2019-08-24 00:47 CEST

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IDProjectCategoryView StatusLast Update
0005462Spring engineGeneralpublic2017-02-08 12:19
ReporterGoogle_Frog 
Assigned To 
PrioritynormalSeveritycrashReproducibilityhave not tried
StatusresolvedResolutionfixed 
Product Version103.0 +git 
Target VersionFixed in Version 
Summary0005462: 103.0.1-587-g7ed013d access violation on attempting to draw on map
DescriptionInfolog https://github.com/ZeroK-RTS/CrashReports/issues/49
TagsNo tags attached.
Checked infolog.txt for lua Errors
Attached Files
  • txt file icon infolog.txt (291,640 bytes) 2017-02-08 08:31
  • txt file icon infologMapdrawingCrash.txt (93,279 bytes) 2017-02-08 08:33 -
    Using configuration source: "C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\springsettings.cfg"
    Using additional configuration source: "C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\103.0.1-587-g7ed013d\springsettings.cfg"
    Available log sections: RoamMeshDrawer, AutohostInterface, CregSerializer, BumpWater, CSMFGroundTextures, ModelRenderContainer, GroundMoveType, Sound, VFS, Texture, FarTextureHandler, Net, DynWater, SkyBox, Model, ArchiveScanner, Shader, Piece, GameServer, DecalsDrawerGL4, Path, LuaSocket, Font, OBJParser, KeyBindings
    Enabled log sections: Sound(Notice)
    Enable or disable log sections using the LogSections configuration key
      or the SPRING_LOG_SECTIONS environment variable (both comma separated).
      Use "none" to disable the default log sections.
    LogOutput initialized.
    ============== <User Config> ==============
      AllowDeferredMapRendering = 1
      AllowDeferredModelRendering = 1
      BumpWaterBlurReflection = 1
      BumpWaterDepthBits = 16
      BumpWaterShoreWaves = 0
      BumpWaterTexSizeReflection = 128
      CamMode = 1
      CamTimeExponent = 4.0
      CamTimeFactor = 1.0
      DualScreenMiniMapOnLeft = 1
      EdgeMoveDynamic = 0
      EdgeMoveWidth = 0.003
      FPSFOV = 90
      FSAALevel = 2
      Fullscreen = 0
      GroundDetail = 100
      GroundScarAlphaFade = 1
      HangTimeout = 0
      HardwareCursor = 1
      InitialNetworkTimeout = 0
      InputTextGeo = 0.26 0.73 0.02 0.028
      LODScale = 1.000
      LODScaleReflection = 1.000
      LODScaleRefraction = 1.000
      LODScaleShadow = 1.000
      LastSelectedMap = Tropical
      LastSelectedMod = Zero-K $VERSION
      LastSelectedScript = Commanders
      MaxParticles = 20000
      MaxSounds = 32
      MaximumTransmissionUnit = 0
      MiddleClickScrollSpeed = -0.001
      MouseDragScrollThreshold = 0
      OverheadScrollSpeed = 50
      ReconnectTimeout = 0
      RotateLogFiles = 1
      ScreenshotCounter = 45
      ScrollWheelSpeed = -25
      Shadows = 1
      ShowClock = 0
      ShowFPS = 1
      ShowPlayerInfo = 0
      SmoothLines = 1
      TreeRadius = 1000
      UnitIconDist = 151
      UnitLodDist = 9999
      UsePBO = 0
      WindowPosX = 113
      WindowPosY = 44
      WindowState = 0
      XResolutionWindowed = 1656
      YResolutionWindowed = 970
      snd_volmaster = 33
    ============== </User Config> ==============
    ============== <User System> ==============
      Spring 103.0.1-587-g7ed013d develop
      Build Environment: boost-105500, GNU libstdc++ version 20130531
      Compiler Version:  gcc-4.8.1
      Operating System:  Microsoft Windows
    Microsoft Business Edition, 64-bit (build 9200)
    Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz; 16303MB RAM, 32687MB pagefile
        Word Size:       32-bit (emulated)
               CPU Clock: std::chrono::high_resolution_clock
      Physical CPU Cores: 6
       Logical CPU Cores: 12
    ============== </User System> ==============
    [good_fpu_init] CPU SSE mask: 127, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  1
    	SSE 4.1:  1,  SSE 4.2:  1
    	SSE 4.0A: 0,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    [GL::PrintAvailableResolutions]
    	display: 1, bounds: {x=0, y=0, w=1920, h=1080}, FS modes:
    		[ 1] 1920x1080x24bpp@60Hz
    		[ 2] 1680x1050x24bpp@60Hz
    		[ 3] 1680x1050x24bpp@59Hz
    		[ 4] 1600x1024x24bpp@60Hz
    		[ 5] 1600x1024x24bpp@59Hz
    		[ 6] 1600x900x24bpp@60Hz
    		[ 7] 1600x900x24bpp@59Hz
    		[16] 1280x800x24bpp@75Hz
    		[17] 1280x800x24bpp@60Hz
    		[20] 1280x720x24bpp@75Hz
    		[21] 1280x720x24bpp@60Hz
    	display: 2, bounds: {x=1920, y=0, w=1920, h=1080}, FS modes:
    		[ 1] 1920x1080x24bpp@60Hz
    		[ 2] 1920x1080x24bpp@59Hz
    		[ 3] 1680x1050x24bpp@60Hz
    		[ 4] 1680x1050x24bpp@59Hz
    		[ 5] 1600x1024x24bpp@60Hz
    		[ 6] 1600x1024x24bpp@59Hz
    		[ 7] 1600x900x24bpp@60Hz
    		[ 8] 1600x900x24bpp@59Hz
    		[17] 1280x800x24bpp@75Hz
    		[18] 1280x800x24bpp@60Hz
    		[21] 1280x720x24bpp@75Hz
    		[22] 1280x720x24bpp@60Hz
    [GL::LoadExtensions]
    	SDL version:  linked 2.0.4; compiled 2.0.4
    	GL version:   4.5.0 NVIDIA 375.95
    	GL vendor:    NVIDIA Corporation
    	GL renderer:  GeForce GTX 1060 6GB/PCIe/SSE2
    	GLSL version: 4.50 NVIDIA
    	GLEW version: 1.5.8
    	Video RAM:    total 6144MB, available 5513MB
    	SwapInterval: 1
    [GR::PostInit]
    	ARB support: 1, GLSL support: 1, ATI hacks: 0
    	FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
    	primitive-restart support: 1, clip-control support: 0
    	max. FBO samples: 32, max. texture size: 32768, compress MIP-map textures: 0
    	max. smooth point-size: 190, max. vec4 varyings/attributes: 31/16
    	max. draw-buffers: 8, max. recommended indices/vertices: 1048576/1048576
    	max. buffer-bindings: 84, max. block-size: 64kB
    VSync disabled
    [InitOpenGL] video mode set to 1656x970:24bit @60Hz (windowed)
    [WatchDog::Install] disabled
    [WatchDog::RegisterThread] registering controls for thread [main]
    [DataDirs] Isolation Mode!
    Using read-write data directory: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\
    Using read-only data directory: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\103.0.1-587-g7ed013d\
    Scanning: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\103.0.1-587-g7ed013d\base
    Scanning: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\maps
    Scanning: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\games
    Scanning: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\packages
    [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms
    [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6
    [ThreadPool::SetThreadCount][2] workers=2
    [Threading] Main thread CPU affinity mask set: 4092
    [f=-000001] [Sound] [Sound::InitThread] OpenAL info:
    [f=-000001] [Sound]   Available Devices:
    [f=-000001] [Sound]               Speakers (4- USB Audio Device)
    [f=-000001] [Sound]               Realtek Digital Output (Realtek High Definition Audio)
    [f=-000001] [Sound]               Realtek Digital Output(Optical) (Realtek High Definition Audio)
    [f=-000001] [Sound]               Speakers (4- USB Audio Device)
    [f=-000001] [Sound]   Device:     OpenAL Soft
    [f=-000001] [Sound]   Vendor:         OpenAL Community
    [f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
    [f=-000001] [Sound]   Renderer:       OpenAL Soft
    [f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
    [f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
    [f=-000001] [Sound]   Max Sounds: 32
    [f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
    [f=-000001] [Sound] Error:   Initializing EFX failed!
    [f=-000001] [Sound] [Sound::UpdateThread][1] maxSounds=32
    [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
    [f=-000001] [Sound] [Sound::UpdateThread][2]
    [f=-000001] Joysticks found: 0
    [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby $VERSION"
    [f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
    [f=-000001] [LuaMenu] Searching for new Widgets
    [f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
    [f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
    [f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
    [f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
    [f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
    [f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
    [f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
    [f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
    [f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
    [f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
    [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
    [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
    [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
    [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
    [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
    [f=-000001] [LuaMenu] Loading widgets   <>=vfs  **=raw  ()=unknown
    [f=-000001] [LuaMenu] Loading API widget:  Limit FPS              <api_limit_fps.lua>
    [f=-000001] [LuaMenu] Loading API widget:  Away Tracker           <gui_away_tracker.lua>
    [f=-000001] [LuaMenu] Loading API widget:  Chili Framework        <api_chili.lua>
    [f=-000001] [LuaMenu] Loading API widget:  LibLobby API           <api_lobby.lua>
    [f=-000001] TableEcho = {
    [f=-000001]     serverAddress = zero-k.info
    [f=-000001]     serverName = Zero-K
    [f=-000001]     ZKServer = true
    [f=-000001] },
    [f=-000001] [LuaMenu] Loading API widget:  i18n                   <api_i18n.lua>
    [f=-000001] [LuaMenu] Loading API widget:  ChiliFX                <api_chilifx.lua>
    [f=-000001] [ChiliFX] Enabled: false
    [f=-000001] [LuaMenu] Loading API widget:  Chotify                <api_chotify.lua>
    [f=-000001] [Chotify] Enabled: true
    [f=-000001] [LuaMenu] Loading API widget:  Ingame Interface       <api_ingame_interface.lua>
    [f=-000001] [LuaMenu] Loading widget:      Delay API              <api_delay.lua>
    [f=-000001] [LuaMenu] Loading widget:      Test                   <dbg_test.lua>
    [f=-000001] [LuaMenu] Loading widget:      Codex Handler          <gui_campaign_codex_handler.lua>
    [f=-000001] [LuaMenu] Loading widget:      Download Window        <gui_download_window.lua>
    [f=-000001] [LuaMenu] Loading widget:      Friend Window          <gui_friend_window.lua>
    [f=-000001] [LuaMenu] Loading widget:      Missions Handles       <gui_mission_handler.lua>
    [f=-000001] [LuaMenu] Loading widget:      Queue List Window      <gui_queue_list_window.lua>
    [f=-000001] [LuaMenu] Loading widget:      Replays window         <gui_replay_handler.lua>
    [f=-000001] [LuaMenu] Loading widget:      Settings Window        <gui_settings_window.lua>
    [f=-000001] [LuaMenu] Loading widget:      Users Handler          <api_user_handler.lua>
    [f=-000001] [LuaMenu] Loading widget:      ZK wrapper loopback interface  <zk_loopback.lua>
    [f=-000001] [Chobby] Using wrapper port: , 64114
    [f=-000001] [LuaMenu] Loading widget:      Cache Handler API      <api_cache_handler.lua>
    [f=-000001] [LuaMenu] Loading widget:      Internet Browser API   <api_internet_browser.lua>
    [f=-000001] [LuaMenu] Loading widget:      Map Handler API        <api_map_handler.lua>
    [f=-000001] [LuaMenu] Loading widget:      Battle Room Window     <gui_battle_room_window.lua>
    [f=-000001] [LuaMenu] Loading widget:      Battle status panel    <gui_battle_status_panel.lua>
    [f=-000001] [LuaMenu] Loading widget:      Campaign Handler       <gui_campaign_handler.lua>
    [f=-000001] [LuaMenu] Loading widget:      Campaign Handler ZK    <zk_campaign_handler.lua>
    [f=-000001] [LuaMenu] Loading widget:      Chili Visual Novel     <campaign_chili_vn.lua>
    [f=-000001] [LuaMenu] Loading widget:      Cursor tooltip         <gui_tooltip.lua>
    [f=-000001] [LuaMenu] Loading widget:      Load Game Menu         <gui_loadgame.lua>
    [f=-000001] [LuaMenu] Loading widget:      Login Window           <gui_login_window.lua>
    [f=-000001] [LuaMenu] Loading widget:      Mission Launcher       <mission_launcher.lua>
    [f=-000001] [LuaMenu] Loading widget:      Modoptions Panel       <gui_modoptions_panel.lua>
    [f=-000001] [LuaMenu] Loading widget:      Party status panel     <gui_party_status_panel.lua>
    [f=-000001] [LuaMenu] Loading widget:      Planet Battle Handler  <api_planet_battle_handler.lua>
    [f=-000001] [LuaMenu] Loading widget:      Popup Preloader        <gui_popup_preloader.lua>
    [f=-000001] [LuaMenu] Loading widget:      Queue status panel     <gui_queue_status_panel.lua>
    [f=-000001] [LuaMenu] Loading widget:      Steam Handler          <api_steam_handler.lua>
    [f=-000001] [LuaMenu] Loading widget:      User status panel      <gui_user_status_panel.lua>
    [f=-000001] [LuaMenu] Loading widget:      ZK replay downloader   <zk_replay_launcher.lua>
    [f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
    [f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
    [f=-000001] [LuaMenu] Loading widget:      Chili lobby            <gui_chili_lobby.lua>
    [f=-000001] Number of battles: 0
    [f=-000001] Number of battles: 0
    [f=-000001] newPanelHandler = {
    [f=-000001]     Destroy = , <function>
    [f=-000001]     IsVisible = , <function>
    [f=-000001]     GetManagedControlByName = , <function>
    [f=-000001]     AddTab = , <function>
    [f=-000001]     UpdateLayout = , <function>
    [f=-000001]     GetTabByName = , <function>
    [f=-000001]     SetTabCaption = , <function>
    [f=-000001]     Rescale = , <function>
    [f=-000001]     Show = , <function>
    [f=-000001]     OpenTab = , <function>
    [f=-000001]     SetActivity = , <function>
    [f=-000001]     CloseSubmenu = , <function>
    [f=-000001]     RemoveTab = , <function>
    [f=-000001]     IsTabSelected = , <function>
    [f=-000001]     OpenTabByName = , <function>
    [f=-000001]     Hide = , <function>
    [f=-000001] },
    [f=-000001] newPanelHandler = {
    [f=-000001]     Destroy = , <function>
    [f=-000001]     IsVisible = , <function>
    [f=-000001]     GetManagedControlByName = , <function>
    [f=-000001]     AddTab = , <function>
    [f=-000001]     UpdateLayout = , <function>
    [f=-000001]     GetTabByName = , <function>
    [f=-000001]     SetTabCaption = , <function>
    [f=-000001]     Rescale = , <function>
    [f=-000001]     Show = , <function>
    [f=-000001]     OpenTab = , <function>
    [f=-000001]     SetActivity = , <function>
    [f=-000001]     CloseSubmenu = , <function>
    [f=-000001]     RemoveTab = , <function>
    [f=-000001]     IsTabSelected = , <function>
    [f=-000001]     OpenTabByName = , <function>
    [f=-000001]     Hide = , <function>
    [f=-000001] },
    [f=-000001] Number of battles: 0
    [f=-000001] Number of battles: 0
    [f=-000001] [LuaMenu] Loading widget:      Standalone lobby tools  <gui_standalone_lobby.lua>
    [f=-000001] [LuaMenu] Loading widget:      Block Input            <gui_block_input.lua>
    [f=-000001] [LuaMenu] Loading widget:      Music Player Lite      <snd_music_lite.lua>
    [f=-000001] [LuaMenu] LuaMenu v1.0 (Lua 5.1)
    [f=-000001] [LuaMenuController::Activate] luaMenu=0b6e3640
    [f=-000001] SetLobbyButtonEnabled, true
    [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
    [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
    [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
    [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
    [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
    [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
    [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
    [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
    [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
    [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
    [f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway.
    [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
    [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
    [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
    [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
    [f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0
    [f=-000001] [InitOpenGL] video mode set to 1656x970:24bit @60Hz (windowed)
    [f=-000001] [i18n] Warning: "spectator" is not translated in en
    [f=-000001] [i18n] Error: No translation found for "spectator"
    [f=-000001] [i18n] Warning: "player" is not translated in en
    [f=-000001] [i18n] Error: No translation found for "player"
    [f=-000001] SetLobbyFullscreenMode, 2
    [f=-000001] screenX, screenY, 1920, 1080
    [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
    [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
    [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
    [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
    [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
    [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
    [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
    [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
    [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
    [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
    [f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway.
    [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
    [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
    [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
    [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
    [f=-000001] Missing self.client!!!
    [f=-000001] Missing self.client!!!
    [f=-000001] [ReloadOrRestart] Spring "C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\103.0.1-587-g7ed013d\spring.exe" should be reloading
    [f=-000001] [SpringApp::Reload][1]
    [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6
    [f=-000001] 	[async=0] threads=3 tasks=27 {sum,avg}{exec,wait}time={{2.000, 0.000}, {0.000, 0.000}}ms
    [f=-000001] 		thread=1 tasks=3 (-0.000%) {sum,min,max,avg}{exec,wait}time={{-0.000, -0.000, -0.000, -0.000}, {0.000, 0.000, 0.000, 0.000}}ms
    [f=-000001] 		thread=2 tasks=24 (-0.000%) {sum,min,max,avg}{exec,wait}time={{-26815622286871734091782039787695784914655988099308037679236047389307034256666470637209519050153011769008652203559367810564222280856436829221240157144875008.000, 0.000, -26815622240739231045036170940396429952190660591319390362648155243560353534406928101204676122239481517157652767059219313862644963919555428358122464069287936.000, -26815622254796459622625999331123298941576900501292690151842577223438886273963874142853431043279419163884833558853344464968016460085652061212603160851382272.000}, {0.000, 0.000, 0.000, 0.000}}ms
    [f=-000001] 	[async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
    [f=-000001] 		thread=1 tasks=1 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
    [f=-000001] 		thread=2 tasks=1 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
    [f=-000001] [ThreadPool::SetThreadCount][2] workers=0
    [f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6
    [f=-000001] [ThreadPool::SetThreadCount][2] workers=2
    [f=-000001] [Threading] Main thread CPU affinity mask set: 4092
    [f=-000001] [SpringApp::Reload][2]
    [f=-000001] [Game::KillLua][1] luaGaia=00000000
    [f=-000001] [Game::KillLua][2] luaRules=00000000
    [f=-000001] [Game::KillLua][3] luaUI=00000000
    [f=-000001] [Game::KillLua][4]
    [f=-000001] [SpringApp::Reload][3]
    [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
    [f=-000001] [Sound] [Sound::UpdateThread][3] efx=0b647b08
    [f=-000001] [Sound] [Sound::UpdateThread][4]
    [f=-000001] [SpringApp::Reload][4]
    [f=-000001] [SpringApp::Reload][5]
    [f=-000001] [SpringApp::Reload][6]
    [f=-000001] [SpringApp::Reload][7]
    [f=-000001] [DataDirs] Isolation Mode!
    [f=-000001] Using read-write data directory: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\
    [f=-000001] Using read-only data directory: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\103.0.1-587-g7ed013d\
    [f=-000001] Scanning: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\103.0.1-587-g7ed013d\base
    [f=-000001] Scanning: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\maps
    [f=-000001] Scanning: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\games
    [f=-000001] Scanning: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\packages
    [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms
    [f=-000001] [SpringApp::Reload][8]
    [f=-000001] [SpringApp::Reload][9]
    [f=-000001] [Sound] [Sound::InitThread] OpenAL info:
    [f=-000001] [Sound]   Available Devices:
    [f=-000001] [Sound]               Speakers (4- USB Audio Device)
    [f=-000001] [Sound]               Realtek Digital Output (Realtek High Definition Audio)
    [f=-000001] [Sound]               Realtek Digital Output(Optical) (Realtek High Definition Audio)
    [f=-000001] [Sound]               Speakers (4- USB Audio Device)
    [f=-000001] [Sound]   Device:     OpenAL Soft
    [f=-000001] [Sound]   Vendor:         OpenAL Community
    [f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
    [f=-000001] [Sound]   Renderer:       OpenAL Soft
    [f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
    [f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
    [f=-000001] [Sound]   Max Sounds: 32
    [f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
    [f=-000001] [Sound] Error:   Initializing EFX failed!
    [f=-000001] [Sound] [Sound::UpdateThread][1] maxSounds=32
    [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
    [f=-000001] [Sound] [Sound::UpdateThread][2]
    [f=-000001] [SpringApp::Reload][10]
    [f=-000001] [SpringApp::Reload][11]
    [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby $VERSION"
    [f=-000001] [SpringApp::Reload][12]
    [f=-000001] [PreGame] hosting on: 127.0.0.1:0
    [f=-000001] Connecting to local server
    [f=-000001] [AddGameSetupArchivesToVFS] using map: ScorpioBattleground
    [f=-000001] Checksums: game=0x3F0B9E68 map=0x72CE0BF0
    [f=-000001] Warning: Opening socket on loopback address. Other users will not be able to connect!
    [f=-000001] Binding UDP socket to IP (v4) 127.0.0.1 (127.0.0.1) port 0
    [f=-000001] [UDPListener] successfully bound socket on port 65330
    [f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 1968ms
    [f=-000001] [SpringApp::Reload][13]
    [f=-000001] [AddGameSetupArchivesToVFS] using map: ScorpioBattleground
    [f=-000001] [AddGameSetupArchivesToVFS] using game: Zero-K $VERSION (archive: zk.sdd)
    [f=-000001] Recording demo to: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\demos\20170208_183518_ScorpioBattleground_103.0.1-587-g7ed013d develop.sdfz
    [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 1313ms
    [f=-000001] [PreGame::UpdateClientNet] received user number 0 (team 0, allyteam 0), creating load-screen
    [f=-000001] [LuaIntro] Searching for new Widgets
    [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
    [f=-000001] [LuaIntro] Found new widget "SpringLogo"
    [f=-000001] [LuaIntro] Found new widget "LoadTexture"
    [f=-000001] [LuaIntro] Found new widget "LoadProgress"
    [f=-000001] [LuaIntro] Found new widget "Main"
    [f=-000001] [LuaIntro] Found new widget "Music"
    [f=-000001] [LuaIntro] Found new widget "WM Stuff"
    [f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
    [f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
    [f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
    [f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
    [f=-000001] [LuaIntro] Loading widget:      Music                  <music.lua>
    [f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
    [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
    [f=-000001] LoadingScreen: single-threaded
    [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
    [f=-000001] [Game::LoadGame][1] threaded=0
    [f=-000001] Parsing Map Information
    [f=-000001] Loading SMF
    [f=-000001] Loading Map (103 MB)
    [f=-000001] Loading Radar Icons
    [f=-000001] Loading GameData Definitions
    [f=-000001] Loading UnitDefs_posts
    [f=-000001] [gamedata/modularcomms/unitdefgen.lua] Warning: Modular Comms warning: Comm data entry in modoption is empty or in invalid format
    [f=-000001] Loacing FeatureDefs_posts
    [f=-000001] Loading WeaponDefs_posts
    [f=-000001] Loading ArmorDefs_posts
    [f=-000001] [defs.lua] loading all *Defs tables: 274ms
    [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 374ms
    [f=-000001] Loading Sound Definitions
    [f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
    [f=-000001] [Sound]  parsed 317 sounds from gamedata/sounds.lua
    [f=-000001] [Sound] Error: Unable to open audio file: IncomingChat
    [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
    [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 10ms
    [f=-000001] [Game::LoadGame][2]
    [f=-000001] Creating Smooth Height Mesh
    [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 65ms
    [f=-000001] Creating QuadField & CEGs
    [f=-000001] [CDamageArrayHandler] number of ArmorDefs: 5
    [f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
    [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
    [f=-000001] Creating Unit Textures
    [f=-000001] Creating Sky
    [f=-000001] [Game::LoadGame][3]
    [f=-000001] Loading Weapon Definitions
    [f=-000001] Loading Unit Definitions
    [f=-000001] Loading Feature Definitions
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "dead2"
    [f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
    [f=-000001] Initializing Map Features
    [f=-000001] Error: [LoadFeatureDefsFromMap] unknown map feature type "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Creating ShadowHandler
    [f=-000001] Creating GroundDrawer
    [f=-000001] Loading Map Tiles
    [f=-000001] Loading Square Textures
    [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms
    [f=-000001] Switching to ROAM Mesh Rendering
    [f=-000001] Creating TreeDrawer
    [f=-000001] Loaded DecalsDrawer: Legacy
    [f=-000001] Creating ProjectileDrawer & UnitDrawer
    [f=-000001] Creating Projectile Textures
    [f=-000001] Warning: [CCEG::Load] table for CEG "custom:gravityless_flamer" invalid (parse errors?)
    [f=-000001] Warning: [CCEG::Load] yellowdisarmtrail: Unknown tag CExploSpikeProjectile::ttl
    [f=-000001] Creating Water
    [f=-000001] [Game::LoadGame][4]
    [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 137ms
    [f=-000001] [Sound] Error: Unable to open audio file: MultiSelect
    [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect
    [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 1ms
    [f=-000001] [Sound] Error: Unable to open audio file: FailedCommand
    [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
    [f=-000001] InfoTexture: shaders
    [f=-000001] Loading LuaRules
    [f=-000001] Synced LuaRules: starting loading
    [f=-000001] Total: 784 quads
    [f=-000001] Total: 784 quads
    [f=-000001] Total: 784 quads
    [f=-000001] Startboxes public_seed, 1353
    [f=-000001] read public_random_seed, 1353, 1353
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player Player is empty or in invalid format
    [f=-000001] [Planet Wars Structures] Warning: Planetwars warning: Planetwars data entry in modoption is empty or in invalid format
    [f=-000001] Initializing gadget
    [f=-000001] Synced LuaRules: finished loading
    [f=-000001] Unsynced LuaRules: starting loading
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player Player is empty or in invalid format
    [f=-000001] Unsynced LuaRules: finished loading
    [f=-000001] Loading LuaGaia
    [f=-000001] Loading LuaUI
    [f=-000001] LuaUI Entry Point: "luaui.lua"
    [f=-000001] LuaUI Access Lock: enabled
    [f=-000001] LuaSocket Enabled: yes
    [f=-000001] Using LUAUI_DIRNAME = LuaUI/
    [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
    [f=-000001] LuaUI: bound F11 to the widget selector
    [f=-000001] LuaUI: bound CTRL+F11 to tweak mode
    [f=-000001] read public_random_seed, 1353, 0
    [f=-000001] read public_random_seed, 1353, 0
    [f=-000001] Loading last game win data
    [f=-000001] Resetting win data
    [f=-000001] Last game player count: 1, This game player count: 1
    [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
    [f=-000001] Player and team counts match, continuing
    [f=-000001] Testing last game's team 0 mapped to this game's team 0
    [f=-000001] All players and teams match from last game, using last game's scores as base
    [f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
    [f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
    [f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
    [f=-000001] Loaded API widget:  Startbox API        <api_startboxes.lua>
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player Player is empty or in invalid format
    [f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
    [f=-000001] Loaded API widget:  Galaxy Battle Reporter  <mission_galaxy_battle_reporter.lua>
    [f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
    [f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
    [f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
    [f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
    [f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
    [f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
    [f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
    [f=-000001] Hardware mouse-cursor is enabled!
    [f=-000001] Set "shadows" config-parameter to 1
    [f=-000001] Ground-decals rendering is enabled!
    [f=-000001] Set maximum particles to: 20000
    [f=-000001] Set UnitLodDist to 9999
    [f=-000001] Set UnitIconDist to 151
    [f=-000001] model shaders is enabled!
    [f=-000001] HandleLobbyOverlay, disableLobbyButton
    [f=-000001] SetLobbyButtonEnabled, false
    [f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
    [f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
    [f=-000001] Loaded widget:  Custom Cursor Sets  <gui_customcursorsets.lua>
    [f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
    [f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
    [f=-000001] Mexspot Fetcher fetching
    [f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
    [f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
    [f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
    [f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
    [f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
    [f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
    [f=-000001] Loaded widget:  Noises              <snd_noises.lua>
    [f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
    [f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
    [f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
    [f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
    [f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
    [f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
    [f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
    [f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
    [f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
    [f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
    [f=-000001] Loaded widget:  Win Counter         <win_counter.lua>
    [f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
    [f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
    [f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
    [f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
    [f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
    [f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
    [f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
    [f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
    [f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
    [f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
    [f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
    [f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
    [f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
    [f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
    [f=-000001] Loaded widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
    [f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
    [f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
    [f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
    [f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
    [f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
    [f=-000001] Input grabbing is enabled!
    [f=-000001] Input grabbing is disabled!
    [f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
    [f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
    [f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
    [f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
    [f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
    [f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
    [f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
    [f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
    [f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
    [f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
    [f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
    [f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
    [f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
    [f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
    [f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
    [f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
    [f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
    [f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
    [f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
    [f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
    [f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
    [f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
    [f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
    [f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
    [f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
    [f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
    [f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
    [f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
    [f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
    [f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
    [f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
    [f=-000001] Loaded widget:  cheat               <cheat.lua>
    [f=-000001] Loaded widget:  Chili Selections & CursorTip  <gui_chili_selections_and_cursortip.lua>
    [f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
    [f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
    [f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
    [f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
    [f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
    [f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
    [f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
    [f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
    [f=-000001] Loaded widget:  Frame Gap Logger    <dbg_frame_gap_logger.lua>
    [f=-000001] <Replay control buttons> Live mode. Widget removed.
    [f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
    [f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
    [f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
    [f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
    [f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
    [f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
    [f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
    [f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
    [f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
    [f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
    [f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
    [f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
    [f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
    [f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
    [f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
    [f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
    [f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
    [f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
    [f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
    [f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
    [f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
    [f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
    [f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
    [f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
    [f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
    [f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
    [f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
    [f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
    [f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
    [f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
    [f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
    [f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
    [f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
    [f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
    [f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
    [f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
    [f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
    [f=-000001] [Share menu] Unbinding sharedialog hotkey. Key is bound to: h
    [f=-000001] Loaded widget:  Chili Share menu v1.21  <gui_chili_share.lua>
    [f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
    [f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
    [f=-000001] SetSunLighting
    [f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
    [f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
    [f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
    [f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
    [f=-000001] HandleLobbyOverlay, textToSpeechVolume_16
    [f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
    [f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
    [f=-000001] Removed 'GC at >100MB': disabled.
    [f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
    [f=-000001] Writing last game win data
    [f=-000001] LuaUI v0.3
    [f=-000001] [Game::LoadGame][5]
    [f=-000001] [LoadFinalize] finalizing PFS
    [f=-000001] [Path] [PathEstimator::Hash] mapChecksum=3821837473
    [f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=360001025
    [f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=4135134697
    [f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=4037171156
    [f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=16
    [f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=82
    [f=-000001] [Path] [PathEstimator::ReadFile] hash=3764209857
    [f=-000001] Reading Estimate PathCosts [16]
    [f=-000001] [Path] [PathEstimator::Hash] mapChecksum=3821837473
    [f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=360001025
    [f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=4135134697
    [f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=4037171156
    [f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=32
    [f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=82
    [f=-000001] [Path] [PathEstimator::ReadFile] hash=3764209873
    [f=-000001] Reading Estimate PathCosts [32]
    [f=-000001] [LoadFinalize] finalized PFS (483ms, checksum e84e88a9)
    [f=-000001] Loading Skirmish AIs
    [f=-000001] Mex Placement Initialised with 68 spots.
    [f=-000001] HandleLobbyOverlay, disableLobbyButton
    [f=-000001] SetLobbyButtonEnabled, false
    [f=-000001] HandleLobbyOverlay, textToSpeechVolume_16
    [f=-000001] HandleLobbyOverlay, textToSpeechVolume_16
    [f=-000001] UpdateInterfacePreset, minimapRight
    [f=-000001] GameID: 35ca9a5888eeafc23217ad81847e9309
    [f=-000001] Connection attempt from Player
    [f=-000001]  -> Version: 103.0.1-587-g7ed013d develop
    [f=-000001] Epicmenu: Switching to Total Annihilation camera mode
    [f=-000001]  -> Connection established (given id 0)
    [f=-000001] Skirmish AI "NullAI (1)" (ID:0, Short-Name:"NullAI", Version:"") took over control of team 1
    [f=-000001] Player Player finished loading and is now ingame
    [f=-000001] <Player> Allies: I choose: Engineer Trainer!
    [f=0000532] SendLuaMenuMsg showLobby
    [f=0000532] HandleLobbyOverlay, showLobby
    [f=0000532] HandleLobbyOverlay SetMainInterfaceVisibley
    [f=0000565] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
    [f=0000565] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
    [f=0000565] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
    [f=0000565] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
    [f=0000565] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
    [f=0000565] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
    [f=0000565] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
    [f=0000565] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
    [f=0000565] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
    [f=0000565] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
    [f=0000565] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway.
    [f=0000565] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
    [f=0000565] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
    [f=0000565] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
    [f=0000565] [Settings] Warning: No such key: Version, but setting it as string anyway.
    [f=0000565] Missing self.client!!!
    [f=0000565] Missing self.client!!!
    [f=0000565] [ReloadOrRestart] Spring "C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\103.0.1-587-g7ed013d\spring.exe" should be reloading
    [f=0000565] [SpringApp::Reload][1]
    [f=0000565] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6
    [f=0000565] 	[async=0] threads=3 tasks=875 {sum,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 2.000}, {0.000, 0.000}}ms
    [f=0000565] 		thread=1 tasks=557 (2.000%) {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -0.000, 2.000}, {0.000, 0.000, -0.000, -26815622240876583979985453221878193190900813713918054955305235997855738957580142203513129402354485524850883649304692961260847112313095226909624352659996672.000}}ms
    [f=0000565] 		thread=2 tasks=318 (-2.000%) {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}, {0.000, 0.000, 0.000, 2.000}}ms
    [f=0000565] 	[async=1] threads=3 tasks=104 {sum,avg}{exec,wait}time={{-0.000, -2.000}, {-2.000, 0.000}}ms
    [f=0000565] 		thread=1 tasks=52 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -0.000, 2.000}, {26815622276713749796249463458042106712557902116146645603539624596284833688591665497343648026104240001509637483057263882671571788240012197330338261032239104.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}}ms
    [f=0000565] 		thread=2 tasks=52 (0.000%) {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, -0.000, -0.000}, {0.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}}ms
    [f=0000565] [ThreadPool::SetThreadCount][2] workers=0
    [f=0000565] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6
    [f=0000565] [ThreadPool::SetThreadCount][2] workers=2
    [f=0000565] [Threading] Main thread CPU affinity mask set: 4092
    [f=0000565] [SpringApp::Reload][2]
    [f=0000565] [Game::KillLua][1] luaGaia=00000000
    [f=0000565] [Game::KillLua][2] luaRules=0d3b0b18
    [f=0000565] Start gadgetHandler:Shutdown
    [f=0000565] Shutdown - UnitMorph
    [f=0000565] Shutdown - LupsNanoSpray
    [f=0000565] Shutdown - Modular Comm Info
    [f=0000565] Shutdown - Puppy Handler
    [f=0000565] Shutdown - StartSetup
    [f=0000565] Shutdown - Terrain Texture Handler
    [f=0000565] Shutdown - UnitCloakShield
    [f=0000565] End gadgetHandler:Shutdown
    [f=0000565] Start gadgetHandler:Shutdown
    [f=0000565] Shutdown - UnitMorph
    [f=0000565] Shutdown - Modular Comm Info
    [f=0000565] Shutdown - Shockwaves
    [f=0000565] Shutdown - UnitCloakShield
    [f=0000565] Shutdown - Lups Cloak FX
    [f=0000565] Shutdown - Lups
    [f=0000565] End gadgetHandler:Shutdown
    [f=0000565] [Game::KillLua][3] luaUI=258eee10
    [f=0000565] Start widgetHandler:Shutdown
    [f=0000565] Shutdown - SaveOrderList Complete
    [f=0000565] Writing last game win data
    [f=0000565] Shutdown - SaveConfigData Complete
    [f=0000565] Shutdown Widget - Chili Highlight
    [f=0000565] Shutdown Widget - Deferred rendering
    [f=0000565] Shutdown Widget - EPIC Menu
    [f=0000565] Shutdown Widget - Custom Markers
    [f=0000565] Shutdown Widget - Chili Widget Selector
    [f=0000565] Shutdown Widget - Chili Minimap
    [f=0000565] Shutdown Widget - Local Team Colors
    [f=0000565] Shutdown Widget - Save Game Menu
    [f=0000565] Shutdown Widget - HealthBars
    [f=0000565] Shutdown Widget - Noises
    [f=0000565] Shutdown Widget - Unit Icons
    [f=0000565] Shutdown Widget - BuildETA
    [f=0000565] Shutdown Widget - Depth of Field Shader
    [f=0000565] Shutdown Widget - Win Counter
    [f=0000565] Shutdown Widget - Modular Comm Info
    [f=0000565] Shutdown Widget - CameraShake
    [f=0000565] Shutdown Widget - Darkening
    [f=0000565] Shutdown Widget - Attack Warning
    [f=0000565] Shutdown Widget - Chili Economy Panel Default
    [f=0000565] Shutdown Widget - Chili EndGame Window
    [f=0000565] Shutdown Widget - Chili Nuke Warning
    [f=0000565] Shutdown Widget - Grab Input
    [f=0000565] Input grabbing is disabled!
    [f=0000565] Shutdown Widget - Chili Spectator Panels
    [f=0000565] Shutdown Widget - Highlight Geos
    [f=0000565] Shutdown Widget - Context Menu
    [f=0000565] Shutdown Widget - Mex Placement Handler
    [f=0000565] Shutdown Widget - MinimapEvents
    [f=0000565] Shutdown Widget - Missile Silo Range
    [f=0000565] Shutdown Widget - Morph Finished notification
    [f=0000565] Shutdown Widget - Point Tracker
    [f=0000565] Shutdown Widget - Local Widgets Config
    [f=0000565] Shutdown Widget - Showeco and Grid Drawer
    [f=0000565] Shutdown Widget - Stereo3D
    [f=0000565] Shutdown Widget - Chili Selections & CursorTip
    [f=0000565] Shutdown Widget - Startup Info and Selector
    [f=0000565] Shutdown Widget - Transport AI
    [f=0000565] Shutdown Widget - Attack AoE
    [f=0000565] Shutdown Widget - MessageBoxes ZK
    [f=0000565] Shutdown Widget - UnitShapes
    [f=0000565] Shutdown Widget - Map Edge Extension
    [f=0000565] Shutdown Widget - Selection Send
    [f=0000565] Shutdown Widget - LupsManager
    [f=0000565] Shutdown Widget - Units on Fire
    [f=0000565] Shutdown Widget - Newton Firezone
    [f=0000565] Shutdown Widget - Receive Units Indicator
    [f=0000565] Shutdown Widget - Chili Crude Player List
    [f=0000565] Shutdown Widget - Chili Pro Console
    [f=0000565] Shutdown Widget - Lups
    [f=0000565] Shutdown Widget - Chili Framework
    [f=0000565] Shutdown Widget - Chili Core Selector
    [f=0000565] Shutdown Widget - Pause Screen
    [f=0000565] Shutdown Widget - Lasso Terraform GUI
    [f=0000565] Shutdown Widget - Layout Handler
    [f=0000565] Shutdown Widget - Persistent Build Height
    [f=0000565] Shutdown Widget - Text To Speech Control
    [f=0000565] End widgetHandler:Shutdown
    [f=0000565] [Game::KillLua][4]
    [f=0000565] [SpringApp::Reload][3]
    [f=0000565] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
    [f=0000565] [Sound] [Sound::UpdateThread][3] efx=0e253698
    [f=0000565] [Sound] [Sound::UpdateThread][4]
    [f=0000565] [SpringApp::Reload][4]
    [f=0000565] [Game::~CGame][1]
    [f=0000565] [Game::KillLua][1] luaGaia=00000000
    [f=0000565] [Game::KillLua][2] luaRules=00000000
    [f=0000565] [Game::KillLua][3] luaUI=00000000
    [f=0000565] [Game::KillLua][4]
    [f=0000565] [Game::KillMisc][1]
    [f=0000565] [Game::KillMisc][2]
    [f=0000565] [Game::KillRendering][1]
    [f=0000565] [Game::KillInterface][1]
    [f=0000565] [Game::KillInterface][2]
    [f=0000565] [Game::KillSimulation][1]
    [f=0000565] [Game::KillSimulation][2]
    [f=0000565] [CCollisionHandler] dis-/continuous tests: 0/88810
    [f=0000565] [Game::KillSimulation][3]
    [f=0000565] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0000565] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0000565] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0000565] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0000565] Statistics for RectangleOptimizer: 0%
    [f=0000565] Statistics for RectangleOptimizer: 0%
    [f=0000565] LosHandler stats: total instances=4; shared=0%; from cache=25%
    [f=0000565] [Game::KillSimulation][4]
    [f=0000565] [Game::~CGame][2]
    [f=0000565] [Game::~CGame][3]
    [f=0000565] [SpringApp::Reload][5]
    [f=0000565] Statistics for local connection:
    Received: 2916 bytes
    Sent: 7412 bytes
    
    [f=0000565] Writing demo: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\demos\20170208_183518_ScorpioBattleground_103.0.1-587-g7ed013d develop.sdfz
    [f=0000565] [SpringApp::Reload][6]
    [f=0000565] [SpringApp::Reload][7]
    [f=0000565] [DataDirs] Isolation Mode!
    [f=0000565] Using read-write data directory: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\
    [f=0000565] Using read-only data directory: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\103.0.1-587-g7ed013d\
    [f=0000565] Scanning: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\103.0.1-587-g7ed013d\base
    [f=0000565] Scanning: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\maps
    [f=0000565] Scanning: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\games
    [f=0000565] Scanning: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\packages
    [f=0000565] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 25ms
    [f=0000565] [SpringApp::Reload][8]
    [f=0000565] [SpringApp::Reload][9]
    [f=0000565] [Sound] [Sound::InitThread] OpenAL info:
    [f=0000565] [Sound]   Available Devices:
    [f=0000565] [Sound]               Speakers (4- USB Audio Device)
    [f=0000565] [Sound]               Realtek Digital Output (Realtek High Definition Audio)
    [f=0000565] [Sound]               Realtek Digital Output(Optical) (Realtek High Definition Audio)
    [f=0000565] [Sound]               Speakers (4- USB Audio Device)
    [f=0000565] [Sound]   Device:     OpenAL Soft
    [f=0000565] [Sound]   Vendor:         OpenAL Community
    [f=0000565] [Sound]   Version:        1.1 ALSOFT 1.16.0
    [f=0000565] [Sound]   Renderer:       OpenAL Soft
    [f=0000565] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
    [f=0000565] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
    [f=0000565] [Sound]   Max Sounds: 32
    [f=0000565] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
    [f=0000565] [Sound] Error:   Initializing EFX failed!
    [f=0000565] [Sound] [Sound::UpdateThread][1] maxSounds=32
    [f=0000565] [WatchDog::RegisterThread] registering controls for thread [audio]
    [f=0000565] [Sound] [Sound::UpdateThread][2]
    [f=0000565] [SpringApp::Reload][10]
    [f=-000001] [SpringApp::Reload][11]
    [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby $VERSION"
    [f=-000001] [SpringApp::Reload][12]
    [f=-000001] [PreGame] hosting on: 127.0.0.1:0
    [f=-000001] Connecting to local server
    [f=-000001] [AddGameSetupArchivesToVFS] using map: ScorpioBattleground
    [f=-000001] Checksums: game=0x3F0B9E68 map=0x72CE0BF0
    [f=-000001] Warning: Opening socket on loopback address. Other users will not be able to connect!
    [f=-000001] Binding UDP socket to IP (v4) 127.0.0.1 (127.0.0.1) port 0
    [f=-000001] [UDPListener] successfully bound socket on port 60301
    [f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 2016ms
    [f=-000001] [SpringApp::Reload][13]
    [f=-000001] [AddGameSetupArchivesToVFS] using map: ScorpioBattleground
    [f=-000001] [AddGameSetupArchivesToVFS] using game: Zero-K $VERSION (archive: zk.sdd)
    [f=-000001] Recording demo to: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\demos\20170208_183610_ScorpioBattleground_103.0.1-587-g7ed013d develop.sdfz
    [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 1329ms
    [f=-000001] [PreGame::UpdateClientNet] received user number 0 (team 0, allyteam 0), creating load-screen
    [f=-000001] [LuaIntro] Searching for new Widgets
    [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
    [f=-000001] [LuaIntro] Found new widget "SpringLogo"
    [f=-000001] [LuaIntro] Found new widget "LoadTexture"
    [f=-000001] [LuaIntro] Found new widget "LoadProgress"
    [f=-000001] [LuaIntro] Found new widget "Main"
    [f=-000001] [LuaIntro] Found new widget "Music"
    [f=-000001] [LuaIntro] Found new widget "WM Stuff"
    [f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
    [f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
    [f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
    [f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
    [f=-000001] [LuaIntro] Loading widget:      Music                  <music.lua>
    [f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
    [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
    [f=-000001] LoadingScreen: single-threaded
    [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
    [f=-000001] [Game::LoadGame][1] threaded=0
    [f=-000001] Parsing Map Information
    [f=-000001] Loading SMF
    [f=-000001] Loading Map (103 MB)
    [f=-000001] Loading Radar Icons
    [f=-000001] Loading GameData Definitions
    [f=-000001] Loading UnitDefs_posts
    [f=-000001] [gamedata/modularcomms/unitdefgen.lua] Warning: Modular Comms warning: Comm data entry in modoption is empty or in invalid format
    [f=-000001] Loacing FeatureDefs_posts
    [f=-000001] Loading WeaponDefs_posts
    [f=-000001] Loading ArmorDefs_posts
    [f=-000001] [defs.lua] loading all *Defs tables: 275ms
    [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 377ms
    [f=-000001] Loading Sound Definitions
    [f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
    [f=-000001] [Sound]  parsed 317 sounds from gamedata/sounds.lua
    [f=-000001] [Sound] Error: Unable to open audio file: IncomingChat
    [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
    [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 10ms
    [f=-000001] [Game::LoadGame][2]
    [f=-000001] Creating Smooth Height Mesh
    [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 65ms
    [f=-000001] Creating QuadField & CEGs
    [f=-000001] [CDamageArrayHandler] number of ArmorDefs: 5
    [f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
    [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
    [f=-000001] Creating Unit Textures
    [f=-000001] Creating Sky
    [f=-000001] [Game::LoadGame][3]
    [f=-000001] Loading Weapon Definitions
    [f=-000001] Loading Unit Definitions
    [f=-000001] Loading Feature Definitions
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "dead2"
    [f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
    [f=-000001] Initializing Map Features
    [f=-000001] Error: [LoadFeatureDefsFromMap] unknown map feature type "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6													"
    [f=-000001] Creating ShadowHandler
    [f=-000001] Creating GroundDrawer
    [f=-000001] Loading Map Tiles
    [f=-000001] Loading Square Textures
    [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms
    [f=-000001] Switching to ROAM Mesh Rendering
    [f=-000001] Creating TreeDrawer
    [f=-000001] Loaded DecalsDrawer: Legacy
    [f=-000001] Creating ProjectileDrawer & UnitDrawer
    [f=-000001] Creating Projectile Textures
    [f=-000001] Warning: [CCEG::Load] table for CEG "custom:gravityless_flamer" invalid (parse errors?)
    [f=-000001] Warning: [CCEG::Load] yellowdisarmtrail: Unknown tag CExploSpikeProjectile::ttl
    [f=-000001] Creating Water
    [f=-000001] [Game::LoadGame][4]
    [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 137ms
    [f=-000001] [Sound] Error: Unable to open audio file: MultiSelect
    [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect
    [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 3ms
    [f=-000001] [Sound] Error: Unable to open audio file: FailedCommand
    [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
    [f=-000001] InfoTexture: shaders
    [f=-000001] Loading LuaRules
    [f=-000001] Synced LuaRules: starting loading
    [f=-000001] Total: 784 quads
    [f=-000001] Total: 784 quads
    [f=-000001] Total: 784 quads
    [f=-000001] Startboxes public_seed, 1353
    [f=-000001] read public_random_seed, 1353, 1353
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player Player is empty or in invalid format
    [f=-000001] [Planet Wars Structures] Warning: Planetwars warning: Planetwars data entry in modoption is empty or in invalid format
    [f=-000001] Initializing gadget
    [f=-000001] Synced LuaRules: finished loading
    [f=-000001] Unsynced LuaRules: starting loading
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player Player is empty or in invalid format
    [f=-000001] Unsynced LuaRules: finished loading
    [f=-000001] Loading LuaGaia
    [f=-000001] Loading LuaUI
    [f=-000001] LuaUI Entry Point: "luaui.lua"
    [f=-000001] LuaUI Access Lock: enabled
    [f=-000001] LuaSocket Enabled: yes
    [f=-000001] Using LUAUI_DIRNAME = LuaUI/
    [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
    [f=-000001] LuaUI: bound F11 to the widget selector
    [f=-000001] LuaUI: bound CTRL+F11 to tweak mode
    [f=-000001] read public_random_seed, 1353, 0
    [f=-000001] read public_random_seed, 1353, 0
    [f=-000001] Loading last game win data
    [f=-000001] Resetting win data
    [f=-000001] Last game player count: 1, This game player count: 1
    [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
    [f=-000001] Player and team counts match, continuing
    [f=-000001] Testing last game's team 0 mapped to this game's team 0
    [f=-000001] All players and teams match from last game, using last game's scores as base
    [f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
    [f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
    [f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
    [f=-000001] Loaded API widget:  Startbox API        <api_startboxes.lua>
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player Player is empty or in invalid format
    [f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
    [f=-000001] Loaded API widget:  Galaxy Battle Reporter  <mission_galaxy_battle_reporter.lua>
    [f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
    [f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
    [f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
    [f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
    [f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
    [f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
    [f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
    [f=-000001] Hardware mouse-cursor is enabled!
    [f=-000001] Set "shadows" config-parameter to 1
    [f=-000001] Ground-decals rendering is enabled!
    [f=-000001] Set maximum particles to: 20000
    [f=-000001] Set UnitLodDist to 9999
    [f=-000001] Set UnitIconDist to 151
    [f=-000001] model shaders is enabled!
    [f=-000001] HandleLobbyOverlay, disableLobbyButton
    [f=-000001] SetLobbyButtonEnabled, false
    [f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
    [f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
    [f=-000001] Loaded widget:  Custom Cursor Sets  <gui_customcursorsets.lua>
    [f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
    [f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
    [f=-000001] Mexspot Fetcher fetching
    [f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
    [f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
    [f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
    [f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
    [f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
    [f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
    [f=-000001] Loaded widget:  Noises              <snd_noises.lua>
    [f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
    [f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
    [f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
    [f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
    [f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
    [f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
    [f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
    [f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
    [f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
    [f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
    [f=-000001] Loaded widget:  Win Counter         <win_counter.lua>
    [f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
    [f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
    [f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
    [f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
    [f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
    [f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
    [f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
    [f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
    [f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
    [f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
    [f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
    [f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
    [f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
    [f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
    [f=-000001] Loaded widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
    [f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
    [f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
    [f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
    [f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
    [f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
    [f=-000001] Input grabbing is enabled!
    [f=-000001] Input grabbing is disabled!
    [f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
    [f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
    [f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
    [f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
    [f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
    [f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
    [f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
    [f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
    [f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
    [f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
    [f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
    [f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
    [f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
    [f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
    [f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
    [f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
    [f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
    [f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
    [f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
    [f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
    [f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
    [f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
    [f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
    [f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
    [f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
    [f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
    [f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
    [f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
    [f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
    [f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
    [f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
    [f=-000001] Loaded widget:  cheat               <cheat.lua>
    [f=-000001] Loaded widget:  Chili Selections & CursorTip  <gui_chili_selections_and_cursortip.lua>
    [f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
    [f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
    [f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
    [f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
    [f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
    [f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
    [f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
    [f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
    [f=-000001] Loaded widget:  Frame Gap Logger    <dbg_frame_gap_logger.lua>
    [f=-000001] <Replay control buttons> Live mode. Widget removed.
    [f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
    [f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
    [f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
    [f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
    [f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
    [f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
    [f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
    [f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
    [f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
    [f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
    [f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
    [f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
    [f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
    [f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
    [f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
    [f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
    [f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
    [f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
    [f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
    [f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
    [f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
    [f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
    [f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
    [f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
    [f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
    [f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
    [f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
    [f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
    [f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
    [f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
    [f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
    [f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
    [f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
    [f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
    [f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
    [f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
    [f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
    [f=-000001] [Share menu] Unbinding sharedialog hotkey. Key is bound to: h
    [f=-000001] Loaded widget:  Chili Share menu v1.21  <gui_chili_share.lua>
    [f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
    [f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
    [f=-000001] SetSunLighting
    [f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
    [f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
    [f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
    [f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
    [f=-000001] HandleLobbyOverlay, textToSpeechVolume_16
    [f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
    [f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
    [f=-000001] Removed 'GC at >100MB': disabled.
    [f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
    [f=-000001] Writing last game win data
    [f=-000001] LuaUI v0.3
    [f=-000001] [Game::LoadGame][5]
    [f=-000001] [LoadFinalize] finalizing PFS
    [f=-000001] [Path] [PathEstimator::Hash] mapChecksum=3821837473
    [f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=360001025
    [f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=4135134697
    [f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=4037171156
    [f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=16
    [f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=82
    [f=-000001] [Path] [PathEstimator::ReadFile] hash=3764209857
    [f=-000001] Reading Estimate PathCosts [16]
    [f=-000001] [Path] [PathEstimator::Hash] mapChecksum=3821837473
    [f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=360001025
    [f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=4135134697
    [f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=4037171156
    [f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=32
    [f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=82
    [f=-000001] [Path] [PathEstimator::ReadFile] hash=3764209873
    [f=-000001] Reading Estimate PathCosts [32]
    [f=-000001] [LoadFinalize] finalized PFS (498ms, checksum e84e88a9)
    [f=-000001] Loading Skirmish AIs
    [f=-000001] Mex Placement Initialised with 68 spots.
    [f=-000001] HandleLobbyOverlay, disableLobbyButton
    [f=-000001] SetLobbyButtonEnabled, false
    [f=-000001] HandleLobbyOverlay, textToSpeechVolume_16
    [f=-000001] HandleLobbyOverlay, textToSpeechVolume_16
    [f=-000001] UpdateInterfacePreset, minimapRight
    [f=-000001] GameID: 68ca9a5888eeafc23217ad816f7cf214
    [f=-000001] Connection attempt from Player
    [f=-000001]  -> Version: 103.0.1-587-g7ed013d develop
    [f=-000001] Epicmenu: Switching to Total Annihilation camera mode
    [f=-000001]  -> Connection established (given id 0)
    [f=-000001] Skirmish AI "NullAI (1)" (ID:0, Short-Name:"NullAI", Version:"") took over control of team 1
    [f=-000001] Player Player finished loading and is now ingame
    [f=-000001] <Player> Allies: I choose: Engineer Trainer!
    [f=-000001] Switching to Overview style camera
    [f=-000001] Error: Spring 103.0.1-587-g7ed013d develop has crashed.
    [f=-000001] Error: DLL information:
    [f=-000001] Error: 0x00400000	spring
    [f=-000001] Error: 0x777c0000	ntdll
    [f=-000001] Error: 0x74280000	KERNEL32
    [f=-000001] Error: 0x75290000	KERNELBASE
    [f=-000001] Error: 0x70ca0000	avghookx
    [f=-000001] Error: 0x75d70000	ADVAPI32
    [f=-000001] Error: 0x74690000	msvcrt
    [f=-000001] Error: 0x75df0000	sechost
    [f=-000001] Error: 0x77280000	RPCRT4
    [f=-000001] Error: 0x74260000	SspiCli
    [f=-000001] Error: 0x74250000	CRYPTBASE
    [f=-000001] Error: 0x758e0000	bcryptPrimitives
    [f=-000001] Error: 0x75d50000	IMAGEHLP
    [f=-000001] Error: 0x750f0000	ucrtbase
    [f=-000001] Error: 0x75e90000	SHELL32
    [f=-000001] Error: 0x758a0000	cfgmgr32
    [f=-000001] Error: 0x74a70000	windows.storage
    [f=-000001] Error: 0x75670000	combase
    [f=-000001] Error: 0x74810000	powrprof
    [f=-000001] Error: 0x75e40000	shlwapi
    [f=-000001] Error: 0x747e0000	GDI32
    [f=-000001] Error: 0x74530000	gdi32full
    [f=-000001] Error: 0x74360000	USER32
    [f=-000001] Error: 0x751f0000	win32u
    [f=-000001] Error: 0x75bb0000	kernel.appcore
    [f=-000001] Error: 0x75050000	shcore
    [f=-000001] Error: 0x75890000	profapi
    [f=-000001] Error: 0x75940000	WS2_32
    [f=-000001] Error: 0x58c70000	GLU32
    [f=-000001] Error: 0x50820000	OPENGL32
    [f=-000001] Error: 0x10000000	DevIL
    [f=-000001] Error: 0x6b800000	OpenAL32
    [f=-000001] Error: 0x75440000	ole32
    [f=-000001] Error: 0x70780000	vorbisfile
    [f=-000001] Error: 0x62e80000	zlib1
    [f=-000001] Error: 0x70e40000	libfreetype-6
    [f=-000001] Error: 0x65180000	libfontconfig-1
    [f=-000001] Error: 0x62aa0000	glew32
    [f=-000001] Error: 0x6c740000	SDL2
    [f=-000001] Error: 0x75b30000	IMM32
    [f=-000001] Error: 0x74860000	OLEAUT32
    [f=-000001] Error: 0x75210000	msvcp_win
    [f=-000001] Error: 0x50730000	DDRAW
    [f=-000001] Error: 0x50c40000	MSVCP80
    [f=-000001] Error: 0x6fe90000	MSVCR80
    [f=-000001] Error: 0x6aaa0000	WINMM
    [f=-000001] Error: 0x68140000	ogg
    [f=-000001] Error: 0x64cc0000	vorbis
    [f=-000001] Error: 0x68f40000	libexpat-1
    [f=-000001] Error: 0x741b0000	VERSION
    [f=-000001] Error: 0x62040000	DCIMAN32
    [f=-000001] Error: 0x6aa30000	WINMMBASE
    [f=-000001] Error: 0x503a0000	nvapi
    [f=-000001] Error: 0x77350000	SETUPAPI
    [f=-000001] Error: 0x660e0000	dxgi
    [f=-000001] Error: 0x70dc0000	uxtheme
    [f=-000001] Error: 0x75530000	MSCTF
    [f=-000001] Error: 0x6b400000	dwmapi
    [f=-000001] Error: 0x04b00000	nvoglv32
    [f=-000001] Error: 0x70b10000	WTSAPI32
    [f=-000001] Error: 0x71900000	DEVOBJ
    [f=-000001] Error: 0x75b60000	WINTRUST
    [f=-000001] Error: 0x750e0000	MSASN1
    [f=-000001] Error: 0x759b0000	CRYPT32
    [f=-000001] Error: 0x698d0000	ntmarta
    [f=-000001] Error: 0x6a500000	WINSTA
    [f=-000001] Error: 0x74750000	clbcatq
    [f=-000001] Error: 0x741c0000	shfolder
    [f=-000001] Error: 0x66790000	MMDevApi
    [f=-000001] Error: 0x69780000	PROPSYS
    [f=-000001] Error: 0x50310000	dsound
    [f=-000001] Error: 0x0c530000	AUDIOSES
    [f=-000001] Error: 0x656b0000	wintypes
    [f=-000001] Error: 0x502d0000	dinput8
    [f=-000001] Error: 0x61f10000	HID
    [f=-000001] Error: 0x62030000	XInput1_4
    [f=-000001] Error: 0x719a0000	mswsock
    [f=-000001] Error: 0x62b40000	AIInterface
    [f=-000001] Error: 0x6e340000	SkirmishAI
    [f=-000001] Error: 0x69fd0000	dbghelp
    [f=-000001] Error: Exception: Access violation (0xc0000005)
    [f=-000001] Error: Exception Address: 0x004b3f63
    [f=-000001] Error: Stacktrace for Spring 103.0.1-587-g7ed013d develop:
    [f=-000001] Error: (0) C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\103.0.1-587-g7ed013d\spring.exe [0x004B3F63]
    [f=-000001] Error: (1) C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\103.0.1-587-g7ed013d\spring.exe [0x004B9B53]
    [f=-000001] Error: (2) C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\103.0.1-587-g7ed013d\spring.exe [0x0042DA60]
    [f=-000001] Error: (3) C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\103.0.1-587-g7ed013d\spring.exe [0x0042E385]
    [f=-000001] Error: (4) C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\103.0.1-587-g7ed013d\spring.exe [0x0084EEC0]
    [f=-000001] Error: (5) C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\103.0.1-587-g7ed013d\spring.exe [0x008371CF]
    [f=-000001] Error: (6) C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\103.0.1-587-g7ed013d\spring.exe [0x00E573D4]
    [f=-000001] Error: (7) C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\103.0.1-587-g7ed013d\spring.exe [0x00401402]
    [f=-000001] Error: (8) C:\WINDOWS\System32\KERNEL32.DLL [0x000162C4]
    [f=-000001] Error: (9) C:\WINDOWS\SYSTEM32\ntdll.dll [0x00060FD9]
    [f=-000001] Error: (10) C:\WINDOWS\SYSTEM32\ntdll.dll [0x00060FA4]
    [f=-000001] Error: [ErrorMessageBox][1] msg="Spring has crashed:
      Access violation.
    
    A stacktrace has been written to:
      C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\infolog.txt" IsMainThread()=1 fromMain=0
    [f=-000001] Error: [ErrorMessageBox][2]
    [f=-000001] [SpringApp::ShutDown][1]
    [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6
    [f=-000001] 	[async=0] threads=3 tasks=332 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
    [f=-000001] 		thread=1 tasks=188 (26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000%) {sum,min,max,avg}{exec,wait}time={{-26815622283005071535927426561557057819158277985867895730044426990707349780502685360874522111233169885362996943245638238060837247308908480835857053300817920.000, 0.000, 0.000, -0.000}, {0.000, 0.000, 0.000, 0.000}}ms
    [f=-000001] 		thread=2 tasks=144 (-0.000%) {sum,min,max,avg}{exec,wait}time={{-26815622280419284045676881963391081987233024504138440815177349455956677652509467297756629436448040466211885386667128257834799533003182105946248822516613120.000, 0.000, 0.000, -2.000}, {0.000, 0.000, 0.000, 26815622240751717134189484836020985939340616855325346650614251062086338588698337411614803854526682982570029442976887002374610886634192716270490222885601280.000}}ms
    [f=-000001] 	[async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
    [f=-000001] 		thread=1 tasks=1 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
    [f=-000001] 		thread=2 tasks=1 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
    [f=-000001] [ThreadPool::SetThreadCount][2] workers=0
    [f=-000001] [SpringApp::ShutDown][2]
    [f=-000001] [Game::KillLua][1] luaGaia=00000000
    [f=-000001] [Game::KillLua][2] luaRules=2594f880
    [f=-000001] Start gadgetHandler:Shutdown
    [f=-000001] Shutdown - UnitMorph
    [f=-000001] Shutdown - LupsNanoSpray
    [f=-000001] Shutdown - Modular Comm Info
    [f=-000001] Shutdown - Puppy Handler
    [f=-000001] Shutdown - StartSetup
    [f=-000001] Shutdown - Terrain Texture Handler
    [f=-000001] Shutdown - UnitCloakShield
    [f=-000001] End gadgetHandler:Shutdown
    [f=-000001] Start gadgetHandler:Shutdown
    [f=-000001] Shutdown - UnitMorph
    [f=-000001] Shutdown - Modular Comm Info
    [f=-000001] Shutdown - Shockwaves
    [f=-000001] Shutdown - UnitCloakShield
    [f=-000001] Shutdown - Lups Cloak FX
    [f=-000001] Shutdown - Lups
    [f=-000001] End gadgetHandler:Shutdown
    [f=-000001] [Game::KillLua][3] luaUI=1cda08b0
    [f=-000001] Start widgetHandler:Shutdown
    [f=-000001] Shutdown - SaveOrderList Complete
    [f=-000001] Writing last game win data
    [f=-000001] Shutdown - SaveConfigData Complete
    [f=-000001] Shutdown Widget - Chili Highlight
    [f=-000001] Shutdown Widget - Deferred rendering
    [f=-000001] Shutdown Widget - EPIC Menu
    [f=-000001] Shutdown Widget - Custom Markers
    [f=-000001] Shutdown Widget - Chili Widget Selector
    [f=-000001] Shutdown Widget - Chili Minimap
    [f=-000001] Shutdown Widget - Local Team Colors
    [f=-000001] Shutdown Widget - Save Game Menu
    [f=-000001] Shutdown Widget - HealthBars
    [f=-000001] Shutdown Widget - Noises
    [f=-000001] Shutdown Widget - Unit Icons
    [f=-000001] Shutdown Widget - BuildETA
    [f=-000001] Shutdown Widget - Depth of Field Shader
    [f=-000001] Shutdown Widget - Initial Queue ZK
    [f=-000001] Shutdown Widget - Win Counter
    [f=-000001] Shutdown Widget - Modular Comm Info
    [f=-000001] Shutdown Widget - CameraShake
    [f=-000001] Shutdown Widget - Darkening
    [f=-000001] Shutdown Widget - Attack Warning
    [f=-000001] Shutdown Widget - Chili Economy Panel Default
    [f=-000001] Shutdown Widget - Chili EndGame Window
    [f=-000001] Shutdown Widget - Chili Nuke Warning
    [f=-000001] Shutdown Widget - Grab Input
    [f=-000001] Input grabbing is disabled!
    [f=-000001] Shutdown Widget - Chili Spectator Panels
    [f=-000001] Shutdown Widget - Highlight Geos
    [f=-000001] Shutdown Widget - Context Menu
    [f=-000001] Shutdown Widget - Mex Placement Handler
    [f=-000001] Shutdown Widget - MinimapEvents
    [f=-000001] Shutdown Widget - Missile Silo Range
    [f=-000001] Shutdown Widget - Morph Finished notification
    [f=-000001] Shutdown Widget - Point Tracker
    [f=-000001] Shutdown Widget - Local Widgets Config
    [f=-000001] Shutdown Widget - Showeco and Grid Drawer
    [f=-000001] Shutdown Widget - Stereo3D
    [f=-000001] Shutdown Widget - Chili Selections & CursorTip
    [f=-000001] Shutdown Widget - Startup Info and Selector
    [f=-000001] Shutdown Widget - Transport AI
    [f=-000001] Shutdown Widget - Comm-n-Elo Startpos. Info
    [f=-000001] Shutdown Widget - Attack AoE
    [f=-000001] Shutdown Widget - MessageBoxes ZK
    [f=-000001] Shutdown Widget - UnitShapes
    [f=-000001] Shutdown Widget - Map Edge Extension
    [f=-000001] Shutdown Widget - Selection Send
    [f=-000001] Shutdown Widget - LupsManager
    [f=-000001] Shutdown Widget - Units on Fire
    [f=-000001] Shutdown Widget - Newton Firezone
    [f=-000001] Shutdown Widget - Receive Units Indicator
    [f=-000001] Shutdown Widget - Chili Crude Player List
    [f=-000001] Shutdown Widget - Chili Pro Console
    [f=-000001] Shutdown Widget - Lups
    [f=-000001] Shutdown Widget - Chili Framework
    [f=-000001] Shutdown Widget - Chili Core Selector
    [f=-000001] Shutdown Widget - Start Boxes
    [f=-000001] Shutdown Widget - Pause Screen
    [f=-000001] Shutdown Widget - Lasso Terraform GUI
    [f=-000001] Shutdown Widget - Layout Handler
    [f=-000001] Shutdown Widget - Persistent Build Height
    [f=-000001] Shutdown Widget - Text To Speech Control
    [f=-000001] End widgetHandler:Shutdown
    [f=-000001] [Game::KillLua][4]
    [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
    [f=-000001] [Sound] [Sound::UpdateThread][3] efx=0e2531b8
    [f=-000001] [Sound] [Sound::UpdateThread][4]
    [f=-000001] [Game::~CGame][1]
    [f=-000001] [Game::KillLua][1] luaGaia=00000000
    [f=-000001] [Game::KillLua][2] luaRules=00000000
    [f=-000001] [Game::KillLua][3] luaUI=00000000
    [f=-000001] [Game::KillLua][4]
    [f=-000001] [Game::KillMisc][1]
    [f=-000001] [Game::KillMisc][2]
    [f=-000001] [Game::KillRendering][1]
    [f=-000001] [Game::KillInterface][1]
    [f=-000001] [Game::KillInterface][2]
    [f=-000001] [Game::KillSimulation][1]
    [f=-000001] [Game::KillSimulation][2]
    [f=-000001] [CCollisionHandler] dis-/continuous tests: 0/95655
    [f=-000001] [Game::KillSimulation][3]
    [f=-000001] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=-000001] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=-000001] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=-000001] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=-000001] Statistics for RectangleOptimizer: 0%
    [f=-000001] Statistics for RectangleOptimizer: 0%
    [f=-000001] LosHandler stats: total instances=4; shared=0%; from cache=25%
    [f=-000001] [Game::KillSimulation][4]
    [f=-000001] [Game::~CGame][2]
    [f=-000001] [Game::~CGame][3]
    [f=-000001] Chobby Shutdown
    [f=-000001] [SpringApp::ShutDown][3]
    [f=-000001] Statistics for local connection:
    Received: 703 bytes
    Sent: 231 bytes
    
    [f=-000001] Writing demo: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\demos\20170208_183610_ScorpioBattleground_103.0.1-587-g7ed013d develop.sdfz
    [f=-000001] [SpringApp::ShutDown][4]
    [f=-000001] [SpringApp::ShutDown][5]
    [f=-000001] [SpringApp::ShutDown][6]
    [f=-000001] [SpringApp::ShutDown][7]
    [LuaSocket] Dumping luasocket rules:
    [LuaSocket] TCP_CONNECT ALLOW * -1
    [LuaSocket] TCP_LISTEN  ALLOW * -1
    [LuaSocket] UDP_LISTEN  ALLOW * -1
    [SpringApp::ShutDown][8]
    [WatchDog::DeregisterThread] deregistering controls for thread [main]
    [WatchDog::Uninstall][1] hangDetectorThread=00000000
    [SpringApp::ShutDown][9]
    Error: [ErrorMessageBox][3]
    Error: [ErrorMessageBox][4]
    Fatal: Spring: Unhandled exception
    Spring has crashed:
      Access violation.
    
    A stacktrace has been written to:
      C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\infolog.txt
    
    txt file icon infologMapdrawingCrash.txt (93,279 bytes) 2017-02-08 08:33 +

-Relationships
+Relationships

-Notes

~0017239

Google_Frog (reporter)

Here are some possibilities:
 * Pressing ` (entering draw mode)
 * The cursor change that ZK implements for draw mode.
 * Drawing on the map itself.

I did the action too fast to know which it was. It is not easily reproducible.

~0017241

Google_Frog (reporter)

Was able to reproduce. It seems random or based on the reload history.

~0017242

Google_Frog (reporter)

Shorter reproduction.

~0017244

Kloot (developer)

Last edited: 2017-02-08 11:35

View 2 revisions

https://github.com/ZeroK-RTS/CrashReports/issues/49 points to a crash in CircuitAI and is for Spring 103.0.1-573-g3cdfeb7.

infologMapdrawingCrash.txt translation:

rts/Game/UI/MouseCursor.cpp:355
rts/Game/UI/MouseHandler.cpp:600
rts/Game/Game.cpp:1169
rts/Game/Game.cpp:1186
rts/System/SpringApp.cpp:857
rts/System/Main.cpp:48
rts/System/Main.cpp:109

~0017245

Anonymous (viewer)

Fix ab2f239b3c8c364037b0d002b1982c718163dafc committed to develop branch: fix 0005462, repo: spring changeset id: 7894
+Notes

+Related Changesets

-Issue History
Date Modified Username Field Change
2017-02-08 08:09 Google_Frog New Issue
2017-02-08 08:17 Google_Frog Note Added: 0017239
2017-02-08 08:31 Google_Frog File Added: infolog.txt
2017-02-08 08:32 Google_Frog Note Added: 0017241
2017-02-08 08:33 Google_Frog File Added: infologMapdrawingCrash.txt
2017-02-08 08:33 Google_Frog Note Added: 0017242
2017-02-08 11:31 Kloot Note Added: 0017244
2017-02-08 11:35 Kloot Note Edited: 0017244 View Revisions
2017-02-08 12:19 Changeset attached => spring develop ab2f239b
2017-02-08 12:19 Anonymous Note Added: 0017245
2017-02-08 12:19 Anonymous Status new => resolved
2017-02-08 12:19 Anonymous Resolution open => fixed
+Issue History