2025-07-20 05:30 CEST

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IDProjectCategoryView StatusLast Update
0005610Spring engineGeneralpublic2017-06-10 11:30
ReporterGoogle_Frog 
Assigned ToKloot 
PrioritynormalSeverityminorReproducibilityhave not tried
StatusclosedResolutionduplicate 
Product Version103.0 +git 
Target VersionFixed in Version 
Summary0005610: 103.0.1-1026 "Could not load object-decal", Luarules out of memory desync
DescriptionThere are some errors here and a desync https://github.com/ZeroK-RTS/CrashReports/issues/1334

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TagsNo tags attached.
Checked infolog.txt for Errors
Attached Files

-Relationships
duplicate of 0005580resolvedKloot 103.0.1-939 Another desync 
+Relationships

-Notes

~0017806

Kloot (developer)

[f=0040263] Fatal: LuaRules: cannot allocate more memory! (805306588 bytes already used, 805306368 bytes maximum)
[f=0040263] Error: [LuaRules::RunCallInTraceback] error=4 (LUA_ERRMEM) callin=GameFrame trace=[Internal Lua error: Call failure] not enough memory

reloaded too many times.

~0017809

Google_Frog (reporter)

Why isn't the memory from the lua states that existed in the previous reload fully reusable?

~0017810

Kloot (developer)

Last edited: 2017-06-10 11:30

View 2 revisions

this is 0005580 and will take more ongoing work (and certain people understanding why mempools exist) to address.


  "Why isn't the memory from the lua states that existed in the previous reload fully reusable?"

fragmentation.

+Notes

-Issue History
Date Modified Username Field Change
2017-06-10 08:53 Google_Frog New Issue
2017-06-10 10:47 Kloot Note Added: 0017806
2017-06-10 11:25 Google_Frog Note Added: 0017809
2017-06-10 11:30 Kloot Assigned To => Kloot
2017-06-10 11:30 Kloot Status new => closed
2017-06-10 11:30 Kloot Resolution open => duplicate
2017-06-10 11:30 Kloot Note Added: 0017810
2017-06-10 11:30 Kloot Relationship added duplicate of 0005580
2017-06-10 11:30 Kloot Note Edited: 0017810 View Revisions
+Issue History