| View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] | ||||||||
| ID | Project | Category | View Status | Date Submitted | Last Update | ||||
|---|---|---|---|---|---|---|---|---|---|
| 0005561 | Spring engine | General | public | 2017-05-15 09:53 | 2017-05-15 17:09 | ||||
| Reporter | Google_Frog | ||||||||
| Assigned To | Kloot | ||||||||
| Priority | normal | Severity | minor | Reproducibility | always | ||||
| Status | resolved | Resolution | fixed | ||||||
| Product Version | 103.0 +git | ||||||||
| Target Version | Fixed in Version | 103.0 +git | |||||||
| Summary | 0005561: 103.0.1-900 Dante missile ceg bug | ||||||||
| Description | Something has broken within Cegs or emitSfx between 103.0.1-764 and 103.0.1-900. I noticed this because the Dante missile launch effect is broken. The ceg is the same as the one used by the Slasher in the 900 video. | ||||||||
| Tags | No tags attached. | ||||||||
| Checked infolog.txt for Errors | |||||||||
| Attached Files |
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Notes |
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Google_Frog (reporter) 2017-05-15 10:10 |
Works in 103.0.1-805. Broken in 103.0.1-854. Broken in 103.0.1-827. |
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Google_Frog (reporter) 2017-05-15 10:13 |
The jumpjet-in-progress effect of the Recon Commander (dyntrainer_recon_base) is a more visibly broken example. The Pyro land ground burst is also broken. These cegs are all behaving as if they have a large velocity away from their emit point. |
Issue History |
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| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2017-05-15 09:53 | Google_Frog | New Issue | |
| 2017-05-15 09:53 | Google_Frog | File Added: danteSmoke900.mp4 | |
| 2017-05-15 09:53 | Google_Frog | File Added: danteSmoke764.mp4 | |
| 2017-05-15 10:10 | Google_Frog | Note Added: 0017632 | |
| 2017-05-15 10:13 | Google_Frog | Note Added: 0017633 | |
| 2017-05-15 17:09 | Kloot | Assigned To | => Kloot |
| 2017-05-15 17:09 | Kloot | Status | new => resolved |
| 2017-05-15 17:09 | Kloot | Resolution | open => fixed |
| 2017-05-15 17:09 | Kloot | Fixed in Version | => 103.0 +git |


