgeMoveDynamic, 0
    [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
    [f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0
    [f=-000001] [VSync::SetInterval] interval=0 (disabled)
    [f=-000001] [GR::LogDisplayMode] display-mode set to 1626x964x24bpp@60Hz (windowed::decorated)
    [f=-000001] LoopbackCommandReceived, SteamOnline
    [f=-000001] SteamOnline, Recieved
    [f=-000001] LoopbackCommandReceived, WrapperOnline
    [f=-000001] [i18n] Warning: "spectator" is not translated in en
    [f=-000001] [i18n] Error: No translation found for "spectator"
    [f=-000001] [i18n] Warning: "player" is not translated in en
    [f=-000001] [i18n] Error: No translation found for "player"
    [f=-000001] SetLobbyFullscreenMode, 1
    [f=-000001] SetSettings Int, XResolutionWindowed, 1920
    [f=-000001] SetSettings Int, YResolutionWindowed, 1080
    [f=-000001] SetSettings Int, WindowPosX, 0
    [f=-000001] SetSettings Int, WindowPosY, 0
    [f=-000001] SetSettings Value, WindowBorderless, 1
    [f=-000001] SetSettings Int, MaxDynamicMapLights, 1
    [f=-000001] SetSettings Value, DynamicSky, 0
    [f=-000001] SetSettings Value, CamTimeFactor, 1
    [f=-000001] SetSettings Value, LODScale, 1
    [f=-000001] SetSettings Int, BumpWaterDepthBits, 32
    [f=-000001] SetSettings Value, HardwareCursor, 1
    [f=-000001] SetSettings Int, FSAALevel, 8
    [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
    [f=-000001] SetSettings Int, GroundDetail, 120
    [f=-000001] SetSettings Value, CamTimeExponent, 4
    [f=-000001] SetSettings Int, ShadowMapSize, 2048
    [f=-000001] SetSettings Int, InitialNetworkTimeout, 0
    [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
    [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
    [f=-000001] SetSettings Int, GrassDetail, 9
    [f=-000001] SetSettings Int, BumpWaterReflection, 2
    [f=-000001] SetSettings Value, LODScaleRefraction, 1
    [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
    [f=-000001] SetSettings Value, AdvSky, 0
    [f=-000001] SetSettings Int, CamMode, 1
    [f=-000001] SetSettings Int, MaxDynamicModelLights, 1
    [f=-000001] [Settings] Warning: No such key: GroundDetailBias, but setting it as string anyway.
    [f=-000001] SetSettings Int, HangTimeout, 0
    [f=-000001] SetSettings Int, Water, 4
    [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
    [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
    [f=-000001] SetSettings Value, UsePBO, 1
    [f=-000001] SetSettings Value, LuaShaders, 1
    [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256
    [f=-000001] SetSettings Int, ForceDisableShaders, 0
    [f=-000001] SetSettings Int, GroundScarAlphaFade, 1
    [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
    [f=-000001] SetSettings Int, OverheadScrollSpeed, 50
    [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
    [f=-000001] SetSettings Int, FontSize, 18
    [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
    [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
    [f=-000001] SetSettings Value, LODScaleShadow, 1
    [f=-000001] SetSettings Int, UnitLodDist, 9999
    [f=-000001] SetSettings Value, AdvMapShading, 1
    [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
    [f=-000001] SetSettings Int, CubeTexSizeReflection, 256
    [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
    [f=-000001] SetSettings Value, AdvUnitShading, 1
    [f=-000001] SetSettings Value, 3DTrees, 1
    [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
    [f=-000001] SetSettings Int, LoadingMT, 0
    [f=-000001] SetSettings Int, ROAM, 1
    [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
    [f=-000001] SetSettings Int, UnitIconDist, 151
    [f=-000001] SetSettings Value, ScrollWheelSpeed, -25
    [f=-000001] SetSettings Int, TreeRadius, 1500
    [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
    [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
    [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001
    [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
    [f=-000001] SetSettings Int, GroundDecals, 5
    [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
    [f=-000001] SetSettings Int, BumpWaterRefraction, 1
    [f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway.
    [f=-000001] SetSettings Int, ReconnectTimeout, 0
    [f=-000001] SetSettings Value, ShowClock, 0
    [f=-000001] SetSettings Value, LODScaleReflection, 1
    [f=-000001] SetSettings Int, Shadows, 1
    [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
    [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
    [f=-000001] SetSettings Int, MaxSounds, 32
    [f=-000001] SetSettings Value, MiniMapMarker, 0
    [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
    [f=-000001] SetSettings Int, MaxParticles, 25000
    [f=-000001] SetSettings Value, FPSFOV, 90
    [f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
    [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
    [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
    [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
    [f=-000001] SetSettings Int, CubeTexSizeSpecular, 256
    [f=-000001] SetSettings Value, EdgeMoveDynamic, 0
    [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
    [f=-000001] compatProfile, false
    [f=-000001] Missing self.client!!!
    [f=-000001] Missing self.client!!!
    [f=-000001] [ReloadOrRestart] Spring "C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\win64\103.0.1-1166-ga204584\spring.exe" should be reloading
    [f=-000001] [SpringApp::Reload][1]
    [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6
    [f=-000001] 	[async=0] threads=3 tasks=2470 {sum,avg}{exec,wait}time={{41.539, 0.017}, {0.501, 0.000}}ms
    [f=-000001] 		thread=1 tasks=1121 (45.385%) {sum,min,max,avg}{exec,wait}time={{19.518, 0.000, 0.502, 0.017}, {0.501, 0.000, 0.501, 0.000}}ms
    [f=-000001] 		thread=2 tasks=1349 (54.615%) {sum,min,max,avg}{exec,wait}time={{22.021, 0.000, 0.502, 0.016}, {0.000, 0.000, 0.000, 0.000}}ms
    [f=-000001] 	[async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
    [f=-000001] 		thread=1 tasks=1 (50.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
    [f=-000001] 		thread=2 tasks=1 (50.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
    [f=-000001] [ThreadPool::SetThreadCount][2] workers=0
    [f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6
    [f=-000001] [ThreadPool::SetThreadCount][2] workers=2
    [f=-000001] [Threading] Main thread CPU affinity mask set: 4092
    [f=-000001] [SpringApp::Reload][2]
    [f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
    [f=-000001] [Game::KillLua][1] dtor=0 luaGaia=0000000000000000
    [f=-000001] [Game::KillLua][2] dtor=0 luaRules=0000000000000000
    [f=-000001] [Game::KillLua][3] dtor=0 luaUI=0000000000000000
    [f=-000001] [Game::KillLua][4] dtor=0
    [f=-000001] [SpringApp::Reload][3]
    [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
    [f=-000001] [Sound] [Sound::UpdateThread][3] efx=000000004f1dfb20
    [f=-000001] [Sound] [Sound::UpdateThread][4]
    [f=-000001] [SpringApp::Reload][4]
    [f=-000001] [SpringApp::Reload][5]
    [f=-000001] [SpringApp::Reload][6]
    [f=-000001] [DataDirs] Isolation Mode!
    [f=-000001] Using read-write data directory: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\
    [f=-000001] Using read-only data directory: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\win64\103.0.1-1166-ga204584\
    [f=-000001] Scanning: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\win64\103.0.1-1166-ga204584\base
    [f=-000001] Scanning: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\maps
    [f=-000001] Scanning: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\games
    [f=-000001] Scanning: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\packages
    [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 33ms
    [f=-000001] [SpringApp::Reload][7]
    [f=-000001] [SpringApp::Reload][8]
    [f=-000001] [Sound] [Sound::InitThread] OpenAL info:
    [f=-000001] [Sound]   Available Devices:
    [f=-000001] [Sound]               Speakers (Realtek High Definition Audio)
    [f=-000001] [Sound]               Speakers (Realtek High Definition Audio)
    [f=-000001] [Sound]               Realtek Digital Output(Optical) (Realtek High Definition Audio)
    [f=-000001] [Sound]               Realtek Digital Output (Realtek High Definition Audio)
    [f=-000001] [Sound]               Speakers (USB Audio Device)
    [f=-000001] [Sound]   Device:     OpenAL Soft
    [f=-000001] [Sound]   Vendor:         OpenAL Community
    [f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
    [f=-000001] [Sound]   Renderer:       OpenAL Soft
    [f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
    [f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
    [f=-000001] [Sound]   Max Sounds: 32
    [f=-000001] [Sound]   EFX Enabled: yes
    [f=-000001] [Sound] [Sound::UpdateThread][1] maxSounds=32
    [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
    [f=-000001] [Sound] [Sound::UpdateThread][2]
    [f=-000001] [SpringApp::Reload][10]
    [f=-000001] [SpringApp::Reload][11]
    [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby $VERSION"
    [f=-000001] [SpringApp::Reload][12] #script=657
    [f=-000001] [CPreGame] server using IP 127.0.0.1 and port 0
    [f=-000001] [NetProto::InitLocalClient] connecting to local server
    [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: ScorpioBattleground
    [f=-000001] [PreGame::StartServer] checksums: game=0x8DFFA75E map=0x72CE0BF0
    [f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
    [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
    [f=-000001] [UDPListener] successfully bound socket on port 60809
    [f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 1228ms
    [f=-000001] [SpringApp::Reload][13] numReloads=1
    
    
    
    [f=-000001] [VSync::SetInterval] interval=0 (disabled)
    [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
    [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: ScorpioBattleground
    [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K $VERSION (archive: zk.sdd)
    [f=-000001] PreGame::GameDataReceived] recording demo to "C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\demos\20170708_140245_ScorpioBattleground_103.0.1-1166-ga204584 develop.sdfz"
    [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 475ms
    [f=-000001] [PreGame::UpdateClientNet] received user number 0 (team 0, allyteam 0), creating load-screen
    [f=-000001] [LuaIntro] Searching for new Widgets
    [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
    [f=-000001] [LuaIntro] Found new widget "SpringLogo"
    [f=-000001] [LuaIntro] Found new widget "LoadTexture"
    [f=-000001] [LuaIntro] Found new widget "LoadProgress"
    [f=-000001] [LuaIntro] Found new widget "Main"
    [f=-000001] [LuaIntro] Found new widget "Music"
    [f=-000001] [LuaIntro] Found new widget "WM Stuff"
    [f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
    [f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
    [f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
    [f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
    [f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
    [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
    [f=-000001] [LoadScreen::Init] single-threaded
    [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
    [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
    [f=-000001] Parsing Map Information
    [f=-000001] Loading SMF
    [f=-000001] Loading Map (103 MB)
    [f=-000001] Loading Radar Icons
    [f=-000001] Loading GameData Definitions
    [f=-000001] Loading UnitDefs_posts
    [f=-000001] Loading FeatureDefs_posts
    [f=-000001] Loading WeaponDefs_posts
    [f=-000001] Loading ArmorDefs_posts
    [f=-000001] [defs.lua] loading all *Defs tables: 211ms
    [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 298ms
    [f=-000001] Loading Sound Definitions
    [f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
    [f=-000001] [Sound]  parsed 319 sounds from gamedata/sounds.lua
    [f=-000001] [Sound] Error: Unable to open audio file: IncomingChat
    [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
    [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 9ms
    [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
    [f=-000001] Creating Smooth Height Mesh
    [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 59ms
    [f=-000001] Creating QuadField & CEGs
    [f=-000001] [CDamageArrayHandler] number of ArmorDefs: 6
    [f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
    [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
    [f=-000001] Creating Unit Textures
    [f=-000001] Creating Sky
    [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
    [f=-000001] Loading Weapon Definitions
    [f=-000001] Loading Unit Definitions
    [f=-000001] Loading Feature Definitions
    [f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
    [f=-000001] Initializing Map Features
    [f=-000001] Error: [LoadFeatureDefsFromMap] unknown map feature type "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Creating ShadowHandler
    [f=-000001] Creating InfoTextureHandler
    [f=-000001] InfoTexture: shaders
    [f=-000001] Creating GroundDrawer
    [f=-000001] Loading Map Tiles
    [f=-000001] Loading Square Textures
    [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms
    [f=-000001] Switching to ROAM Mesh Rendering
    [f=-000001] Creating TreeDrawer
    [f=-000001] Loaded DecalsDrawer: Legacy
    [f=-000001] Creating ProjectileDrawer & UnitDrawer
    [f=-000001] Creating Projectile Textures
    [f=-000001] Creating Water
    [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
    [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 91ms
    [f=-000001] [Sound] Error: Unable to open audio file: MultiSelect
    [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect
    [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 1ms
    [f=-000001] [Sound] Error: Unable to open audio file: FailedCommand
    [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
    [f=-000001] Loading LuaRules
    [f=-000001] Synced LuaRules: starting loading
    [f=-000001] Total: 784 quads
    [f=-000001] Total: 784 quads
    [f=-000001] Total: 784 quads
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player Player is empty or in invalid format
    [f=-000001] Initializing gadget
    [f=-000001] Synced LuaRules: finished loading
    [f=-000001] Unsynced LuaRules: starting loading
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player Player is empty or in invalid format
    [f=-000001] Custom Unit Shaders:, 0(32) : warning C7555: 'varying' is deprecated, use 'in/out' instead
    0(40) : warning C7555: 'varying' is deprecated, use 'in/out' instead
    0(47) : warning C7533: global function shadow2DProj is deprecated after version 120
    0(60) : warning C7533: global variable gl_TexCoord is deprecated after version 120
    0(78) : warning C7533: global function textureCube is deprecated after version 120
    0(111) : warning C7533: global variable gl_FragColor is deprecated after version 120
    
    [f=-000001] Unsynced LuaRules: finished loading
    [f=-000001] Loading LuaGaia
    [f=-000001] Loading LuaUI
    [f=-000001] LuaUI Entry Point: "luaui.lua"
    [f=-000001] LuaUI Access Lock: enabled
    [f=-000001] LuaSocket Enabled: yes
    [f=-000001] Using LUAUI_DIRNAME = LuaUI/
    [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
    [f=-000001] LuaUI: bound F11 to the widget selector
    [f=-000001] LuaUI: bound CTRL+F11 to tweak mode
    [f=-000001] Loading last game win data
    [f=-000001] Resetting win data
    [f=-000001] Last game player count: 1, This game player count: 1
    [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
    [f=-000001] Player and team counts match, continuing
    [f=-000001] Testing last game's team 0 mapped to this game's team 0
    [f=-000001] All players and teams match from last game, using last game's scores as base
    [f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
    [f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
    [f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
    [f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
    [f=-000001] Loaded API widget:  Startbox API        <api_startboxes.lua>
    [f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player Player is empty or in invalid format
    [f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
    [f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
    [f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
    [f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
    [f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
    [f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
    [f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
    [f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
    [f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
    [f=-000001] Error, option missing key, Settings/Camera, <table>
    [f=-000001] option = {
    [f=-000001]     OnChange = , <function>
    [f=-000001]     wname = Settings/CameraradioButton
    [f=-000001]     name = Total Annihilation
    [f=-000001]     desc = Default camera
    [f=-000001] },
    [f=-000001] Error, option missing key, Settings/Camera, <table>
    [f=-000001] Hardware mouse-cursor is enabled!
    [f=-000001] Set "shadows" config-parameter to 1
    [f=-000001] Ground-decals rendering is enabled!
    [f=-000001] Set maximum particles to: 25000
    [f=-000001] Set UnitLodDist to 9999
    [f=-000001] Set UnitIconDist to 151
    [f=-000001] model shaders is enabled!
    [f=-000001] SetLobbyButtonEnabled, false
    [f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
    [f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
    [f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
    [f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
    [f=-000001] Loaded widget:  Hide Interface Action  <gui_hide_interface_action.lua>
    [f=-000001] Mexspot Fetcher fetching
    [f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
    [f=-000001] Team highlighting: Players and spectators
    [f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
    [f=-000001] UpdateColorConfig, default
    [f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
    [f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
    [f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
    [f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
    [f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
    [f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
    [f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
    [f=-000001] Loaded widget:  Noises              <snd_noises.lua>
    [f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
    [f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
    [f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
    [f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
    [f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
    [f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
    [f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
    [f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
    [f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
    [f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
    [f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
    [f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
    [f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
    [f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
    [f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
    [f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
    [f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
    [f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
    [f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
    [f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
    [f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
    [f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
    [f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
    [f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
    [f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
    [f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
    [f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
    [f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
    [f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
    [f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
    [f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
    [f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
    [f=-000001] Loaded widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
    [f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
    [f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
    [f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
    [f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
    [f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
    [f=-000001] Input grabbing is enabled!
    [f=-000001] Input grabbing is disabled!
    [f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
    [f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
    [f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
    [f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
    [f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
    [f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
    [f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
    [f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
    [f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
    [f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
    [f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
    [f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
    [f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
    [f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
    [f=-000001] Loaded widget:  Music Player        <snd_music.lua>
    [f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
    [f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
    [f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
    [f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
    [f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
    [f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
    [f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
    [f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
    [f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
    [f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
    [f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
    [f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
    [f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
    [f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
    [f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
    [f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
    [f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
    [f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
    [f=-000001] Loaded widget:  cheat               <cheat.lua>
    [f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
    [f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
    [f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
    [f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
    [f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
    [f=-000001] Loaded widget:  Frame Gap Logger    <dbg_frame_gap_logger.lua>
    [f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
    [f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
    [f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
    [f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
    [f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
    [f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
    [f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
    [f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
    [f=-000001] <Replay control buttons> Live mode. Widget removed.
    [f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
    [f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
    [f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
    [f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
    [f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
    [f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
    [f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
    [f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
    [f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
    [f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
    [f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
    [f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
    [f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
    [f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
    [f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
    [f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
    [f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
    [f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
    [f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
    [f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
    [f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
    [f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
    [f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
    [f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
    [f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
    [f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
    [f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
    [f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
    [f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
    [f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
    [f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
    [f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
    [f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
    [f=-000001] SetSunLighting
    [f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
    [f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
    [f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
    [f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
    [f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
    [f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
    [f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
    [f=-000001] Removed 'GC at >100MB': disabled.
    [f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
    [f=-000001] Writing last game win data
    [f=-000001] LuaUI v0.3
    [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
    [f=-000001] [LoadFinalize] finalizing PFS
    [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16
    [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=83
    [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=e3cc9ca1
    [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=15752e01
    [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=6833fb5d
    [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=f0a257d4
    [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=52181e36
    [f=-000001] [Path] [PathEstimator::ReadFile] hash=52181e36 file="cache\103dev-develop/paths/ScorpioBattleground.pe-52181e36.zip" (exists=1)
    [f=-000001] Reading Estimate PathCosts [16]
    [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32
    [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=83
    [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=e3cc9ca1
    [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=15752e01
    [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=6833fb5d
    [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=f0a257d4
    [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=52181e46
    [f=-000001] [Path] [PathEstimator::ReadFile] hash=52181e46 file="cache\103dev-develop/paths/ScorpioBattleground.pe2-52181e46.zip" (exists=1)
    [f=-000001] Reading Estimate PathCosts [32]
    [f=-000001] [LoadFinalize] finalized PFS (208ms, checksum 38bc9b9f)
    [f=-000001] Loading Skirmish AIs
    [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
    [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {blocks,sizes}={328,166} {int,ext,rec}Allocs={14387,0,14141} {chunk,block}Bytes={0,2079080}
    [f=-000001] Mex Placement Initialised with 68 spots.
    [f=-000001] SetLobbyButtonEnabled, false
    [f=-000001] UpdateInterfacePreset, minimapRight
    [f=-000001] GameID: 645960598f825e533217ad81461a53a8
    [f=-000001] Connection attempt from Player
    [f=-000001]  -> Version: 103.0.1-1166-ga204584 develop
    [f=-000001] Epicmenu: Switching to Total Annihilation camera mode
    [f=-000001] [VSync::SetInterval] interval=0 (disabled)
    [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
    [f=-000001] Statistics for RectangleOptimizer: 0%
    [f=-000001] UpdateInterfacePreset, minimapRight
    [f=-000001]  -> Connection established (given id 0)
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Player" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8ba9e182af95eb30fb29c936876062cf1844ec043f85701ff16386f81be3df39d0f4078d5caf61facb66bbd2f52b198eec359524581dd289386ec4248db494a8]"
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Player" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3daf422a35ff138bedf022fd0fdb8e872400564ec7758760deff60d7ba7474aecffc95feb71a968d781fb7e079647c6a4d281e105541ffe266165ca9e1c506af]"
    [f=-000001] Skirmish AI "NullAI (1)" (ID:0, Short-Name:"NullAI", Version:"") took over control of team 1
    [f=-000001] Player Player finished loading and is now ingame
    [f=-000001] <Player> Allies: I choose: Engineer!
    [f=0001443] SendLuaMenuMsg showLobby
    [f=0001443] HandleLobbyOverlay SetMainInterfaceVisibley
    [f=0001496] [ReloadOrRestart] Spring "C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\win64\103.0.1-1166-ga204584\spring.exe" should be reloading
    [f=0001496] [SpringApp::Reload][1]
    [f=0001496] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6
    [f=0001496] 	[async=0] threads=3 tasks=61888 {sum,avg}{exec,wait}time={{1321.799, 0.021}, {32.520, 0.001}}ms
    [f=0001496] 		thread=0 tasks=809 (1.307%) {sum,min,max,avg}{exec,wait}time={{0.500, 0.000, 0.500, 0.001}, {5.506, 0.000, 0.501, 0.007}}ms
    [f=0001496] 		thread=1 tasks=25988 (41.992%) {sum,min,max,avg}{exec,wait}time={{96.582, 0.000, 0.502, 0.004}, {9.500, 0.000, 0.501, 0.000}}ms
    [f=0001496] 		thread=2 tasks=35091 (56.701%) {sum,min,max,avg}{exec,wait}time={{1224.717, 0.000, 18.517, 0.035}, {17.514, 0.000, 0.501, 0.000}}ms
    [f=0001496] 	[async=1] threads=3 tasks=104 {sum,avg}{exec,wait}time={{1698.100, 16.328}, {65884.039, 633.500}}ms
    [f=0001496] 		thread=1 tasks=52 (50.000%) {sum,min,max,avg}{exec,wait}time={{839.791, 0.000, 148.139, 16.150}, {33169.734, 0.000, 861.311, 637.880}}ms
    [f=0001496] 		thread=2 tasks=52 (50.000%) {sum,min,max,avg}{exec,wait}time={{858.309, 0.000, 150.642, 16.506}, {32714.307, 0.000, 861.311, 629.121}}ms
    [f=0001496] [ThreadPool::SetThreadCount][2] workers=0
    [f=0001496] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6
    [f=0001496] [ThreadPool::SetThreadCount][2] workers=2
    [f=0001496] [Threading] Main thread CPU affinity mask set: 4092
    [f=0001496] [SpringApp::Reload][2]
    [f=0001496] [~CDemoRecorder] writing demo "C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\demos\20170708_140245_ScorpioBattleground_103.0.1-1166-ga204584 develop.sdfz"
    [f=0001496] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
    [f=0001496] [Game::KillLua][1] dtor=0 luaGaia=0000000000000000
    [f=0001496] [Game::KillLua][2] dtor=0 luaRules=000000009f28fef0
    [f=0001496] Start gadgetHandler:Shutdown
    [f=0001496] Shutdown - StartSetup
    [f=0001496] Shutdown - UnitMorph
    [f=0001496] Shutdown - LupsNanoSpray
    [f=0001496] Shutdown - Modular Comm Info
    [f=0001496] Shutdown - Puppy Handler
    [f=0001496] Shutdown - Terrain Texture Handler
    [f=0001496] Shutdown - UnitCloakShield
    [f=0001496] End gadgetHandler:Shutdown
    [f=0001496] Start gadgetHandler:Shutdown
    [f=0001496] Shutdown - UnitMorph
    [f=0001496] Shutdown - Modular Comm Info
    [f=0001496] Shutdown - Shockwaves
    [f=0001496] Shutdown - UnitCloakShield
    [f=0001496] Shutdown - Lups Cloak FX
    [f=0001496] Shutdown - Lups
    [f=0001496] End gadgetHandler:Shutdown
    [f=0001496] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={4467,3050} {int,ext,rec}Allocs={12944652,6,12940185} {chunk,block}Bytes={78695239,1070733240}
    [f=0001496] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={4467,3050} {int,ext,rec}Allocs={12944652,6,12940185} {chunk,block}Bytes={78695239,1070733240}
    [f=0001496] [Game::KillLua][3] dtor=0 luaUI=0000000086037460
    [f=0001496] Start widgetHandler:Shutdown
    [f=0001496] Shutdown - SaveOrderList Complete
    [f=0001496] Writing last game win data
    [f=0001496] Shutdown - SaveConfigData Complete
    [f=0001496] Shutdown Widget - Chili Highlight
    [f=0001496] Shutdown Widget - Deferred rendering
    [f=0001496] Shutdown Widget - EPIC Menu
    [f=0001496] Shutdown Widget - Custom Markers
    [f=0001496] Shutdown Widget - Chili Minimap
    [f=0001496] Shutdown Widget - Chili Widget Selector
    [f=0001496] Shutdown Widget - Local Team Colors
    [f=0001496] Shutdown Widget - Save Game Menu
    [f=0001496] Shutdown Widget - HealthBars
    [f=0001496] Shutdown Widget - Noises
    [f=0001496] Shutdown Widget - Unit Icons
    [f=0001496] Shutdown Widget - Win Counter
    [f=0001496] Shutdown Widget - BuildETA
    [f=0001496] Shutdown Widget - Depth of Field Shader
    [f=0001496] Shutdown Widget - Modular Comm Info
    [f=0001496] Shutdown Widget - Attack Warning
    [f=0001496] Shutdown Widget - CameraShake
    [f=0001496] Shutdown Widget - Chili Economy Panel Default
    [f=0001496] Shutdown Widget - Chili EndGame Window
    [f=0001496] Shutdown Widget - Chili Nuke Warning
    [f=0001496] Shutdown Widget - Chili Selections & CursorTip v2
    [f=0001496] Shutdown Widget - Chili Spectator Panels
    [f=0001496] Shutdown Widget - Context Menu
    [f=0001496] Shutdown Widget - Darkening
    [f=0001496] Shutdown Widget - Grab Input
    [f=0001496] Input grabbing is disabled!
    [f=0001496] Shutdown Widget - Highlight Geos
    [f=0001496] Shutdown Widget - Local Widgets Config
    [f=0001496] Shutdown Widget - Mex Placement Handler
    [f=0001496] Shutdown Widget - MinimapEvents
    [f=0001496] Shutdown Widget - Missile Silo Range
    [f=0001496] Shutdown Widget - Morph Finished notification
    [f=0001496] Shutdown Widget - Music Player
    [f=0001496] Shutdown Widget - Point Tracker
    [f=0001496] Shutdown Widget - Showeco and Grid Drawer
    [f=0001496] Shutdown Widget - Stereo3D
    [f=0001496] Shutdown Widget - Startup Info and Selector
    [f=0001496] Shutdown Widget - Transport AI
    [f=0001496] Shutdown Widget - Attack AoE
    [f=0001496] Shutdown Widget - UnitShapes
    [f=0001496] Shutdown Widget - Map Edge Extension
    [f=0001496] Shutdown Widget - Selection Send
    [f=0001496] Shutdown Widget - LupsManager
    [f=0001496] Shutdown Widget - Units on Fire
    [f=0001496] Shutdown Widget - Newton Firezone
    [f=0001496] Shutdown Widget - Receive Units Indicator
    [f=0001496] Shutdown Widget - Chili Pro Console
    [f=0001496] Shutdown Widget - Chili Crude Player List
    [f=0001496] Shutdown Widget - Chili Framework
    [f=0001496] Shutdown Widget - Lups
    [f=0001496] Shutdown Widget - Chili Core Selector
    [f=0001496] Shutdown Widget - Pause Screen
    [f=0001496] Shutdown Widget - Color Blindness Correction
    [f=0001496] Shutdown Widget - Lasso Terraform GUI
    [f=0001496] Shutdown Widget - Layout Handler
    [f=0001496] Shutdown Widget - Persistent Build Height
    [f=0001496] Shutdown Widget - Text To Speech Control
    [f=0001496] End widgetHandler:Shutdown
    [f=0001496] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={4666,3249} {int,ext,rec}Allocs={12994508,6,12989842} {chunk,block}Bytes={29949033,1075721296}
    [f=0001496] [Game::KillLua][4] dtor=0
    [f=0001496] [SpringApp::Reload][3]
    [f=0001496] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
    [f=0001496] [Sound] [Sound::UpdateThread][3] efx=000000004eedbce0
    [f=0001496] [Sound] [Sound::UpdateThread][4]
    [f=0001496] [SpringApp::Reload][4]
    [f=0001496] [Game::~CGame][1]
    [f=0001496] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
    [f=0001496] [Game::KillLua][1] dtor=1 luaGaia=0000000000000000
    [f=0001496] [Game::KillLua][2] dtor=1 luaRules=0000000000000000
    [f=0001496] [Game::KillLua][3] dtor=1 luaUI=0000000000000000
    [f=0001496] [Game::KillLua][4] dtor=1
    [f=0001496] [Game::KillMisc][1]
    [f=0001496] [Game::KillMisc][2]
    [f=0001496] [Game::KillMisc][3]
    [f=0001496] [Game::KillRendering][1]
    [f=0001496] Statistics for RectangleOptimizer: 0%
    [f=0001496] [Game::KillInterface][1]
    [f=0001496] [Game::KillInterface][2]
    [f=0001496] [Game::KillSimulation][1]
    [f=0001496] [Game::KillSimulation][2] unitHandler=0000000085e480e0
    [f=0001496] [CCollisionHandler] dis-/continuous tests: 0/197623
    [f=0001496] [Game::KillSimulation][3]
    [f=0001496] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0001496] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0001496] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0001496] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0001496] Statistics for RectangleOptimizer: 0%
    [f=0001496] Statistics for RectangleOptimizer: 0%
    [f=0001496] LosHandler stats: total instances=20; shared=0%; from cache=5%
    [f=0001496] [Game::KillSimulation][4]
    [f=0001496] [Game::~CGame][2]
    [f=0001496] [Game::~CGame][3]
    [f=0001496] [LocalConnection::Statistics]
    	Received: 6678 bytes
    	Sent: 19447 bytes
    
    [f=0001496] [SpringApp::Reload][5]
    [f=0001496] [SpringApp::Reload][6]
    [f=0001496] [DataDirs] Isolation Mode!
    [f=0001496] Using read-write data directory: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\
    [f=0001496] Using read-only data directory: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\win64\103.0.1-1166-ga204584\
    [f=0001496] Scanning: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\win64\103.0.1-1166-ga204584\base
    [f=0001496] Scanning: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\maps
    [f=0001496] Scanning: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\games
    [f=0001496] Scanning: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\packages
    [f=0001496] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms
    [f=0001496] [SpringApp::Reload][7]
    [f=0001496] [SpringApp::Reload][8]
    [f=0001496] [Sound] [Sound::InitThread] OpenAL info:
    [f=0001496] [Sound]   Available Devices:
    [f=0001496] [Sound]               Speakers (Realtek High Definition Audio)
    [f=0001496] [Sound]               Speakers (Realtek High Definition Audio)
    [f=0001496] [Sound]               Realtek Digital Output(Optical) (Realtek High Definition Audio)
    [f=0001496] [Sound]               Realtek Digital Output (Realtek High Definition Audio)
    [f=0001496] [Sound]               Speakers (USB Audio Device)
    [f=0001496] [Sound]   Device:     OpenAL Soft
    [f=0001496] [Sound]   Vendor:         OpenAL Community
    [f=0001496] [Sound]   Version:        1.1 ALSOFT 1.16.0
    [f=0001496] [Sound]   Renderer:       OpenAL Soft
    [f=0001496] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
    [f=0001496] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
    [f=0001496] [Sound]   Max Sounds: 32
    [f=0001496] [Sound]   EFX Enabled: yes
    [f=0001496] [Sound] [Sound::UpdateThread][1] maxSounds=32
    [f=0001496] [WatchDog::RegisterThread] registering controls for thread [audio]
    [f=0001496] [Sound] [Sound::UpdateThread][2]
    [f=0001496] [SpringApp::Reload][10]
    [f=-000001] [SpringApp::Reload][11]
    [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby $VERSION"
    [f=-000001] [SpringApp::Reload][12] #script=0
    [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=000000004f323b20
    [f=-000001] SetLobbyButtonEnabled, true
    [f=-000001] SetLobbyFullscreenMode, 2
    [f=-000001] Missing self.client!!!
    [f=-000001] Starting Track, sounds/lobbyMusic/Tomorrow Landscape.ogg, 0
    [f=-000001] [SpringApp::Reload][13] numReloads=2
    
    
    
    [f=-000001] [VSync::SetInterval] interval=0 (disabled)
    [f=-000001] [GR::LogDisplayMode] display-mode set to 1626x964x24bpp@60Hz (windowed::decorated)
    [f=-000001] [SpringApp::Kill][1] fromRun=1
    [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6
    [f=-000001] 	[async=0] threads=3 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
    [f=-000001] 	[async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.501, 0.250}}ms
    [f=-000001] 		thread=1 tasks=1 (50.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
    [f=-000001] 		thread=2 tasks=1 (50.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.501, 0.501, 0.501, 0.501}}ms
    [f=-000001] [ThreadPool::SetThreadCount][2] workers=0
    [f=-000001] [SpringApp::Kill][2]
    [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
    [f=-000001] [Sound] [Sound::UpdateThread][3] efx=000000004f1dfe20
    [f=-000001] [Sound] [Sound::UpdateThread][4]
    [f=-000001] [Chobby] Chobby Shutdown
    [f=-000001] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=4294967295 {blocks,sizes}={4818,3401} {int,ext,rec}Allocs={13986932,6,13982114} {chunk,block}Bytes={0,1088164944}
    [f=-000001] [SpringApp::Kill][3]
    [f=-000001] [SpringApp::Kill][4]
    [f=-000001] [SpringApp::Kill][5]
    [f=-000001] [SpringApp::Kill][6]
    [SpringApp::Kill][7]
    [LuaSocket] Dumping luasocket rules:
    [LuaSocket] TCP_CONNECT ALLOW * -1
    [LuaSocket] TCP_LISTEN  ALLOW * -1
    [LuaSocket] UDP_LISTEN  ALLOW * -1
    [SpringApp::Kill][8]
    [WatchDog::DeregisterThread] deregistering controls for thread [main]
    [WatchDog::Uninstall][1] hangDetectorThread=0000000000000000
    [SpringApp::Kill][9]
    
    txt file icon infolog64.txt (69,104 bytes) 2017-07-08 06:00 +
  • txt file icon infolog_hoko64.txt (38,457 bytes) 2017-07-09 13:10 -
    Using configuration source: "C:\Games\spring\engine\103.0.1-1169-gd576c41_win64\springsettings.cfg"
    Using additional configuration source: "C:\Users\ashdnazg\Documents\My Games\Spring\springsettings.cfg"
    Available log sections: AutohostInterface, DecalsDrawerGL4, Font, Shader, GameServer, FarTextureHandler, Sound, SkyBox, Model, OBJParser, ModelRenderContainer, Piece, CSMFGroundTextures, VFS, DynWater, ArchiveScanner, Texture, RoamMeshDrawer, Net, KeyBindings, BumpWater, CregSerializer, Path, LuaSocket, GroundMoveType
    Enabled log sections: Sound(Notice)
    Enable or disable log sections using the LogSections configuration key
      or the SPRING_LOG_SECTIONS environment variable (both comma separated).
      Use "none" to disable the default log sections.
    LogOutput initialized.
    ============== <User Config> ==============
      AllowDeferredMapRendering = 1
      AllowDeferredModelRendering = 1
      Fullscreen = 0
      GroundDetail = 58
      InputTextGeo = 0.26 0.73 0.02 0.028
      LastSelectedMap = DeltaSiegeDry
      LastSelectedMod = Zero-K v1.5.7.2
      LastSelectedScript = Player vs. AI: NullAI 0.1
      RotateLogFiles = 1
      ShadowMapSize = 6144
      Shadows = 1
      ShowFPS = 1
      ShowPlayerInfo = 0
      ShowSpeed = 1
      TeamHighlight = 2
      WindowPosX = 0
      WindowPosY = 23
      XResolutionWindowed = 1920
      YResolutionWindowed = 1017
    ============== </User Config> ==============
    ============== <User System> ==============
      Spring 103.0.1-1169-gd576c41 develop
        Build Environment: boost-105500, GNU libstdc++ version 20150626
         Compiler Version: gcc-4.9.3
         Operating System: Microsoft Windows
    Microsoft Business Edition, 64-bit (build 9200)
    Intel(R) Core(TM) i5-4460  CPU @ 3.20GHz; 8054MB RAM, 16246MB pagefile
         Binary Word Size: 64-bit (native)
         Deque Chunk Size: 128
            Process Clock: std::chrono::high_resolution_clock
       Physical CPU Cores: 4
        Logical CPU Cores: 4
    ============== </User System> ==============
    [good_fpu_init] CPU SSE mask: 127, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  1
    	SSE 4.1:  1,  SSE 4.2:  1
    	SSE 4.0A: 0,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    [WatchDogInstall] Installed (HangTimeout: 10sec)
    [WatchDog::RegisterThread] registering controls for thread [main]
    [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
    	display=1 modes=35 bounds={x=0, y=0, w=1920, h=1080}
    		[ 1] 1920x1080x24bpp@60Hz
    		[ 2] 1680x1050x24bpp@60Hz
    		[ 4] 1600x1024x24bpp@60Hz
    		[ 6] 1600x900x24bpp@60Hz
    		[ 7] 1440x900x24bpp@60Hz
    		[14] 1280x800x24bpp@60Hz
    		[16] 1280x720x24bpp@60Hz
    [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888")
    [GR::LogVersionInfo]
    	SDL version : 2.0.5 (linked) / 2.0.5 (compiled)
    	GL version  : 4.5.0 NVIDIA 384.76
    	GL vendor   : NVIDIA Corporation
    	GL renderer : GeForce GTX 760/PCIe/SSE2
    	GLSL version: 4.50 NVIDIA
    	GLEW version: 1.12.0
    	GPU memory  : 2048MB (total) / 1763MB (available)
    	SwapInterval: 1
    	
    	ARB shader support        : 1
    	GLSL shader support       : 1
    	FBO extension support     : 1
    	NPOT-texture support      : 1 (1)
    	texture query-LOD support : 1 (1)
    	24-bit Z-buffer support   : 1 (-)
    	primitive-restart support : 1 (1)
    	clip-space control support: 1 (1)
    	frag-depth layout support : 1 (-)
    	
    	max. FBO samples             : 32
    	max. texture size            : 16384
    	max. texture anisotropy level: 16.000000
    	max. vec4 varyings/attributes: 31/16
    	max. draw-buffers            : 8
    	max. rec. indices/vertices   : 1048576/1048576
    	max. uniform buffer-bindings : 84
    	max. uniform block-size      : 64KB
    	
    	enable ATI-hacks : 0
    	compress MIP-maps: 0
    [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
    [VSync::SetInterval] interval=0 (disabled)
    [GR::LogDisplayMode] display-mode set to 1916x1017x24bpp@60Hz (windowed::decorated)
    [DataDirs] Portable Mode!
    Using read-write data directory: C:\Games\spring\engine\103.0.1-1169-gd576c41_win64\
    Using read-only data directory: C:\Users\ashdnazg\Documents\My Games\Spring\
    Scanning: C:\Users\ashdnazg\Documents\My Games\Spring\maps
    Scanning: C:\Users\ashdnazg\Documents\My Games\Spring\games
    Scanning: C:\Users\ashdnazg\Documents\My Games\Spring\packages
    Scanning: C:\Games\spring\engine\103.0.1-1169-gd576c41_win64\base
    [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 98ms
    [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4
    [ThreadPool::SetThreadCount][2] workers=2
    [Threading] Main thread CPU affinity mask set: 12
    [f=-000001] [Sound] [Sound::InitThread] OpenAL info:
    [f=-000001] [Sound]   Available Devices:
    [f=-000001] [Sound]               Speakers (Realtek High Definition Audio)
    [f=-000001] [Sound]               Realtek Digital Output (Realtek High Definition Audio)
    [f=-000001] [Sound]               Speakers (Realtek High Definition Audio)
    [f=-000001] [Sound]   Device:     OpenAL Soft
    [f=-000001] [Sound]   Vendor:         OpenAL Community
    [f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
    [f=-000001] [Sound]   Renderer:       OpenAL Soft
    [f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
    [f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
    [f=-000001] [Sound]   Max Sounds: 128
    [f=-000001] [Sound]   EFX Enabled: yes
    [f=-000001] [Sound] [Sound::UpdateThread][1] maxSounds=128
    [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
    [f=-000001] [Sound] [Sound::UpdateThread][2]
    [f=-000001] Joysticks found: 0
    [f=-000001] [VSync::SetInterval] interval=0 (disabled)
    [f=-000001] [GR::LogDisplayMode] display-mode set to 1916x1017x24bpp@60Hz (windowed::decorated)
    [f=-000001] [CPreGame] server using IP localhost and port 8452
    [f=-000001] [NetProto::InitLocalClient] connecting to local server
    [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: DeltaSiegeDry
    [f=-000001] [PreGame::StartServer] checksums: game=0xAB32529E map=0x8D67A8C7
    [f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
    [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
    [f=-000001] [UDPListener] successfully bound socket on port 8452
    [f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 92ms
    [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: DeltaSiegeDry
    [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.5.7.2 (archive: e3a0839d4fa6478d39af0ead07130a3d.sdp)
    [f=-000001] PreGame::GameDataReceived] recording demo to "C:\Games\spring\engine\103.0.1-1169-gd576c41_win64\demos\20170709_141403_DeltaSiegeDry_103.0.1-1169-gd576c41 develop.sdfz"
    [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 85ms
    [f=-000001] [PreGame::UpdateClientNet] received user number 0 (team 0, allyteam 0), creating load-screen
    [f=-000001] [LuaIntro] Searching for new Widgets
    [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
    [f=-000001] [LuaIntro] Found new widget "SpringLogo"
    [f=-000001] [LuaIntro] Found new widget "LoadTexture"
    [f=-000001] [LuaIntro] Found new widget "LoadProgress"
    [f=-000001] [LuaIntro] Found new widget "Main"
    [f=-000001] [LuaIntro] Found new widget "Music"
    [f=-000001] [LuaIntro] Found new widget "WM Stuff"
    [f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
    [f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
    [f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
    [f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
    [f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
    [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
    [f=-000001] [LoadScreen::Init] single-threaded
    [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
    [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
    [f=-000001] Parsing Map Information
    [f=-000001] Loading SMF
    [f=-000001] Loading Map (81 MB)
    [f=-000001] Loading Radar Icons
    [f=-000001] Loading GameData Definitions
    [f=-000001] Loading UnitDefs_posts
    [f=-000001] Loading FeatureDefs_posts
    [f=-000001] Loading WeaponDefs_posts
    [f=-000001] Loading ArmorDefs_posts
    [f=-000001] [defs.lua] loading all *Defs tables: 238ms
    [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 311ms
    [f=-000001] Loading Sound Definitions
    [f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
    [f=-000001] [Sound]  parsed 319 sounds from gamedata/sounds.lua
    [f=-000001] [Sound] Error: Unable to open audio file: IncomingChat
    [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
    [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 10ms
    [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
    [f=-000001] Creating Smooth Height Mesh
    [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 46ms
    [f=-000001] Creating QuadField & CEGs
    [f=-000001] [CDamageArrayHandler] number of ArmorDefs: 6
    [f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
    [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
    [f=-000001] Creating Unit Textures
    [f=-000001] Creating Sky
    [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
    [f=-000001] Loading Weapon Definitions
    [f=-000001] Loading Unit Definitions
    [f=-000001] Loading Feature Definitions
    [f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
    [f=-000001] Initializing Map Features
    [f=-000001] Error: [LoadFeatureDefsFromMap] unknown map feature type ""
    [f=-000001] Creating ShadowHandler
    [f=-000001] Creating InfoTextureHandler
    [f=-000001] InfoTexture: shaders
    [f=-000001] Creating GroundDrawer
    [f=-000001] Loading Map Tiles
    [f=-000001] Loading Square Textures
    [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
    [f=-000001] Switching to ROAM Mesh Rendering
    [f=-000001] Creating TreeDrawer
    [f=-000001] Loaded DecalsDrawer: Legacy
    [f=-000001] Creating ProjectileDrawer & UnitDrawer
    [f=-000001] Creating Projectile Textures
    [f=-000001] Creating Water
    [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
    [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 82ms
    [f=-000001] [Sound] Error: Unable to open audio file: MultiSelect
    [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect
    [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 1ms
    [f=-000001] [Sound] Error: Unable to open audio file: FailedCommand
    [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
    [f=-000001] Loading LuaRules
    [f=-000001] Synced LuaRules: starting loading
    [f=-000001] Total: 630 quads
    [f=-000001] Total: 630 quads
    [f=-000001] Total: 630 quads
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player UnnamedPlayer is empty or in invalid format
    [f=-000001] Initializing gadget
    [f=-000001] Synced LuaRules: finished loading
    [f=-000001] Unsynced LuaRules: starting loading
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player UnnamedPlayer is empty or in invalid format
    [f=-000001] Custom Unit Shaders:, 0(32) : warning C7555: 'varying' is deprecated, use 'in/out' instead
    0(40) : warning C7555: 'varying' is deprecated, use 'in/out' instead
    0(47) : warning C7533: global function shadow2DProj is deprecated after version 120
    0(60) : warning C7533: global variable gl_TexCoord is deprecated after version 120
    0(78) : warning C7533: global function textureCube is deprecated after version 120
    0(111) : warning C7533: global variable gl_FragColor is deprecated after version 120
    
    [f=-000001] Unsynced LuaRules: finished loading
    [f=-000001] Loading LuaGaia
    [f=-000001] Loading LuaUI
    [f=-000001] LuaUI Entry Point: "luaui.lua"
    [f=-000001] LuaUI Access Lock: enabled
    [f=-000001] LuaSocket Enabled: yes
    [f=-000001] Using LUAUI_DIRNAME = LuaUI/
    [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
    [f=-000001] LuaUI: bound F11 to the widget selector
    [f=-000001] LuaUI: bound CTRL+F11 to tweak mode
    [f=-000001] Loading last game win data
    [f=-000001] Resetting win data
    [f=-000001] Last game player count: 1, This game player count: 1
    [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
    [f=-000001] Player and team counts match, continuing
    [f=-000001] Testing last game's team 0 mapped to this game's team 0
    [f=-000001] All players and teams match from last game, using last game's scores as base
    [f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
    [f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
    [f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
    [f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
    [f=-000001] Loaded API widget:  Startbox API        <api_startboxes.lua>
    [f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player UnnamedPlayer is empty or in invalid format
    [f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
    [f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
    [f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
    [f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
    [f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
    [f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
    [f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
    [f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
    [f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
    [f=-000001] Error, option missing key, Settings/Camera, <table>
    [f=-000001] option = {
    [f=-000001]     OnChange = , <function>
    [f=-000001]     wname = Settings/CameraradioButton
    [f=-000001]     name = Total Annihilation
    [f=-000001]     desc = Default camera
    [f=-000001] },
    [f=-000001] Error, option missing key, Settings/Camera, <table>
    [f=-000001] Hardware mouse-cursor is disabled!
    [f=-000001] Set "shadows" config-parameter to 1
    [f=-000001] Ground-decals rendering is enabled!
    [f=-000001] Set UnitLodDist to 1000
    [f=-000001] Set UnitIconDist to 200
    [f=-000001] model shaders is enabled!
    [f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
    [f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
    [f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
    [f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
    [f=-000001] Loaded widget:  Hide Interface Action  <gui_hide_interface_action.lua>
    [f=-000001] Mexspot Fetcher fetching
    [f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
    [f=-000001] Team highlighting: Players and spectators
    [f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
    [f=-000001] UpdateColorConfig, default
    [f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
    [f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
    [f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
    [f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
    [f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
    [f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
    [f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
    [f=-000001] Loaded widget:  Noises              <snd_noises.lua>
    [f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
    [f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
    [f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
    [f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
    [f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
    [f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
    [f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
    [f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
    [f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
    [f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
    [f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
    [f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
    [f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
    [f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
    [f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
    [f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
    [f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
    [f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
    [f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
    [f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
    [f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
    [f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
    [f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
    [f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
    [f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
    [f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
    [f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
    [f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
    [f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
    [f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
    [f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
    [f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
    [f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
    [f=-000001] Loaded widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
    [f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
    [f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
    [f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
    [f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
    [f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
    [f=-000001] Input grabbing is enabled!
    [f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
    [f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
    [f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
    [f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
    [f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
    [f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
    [f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
    [f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
    [f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
    [f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
    [f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
    [f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
    [f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
    [f=-000001] Loaded widget:  Music Player        <snd_music.lua>
    [f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
    [f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
    [f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
    [f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
    [f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
    [f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
    [f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
    [f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
    [f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
    [f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
    [f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
    [f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
    [f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
    [f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
    [f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
    [f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
    [f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
    [f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
    [f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
    [f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
    [f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
    [f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
    [f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
    [f=-000001] Loaded widget:  Frame Gap Logger    <dbg_frame_gap_logger.lua>
    [f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
    [f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
    [f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
    [f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
    [f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
    [f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
    [f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
    [f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
    [f=-000001] <Replay control buttons> Live mode. Widget removed.
    [f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
    [f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
    [f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
    [f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
    [f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
    [f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
    [f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
    [f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
    [f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
    [f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
    [f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
    [f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
    [f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
    [f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
    [f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
    [f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
    [f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
    [f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
    [f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
    [f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
    [f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
    [f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
    [f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
    [f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
    [f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
    [f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
    [f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
    [f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
    [f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
    [f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
    [f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
    [f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
    [f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
    [f=-000001] SetSunLighting
    [f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
    [f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
    [f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
    [f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
    [f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
    [f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
    [f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
    [f=-000001] Removed 'GC at >100MB': disabled.
    [f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
    [f=-000001] Writing last game win data
    [f=-000001] LuaUI v0.3
    [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
    [f=-000001] [LoadFinalize] finalizing PFS
    [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16
    [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=83
    [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=8c41438e
    [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=fd78f50d
    [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=9afb5a1e
    [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a
    [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=24b595b6
    [f=-000001] [Path] [PathEstimator::ReadFile] hash=24b595b6 file="cache\103dev-develop/paths/DeltaSiegeDry.pe-24b595b6.zip" (exists=1)
    [f=-000001] Reading Estimate PathCosts [16]
    [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32
    [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=83
    [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=8c41438e
    [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=fd78f50d
    [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=9afb5a1e
    [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a
    [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=24b595c6
    [f=-000001] [Path] [PathEstimator::ReadFile] hash=24b595c6 file="cache\103dev-develop/paths/DeltaSiegeDry.pe2-24b595c6.zip" (exists=1)
    [f=-000001] Reading Estimate PathCosts [32]
    [f=-000001] [LoadFinalize] finalized PFS (206ms, checksum 867a6007)
    [f=-000001] Loading Skirmish AIs
    [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
    [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {blocks,sizes}={310,163} {int,ext,rec}Allocs={11847,0,11619} {chunk,block}Bytes={0,1629296}
    [f=-000001] Mex Placement Initialised with 65 spots.
    [f=-000001] UpdateInterfacePreset, minimapRight
    [f=-000001] GameID: fb0f62590072ee4ed17e0432c0357d92
    [f=-000001] Connection attempt from UnnamedPlayer
    [f=-000001]  -> Version: 103.0.1-1169-gd576c41 develop
    [f=-000001] Switching to Overhead (TA) style camera
    [f=-000001] Epicmenu: Switching to Total Annihilation camera mode
    [f=-000001]  -> Connection established (given id 0)
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fc20ac63304be7f82e154a64775e200e0d4517893566b6f8ade9afd963be06b54754d13009e244daece2842ca9b3b12c4a707b30d773403cb2bc12f7f7683004]"
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0b3983cdac53cff7fd205505797b6f13662ddc3e18f3e5805231ea8e7876b1766514b00e8c9b563a2bec54f372823bb877da5500b8b98756e452bf60cb9e97bf]"
    [f=-000001] Skirmish AI "Enemy" (ID:0, Short-Name:"NullAI", Version:"0.1") took over control of team 1
    [f=-000001] Player UnnamedPlayer finished loading and is now ingame
    [f=-000001] <UnnamedPlayer> Allies: I choose: Guardian!
    [f=0000219]   /grabinput   /grounddecals   /grounddetail   /group   /group0   /group1   /group2   /group3   /group4   /group5   /group6   /group7   /group8   /group9 
    [f=0000256] Input grabbing is disabled!
    [f=0000298] [VSync::SetInterval] interval=0 (disabled)
    [f=0000298] [GR::LogDisplayMode] display-mode set to 1920x1017x24bpp@60Hz (windowed::decorated)
    [f=0000298] UpdateInterfacePreset, minimapRight
    [f=0000328] [SpringApp::Kill][1] fromRun=1
    [f=0000328] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4
    [f=0000328] 	[async=0] threads=3 tasks=59161 {sum,avg}{exec,wait}time={{539.585, 0.009}, {16.423, 0.000}}ms
    [f=0000328] 		thread=0 tasks=165 (0.279%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {2.006, 0.000, 0.503, 0.012}}ms
    [f=0000328] 		thread=1 tasks=47410 (80.137%) {sum,min,max,avg}{exec,wait}time={{338.965, 0.000, 0.519, 0.007}, {11.427, 0.000, 0.507, 0.000}}ms
    [f=0000328] 		thread=2 tasks=11586 (19.584%) {sum,min,max,avg}{exec,wait}time={{200.620, 0.000, 21.037, 0.017}, {2.990, 0.000, 0.516, 0.000}}ms
    [f=0000328] 	[async=1] threads=3 tasks=102 {sum,avg}{exec,wait}time={{2505.165, 24.560}, {87984.070, 862.589}}ms
    [f=0000328] 		thread=1 tasks=51 (50.000%) {sum,min,max,avg}{exec,wait}time={{1256.338, 0.000, 279.768, 24.634}, {46356.555, 1.003, 1258.841, 908.952}}ms
    [f=0000328] 		thread=2 tasks=51 (50.000%) {sum,min,max,avg}{exec,wait}time={{1248.827, 0.000, 257.247, 24.487}, {41627.516, 0.000, 1149.730, 816.226}}ms
    [f=0000328] [ThreadPool::SetThreadCount][2] workers=0
    [f=0000328] [SpringApp::Kill][2]
    [f=0000328] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
    [f=0000328] [Game::KillLua][1] dtor=0 luaGaia=0000000000000000
    [f=0000328] [Game::KillLua][2] dtor=0 luaRules=0000000093756350
    [f=0000328] Start gadgetHandler:Shutdown
    [f=0000328] Shutdown - StartSetup
    [f=0000328] Shutdown - UnitMorph
    [f=0000328] Shutdown - LupsNanoSpray
    [f=0000328] Shutdown - Modular Comm Info
    [f=0000328] Shutdown - Puppy Handler
    [f=0000328] Shutdown - Terrain Texture Handler
    [f=0000328] Shutdown - UnitCloakShield
    [f=0000328] End gadgetHandler:Shutdown
    [f=0000328] Start gadgetHandler:Shutdown
    [f=0000328] Shutdown - UnitMorph
    [f=0000328] Shutdown - Modular Comm Info
    [f=0000328] Shutdown - Shockwaves
    [f=0000328] Shutdown - UnitCloakShield
    [f=0000328] Shutdown - Lups Cloak FX
    [f=0000328] Shutdown - Lups
    [f=0000328] End gadgetHandler:Shutdown
    [f=0000328] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={4198,2830} {int,ext,rec}Allocs={5112853,6,5108655} {chunk,block}Bytes={49532563,1040193168}
    [f=0000328] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={4198,2830} {int,ext,rec}Allocs={5112853,6,5108655} {chunk,block}Bytes={49532563,1040193168}
    [f=0000328] [Game::KillLua][3] dtor=0 luaUI=00000000933634b0
    [f=0000328] Start widgetHandler:Shutdown
    [f=0000328] Shutdown - SaveOrderList Complete
    [f=0000328] Writing last game win data
    [f=0000328] Shutdown - SaveConfigData Complete
    [f=0000328] Shutdown Widget - Chili Highlight
    [f=0000328] Shutdown Widget - Deferred rendering
    [f=0000328] Shutdown Widget - EPIC Menu
    [f=0000328] Shutdown Widget - Custom Markers
    [f=0000328] Shutdown Widget - Chili Minimap
    [f=0000328] Shutdown Widget - Chili Widget Selector
    [f=0000328] Shutdown Widget - Local Team Colors
    [f=0000328] Shutdown Widget - Save Game Menu
    [f=0000328] Shutdown Widget - HealthBars
    [f=0000328] Shutdown Widget - Noises
    [f=0000328] Shutdown Widget - Unit Icons
    [f=0000328] Shutdown Widget - Win Counter
    [f=0000328] Shutdown Widget - BuildETA
    [f=0000328] Shutdown Widget - Depth of Field Shader
    [f=0000328] Shutdown Widget - Modular Comm Info
    [f=0000328] Shutdown Widget - Attack Warning
    [f=0000328] Shutdown Widget - CameraShake
    [f=0000328] Shutdown Widget - Chili Economy Panel Default
    [f=0000328] Shutdown Widget - Chili EndGame Window
    [f=0000328] Shutdown Widget - Chili Nuke Warning
    [f=0000328] Shutdown Widget - Chili Selections & CursorTip v2
    [f=0000328] Shutdown Widget - Chili Spectator Panels
    [f=0000328] Shutdown Widget - Context Menu
    [f=0000328] Shutdown Widget - Darkening
    [f=0000328] Shutdown Widget - Grab Input
    [f=0000328] Input grabbing is disabled!
    [f=0000328] Shutdown Widget - Highlight Geos
    [f=0000328] Shutdown Widget - Local Widgets Config
    [f=0000328] Shutdown Widget - Mex Placement Handler
    [f=0000328] Shutdown Widget - MinimapEvents
    [f=0000328] Shutdown Widget - Missile Silo Range
    [f=0000328] Shutdown Widget - Morph Finished notification
    [f=0000328] Shutdown Widget - Music Player
    [f=0000328] Shutdown Widget - Point Tracker
    [f=0000328] Shutdown Widget - Showeco and Grid Drawer
    [f=0000328] Shutdown Widget - Startup Info and Selector
    [f=0000328] Shutdown Widget - Stereo3D
    [f=0000328] Shutdown Widget - Transport AI
    [f=0000328] Shutdown Widget - Attack AoE
    [f=0000328] Shutdown Widget - UnitShapes
    [f=0000328] Shutdown Widget - Map Edge Extension
    [f=0000328] Shutdown Widget - Selection Send
    [f=0000328] Shutdown Widget - LupsManager
    [f=0000328] Shutdown Widget - Units on Fire
    [f=0000328] Shutdown Widget - Newton Firezone
    [f=0000328] Shutdown Widget - Receive Units Indicator
    [f=0000328] Shutdown Widget - Chili Pro Console
    [f=0000328] Shutdown Widget - Chili Crude Player List
    [f=0000328] Shutdown Widget - Chili Framework
    [f=0000328] Shutdown Widget - Lups
    [f=0000328] Shutdown Widget - Chili Core Selector
    [f=0000328] Shutdown Widget - Pause Screen
    [f=0000328] Shutdown Widget - Color Blindness Correction
    [f=0000328] Shutdown Widget - Lasso Terraform GUI
    [f=0000328] Shutdown Widget - Layout Handler
    [f=0000328] Shutdown Widget - Persistent Build Height
    [f=0000328] Shutdown Widget - Text To Speech Control
    [f=0000328] End widgetHandler:Shutdown
    [f=0000328] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={4488,3120} {int,ext,rec}Allocs={5162945,6,5158457} {chunk,block}Bytes={0,1049017072}
    [f=0000328] [Game::KillLua][4] dtor=0
    [f=0000328] [~CDemoRecorder] writing demo "C:\Games\spring\engine\103.0.1-1169-gd576c41_win64\demos\20170709_141403_DeltaSiegeDry_103.0.1-1169-gd576c41 develop.sdfz"
    [f=0000328] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
    [f=0000328] [Sound] [Sound::UpdateThread][3] efx=000000004e2bd5a0
    [f=0000328] [Sound] [Sound::UpdateThread][4]
    [f=0000328] [Game::~CGame][1]
    [f=0000328] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
    [f=0000328] [Game::KillLua][1] dtor=1 luaGaia=0000000000000000
    [f=0000328] [Game::KillLua][2] dtor=1 luaRules=0000000000000000
    [f=0000328] [Game::KillLua][3] dtor=1 luaUI=0000000000000000
    [f=0000328] [Game::KillLua][4] dtor=1
    [f=0000328] [Game::KillMisc][1]
    [f=0000328] [Game::KillMisc][2]
    [f=0000328] [Game::KillMisc][3]
    [f=0000328] [Game::KillRendering][1]
    [f=0000328] [Game::KillInterface][1]
    [f=0000328] [Game::KillInterface][2]
    [f=0000328] [Game::KillSimulation][1]
    [f=0000328] [Game::KillSimulation][2] unitHandler=000000006db40460
    [f=0000328] [CCollisionHandler] dis-/continuous tests: 0/14
    [f=0000328] [Game::KillSimulation][3]
    [f=0000328] [~CPathCache(40x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0000328] [~CPathCache(40x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0000328] [~CPathCache(80x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0000328] [~CPathCache(80x40)] cacheHits=1 hitPercentage=50% numHashColls=0 maxCacheSize=1
    [f=0000328] Statistics for RectangleOptimizer: 0%
    [f=0000328] Statistics for RectangleOptimizer: 0%
    [f=0000328] LosHandler stats: total instances=4; shared=0%; from cache=25%
    [f=0000328] [Game::KillSimulation][4]
    [f=0000328] [Game::~CGame][2]
    [f=0000328] [Game::~CGame][3]
    [f=0000328] [SpringApp::Kill][3]
    [f=0000328] [LocalConnection::Statistics]
    	Received: 2732 bytes
    	Sent: 5168 bytes
    
    [f=0000328] [SpringApp::Kill][4]
    [f=0000328] [SpringApp::Kill][5]
    [f=0000328] [SpringApp::Kill][6]
    [SpringApp::Kill][7]
    [LuaSocket] Dumping luasocket rules:
    [LuaSocket] TCP_CONNECT ALLOW * -1
    [LuaSocket] TCP_LISTEN  ALLOW * -1
    [LuaSocket] UDP_LISTEN  ALLOW * -1
    [SpringApp::Kill][8]
    [WatchDog::DeregisterThread] deregistering controls for thread [main]
    [WatchDog::Uninstall][1] hangDetectorThread=000000004cd0ed60
    [WatchDog::Uninstall][2]
    [WatchDog::Uninstall][3]
    [SpringApp::Kill][9]
    
    txt file icon infolog_hoko64.txt (38,457 bytes) 2017-07-09 13:10 +
  • txt file icon infolog_google64.txt (54,394 bytes) 2017-07-09 13:11 -
    Using configuration source: "C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\springsettings.cfg"
    Using additional configuration source: "C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\win64\103.0.1-1169-gd576c41\springsettings.cfg"
    Available log sections: AutohostInterface, DecalsDrawerGL4, Font, Shader, GameServer, FarTextureHandler, Sound, SkyBox, Model, OBJParser, ModelRenderContainer, Piece, CSMFGroundTextures, VFS, DynWater, ArchiveScanner, Texture, RoamMeshDrawer, Net, KeyBindings, BumpWater, CregSerializer, Path, LuaSocket, GroundMoveType
    Enabled log sections: Sound(Notice)
    Enable or disable log sections using the LogSections configuration key
      or the SPRING_LOG_SECTIONS environment variable (both comma separated).
      Use "none" to disable the default log sections.
    LogOutput initialized.
    ============== <User Config> ==============
      AllowDeferredMapRendering = 1
      AllowDeferredModelRendering = 1
      BumpWaterAnisotropy = 2
      BumpWaterBlurReflection = 1
      BumpWaterDepthBits = 32
      BumpWaterReflection = 2
      BumpWaterRefraction = 2
      BumpWaterTexSizeReflection = 256
      CamMode = 1
      CamTimeExponent = 4.0
      CamTimeFactor = 1.0
      CubeTexSizeReflection = 256
      CubeTexSizeSpecular = 256
      DualScreenMiniMapOnLeft = 1
      EdgeMoveDynamic = 0
      EdgeMoveWidth = 0.003
      FPSFOV = 90
      FSAALevel = 8
      FontSize = 18
      Fullscreen = 0
      GrassDetail = 9
      GroundDecals = 5
      GroundDetail = 120
      GroundScarAlphaFade = 1
      HangTimeout = 0
      HardwareCursor = 1
      InitialNetworkTimeout = 0
      InputTextGeo = 0.26 0.73 0.02 0.028
      LODScale = 1.000
      LODScaleReflection = 1.000
      LODScaleRefraction = 1.000
      LODScaleShadow = 1.000
      LastSelectedMap = Tropical
      LastSelectedMod = Zero-K $VERSION
      LastSelectedScript = Commanders
      LinkIncomingMaxPacketRate = 64000
      LinkIncomingMaxWaitingPackets = 512000
      LinkIncomingPeakBandwidth = 32768000
      LinkIncomingSustainedBandwidth = 2048000
      LinkOutgoingBandwidth = 65536000
      MaxParticles = 25000
      MaxSounds = 32
      MaximumTransmissionUnit = 0
      MiddleClickScrollSpeed = -0.001
      MiniMapMarker = 0
      MouseDragScrollThreshold = 0
      OverheadMaxHeightFactor = 1.39999998
      OverheadScrollSpeed = 50
      ReconnectTimeout = 0
      RotateLogFiles = 1
      ScreenshotCounter = 420
      ScrollWheelSpeed = -25
      Shadows = 1
      ShowClock = 0
      ShowFPS = 1
      ShowPlayerInfo = 0
      TeamHighlight = 0
      TreeRadius = 1500
      UnitIconDist = 151
      UnitLodDist = 9999
      Water = 4
      WindowPosX = 83
      WindowPosY = 94
      XResolution = 1920
      XResolutionWindowed = 1360
      YResolution = 1080
      YResolutionWindowed = 899
      snd_volmaster = 42
    ============== </User Config> ==============
    ============== <User System> ==============
      Spring 103.0.1-1169-gd576c41 develop
        Build Environment: boost-105500, GNU libstdc++ version 20150626
         Compiler Version: gcc-4.9.3
         Operating System: Microsoft Windows
    Microsoft Business Edition, 64-bit (build 9200)
    Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz; 16303MB RAM, 32687MB pagefile
         Binary Word Size: 64-bit (native)
         Deque Chunk Size: 128
            Process Clock: std::chrono::high_resolution_clock
       Physical CPU Cores: 6
        Logical CPU Cores: 12
    ============== </User System> ==============
    [good_fpu_init] CPU SSE mask: 127, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  1
    	SSE 4.1:  1,  SSE 4.2:  1
    	SSE 4.0A: 0,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    [WatchDog::Install] disabled
    [WatchDog::RegisterThread] registering controls for thread [main]
    [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
    	display=1 modes=32 bounds={x=0, y=0, w=1920, h=1080}
    		[ 1] 1920x1080x24bpp@60Hz
    		[ 2] 1680x1050x24bpp@60Hz
    		[ 4] 1600x1024x24bpp@60Hz
    		[ 6] 1600x900x24bpp@60Hz
    		[16] 1280x800x24bpp@75Hz
    		[20] 1280x720x24bpp@75Hz
    	display=2 modes=36 bounds={x=1920, y=0, w=1920, h=1080}
    		[ 1] 1920x1080x24bpp@60Hz
    		[ 3] 1680x1050x24bpp@60Hz
    		[ 5] 1600x1024x24bpp@60Hz
    		[ 7] 1600x900x24bpp@60Hz
    		[17] 1280x800x24bpp@75Hz
    		[21] 1280x720x24bpp@75Hz
    [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888")
    [GR::LogVersionInfo]
    	SDL version : 2.0.5 (linked) / 2.0.5 (compiled)
    	GL version  : 4.5.0 NVIDIA 382.05
    	GL vendor   : NVIDIA Corporation
    	GL renderer : GeForce GTX 1060 6GB/PCIe/SSE2
    	GLSL version: 4.50 NVIDIA
    	GLEW version: 1.12.0
    	GPU memory  : 6144MB (total) / 5222MB (available)
    	SwapInterval: 1
    	
    	ARB shader support        : 1
    	GLSL shader support       : 1
    	FBO extension support     : 1
    	NPOT-texture support      : 1 (1)
    	texture query-LOD support : 1 (1)
    	24-bit Z-buffer support   : 1 (-)
    	primitive-restart support : 1 (1)
    	clip-space control support: 1 (1)
    	frag-depth layout support : 1 (-)
    	
    	max. FBO samples             : 32
    	max. texture size            : 32768
    	max. texture anisotropy level: 16.000000
    	max. vec4 varyings/attributes: 31/16
    	max. draw-buffers            : 8
    	max. rec. indices/vertices   : 1048576/1048576
    	max. uniform buffer-bindings : 84
    	max. uniform block-size      : 64KB
    	
    	enable ATI-hacks : 0
    	compress MIP-maps: 0
    [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
    [VSync::SetInterval] interval=0 (disabled)
    [GR::LogDisplayMode] display-mode set to 1360x899x24bpp@60Hz (windowed::decorated)
    [DataDirs] Isolation Mode!
    Using read-write data directory: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\
    Using read-only data directory: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\win64\103.0.1-1169-gd576c41\
    Scanning: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\win64\103.0.1-1169-gd576c41\base
    Scanning: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\maps
    Scanning: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\games
    Scanning: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\packages
    [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms
    [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6
    [ThreadPool::SetThreadCount][2] workers=2
    [Threading] Main thread CPU affinity mask set: 4092
    [f=-000001] [Sound] [Sound::InitThread] OpenAL info:
    [f=-000001] [Sound]   Available Devices:
    [f=-000001] [Sound]               Speakers (Realtek High Definition Audio)
    [f=-000001] [Sound]               Speakers (Realtek High Definition Audio)
    [f=-000001] [Sound]               Realtek Digital Output(Optical) (Realtek High Definition Audio)
    [f=-000001] [Sound]               Realtek Digital Output (Realtek High Definition Audio)
    [f=-000001] [Sound]               Speakers (USB Audio Device)
    [f=-000001] [Sound]   Device:     OpenAL Soft
    [f=-000001] [Sound]   Vendor:         OpenAL Community
    [f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
    [f=-000001] [Sound]   Renderer:       OpenAL Soft
    [f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
    [f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
    [f=-000001] [Sound]   Max Sounds: 32
    [f=-000001] [Sound]   EFX Enabled: yes
    [f=-000001] [Sound] [Sound::UpdateThread][1] maxSounds=32
    [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
    [f=-000001] [Sound] [Sound::UpdateThread][2]
    [f=-000001] Joysticks found: 0
    [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby $VERSION"
    [f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
    [f=-000001] [LuaMenu] Searching for new Widgets
    [f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
    [f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
    [f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
    [f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
    [f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
    [f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
    [f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
    [f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
    [f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
    [f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
    [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
    [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
    [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
    [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
    [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
    [f=-000001] [LuaMenu] Loading widgets   <>=vfs  **=raw  ()=unknown
    [f=-000001] [LuaMenu] Loading API widget:  Delay API              <api_delay.lua>
    [f=-000001] [LuaMenu] Loading API widget:  Limit FPS              <api_limit_fps.lua>
    [f=-000001] [LuaMenu] Loading API widget:  Away Tracker           <gui_away_tracker.lua>
    [f=-000001] [LuaMenu] Loading API widget:  Chili Framework        <api_chili.lua>
    [f=-000001] [liblobby] Warning: Missing chobby_config.json file.
    [f=-000001] [liblobby] Warning: Missing chobby_config.json file.
    [f=-000001] [LuaMenu] Loading API widget:  LibLobby API           <api_lobby.lua>
    [f=-000001] [liblobby] liblobby configuration: 
    [f=-000001] [liblobby] serverName, Zero-K
    [f=-000001] [liblobby] port, 8200
    [f=-000001] [liblobby] protocol, zks
    [f=-000001] [liblobby] address, zero-k.info
    [f=-000001] [LuaMenu] Loading API widget:  i18n                   <api_i18n.lua>
    [f=-000001] [LuaMenu] Loading API widget:  ChiliFX                <api_chilifx.lua>
    [f=-000001] [ChiliFX] Enabled: true
    [f=-000001] [LuaMenu] Loading API widget:  Chotify                <api_chotify.lua>
    [f=-000001] [Chotify] Enabled: true
    [f=-000001] [LuaMenu] Loading API widget:  Download Handler       <api_download_handler.lua>
    [f=-000001] [LuaMenu] Loading API widget:  Ingame Interface       <api_ingame_interface.lua>
    [f=-000001] [LuaMenu] Loading widget:      Test                   <dbg_test.lua>
    [f=-000001] [LuaMenu] Loading widget:      Campaign Options Window  <gui_campaign_options.lua>
    [f=-000001] [LuaMenu] Loading widget:      Download Window        <gui_download_window.lua>
    [f=-000001] [LuaMenu] Loading widget:      Friend Window          <gui_friend_window.lua>
    [f=-000001] [LuaMenu] Loading widget:      Missions Handles       <gui_mission_handler.lua>
    [f=-000001] [LuaMenu] Loading widget:      Planetwars List Window  <gui_planetwars_list_window.lua>
    [f=-000001] [LuaMenu] Loading widget:      Queue List Window      <gui_queue_list_window.lua>
    [f=-000001] [LuaMenu] Loading widget:      Replays window         <gui_replay_handler.lua>
    [f=-000001] [LuaMenu] Loading widget:      Settings Window        <gui_settings_window.lua>
    [f=-000001] [LuaMenu] Loading widget:      SpringBoard Window     <gui_springboard_window.lua>
    [f=-000001] [LuaMenu] Loading widget:      Users Handler          <api_user_handler.lua>
    [f=-000001] [LuaMenu] Loading widget:      ZK wrapper loopback interface  <zk_loopback.lua>
    [f=-000001] [Chobby] Using wrapper port: , 52532
    [f=-000001] [LuaMenu] Loading widget:      Cache Handler API      <api_cache_handler.lua>
    [f=-000001] [LuaMenu] Loading widget:      Internet Browser API   <api_internet_browser.lua>
    [f=-000001] [LuaMenu] Loading widget:      Map Handler API        <api_map_handler.lua>
    [f=-000001] [LuaMenu] Loading widget:      Campaign Data Handler  <api_campaign_data.lua>
    [f=-000001] [LuaMenu] Loading widget:      Analytics Handler      <api_analytics.lua>
    [f=-000001] [LuaMenu] Loading widget:      Animation control      <api_animation_control.lua>
    [f=-000001] [LuaMenu] Loading widget:      Battle Login Rejoin    <gui_battle_login_rejoin.lua>
    [f=-000001] [LuaMenu] Loading widget:      Battle Room Window     <gui_battle_room_window.lua>
    [f=-000001] [LuaMenu] Loading widget:      Battle status panel    <gui_battle_status_panel.lua>
    [f=-000001] [LuaMenu] Loading widget:      Campaign Commander Loadout  <gui_campaign_commander_loadout.lua>
    [f=-000001] [LuaMenu] Loading widget:      Campaign Handler       <gui_campaign_handler.lua>
    [f=-000001] [LuaMenu] Loading widget:      Campaign Handler ZK    <zk_campaign_handler.lua>
    [f=-000001] [LuaMenu] Loading widget:      Campaign Save/Load     <gui_campaign_saveload.lua>
    [f=-000001] [LuaMenu] Loading widget:      Campaign Settings      <gui_campaign_settings.lua>
    [f=-000001] [LuaMenu] Loading widget:      Campaign Technology Panel  <gui_campaign_technology_panel.lua>
    [f=-000001] [LuaMenu] Loading widget:      Chili Visual Novel     <campaign_chili_vn.lua>
    [f=-000001] [LuaMenu] Loading widget:      Codex Handler          <gui_campaign_codex_handler.lua>
    [f=-000001] [LuaMenu] Loading widget:      Cursor tooltip         <gui_tooltip.lua>
    [f=-000001] [LuaMenu] Loading widget:      Load Game Menu         <gui_loadgame.lua>
    [f=-000001] [LuaMenu] Loading widget:      Login Window           <gui_login_window.lua>
    [f=-000001] [LuaMenu] Loading widget:      Modoptions Panel       <gui_modoptions_panel.lua>
    [f=-000001] [LuaMenu] Loading widget:      Party status panel     <gui_party_status_panel.lua>
    [f=-000001] [LuaMenu] Loading widget:      Planet Battle Handler  <api_planet_battle_handler.lua>
    [f=-000001] [LuaMenu] Loading widget:      Popup Preloader        <gui_popup_preloader.lua>
    [f=-000001] [LuaMenu] Loading widget:      Queue status panel     <gui_queue_status_panel.lua>
    [f=-000001] [LuaMenu] Loading widget:      Rank update window     <gui_rank_update_window.lua>
    [f=-000001] [LuaMenu] Loading widget:      Steam Coop Handler     <gui_steam_coop_handler.lua>
    [f=-000001] [LuaMenu] Loading widget:      Steam Handler          <api_steam_handler.lua>
    [f=-000001] [LuaMenu] Loading widget:      User status panel      <gui_user_status_panel.lua>
    [f=-000001] [LuaMenu] Loading widget:      ZK Comm Config         <gui_zk_comm_config.lua>
    [f=-000001] [LuaMenu] Loading widget:      ZK replay downloader   <zk_replay_launcher.lua>
    [f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
    [f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
    [f=-000001] [LuaMenu] Loading widget:      Chili lobby            <gui_chili_lobby.lua>
    [f=-000001] [liblobby] Warning: Missing chobby_config.json file.
    [f=-000001] [Chobby] Warning: Missing game in chobby_config.json file.
    [f=-000001] ATI/intel/other non-nvidia compatibility state:, false
    [f=-000001] Number of battles: 0
    [f=-000001] [i18n] Warning: "commanders" is not translated in en
    [f=-000001] [i18n] Error: No translation found for "commanders"
    [f=-000001] [i18n] Warning: "editor" is not translated in en
    [f=-000001] [i18n] Error: No translation found for "editor"
    [f=-000001] Vendor and GL, Nvidia, 4
    [f=-000001] [LuaMenu] Loading widget:      Standalone lobby tools  <gui_standalone_lobby.lua>
    [f=-000001] [LuaMenu] Loading widget:      Block Input            <gui_block_input.lua>
    [f=-000001] [LuaMenu] Loading widget:      Music Player Lite      <snd_music_lite.lua>
    [f=-000001] [LuaMenu] LuaMenu v1.0 (Lua 5.1)
    [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=000000004f37a010
    [f=-000001] SetLobbyButtonEnabled, true
    [f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0
    [f=-000001] [VSync::SetInterval] interval=0 (disabled)
    [f=-000001] [GR::LogDisplayMode] display-mode set to 1360x899x24bpp@60Hz (windowed::decorated)
    [f=-000001] LoopbackCommandReceived, SteamOnline
    [f=-000001] SteamOnline, Recieved
    [f=-000001] LoopbackCommandReceived, WrapperOnline
    [f=-000001] Missing self.client!!!
    [f=-000001] Missing self.client!!!
    [f=-000001] [i18n] Warning: "spectator" is not translated in en
    [f=-000001] [i18n] Error: No translation found for "spectator"
    [f=-000001] [i18n] Warning: "player" is not translated in en
    [f=-000001] [i18n] Error: No translation found for "player"
    [f=-000001] compatProfile, false
    [f=-000001] Missing self.client!!!
    [f=-000001] Missing self.client!!!
    [f=-000001] [ReloadOrRestart] Spring "C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\win64\103.0.1-1169-gd576c41\spring.exe" should be reloading
    [f=-000001] [SpringApp::Reload][1]
    [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6
    [f=-000001] 	[async=0] threads=3 tasks=2458 {sum,avg}{exec,wait}time={{38.534, 0.016}, {0.501, 0.000}}ms
    [f=-000001] 		thread=1 tasks=1301 (52.929%) {sum,min,max,avg}{exec,wait}time={{17.015, 0.000, 0.502, 0.013}, {0.501, 0.000, 0.501, 0.000}}ms
    [f=-000001] 		thread=2 tasks=1157 (47.071%) {sum,min,max,avg}{exec,wait}time={{21.519, 0.000, 0.502, 0.019}, {0.000, 0.000, 0.000, 0.000}}ms
    [f=-000001] 	[async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.501, 0.250}, {0.998, 0.499}}ms
    [f=-000001] 		thread=1 tasks=1 (50.000%) {sum,min,max,avg}{exec,wait}time={{0.501, 0.501, 0.501, 0.501}, {0.499, 0.499, 0.499, 0.499}}ms
    [f=-000001] 		thread=2 tasks=1 (50.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.499, 0.499, 0.499, 0.499}}ms
    [f=-000001] [ThreadPool::SetThreadCount][2] workers=0
    [f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6
    [f=-000001] [ThreadPool::SetThreadCount][2] workers=2
    [f=-000001] [Threading] Main thread CPU affinity mask set: 4092
    [f=-000001] [SpringApp::Reload][2]
    [f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
    [f=-000001] [Game::KillLua][1] dtor=0 luaGaia=0000000000000000
    [f=-000001] [Game::KillLua][2] dtor=0 luaRules=0000000000000000
    [f=-000001] [Game::KillLua][3] dtor=0 luaUI=0000000000000000
    [f=-000001] [Game::KillLua][4] dtor=0
    [f=-000001] [SpringApp::Reload][3]
    [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
    [f=-000001] [Sound] [Sound::UpdateThread][3] efx=000000004ee28450
    [f=-000001] [Sound] [Sound::UpdateThread][4]
    [f=-000001] [SpringApp::Reload][4]
    [f=-000001] [SpringApp::Reload][5]
    [f=-000001] [SpringApp::Reload][6]
    [f=-000001] [DataDirs] Isolation Mode!
    [f=-000001] Using read-write data directory: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\
    [f=-000001] Using read-only data directory: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\win64\103.0.1-1169-gd576c41\
    [f=-000001] Scanning: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\win64\103.0.1-1169-gd576c41\base
    [f=-000001] Scanning: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\maps
    [f=-000001] Scanning: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\games
    [f=-000001] Scanning: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\packages
    [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 70ms
    [f=-000001] [SpringApp::Reload][7]
    [f=-000001] [SpringApp::Reload][8]
    [f=-000001] [Sound] [Sound::InitThread] OpenAL info:
    [f=-000001] [Sound]   Available Devices:
    [f=-000001] [Sound]               Speakers (Realtek High Definition Audio)
    [f=-000001] [Sound]               Speakers (Realtek High Definition Audio)
    [f=-000001] [Sound]               Realtek Digital Output(Optical) (Realtek High Definition Audio)
    [f=-000001] [Sound]               Realtek Digital Output (Realtek High Definition Audio)
    [f=-000001] [Sound]               Speakers (USB Audio Device)
    [f=-000001] [Sound]   Device:     OpenAL Soft
    [f=-000001] [Sound]   Vendor:         OpenAL Community
    [f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
    [f=-000001] [Sound]   Renderer:       OpenAL Soft
    [f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
    [f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
    [f=-000001] [Sound]   Max Sounds: 32
    [f=-000001] [Sound]   EFX Enabled: yes
    [f=-000001] [Sound] [Sound::UpdateThread][1] maxSounds=32
    [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
    [f=-000001] [Sound] [Sound::UpdateThread][2]
    [f=-000001] [SpringApp::Reload][10]
    [f=-000001] [SpringApp::Reload][11]
    [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby $VERSION"
    [f=-000001] [SpringApp::Reload][12] #script=657
    [f=-000001] [CPreGame] server using IP 127.0.0.1 and port 0
    [f=-000001] [NetProto::InitLocalClient] connecting to local server
    [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: ScorpioBattleground
    [f=-000001] [PreGame::StartServer] checksums: game=0xD75FD6AA map=0x72CE0BF0
    [f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
    [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
    [f=-000001] [UDPListener] successfully bound socket on port 55806
    [f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 1153ms
    [f=-000001] [SpringApp::Reload][13] numReloads=1
    
    
    
    [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: ScorpioBattleground
    [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K $VERSION (archive: zk.sdd)
    [f=-000001] PreGame::GameDataReceived] recording demo to "C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\demos\20170709_191232_ScorpioBattleground_103.0.1-1169-gd576c41 develop.sdfz"
    [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 488ms
    [f=-000001] [PreGame::UpdateClientNet] received user number 0 (team 0, allyteam 0), creating load-screen
    [f=-000001] [LuaIntro] Searching for new Widgets
    [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
    [f=-000001] [LuaIntro] Found new widget "SpringLogo"
    [f=-000001] [LuaIntro] Found new widget "LoadTexture"
    [f=-000001] [LuaIntro] Found new widget "LoadProgress"
    [f=-000001] [LuaIntro] Found new widget "Main"
    [f=-000001] [LuaIntro] Found new widget "Music"
    [f=-000001] [LuaIntro] Found new widget "WM Stuff"
    [f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
    [f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
    [f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
    [f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
    [f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
    [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
    [f=-000001] [LoadScreen::Init] single-threaded
    [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
    [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
    [f=-000001] Parsing Map Information
    [f=-000001] Loading SMF
    [f=-000001] Loading Map (103 MB)
    [f=-000001] Loading Radar Icons
    [f=-000001] Loading GameData Definitions
    [f=-000001] Loading UnitDefs_posts
    [f=-000001] Loading FeatureDefs_posts
    [f=-000001] Loading WeaponDefs_posts
    [f=-000001] Loading ArmorDefs_posts
    [f=-000001] [defs.lua] loading all *Defs tables: 189ms
    [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 270ms
    [f=-000001] Loading Sound Definitions
    [f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
    [f=-000001] [Sound]  parsed 319 sounds from gamedata/sounds.lua
    [f=-000001] [Sound] Error: Unable to open audio file: IncomingChat
    [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
    [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 8ms
    [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
    [f=-000001] Creating Smooth Height Mesh
    [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 54ms
    [f=-000001] Creating QuadField & CEGs
    [f=-000001] [CDamageArrayHandler] number of ArmorDefs: 6
    [f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
    [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
    [f=-000001] Creating Unit Textures
    [f=-000001] Creating Sky
    [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
    [f=-000001] Loading Weapon Definitions
    [f=-000001] Loading Unit Definitions
    [f=-000001] Loading Feature Definitions
    [f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
    [f=-000001] Initializing Map Features
    [f=-000001] Error: [LoadFeatureDefsFromMap] unknown map feature type "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Creating ShadowHandler
    [f=-000001] Creating InfoTextureHandler
    [f=-000001] InfoTexture: shaders
    [f=-000001] Creating GroundDrawer
    [f=-000001] Loading Map Tiles
    [f=-000001] Loading Square Textures
    [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms
    [f=-000001] Switching to ROAM Mesh Rendering
    [f=-000001] Creating TreeDrawer
    [f=-000001] Loaded DecalsDrawer: Legacy
    [f=-000001] Creating ProjectileDrawer & UnitDrawer
    [f=-000001] Creating Projectile Textures
    [f=-000001] Creating Water
    [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
    [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 76ms
    [f=-000001] [Sound] Error: Unable to open audio file: MultiSelect
    [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect
    [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 1ms
    [f=-000001] [Sound] Error: Unable to open audio file: FailedCommand
    [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
    [f=-000001] Loading LuaRules
    [f=-000001] Synced LuaRules: starting loading
    [f=-000001] Total: 784 quads
    [f=-000001] Total: 784 quads
    [f=-000001] Total: 784 quads
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player Player is empty or in invalid format
    [f=-000001] Initializing gadget
    [f=-000001] Synced LuaRules: finished loading
    [f=-000001] Unsynced LuaRules: starting loading
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player Player is empty or in invalid format
    [f=-000001] Custom Unit Shaders:, 0(32) : warning C7555: 'varying' is deprecated, use 'in/out' instead
    0(40) : warning C7555: 'varying' is deprecated, use 'in/out' instead
    0(47) : warning C7533: global function shadow2DProj is deprecated after version 120
    0(60) : warning C7533: global variable gl_TexCoord is deprecated after version 120
    0(78) : warning C7533: global function textureCube is deprecated after version 120
    0(111) : warning C7533: global variable gl_FragColor is deprecated after version 120
    
    [f=-000001] Unsynced LuaRules: finished loading
    [f=-000001] Loading LuaGaia
    [f=-000001] Loading LuaUI
    [f=-000001] LuaUI Entry Point: "luaui.lua"
    [f=-000001] LuaUI Access Lock: enabled
    [f=-000001] LuaSocket Enabled: yes
    [f=-000001] Using LUAUI_DIRNAME = LuaUI/
    [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
    [f=-000001] LuaUI: bound F11 to the widget selector
    [f=-000001] LuaUI: bound CTRL+F11 to tweak mode
    [f=-000001] Loading last game win data
    [f=-000001] Resetting win data
    [f=-000001] Last game player count: 1, This game player count: 1
    [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
    [f=-000001] Player and team counts match, continuing
    [f=-000001] Testing last game's team 0 mapped to this game's team 0
    [f=-000001] All players and teams match from last game, using last game's scores as base
    [f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
    [f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
    [f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
    [f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
    [f=-000001] Loaded API widget:  Startbox API        <api_startboxes.lua>
    [f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player Player is empty or in invalid format
    [f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
    [f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
    [f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
    [f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
    [f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
    [f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
    [f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
    [f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
    [f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
    [f=-000001] Error, option missing key, Settings/Camera, <table>
    [f=-000001] option = {
    [f=-000001]     OnChange = , <function>
    [f=-000001]     wname = Settings/CameraradioButton
    [f=-000001]     name = Total Annihilation
    [f=-000001]     desc = Default camera
    [f=-000001] },
    [f=-000001] Error, option missing key, Settings/Camera, <table>
    [f=-000001] Hardware mouse-cursor is enabled!
    [f=-000001] Set "shadows" config-parameter to 1
    [f=-000001] Ground-decals rendering is enabled!
    [f=-000001] Set maximum particles to: 25000
    [f=-000001] Set UnitLodDist to 9999
    [f=-000001] Set UnitIconDist to 151
    [f=-000001] model shaders is enabled!
    [f=-000001] SetLobbyButtonEnabled, false
    [f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
    [f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
    [f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
    [f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
    [f=-000001] Loaded widget:  Hide Interface Action  <gui_hide_interface_action.lua>
    [f=-000001] Mexspot Fetcher fetching
    [f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
    [f=-000001] Team highlighting: Players and spectators
    [f=-000001] Team highlighting: Disabled
    [f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
    [f=-000001] UpdateColorConfig, default
    [f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
    [f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
    [f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
    [f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
    [f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
    [f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
    [f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
    [f=-000001] Loaded widget:  Noises              <snd_noises.lua>
    [f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
    [f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
    [f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
    [f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
    [f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
    [f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
    [f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
    [f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
    [f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
    [f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
    [f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
    [f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
    [f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
    [f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
    [f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
    [f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
    [f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
    [f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
    [f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
    [f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
    [f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
    [f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
    [f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
    [f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
    [f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
    [f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
    [f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
    [f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
    [f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
    [f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
    [f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
    [f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
    [f=-000001] Loaded widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
    [f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
    [f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
    [f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
    [f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
    [f=-000001] Input grabbing is enabled!
    [f=-000001] Input grabbing is disabled!
    [f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
    [f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
    [f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
    [f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
    [f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
    [f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
    [f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
    [f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
    [f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
    [f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
    [f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
    [f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
    [f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
    [f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
    [f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
    [f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
    [f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
    [f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
    [f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
    [f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
    [f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
    [f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
    [f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
    [f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
    [f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
    [f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
    [f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
    [f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
    [f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
    [f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
    [f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
    [f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
    [f=-000001] Loaded widget:  cheat               <cheat.lua>
    [f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
    [f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
    [f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
    [f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
    [f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
    [f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
    [f=-000001] Loaded widget:  Frame Gap Logger    <dbg_frame_gap_logger.lua>
    [f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
    [f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
    [f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
    [f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
    [f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
    [f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
    [f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
    [f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
    [f=-000001] <Replay control buttons> Live mode. Widget removed.
    [f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
    [f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
    [f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
    [f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
    [f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
    [f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
    [f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
    [f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
    [f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
    [f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
    [f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
    [f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
    [f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
    [f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
    [f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
    [f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
    [f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
    [f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
    [f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
    [f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
    [f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
    [f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
    [f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
    [f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
    [f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
    [f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
    [f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
    [f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
    [f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
    [f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
    [f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
    [f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
    [f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
    [f=-000001] SetSunLighting
    [f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
    [f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
    [f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
    [f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
    [f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
    [f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
    [f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
    [f=-000001] Removed 'GC at >100MB': disabled.
    [f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
    [f=-000001] Writing last game win data
    [f=-000001] LuaUI v0.3
    [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
    [f=-000001] [LoadFinalize] finalizing PFS
    [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16
    [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=83
    [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=e3cc9ca1
    [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=15752e01
    [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=6833fb5d
    [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=f0a257d4
    [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=52181e36
    [f=-000001] [Path] [PathEstimator::ReadFile] hash=52181e36 file="cache\103dev-develop/paths/ScorpioBattleground.pe-52181e36.zip" (exists=1)
    [f=-000001] Reading Estimate PathCosts [16]
    [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32
    [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=83
    [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=e3cc9ca1
    [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=15752e01
    [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=6833fb5d
    [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=f0a257d4
    [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=52181e46
    [f=-000001] [Path] [PathEstimator::ReadFile] hash=52181e46 file="cache\103dev-develop/paths/ScorpioBattleground.pe2-52181e46.zip" (exists=1)
    [f=-000001] Reading Estimate PathCosts [32]
    [f=-000001] [LoadFinalize] finalized PFS (233ms, checksum 38bc9b9f)
    [f=-000001] Loading Skirmish AIs
    [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
    [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {blocks,sizes}={328,166} {int,ext,rec}Allocs={14398,0,14152} {chunk,block}Bytes={0,2079272}
    [f=-000001] Mex Placement Initialised with 68 spots.
    [f=-000001] SetLobbyButtonEnabled, false
    [f=-000001] UpdateInterfacePreset, minimapRight
    [f=-000001] GameID: 7ff36159a1271d4f3217ad81b18c811d
    [f=-000001] Connection attempt from Player
    [f=-000001]  -> Version: 103.0.1-1169-gd576c41 develop
    [f=-000001] Epicmenu: Switching to Total Annihilation camera mode
    [f=-000001]  -> Connection established (given id 0)
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Player" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8ba9e182af95eb30fb29c936876062cf1844ec043f85701ff16386f81be3df39d0f4078d5caf61facb66bbd2f52b198eec359524581dd289386ec4248db494a8]"
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Player" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3daf422a35ff138bedf022fd0fdb8e872400564ec7758760deff60d7ba7474aecffc95feb71a968d781fb7e079647c6a4d281e105541ffe266165ca9e1c506af]"
    [f=-000001] Skirmish AI "NullAI (1)" (ID:0, Short-Name:"NullAI", Version:"") took over control of team 1
    [f=-000001] Player Player finished loading and is now ingame
    [f=-000001] <Player> Allies: I choose: Engineer!
    [f=-000001] Cheating is enabled!
    [f=-000001] God-Mode is enabled!
    [f=-000001] Player 0 sent spoofed NETMSG_STARTPOS with teamID 0
    [f=0000119] [SpringApp::Kill][1] fromRun=1
    [f=0000119] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6
    [f=0000119] 	[async=0] threads=3 tasks=55189 {sum,avg}{exec,wait}time={{1280.967, 0.023}, {15.516, 0.000}}ms
    [f=0000119] 		thread=0 tasks=171 (0.310%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
    [f=0000119] 		thread=1 tasks=42516 (77.037%) {sum,min,max,avg}{exec,wait}time={{996.706, 0.000, 11.011, 0.023}, {11.511, 0.000, 0.502, 0.000}}ms
    [f=0000119] 		thread=2 tasks=12502 (22.653%) {sum,min,max,avg}{exec,wait}time={{284.261, 0.000, 26.024, 0.023}, {4.005, 0.000, 0.501, 0.000}}ms
    [f=0000119] 	[async=1] threads=3 tasks=104 {sum,avg}{exec,wait}time={{1701.600, 16.362}, {65490.070, 629.712}}ms
    [f=0000119] 		thread=1 tasks=52 (50.000%) {sum,min,max,avg}{exec,wait}time={{855.805, 0.000, 147.138, 16.458}, {32142.219, 0.000, 855.805, 618.120}}ms
    [f=0000119] 		thread=2 tasks=52 (50.000%) {sum,min,max,avg}{exec,wait}time={{845.795, 0.000, 147.139, 16.265}, {33347.852, 0.000, 855.805, 641.305}}ms
    [f=0000119] [ThreadPool::SetThreadCount][2] workers=0
    [f=0000119] [SpringApp::Kill][2]
    [f=0000119] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
    [f=0000119] [Game::KillLua][1] dtor=0 luaGaia=0000000000000000
    [f=0000119] [Game::KillLua][2] dtor=0 luaRules=00000000966dc510
    [f=0000119] Start gadgetHandler:Shutdown
    [f=0000119] Shutdown - StartSetup
    [f=0000119] Shutdown - UnitMorph
    [f=0000119] Shutdown - LupsNanoSpray
    [f=0000119] Shutdown - Modular Comm Info
    [f=0000119] Shutdown - Puppy Handler
    [f=0000119] Shutdown - Terrain Texture Handler
    [f=0000119] Shutdown - UnitCloakShield
    [f=0000119] End gadgetHandler:Shutdown
    [f=0000119] Start gadgetHandler:Shutdown
    [f=0000119] Shutdown - UnitMorph
    [f=0000119] Shutdown - Modular Comm Info
    [f=0000119] Shutdown - Shockwaves
    [f=0000119] Shutdown - UnitCloakShield
    [f=0000119] Shutdown - Lups Cloak FX
    [f=0000119] Shutdown - Lups
    [f=0000119] End gadgetHandler:Shutdown
    [f=0000119] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={4514,3099} {int,ext,rec}Allocs={7003307,6,6998793} {chunk,block}Bytes={64586205,1073221888}
    [f=0000119] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={4514,3099} {int,ext,rec}Allocs={7003307,6,6998793} {chunk,block}Bytes={64586205,1073221888}
    [f=0000119] [Game::KillLua][3] dtor=0 luaUI=0000000080fa3b50
    [f=0000119] Start widgetHandler:Shutdown
    [f=0000119] Shutdown - SaveOrderList Complete
    [f=0000119] Writing last game win data
    [f=0000119] Shutdown - SaveConfigData Complete
    [f=0000119] Shutdown Widget - Chili Highlight
    [f=0000119] Shutdown Widget - Deferred rendering
    [f=0000119] Shutdown Widget - EPIC Menu
    [f=0000119] Shutdown Widget - Custom Markers
    [f=0000119] Shutdown Widget - Chili Minimap
    [f=0000119] Shutdown Widget - Chili Widget Selector
    [f=0000119] Shutdown Widget - Local Team Colors
    [f=0000119] Shutdown Widget - Save Game Menu
    [f=0000119] Shutdown Widget - HealthBars
    [f=0000119] Shutdown Widget - Noises
    [f=0000119] Shutdown Widget - Unit Icons
    [f=0000119] Shutdown Widget - Win Counter
    [f=0000119] Shutdown Widget - BuildETA
    [f=0000119] Shutdown Widget - Depth of Field Shader
    [f=0000119] Shutdown Widget - Modular Comm Info
    [f=0000119] Shutdown Widget - Attack Warning
    [f=0000119] Shutdown Widget - CameraShake
    [f=0000119] Shutdown Widget - Chili Economy Panel Default
    [f=0000119] Shutdown Widget - Chili EndGame Window
    [f=0000119] Shutdown Widget - Chili Nuke Warning
    [f=0000119] Shutdown Widget - Chili Selections & CursorTip v2
    [f=0000119] Shutdown Widget - Chili Spectator Panels
    [f=0000119] Shutdown Widget - Context Menu
    [f=0000119] Shutdown Widget - Darkening
    [f=0000119] Shutdown Widget - Grab Input
    [f=0000119] Input grabbing is disabled!
    [f=0000119] Shutdown Widget - Highlight Geos
    [f=0000119] Shutdown Widget - Local Widgets Config
    [f=0000119] Shutdown Widget - Mex Placement Handler
    [f=0000119] Shutdown Widget - MinimapEvents
    [f=0000119] Shutdown Widget - Missile Silo Range
    [f=0000119] Shutdown Widget - Morph Finished notification
    [f=0000119] Shutdown Widget - Point Tracker
    [f=0000119] Shutdown Widget - Showeco and Grid Drawer
    [f=0000119] Shutdown Widget - Stereo3D
    [f=0000119] Shutdown Widget - Startup Info and Selector
    [f=0000119] Shutdown Widget - Transport AI
    [f=0000119] Shutdown Widget - Attack AoE
    [f=0000119] Shutdown Widget - UnitShapes
    [f=0000119] Shutdown Widget - Map Edge Extension
    [f=0000119] Shutdown Widget - Selection Send
    [f=0000119] Shutdown Widget - LupsManager
    [f=0000119] Shutdown Widget - Units on Fire
    [f=0000119] Shutdown Widget - Newton Firezone
    [f=0000119] Shutdown Widget - Receive Units Indicator
    [f=0000119] Shutdown Widget - Chili Pro Console
    [f=0000119] Shutdown Widget - Chili Crude Player List
    [f=0000119] Shutdown Widget - Chili Framework
    [f=0000119] Shutdown Widget - Lups
    [f=0000119] Shutdown Widget - Chili Core Selector
    [f=0000119] Shutdown Widget - Pause Screen
    [f=0000119] Shutdown Widget - Color Blindness Correction
    [f=0000119] Shutdown Widget - Lasso Terraform GUI
    [f=0000119] Shutdown Widget - Layout Handler
    [f=0000119] Shutdown Widget - Persistent Build Height
    [f=0000119] Shutdown Widget - Text To Speech Control
    [f=0000119] End widgetHandler:Shutdown
    [f=0000119] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={4713,3298} {int,ext,rec}Allocs={7052501,6,7047788} {chunk,block}Bytes={17534275,1078209944}
    [f=0000119] [Game::KillLua][4] dtor=0
    [f=0000119] [~CDemoRecorder] writing demo "C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\demos\20170709_191232_ScorpioBattleground_103.0.1-1169-gd576c41 develop.sdfz"
    [f=0000119] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
    [f=0000119] [Sound] [Sound::UpdateThread][3] efx=000000004f6f4b80
    [f=0000119] [Sound] [Sound::UpdateThread][4]
    [f=0000119] [Game::~CGame][1]
    [f=0000119] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
    [f=0000119] [Game::KillLua][1] dtor=1 luaGaia=0000000000000000
    [f=0000119] [Game::KillLua][2] dtor=1 luaRules=0000000000000000
    [f=0000119] [Game::KillLua][3] dtor=1 luaUI=0000000000000000
    [f=0000119] [Game::KillLua][4] dtor=1
    [f=0000119] [Game::KillMisc][1]
    [f=0000119] [Game::KillMisc][2]
    [f=0000119] [Game::KillMisc][3]
    [f=0000119] [Game::KillRendering][1]
    [f=0000119] Statistics for RectangleOptimizer: 0%
    [f=0000119] [Game::KillInterface][1]
    [f=0000119] [Game::KillInterface][2]
    [f=0000119] [Game::KillSimulation][1]
    [f=0000119] [Game::KillSimulation][2] unitHandler=000000006d3c4f40
    [f=0000119] [CCollisionHandler] dis-/continuous tests: 0/102212
    [f=0000119] [Game::KillSimulation][3]
    [f=0000119] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0000119] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0000119] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0000119] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0000119] Statistics for RectangleOptimizer: 0%
    [f=0000119] Statistics for RectangleOptimizer: 0%
    [f=0000119] LosHandler stats: total instances=9; shared=0%; from cache=11%
    [f=0000119] [Game::KillSimulation][4]
    [f=0000119] [Game::~CGame][2]
    [f=0000119] [Game::~CGame][3]
    [f=0000119] [Chobby] Chobby Shutdown
    [f=0000119] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=4294967295 {blocks,sizes}={4713,3298} {int,ext,rec}Allocs={7054211,6,7049498} {chunk,block}Bytes={0,1078209944}
    [f=0000119] [SpringApp::Kill][3]
    [f=0000119] [LocalConnection::Statistics]
    	Received: 3144 bytes
    	Sent: 3663 bytes
    
    [f=0000119] [SpringApp::Kill][4]
    [f=0000119] [SpringApp::Kill][5]
    [f=0000119] [SpringApp::Kill][6]
    [SpringApp::Kill][7]
    [LuaSocket] Dumping luasocket rules:
    [LuaSocket] TCP_CONNECT ALLOW * -1
    [LuaSocket] TCP_LISTEN  ALLOW * -1
    [LuaSocket] UDP_LISTEN  ALLOW * -1
    [SpringApp::Kill][8]
    [WatchDog::DeregisterThread] deregistering controls for thread [main]
    [WatchDog::Uninstall][1] hangDetectorThread=0000000000000000
    [SpringApp::Kill][9]
    
    txt file icon infolog_google64.txt (54,394 bytes) 2017-07-09 13:11 +
  • txt file icon infolog_1169_win64.txt (71,836 bytes) 2017-07-09 15:20 -
    Using configuration source: "C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\springsettings.cfg"
    Using additional configuration source: "C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\win64\103.0.1-1169-gd576c41\springsettings.cfg"
    Available log sections: AutohostInterface, DecalsDrawerGL4, Font, Shader, GameServer, FarTextureHandler, Sound, SkyBox, Model, OBJParser, ModelRenderContainer, Piece, CSMFGroundTextures, VFS, DynWater, ArchiveScanner, Texture, RoamMeshDrawer, Net, KeyBindings, BumpWater, CregSerializer, Path, LuaSocket, GroundMoveType
    Enabled log sections: Sound(Notice)
    Enable or disable log sections using the LogSections configuration key
      or the SPRING_LOG_SECTIONS environment variable (both comma separated).
      Use "none" to disable the default log sections.
    LogOutput initialized.
    ============== <User Config> ==============
      AllowDeferredMapRendering = 1
      AllowDeferredModelRendering = 1
      BumpWaterAnisotropy = 2
      BumpWaterBlurReflection = 1
      BumpWaterDepthBits = 32
      BumpWaterReflection = 2
      BumpWaterRefraction = 2
      BumpWaterTexSizeReflection = 256
      CamMode = 1
      CamTimeExponent = 4.0
      CamTimeFactor = 1.0
      CubeTexSizeReflection = 256
      CubeTexSizeSpecular = 256
      DualScreenMiniMapOnLeft = 1
      EdgeMoveDynamic = 0
      EdgeMoveWidth = 0.003
      FPSFOV = 90
      FSAALevel = 8
      FontSize = 18
      Fullscreen = 0
      GrassDetail = 9
      GroundDecals = 5
      GroundDetail = 120
      GroundScarAlphaFade = 1
      HangTimeout = 0
      HardwareCursor = 1
      InitialNetworkTimeout = 0
      InputTextGeo = 0.26 0.73 0.02 0.028
      LODScale = 1.000
      LODScaleReflection = 1.000
      LODScaleRefraction = 1.000
      LODScaleShadow = 1.000
      LastSelectedMap = Tropical
      LastSelectedMod = Zero-K $VERSION
      LastSelectedScript = Commanders
      LinkIncomingMaxPacketRate = 64000
      LinkIncomingMaxWaitingPackets = 512000
      LinkIncomingPeakBandwidth = 32768000
      LinkIncomingSustainedBandwidth = 2048000
      LinkOutgoingBandwidth = 65536000
      MaxParticles = 25000
      MaxSounds = 32
      MaximumTransmissionUnit = 0
      MiddleClickScrollSpeed = -0.001
      MiniMapMarker = 0
      MouseDragScrollThreshold = 0
      OverheadMaxHeightFactor = 1.39999998
      OverheadScrollSpeed = 50
      ReconnectTimeout = 0
      RotateLogFiles = 1
      ScreenshotCounter = 420
      ScrollWheelSpeed = -25
      Shadows = 4
      ShowClock = 0
      ShowFPS = 1
      ShowPlayerInfo = 0
      TeamHighlight = 0
      TreeRadius = 1500
      UnitIconDist = 151
      UnitLodDist = 9999
      Water = 4
      WindowPosX = 90
      WindowPosY = 104
      XResolution = 1920
      XResolutionWindowed = 1360
      YResolution = 1080
      YResolutionWindowed = 888
      snd_volmaster = 42
    ============== </User Config> ==============
    ============== <User System> ==============
      Spring 103.0.1-1169-gd576c41 develop
        Build Environment: boost-105500, GNU libstdc++ version 20150626
         Compiler Version: gcc-4.9.3
         Operating System: Microsoft Windows
    Microsoft Business Edition, 64-bit (build 9200)
    Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz; 16303MB RAM, 32687MB pagefile
         Binary Word Size: 64-bit (native)
         Deque Chunk Size: 128
            Process Clock: std::chrono::high_resolution_clock
       Physical CPU Cores: 6
        Logical CPU Cores: 12
    ============== </User System> ==============
    [good_fpu_init] CPU SSE mask: 127, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  1
    	SSE 4.1:  1,  SSE 4.2:  1
    	SSE 4.0A: 0,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    [WatchDog::Install] disabled
    [WatchDog::RegisterThread] registering controls for thread [main]
    [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
    	display=1 modes=32 bounds={x=0, y=0, w=1920, h=1080}
    		[ 1] 1920x1080x24bpp@60Hz
    		[ 2] 1680x1050x24bpp@60Hz
    		[ 4] 1600x1024x24bpp@60Hz
    		[ 6] 1600x900x24bpp@60Hz
    		[16] 1280x800x24bpp@75Hz
    		[20] 1280x720x24bpp@75Hz
    	display=2 modes=36 bounds={x=1920, y=0, w=1920, h=1080}
    		[ 1] 1920x1080x24bpp@60Hz
    		[ 3] 1680x1050x24bpp@60Hz
    		[ 5] 1600x1024x24bpp@60Hz
    		[ 7] 1600x900x24bpp@60Hz
    		[17] 1280x800x24bpp@75Hz
    		[21] 1280x720x24bpp@75Hz
    [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888")
    [GR::LogVersionInfo]
    	SDL version : 2.0.5 (linked) / 2.0.5 (compiled)
    	GL version  : 4.5.0 NVIDIA 382.05
    	GL vendor   : NVIDIA Corporation
    	GL renderer : GeForce GTX 1060 6GB/PCIe/SSE2
    	GLSL version: 4.50 NVIDIA
    	GLEW version: 1.12.0
    	GPU memory  : 6144MB (total) / 5299MB (available)
    	SwapInterval: 1
    	
    	ARB shader support        : 1
    	GLSL shader support       : 1
    	FBO extension support     : 1
    	NPOT-texture support      : 1 (1)
    	texture query-LOD support : 1 (1)
    	24-bit Z-buffer support   : 1 (-)
    	primitive-restart support : 1 (1)
    	clip-space control support: 1 (1)
    	frag-depth layout support : 1 (-)
    	
    	max. FBO samples             : 32
    	max. texture size            : 32768
    	max. texture anisotropy level: 16.000000
    	max. vec4 varyings/attributes: 31/16
    	max. draw-buffers            : 8
    	max. rec. indices/vertices   : 1048576/1048576
    	max. uniform buffer-bindings : 84
    	max. uniform block-size      : 64KB
    	
    	enable ATI-hacks : 0
    	compress MIP-maps: 0
    [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
    [VSync::SetInterval] interval=0 (disabled)
    [GR::LogDisplayMode] display-mode set to 1360x888x24bpp@60Hz (windowed::decorated)
    [DataDirs] Isolation Mode!
    Using read-write data directory: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\
    Using read-only data directory: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\win64\103.0.1-1169-gd576c41\
    Scanning: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\win64\103.0.1-1169-gd576c41\base
    Scanning: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\maps
    Scanning: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\games
    Scanning: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\packages
    [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms
    [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6
    [ThreadPool::SetThreadCount][2] workers=2
    [Threading] Main thread CPU affinity mask set: 4092
    [f=-000001] [Sound] [Sound::InitThread] OpenAL info:
    [f=-000001] [Sound]   Available Devices:
    [f=-000001] [Sound]               Speakers (Realtek High Definition Audio)
    [f=-000001] [Sound]               Speakers (Realtek High Definition Audio)
    [f=-000001] [Sound]               Realtek Digital Output(Optical) (Realtek High Definition Audio)
    [f=-000001] [Sound]               Realtek Digital Output (Realtek High Definition Audio)
    [f=-000001] [Sound]               Speakers (USB Audio Device)
    [f=-000001] [Sound]   Device:     OpenAL Soft
    [f=-000001] [Sound]   Vendor:         OpenAL Community
    [f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
    [f=-000001] [Sound]   Renderer:       OpenAL Soft
    [f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
    [f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
    [f=-000001] [Sound]   Max Sounds: 32
    [f=-000001] [Sound]   EFX Enabled: yes
    [f=-000001] [Sound] [Sound::UpdateThread][1] maxSounds=32
    [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
    [f=-000001] [Sound] [Sound::UpdateThread][2]
    [f=-000001] Joysticks found: 0
    [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby $VERSION"
    [f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
    [f=-000001] [LuaMenu] Searching for new Widgets
    [f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
    [f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
    [f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
    [f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
    [f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
    [f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
    [f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
    [f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
    [f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
    [f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
    [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
    [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
    [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
    [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
    [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
    [f=-000001] [LuaMenu] Loading widgets   <>=vfs  **=raw  ()=unknown
    [f=-000001] [LuaMenu] Loading API widget:  Delay API              <api_delay.lua>
    [f=-000001] [LuaMenu] Loading API widget:  Limit FPS              <api_limit_fps.lua>
    [f=-000001] [LuaMenu] Loading API widget:  Away Tracker           <gui_away_tracker.lua>
    [f=-000001] [LuaMenu] Loading API widget:  Chili Framework        <api_chili.lua>
    [f=-000001] [liblobby] Warning: Missing chobby_config.json file.
    [f=-000001] [liblobby] Warning: Missing chobby_config.json file.
    [f=-000001] [LuaMenu] Loading API widget:  LibLobby API           <api_lobby.lua>
    [f=-000001] [liblobby] liblobby configuration: 
    [f=-000001] [liblobby] serverName, Zero-K
    [f=-000001] [liblobby] port, 8200
    [f=-000001] [liblobby] protocol, zks
    [f=-000001] [liblobby] address, zero-k.info
    [f=-000001] [LuaMenu] Loading API widget:  i18n                   <api_i18n.lua>
    [f=-000001] [LuaMenu] Loading API widget:  ChiliFX                <api_chilifx.lua>
    [f=-000001] [ChiliFX] Enabled: true
    [f=-000001] [LuaMenu] Loading API widget:  Chotify                <api_chotify.lua>
    [f=-000001] [Chotify] Enabled: true
    [f=-000001] [LuaMenu] Loading API widget:  Download Handler       <api_download_handler.lua>
    [f=-000001] [LuaMenu] Loading API widget:  Ingame Interface       <api_ingame_interface.lua>
    [f=-000001] [LuaMenu] Loading widget:      Test                   <dbg_test.lua>
    [f=-000001] [LuaMenu] Loading widget:      Campaign Options Window  <gui_campaign_options.lua>
    [f=-000001] [LuaMenu] Loading widget:      Download Window        <gui_download_window.lua>
    [f=-000001] [LuaMenu] Loading widget:      Friend Window          <gui_friend_window.lua>
    [f=-000001] [LuaMenu] Loading widget:      Missions Handles       <gui_mission_handler.lua>
    [f=-000001] [LuaMenu] Loading widget:      Planetwars List Window  <gui_planetwars_list_window.lua>
    [f=-000001] [LuaMenu] Loading widget:      Queue List Window      <gui_queue_list_window.lua>
    [f=-000001] [LuaMenu] Loading widget:      Replays window         <gui_replay_handler.lua>
    [f=-000001] [LuaMenu] Loading widget:      Settings Window        <gui_settings_window.lua>
    [f=-000001] [LuaMenu] Loading widget:      SpringBoard Window     <gui_springboard_window.lua>
    [f=-000001] [LuaMenu] Loading widget:      Users Handler          <api_user_handler.lua>
    [f=-000001] [LuaMenu] Loading widget:      ZK wrapper loopback interface  <zk_loopback.lua>
    [f=-000001] [Chobby] Using wrapper port: , 53813
    [f=-000001] [LuaMenu] Loading widget:      Cache Handler API      <api_cache_handler.lua>
    [f=-000001] [LuaMenu] Loading widget:      Internet Browser API   <api_internet_browser.lua>
    [f=-000001] [LuaMenu] Loading widget:      Map Handler API        <api_map_handler.lua>
    [f=-000001] [LuaMenu] Loading widget:      Campaign Data Handler  <api_campaign_data.lua>
    [f=-000001] [LuaMenu] Loading widget:      Analytics Handler      <api_analytics.lua>
    [f=-000001] [LuaMenu] Loading widget:      Animation control      <api_animation_control.lua>
    [f=-000001] [LuaMenu] Loading widget:      Battle Login Rejoin    <gui_battle_login_rejoin.lua>
    [f=-000001] [LuaMenu] Loading widget:      Battle Room Window     <gui_battle_room_window.lua>
    [f=-000001] [LuaMenu] Loading widget:      Battle status panel    <gui_battle_status_panel.lua>
    [f=-000001] [LuaMenu] Loading widget:      Campaign Commander Loadout  <gui_campaign_commander_loadout.lua>
    [f=-000001] [LuaMenu] Loading widget:      Campaign Handler       <gui_campaign_handler.lua>
    [f=-000001] [LuaMenu] Loading widget:      Campaign Handler ZK    <zk_campaign_handler.lua>
    [f=-000001] [LuaMenu] Loading widget:      Campaign Save/Load     <gui_campaign_saveload.lua>
    [f=-000001] [LuaMenu] Loading widget:      Campaign Settings      <gui_campaign_settings.lua>
    [f=-000001] [LuaMenu] Loading widget:      Campaign Technology Panel  <gui_campaign_technology_panel.lua>
    [f=-000001] [LuaMenu] Loading widget:      Chili Visual Novel     <campaign_chili_vn.lua>
    [f=-000001] [LuaMenu] Loading widget:      Codex Handler          <gui_campaign_codex_handler.lua>
    [f=-000001] [LuaMenu] Loading widget:      Cursor tooltip         <gui_tooltip.lua>
    [f=-000001] [LuaMenu] Loading widget:      Load Game Menu         <gui_loadgame.lua>
    [f=-000001] [LuaMenu] Loading widget:      Login Window           <gui_login_window.lua>
    [f=-000001] [LuaMenu] Loading widget:      Modoptions Panel       <gui_modoptions_panel.lua>
    [f=-000001] [LuaMenu] Loading widget:      Party status panel     <gui_party_status_panel.lua>
    [f=-000001] [LuaMenu] Loading widget:      Planet Battle Handler  <api_planet_battle_handler.lua>
    [f=-000001] [LuaMenu] Loading widget:      Popup Preloader        <gui_popup_preloader.lua>
    [f=-000001] [LuaMenu] Loading widget:      Queue status panel     <gui_queue_status_panel.lua>
    [f=-000001] [LuaMenu] Loading widget:      Rank update window     <gui_rank_update_window.lua>
    [f=-000001] [LuaMenu] Loading widget:      Steam Coop Handler     <gui_steam_coop_handler.lua>
    [f=-000001] [LuaMenu] Loading widget:      Steam Handler          <api_steam_handler.lua>
    [f=-000001] [LuaMenu] Loading widget:      User status panel      <gui_user_status_panel.lua>
    [f=-000001] [LuaMenu] Loading widget:      ZK Comm Config         <gui_zk_comm_config.lua>
    [f=-000001] [LuaMenu] Loading widget:      ZK replay downloader   <zk_replay_launcher.lua>
    [f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
    [f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
    [f=-000001] [LuaMenu] Loading widget:      Chili lobby            <gui_chili_lobby.lua>
    [f=-000001] [liblobby] Warning: Missing chobby_config.json file.
    [f=-000001] [Chobby] Warning: Missing game in chobby_config.json file.
    [f=-000001] ATI/intel/other non-nvidia compatibility state:, false
    [f=-000001] Number of battles: 0
    [f=-000001] [i18n] Warning: "commanders" is not translated in en
    [f=-000001] [i18n] Error: No translation found for "commanders"
    [f=-000001] [i18n] Warning: "editor" is not translated in en
    [f=-000001] [i18n] Error: No translation found for "editor"
    [f=-000001] Vendor and GL, Nvidia, 4
    [f=-000001] [LuaMenu] Loading widget:      Standalone lobby tools  <gui_standalone_lobby.lua>
    [f=-000001] [LuaMenu] Loading widget:      Block Input            <gui_block_input.lua>
    [f=-000001] [LuaMenu] Loading widget:      Music Player Lite      <snd_music_lite.lua>
    [f=-000001] [LuaMenu] LuaMenu v1.0 (Lua 5.1)
    [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=000000004f4dae30
    [f=-000001] SetLobbyButtonEnabled, true
    [f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0
    [f=-000001] [VSync::SetInterval] interval=0 (disabled)
    [f=-000001] [GR::LogDisplayMode] display-mode set to 1360x888x24bpp@60Hz (windowed::decorated)
    [f=-000001] LoopbackCommandReceived, SteamOnline
    [f=-000001] SteamOnline, Recieved
    [f=-000001] LoopbackCommandReceived, WrapperOnline
    [f=-000001] [i18n] Warning: "spectator" is not translated in en
    [f=-000001] [i18n] Error: No translation found for "spectator"
    [f=-000001] [i18n] Warning: "player" is not translated in en
    [f=-000001] [i18n] Error: No translation found for "player"
    [f=-000001] compatProfile, false
    [f=-000001] Missing self.client!!!
    [f=-000001] Missing self.client!!!
    [f=-000001] [ReloadOrRestart] Spring "C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\win64\103.0.1-1169-gd576c41\spring.exe" should be reloading
    [f=-000001] [SpringApp::Reload][1]
    [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6
    [f=-000001] 	[async=0] threads=3 tasks=2712 {sum,avg}{exec,wait}time={{49.545, 0.018}, {0.000, 0.000}}ms
    [f=-000001] 		thread=1 tasks=993 (36.615%) {sum,min,max,avg}{exec,wait}time={{22.020, 0.000, 0.501, 0.022}, {0.000, 0.000, 0.000, 0.000}}ms
    [f=-000001] 		thread=2 tasks=1719 (63.385%) {sum,min,max,avg}{exec,wait}time={{27.525, 0.000, 0.502, 0.016}, {0.000, 0.000, 0.000, 0.000}}ms
    [f=-000001] 	[async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
    [f=-000001] 		thread=1 tasks=1 (50.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
    [f=-000001] 		thread=2 tasks=1 (50.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
    [f=-000001] [ThreadPool::SetThreadCount][2] workers=0
    [f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6
    [f=-000001] [ThreadPool::SetThreadCount][2] workers=2
    [f=-000001] [Threading] Main thread CPU affinity mask set: 4092
    [f=-000001] [SpringApp::Reload][2]
    [f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
    [f=-000001] [Game::KillLua][1] dtor=0 luaGaia=0000000000000000
    [f=-000001] [Game::KillLua][2] dtor=0 luaRules=0000000000000000
    [f=-000001] [Game::KillLua][3] dtor=0 luaUI=0000000000000000
    [f=-000001] [Game::KillLua][4] dtor=0
    [f=-000001] [SpringApp::Reload][3]
    [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
    [f=-000001] [Sound] [Sound::UpdateThread][3] efx=000000004ede8550
    [f=-000001] [Sound] [Sound::UpdateThread][4]
    [f=-000001] [SpringApp::Reload][4]
    [f=-000001] [SpringApp::Reload][5]
    [f=-000001] [SpringApp::Reload][6]
    [f=-000001] [DataDirs] Isolation Mode!
    [f=-000001] Using read-write data directory: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\
    [f=-000001] Using read-only data directory: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\win64\103.0.1-1169-gd576c41\
    [f=-000001] Scanning: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\win64\103.0.1-1169-gd576c41\base
    [f=-000001] Scanning: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\maps
    [f=-000001] Scanning: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\games
    [f=-000001] Scanning: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\packages
    [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 24ms
    [f=-000001] [SpringApp::Reload][7]
    [f=-000001] [SpringApp::Reload][8]
    [f=-000001] [Sound] [Sound::InitThread] OpenAL info:
    [f=-000001] [Sound]   Available Devices:
    [f=-000001] [Sound]               Speakers (Realtek High Definition Audio)
    [f=-000001] [Sound]               Speakers (Realtek High Definition Audio)
    [f=-000001] [Sound]               Realtek Digital Output(Optical) (Realtek High Definition Audio)
    [f=-000001] [Sound]               Realtek Digital Output (Realtek High Definition Audio)
    [f=-000001] [Sound]               Speakers (USB Audio Device)
    [f=-000001] [Sound]   Device:     OpenAL Soft
    [f=-000001] [Sound]   Vendor:         OpenAL Community
    [f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
    [f=-000001] [Sound]   Renderer:       OpenAL Soft
    [f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
    [f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
    [f=-000001] [Sound]   Max Sounds: 32
    [f=-000001] [Sound]   EFX Enabled: yes
    [f=-000001] [Sound] [Sound::UpdateThread][1] maxSounds=32
    [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
    [f=-000001] [Sound] [Sound::UpdateThread][2]
    [f=-000001] [SpringApp::Reload][10]
    [f=-000001] [SpringApp::Reload][11]
    [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby $VERSION"
    [f=-000001] [SpringApp::Reload][12] #script=657
    [f=-000001] [CPreGame] server using IP 127.0.0.1 and port 0
    [f=-000001] [NetProto::InitLocalClient] connecting to local server
    [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: ScorpioBattleground
    [f=-000001] [PreGame::StartServer] checksums: game=0xD75FD6AA map=0x72CE0BF0
    [f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
    [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
    [f=-000001] [UDPListener] successfully bound socket on port 59239
    [f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 1206ms
    [f=-000001] [SpringApp::Reload][13] numReloads=1
    
    
    
    [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: ScorpioBattleground
    [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K $VERSION (archive: zk.sdd)
    [f=-000001] PreGame::GameDataReceived] recording demo to "C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\demos\20170709_232155_ScorpioBattleground_103.0.1-1169-gd576c41 develop.sdfz"
    [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 482ms
    [f=-000001] [PreGame::UpdateClientNet] received user number 0 (team 0, allyteam 0), creating load-screen
    [f=-000001] [LuaIntro] Searching for new Widgets
    [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
    [f=-000001] [LuaIntro] Found new widget "SpringLogo"
    [f=-000001] [LuaIntro] Found new widget "LoadTexture"
    [f=-000001] [LuaIntro] Found new widget "LoadProgress"
    [f=-000001] [LuaIntro] Found new widget "Main"
    [f=-000001] [LuaIntro] Found new widget "Music"
    [f=-000001] [LuaIntro] Found new widget "WM Stuff"
    [f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
    [f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
    [f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
    [f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
    [f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
    [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
    [f=-000001] [LoadScreen::Init] single-threaded
    [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
    [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
    [f=-000001] Parsing Map Information
    [f=-000001] Loading SMF
    [f=-000001] Loading Map (103 MB)
    [f=-000001] Loading Radar Icons
    [f=-000001] Loading GameData Definitions
    [f=-000001] Loading UnitDefs_posts
    [f=-000001] Loading FeatureDefs_posts
    [f=-000001] Loading WeaponDefs_posts
    [f=-000001] Loading ArmorDefs_posts
    [f=-000001] [defs.lua] loading all *Defs tables: 196ms
    [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 276ms
    [f=-000001] Loading Sound Definitions
    [f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
    [f=-000001] [Sound]  parsed 319 sounds from gamedata/sounds.lua
    [f=-000001] [Sound] Error: Unable to open audio file: IncomingChat
    [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
    [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 8ms
    [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
    [f=-000001] Creating Smooth Height Mesh
    [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 54ms
    [f=-000001] Creating QuadField & CEGs
    [f=-000001] [CDamageArrayHandler] number of ArmorDefs: 6
    [f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
    [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
    [f=-000001] Creating Unit Textures
    [f=-000001] Creating Sky
    [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
    [f=-000001] Loading Weapon Definitions
    [f=-000001] Loading Unit Definitions
    [f=-000001] Loading Feature Definitions
    [f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
    [f=-000001] Initializing Map Features
    [f=-000001] Error: [LoadFeatureDefsFromMap] unknown map feature type "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Creating ShadowHandler
    [f=-000001] Creating InfoTextureHandler
    [f=-000001] InfoTexture: shaders
    [f=-000001] Creating GroundDrawer
    [f=-000001] Loading Map Tiles
    [f=-000001] Loading Square Textures
    [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms
    [f=-000001] Switching to ROAM Mesh Rendering
    [f=-000001] Creating TreeDrawer
    [f=-000001] Loaded DecalsDrawer: Legacy
    [f=-000001] Creating ProjectileDrawer & UnitDrawer
    [f=-000001] Creating Projectile Textures
    [f=-000001] Creating Water
    [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
    [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 91ms
    [f=-000001] [Sound] Error: Unable to open audio file: MultiSelect
    [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect
    [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 1ms
    [f=-000001] [Sound] Error: Unable to open audio file: FailedCommand
    [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
    [f=-000001] Loading LuaRules
    [f=-000001] Synced LuaRules: starting loading
    [f=-000001] Total: 784 quads
    [f=-000001] Total: 784 quads
    [f=-000001] Total: 784 quads
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player Player is empty or in invalid format
    [f=-000001] Initializing gadget
    [f=-000001] Synced LuaRules: finished loading
    [f=-000001] Unsynced LuaRules: starting loading
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player Player is empty or in invalid format
    [f=-000001] Custom Unit Shaders:, 0(32) : warning C7555: 'varying' is deprecated, use 'in/out' instead
    0(40) : warning C7555: 'varying' is deprecated, use 'in/out' instead
    0(47) : warning C7533: global function shadow2DProj is deprecated after version 120
    0(60) : warning C7533: global variable gl_TexCoord is deprecated after version 120
    0(78) : warning C7533: global function textureCube is deprecated after version 120
    0(111) : warning C7533: global variable gl_FragColor is deprecated after version 120
    
    [f=-000001] Unsynced LuaRules: finished loading
    [f=-000001] Loading LuaGaia
    [f=-000001] Loading LuaUI
    [f=-000001] LuaUI Entry Point: "luaui.lua"
    [f=-000001] LuaUI Access Lock: enabled
    [f=-000001] LuaSocket Enabled: yes
    [f=-000001] Using LUAUI_DIRNAME = LuaUI/
    [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
    [f=-000001] LuaUI: bound F11 to the widget selector
    [f=-000001] LuaUI: bound CTRL+F11 to tweak mode
    [f=-000001] Loading last game win data
    [f=-000001] Resetting win data
    [f=-000001] Last game player count: 1, This game player count: 1
    [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
    [f=-000001] Player and team counts match, continuing
    [f=-000001] Testing last game's team 0 mapped to this game's team 0
    [f=-000001] All players and teams match from last game, using last game's scores as base
    [f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
    [f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
    [f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
    [f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
    [f=-000001] Loaded API widget:  Startbox API        <api_startboxes.lua>
    [f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player Player is empty or in invalid format
    [f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
    [f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
    [f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
    [f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
    [f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
    [f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
    [f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
    [f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
    [f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
    [f=-000001] Error, option missing key, Settings/Camera, <table>
    [f=-000001] option = {
    [f=-000001]     OnChange = , <function>
    [f=-000001]     wname = Settings/CameraradioButton
    [f=-000001]     name = Total Annihilation
    [f=-000001]     desc = Default camera
    [f=-000001] },
    [f=-000001] Error, option missing key, Settings/Camera, <table>
    [f=-000001] Hardware mouse-cursor is enabled!
    [f=-000001] Set "shadows" config-parameter to 4
    [f=-000001] Ground-decals rendering is enabled!
    [f=-000001] Set maximum particles to: 25000
    [f=-000001] Set UnitLodDist to 9999
    [f=-000001] Set UnitIconDist to 151
    [f=-000001] model shaders is enabled!
    [f=-000001] SetLobbyButtonEnabled, false
    [f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
    [f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
    [f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
    [f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
    [f=-000001] Loaded widget:  Hide Interface Action  <gui_hide_interface_action.lua>
    [f=-000001] Mexspot Fetcher fetching
    [f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
    [f=-000001] Team highlighting: Players and spectators
    [f=-000001] Team highlighting: Disabled
    [f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
    [f=-000001] UpdateColorConfig, default
    [f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
    [f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
    [f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
    [f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
    [f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
    [f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
    [f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
    [f=-000001] Loaded widget:  Noises              <snd_noises.lua>
    [f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
    [f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
    [f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
    [f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
    [f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
    [f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
    [f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
    [f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
    [f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
    [f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
    [f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
    [f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
    [f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
    [f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
    [f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
    [f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
    [f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
    [f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
    [f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
    [f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
    [f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
    [f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
    [f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
    [f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
    [f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
    [f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
    [f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
    [f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
    [f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
    [f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
    [f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
    [f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
    [f=-000001] Loaded widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
    [f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
    [f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
    [f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
    [f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
    [f=-000001] Input grabbing is enabled!
    [f=-000001] Input grabbing is disabled!
    [f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
    [f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
    [f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
    [f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
    [f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
    [f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
    [f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
    [f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
    [f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
    [f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
    [f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
    [f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
    [f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
    [f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
    [f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
    [f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
    [f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
    [f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
    [f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
    [f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
    [f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
    [f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
    [f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
    [f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
    [f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
    [f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
    [f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
    [f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
    [f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
    [f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
    [f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
    [f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
    [f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
    [f=-000001] Loaded widget:  cheat               <cheat.lua>
    [f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
    [f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
    [f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
    [f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
    [f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
    [f=-000001] Loaded widget:  Frame Gap Logger    <dbg_frame_gap_logger.lua>
    [f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
    [f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
    [f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
    [f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
    [f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
    [f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
    [f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
    [f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
    [f=-000001] <Replay control buttons> Live mode. Widget removed.
    [f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
    [f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
    [f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
    [f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
    [f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
    [f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
    [f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
    [f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
    [f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
    [f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
    [f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
    [f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
    [f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
    [f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
    [f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
    [f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
    [f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
    [f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
    [f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
    [f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
    [f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
    [f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
    [f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
    [f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
    [f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
    [f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
    [f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
    [f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
    [f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
    [f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
    [f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
    [f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
    [f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
    [f=-000001] SetSunLighting
    [f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
    [f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
    [f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
    [f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
    [f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
    [f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
    [f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
    [f=-000001] Removed 'GC at >100MB': disabled.
    [f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
    [f=-000001] Writing last game win data
    [f=-000001] LuaUI v0.3
    [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
    [f=-000001] [LoadFinalize] finalizing PFS
    [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16
    [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=83
    [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=e3cc9ca1
    [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=15752e01
    [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=6833fb5d
    [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=f0a257d4
    [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=52181e36
    [f=-000001] [Path] [PathEstimator::ReadFile] hash=52181e36 file="cache\103dev-develop/paths/ScorpioBattleground.pe-52181e36.zip" (exists=1)
    [f=-000001] Reading Estimate PathCosts [16]
    [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32
    [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=83
    [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=e3cc9ca1
    [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=15752e01
    [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=6833fb5d
    [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=f0a257d4
    [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=52181e46
    [f=-000001] [Path] [PathEstimator::ReadFile] hash=52181e46 file="cache\103dev-develop/paths/ScorpioBattleground.pe2-52181e46.zip" (exists=1)
    [f=-000001] Reading Estimate PathCosts [32]
    [f=-000001] [LoadFinalize] finalized PFS (236ms, checksum 38bc9b9f)
    [f=-000001] Loading Skirmish AIs
    [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
    [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {blocks,sizes}={328,166} {int,ext,rec}Allocs={14396,0,14150} {chunk,block}Bytes={0,2079272}
    [f=-000001] Mex Placement Initialised with 68 spots.
    [f=-000001] SetLobbyButtonEnabled, false
    [f=-000001] UpdateInterfacePreset, minimapRight
    [f=-000001] GameID: f22d6259014da9bf3217ad8198b81c20
    [f=-000001] Connection attempt from Player
    [f=-000001]  -> Version: 103.0.1-1169-gd576c41 develop
    [f=-000001] Epicmenu: Switching to Total Annihilation camera mode
    [f=-000001]  -> Connection established (given id 0)
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Player" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8ba9e182af95eb30fb29c936876062cf1844ec043f85701ff16386f81be3df39d0f4078d5caf61facb66bbd2f52b198eec359524581dd289386ec4248db494a8]"
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Player" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3daf422a35ff138bedf022fd0fdb8e872400564ec7758760deff60d7ba7474aecffc95feb71a968d781fb7e079647c6a4d281e105541ffe266165ca9e1c506af]"
    [f=-000001] Skirmish AI "NullAI (1)" (ID:0, Short-Name:"NullAI", Version:"") took over control of team 1
    [f=-000001] Player Player finished loading and is now ingame
    [f=-000001] <Player> Allies: I choose: Engineer!
    [f=-000001] Cheating is enabled!
    [f=-000001] God-Mode is enabled!
    [f=-000001] Player 0 sent spoofed NETMSG_STARTPOS with teamID 0
    [f=0000565] <Player> no dynlights or shadows
    [f=0001101] <Player> reverting Kloot dynlight patch
    [f=0001184] Start widgetHandler:Shutdown
    [f=0001184] Shutdown - SaveOrderList Complete
    [f=0001184] Writing last game win data
    [f=0001184] Shutdown - SaveConfigData Complete
    [f=0001184] Shutdown Widget - Chili Highlight
    [f=0001184] Shutdown Widget - Deferred rendering
    [f=0001184] Shutdown Widget - EPIC Menu
    [f=0001184] Shutdown Widget - Custom Markers
    [f=0001184] Shutdown Widget - Chili Minimap
    [f=0001184] Shutdown Widget - Chili Widget Selector
    [f=0001184] Shutdown Widget - Local Team Colors
    [f=0001184] Shutdown Widget - Save Game Menu
    [f=0001184] Shutdown Widget - HealthBars
    [f=0001184] Shutdown Widget - Noises
    [f=0001184] Shutdown Widget - Unit Icons
    [f=0001184] Shutdown Widget - Win Counter
    [f=0001184] Shutdown Widget - BuildETA
    [f=0001184] Shutdown Widget - Depth of Field Shader
    [f=0001184] Shutdown Widget - Modular Comm Info
    [f=0001184] Shutdown Widget - Attack Warning
    [f=0001184] Shutdown Widget - CameraShake
    [f=0001184] Shutdown Widget - Chili Economy Panel Default
    [f=0001184] Shutdown Widget - Chili EndGame Window
    [f=0001184] Shutdown Widget - Chili Nuke Warning
    [f=0001184] Shutdown Widget - Chili Selections & CursorTip v2
    [f=0001184] Shutdown Widget - Chili Spectator Panels
    [f=0001184] Shutdown Widget - Context Menu
    [f=0001184] Shutdown Widget - Darkening
    [f=0001184] Shutdown Widget - Grab Input
    [f=0001184] Input grabbing is disabled!
    [f=0001184] Shutdown Widget - Highlight Geos
    [f=0001184] Shutdown Widget - Local Widgets Config
    [f=0001184] Shutdown Widget - Mex Placement Handler
    [f=0001184] Shutdown Widget - MinimapEvents
    [f=0001184] Shutdown Widget - Missile Silo Range
    [f=0001184] Shutdown Widget - Morph Finished notification
    [f=0001184] Shutdown Widget - Point Tracker
    [f=0001184] Shutdown Widget - Showeco and Grid Drawer
    [f=0001184] Shutdown Widget - Stereo3D
    [f=0001184] Shutdown Widget - Startup Info and Selector
    [f=0001184] Shutdown Widget - Transport AI
    [f=0001184] Shutdown Widget - Attack AoE
    [f=0001184] Shutdown Widget - UnitShapes
    [f=0001184] Shutdown Widget - Map Edge Extension
    [f=0001184] Shutdown Widget - Selection Send
    [f=0001184] Shutdown Widget - LupsManager
    [f=0001184] Shutdown Widget - Units on Fire
    [f=0001184] Shutdown Widget - Newton Firezone
    [f=0001184] Shutdown Widget - Receive Units Indicator
    [f=0001184] Shutdown Widget - Chili Pro Console
    [f=0001184] Shutdown Widget - Chili Crude Player List
    [f=0001184] Shutdown Widget - Chili Framework
    [f=0001184] Shutdown Widget - Lups
    [f=0001184] Shutdown Widget - Chili Core Selector
    [f=0001184] Shutdown Widget - Pause Screen
    [f=0001184] Shutdown Widget - Color Blindness Correction
    [f=0001184] Shutdown Widget - Lasso Terraform GUI
    [f=0001184] Shutdown Widget - Layout Handler
    [f=0001184] Shutdown Widget - Persistent Build Height
    [f=0001184] Shutdown Widget - Text To Speech Control
    [f=0001184] End widgetHandler:Shutdown
    [f=0001184] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={4709,3291} {int,ext,rec}Allocs={11105486,6,11100777} {chunk,block}Bytes={56189918,1084362248}
    [f=0001184] LuaUI Entry Point: "luaui.lua"
    [f=0001184] LuaUI Access Lock: enabled
    [f=0001184] LuaSocket Enabled: yes
    [f=0001184] Using LUAUI_DIRNAME = LuaUI/
    [f=0001184] Reloading GUI config from file: LuaUI/ctrlpanel.txt
    [f=0001184] LuaUI: bound F11 to the widget selector
    [f=0001184] LuaUI: bound CTRL+F11 to tweak mode
    [f=0001184] Loading last game win data
    [f=0001184] Resetting win data
    [f=0001184] Last game player count: 1, This game player count: 1
    [f=0001184] Last game allyTeam count: 3, This game allyTeam count: 3
    [f=0001184] Player and team counts match, continuing
    [f=0001184] Testing last game's team 0 mapped to this game's team 0
    [f=0001184] All players and teams match from last game, using last game's scores as base
    [f=0001184] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
    [f=0001184] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
    [f=0001184] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
    [f=0001184] Loaded API widget:  i18n                <api_i18n.lua>
    [f=0001184] Loaded API widget:  Startbox API        <api_startboxes.lua>
    [f=0001184] Loaded API widget:  Win Counter         <api_win_counter.lua>
    [f=0001184] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
    [f=0001184] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player Player is empty or in invalid format
    [f=0001184] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
    [f=0001184] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
    [f=0001184] Loaded API widget:  Chili Framework     <api_chili.lua>
    [f=0001184] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
    [f=0001184] Loaded API widget:  Lups                <lups_wrapper.lua>
    [f=0001184] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
    [f=0001184] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
    [f=0001184] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
    [f=0001184] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
    [f=0001184] Error, option missing key, Settings/Camera, <table>
    [f=0001184] option = {
    [f=0001184]     OnChange = , <function>
    [f=0001184]     wname = Settings/CameraradioButton
    [f=0001184]     name = Total Annihilation
    [f=0001184]     desc = Default camera
    [f=0001184] },
    [f=0001184] Error, option missing key, Settings/Camera, <table>
    [f=0001184] Hardware mouse-cursor is enabled!
    [f=0001184] Set "shadows" config-parameter to 4
    [f=0001184] Ground-decals rendering is enabled!
    [f=0001184] Set maximum particles to: 25000
    [f=0001184] Set UnitLodDist to 9999
    [f=0001184] Set UnitIconDist to 151
    [f=0001184] model shaders is enabled!
    [f=0001184] SetLobbyButtonEnabled, false
    [f=0001184] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
    [f=0001184] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
    [f=0001184] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
    [f=0001184] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
    [f=0001184] Loaded widget:  Hide Interface Action  <gui_hide_interface_action.lua>
    [f=0001184] Mexspot Fetcher fetching
    [f=0001184] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
    [f=0001184] Team highlighting: Players and spectators
    [f=0001184] Team highlighting: Disabled
    [f=0001184] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
    [f=0001184] UpdateColorConfig, default
    [f=0001184] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
    [f=0001184] Loaded widget:  Save Game Menu      <gui_savegame.lua>
    [f=0001184] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
    [f=0001184] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
    [f=0001184] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
    [f=0001184] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
    [f=0001184] Loaded widget:  HealthBars          <unit_healthbars.lua>
    [f=0001184] Loaded widget:  Noises              <snd_noises.lua>
    [f=0001184] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
    [f=0001184] Loaded widget:  Unit Icons          <unit_icons.lua>
    [f=0001184] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
    [f=0001184] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
    [f=0001184] Loaded widget:  BuildETA            <gui_build_eta.lua>
    [f=0001184] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
    [f=0001184] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
    [f=0001184] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
    [f=0001184] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
    [f=0001184] Game already started or Start Position is randomized. Removed: Initial Queue ZK
    [f=0001184] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
    [f=0001184] Loaded widget:  Objectives          <mission_objectives.lua>
    [f=0001184] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
    [f=0001184] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
    [f=0001184] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
    [f=0001184] Loaded widget:  Autoquit            <autoquit.lua>
    [f=0001184] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
    [f=0001184] Loaded widget:  Blast Radius        <gui_blastradius.lua>
    [f=0001184] Loaded widget:  CameraShake         <camera_shake.lua>
    [f=0001184] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
    [f=0001184] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
    [f=0001184] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
    [f=0001184] Loaded widget:  Auto Group          <unit_auto_group.lua>
    [f=0001184] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
    [f=0001184] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
    [f=0001184] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
    [f=0001184] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
    [f=0001184] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
    [f=0001184] Loaded widget:  Context Menu        <gui_contextmenu.lua>
    [f=0001184] Loaded widget:  Darkening           <gui_darkening.lua>
    [f=0001184] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
    [f=0001184] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
    [f=0001184] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
    [f=0001184] Loaded widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
    [f=0001184] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
    [f=0001184] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
    [f=0001184] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
    [f=0001184] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
    [f=0001184] Input grabbing is enabled!
    [f=0001184] Input grabbing is disabled!
    [f=0001184] Loaded widget:  Grab Input          <api_grabinput.lua>
    [f=0001184] Loaded widget:  Haven Handler       <gui_havens.lua>
    [f=0001184] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
    [f=0001184] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
    [f=0001184] Loaded widget:  In-game Ignore      <ignore.lua>
    [f=0001184] Loaded widget:  Keep Target         <cmd_keep_target.lua>
    [f=0001184] Loaded widget:  Local Widgets Config  <localwidgets.lua>
    [f=0001184] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
    [f=0001184] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
    [f=0001184] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
    [f=0001184] Loaded widget:  MinimapEvents       <minimap_events.lua>
    [f=0001184] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
    [f=0001184] Loaded widget:  Mission Results Handler  <mission_results.lua>
    [f=0001184] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
    [f=0001184] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
    [f=0001184] Loaded widget:  Orbit Command       <cmd_orbit.lua>
    [f=0001184] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
    [f=0001184] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
    [f=0001184] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
    [f=0001184] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
    [f=0001184] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
    [f=0001184] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
    [f=0001184] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
    [f=0001184] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
    [f=0001184] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
    [f=0001184] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
    [f=0001184] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
    [f=0001184] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
    [f=0001184] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
    [f=0001184] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
    [f=0001184] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
    [f=0001184] Loaded widget:  Voice Assistant     <unit_voice.lua>
    [f=0001184] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
    [f=0001184] Loaded widget:  cheat               <cheat.lua>
    [f=0001184] Loaded widget:  Stockpiler          <unit_stockpile.lua>
    [f=0001184] Loaded widget:  Transport AI        <unit_transport_ai.lua>
    [f=0001184] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
    [f=0001184] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
    [f=0001184] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
    [f=0001184] Loaded widget:  Frame Gap Logger    <dbg_frame_gap_logger.lua>
    [f=0001184] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
    [f=0001184] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
    [f=0001184] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
    [f=0001184] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
    [f=0001184] Loaded widget:  Unit Start State    <unit_start_state.lua>
    [f=0001184] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
    [f=0001184] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
    [f=0001184] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
    [f=0001184] <Replay control buttons> Live mode. Widget removed.
    [f=0001184] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
    [f=0001184] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
    [f=0001184] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
    [f=0001184] Loaded widget:  UnitShapes          <unit_shapes.lua>
    [f=0001184] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
    [f=0001184] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
    [f=0001184] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
    [f=0001184] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
    [f=0001184] Loaded widget:  Selection Send      <api_selectionsend.lua>
    [f=0001184] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
    [f=0001184] Loaded widget:  State Icons         <unit_state_icons.lua>
    [f=0001184] Loaded widget:  Building Starter    <unit_building_starter.lua>
    [f=0001184] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
    [f=0001184] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
    [f=0001184] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
    [f=0001184] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
    [f=0001184] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
    [f=0001184] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
    [f=0001184] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
    [f=0001184] Loaded widget:  Chili Docking       <api_chili_docking.lua>
    [f=0001184] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
    [f=0001184] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
    [f=0001184] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
    [f=0001184] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
    [f=0001184] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
    [f=0001184] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
    [f=0001184] Loaded widget:  Select Keys         <gui_selectkeys.lua>
    [f=0001184] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
    [f=0001184] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
    [f=0001184] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
    [f=0001184] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
    [f=0001184] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
    [f=0001184] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
    [f=0001184] SetSunLighting
    [f=0001184] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
    [f=0001184] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
    [f=0001184] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
    [f=0001184] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
    [f=0001184] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
    [f=0001184] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
    [f=0001184] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
    [f=0001184] Removed 'GC at >100MB': disabled.
    [f=0001184] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
    [f=0001184] Writing last game win data
    [f=0001184] LuaUI v0.3
    [f=0001199] Mex Placement Initialised with 68 spots.
    [f=0001199] SetLobbyButtonEnabled, false
    [f=0001199] UpdateInterfacePreset, minimapRight
    [f=0001466] <Player> now there are dynlights
    [f=0001648] [SpringApp::Kill][1] fromRun=1
    [f=0001648] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6
    [f=0001648] 	[async=0] threads=3 tasks=57350 {sum,avg}{exec,wait}time={{1361.888, 0.024}, {32.527, 0.001}}ms
    [f=0001648] 		thread=0 tasks=959 (1.672%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {5.500, 0.000, 0.502, 0.006}}ms
    [f=0001648] 		thread=1 tasks=33938 (59.177%) {sum,min,max,avg}{exec,wait}time={{214.705, 0.000, 0.503, 0.006}, {15.513, 0.000, 0.502, 0.000}}ms
    [f=0001648] 		thread=2 tasks=22453 (39.151%) {sum,min,max,avg}{exec,wait}time={{1147.183, 0.000, 22.041, 0.051}, {11.514, 0.000, 0.502, 0.001}}ms
    [f=0001648] 	[async=1] threads=3 tasks=104 {sum,avg}{exec,wait}time={{1714.113, 16.482}, {66396.461, 638.427}}ms
    [f=0001648] 		thread=1 tasks=52 (50.000%) {sum,min,max,avg}{exec,wait}time={{864.814, 0.000, 151.644, 16.631}, {33137.676, 0.500, 866.315, 637.263}}ms
    [f=0001648] 		thread=2 tasks=52 (50.000%) {sum,min,max,avg}{exec,wait}time={{849.299, 0.000, 146.136, 16.333}, {33258.785, 0.500, 866.315, 639.592}}ms
    [f=0001648] [ThreadPool::SetThreadCount][2] workers=0
    [f=0001648] [SpringApp::Kill][2]
    [f=0001648] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
    [f=0001648] [Game::KillLua][1] dtor=0 luaGaia=0000000000000000
    [f=0001648] [Game::KillLua][2] dtor=0 luaRules=00000000985e4040
    [f=0001648] Start gadgetHandler:Shutdown
    [f=0001648] Shutdown - StartSetup
    [f=0001648] Shutdown - UnitMorph
    [f=0001648] Shutdown - LupsNanoSpray
    [f=0001648] Shutdown - Modular Comm Info
    [f=0001648] Shutdown - Puppy Handler
    [f=0001648] Shutdown - Terrain Texture Handler
    [f=0001648] Shutdown - UnitCloakShield
    [f=0001648] End gadgetHandler:Shutdown
    [f=0001648] Start gadgetHandler:Shutdown
    [f=0001648] Shutdown - UnitMorph
    [f=0001648] Shutdown - Modular Comm Info
    [f=0001648] Shutdown - Shockwaves
    [f=0001648] Shutdown - UnitCloakShield
    [f=0001648] Shutdown - Lups Cloak FX
    [f=0001648] Shutdown - Lups
    [f=0001648] End gadgetHandler:Shutdown
    [f=0001648] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={4725,3303} {int,ext,rec}Allocs={15692255,9,15687530} {chunk,block}Bytes={72175602,1084889752}
    [f=0001648] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={4725,3303} {int,ext,rec}Allocs={15692255,9,15687530} {chunk,block}Bytes={72175602,1084889752}
    [f=0001648] [Game::KillLua][3] dtor=0 luaUI=00000000e46db800
    [f=0001648] Start widgetHandler:Shutdown
    [f=0001648] Shutdown - SaveOrderList Complete
    [f=0001648] Writing last game win data
    [f=0001648] Shutdown - SaveConfigData Complete
    [f=0001648] Shutdown Widget - Chili Highlight
    [f=0001648] Shutdown Widget - Deferred rendering
    [f=0001648] Shutdown Widget - EPIC Menu
    [f=0001648] Shutdown Widget - Custom Markers
    [f=0001648] Shutdown Widget - Chili Minimap
    [f=0001648] Shutdown Widget - Chili Widget Selector
    [f=0001648] Shutdown Widget - Local Team Colors
    [f=0001648] Shutdown Widget - Save Game Menu
    [f=0001648] Shutdown Widget - HealthBars
    [f=0001648] Shutdown Widget - Noises
    [f=0001648] Shutdown Widget - Unit Icons
    [f=0001648] Shutdown Widget - Win Counter
    [f=0001648] Shutdown Widget - BuildETA
    [f=0001648] Shutdown Widget - Depth of Field Shader
    [f=0001648] Shutdown Widget - Modular Comm Info
    [f=0001648] Shutdown Widget - Attack Warning
    [f=0001648] Shutdown Widget - CameraShake
    [f=0001648] Shutdown Widget - Chili Economy Panel Default
    [f=0001648] Shutdown Widget - Chili EndGame Window
    [f=0001648] Shutdown Widget - Chili Nuke Warning
    [f=0001648] Shutdown Widget - Chili Selections & CursorTip v2
    [f=0001648] Shutdown Widget - Chili Spectator Panels
    [f=0001648] Shutdown Widget - Context Menu
    [f=0001648] Shutdown Widget - Darkening
    [f=0001648] Shutdown Widget - Grab Input
    [f=0001648] Input grabbing is disabled!
    [f=0001648] Shutdown Widget - Highlight Geos
    [f=0001648] Shutdown Widget - Local Widgets Config
    [f=0001648] Shutdown Widget - Mex Placement Handler
    [f=0001648] Shutdown Widget - MinimapEvents
    [f=0001648] Shutdown Widget - Missile Silo Range
    [f=0001648] Shutdown Widget - Morph Finished notification
    [f=0001648] Shutdown Widget - Point Tracker
    [f=0001648] Shutdown Widget - Showeco and Grid Drawer
    [f=0001648] Shutdown Widget - Stereo3D
    [f=0001648] Shutdown Widget - Startup Info and Selector
    [f=0001648] Shutdown Widget - Transport AI
    [f=0001648] Shutdown Widget - Attack AoE
    [f=0001648] Shutdown Widget - UnitShapes
    [f=0001648] Shutdown Widget - Map Edge Extension
    [f=0001648] Shutdown Widget - Selection Send
    [f=0001648] Shutdown Widget - LupsManager
    [f=0001648] Shutdown Widget - Units on Fire
    [f=0001648] Shutdown Widget - Newton Firezone
    [f=0001648] Shutdown Widget - Receive Units Indicator
    [f=0001648] Shutdown Widget - Chili Pro Console
    [f=0001648] Shutdown Widget - Chili Crude Player List
    [f=0001648] Shutdown Widget - Chili Framework
    [f=0001648] Shutdown Widget - Lups
    [f=0001648] Shutdown Widget - Chili Core Selector
    [f=0001648] Shutdown Widget - Pause Screen
    [f=0001648] Shutdown Widget - Color Blindness Correction
    [f=0001648] Shutdown Widget - Lasso Terraform GUI
    [f=0001648] Shutdown Widget - Layout Handler
    [f=0001648] Shutdown Widget - Persistent Build Height
    [f=0001648] Shutdown Widget - Text To Speech Control
    [f=0001648] End widgetHandler:Shutdown
    [f=0001648] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={4725,3303} {int,ext,rec}Allocs={15729653,9,15724928} {chunk,block}Bytes={22026842,1084889752}
    [f=0001648] [Game::KillLua][4] dtor=0
    [f=0001648] [~CDemoRecorder] writing demo "C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\demos\20170709_232155_ScorpioBattleground_103.0.1-1169-gd576c41 develop.sdfz"
    [f=0001648] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
    [f=0001648] [Sound] [Sound::UpdateThread][3] efx=00000000650cfb30
    [f=0001648] [Sound] [Sound::UpdateThread][4]
    [f=0001648] [Game::~CGame][1]
    [f=0001648] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
    [f=0001648] [Game::KillLua][1] dtor=1 luaGaia=0000000000000000
    [f=0001648] [Game::KillLua][2] dtor=1 luaRules=0000000000000000
    [f=0001648] [Game::KillLua][3] dtor=1 luaUI=0000000000000000
    [f=0001648] [Game::KillLua][4] dtor=1
    [f=0001648] [Game::KillMisc][1]
    [f=0001648] [Game::KillMisc][2]
    [f=0001648] [Game::KillMisc][3]
    [f=0001648] [Game::KillRendering][1]
    [f=0001648] Statistics for RectangleOptimizer: 0%
    [f=0001648] [Game::KillInterface][1]
    [f=0001648] [Game::KillInterface][2]
    [f=0001648] [Game::KillSimulation][1]
    [f=0001648] [Game::KillSimulation][2] unitHandler=00000000810057c0
    [f=0001648] [CCollisionHandler] dis-/continuous tests: 0/270965
    [f=0001648] [Game::KillSimulation][3]
    [f=0001648] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0001648] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0001648] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0001648] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0001648] Statistics for RectangleOptimizer: 0%
    [f=0001648] Statistics for RectangleOptimizer: 0%
    [f=0001648] LosHandler stats: total instances=4; shared=0%; from cache=25%
    [f=0001648] [Game::KillSimulation][4]
    [f=0001648] [Game::~CGame][2]
    [f=0001648] [Game::~CGame][3]
    [f=0001648] [Chobby] Chobby Shutdown
    [f=0001648] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=4294967295 {blocks,sizes}={4725,3303} {int,ext,rec}Allocs={15731457,9,15726732} {chunk,block}Bytes={0,1084889752}
    [f=0001648] [SpringApp::Kill][3]
    [f=0001648] [LocalConnection::Statistics]
    	Received: 7051 bytes
    	Sent: 21137 bytes
    
    [f=0001648] [SpringApp::Kill][4]
    [f=0001648] [SpringApp::Kill][5]
    [f=0001648] [SpringApp::Kill][6]
    [SpringApp::Kill][7]
    [LuaSocket] Dumping luasocket rules:
    [LuaSocket] TCP_CONNECT ALLOW * -1
    [LuaSocket] TCP_LISTEN  ALLOW * -1
    [LuaSocket] UDP_LISTEN  ALLOW * -1
    [SpringApp::Kill][8]
    [WatchDog::DeregisterThread] deregistering controls for thread [main]
    [WatchDog::Uninstall][1] hangDetectorThread=0000000000000000
    [SpringApp::Kill][9]
    
    txt file icon infolog_1169_win64.txt (71,836 bytes) 2017-07-09 15:20 +
  • txt file icon infolog.txt (56,285 bytes) 2017-07-10 01:58 -
    Using configuration source: "C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\springsettings.cfg"
    Using additional configuration source: "C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\win64\103.0.1-1170-g0c38a9b\springsettings.cfg"
    Available log sections: AutohostInterface, Font, Shader, GameServer, FarTextureHandler, Sound, SkyBox, Model, OBJParser, ModelRenderContainer, Piece, CSMFGroundTextures, VFS, DynWater, DecalsDrawerGL4, ArchiveScanner, Texture, RoamMeshDrawer, Net, KeyBindings, BumpWater, CregSerializer, Path, LuaSocket, GroundMoveType
    Enabled log sections: Sound(Notice)
    Enable or disable log sections using the LogSections configuration key
      or the SPRING_LOG_SECTIONS environment variable (both comma separated).
      Use "none" to disable the default log sections.
    LogOutput initialized.
    ============== <User Config> ==============
      AllowDeferredMapRendering = 1
      AllowDeferredModelRendering = 1
      BumpWaterAnisotropy = 2
      BumpWaterBlurReflection = 1
      BumpWaterDepthBits = 32
      BumpWaterReflection = 2
      BumpWaterRefraction = 2
      BumpWaterTexSizeReflection = 256
      CamMode = 1
      CamTimeExponent = 4.0
      CamTimeFactor = 1.0
      CubeTexSizeReflection = 256
      CubeTexSizeSpecular = 256
      DualScreenMiniMapOnLeft = 1
      EdgeMoveDynamic = 0
      EdgeMoveWidth = 0.003
      FPSFOV = 90
      FSAALevel = 8
      FontSize = 18
      Fullscreen = 0
      GrassDetail = 9
      GroundDecals = 5
      GroundDetail = 120
      GroundScarAlphaFade = 1
      HangTimeout = 0
      HardwareCursor = 1
      InitialNetworkTimeout = 0
      InputTextGeo = 0.26 0.73 0.02 0.028
      LODScale = 1.000
      LODScaleReflection = 1.000
      LODScaleRefraction = 1.000
      LODScaleShadow = 1.000
      LastSelectedMap = Tropical
      LastSelectedMod = Zero-K $VERSION
      LastSelectedScript = Commanders
      LinkIncomingMaxPacketRate = 64000
      LinkIncomingMaxWaitingPackets = 512000
      LinkIncomingPeakBandwidth = 32768000
      LinkIncomingSustainedBandwidth = 2048000
      LinkOutgoingBandwidth = 65536000
      MaxParticles = 25000
      MaxSounds = 32
      MaximumTransmissionUnit = 0
      MiddleClickScrollSpeed = -0.001
      MiniMapMarker = 0
      MouseDragScrollThreshold = 0
      OverheadMaxHeightFactor = 1.39999998
      OverheadScrollSpeed = 50
      ReconnectTimeout = 0
      RotateLogFiles = 1
      ScreenshotCounter = 420
      ScrollWheelSpeed = -25
      Shadows = 4
      ShowClock = 0
      ShowFPS = 1
      ShowPlayerInfo = 0
      TeamHighlight = 0
      TreeRadius = 1500
      UnitIconDist = 151
      UnitLodDist = 9999
      Water = 4
      WindowPosX = 213
      WindowPosY = 89
      XResolution = 1920
      XResolutionWindowed = 1360
      YResolution = 1080
      YResolutionWindowed = 888
      snd_volmaster = 42
    ============== </User Config> ==============
    ============== <User System> ==============
      Spring 103.0.1-1170-g0c38a9b develop
        Build Environment: boost-105500, GNU libstdc++ version 20150626
         Compiler Version: gcc-4.9.3
         Operating System: Microsoft Windows
    Microsoft Business Edition, 64-bit (build 9200)
    Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz; 16303MB RAM, 32687MB pagefile
         Binary Word Size: 64-bit (native)
         Deque Chunk Size: 128
            Process Clock: std::chrono::high_resolution_clock
       Physical CPU Cores: 6
        Logical CPU Cores: 12
    ============== </User System> ==============
    [good_fpu_init] CPU SSE mask: 127, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  1
    	SSE 4.1:  1,  SSE 4.2:  1
    	SSE 4.0A: 0,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    [WatchDog::Install] disabled
    [WatchDog::RegisterThread] registering controls for thread [main]
    [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
    	display=1 modes=32 bounds={x=0, y=0, w=1920, h=1080}
    		[ 1] 1920x1080x24bpp@60Hz
    		[ 2] 1680x1050x24bpp@60Hz
    		[ 4] 1600x1024x24bpp@60Hz
    		[ 6] 1600x900x24bpp@60Hz
    		[16] 1280x800x24bpp@75Hz
    		[20] 1280x720x24bpp@75Hz
    	display=2 modes=36 bounds={x=1920, y=0, w=1920, h=1080}
    		[ 1] 1920x1080x24bpp@60Hz
    		[ 3] 1680x1050x24bpp@60Hz
    		[ 5] 1600x1024x24bpp@60Hz
    		[ 7] 1600x900x24bpp@60Hz
    		[17] 1280x800x24bpp@75Hz
    		[21] 1280x720x24bpp@75Hz
    [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888")
    [GR::LogVersionInfo]
    	SDL version : 2.0.5 (linked) / 2.0.5 (compiled)
    	GL version  : 4.5.0 NVIDIA 382.05
    	GL vendor   : NVIDIA Corporation
    	GL renderer : GeForce GTX 1060 6GB/PCIe/SSE2
    	GLSL version: 4.50 NVIDIA
    	GLEW version: 1.12.0
    	GPU memory  : 6144MB (total) / 4947MB (available)
    	SwapInterval: 1
    	
    	ARB shader support        : 1
    	GLSL shader support       : 1
    	FBO extension support     : 1
    	NPOT-texture support      : 1 (1)
    	texture query-LOD support : 1 (1)
    	24-bit Z-buffer support   : 1 (-)
    	primitive-restart support : 1 (1)
    	clip-space control support: 1 (1)
    	frag-depth layout support : 1 (-)
    	
    	max. FBO samples             : 32
    	max. texture size            : 32768
    	max. texture anisotropy level: 16.000000
    	max. vec4 varyings/attributes: 31/16
    	max. draw-buffers            : 8
    	max. rec. indices/vertices   : 1048576/1048576
    	max. uniform buffer-bindings : 84
    	max. uniform block-size      : 64KB
    	
    	enable ATI-hacks : 0
    	compress MIP-maps: 0
    [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
    [VSync::SetInterval] interval=0 (disabled)
    [GR::LogDisplayMode] display-mode set to 1360x888x24bpp@60Hz (windowed::decorated)
    [DataDirs] Isolation Mode!
    Using read-write data directory: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\
    Using read-only data directory: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\win64\103.0.1-1170-g0c38a9b\
    Scanning: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\win64\103.0.1-1170-g0c38a9b\base
    Scanning: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\maps
    Scanning: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\games
    Scanning: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\packages
    [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 554ms
    [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6
    [ThreadPool::SetThreadCount][2] workers=2
    [Threading] Main thread CPU affinity mask set: 4092
    [f=-000001] [Sound] [Sound::InitThread] OpenAL info:
    [f=-000001] [Sound]   Available Devices:
    [f=-000001] [Sound]               Speakers (Realtek High Definition Audio)
    [f=-000001] [Sound]               Speakers (Realtek High Definition Audio)
    [f=-000001] [Sound]               Realtek Digital Output(Optical) (Realtek High Definition Audio)
    [f=-000001] [Sound]               Realtek Digital Output (Realtek High Definition Audio)
    [f=-000001] [Sound]               Speakers (USB Audio Device)
    [f=-000001] [Sound]   Device:     OpenAL Soft
    [f=-000001] [Sound]   Vendor:         OpenAL Community
    [f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
    [f=-000001] [Sound]   Renderer:       OpenAL Soft
    [f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
    [f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
    [f=-000001] [Sound]   Max Sounds: 32
    [f=-000001] [Sound]   EFX Enabled: yes
    [f=-000001] [Sound] [Sound::UpdateThread][1] maxSounds=32
    [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
    [f=-000001] [Sound] [Sound::UpdateThread][2]
    [f=-000001] Joysticks found: 0
    [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby $VERSION"
    [f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
    [f=-000001] [LuaMenu] Searching for new Widgets
    [f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
    [f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
    [f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
    [f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
    [f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
    [f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
    [f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
    [f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
    [f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
    [f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
    [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
    [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
    [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
    [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
    [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
    [f=-000001] [LuaMenu] Loading widgets   <>=vfs  **=raw  ()=unknown
    [f=-000001] [LuaMenu] Loading API widget:  Delay API              <api_delay.lua>
    [f=-000001] [LuaMenu] Loading API widget:  Limit FPS              <api_limit_fps.lua>
    [f=-000001] [LuaMenu] Loading API widget:  Away Tracker           <gui_away_tracker.lua>
    [f=-000001] [LuaMenu] Loading API widget:  Chili Framework        <api_chili.lua>
    [f=-000001] [liblobby] Warning: Missing chobby_config.json file.
    [f=-000001] [liblobby] Warning: Missing chobby_config.json file.
    [f=-000001] [LuaMenu] Loading API widget:  LibLobby API           <api_lobby.lua>
    [f=-000001] [liblobby] liblobby configuration: 
    [f=-000001] [liblobby] serverName, Zero-K
    [f=-000001] [liblobby] port, 8200
    [f=-000001] [liblobby] protocol, zks
    [f=-000001] [liblobby] address, zero-k.info
    [f=-000001] [LuaMenu] Loading API widget:  i18n                   <api_i18n.lua>
    [f=-000001] [LuaMenu] Loading API widget:  ChiliFX                <api_chilifx.lua>
    [f=-000001] [ChiliFX] Enabled: true
    [f=-000001] [LuaMenu] Loading API widget:  Chotify                <api_chotify.lua>
    [f=-000001] [Chotify] Enabled: true
    [f=-000001] [LuaMenu] Loading API widget:  Download Handler       <api_download_handler.lua>
    [f=-000001] [LuaMenu] Loading API widget:  Ingame Interface       <api_ingame_interface.lua>
    [f=-000001] [LuaMenu] Loading widget:      Test                   <dbg_test.lua>
    [f=-000001] [LuaMenu] Loading widget:      Campaign Options Window  <gui_campaign_options.lua>
    [f=-000001] [LuaMenu] Loading widget:      Download Window        <gui_download_window.lua>
    [f=-000001] [LuaMenu] Loading widget:      Friend Window          <gui_friend_window.lua>
    [f=-000001] [LuaMenu] Loading widget:      Missions Handles       <gui_mission_handler.lua>
    [f=-000001] [LuaMenu] Loading widget:      Planetwars List Window  <gui_planetwars_list_window.lua>
    [f=-000001] [LuaMenu] Loading widget:      Queue List Window      <gui_queue_list_window.lua>
    [f=-000001] [LuaMenu] Loading widget:      Replays window         <gui_replay_handler.lua>
    [f=-000001] [LuaMenu] Loading widget:      Settings Window        <gui_settings_window.lua>
    [f=-000001] [LuaMenu] Loading widget:      SpringBoard Window     <gui_springboard_window.lua>
    [f=-000001] [LuaMenu] Loading widget:      Users Handler          <api_user_handler.lua>
    [f=-000001] [LuaMenu] Loading widget:      ZK wrapper loopback interface  <zk_loopback.lua>
    [f=-000001] [Chobby] Using wrapper port: , 56283
    [f=-000001] [LuaMenu] Loading widget:      Cache Handler API      <api_cache_handler.lua>
    [f=-000001] Deleting path cache, 4
    [f=-000001] [LuaMenu] Loading widget:      Internet Browser API   <api_internet_browser.lua>
    [f=-000001] [LuaMenu] Loading widget:      Map Handler API        <api_map_handler.lua>
    [f=-000001] [LuaMenu] Loading widget:      Campaign Data Handler  <api_campaign_data.lua>
    [f=-000001] [LuaMenu] Loading widget:      Analytics Handler      <api_analytics.lua>
    [f=-000001] [LuaMenu] Loading widget:      Animation control      <api_animation_control.lua>
    [f=-000001] [LuaMenu] Loading widget:      Battle Login Rejoin    <gui_battle_login_rejoin.lua>
    [f=-000001] [LuaMenu] Loading widget:      Battle Room Window     <gui_battle_room_window.lua>
    [f=-000001] [LuaMenu] Loading widget:      Battle status panel    <gui_battle_status_panel.lua>
    [f=-000001] [LuaMenu] Loading widget:      Campaign Commander Loadout  <gui_campaign_commander_loadout.lua>
    [f=-000001] [LuaMenu] Loading widget:      Campaign Handler       <gui_campaign_handler.lua>
    [f=-000001] [LuaMenu] Loading widget:      Campaign Handler ZK    <zk_campaign_handler.lua>
    [f=-000001] [LuaMenu] Loading widget:      Campaign Save/Load     <gui_campaign_saveload.lua>
    [f=-000001] [LuaMenu] Loading widget:      Campaign Settings      <gui_campaign_settings.lua>
    [f=-000001] [LuaMenu] Loading widget:      Campaign Technology Panel  <gui_campaign_technology_panel.lua>
    [f=-000001] [LuaMenu] Loading widget:      Chili Visual Novel     <campaign_chili_vn.lua>
    [f=-000001] [LuaMenu] Loading widget:      Codex Handler          <gui_campaign_codex_handler.lua>
    [f=-000001] [LuaMenu] Loading widget:      Cursor tooltip         <gui_tooltip.lua>
    [f=-000001] [LuaMenu] Loading widget:      Load Game Menu         <gui_loadgame.lua>
    [f=-000001] [LuaMenu] Loading widget:      Login Window           <gui_login_window.lua>
    [f=-000001] [LuaMenu] Loading widget:      Modoptions Panel       <gui_modoptions_panel.lua>
    [f=-000001] [LuaMenu] Loading widget:      Party status panel     <gui_party_status_panel.lua>
    [f=-000001] [LuaMenu] Loading widget:      Planet Battle Handler  <api_planet_battle_handler.lua>
    [f=-000001] [LuaMenu] Loading widget:      Popup Preloader        <gui_popup_preloader.lua>
    [f=-000001] [LuaMenu] Loading widget:      Queue status panel     <gui_queue_status_panel.lua>
    [f=-000001] [LuaMenu] Loading widget:      Rank update window     <gui_rank_update_window.lua>
    [f=-000001] [LuaMenu] Loading widget:      Steam Coop Handler     <gui_steam_coop_handler.lua>
    [f=-000001] [LuaMenu] Loading widget:      Steam Handler          <api_steam_handler.lua>
    [f=-000001] [LuaMenu] Loading widget:      User status panel      <gui_user_status_panel.lua>
    [f=-000001] [LuaMenu] Loading widget:      ZK Comm Config         <gui_zk_comm_config.lua>
    [f=-000001] [LuaMenu] Loading widget:      ZK replay downloader   <zk_replay_launcher.lua>
    [f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
    [f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
    [f=-000001] [LuaMenu] Loading widget:      Chili lobby            <gui_chili_lobby.lua>
    [f=-000001] [liblobby] Warning: Missing chobby_config.json file.
    [f=-000001] [Chobby] Warning: Missing game in chobby_config.json file.
    [f=-000001] ATI/intel/other non-nvidia compatibility state:, false
    [f=-000001] Number of battles: 0
    [f=-000001] [i18n] Warning: "commanders" is not translated in en
    [f=-000001] [i18n] Error: No translation found for "commanders"
    [f=-000001] [i18n] Warning: "editor" is not translated in en
    [f=-000001] [i18n] Error: No translation found for "editor"
    [f=-000001] Vendor and GL, Nvidia, 4
    [f=-000001] [LuaMenu] Loading widget:      Standalone lobby tools  <gui_standalone_lobby.lua>
    [f=-000001] [LuaMenu] Loading widget:      Block Input            <gui_block_input.lua>
    [f=-000001] [LuaMenu] Loading widget:      Music Player Lite      <snd_music_lite.lua>
    [f=-000001] [LuaMenu] LuaMenu v1.0 (Lua 5.1)
    [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=000000004f3a5210
    [f=-000001] SetLobbyButtonEnabled, true
    [f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0
    [f=-000001] [VSync::SetInterval] interval=0 (disabled)
    [f=-000001] [GR::LogDisplayMode] display-mode set to 1360x888x24bpp@60Hz (windowed::decorated)
    [f=-000001] LoopbackCommandReceived, SteamOnline
    [f=-000001] SteamOnline, Recieved
    [f=-000001] LoopbackCommandReceived, WrapperOnline
    [f=-000001] [i18n] Warning: "spectator" is not translated in en
    [f=-000001] [i18n] Error: No translation found for "spectator"
    [f=-000001] [i18n] Warning: "player" is not translated in en
    [f=-000001] [i18n] Error: No translation found for "player"
    [f=-000001] [VSync::SetInterval] interval=0 (disabled)
    [f=-000001] [GR::LogDisplayMode] display-mode set to 1549x937x24bpp@59Hz (windowed::decorated)
    [f=-000001] compatProfile, false
    [f=-000001] Missing self.client!!!
    [f=-000001] Missing self.client!!!
    [f=-000001] [ReloadOrRestart] Spring "C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\win64\103.0.1-1170-g0c38a9b\spring.exe" should be reloading
    [f=-000001] [SpringApp::Reload][1]
    [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6
    [f=-000001] 	[async=0] threads=3 tasks=2708 {sum,avg}{exec,wait}time={{51.045, 0.019}, {0.000, 0.000}}ms
    [f=-000001] 		thread=1 tasks=144 (5.318%) {sum,min,max,avg}{exec,wait}time={{3.003, 0.000, 0.501, 0.021}, {0.000, 0.000, 0.000, 0.000}}ms
    [f=-000001] 		thread=2 tasks=2564 (94.682%) {sum,min,max,avg}{exec,wait}time={{48.042, 0.000, 4.504, 0.019}, {0.000, 0.000, 0.000, 0.000}}ms
    [f=-000001] 	[async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
    [f=-000001] 		thread=1 tasks=1 (50.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
    [f=-000001] 		thread=2 tasks=1 (50.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
    [f=-000001] [ThreadPool::SetThreadCount][2] workers=0
    [f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6
    [f=-000001] [ThreadPool::SetThreadCount][2] workers=2
    [f=-000001] [Threading] Main thread CPU affinity mask set: 4092
    [f=-000001] [SpringApp::Reload][2]
    [f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
    [f=-000001] [Game::KillLua][1] dtor=0 luaGaia=0000000000000000
    [f=-000001] [Game::KillLua][2] dtor=0 luaRules=0000000000000000
    [f=-000001] [Game::KillLua][3] dtor=0 luaUI=0000000000000000
    [f=-000001] [Game::KillLua][4] dtor=0
    [f=-000001] [SpringApp::Reload][3]
    [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
    [f=-000001] [Sound] [Sound::UpdateThread][3] efx=000000004f228190
    [f=-000001] [Sound] [Sound::UpdateThread][4]
    [f=-000001] [SpringApp::Reload][4]
    [f=-000001] [SpringApp::Reload][5]
    [f=-000001] [SpringApp::Reload][6]
    [f=-000001] [DataDirs] Isolation Mode!
    [f=-000001] Using read-write data directory: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\
    [f=-000001] Using read-only data directory: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\win64\103.0.1-1170-g0c38a9b\
    [f=-000001] Scanning: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\win64\103.0.1-1170-g0c38a9b\base
    [f=-000001] Scanning: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\maps
    [f=-000001] Scanning: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\games
    [f=-000001] Scanning: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\packages
    [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 24ms
    [f=-000001] [SpringApp::Reload][7]
    [f=-000001] [SpringApp::Reload][8]
    [f=-000001] [Sound] [Sound::InitThread] OpenAL info:
    [f=-000001] [Sound]   Available Devices:
    [f=-000001] [Sound]               Speakers (Realtek High Definition Audio)
    [f=-000001] [Sound]               Speakers (Realtek High Definition Audio)
    [f=-000001] [Sound]               Realtek Digital Output(Optical) (Realtek High Definition Audio)
    [f=-000001] [Sound]               Realtek Digital Output (Realtek High Definition Audio)
    [f=-000001] [Sound]               Speakers (USB Audio Device)
    [f=-000001] [Sound]   Device:     OpenAL Soft
    [f=-000001] [Sound]   Vendor:         OpenAL Community
    [f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
    [f=-000001] [Sound]   Renderer:       OpenAL Soft
    [f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
    [f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
    [f=-000001] [Sound]   Max Sounds: 32
    [f=-000001] [Sound]   EFX Enabled: yes
    [f=-000001] [Sound] [Sound::UpdateThread][1] maxSounds=32
    [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
    [f=-000001] [Sound] [Sound::UpdateThread][2]
    [f=-000001] [SpringApp::Reload][10]
    [f=-000001] [SpringApp::Reload][11]
    [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby $VERSION"
    [f=-000001] [SpringApp::Reload][12] #script=657
    [f=-000001] [CPreGame] server using IP 127.0.0.1 and port 0
    [f=-000001] [NetProto::InitLocalClient] connecting to local server
    [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: ScorpioBattleground
    [f=-000001] [PreGame::StartServer] checksums: game=0xD75FD6AA map=0x72CE0BF0
    [f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
    [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
    [f=-000001] [UDPListener] successfully bound socket on port 51549
    [f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 69081ms
    [f=-000001] [SpringApp::Reload][13] numReloads=1
    
    
    
    [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: ScorpioBattleground
    [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K $VERSION (archive: zk.sdd)
    [f=-000001] PreGame::GameDataReceived] recording demo to "C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\demos\20170710_095220_ScorpioBattleground_103.0.1-1170-g0c38a9b develop.sdfz"
    [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 930ms
    [f=-000001] [PreGame::UpdateClientNet] received user number 0 (team 0, allyteam 0), creating load-screen
    [f=-000001] [LuaIntro] Searching for new Widgets
    [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
    [f=-000001] [LuaIntro] Found new widget "SpringLogo"
    [f=-000001] [LuaIntro] Found new widget "LoadTexture"
    [f=-000001] [LuaIntro] Found new widget "LoadProgress"
    [f=-000001] [LuaIntro] Found new widget "Main"
    [f=-000001] [LuaIntro] Found new widget "Music"
    [f=-000001] [LuaIntro] Found new widget "WM Stuff"
    [f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
    [f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
    [f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
    [f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
    [f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
    [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
    [f=-000001] [LoadScreen::Init] single-threaded
    [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
    [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
    [f=-000001] Parsing Map Information
    [f=-000001] Loading SMF
    [f=-000001] Loading Map (103 MB)
    [f=-000001] Loading Radar Icons
    [f=-000001] Loading GameData Definitions
    [f=-000001] Loading UnitDefs_posts
    [f=-000001] Loading FeatureDefs_posts
    [f=-000001] Loading WeaponDefs_posts
    [f=-000001] Loading ArmorDefs_posts
    [f=-000001] [defs.lua] loading all *Defs tables: 734ms
    [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 820ms
    [f=-000001] Loading Sound Definitions
    [f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
    [f=-000001] [Sound]  parsed 319 sounds from gamedata/sounds.lua
    [f=-000001] [Sound] Error: Unable to open audio file: IncomingChat
    [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
    [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 151ms
    [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
    [f=-000001] Creating Smooth Height Mesh
    [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 80ms
    [f=-000001] Creating QuadField & CEGs
    [f=-000001] [CDamageArrayHandler] number of ArmorDefs: 6
    [f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
    [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
    [f=-000001] Creating Unit Textures
    [f=-000001] Creating Sky
    [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
    [f=-000001] Loading Weapon Definitions
    [f=-000001] Loading Unit Definitions
    [f=-000001] Loading Feature Definitions
    [f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
    [f=-000001] Initializing Map Features
    [f=-000001] Error: [LoadFeatureDefsFromMap] unknown map feature type "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Creating ShadowHandler
    [f=-000001] Creating InfoTextureHandler
    [f=-000001] InfoTexture: shaders
    [f=-000001] Creating GroundDrawer
    [f=-000001] Loading Map Tiles
    [f=-000001] Loading Square Textures
    [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms
    [f=-000001] Switching to ROAM Mesh Rendering
    [f=-000001] Creating TreeDrawer
    [f=-000001] Loaded DecalsDrawer: Legacy
    [f=-000001] Creating ProjectileDrawer & UnitDrawer
    [f=-000001] Creating Projectile Textures
    [f=-000001] Creating Water
    [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
    [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 141ms
    [f=-000001] [Sound] Error: Unable to open audio file: MultiSelect
    [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect
    [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 1ms
    [f=-000001] [Sound] Error: Unable to open audio file: FailedCommand
    [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
    [f=-000001] Loading LuaRules
    [f=-000001] Synced LuaRules: starting loading
    [f=-000001] Total: 784 quads
    [f=-000001] Total: 784 quads
    [f=-000001] Total: 784 quads
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player Player is empty or in invalid format
    [f=-000001] Initializing gadget
    [f=-000001] Synced LuaRules: finished loading
    [f=-000001] Unsynced LuaRules: starting loading
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player Player is empty or in invalid format
    [f=-000001] Custom Unit Shaders:, 0(32) : warning C7555: 'varying' is deprecated, use 'in/out' instead
    0(40) : warning C7555: 'varying' is deprecated, use 'in/out' instead
    0(47) : warning C7533: global function shadow2DProj is deprecated after version 120
    0(60) : warning C7533: global variable gl_TexCoord is deprecated after version 120
    0(78) : warning C7533: global function textureCube is deprecated after version 120
    0(111) : warning C7533: global variable gl_FragColor is deprecated after version 120
    
    [f=-000001] Unsynced LuaRules: finished loading
    [f=-000001] Loading LuaGaia
    [f=-000001] Loading LuaUI
    [f=-000001] LuaUI Entry Point: "luaui.lua"
    [f=-000001] LuaUI Access Lock: enabled
    [f=-000001] LuaSocket Enabled: yes
    [f=-000001] Using LUAUI_DIRNAME = LuaUI/
    [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
    [f=-000001] LuaUI: bound F11 to the widget selector
    [f=-000001] LuaUI: bound CTRL+F11 to tweak mode
    [f=-000001] Loading last game win data
    [f=-000001] Resetting win data
    [f=-000001] Last game player count: 1, This game player count: 1
    [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
    [f=-000001] Player and team counts match, continuing
    [f=-000001] Testing last game's team 0 mapped to this game's team 0
    [f=-000001] All players and teams match from last game, using last game's scores as base
    [f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
    [f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
    [f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
    [f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
    [f=-000001] Loaded API widget:  Startbox API        <api_startboxes.lua>
    [f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player Player is empty or in invalid format
    [f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
    [f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
    [f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
    [f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
    [f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
    [f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
    [f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
    [f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
    [f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
    [f=-000001] Error, option missing key, Settings/Camera, <table>
    [f=-000001] option = {
    [f=-000001]     OnChange = , <function>
    [f=-000001]     wname = Settings/CameraradioButton
    [f=-000001]     name = Total Annihilation
    [f=-000001]     desc = Default camera
    [f=-000001] },
    [f=-000001] Error, option missing key, Settings/Camera, <table>
    [f=-000001] Hardware mouse-cursor is enabled!
    [f=-000001] Set "shadows" config-parameter to 4
    [f=-000001] Ground-decals rendering is enabled!
    [f=-000001] Set maximum particles to: 25000
    [f=-000001] Set UnitLodDist to 9999
    [f=-000001] Set UnitIconDist to 151
    [f=-000001] model shaders is enabled!
    [f=-000001] SetLobbyButtonEnabled, false
    [f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
    [f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
    [f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
    [f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
    [f=-000001] Loaded widget:  Hide Interface Action  <gui_hide_interface_action.lua>
    [f=-000001] Mexspot Fetcher fetching
    [f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
    [f=-000001] Team highlighting: Players and spectators
    [f=-000001] Team highlighting: Disabled
    [f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
    [f=-000001] UpdateColorConfig, default
    [f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
    [f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
    [f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
    [f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
    [f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
    [f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
    [f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
    [f=-000001] Loaded widget:  Noises              <snd_noises.lua>
    [f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
    [f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
    [f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
    [f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
    [f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
    [f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
    [f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
    [f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
    [f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
    [f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
    [f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
    [f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
    [f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
    [f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
    [f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
    [f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
    [f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
    [f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
    [f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
    [f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
    [f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
    [f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
    [f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
    [f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
    [f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
    [f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
    [f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
    [f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
    [f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
    [f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
    [f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
    [f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
    [f=-000001] Loaded widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
    [f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
    [f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
    [f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
    [f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
    [f=-000001] Input grabbing is enabled!
    [f=-000001] Input grabbing is disabled!
    [f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
    [f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
    [f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
    [f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
    [f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
    [f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
    [f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
    [f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
    [f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
    [f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
    [f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
    [f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
    [f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
    [f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
    [f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
    [f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
    [f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
    [f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
    [f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
    [f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
    [f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
    [f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
    [f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
    [f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
    [f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
    [f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
    [f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
    [f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
    [f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
    [f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
    [f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
    [f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
    [f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
    [f=-000001] Loaded widget:  cheat               <cheat.lua>
    [f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
    [f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
    [f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
    [f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
    [f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
    [f=-000001] Loaded widget:  Frame Gap Logger    <dbg_frame_gap_logger.lua>
    [f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
    [f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
    [f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
    [f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
    [f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
    [f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
    [f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
    [f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
    [f=-000001] <Replay control buttons> Live mode. Widget removed.
    [f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
    [f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
    [f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
    [f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
    [f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
    [f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
    [f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
    [f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
    [f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
    [f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
    [f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
    [f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
    [f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
    [f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
    [f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
    [f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
    [f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
    [f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
    [f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
    [f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
    [f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
    [f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
    [f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
    [f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
    [f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
    [f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
    [f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
    [f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
    [f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
    [f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
    [f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
    [f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
    [f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
    [f=-000001] SetSunLighting
    [f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
    [f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
    [f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
    [f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
    [f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
    [f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
    [f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
    [f=-000001] Removed 'GC at >100MB': disabled.
    [f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
    [f=-000001] Writing last game win data
    [f=-000001] LuaUI v0.3
    [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
    [f=-000001] [LoadFinalize] finalizing PFS
    [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16
    [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=83
    [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=e3cc9ca1
    [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=15752e01
    [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=6833fb5d
    [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=f0a257d4
    [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=52181e36
    [f=-000001] [Path] [PathEstimator::ReadFile] hash=52181e36 file="cache\103dev-develop/paths/ScorpioBattleground.pe-52181e36.zip" (exists=0)
    [f=-000001] [InitEstimator] creating PE16 cache with 12 PF threads (126 MB)
    [f=-000001] [EstimatePathCosts] precached 8 of 4096 blocks
    [f=-000001] [EstimatePathCosts] precached 269 of 4096 blocks
    [f=-000001] [EstimatePathCosts] precached 525 of 4096 blocks
    [f=-000001] [EstimatePathCosts] precached 795 of 4096 blocks
    [f=-000001] [EstimatePathCosts] precached 1055 of 4096 blocks
    [f=-000001] [EstimatePathCosts] precached 1312 of 4096 blocks
    [f=-000001] [EstimatePathCosts] precached 1573 of 4096 blocks
    [f=-000001] [EstimatePathCosts] precached 1847 of 4096 blocks
    [f=-000001] [EstimatePathCosts] precached 2108 of 4096 blocks
    [f=-000001] [EstimatePathCosts] precached 2367 of 4096 blocks
    [f=-000001] [EstimatePathCosts] precached 2637 of 4096 blocks
    [f=-000001] [EstimatePathCosts] precached 2895 of 4096 blocks
    [f=-000001] [EstimatePathCosts] precached 3155 of 4096 blocks
    [f=-000001] [EstimatePathCosts] precached 3488 of 4096 blocks
    [f=-000001] [InitEstimator] writing PE16 pe-cache to file
    [f=-000001] [Path] [PathEstimator::WriteFile] hash=52181e36 file="cache\103dev-develop/paths/ScorpioBattleground.pe-52181e36.zip" (exists=0)
    [f=-000001] [InitEstimator] written PE16 pe-cache to file
    [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32
    [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=83
    [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=e3cc9ca1
    [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=15752e01
    [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=6833fb5d
    [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=f0a257d4
    [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=52181e46
    [f=-000001] [Path] [PathEstimator::ReadFile] hash=52181e46 file="cache\103dev-develop/paths/ScorpioBattleground.pe2-52181e46.zip" (exists=0)
    [f=-000001] [InitEstimator] creating PE32 cache with 12 PF threads (22 MB)
    [f=-000001] [EstimatePathCosts] precached 5 of 1024 blocks
    [f=-000001] [EstimatePathCosts] precached 404 of 1024 blocks
    [f=-000001] [EstimatePathCosts] precached 798 of 1024 blocks
    [f=-000001] [EstimatePathCosts] precached 879 of 1024 blocks
    [f=-000001] [InitEstimator] writing PE32 pe2-cache to file
    [f=-000001] [Path] [PathEstimator::WriteFile] hash=52181e46 file="cache\103dev-develop/paths/ScorpioBattleground.pe2-52181e46.zip" (exists=0)
    [f=-000001] [InitEstimator] written PE32 pe2-cache to file
    [f=-000001] [LoadFinalize] finalized PFS (1407ms, checksum 38bc9b9f)
    [f=-000001] Loading Skirmish AIs
    [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
    [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {blocks,sizes}={333,169} {int,ext,rec}Allocs={14573,0,14322} {chunk,block}Bytes={0,2123152}
    [f=-000001] Mex Placement Initialised with 68 spots.
    [f=-000001] SetLobbyButtonEnabled, false
    [f=-000001] UpdateInterfacePreset, minimapRight
    [f=-000001] GameID: b3c162591625d9e93217ad8110b3b55b
    [f=-000001] Connection attempt from Player
    [f=-000001]  -> Version: 103.0.1-1170-g0c38a9b develop
    [f=-000001] SetLobbyButtonEnabled, false
    [f=-000001] Epicmenu: Switching to Total Annihilation camera mode
    [f=-000001]  -> Connection established (given id 0)
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Player" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8ba9e182af95eb30fb29c936876062cf1844ec043f85701ff16386f81be3df39d0f4078d5caf61facb66bbd2f52b198eec359524581dd289386ec4248db494a8]"
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Player" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3daf422a35ff138bedf022fd0fdb8e872400564ec7758760deff60d7ba7474aecffc95feb71a968d781fb7e079647c6a4d281e105541ffe266165ca9e1c506af]"
    [f=-000001] Skirmish AI "NullAI (1)" (ID:0, Short-Name:"NullAI", Version:"") took over control of team 1
    [f=-000001] Player Player finished loading and is now ingame
    [f=-000001] <Player> Allies: I choose: Engineer!
    [f=-000001] Cheating is enabled!
    [f=-000001] God-Mode is enabled!
    [f=-000001] Player 0 sent spoofed NETMSG_STARTPOS with teamID 0
    [f=0000294] [SpringApp::Kill][1] fromRun=1
    [f=0000294] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6
    [f=0000294] 	[async=0] threads=3 tasks=57416 {sum,avg}{exec,wait}time={{68666.914, 1.196}, {18.860, 0.000}}ms
    [f=0000294] 		thread=0 tasks=148 (0.258%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
    [f=0000294] 		thread=1 tasks=47586 (82.879%) {sum,min,max,avg}{exec,wait}time={{68593.352, 0.000, 483.454, 1.441}, {14.854, 0.000, 0.504, 0.000}}ms
    [f=0000294] 		thread=2 tasks=9682 (16.863%) {sum,min,max,avg}{exec,wait}time={{73.561, 0.000, 0.503, 0.008}, {4.006, 0.000, 0.501, 0.000}}ms
    [f=0000294] 	[async=1] threads=3 tasks=104 {sum,avg}{exec,wait}time={{8602.312, 82.715}, {336699.312, 3237.493}}ms
    [f=0000294] 		thread=1 tasks=52 (50.000%) {sum,min,max,avg}{exec,wait}time={{4298.403, 0.000, 745.691, 82.662}, {169219.047, 0.000, 4241.350, 3254.212}}ms
    [f=0000294] 		thread=2 tasks=52 (50.000%) {sum,min,max,avg}{exec,wait}time={{4303.910, 0.000, 755.682, 82.767}, {167480.266, 0.000, 4257.866, 3220.774}}ms
    [f=0000294] [ThreadPool::SetThreadCount][2] workers=0
    [f=0000294] [SpringApp::Kill][2]
    [f=0000294] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
    [f=0000294] [Game::KillLua][1] dtor=0 luaGaia=0000000000000000
    [f=0000294] [Game::KillLua][2] dtor=0 luaRules=0000000097f467c0
    [f=0000294] Start gadgetHandler:Shutdown
    [f=0000294] Shutdown - StartSetup
    [f=0000294] Shutdown - UnitMorph
    [f=0000294] Shutdown - LupsNanoSpray
    [f=0000294] Shutdown - Modular Comm Info
    [f=0000294] Shutdown - Puppy Handler
    [f=0000294] Shutdown - Terrain Texture Handler
    [f=0000294] Shutdown - UnitCloakShield
    [f=0000294] End gadgetHandler:Shutdown
    [f=0000294] Start gadgetHandler:Shutdown
    [f=0000294] Shutdown - UnitMorph
    [f=0000294] Shutdown - Modular Comm Info
    [f=0000294] Shutdown - Shockwaves
    [f=0000294] Shutdown - UnitCloakShield
    [f=0000294] Shutdown - Lups Cloak FX
    [f=0000294] Shutdown - Lups
    [f=0000294] End gadgetHandler:Shutdown
    [f=0000294] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={4521,3103} {int,ext,rec}Allocs={11830262,6,11825741} {chunk,block}Bytes={69536644,1074531296}
    [f=0000294] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={4521,3103} {int,ext,rec}Allocs={11830262,6,11825741} {chunk,block}Bytes={69536644,1074531296}
    [f=0000294] [Game::KillLua][3] dtor=0 luaUI=00000000802d3c70
    [f=0000294] Start widgetHandler:Shutdown
    [f=0000294] Shutdown - SaveOrderList Complete
    [f=0000294] Writing last game win data
    [f=0000294] Shutdown - SaveConfigData Complete
    [f=0000294] Shutdown Widget - Chili Highlight
    [f=0000294] Shutdown Widget - Deferred rendering
    [f=0000294] Shutdown Widget - EPIC Menu
    [f=0000294] Shutdown Widget - Custom Markers
    [f=0000294] Shutdown Widget - Chili Minimap
    [f=0000294] Shutdown Widget - Chili Widget Selector
    [f=0000294] Shutdown Widget - Local Team Colors
    [f=0000294] Shutdown Widget - Save Game Menu
    [f=0000294] Shutdown Widget - HealthBars
    [f=0000294] Shutdown Widget - Noises
    [f=0000294] Shutdown Widget - Unit Icons
    [f=0000294] Shutdown Widget - Win Counter
    [f=0000294] Shutdown Widget - BuildETA
    [f=0000294] Shutdown Widget - Depth of Field Shader
    [f=0000294] Shutdown Widget - Modular Comm Info
    [f=0000294] Shutdown Widget - Attack Warning
    [f=0000294] Shutdown Widget - CameraShake
    [f=0000294] Shutdown Widget - Chili Economy Panel Default
    [f=0000294] Shutdown Widget - Chili EndGame Window
    [f=0000294] Shutdown Widget - Chili Nuke Warning
    [f=0000294] Shutdown Widget - Chili Selections & CursorTip v2
    [f=0000294] Shutdown Widget - Chili Spectator Panels
    [f=0000294] Shutdown Widget - Context Menu
    [f=0000294] Shutdown Widget - Darkening
    [f=0000294] Shutdown Widget - Grab Input
    [f=0000294] Input grabbing is disabled!
    [f=0000294] Shutdown Widget - Highlight Geos
    [f=0000294] Shutdown Widget - Local Widgets Config
    [f=0000294] Shutdown Widget - Mex Placement Handler
    [f=0000294] Shutdown Widget - MinimapEvents
    [f=0000294] Shutdown Widget - Missile Silo Range
    [f=0000294] Shutdown Widget - Morph Finished notification
    [f=0000294] Shutdown Widget - Point Tracker
    [f=0000294] Shutdown Widget - Showeco and Grid Drawer
    [f=0000294] Shutdown Widget - Stereo3D
    [f=0000294] Shutdown Widget - Startup Info and Selector
    [f=0000294] Shutdown Widget - Transport AI
    [f=0000294] Shutdown Widget - Attack AoE
    [f=0000294] Shutdown Widget - UnitShapes
    [f=0000294] Shutdown Widget - Map Edge Extension
    [f=0000294] Shutdown Widget - Selection Send
    [f=0000294] Shutdown Widget - LupsManager
    [f=0000294] Shutdown Widget - Units on Fire
    [f=0000294] Shutdown Widget - Newton Firezone
    [f=0000294] Shutdown Widget - Receive Units Indicator
    [f=0000294] Shutdown Widget - Chili Pro Console
    [f=0000294] Shutdown Widget - Chili Crude Player List
    [f=0000294] Shutdown Widget - Chili Framework
    [f=0000294] Shutdown Widget - Lups
    [f=0000294] Shutdown Widget - Chili Core Selector
    [f=0000294] Shutdown Widget - Pause Screen
    [f=0000294] Shutdown Widget - Color Blindness Correction
    [f=0000294] Shutdown Widget - Lasso Terraform GUI
    [f=0000294] Shutdown Widget - Layout Handler
    [f=0000294] Shutdown Widget - Persistent Build Height
    [f=0000294] Shutdown Widget - Text To Speech Control
    [f=0000294] End widgetHandler:Shutdown
    [f=0000294] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={4720,3302} {int,ext,rec}Allocs={11887640,6,11882920} {chunk,block}Bytes={21973611,1079519352}
    [f=0000294] [Game::KillLua][4] dtor=0
    [f=0000294] [~CDemoRecorder] writing demo "C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\demos\20170710_095220_ScorpioBattleground_103.0.1-1170-g0c38a9b develop.sdfz"
    [f=0000294] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
    [f=0000294] [Sound] [Sound::UpdateThread][3] efx=0000000066875970
    [f=0000294] [Sound] [Sound::UpdateThread][4]
    [f=0000294] [Game::~CGame][1]
    [f=0000294] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
    [f=0000294] [Game::KillLua][1] dtor=1 luaGaia=0000000000000000
    [f=0000294] [Game::KillLua][2] dtor=1 luaRules=0000000000000000
    [f=0000294] [Game::KillLua][3] dtor=1 luaUI=0000000000000000
    [f=0000294] [Game::KillLua][4] dtor=1
    [f=0000294] [Game::KillMisc][1]
    [f=0000294] [Game::KillMisc][2]
    [f=0000294] [Game::KillMisc][3]
    [f=0000294] [Game::KillRendering][1]
    [f=0000294] Statistics for RectangleOptimizer: 0%
    [f=0000294] [Game::KillInterface][1]
    [f=0000294] [Game::KillInterface][2]
    [f=0000294] [Game::KillSimulation][1]
    [f=0000294] [Game::KillSimulation][2] unitHandler=000000007fff1110
    [f=0000294] [CCollisionHandler] dis-/continuous tests: 0/531286
    [f=0000294] [Game::KillSimulation][3]
    [f=0000294] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0000294] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0000294] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0000294] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0000294] Statistics for RectangleOptimizer: 0%
    [f=0000294] Statistics for RectangleOptimizer: 0%
    [f=0000294] LosHandler stats: total instances=12; shared=0%; from cache=25%
    [f=0000294] [Game::KillSimulation][4]
    [f=0000294] [Game::~CGame][2]
    [f=0000294] [Game::~CGame][3]
    [f=0000294] [Chobby] Chobby Shutdown
    [f=0000294] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=4294967295 {blocks,sizes}={4720,3302} {int,ext,rec}Allocs={11889352,6,11884632} {chunk,block}Bytes={0,1079519352}
    [f=0000294] [SpringApp::Kill][3]
    [f=0000294] [LocalConnection::Statistics]
    	Received: 8896 bytes
    	Sent: 11086 bytes
    
    [f=0000294] [SpringApp::Kill][4]
    [f=0000294] [SpringApp::Kill][5]
    [f=0000294] [SpringApp::Kill][6]
    [SpringApp::Kill][7]
    [LuaSocket] Dumping luasocket rules:
    [LuaSocket] TCP_CONNECT ALLOW * -1
    [LuaSocket] TCP_LISTEN  ALLOW * -1
    [LuaSocket] UDP_LISTEN  ALLOW * -1
    [SpringApp::Kill][8]
    [WatchDog::DeregisterThread] deregistering controls for thread [main]
    [WatchDog::Uninstall][1] hangDetectorThread=0000000000000000
    [SpringApp::Kill][9]
    
    txt file icon infolog.txt (56,285 bytes) 2017-07-10 01:58 +
  • txt file icon infologDebugGL.txt (78,987 bytes) 2017-07-10 10:35 -
    Using configuration source: "C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\springsettings.cfg"
    Using additional configuration source: "C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\win64\103.0.1-1177-gbce9931\springsettings.cfg"
    Available log sections: AutohostInterface, Font, Shader, GameServer, FarTextureHandler, Sound, SkyBox, Model, OBJParser, ModelRenderContainer, Piece, CSMFGroundTextures, VFS, DynWater, DecalsDrawerGL4, ArchiveScanner, Texture, RoamMeshDrawer, Net, KeyBindings, BumpWater, CregSerializer, Path, LuaSocket, GroundMoveType
    Enabled log sections: Sound(Notice)
    Enable or disable log sections using the LogSections configuration key
      or the SPRING_LOG_SECTIONS environment variable (both comma separated).
      Use "none" to disable the default log sections.
    LogOutput initialized.
    ============== <User Config> ==============
      AllowDeferredMapRendering = 1
      AllowDeferredModelRendering = 1
      BumpWaterAnisotropy = 2
      BumpWaterBlurReflection = 1
      BumpWaterDepthBits = 32
      BumpWaterReflection = 2
      BumpWaterRefraction = 2
      BumpWaterTexSizeReflection = 256
      CamMode = 1
      CamTimeExponent = 4.0
      CamTimeFactor = 1.0
      CubeTexSizeReflection = 256
      CubeTexSizeSpecular = 256
      DebugGL = 1
      DualScreenMiniMapOnLeft = 1
      EdgeMoveDynamic = 0
      EdgeMoveWidth = 0.003
      FPSFOV = 90
      FSAALevel = 8
      FontSize = 18
      Fullscreen = 0
      GrassDetail = 9
      GroundDecals = 5
      GroundDetail = 120
      GroundScarAlphaFade = 1
      HangTimeout = 0
      HardwareCursor = 1
      InitialNetworkTimeout = 0
      InputTextGeo = 0.26 0.73 0.02 0.028
      LODScale = 1.000
      LODScaleReflection = 1.000
      LODScaleRefraction = 1.000
      LODScaleShadow = 1.000
      LastSelectedMap = Tropical
      LastSelectedMod = Zero-K $VERSION
      LastSelectedScript = Commanders
      LinkIncomingMaxPacketRate = 64000
      LinkIncomingMaxWaitingPackets = 512000
      LinkIncomingPeakBandwidth = 32768000
      LinkIncomingSustainedBandwidth = 2048000
      LinkOutgoingBandwidth = 65536000
      MaxParticles = 25000
      MaxSounds = 32
      MaximumTransmissionUnit = 0
      MiddleClickScrollSpeed = -0.001
      MiniMapMarker = 0
      MouseDragScrollThreshold = 0
      OverheadMaxHeightFactor = 1.39999998
      OverheadScrollSpeed = 50
      ReconnectTimeout = 0
      RotateLogFiles = 1
      ScreenshotCounter = 420
      ScrollWheelSpeed = -25
      Shadows = 1
      ShowClock = 0
      ShowFPS = 1
      ShowPlayerInfo = 0
      TeamHighlight = 0
      TreeRadius = 1500
      UnitIconDist = 151
      UnitLodDist = 9999
      Water = 4
      WindowPosX = 1920
      WindowPosY = 23
      XResolution = 1920
      XResolutionWindowed = 1920
      YResolution = 1080
      YResolutionWindowed = 1017
      snd_volmaster = 42
    ============== </User Config> ==============
    ============== <User System> ==============
      Spring 103.0.1-1177-gbce9931 develop
        Build Environment: boost-105500, GNU libstdc++ version 20150626
         Compiler Version: gcc-4.9.3
         Operating System: Microsoft Windows
    Microsoft Business Edition, 64-bit (build 9200)
    Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz; 16303MB RAM, 32687MB pagefile
         Binary Word Size: 64-bit (native)
         Deque Chunk Size: 128
            Process Clock: std::chrono::high_resolution_clock
       Physical CPU Cores: 6
        Logical CPU Cores: 12
    ============== </User System> ==============
    [good_fpu_init] CPU SSE mask: 127, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  1
    	SSE 4.1:  1,  SSE 4.2:  1
    	SSE 4.0A: 0,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    [WatchDog::Install] disabled
    [WatchDog::RegisterThread] registering controls for thread [main]
    [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
    	display=1 modes=32 bounds={x=0, y=0, w=1920, h=1080}
    		[ 1] 1920x1080x24bpp@60Hz
    		[ 2] 1680x1050x24bpp@60Hz
    		[ 4] 1600x1024x24bpp@60Hz
    		[ 6] 1600x900x24bpp@60Hz
    		[16] 1280x800x24bpp@75Hz
    		[20] 1280x720x24bpp@75Hz
    	display=2 modes=36 bounds={x=1920, y=0, w=1920, h=1080}
    		[ 1] 1920x1080x24bpp@60Hz
    		[ 3] 1680x1050x24bpp@60Hz
    		[ 5] 1600x1024x24bpp@60Hz
    		[ 7] 1600x900x24bpp@60Hz
    		[17] 1280x800x24bpp@75Hz
    		[21] 1280x720x24bpp@75Hz
    [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888")
    [GR::LogVersionInfo]
    	SDL version : 2.0.5 (linked) / 2.0.5 (compiled)
    	GL version  : 4.5.0 NVIDIA 382.05
    	GL vendor   : NVIDIA Corporation
    	GL renderer : GeForce GTX 1060 6GB/PCIe/SSE2
    	GLSL version: 4.50 NVIDIA
    	GLEW version: 1.12.0
    	GPU memory  : 6144MB (total) / 5096MB (available)
    	SwapInterval: 1
    	
    	ARB shader support        : 1
    	GLSL shader support       : 1
    	FBO extension support     : 1
    	NPOT-texture support      : 1 (1)
    	texture query-LOD support : 1 (1)
    	24-bit Z-buffer support   : 1 (-)
    	primitive-restart support : 1 (1)
    	clip-space control support: 1 (1)
    	frag-depth layout support : 1 (-)
    	
    	max. FBO samples             : 32
    	max. texture size            : 32768
    	max. texture anisotropy level: 16.000000
    	max. vec4 varyings/attributes: 31/16
    	max. draw-buffers            : 8
    	max. rec. indices/vertices   : 1048576/1048576
    	max. uniform buffer-bindings : 84
    	max. uniform block-size      : 64KB
    	
    	enable ATI-hacks : 0
    	compress MIP-maps: 0
    [GR::ToggleGLDebugOutput] OpenGL debug-message callback enabled (source=DONT_CARE type=DONT_CARE severity=DONT_CARE)
    [VSync::SetInterval] interval=0 (disabled)
    [GR::LogDisplayMode] display-mode set to 1920x1017x24bpp@59Hz (windowed::decorated)
    [DataDirs] Isolation Mode!
    Using read-write data directory: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\
    Using read-only data directory: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\win64\103.0.1-1177-gbce9931\
    Warning: [OPENGL_DEBUG] id=131204 source=API type=OTHER severity=LOW msg="Texture state usage warning: Texture 0 is base level inconsistent. Check texture size."
    Scanning: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\win64\103.0.1-1177-gbce9931\base
    Scanning: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\maps
    Scanning: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\games
    Scanning: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\packages
    [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 24ms
    [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6
    [ThreadPool::SetThreadCount][2] workers=2
    [Threading] Main thread CPU affinity mask set: 4092
    [f=-000001] [Sound] [Sound::InitThread] OpenAL info:
    [f=-000001] [Sound]   Available Devices:
    [f=-000001] [Sound]               Speakers (Realtek High Definition Audio)
    [f=-000001] [Sound]               Speakers (Realtek High Definition Audio)
    [f=-000001] [Sound]               Realtek Digital Output(Optical) (Realtek High Definition Audio)
    [f=-000001] [Sound]               Realtek Digital Output (Realtek High Definition Audio)
    [f=-000001] [Sound]               Speakers (USB Audio Device)
    [f=-000001] [Sound]   Device:     OpenAL Soft
    [f=-000001] [Sound]   Vendor:         OpenAL Community
    [f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
    [f=-000001] [Sound]   Renderer:       OpenAL Soft
    [f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
    [f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
    [f=-000001] [Sound]   Max Sounds: 32
    [f=-000001] [Sound]   EFX Enabled: yes
    [f=-000001] [Sound] [Sound::UpdateThread][1] maxSounds=32
    [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
    [f=-000001] [Sound] [Sound::UpdateThread][2]
    [f=-000001] Joysticks found: 0
    [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby $VERSION"
    [f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
    [f=-000001] [LuaMenu] Searching for new Widgets
    [f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
    [f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
    [f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
    [f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
    [f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
    [f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
    [f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
    [f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
    [f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
    [f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
    [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
    [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
    [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
    [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
    [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
    [f=-000001] [LuaMenu] Loading widgets   <>=vfs  **=raw  ()=unknown
    [f=-000001] [LuaMenu] Loading API widget:  Delay API              <api_delay.lua>
    [f=-000001] [LuaMenu] Loading API widget:  Limit FPS              <api_limit_fps.lua>
    [f=-000001] [LuaMenu] Loading API widget:  Away Tracker           <gui_away_tracker.lua>
    [f=-000001] [LuaMenu] Loading API widget:  Chili Framework        <api_chili.lua>
    [f=-000001] [liblobby] Warning: Missing chobby_config.json file.
    [f=-000001] [liblobby] Warning: Missing chobby_config.json file.
    [f=-000001] [LuaMenu] Loading API widget:  LibLobby API           <api_lobby.lua>
    [f=-000001] [liblobby] liblobby configuration: 
    [f=-000001] [liblobby] serverName, Zero-K
    [f=-000001] [liblobby] port, 8200
    [f=-000001] [liblobby] protocol, zks
    [f=-000001] [liblobby] address, zero-k.info
    [f=-000001] [LuaMenu] Loading API widget:  i18n                   <api_i18n.lua>
    [f=-000001] [LuaMenu] Loading API widget:  ChiliFX                <api_chilifx.lua>
    [f=-000001] [ChiliFX] Enabled: true
    [f=-000001] [LuaMenu] Loading API widget:  Chotify                <api_chotify.lua>
    [f=-000001] [Chotify] Enabled: true
    [f=-000001] [LuaMenu] Loading API widget:  Download Handler       <api_download_handler.lua>
    [f=-000001] [LuaMenu] Loading API widget:  Ingame Interface       <api_ingame_interface.lua>
    [f=-000001] [LuaMenu] Loading widget:      Test                   <dbg_test.lua>
    [f=-000001] [LuaMenu] Loading widget:      Campaign Options Window  <gui_campaign_options.lua>
    [f=-000001] [LuaMenu] Loading widget:      Download Window        <gui_download_window.lua>
    [f=-000001] [LuaMenu] Loading widget:      Friend Window          <gui_friend_window.lua>
    [f=-000001] [LuaMenu] Loading widget:      Missions Handles       <gui_mission_handler.lua>
    [f=-000001] [LuaMenu] Loading widget:      Planetwars List Window  <gui_planetwars_list_window.lua>
    [f=-000001] [LuaMenu] Loading widget:      Queue List Window      <gui_queue_list_window.lua>
    [f=-000001] [LuaMenu] Loading widget:      Replays window         <gui_replay_handler.lua>
    [f=-000001] [LuaMenu] Loading widget:      Settings Window        <gui_settings_window.lua>
    [f=-000001] [LuaMenu] Loading widget:      SpringBoard Window     <gui_springboard_window.lua>
    [f=-000001] [LuaMenu] Loading widget:      Users Handler          <api_user_handler.lua>
    [f=-000001] [LuaMenu] Loading widget:      ZK wrapper loopback interface  <zk_loopback.lua>
    [f=-000001] [Chobby] Using wrapper port: , 59142
    [f=-000001] [LuaMenu] Loading widget:      Cache Handler API      <api_cache_handler.lua>
    [f=-000001] [LuaMenu] Loading widget:      Internet Browser API   <api_internet_browser.lua>
    [f=-000001] [LuaMenu] Loading widget:      Map Handler API        <api_map_handler.lua>
    [f=-000001] [LuaMenu] Loading widget:      Campaign Data Handler  <api_campaign_data.lua>
    [f=-000001] [LuaMenu] Loading widget:      Analytics Handler      <api_analytics.lua>
    [f=-000001] [LuaMenu] Loading widget:      Animation control      <api_animation_control.lua>
    [f=-000001] [LuaMenu] Loading widget:      Battle Login Rejoin    <gui_battle_login_rejoin.lua>
    [f=-000001] [LuaMenu] Loading widget:      Battle Room Window     <gui_battle_room_window.lua>
    [f=-000001] [LuaMenu] Loading widget:      Battle status panel    <gui_battle_status_panel.lua>
    [f=-000001] [LuaMenu] Loading widget:      Campaign Commander Loadout  <gui_campaign_commander_loadout.lua>
    [f=-000001] [LuaMenu] Loading widget:      Campaign Handler       <gui_campaign_handler.lua>
    [f=-000001] [LuaMenu] Loading widget:      Campaign Handler ZK    <zk_campaign_handler.lua>
    [f=-000001] [LuaMenu] Loading widget:      Campaign Save/Load     <gui_campaign_saveload.lua>
    [f=-000001] [LuaMenu] Loading widget:      Campaign Settings      <gui_campaign_settings.lua>
    [f=-000001] [LuaMenu] Loading widget:      Campaign Technology Panel  <gui_campaign_technology_panel.lua>
    [f=-000001] [LuaMenu] Loading widget:      Chili Visual Novel     <campaign_chili_vn.lua>
    [f=-000001] [LuaMenu] Loading widget:      Codex Handler          <gui_campaign_codex_handler.lua>
    [f=-000001] [LuaMenu] Loading widget:      Cursor tooltip         <gui_tooltip.lua>
    [f=-000001] [LuaMenu] Loading widget:      Load Game Menu         <gui_loadgame.lua>
    [f=-000001] [LuaMenu] Loading widget:      Login Window           <gui_login_window.lua>
    [f=-000001] [LuaMenu] Loading widget:      Modoptions Panel       <gui_modoptions_panel.lua>
    [f=-000001] [LuaMenu] Loading widget:      Party status panel     <gui_party_status_panel.lua>
    [f=-000001] [LuaMenu] Loading widget:      Planet Battle Handler  <api_planet_battle_handler.lua>
    [f=-000001] [LuaMenu] Loading widget:      Popup Preloader        <gui_popup_preloader.lua>
    [f=-000001] [LuaMenu] Loading widget:      Queue status panel     <gui_queue_status_panel.lua>
    [f=-000001] [LuaMenu] Loading widget:      Rank update window     <gui_rank_update_window.lua>
    [f=-000001] [LuaMenu] Loading widget:      Steam Coop Handler     <gui_steam_coop_handler.lua>
    [f=-000001] [LuaMenu] Loading widget:      Steam Handler          <api_steam_handler.lua>
    [f=-000001] [LuaMenu] Loading widget:      User status panel      <gui_user_status_panel.lua>
    [f=-000001] [LuaMenu] Loading widget:      ZK Comm Config         <gui_zk_comm_config.lua>
    [f=-000001] [LuaMenu] Loading widget:      ZK replay downloader   <zk_replay_launcher.lua>
    [f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
    [f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
    [f=-000001] [LuaMenu] Loading widget:      Chili lobby            <gui_chili_lobby.lua>
    [f=-000001] [liblobby] Warning: Missing chobby_config.json file.
    [f=-000001] [Chobby] Warning: Missing game in chobby_config.json file.
    [f=-000001] ATI/intel/other non-nvidia compatibility state:, false
    [f=-000001] Number of battles: 0
    [f=-000001] [i18n] Warning: "commanders" is not translated in en
    [f=-000001] [i18n] Error: No translation found for "commanders"
    [f=-000001] [i18n] Warning: "editor" is not translated in en
    [f=-000001] [i18n] Error: No translation found for "editor"
    [f=-000001] Vendor and GL, Nvidia, 4
    [f=-000001] [LuaMenu] Loading widget:      Standalone lobby tools  <gui_standalone_lobby.lua>
    [f=-000001] [LuaMenu] Loading widget:      Block Input            <gui_block_input.lua>
    [f=-000001] [LuaMenu] Loading widget:      Music Player Lite      <snd_music_lite.lua>
    [f=-000001] [LuaMenu] LuaMenu v1.0 (Lua 5.1)
    [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=000000004f17e000
    [f=-000001] SetLobbyButtonEnabled, true
    [f=-000001] SetSettings Int, MaxDynamicMapLights, 1
    [f=-000001] SetSettings Value, DynamicSky, 0
    [f=-000001] SetSettings Value, CamTimeFactor, 1
    [f=-000001] SetSettings Value, LODScale, 1
    [f=-000001] SetSettings Int, BumpWaterDepthBits, 32
    [f=-000001] SetSettings Value, HardwareCursor, 1
    [f=-000001] SetSettings Int, FSAALevel, 8
    [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
    [f=-000001] SetSettings Int, GroundDetail, 120
    [f=-000001] SetSettings Value, CamTimeExponent, 4
    [f=-000001] SetSettings Int, ShadowMapSize, 2048
    [f=-000001] SetSettings Int, InitialNetworkTimeout, 0
    [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
    [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
    [f=-000001] SetSettings Int, GrassDetail, 9
    [f=-000001] SetSettings Int, BumpWaterReflection, 2
    [f=-000001] SetSettings Value, LODScaleRefraction, 1
    [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
    [f=-000001] SetSettings Value, AdvSky, 0
    [f=-000001] SetSettings Int, CamMode, 1
    [f=-000001] SetSettings Int, MaxDynamicModelLights, 1
    [f=-000001] [Settings] Warning: No such key: GroundDetailBias, but setting it as string anyway.
    [f=-000001] SetSettings Int, HangTimeout, 0
    [f=-000001] SetSettings Int, Water, 4
    [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
    [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
    [f=-000001] SetSettings Value, UsePBO, 1
    [f=-000001] SetSettings Value, LuaShaders, 1
    [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256
    [f=-000001] SetSettings Int, ForceDisableShaders, 0
    [f=-000001] SetSettings Int, GroundScarAlphaFade, 1
    [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
    [f=-000001] SetSettings Int, OverheadScrollSpeed, 50
    [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
    [f=-000001] SetSettings Int, FontSize, 18
    [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
    [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
    [f=-000001] SetSettings Value, LODScaleShadow, 1
    [f=-000001] SetSettings Int, UnitLodDist, 9999
    [f=-000001] SetSettings Value, AdvMapShading, 1
    [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
    [f=-000001] SetSettings Int, CubeTexSizeReflection, 256
    [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
    [f=-000001] SetSettings Value, AdvUnitShading, 1
    [f=-000001] SetSettings Value, 3DTrees, 1
    [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
    [f=-000001] SetSettings Int, LoadingMT, 0
    [f=-000001] SetSettings Int, ROAM, 1
    [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
    [f=-000001] SetSettings Int, UnitIconDist, 151
    [f=-000001] SetSettings Value, ScrollWheelSpeed, -25
    [f=-000001] SetSettings Int, TreeRadius, 1500
    [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
    [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
    [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001
    [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
    [f=-000001] SetSettings Int, GroundDecals, 5
    [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
    [f=-000001] SetSettings Int, BumpWaterRefraction, 1
    [f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway.
    [f=-000001] SetSettings Int, ReconnectTimeout, 0
    [f=-000001] SetSettings Value, ShowClock, 0
    [f=-000001] SetSettings Value, LODScaleReflection, 1
    [f=-000001] SetSettings Int, Shadows, 1
    [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
    [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
    [f=-000001] SetSettings Int, MaxSounds, 32
    [f=-000001] SetSettings Value, MiniMapMarker, 0
    [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
    [f=-000001] SetSettings Int, MaxParticles, 25000
    [f=-000001] SetSettings Value, FPSFOV, 90
    [f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
    [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
    [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
    [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
    [f=-000001] SetSettings Int, CubeTexSizeSpecular, 256
    [f=-000001] SetSettings Value, EdgeMoveDynamic, 0
    [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
    [f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0
    [f=-000001] [VSync::SetInterval] interval=0 (disabled)
    [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1017x24bpp@59Hz (windowed::decorated)
    [f=-000001] LoopbackCommandReceived, SteamOnline
    [f=-000001] SteamOnline, Recieved
    [f=-000001] LoopbackCommandReceived, WrapperOnline
    [f=-000001] Warning: [OPENGL_DEBUG] id=131204 source=API type=OTHER severity=LOW msg="Texture state usage warning: Texture 171 is base level inconsistent. Check texture size."
    [f=-000001] Warning: [OPENGL_DEBUG] id=131204 source=API type=OTHER severity=LOW msg="Texture state usage warning: Texture 171 is base level inconsistent. Check texture size."
    [f=-000001] Warning: [OPENGL_DEBUG] id=131204 source=API type=OTHER severity=LOW msg="Texture state usage warning: Texture 171 is base level inconsistent. Check texture size."
    [f=-000001] Warning: [OPENGL_DEBUG] id=131204 source=API type=OTHER severity=LOW msg="Texture state usage warning: Texture 171 is base level inconsistent. Check texture size."
    [f=-000001] Warning: [OPENGL_DEBUG] id=131204 source=API type=OTHER severity=LOW msg="Texture state usage warning: Texture 171 is base level inconsistent. Check texture size."
    [f=-000001] Warning: [OPENGL_DEBUG] id=131204 source=API type=OTHER severity=LOW msg="Texture state usage warning: Texture 171 is base level inconsistent. Check texture size."
    [f=-000001] Warning: [OPENGL_DEBUG] id=131204 source=API type=OTHER severity=LOW msg="Texture state usage warning: Texture 171 is base level inconsistent. Check texture size."
    [f=-000001] Warning: [OPENGL_DEBUG] id=131204 source=API type=OTHER severity=LOW msg="Texture state usage warning: Texture 171 is base level inconsistent. Check texture size."
    [f=-000001] Warning: [OPENGL_DEBUG] id=131204 source=API type=OTHER severity=LOW msg="Texture state usage warning: Texture 171 is base level inconsistent. Check texture size."
    [f=-000001] Warning: [OPENGL_DEBUG] id=131204 source=API type=OTHER severity=LOW msg="Texture state usage warning: Texture 171 is base level inconsistent. Check texture size."
    [f=-000001] Warning: [OPENGL_DEBUG] id=131169 source=API type=OTHER severity=LOW msg="Framebuffer detailed info: The driver allocated storage for renderbuffer 1."
    [f=-000001] Warning: [OPENGL_DEBUG] id=131169 source=API type=OTHER severity=LOW msg="Framebuffer detailed info: The driver allocated storage for renderbuffer 2."
    [f=-000001] replayList adding, 20, replays.
    [f=-000001] Warning: [OPENGL_DEBUG] id=131204 source=API type=OTHER severity=LOW msg="Texture state usage warning: Texture 171 is base level inconsistent. Check texture size."
    [f=-000001] Warning: [OPENGL_DEBUG] id=131204 source=API type=OTHER severity=LOW msg="Texture state usage warning: Texture 171 is base level inconsistent. Check texture size."
    [f=-000001] Warning: [OPENGL_DEBUG] id=131204 source=API type=OTHER severity=LOW msg="Texture state usage warning: Texture 171 is base level inconsistent. Check texture size."
    [f=-000001] Warning: [OPENGL_DEBUG] id=131204 source=API type=OTHER severity=LOW msg="Texture state usage warning: Texture 171 is base level inconsistent. Check texture size."
    [f=-000001] Warning: [OPENGL_DEBUG] id=131204 source=API type=OTHER severity=LOW msg="Texture state usage warning: Texture 171 is base level inconsistent. Check texture size."
    [f=-000001] Warning: [OPENGL_DEBUG] id=131204 source=API type=OTHER severity=LOW msg="Texture state usage warning: Texture 171 is base level inconsistent. Check texture size."
    [f=-000001] Warning: [OPENGL_DEBUG] id=131204 source=API type=OTHER severity=LOW msg="Texture state usage warning: Texture 171 is base level inconsistent. Check texture size."
    [f=-000001] Warning: [OPENGL_DEBUG] id=131204 source=API type=OTHER severity=LOW msg="Texture state usage warning: Texture 171 is base level inconsistent. Check texture size."
    [f=-000001] Warning: [OPENGL_DEBUG] id=131204 source=API type=OTHER severity=LOW msg="Texture state usage warning: Texture 171 is base level inconsistent. Check texture size."
    [f=-000001] Warning: [OPENGL_DEBUG] id=131204 source=API type=OTHER severity=LOW msg="Texture state usage warning: Texture 171 is base level inconsistent. Check texture size."
    [f=-000001] Warning: [OPENGL_DEBUG] id=131169 source=API type=OTHER severity=LOW msg="Framebuffer detailed info: The driver allocated storage for renderbuffer 3."
    [f=-000001] Warning: [OPENGL_DEBUG] id=131204 source=API type=OTHER severity=LOW msg="Texture state usage warning: Texture 171 is base level inconsistent. Check texture size."
    [f=-000001] Warning: [OPENGL_DEBUG] id=131169 source=API type=OTHER severity=LOW msg="Framebuffer detailed info: The driver allocated storage for renderbuffer 4."
    [f=-000001] [i18n] Warning: "spectator" is not translated in en
    [f=-000001] [i18n] Error: No translation found for "spectator"
    [f=-000001] [i18n] Warning: "player" is not translated in en
    [f=-000001] [i18n] Error: No translation found for "player"
    [f=-000001] Warning: [OPENGL_DEBUG] id=131204 source=API type=OTHER severity=LOW msg="Texture state usage warning: Texture 171 is base level inconsistent. Check texture size."
    [f=-000001] Warning: [OPENGL_DEBUG] id=131204 source=API type=OTHER severity=LOW msg="Texture state usage warning: Texture 171 is base level inconsistent. Check texture size."
    [f=-000001] Warning: [OPENGL_DEBUG] id=131204 source=API type=OTHER severity=LOW msg="Texture state usage warning: Texture 171 is base level inconsistent. Check texture size."
    [f=-000001] Warning: [OPENGL_DEBUG] id=131204 source=API type=OTHER severity=LOW msg="Texture state usage warning: Texture 171 is base level inconsistent. Check texture size."
    [f=-000001] Warning: [OPENGL_DEBUG] id=131204 source=API type=OTHER severity=LOW msg="Texture state usage warning: Texture 171 is base level inconsistent. Check texture size."
    [f=-000001] Warning: [OPENGL_DEBUG] id=131204 source=API type=OTHER severity=LOW msg="Texture state usage warning: Texture 171 is base level inconsistent. Check texture size."
    [f=-000001] Warning: [OPENGL_DEBUG] id=131204 source=API type=OTHER severity=LOW msg="Texture state usage warning: Texture 171 is base level inconsistent. Check texture size."
    [f=-000001] Warning: [OPENGL_DEBUG] id=131204 source=API type=OTHER severity=LOW msg="Texture state usage warning: Texture 171 is base level inconsistent. Check texture size."
    [f=-000001] Warning: [OPENGL_DEBUG] id=131169 source=API type=OTHER severity=LOW msg="Framebuffer detailed info: The driver allocated storage for renderbuffer 5."
    [f=-000001] Warning: [OPENGL_DEBUG] id=131169 source=API type=OTHER severity=LOW msg="Framebuffer detailed info: The driver allocated storage for renderbuffer 6."
    [f=-000001] Warning: [OPENGL_DEBUG] id=131169 source=API type=OTHER severity=LOW msg="Framebuffer detailed info: The driver allocated storage for renderbuffer 7."
    [f=-000001] Warning: [OPENGL_DEBUG] id=131169 source=API type=OTHER severity=LOW msg="Framebuffer detailed info: The driver allocated storage for renderbuffer 8."
    [f=-000001] compatProfile, false
    [f=-000001] Missing self.client!!!
    [f=-000001] Missing self.client!!!
    [f=-000001] [ReloadOrRestart] Spring "C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\win64\103.0.1-1177-gbce9931\spring.exe" should be reloading
    [f=-000001] [SpringApp::Reload][1]
    [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6
    [f=-000001] 	[async=0] threads=3 tasks=3241 {sum,avg}{exec,wait}time={{64.555, 0.020}, {0.000, 0.000}}ms
    [f=-000001] 		thread=1 tasks=2260 (69.732%) {sum,min,max,avg}{exec,wait}time={{44.535, 0.000, 0.503, 0.020}, {0.000, 0.000, 0.000, 0.000}}ms
    [f=-000001] 		thread=2 tasks=981 (30.268%) {sum,min,max,avg}{exec,wait}time={{20.020, 0.000, 0.502, 0.020}, {0.000, 0.000, 0.000, 0.000}}ms
    [f=-000001] 	[async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
    [f=-000001] 		thread=1 tasks=1 (50.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
    [f=-000001] 		thread=2 tasks=1 (50.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
    [f=-000001] [ThreadPool::SetThreadCount][2] workers=0
    [f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6
    [f=-000001] [ThreadPool::SetThreadCount][2] workers=2
    [f=-000001] [Threading] Main thread CPU affinity mask set: 4092
    [f=-000001] [SpringApp::Reload][2]
    [f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
    [f=-000001] [Game::KillLua][1] dtor=0 luaGaia=0000000000000000
    [f=-000001] [Game::KillLua][2] dtor=0 luaRules=0000000000000000
    [f=-000001] [Game::KillLua][3] dtor=0 luaUI=0000000000000000
    [f=-000001] [Game::KillLua][4] dtor=0
    [f=-000001] [SpringApp::Reload][3]
    [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
    [f=-000001] [Sound] [Sound::UpdateThread][3] efx=000000004edf98d0
    [f=-000001] [Sound] [Sound::UpdateThread][4]
    [f=-000001] [SpringApp::Reload][4]
    [f=-000001] [SpringApp::Reload][5]
    [f=-000001] [SpringApp::Reload][6]
    [f=-000001] [DataDirs] Isolation Mode!
    [f=-000001] Using read-write data directory: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\
    [f=-000001] Using read-only data directory: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\win64\103.0.1-1177-gbce9931\
    [f=-000001] Scanning: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\win64\103.0.1-1177-gbce9931\base
    [f=-000001] Scanning: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\maps
    [f=-000001] Scanning: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\games
    [f=-000001] Scanning: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\packages
    [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms
    [f=-000001] [SpringApp::Reload][7]
    [f=-000001] [SpringApp::Reload][8]
    [f=-000001] [Sound] [Sound::InitThread] OpenAL info:
    [f=-000001] [Sound]   Available Devices:
    [f=-000001] [Sound]               Speakers (Realtek High Definition Audio)
    [f=-000001] [Sound]               Speakers (Realtek High Definition Audio)
    [f=-000001] [Sound]               Realtek Digital Output(Optical) (Realtek High Definition Audio)
    [f=-000001] [Sound]               Realtek Digital Output (Realtek High Definition Audio)
    [f=-000001] [Sound]               Speakers (USB Audio Device)
    [f=-000001] [Sound]   Device:     OpenAL Soft
    [f=-000001] [Sound]   Vendor:         OpenAL Community
    [f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
    [f=-000001] [Sound]   Renderer:       OpenAL Soft
    [f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
    [f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
    [f=-000001] [Sound]   Max Sounds: 32
    [f=-000001] [Sound]   EFX Enabled: yes
    [f=-000001] [Sound] [Sound::UpdateThread][1] maxSounds=32
    [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
    [f=-000001] [Sound] [Sound::UpdateThread][2]
    [f=-000001] [SpringApp::Reload][10]
    [f=-000001] [SpringApp::Reload][11]
    [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby $VERSION"
    [f=-000001] [SpringApp::Reload][12] #script=657
    [f=-000001] [CPreGame] server using IP 127.0.0.1 and port 0
    [f=-000001] [NetProto::InitLocalClient] connecting to local server
    [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: ScorpioBattleground
    [f=-000001] [PreGame::StartServer] checksums: game=0x4D107A5E map=0x72CE0BF0
    [f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
    [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
    [f=-000001] [UDPListener] successfully bound socket on port 63327
    [f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 1144ms
    [f=-000001] [SpringApp::Reload][13] numReloads=1
    
    
    
    [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: ScorpioBattleground
    [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K $VERSION (archive: zk.sdd)
    [f=-000001] PreGame::GameDataReceived] recording demo to "C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\demos\20170710_183844_ScorpioBattleground_103.0.1-1177-gbce9931 develop.sdfz"
    [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 468ms
    [f=-000001] [PreGame::UpdateClientNet] received user number 0 (team 0, allyteam 0), creating load-screen
    [f=-000001] [LuaIntro] Searching for new Widgets
    [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
    [f=-000001] [LuaIntro] Found new widget "SpringLogo"
    [f=-000001] [LuaIntro] Found new widget "LoadTexture"
    [f=-000001] [LuaIntro] Found new widget "LoadProgress"
    [f=-000001] [LuaIntro] Found new widget "Main"
    [f=-000001] [LuaIntro] Found new widget "Music"
    [f=-000001] [LuaIntro] Found new widget "WM Stuff"
    [f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
    [f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
    [f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
    [f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
    [f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
    [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
    [f=-000001] [LoadScreen::Init] single-threaded
    [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
    [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
    [f=-000001] Parsing Map Information
    [f=-000001] Loading SMF
    [f=-000001] Loading Map (103 MB)
    [f=-000001] Loading Radar Icons
    [f=-000001] Loading GameData Definitions
    [f=-000001] Loading UnitDefs_posts
    [f=-000001] Loading FeatureDefs_posts
    [f=-000001] Loading WeaponDefs_posts
    [f=-000001] Loading ArmorDefs_posts
    [f=-000001] [defs.lua] loading all *Defs tables: 215ms
    [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 302ms
    [f=-000001] Loading Sound Definitions
    [f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
    [f=-000001] [Sound]  parsed 319 sounds from gamedata/sounds.lua
    [f=-000001] [Sound] Error: Unable to open audio file: IncomingChat
    [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
    [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 8ms
    [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
    [f=-000001] Creating Smooth Height Mesh
    [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 56ms
    [f=-000001] Creating QuadField & CEGs
    [f=-000001] [CDamageArrayHandler] number of ArmorDefs: 6
    [f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
    [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
    [f=-000001] Creating Unit Textures
    [f=-000001] Creating Sky
    [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
    [f=-000001] Loading Weapon Definitions
    [f=-000001] Loading Unit Definitions
    [f=-000001] Loading Feature Definitions
    [f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
    [f=-000001] Initializing Map Features
    [f=-000001] Error: [LoadFeatureDefsFromMap] unknown map feature type "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Creating ShadowHandler
    [f=-000001] Creating InfoTextureHandler
    [f=-000001] InfoTexture: shaders
    [f=-000001] Creating GroundDrawer
    [f=-000001] Loading Map Tiles
    [f=-000001] Loading Square Textures
    [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 4ms
    [f=-000001] Switching to ROAM Mesh Rendering
    [f=-000001] Creating TreeDrawer
    [f=-000001] Warning: [OPENGL_DEBUG] id=131204 source=API type=OTHER severity=LOW msg="Texture state usage warning: Texture 0 is base level inconsistent. Check texture size."
    [f=-000001] Warning: [OPENGL_DEBUG] id=131169 source=API type=OTHER severity=LOW msg="Framebuffer detailed info: The driver allocated storage for renderbuffer 9."
    [f=-000001] Warning: [OPENGL_DEBUG] id=131169 source=API type=OTHER severity=LOW msg="Framebuffer detailed info: The driver allocated storage for renderbuffer 10."
    [f=-000001] Warning: [OPENGL_DEBUG] id=131169 source=API type=OTHER severity=LOW msg="Framebuffer detailed info: The driver allocated storage for renderbuffer 9."
    [f=-000001] Warning: [OPENGL_DEBUG] id=131169 source=API type=OTHER severity=LOW msg="Framebuffer detailed info: The driver allocated storage for renderbuffer 10."
    [f=-000001] Warning: [OPENGL_DEBUG] id=131169 source=API type=OTHER severity=LOW msg="Framebuffer detailed info: The driver allocated storage for renderbuffer 9."
    [f=-000001] Warning: [OPENGL_DEBUG] id=131169 source=API type=OTHER severity=LOW msg="Framebuffer detailed info: The driver allocated storage for renderbuffer 10."
    [f=-000001] Loaded DecalsDrawer: Legacy
    [f=-000001] Creating ProjectileDrawer & UnitDrawer
    [f=-000001] Creating Projectile Textures
    [f=-000001] Warning: [OPENGL_DEBUG] id=131154 source=API type=PERFORMANCE severity=MEDIUM msg="Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering."
    [f=-000001] Warning: [OPENGL_DEBUG] id=131154 source=API type=PERFORMANCE severity=MEDIUM msg="Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering."
    [f=-000001] Warning: [OPENGL_DEBUG] id=131169 source=API type=OTHER severity=LOW msg="Framebuffer detailed info: The driver allocated storage for renderbuffer 9."
    [f=-000001] Creating Water
    [f=-000001] Warning: [OPENGL_DEBUG] id=131154 source=API type=PERFORMANCE severity=MEDIUM msg="Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering."
    [f=-000001] Warning: [OPENGL_DEBUG] id=131169 source=API type=OTHER severity=LOW msg="Framebuffer detailed info: The driver allocated storage for renderbuffer 10."
    [f=-000001] Warning: [OPENGL_DEBUG] id=131169 source=API type=OTHER severity=LOW msg="Framebuffer detailed info: The driver allocated storage for renderbuffer 11."
    [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
    [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 88ms
    [f=-000001] [Sound] Error: Unable to open audio file: MultiSelect
    [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect
    [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 1ms
    [f=-000001] [Sound] Error: Unable to open audio file: FailedCommand
    [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
    [f=-000001] Loading LuaRules
    [f=-000001] Warning: [OPENGL_DEBUG] id=131204 source=API type=OTHER severity=LOW msg="Texture state usage warning: Texture 0 is base level inconsistent. Check texture size."
    [f=-000001] Synced LuaRules: starting loading
    [f=-000001] Total: 784 quads
    [f=-000001] Total: 784 quads
    [f=-000001] Total: 784 quads
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player Player is empty or in invalid format
    [f=-000001] Initializing gadget
    [f=-000001] Synced LuaRules: finished loading
    [f=-000001] Unsynced LuaRules: starting loading
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player Player is empty or in invalid format
    [f=-000001] Custom Unit Shaders:, 0(32) : warning C7555: 'varying' is deprecated, use 'in/out' instead
    0(40) : warning C7555: 'varying' is deprecated, use 'in/out' instead
    0(47) : warning C7533: global function shadow2DProj is deprecated after version 120
    0(60) : warning C7533: global variable gl_TexCoord is deprecated after version 120
    0(78) : warning C7533: global function textureCube is deprecated after version 120
    0(111) : warning C7533: global variable gl_FragColor is deprecated after version 120
    
    [f=-000001] Unsynced LuaRules: finished loading
    [f=-000001] Loading LuaGaia
    [f=-000001] Loading LuaUI
    [f=-000001] LuaUI Entry Point: "luaui.lua"
    [f=-000001] LuaUI Access Lock: enabled
    [f=-000001] LuaSocket Enabled: yes
    [f=-000001] Using LUAUI_DIRNAME = LuaUI/
    [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
    [f=-000001] LuaUI: bound F11 to the widget selector
    [f=-000001] LuaUI: bound CTRL+F11 to tweak mode
    [f=-000001] Loading last game win data
    [f=-000001] Resetting win data
    [f=-000001] Last game player count: 1, This game player count: 1
    [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
    [f=-000001] Player and team counts match, continuing
    [f=-000001] Testing last game's team 0 mapped to this game's team 0
    [f=-000001] All players and teams match from last game, using last game's scores as base
    [f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
    [f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
    [f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
    [f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
    [f=-000001] Loaded API widget:  Startbox API        <api_startboxes.lua>
    [f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player Player is empty or in invalid format
    [f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
    [f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
    [f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
    [f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
    [f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
    [f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
    [f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
    [f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
    [f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
    [f=-000001] Error, option missing key, Settings/Camera, <table>
    [f=-000001] option = {
    [f=-000001]     OnChange = , <function>
    [f=-000001]     wname = Settings/CameraradioButton
    [f=-000001]     name = Total Annihilation
    [f=-000001]     desc = Default camera
    [f=-000001] },
    [f=-000001] Error, option missing key, Settings/Camera, <table>
    [f=-000001] Hardware mouse-cursor is enabled!
    [f=-000001] Set "shadows" config-parameter to 1
    [f=-000001] Ground-decals rendering is enabled!
    [f=-000001] Set maximum particles to: 25000
    [f=-000001] Set UnitLodDist to 9999
    [f=-000001] Set UnitIconDist to 151
    [f=-000001] model shaders is enabled!
    [f=-000001] SetLobbyButtonEnabled, false
    [f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
    [f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
    [f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
    [f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
    [f=-000001] Loaded widget:  Hide Interface Action  <gui_hide_interface_action.lua>
    [f=-000001] Mexspot Fetcher fetching
    [f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
    [f=-000001] Team highlighting: Players and spectators
    [f=-000001] Team highlighting: Disabled
    [f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
    [f=-000001] UpdateColorConfig, default
    [f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
    [f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
    [f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
    [f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
    [f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
    [f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
    [f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
    [f=-000001] Loaded widget:  Noises              <snd_noises.lua>
    [f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
    [f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
    [f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
    [f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
    [f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
    [f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
    [f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
    [f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
    [f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
    [f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
    [f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
    [f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
    [f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
    [f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
    [f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
    [f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
    [f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
    [f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
    [f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
    [f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
    [f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
    [f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
    [f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
    [f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
    [f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
    [f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
    [f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
    [f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
    [f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
    [f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
    [f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
    [f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
    [f=-000001] Loaded widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
    [f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
    [f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
    [f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
    [f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
    [f=-000001] Input grabbing is enabled!
    [f=-000001] Input grabbing is disabled!
    [f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
    [f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
    [f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
    [f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
    [f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
    [f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
    [f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
    [f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
    [f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
    [f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
    [f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
    [f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
    [f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
    [f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
    [f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
    [f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
    [f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
    [f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
    [f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
    [f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
    [f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
    [f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
    [f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
    [f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
    [f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
    [f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
    [f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
    [f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
    [f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
    [f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
    [f=-000001] Loaded widget:  cheat               <cheat.lua>
    [f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
    [f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
    [f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
    [f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
    [f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
    [f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
    [f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
    [f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
    [f=-000001] Loaded widget:  Frame Gap Logger    <dbg_frame_gap_logger.lua>
    [f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
    [f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
    [f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
    [f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
    [f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
    [f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
    [f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
    [f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
    [f=-000001] <Replay control buttons> Live mode. Widget removed.
    [f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
    [f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
    [f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
    [f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
    [f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
    [f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
    [f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
    [f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
    [f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
    [f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
    [f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
    [f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
    [f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
    [f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
    [f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
    [f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
    [f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
    [f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
    [f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
    [f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
    [f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
    [f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
    [f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
    [f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
    [f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
    [f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
    [f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
    [f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
    [f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
    [f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
    [f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
    [f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
    [f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
    [f=-000001] SetSunLighting
    [f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
    [f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
    [f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
    [f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
    [f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
    [f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
    [f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
    [f=-000001] Removed 'GC at >100MB': disabled.
    [f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
    [f=-000001] Writing last game win data
    [f=-000001] LuaUI v0.3
    [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
    [f=-000001] [LoadFinalize] finalizing PFS
    [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16
    [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=83
    [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=e3cc9ca1
    [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=15752e01
    [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=6833fb5d
    [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=f0a257d4
    [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=52181e36
    [f=-000001] [Path] [PathEstimator::ReadFile] hash=52181e36 file="cache\103dev-develop/paths/ScorpioBattleground.pe-52181e36.zip" (exists=1)
    [f=-000001] Reading Estimate PathCosts [16]
    [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32
    [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=83
    [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=e3cc9ca1
    [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=15752e01
    [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=6833fb5d
    [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=f0a257d4
    [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=52181e46
    [f=-000001] [Path] [PathEstimator::ReadFile] hash=52181e46 file="cache\103dev-develop/paths/ScorpioBattleground.pe2-52181e46.zip" (exists=1)
    [f=-000001] Reading Estimate PathCosts [32]
    [f=-000001] [LoadFinalize] finalized PFS (227ms, checksum 38bc9b9f)
    [f=-000001] Loading Skirmish AIs
    [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
    [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {blocks,sizes}={328,166} {int,ext,rec}Allocs={14396,0,14150} {chunk,block}Bytes={0,2079272}
    [f=-000001] Warning: [OPENGL_DEBUG] id=1282 source=API type=ERROR severity=HIGH msg="GL_INVALID_OPERATION error generated. <program> has not been linked, or is not a program object."
    [f=-000001] Warning: [OPENGL_DEBUG] id=1282 source=API type=ERROR severity=HIGH msg="GL_INVALID_OPERATION error generated. <program> object is not successfully linked, or is not a program object."
    [f=-000001] Warning: [OPENGL_DEBUG] id=1282 source=API type=ERROR severity=HIGH msg="GL_INVALID_OPERATION error generated. <program> object is not successfully linked, or is not a program object."
    [f=-000001] Warning: [OPENGL_DEBUG] id=131154 source=API type=PERFORMANCE severity=MEDIUM msg="Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering."
    [f=-000001] Mex Placement Initialised with 68 spots.
    [f=-000001] SetLobbyButtonEnabled, false
    [f=-000001] UpdateInterfacePreset, minimapRight
    [f=-000001] Warning: [OPENGL_DEBUG] id=131169 source=API type=OTHER severity=LOW msg="Framebuffer detailed info: The driver allocated storage for renderbuffer 8."
    [f=-000001] Warning: [OPENGL_DEBUG] id=131204 source=API type=OTHER severity=LOW msg="Texture state usage warning: Texture 711 is base level inconsistent. Check texture size."
    [f=-000001] Warning: [OPENGL_DEBUG] id=131204 source=API type=OTHER severity=LOW msg="Texture state usage warning: Texture 711 is base level inconsistent. Check texture size."
    [f=-000001] Warning: [OPENGL_DEBUG] id=131204 source=API type=OTHER severity=LOW msg="Texture state usage warning: Texture 711 is base level inconsistent. Check texture size."
    [f=-000001] Warning: [OPENGL_DEBUG] id=131204 source=API type=OTHER severity=LOW msg="Texture state usage warning: Texture 711 is base level inconsistent. Check texture size."
    [f=-000001] Warning: [OPENGL_DEBUG] id=131204 source=API type=OTHER severity=LOW msg="Texture state usage warning: Texture 711 is base level inconsistent. Check texture size."
    [f=-000001] Warning: [OPENGL_DEBUG] id=131204 source=API type=OTHER severity=LOW msg="Texture state usage warning: Texture 711 is base level inconsistent. Check texture size."
    [f=-000001] Warning: [OPENGL_DEBUG] id=131204 source=API type=OTHER severity=LOW msg="Texture state usage warning: Texture 711 is base level inconsistent. Check texture size."
    [f=-000001] Warning: [OPENGL_DEBUG] id=131204 source=API type=OTHER severity=LOW msg="Texture state usage warning: Texture 711 is base level inconsistent. Check texture size."
    [f=-000001] Warning: [OPENGL_DEBUG] id=131204 source=API type=OTHER severity=LOW msg="Texture state usage warning: Texture 711 is base level inconsistent. Check texture size."
    [f=-000001] Warning: [OPENGL_DEBUG] id=131204 source=API type=OTHER severity=LOW msg="Texture state usage warning: Texture 711 is base level inconsistent. Check texture size."
    [f=-000001] Warning: [OPENGL_DEBUG] id=1280 source=API type=ERROR severity=HIGH msg="GL_INVALID_ENUM error generated. <mode> is not a valid polygon mode."
    [f=-000001] Warning: [OPENGL_DEBUG] id=131204 source=API type=OTHER severity=LOW msg="Texture state usage warning: Texture 0 is base level inconsistent. Check texture size."
    [f=-000001] GameID: 143d63595acfa29c3217ad81461a53a8
    [f=-000001] Connection attempt from Player
    [f=-000001]  -> Version: 103.0.1-1177-gbce9931 develop
    [f=-000001] Warning: [OPENGL_DEBUG] id=131169 source=API type=OTHER severity=LOW msg="Framebuffer detailed info: The driver allocated storage for renderbuffer 4."
    [f=-000001] Warning: [OPENGL_DEBUG] id=131169 source=API type=OTHER severity=LOW msg="Framebuffer detailed info: The driver allocated storage for renderbuffer 6."
    [f=-000001] Warning: [OPENGL_DEBUG] id=131169 source=API type=OTHER severity=LOW msg="Framebuffer detailed info: The driver allocated storage for renderbuffer 7."
    [f=-000001] Warning: [OPENGL_DEBUG] id=131169 source=API type=OTHER severity=LOW msg="Framebuffer detailed info: The driver allocated multisample storage for renderbuffer 12."
    [f=-000001] Warning: [OPENGL_DEBUG] id=1280 source=API type=ERROR severity=HIGH msg="GL_INVALID_ENUM error generated. <mode> is not a valid polygon mode."
    [f=-000001] Epicmenu: Switching to Total Annihilation camera mode
    [f=-000001]  -> Connection established (given id 0)
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Player" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8ba9e182af95eb30fb29c936876062cf1844ec043f85701ff16386f81be3df39d0f4078d5caf61facb66bbd2f52b198eec359524581dd289386ec4248db494a8]"
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Player" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3daf422a35ff138bedf022fd0fdb8e872400564ec7758760deff60d7ba7474aecffc95feb71a968d781fb7e079647c6a4d281e105541ffe266165ca9e1c506af]"
    [f=-000001] Skirmish AI "NullAI (1)" (ID:0, Short-Name:"NullAI", Version:"") took over control of team 1
    [f=-000001] Player Player finished loading and is now ingame
    [f=-000001] Warning: [OPENGL_DEBUG] id=1280 source=API type=ERROR severity=HIGH msg="GL_INVALID_ENUM error generated. <mode> is not a valid polygon mode."
    [f=-000001] Warning: [OPENGL_DEBUG] id=1280 source=API type=ERROR severity=HIGH msg="GL_INVALID_ENUM error generated. <mode> is not a valid polygon mode."
    [f=-000001] Warning: [OPENGL_DEBUG] id=1280 source=API type=ERROR severity=HIGH msg="GL_INVALID_ENUM error generated. <mode> is not a valid polygon mode."
    [f=-000001] Warning: [OPENGL_DEBUG] id=1280 source=API type=ERROR severity=HIGH msg="GL_INVALID_ENUM error generated. <mode> is not a valid polygon mode."
    [f=-000001] Warning: [OPENGL_DEBUG] id=1280 source=API type=ERROR severity=HIGH msg="GL_INVALID_ENUM error generated. <mode> is not a valid polygon mode."
    [f=-000001] Warning: [OPENGL_DEBUG] id=1280 source=API type=ERROR severity=HIGH msg="GL_INVALID_ENUM error generated. <mode> is not a valid polygon mode."
    [f=-000001] Warning: [OPENGL_DEBUG] id=1280 source=API type=ERROR severity=HIGH msg="GL_INVALID_ENUM error generated. <mode> is not a valid polygon mode."
    [f=-000001] Warning: [OPENGL_DEBUG] id=1280 source=API type=ERROR severity=HIGH msg="GL_INVALID_ENUM error generated. <mode> is not a valid polygon mode."
    [f=-000001] Warning: [OPENGL_DEBUG] id=1280 source=API type=ERROR severity=HIGH msg="GL_INVALID_ENUM error generated. <mode> is not a valid polygon mode."
    [f=-000001] Warning: [OPENGL_DEBUG] id=1280 source=API type=ERROR severity=HIGH msg="GL_INVALID_ENUM error generated. <mode> is not a valid polygon mode."
    [f=-000001] <Player> Allies: I choose: Engineer!
    [f=-000001] Warning: [OPENGL_DEBUG] id=1280 source=API type=ERROR severity=HIGH msg="GL_INVALID_ENUM error generated. <mode> is not a valid polygon mode."
    [f=-000001] Warning: [OPENGL_DEBUG] id=1280 source=API type=ERROR severity=HIGH msg="GL_INVALID_ENUM error generated. <mode> is not a valid polygon mode."
    [f=-000001] Warning: [OPENGL_DEBUG] id=1280 source=API type=ERROR severity=HIGH msg="GL_INVALID_ENUM error generated. <mode> is not a valid polygon mode."
    [f=-000001] Warning: [OPENGL_DEBUG] id=1280 source=API type=ERROR severity=HIGH msg="GL_INVALID_ENUM error generated. <mode> is not a valid polygon mode."
    [f=-000001] Warning: [OPENGL_DEBUG] id=1280 source=API type=ERROR severity=HIGH msg="GL_INVALID_ENUM error generated. <mode> is not a valid polygon mode."
    [f=-000001] Warning: [OPENGL_DEBUG] id=1280 source=API type=ERROR severity=HIGH msg="GL_INVALID_ENUM error generated. <mode> is not a valid polygon mode."
    [f=-000001] Warning: [OPENGL_DEBUG] id=1280 source=API type=ERROR severity=HIGH msg="GL_INVALID_ENUM error generated. <mode> is not a valid polygon mode."
    [f=-000001] Warning: [OPENGL_DEBUG] id=1280 source=API type=ERROR severity=HIGH msg="GL_INVALID_ENUM error generated. <mode> is not a valid polygon mode."
    [f=-000001] Warning: [OPENGL_DEBUG] id=1280 source=API type=ERROR severity=HIGH msg="GL_INVALID_ENUM error generated. <mode> is not a valid polygon mode."
    [f=-000001] Warning: [OPENGL_DEBUG] id=1280 source=API type=ERROR severity=HIGH msg="GL_INVALID_ENUM error generated. <mode> is not a valid polygon mode."
    [f=-000001] Cheating is enabled!
    [f=-000001] God-Mode is enabled!
    [f=-000001] Warning: [OPENGL_DEBUG] id=1280 source=API type=ERROR severity=HIGH msg="GL_INVALID_ENUM error generated. <mode> is not a valid polygon mode."
    [f=-000001] Warning: [OPENGL_DEBUG] id=1280 source=API type=ERROR severity=HIGH msg="GL_INVALID_ENUM error generated. <mode> is not a valid polygon mode."
    [f=-000001] Warning: [OPENGL_DEBUG] id=1280 source=API type=ERROR severity=HIGH msg="GL_INVALID_ENUM error generated. <mode> is not a valid polygon mode."
    [f=-000001] Warning: [OPENGL_DEBUG] id=1280 source=API type=ERROR severity=HIGH msg="GL_INVALID_ENUM error generated. <mode> is not a valid polygon mode."
    [f=-000001] Warning: [OPENGL_DEBUG] id=1280 source=API type=ERROR severity=HIGH msg="GL_INVALID_ENUM error generated. <mode> is not a valid polygon mode."
    [f=-000001] Warning: [OPENGL_DEBUG] id=1280 source=API type=ERROR severity=HIGH msg="GL_INVALID_ENUM error generated. <mode> is not a valid polygon mode."
    [f=-000001] Warning: [OPENGL_DEBUG] id=1280 source=API type=ERROR severity=HIGH msg="GL_INVALID_ENUM error generated. <mode> is not a valid polygon mode."
    [f=-000001] Warning: [OPENGL_DEBUG] id=1280 source=API type=ERROR severity=HIGH msg="GL_INVALID_ENUM error generated. <mode> is not a valid polygon mode."
    [f=-000001] Warning: [OPENGL_DEBUG] id=1280 source=API type=ERROR severity=HIGH msg="GL_INVALID_ENUM error generated. <mode> is not a valid polygon mode."
    [f=-000001] Warning: [OPENGL_DEBUG] id=1280 source=API type=ERROR severity=HIGH msg="GL_INVALID_ENUM error generated. <mode> is not a valid polygon mode."
    [f=-000001] Player 0 sent spoofed NETMSG_STARTPOS with teamID 0
    [f=-000001] Warning: [OPENGL_DEBUG] id=1280 source=API type=ERROR severity=HIGH msg="GL_INVALID_ENUM error generated. <mode> is not a valid polygon mode."
    [f=-000001] Warning: [OPENGL_DEBUG] id=1280 source=API type=ERROR severity=HIGH msg="GL_INVALID_ENUM error generated. <mode> is not a valid polygon mode."
    [f=-000001] Warning: [OPENGL_DEBUG] id=1280 source=API type=ERROR severity=HIGH msg="GL_INVALID_ENUM error generated. <mode> is not a valid polygon mode."
    [f=-000001] Warning: [OPENGL_DEBUG] id=1280 source=API type=ERROR severity=HIGH msg="GL_INVALID_ENUM error generated. <mode> is not a valid polygon mode."
    [f=-000001] Warning: [OPENGL_DEBUG] id=1280 source=API type=ERROR severity=HIGH msg="GL_INVALID_ENUM error generated. <mode> is not a valid polygon mode."
    [f=-000001] Warning: [OPENGL_DEBUG] id=1280 source=API type=ERROR severity=HIGH msg="GL_INVALID_ENUM error generated. <mode> is not a valid polygon mode."
    [f=-000001] Warning: [OPENGL_DEBUG] id=1280 source=API type=ERROR severity=HIGH msg="GL_INVALID_ENUM error generated. <mode> is not a valid polygon mode."
    [f=-000001] Warning: [OPENGL_DEBUG] id=1280 source=API type=ERROR severity=HIGH msg="GL_INVALID_ENUM error generated. <mode> is not a valid polygon mode."
    [f=-000001] Warning: [OPENGL_DEBUG] id=1280 source=API type=ERROR severity=HIGH msg="GL_INVALID_ENUM error generated. <mode> is not a valid polygon mode."
    [f=-000001] Warning: [OPENGL_DEBUG] id=1280 source=API type=ERROR severity=HIGH msg="GL_INVALID_ENUM error generated. <mode> is not a valid polygon mode."
    [f=0000000] Warning: [OPENGL_DEBUG] id=131154 source=API type=PERFORMANCE severity=MEDIUM msg="Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering."
    [f=0000030] Warning: [OPENGL_DEBUG] id=131154 source=API type=PERFORMANCE severity=MEDIUM msg="Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering."
    [f=0000040] Warning: [OPENGL_DEBUG] id=131154 source=API type=PERFORMANCE severity=MEDIUM msg="Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering."
    [f=0000050] Warning: [OPENGL_DEBUG] id=131154 source=API type=PERFORMANCE severity=MEDIUM msg="Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering."
    [f=0000052] Set "shadows" config-parameter to 1
    [f=0000353] [SpringApp::Kill][1] fromRun=1
    [f=0000353] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6
    [f=0000353] 	[async=0] threads=3 tasks=40736 {sum,avg}{exec,wait}time={{1271.677, 0.031}, {17.596, 0.000}}ms
    [f=0000353] 		thread=0 tasks=274 (0.673%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {5.508, 0.000, 0.505, 0.020}}ms
    [f=0000353] 		thread=1 tasks=24597 (60.381%) {sum,min,max,avg}{exec,wait}time={{320.800, 0.000, 0.508, 0.013}, {5.573, 0.000, 0.545, 0.000}}ms
    [f=0000353] 		thread=2 tasks=15865 (38.946%) {sum,min,max,avg}{exec,wait}time={{950.877, 0.000, 20.519, 0.060}, {6.515, 0.000, 0.511, 0.000}}ms
    [f=0000353] 	[async=1] threads=3 tasks=106 {sum,avg}{exec,wait}time={{7095.555, 66.939}, {276975.219, 2612.974}}ms
    [f=0000353] 		thread=1 tasks=53 (50.000%) {sum,min,max,avg}{exec,wait}time={{3540.772, 0.000, 364.546, 66.807}, {139304.391, 0.000, 3500.733, 2628.385}}ms
    [f=0000353] 		thread=2 tasks=53 (50.000%) {sum,min,max,avg}{exec,wait}time={{3554.783, 0.000, 325.338, 67.071}, {137670.812, 0.500, 3483.217, 2597.562}}ms
    [f=0000353] [ThreadPool::SetThreadCount][2] workers=0
    [f=0000353] [SpringApp::Kill][2]
    [f=0000353] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
    [f=0000353] [Game::KillLua][1] dtor=0 luaGaia=0000000000000000
    [f=0000353] [Game::KillLua][2] dtor=0 luaRules=00000000821e3f90
    [f=0000353] Start gadgetHandler:Shutdown
    [f=0000353] Shutdown - StartSetup
    [f=0000353] Shutdown - UnitMorph
    [f=0000353] Shutdown - LupsNanoSpray
    [f=0000353] Shutdown - Modular Comm Info
    [f=0000353] Shutdown - Puppy Handler
    [f=0000353] Shutdown - Terrain Texture Handler
    [f=0000353] Shutdown - UnitCloakShield
    [f=0000353] End gadgetHandler:Shutdown
    [f=0000353] Start gadgetHandler:Shutdown
    [f=0000353] Shutdown - UnitMorph
    [f=0000353] Shutdown - Modular Comm Info
    [f=0000353] Shutdown - Shockwaves
    [f=0000353] Shutdown - UnitCloakShield
    [f=0000353] Shutdown - Lups Cloak FX
    [f=0000353] Shutdown - Lups
    [f=0000353] End gadgetHandler:Shutdown
    [f=0000353] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={4509,3081} {int,ext,rec}Allocs={6723039,6,6718530} {chunk,block}Bytes={77581440,1093993880}
    [f=0000353] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={4509,3081} {int,ext,rec}Allocs={6723039,6,6718530} {chunk,block}Bytes={77581440,1093993880}
    [f=0000353] [Game::KillLua][3] dtor=0 luaUI=00000000859a0c20
    [f=0000353] Start widgetHandler:Shutdown
    [f=0000353] Shutdown - SaveOrderList Complete
    [f=0000353] Writing last game win data
    [f=0000353] Shutdown - SaveConfigData Complete
    [f=0000353] Shutdown Widget - Chili Highlight
    [f=0000353] Shutdown Widget - Deferred rendering
    [f=0000353] Shutdown Widget - EPIC Menu
    [f=0000353] Shutdown Widget - Custom Markers
    [f=0000353] Shutdown Widget - Chili Minimap
    [f=0000353] Shutdown Widget - Chili Widget Selector
    [f=0000353] Shutdown Widget - Local Team Colors
    [f=0000353] Shutdown Widget - Save Game Menu
    [f=0000353] Shutdown Widget - HealthBars
    [f=0000353] Shutdown Widget - Noises
    [f=0000353] Shutdown Widget - Unit Icons
    [f=0000353] Shutdown Widget - Win Counter
    [f=0000353] Shutdown Widget - BuildETA
    [f=0000353] Shutdown Widget - Depth of Field Shader
    [f=0000353] Shutdown Widget - Modular Comm Info
    [f=0000353] Shutdown Widget - Attack Warning
    [f=0000353] Shutdown Widget - CameraShake
    [f=0000353] Shutdown Widget - Chili Economy Panel Default
    [f=0000353] Shutdown Widget - Chili EndGame Window
    [f=0000353] Shutdown Widget - Chili Nuke Warning
    [f=0000353] Shutdown Widget - Chili Selections & CursorTip v2
    [f=0000353] Shutdown Widget - Chili Spectator Panels
    [f=0000353] Shutdown Widget - Context Menu
    [f=0000353] Shutdown Widget - Darkening
    [f=0000353] Shutdown Widget - Grab Input
    [f=0000353] Input grabbing is disabled!
    [f=0000353] Shutdown Widget - Highlight Geos
    [f=0000353] Shutdown Widget - Local Widgets Config
    [f=0000353] Shutdown Widget - Mex Placement Handler
    [f=0000353] Shutdown Widget - MinimapEvents
    [f=0000353] Shutdown Widget - Missile Silo Range
    [f=0000353] Shutdown Widget - Morph Finished notification
    [f=0000353] Shutdown Widget - Point Tracker
    [f=0000353] Shutdown Widget - Showeco and Grid Drawer
    [f=0000353] Shutdown Widget - Stereo3D
    [f=0000353] Shutdown Widget - Startup Info and Selector
    [f=0000353] Shutdown Widget - Transport AI
    [f=0000353] Shutdown Widget - Attack AoE
    [f=0000353] Shutdown Widget - UnitShapes
    [f=0000353] Shutdown Widget - Map Edge Extension
    [f=0000353] Shutdown Widget - Selection Send
    [f=0000353] Shutdown Widget - LupsManager
    [f=0000353] Shutdown Widget - Units on Fire
    [f=0000353] Shutdown Widget - Newton Firezone
    [f=0000353] Shutdown Widget - Receive Units Indicator
    [f=0000353] Shutdown Widget - Chili Pro Console
    [f=0000353] Shutdown Widget - Chili Crude Player List
    [f=0000353] Shutdown Widget - Chili Framework
    [f=0000353] Shutdown Widget - Lups
    [f=0000353] Shutdown Widget - Chili Core Selector
    [f=0000353] Shutdown Widget - Pause Screen
    [f=0000353] Shutdown Widget - Color Blindness Correction
    [f=0000353] Shutdown Widget - Lasso Terraform GUI
    [f=0000353] Shutdown Widget - Layout Handler
    [f=0000353] Shutdown Widget - Persistent Build Height
    [f=0000353] Shutdown Widget - Text To Speech Control
    [f=0000353] End widgetHandler:Shutdown
    [f=0000353] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={4708,3280} {int,ext,rec}Allocs={6777809,6,6773101} {chunk,block}Bytes={29819645,1098981936}
    [f=0000353] [Game::KillLua][4] dtor=0
    [f=0000353] [~CDemoRecorder] writing demo "C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\demos\20170710_183844_ScorpioBattleground_103.0.1-1177-gbce9931 develop.sdfz"
    [f=0000353] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
    [f=0000353] [Sound] [Sound::UpdateThread][3] efx=000000006e696bd0
    [f=0000353] [Sound] [Sound::UpdateThread][4]
    [f=0000353] [Game::~CGame][1]
    [f=0000353] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
    [f=0000353] [Game::KillLua][1] dtor=1 luaGaia=0000000000000000
    [f=0000353] [Game::KillLua][2] dtor=1 luaRules=0000000000000000
    [f=0000353] [Game::KillLua][3] dtor=1 luaUI=0000000000000000
    [f=0000353] [Game::KillLua][4] dtor=1
    [f=0000353] [Game::KillMisc][1]
    [f=0000353] [Game::KillMisc][2]
    [f=0000353] [Game::KillMisc][3]
    [f=0000353] [Game::KillRendering][1]
    [f=0000353] Statistics for RectangleOptimizer: 0%
    [f=0000353] [Game::KillInterface][1]
    [f=0000353] [Game::KillInterface][2]
    [f=0000353] [Game::KillSimulation][1]
    [f=0000353] [Game::KillSimulation][2] unitHandler=00000000846e06a0
    [f=0000353] [CCollisionHandler] dis-/continuous tests: 0/98792
    [f=0000353] [Game::KillSimulation][3]
    [f=0000353] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0000353] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0000353] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0000353] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0000353] Statistics for RectangleOptimizer: 0%
    [f=0000353] Statistics for RectangleOptimizer: 0%
    [f=0000353] LosHandler stats: total instances=13; shared=0%; from cache=23%
    [f=0000353] [Game::KillSimulation][4]
    [f=0000353] [Game::~CGame][2]
    [f=0000353] [Game::~CGame][3]
    [f=0000353] [Chobby] Chobby Shutdown
    [f=0000353] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=4294967295 {blocks,sizes}={4708,3280} {int,ext,rec}Allocs={6779523,6,6774815} {chunk,block}Bytes={0,1098981936}
    [f=0000353] [SpringApp::Kill][3]
    [f=0000353] [LocalConnection::Statistics]
    	Received: 4174 bytes
    	Sent: 6769 bytes
    
    [f=0000353] [SpringApp::Kill][4]
    [f=0000353] [SpringApp::Kill][5]
    [f=0000353] [SpringApp::Kill][6]
    [SpringApp::Kill][7]
    [LuaSocket] Dumping luasocket rules:
    [LuaSocket] TCP_CONNECT ALLOW * -1
    [LuaSocket] TCP_LISTEN  ALLOW * -1
    [LuaSocket] UDP_LISTEN  ALLOW * -1
    [SpringApp::Kill][8]
    [WatchDog::DeregisterThread] deregistering controls for thread [main]
    [WatchDog::Uninstall][1] hangDetectorThread=0000000000000000
    [SpringApp::Kill][9]
    
    txt file icon infologDebugGL.txt (78,987 bytes) 2017-07-10 10:35 +

-Relationships
related to 0006394new get rid of 32 bit engine builds 
+Relationships

-Notes

~0017955

Kloot (developer)

win64 buildbot GLEW (1.13.0) should be updated; it pretends to support clipctrl whereas the more recent win32 1.5.8 does not.

~0017956

hokomoko (developer)

I wonder why the win32 one used is so old

~0017957

hokomoko (developer)

I think there was some header-binary inconsistency, tried to fix that, will see.

~0017958

Kloot (developer)

ah, nasty.

I think win32 glew wasn't touched since the static builds were introduced.

~0017959

hokomoko (developer)

Last edited: 2017-07-09 00:30

View 2 revisions

Should be fixed in 103.0.1-1168-g70c3340

I'm going to update win32 glew as well and see what happens

~0017962

hokomoko (developer)

This didn't help it seems.
I'm starting to suspect it's not glew lying but something else.
Any ideas of how to test?

~0017964

Kloot (developer)

what's in the infolog?

one other possibility is that ENABLE_CLIP_CONTROL isn't defined in Camera.cpp which would be weird.

~0017965

hokomoko (developer)

It's worth mentioning that on my machine I have lights and shadows and clip control in infolog

~0017966

Kloot (developer)

could there be a similar header-binary mismatch with buildbot's GL version?

~0017967

hokomoko (developer)

what headers/binaries do you mean?
https://github.com/spring/mingwlibs64

~0017968

Kloot (developer)

nm, mingwlibs doesn't include custom GL headers.

it would be useful to know the actual GL version installed.

~0017969

hokomoko (developer)

I still don't understand why it works on my machine and not on GoogleFrog's
I'll attach my infolog.

~0017970

hokomoko (developer)

Also attached an infolog given by google on latest engine

~0017971

Kloot (developer)

think I see the problem now, standby

~0017972

Kloot (developer)

Last edited: 2017-07-09 13:34

View 2 revisions

to be absolutely sure my hypothesis is correct: does it still not work for GF with the 1169 build from which infolog_google64.txt was generated?

~0017973

hokomoko (developer)

http://paste.springfiles.com/view/c95a43eb

~0017974

Google_Frog (reporter)

Also, the dynlights patch breaks them for me with win64. Patch: https://github.com/ZeroK-RTS/Zero-K/commit/0693d9c187f5b544a881de9975731ea0200511d8

~0017975

Kloot (developer)

Fix 0c38a9bce3144895a117f18fe66699f53d3e10e3 committed to develop branch: fix 0005637 ext-check issues, repo: spring changeset id: 8477

~0017977

Kloot (developer)

GoogleFrog: please test https://springrts.com/dl/buildbot/default/develop/103.0.1-1170-g0c38a9b/win64/

~0017979

Google_Frog (reporter)

No shadows or dynlights with 103.0.1-1170-g0c38a9b.

~0017980

Kloot (developer)

Last edited: 2017-07-10 03:10

View 3 revisions

I'm out of ideas for a while; in the meantime there is a ForceDisableClipCtrl option in bce9931d. if you feel like it you might also try changing to hokomoko's driver version (384.76).

just out of curiosity, why did you set Shadows=4?

~0017981

Google_Frog (reporter)

I was toggling through the shadows options.

~0017982

Google_Frog (reporter)

Setting ForceDisableClipCtrl = 1 works for both dynlights and shadows.

~0017985

hokomoko (developer)

Can you try running with DebugGL=1 and ForceDisableClipCtrl=0 and posting your infolog?

~0017990

Kloot (developer)

hmm, "GLEW version: 1.12.0"?

~0017991

hokomoko (developer)

It shouldn't be the issue IMO. GoogleFrog has a more recent card than I do and everything works on my machine.

Maybe it's related to some ZK settings which are different for me and for GoogleFrog?
different widgets?

~0017992

Kloot (developer)

Last edited: 2017-07-10 14:43

View 2 revisions

IMO it's either a library or a driver difference at this point, no shader errors (or any relevant GL debug output) and afaik there are no widgets in ZK that could be of influence. also, the 32-bit build shouldn't work for GF either in case of a game-related setting.

~0017993

hokomoko (developer)

Last edited: 2017-07-10 14:47

View 2 revisions

btw, I'm not entirely sure how clip control affects deferred rendering and/or shadows.
Also, I think that GF had dynamic lights (but not shadows) working when using a ZK version from before https://github.com/ZeroK-RTS/Zero-K/commit/0693d9c187f5b544a881de9975731ea0200511d8
(v1.5.7.1 I think?)
GoogleFrog can you verify this?

~0017994

Google_Frog (reporter)

Yes, the dynlights patch for ZK breaks dynlights.

~0017995

Kloot (developer)

Last edited: 2017-07-10 15:56

View 3 revisions

correction: it fixes them based on the assumption clipctrl works.

the math behind CC is trivial: A*B has to map to [0,1], where A is a projected z-value in [-1,1] in standard GL and a value in [0,1] otherwise. B is the part controlled by the driver and equal to *0.5+0.5 in standard GL. Spring adjusts all A's if CC is available by factoring B into them, and tells the driver to set B to 1. this last part fails for reasons unknown.

~0018006

hokomoko (developer)

Yes, I'm familiar with the clipping.
Why does it only affect shadows and dynamic lights though? Are they mapped into [-1,0)? Why is everything else rendered correctly?

~0018007

Kloot (developer)

because those two techniques involve inverse-projecting z's which are only in the proper range if the driver sets B as it is told.

I'm putting this in suspended animation until the glew mess is cleared up.
+Notes

-Issue History
Date Modified Username Field Change
2017-07-08 06:00 Google_Frog New Issue
2017-07-08 06:00 Google_Frog File Added: infolog32.txt
2017-07-08 06:00 Google_Frog File Added: infolog64.txt
2017-07-08 14:08 Kloot Note Added: 0017955
2017-07-08 20:56 hokomoko Note Added: 0017956
2017-07-08 21:11 hokomoko Note Added: 0017957
2017-07-08 21:40 Kloot Note Added: 0017958
2017-07-08 23:33 hokomoko Assigned To => hokomoko
2017-07-08 23:33 hokomoko Status new => resolved
2017-07-08 23:33 hokomoko Resolution open => fixed
2017-07-09 00:30 hokomoko Note Added: 0017959
2017-07-09 00:30 hokomoko Note Edited: 0017959 View Revisions
2017-07-09 11:37 hokomoko Assigned To hokomoko =>
2017-07-09 11:37 hokomoko Status resolved => new
2017-07-09 11:37 hokomoko Resolution fixed => reopened
2017-07-09 11:37 hokomoko Note Added: 0017962
2017-07-09 12:14 Kloot Note Added: 0017964
2017-07-09 12:16 hokomoko Note Added: 0017965
2017-07-09 12:32 Kloot Note Added: 0017966
2017-07-09 12:43 hokomoko Note Added: 0017967
2017-07-09 13:01 Kloot Note Added: 0017968
2017-07-09 13:07 hokomoko Note Added: 0017969
2017-07-09 13:10 hokomoko File Added: infolog_hoko64.txt
2017-07-09 13:11 hokomoko File Added: infolog_google64.txt
2017-07-09 13:12 hokomoko Note Added: 0017970
2017-07-09 13:26 Kloot Note Added: 0017971
2017-07-09 13:33 Kloot Note Added: 0017972
2017-07-09 13:34 Kloot Note Edited: 0017972 View Revisions
2017-07-09 13:51 hokomoko Note Added: 0017973
2017-07-09 14:01 Kloot Assigned To => Kloot
2017-07-09 14:01 Kloot Status new => assigned
2017-07-09 15:20 Google_Frog File Added: infolog_1169_win64.txt
2017-07-09 15:20 Google_Frog Note Added: 0017974
2017-07-09 15:28 Kloot Changeset attached => spring develop 0c38a9bc
2017-07-09 15:28 Kloot Note Added: 0017975
2017-07-09 15:28 Kloot Status assigned => resolved
2017-07-09 15:28 Kloot Resolution reopened => fixed
2017-07-09 17:06 Kloot Note Added: 0017977
2017-07-09 17:10 Kloot Status resolved => feedback
2017-07-09 17:10 Kloot Resolution fixed => reopened
2017-07-10 01:58 Google_Frog File Added: infolog.txt
2017-07-10 01:58 Google_Frog Note Added: 0017979
2017-07-10 01:58 Google_Frog Status feedback => assigned
2017-07-10 02:14 Kloot Note Added: 0017980
2017-07-10 02:27 Kloot Note Edited: 0017980 View Revisions
2017-07-10 02:35 Google_Frog Note Added: 0017981
2017-07-10 03:10 Kloot Note Edited: 0017980 View Revisions
2017-07-10 07:37 Google_Frog Note Added: 0017982
2017-07-10 10:09 hokomoko Note Added: 0017985
2017-07-10 10:35 Google_Frog File Added: infologDebugGL.txt
2017-07-10 14:34 Kloot Note Added: 0017990
2017-07-10 14:36 hokomoko Note Added: 0017991
2017-07-10 14:41 Kloot Note Added: 0017992
2017-07-10 14:43 Kloot Note Edited: 0017992 View Revisions
2017-07-10 14:47 hokomoko Note Added: 0017993
2017-07-10 14:47 hokomoko Note Edited: 0017993 View Revisions
2017-07-10 15:11 Google_Frog Note Added: 0017994
2017-07-10 15:51 Kloot Note Added: 0017995
2017-07-10 15:53 Kloot Note Edited: 0017995 View Revisions
2017-07-10 15:56 Kloot Note Edited: 0017995 View Revisions
2017-07-10 22:09 hokomoko Note Added: 0018006
2017-07-11 01:45 Kloot Status assigned => closed
2017-07-11 01:45 Kloot Note Added: 0018007
2020-05-14 15:24 abma Relationship added related to 0006394
+Issue History