View Issue Details

IDProjectCategoryView StatusLast Update
0005561Spring engineGeneralpublic2017-05-15 17:09
ReporterGoogle_Frog Assigned ToKloot  
PrioritynormalSeverityminorReproducibilityalways
Status resolvedResolutionfixed 
Product Version103.0 +git 
Fixed in Version103.0 +git 
Summary0005561: 103.0.1-900 Dante missile ceg bug
DescriptionSomething has broken within Cegs or emitSfx between 103.0.1-764 and 103.0.1-900. I noticed this because the Dante missile launch effect is broken. The ceg is the same as the one used by the Slasher in the 900 video.
TagsNo tags attached.
Attached Files
danteSmoke900.mp4 (Attachment missing)
danteSmoke764.mp4 (Attachment missing)
Checked infolog.txt for Errors

Activities

Google_Frog

2017-05-15 10:10

reporter   ~0017632

Works in 103.0.1-805.
Broken in 103.0.1-854.
Broken in 103.0.1-827.

Google_Frog

2017-05-15 10:13

reporter   ~0017633

The jumpjet-in-progress effect of the Recon Commander (dyntrainer_recon_base) is a more visibly broken example. The Pyro land ground burst is also broken. These cegs are all behaving as if they have a large velocity away from their emit point.

Issue History

Date Modified Username Field Change
2017-05-15 09:53 Google_Frog New Issue
2017-05-15 09:53 Google_Frog File Added: danteSmoke900.mp4
2017-05-15 09:53 Google_Frog File Added: danteSmoke764.mp4
2017-05-15 10:10 Google_Frog Note Added: 0017632
2017-05-15 10:13 Google_Frog Note Added: 0017633
2017-05-15 17:09 Kloot Assigned To => Kloot
2017-05-15 17:09 Kloot Status new => resolved
2017-05-15 17:09 Kloot Resolution open => fixed
2017-05-15 17:09 Kloot Fixed in Version => 103.0 +git