2019-08-24 00:40 CEST

View Issue Details Jump to Notes ] Related Changesets ]
IDProjectCategoryView StatusLast Update
0005434Spring engineGeneralpublic2019-07-14 21:41
ReporterGoogle_Frog 
Assigned ToKloot 
PrioritynormalSeverityminorReproducibilityalways
StatusresolvedResolutionfixed 
Product Version103.0 +git 
Target VersionFixed in Version103.0 +git 
Summary0005434: 103.0.1-519-g91b0000 win64 cannot take screenshots
DescriptionScreenshots saved with 64 bit windows Spring are not saved to my computer. The commands appears to work ingame and I receive the message "Saved: screenshots/screen00156.jpg" (and similar for png). No combination of jpg/png and windowed/borderless/fullscreen works.

If I have no 'screenshots' folder then taking a screenshot causes this folder to be created. The folder is empty.

The issue occurs in 103.0.1-298-gaf1edb1, 103.0.1-134-g819e5b4, 103.0 and 102.0. The only prior win64 build seems to be 101.0 and it crashes when run.
TagsNo tags attached.
Checked infolog.txt for lua Errors
Attached Files
  • txt file icon infolog_103.0.1-521-g75295a7.txt (50,156 bytes) 2017-01-22 14:46 -
    Using configuration source: "C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla\engine\103.0.1-521-g75295a7\springsettings.cfg"
    Using additional configuration source: "C:\Users\Tim\Documents\My Games\Spring\springsettings.cfg"
    ============== <User Config> ==============
    AllowDeferredMapRendering = 1
    AllowDeferredModelRendering = 1
    BumpWaterAnisotropy = 2
    BumpWaterBlurReflection = 1
    BumpWaterDepthBits = 16
    BumpWaterReflection = 2
    BumpWaterShoreWaves = 0
    BumpWaterTexSizeReflection = 128
    CamMode = 1
    CamTimeExponent = 4.0
    CamTimeFactor = 1.0
    CubeTexSizeReflection = 256
    CubeTexSizeSpecular = 256
    DualScreenMiniMapOnLeft = 1
    EdgeMoveDynamic = 0
    EdgeMoveWidth = 0.003
    FPSFOV = 90
    FSAALevel = 2
    Fullscreen = 0
    GroundDetail = 100
    GroundScarAlphaFade = 1
    HangTimeout = 0
    HardwareCursor = 1
    HighResLos = 1
    InitialNetworkTimeout = 0
    InputTextGeo = 0.26 0.73 0.02 0.028
    LODScale = 1.000
    LODScaleReflection = 1.000
    LODScaleRefraction = 1.000
    LODScaleShadow = 1.000
    LastSelectedMap = Tropical
    LastSelectedMod = Zero-K $VERSION
    LastSelectedScript = Commanders
    LoadingMT = 1
    MaxParticles = 20000
    MaxSounds = 32
    MaximumTransmissionUnit = 0
    MiddleClickScrollSpeed = -0.001
    MouseDragScrollThreshold = 0
    OverheadScrollSpeed = 50
    ReconnectTimeout = 0
    RotateLogFiles = 1
    ScreenshotCounter = 331
    ScrollWheelSpeed = -25
    Shadows = 1
    ShowClock = 0
    ShowPlayerInfo = 0
    SmoothLines = 1
    SmoothPoints = 1
    TreeRadius = 1000
    UnitIconDist = 151
    UnitLodDist = 9999
    UsePBO = 0
    Water = 4
    WindowPosX = 466
    WindowPosY = 56
    WindowState = 0
    XResolution = 1920
    XResolutionWindowed = 1088
    YResolution = 1080
    YResolutionWindowed = 905
    snd_volmaster = 42
    ============== </User Config> ==============
    Available log sections: ModelRenderContainer, KeyBindings, BumpWater, CSMFGroundTextures, CregSerializer, Path, RoamMeshDrawer, DynWater, Net, Model, Texture, Piece, VFS, AutohostInterface, OBJParser, DecalsDrawerGL4, ArchiveScanner, SkyBox, Shader, GroundMoveType, Sound, Font, FarTextureHandler, LuaSocket, GameServer
    Enabled log sections: Sound(Notice)
    Enable or disable log sections using the LogSections configuration key
      or the SPRING_LOG_SECTIONS environment variable (both comma separated).
      Use "none" to disable the default log sections.
    LogOutput initialized.
    Spring 103.0.1-521-g75295a7 develop
    Build Environment: boost-105500, GNU libstdc++ version 20150626
    Compiler Version:  gcc-4.9.3
    Operating System:  Microsoft Windows
    Microsoft Business Edition, 64-bit (build 9200)
    Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz; 16303MB RAM, 32687MB pagefile
    Word Size:         64-bit (native mode)
             CPU Clock: std::chrono::high_resolution_clock
    Physical CPU Cores: 6
     Logical CPU Cores: 12
    [good_fpu_init] CPU SSE mask: 127, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  1
    	SSE 4.1:  1,  SSE 4.2:  1
    	SSE 4.0A: 0,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    [GL::PrintAvailableResolutions]
    	display: 1, bounds: {x=0, y=0, w=1920, h=1080}, FS modes:
    		[ 1] 1920x1080x24bpp@60Hz
    		[ 2] 1680x1050x24bpp@60Hz
    		[ 3] 1680x1050x24bpp@59Hz
    		[ 4] 1600x1024x24bpp@60Hz
    		[ 5] 1600x1024x24bpp@59Hz
    		[ 6] 1600x900x24bpp@60Hz
    		[ 7] 1600x900x24bpp@59Hz
    		[16] 1280x800x24bpp@75Hz
    		[17] 1280x800x24bpp@60Hz
    		[20] 1280x720x24bpp@75Hz
    		[21] 1280x720x24bpp@60Hz
    	display: 2, bounds: {x=1920, y=0, w=1920, h=1080}, FS modes:
    		[ 1] 1920x1080x24bpp@60Hz
    		[ 2] 1920x1080x24bpp@59Hz
    		[ 3] 1680x1050x24bpp@60Hz
    		[ 4] 1680x1050x24bpp@59Hz
    		[ 5] 1600x1024x24bpp@60Hz
    		[ 6] 1600x1024x24bpp@59Hz
    		[ 7] 1600x900x24bpp@60Hz
    		[ 8] 1600x900x24bpp@59Hz
    		[17] 1280x800x24bpp@75Hz
    		[18] 1280x800x24bpp@60Hz
    		[21] 1280x720x24bpp@75Hz
    		[22] 1280x720x24bpp@60Hz
    [GL::LoadExtensions]
    	SDL version:  linked 2.0.3; compiled 2.0.3
    	GL version:   4.5.0 NVIDIA 375.95
    	GL vendor:    NVIDIA Corporation
    	GL renderer:  GeForce GTX 1060 6GB/PCIe/SSE2
    	GLSL version: 4.50 NVIDIA
    	GLEW version: 1.13.0
    	Video RAM:    total 6144MB, available 5107MB
    	SwapInterval: 1
    [GR::PostInit]
    	ARB support: 1, GLSL support: 1, ATI hacks: 0
    	FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
    	primitive-restart support: 1, clip-control support: 1
    	max. FBO samples: 32, max. texture size: 32768, compress MIP-map textures: 0
    	max. smooth point-size: 190, max. vec4 varyings/attributes: 31/16
    	max. draw-buffers: 8, max. recommended indices/vertices: 1048576/1048576
    	max. buffer-bindings: 84, max. block-size: 64kB
    VSync disabled
    [InitOpenGL] video mode set to 1088x905:24bit @60Hz (windowed)
    [WatchDog::Install] disabled
    [WatchDog] registering controls for thread [main]
    [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=6
    [ThreadPool::SetThreadCount][2] workers=5 tasks=0 {sum,avg}time={0.000, 0.000}ms
    [DataDirs] Portable Mode!
    Using read-write data directory: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla\engine\103.0.1-521-g75295a7\
    Using read-only data directory: C:\Users\Tim\Documents\My Games\Spring\
    ArchiveCache cache\103dev-develop\ArchiveCache11.lua doesn't exist
    Scanning: C:\Users\Tim\Documents\My Games\Spring\maps
    Scanning: C:\Users\Tim\Documents\My Games\Spring\base
    Scanning: C:\Users\Tim\Documents\My Games\Spring\games
    Scanning: C:\Users\Tim\Documents\My Games\Spring\packages
    Scanning: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla\engine\103.0.1-521-g75295a7\base
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\Zed2.2.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\Zed1.7.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\zed1.5.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\zed1.4.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\xanthe_terra__remake__-_v02.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\white_rabbit_v2_1.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\vernal_3way_0.6.1.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\trumptonhill_v1.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\Trefoil_v2.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\tma-0_v1_1.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\the_river_nix_20.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\SiberianDivide1.0.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\SiberianDivide 1.1.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\sever1.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: Invalid Name detected, please contact the author of the archive to remove the Version from the Name: SevenIslands-V5, Version: 5
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\sevenislands-v5.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\sea_of_dunes_v1.0.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\sands_of_time_v1.0.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\red_planet_impact_v2_v1.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\Red_Comet_v1.12.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\red-comet_1.1.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\quicksilver_1_1.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\onyx_cauldron_1.7.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\ninja-k_2.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\lonely_oasis_v1.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\living_lands_v2.03.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\living_lands_v2.02.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\LD35-map.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\la_isla_bonita_v1.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\isle_of_grief_0.2.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\iced_coffee_v4_2.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\iced_coffee_v4.3.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\iced_coffee_v3.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\hex_farm_7.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\harbinger_2.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\harbinger-v1.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\green_river_confluence_v10.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\fhbeta_v0.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\fastestmapforever_1.sdz: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\Fairyland.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\Fairyland(3).sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\Fairyland(2).sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\Fairyland(1).sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\evorts_-_glacier_pass_-_v12.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\evorts_-_eye_of_horus_-_v12.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\evorts_-_delta_siege_-_v12.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\evorts_-_altored_divide_-_v10.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\EvoRTS-RiverGlade-v12.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\EvoRTS-RiverGlade-v10.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\evorts-riverglade-v09.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\EvoRTS-Proving_Grounds-v10.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\EvoRTS-New_Iammas-v12.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\EvoRTS-Glacier_Pass-v11.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\EvoRTS-Eye_of_Horus-v10.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\duke_nukem_4.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\desolation_0.2.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\desert_needle_small_3.2.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\desert_needle_small_3.1.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\desert_needle_small_3.0.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\deserted_third_v4.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\crubick_plains_v1.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\coagulation_marsh_0.7.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\coagulation_marsh_0.6.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\charlie_in_the_hills_v3.3.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\cattle_and_loveplay_no_worms_1.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\calamity_1.1.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\battle_for_planet_xiv_-_v01.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\astroturf_v2_3.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\apophis_v2_2.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\akilon_wastes_v1.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\akilon_wastelands_zk_v1.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\akilon_wastelands_-_v01.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\akilon_wastelands-v15.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\adansonia_v4.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\adansonia_v2.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\absolution_2.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 47491ms
    [ThreadPool::SetThreadCount][1] wanted=3 current=6 maximum=6
    [ThreadPool::SetThreadCount][2] workers=2 tasks=0 {sum,avg}time={0.000, 0.000}ms
    [Threading] Main thread CPU affinity mask set: 4092
    [f=-000001] [Sound] OpenAL info:
    [f=-000001] [Sound]   Available Devices:
    [f=-000001] [Sound]               Speakers (4- USB Audio Device)
    [f=-000001] [Sound]               Realtek Digital Output (Realtek High Definition Audio)
    [f=-000001] [Sound]               Realtek Digital Output(Optical) (Realtek High Definition Audio)
    [f=-000001] [Sound]               Speakers (4- USB Audio Device)
    [f=-000001] [Sound]   Device:     OpenAL Soft
    [f=-000001] [Sound]   Vendor:         OpenAL Community
    [f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
    [f=-000001] [Sound]   Renderer:       OpenAL Soft
    [f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
    [f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
    [f=-000001] [Sound]   EFX Enabled: yes
    [f=-000001] [Sound]   Max Sounds: 32
    [f=-000001] [WatchDog] registering controls for thread [audio]
    [f=-000001] Joysticks found: 0
    [f=-000001] [InitOpenGL] video mode set to 1088x905:24bit @60Hz (windowed)
    [f=-000001] [InitOpenGL] video mode set to 1430x969:24bit @60Hz (windowed)
    [f=-000001] Hosting on: localhost:8452
    [f=-000001] Connecting to local server
    [f=-000001] [AddGameSetupArchivesToVFS] using map: Tropical
    [f=-000001] Checksums: game=0x9B6FA690 map=0x755BE16B
    [f=-000001] Warning: Opening socket on loopback address. Other users will not be able to connect!
    [f=-000001] Binding UDP socket to IP (v6) ::1 (localhost) port 8452
    [f=-000001] [UDPListener] successfully bound socket on port 8452
    [f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 78341ms
    [f=-000001] [AddGameSetupArchivesToVFS] using map: Tropical
    [f=-000001] [AddGameSetupArchivesToVFS] using game: Zero-K $VERSION (archive: zk.sdd)
    [f=-000001] Recording demo to: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla\engine\103.0.1-521-g75295a7\demos\20170123_004728_Tropical_103.0.1-521-g75295a7 develop.sdfz
    [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 1318ms
    [f=-000001] [PreGame::UpdateClientNet] user number 0 (team 0, allyteam 0)
    [f=-000001] [LuaIntro] Searching for new Widgets
    [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
    [f=-000001] [LuaIntro] Found new widget "SpringLogo"
    [f=-000001] [LuaIntro] Found new widget "LoadTexture"
    [f=-000001] [LuaIntro] Found new widget "LoadProgress"
    [f=-000001] [LuaIntro] Found new widget "Main"
    [f=-000001] [LuaIntro] Found new widget "Music"
    [f=-000001] [LuaIntro] Found new widget "WM Stuff"
    [f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
    [f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
    [f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
    [f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
    [f=-000001] [LuaIntro] Loading widget:      Music                  <music.lua>
    [f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
    [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
    [f=-000001] [WatchDog] registering controls for thread [load]
    [f=-000001] Parsing Map Information
    [f=-000001] Loading SMF
    [f=-000001] Loading Map (145 MB)
    [f=-000001] Loading Radar Icons
    [f=-000001] Loading GameData Definitions
    [f=-000001] Loading UnitDefs_posts
    [f=-000001] [gamedata/modularcomms/unitdefgen.lua] Warning: Modular Comms warning: Comm data entry in modoption is empty or in invalid format
    [f=-000001] Loacing FeatureDefs_posts
    [f=-000001] Loading WeaponDefs_posts
    [f=-000001] Loading ArmorDefs_posts
    [f=-000001] [defs.lua] loading all *Defs tables: 4925ms
    [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 5016ms
    [f=-000001] Loading Sound Definitions
    [f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
    [f=-000001] [Sound]  parsed 317 sounds from gamedata/sounds.lua
    [f=-000001] [Sound] Error: Unable to open audio file: IncomingChat
    [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
    [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 92ms
    [f=-000001] Creating Smooth Height Mesh
    [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 93ms
    [f=-000001] Creating QuadField & CEGs
    [f=-000001] [CDamageArrayHandler] number of ArmorDefs: 5
    [f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "chicken" already belongs to ArmorDef category 1!
    [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
    [f=-000001] Creating Unit Textures
    [f=-000001] Creating Sky
    [f=-000001] Loading Weapon Definitions
    [f=-000001] Loading Unit Definitions
    [f=-000001] Loading Feature Definitions
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "dead2"
    [f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
    [f=-000001] Initializing Map Features
    [f=-000001] Creating ShadowHandler
    [f=-000001] Creating GroundDrawer
    [f=-000001] Loading Map Tiles
    [f=-000001] Loading Square Textures
    [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms
    [f=-000001] Switching to ROAM Mesh Rendering
    [f=-000001] Creating TreeDrawer
    [f=-000001] Loaded DecalsDrawer: Legacy
    [f=-000001] Creating ProjectileDrawer & UnitDrawer
    [f=-000001] Creating Projectile Textures
    [f=-000001] Warning: [CCEG::Load] table for CEG "custom:gravityless_flamer" invalid (parse errors?)
    [f=-000001] Warning: [CCEG::Load] yellowdisarmtrail: Unknown tag CExploSpikeProjectile::ttl
    [f=-000001] Creating Water
    [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 1020ms
    [f=-000001] [Sound] Error: Unable to open audio file: MultiSelect
    [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect
    [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 1ms
    [f=-000001] [Sound] Error: Unable to open audio file: FailedCommand
    [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
    [f=-000001] InfoTexture: shaders
    [f=-000001] Loading LuaRules
    [f=-000001] Synced LuaRules: starting loading
    [f=-000001] Total: 1085 quads
    [f=-000001] Total: 1085 quads
    [f=-000001] Total: 1085 quads
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player UnnamedPlayer is empty or in invalid format
    [f=-000001] [Planet Wars Structures] Warning: Planetwars warning: Planetwars data entry in modoption is empty or in invalid format
    [f=-000001] Initializing gadget
    [f=-000001] Synced LuaRules: finished loading
    [f=-000001] Unsynced LuaRules: starting loading
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player UnnamedPlayer is empty or in invalid format
    [f=-000001] Unsynced LuaRules: finished loading
    [f=-000001] Loading LuaGaia
    [f=-000001] Loading LuaUI
    [f=-000001] LuaUI Entry Point: "luaui.lua"
    [f=-000001] LuaUI Access Lock: enabled
    [f=-000001] LuaSocket Enabled: yes
    [f=-000001] Using LUAUI_DIRNAME = LuaUI/
    [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
    [f=-000001] [CheckLUAFileAndBackup] Warning: cannot open LuaUI/Config/ZK_order.lua: No such file or directory (Now will find backup file)
    [f=-000001] [CheckLUAFileAndBackup] Warning: cannot open LuaUI/Config/ZK_order.lua.bak: No such file or directory (Backup file not available)
    [f=-000001] nil, LuaUI/Config/ZK_order.lua: No such file or directory, 2
    [f=-000001] nil, LuaUI/Config/ZK_order.lua.bak: No such file or directory, 2
    [f=-000001] [CheckLUAFileAndBackup] Warning: cannot open LuaUI/Config/ZK_data.lua: No such file or directory (Now will find backup file)
    [f=-000001] [CheckLUAFileAndBackup] Warning: cannot open LuaUI/Config/ZK_data.lua.bak: No such file or directory (Backup file not available)
    [f=-000001] nil, LuaUI/Config/ZK_data.lua: No such file or directory, 2
    [f=-000001] nil, LuaUI/Config/ZK_data.lua.bak: No such file or directory, 2
    [f=-000001] LuaUI: bound F11 to the widget selector
    [f=-000001] LuaUI: bound CTRL+F11 to tweak mode
    [f=-000001] [CheckLUAFileAndBackup] Warning: cannot open LuaUI/Configs/zk_keys.lua: No such file or directory (Now will find backup file)
    [f=-000001] [CheckLUAFileAndBackup] Warning: cannot open LuaUI/Configs/zk_keys.lua.bak: No such file or directory (Backup file not available)
    [f=-000001] nil, LuaUI/Configs/zk_keys.lua: No such file or directory, 2
    [f=-000001] nil, LuaUI/Configs/zk_keys.lua.bak: No such file or directory, 2
    [f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
    [f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
    [f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
    [f=-000001] Loaded API widget:  Startbox API        <api_startboxes.lua>
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player UnnamedPlayer is empty or in invalid format
    [f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
    [f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
    [f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
    [f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
    [f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
    [f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
    [f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
    [f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
    [f=-000001] Hardware mouse-cursor is enabled!
    [f=-000001] Set "shadows" config-parameter to 1
    [f=-000001] Ground-decals rendering is enabled!
    [f=-000001] Set maximum particles to: 20000
    [f=-000001] Set UnitLodDist to 9999
    [f=-000001] Set UnitIconDist to 151
    [f=-000001] model shaders is enabled!
    [f=-000001] UnnamedPlayer ENABLE TTS
    [f=-000001] UnnamedPlayer TTS VOLUME 21
    [f=-000001] UnnamedPlayer ENABLE TTS
    [f=-000001] UnnamedPlayer TTS VOLUME 21
    [f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
    [f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
    [f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
    [f=-000001] Loaded widget:  Custom Cursor Sets  <gui_customcursorsets.lua>
    [f=-000001] Mexspot Fetcher fetching
    [f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
    [f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
    [f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
    [f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
    [f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
    [f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
    [f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
    [f=-000001] Loaded widget:  Noises              <snd_noises.lua>
    [f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
    [f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
    [f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
    [f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
    [f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
    [f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
    [f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
    [f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
    [f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
    [f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
    [f=-000001] Resetting win data
    [f=-000001] Loaded widget:  Win Counter         <win_counter.lua>
    [f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
    [f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
    [f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
    [f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
    [f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
    [f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
    [f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
    [f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
    [f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
    [f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
    [f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
    [f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
    [f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
    [f=-000001] Loaded widget:  Chili Selections & CursorTip  <gui_chili_selections_and_cursortip.lua>
    [f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
    [f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
    [f=-000001] Loaded widget:  Constructor Auto Assist  <unit_factory_guard.lua>
    [f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
    [f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
    [f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
    [f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
    [f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
    [f=-000001] Loaded widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
    [f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
    [f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
    [f=-000001] Loaded widget:  First Unit Spotter  <dbg_first_unit.lua>
    [f=-000001] Loaded widget:  Frame Gap Logger    <dbg_frame_gap_logger.lua>
    [f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
    [f=-000001] Input grabbing is enabled!
    [f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
    [f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
    [f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
    [f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
    [f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
    [f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
    [f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
    [f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
    [f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
    [f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
    [f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
    [f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
    [f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
    [f=-000001] Loaded widget:  Music Player        <snd_music.lua>
    [f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
    [f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
    [f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
    [f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
    [f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
    [f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
    [f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
    [f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
    [f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
    [f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
    [f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
    [f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
    [f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
    [f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
    [f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
    [f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
    [f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
    [f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
    [f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
    [f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
    [f=-000001] Loaded widget:  cheat               <cheat.lua>
    [f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
    [f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
    [f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
    [f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
    [f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
    [f=-000001] <Replay control buttons> Live mode. Widget removed.
    [f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
    [f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
    [f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
    [f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
    [f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
    [f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
    [f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
    [f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
    [f=-000001] Loaded widget:  Bounty & Marketplace Icons (experimental)  <unit_bounty_marketplace_icons.lua>
    [f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
    [f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
    [f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
    [f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
    [f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
    [f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
    [f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
    [f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
    [f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
    [f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
    [f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
    [f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
    [f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
    [f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
    [f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
    [f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
    [f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
    [f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
    [f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
    [f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
    [f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
    [f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
    [f=-000001] [Share menu] Unbinding sharedialog hotkey. Key is bound to: h
    [f=-000001] Epicmenu: H (sharemenu, Chili Share menu v1.1)
    [f=-000001] Loaded widget:  Chili Share menu v1.1  <gui_chili_share.lua>
    [f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
    [f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
    [f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
    [f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
    [f=-000001] SetSunLighting
    [f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
    [f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
    [f=-000001] Removed 'GC at >100MB': disabled.
    [f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
    [f=-000001] Loaded widget:  Key Unbinder 1      <dbg_key_unbinder.lua>
    [f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
    [f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
    [f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
    [f=-000001] UnnamedPlayer ENABLE TTS
    [f=-000001] UnnamedPlayer TTS VOLUME 21
    [f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
    [f=-000001] Writing last game win data
    [f=-000001] LuaUI v0.3
    [f=-000001] [LoadFinalize] finalizing PFS
    [f=-000001] [Path] [PathEstimator::Hash] mapChecksum=3828202383
    [f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=2776208535
    [f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=3858341393
    [f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=2451635095
    [f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=16
    [f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=82
    [f=-000001] [Path] [PathEstimator::ReadFile] hash=29485616
    [f=-000001] PathCosts: creating PE16 cache with 12 PF threads (169 MB)
    [f=-000001] PathCosts: precached 68 of 5760 blocks
    [f=-000001] PathCosts: precached 477 of 5760 blocks
    [f=-000001] PathCosts: precached 932 of 5760 blocks
    [f=-000001] PathCosts: precached 1297 of 5760 blocks
    [f=-000001] PathCosts: precached 1664 of 5760 blocks
    [f=-000001] PathCosts: precached 2027 of 5760 blocks
    [f=-000001] PathCosts: precached 2396 of 5760 blocks
    [f=-000001] PathCosts: precached 2761 of 5760 blocks
    [f=-000001] PathCosts: precached 3123 of 5760 blocks
    [f=-000001] PathCosts: precached 3487 of 5760 blocks
    [f=-000001] PathCosts: precached 3854 of 5760 blocks
    [f=-000001] PathCosts: precached 4216 of 5760 blocks
    [f=-000001] PathCosts: precached 4577 of 5760 blocks
    [f=-000001] PathCosts: precached 4945 of 5760 blocks
    [f=-000001] PathCosts: precached 5314 of 5760 blocks
    [f=-000001] PathCosts: precached 5674 of 5760 blocks
    [f=-000001] PathCosts: writing
    [f=-000001] [Path] [PathEstimator::Hash] mapChecksum=3828202383
    [f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=2776208535
    [f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=3858341393
    [f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=2451635095
    [f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=16
    [f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=82
    [f=-000001] [Path] [PathEstimator::WriteFile] hash=29485616
    [f=-000001] PathCosts: written
    [f=-000001] [Path] [PathEstimator::Hash] mapChecksum=3828202383
    [f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=2776208535
    [f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=3858341393
    [f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=2451635095
    [f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=32
    [f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=82
    [f=-000001] [Path] [PathEstimator::ReadFile] hash=29485632
    [f=-000001] PathCosts: creating PE32 cache with 12 PF threads (24 MB)
    [f=-000001] PathCosts: precached 6 of 1440 blocks
    [f=-000001] PathCosts: precached 104 of 1440 blocks
    [f=-000001] PathCosts: precached 200 of 1440 blocks
    [f=-000001] PathCosts: precached 296 of 1440 blocks
    [f=-000001] PathCosts: precached 394 of 1440 blocks
    [f=-000001] PathCosts: precached 497 of 1440 blocks
    [f=-000001] PathCosts: precached 587 of 1440 blocks
    [f=-000001] PathCosts: precached 683 of 1440 blocks
    [f=-000001] PathCosts: precached 783 of 1440 blocks
    [f=-000001] PathCosts: precached 884 of 1440 blocks
    [f=-000001] PathCosts: precached 978 of 1440 blocks
    [f=-000001] PathCosts: precached 1072 of 1440 blocks
    [f=-000001] PathCosts: precached 1171 of 1440 blocks
    [f=-000001] PathCosts: precached 1266 of 1440 blocks
    [f=-000001] PathCosts: precached 1356 of 1440 blocks
    [f=-000001] PathCosts: writing
    [f=-000001] [Path] [PathEstimator::Hash] mapChecksum=3828202383
    [f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=2776208535
    [f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=3858341393
    [f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=2451635095
    [f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=32
    [f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=82
    [f=-000001] [Path] [PathEstimator::WriteFile] hash=29485632
    [f=-000001] PathCosts: written
    [f=-000001] [LoadFinalize] finalized PFS (2208ms, checksum 1be0c53c)
    [f=-000001] Loading Skirmish AIs
    [f=-000001] [WatchDog] deregistering controls for thread [load]
    [f=-000001] Mex Placement Initialised with 96 spots.
    [f=-000001] UpdateInterfacePreset, minimapRight
    [f=-000001] Loading:  LuaUI/Widgets/gui_chili_global_commands.lua
    [f=-000001] [Key Unbinder 1] Unbinding keys for action screenshot
    [f=-000001] Removed:  LuaUI/Widgets/dbg_key_unbinder.lua
    [f=-000001] GameID: efb78458f5dcbe823d6fc1ecfc63ab0d
    [f=-000001] Connection attempt from UnnamedPlayer
    [f=-000001]  -> Version: 103.0.1-521-g75295a7 develop
    [f=-000001] UnnamedPlayer ENABLE TTS
    [f=-000001] UnnamedPlayer TTS VOLUME 21
    [f=-000001] UnnamedPlayer ENABLE TTS
    [f=-000001] UnnamedPlayer TTS VOLUME 21
    [f=-000001] Epicmenu: Switching to Total Annihilation camera mode
    [f=-000001]  -> Connection established (given id 0)
    [f=-000001] Skirmish AI "AI: Null AI" (ID:0, Short-Name:"Null AI", Version:"") took over control of team 1
    [f=-000001] Player UnnamedPlayer finished loading and is now ingame
    [f=0000001] Share mode is nil
    [f=0000030] <UnnamedPlayer> Allies: I choose: Recon Trainer!
    [f=0000286] [CBitmap::Save] saved{=0} "screenshots/screen00331.jpg" to "C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla\engine\103.0.1-521-g75295a7\screenshots\screen00331.jpg"
    [f=0000410] [CBitmap::Save] saved{=0} "screenshots/screen00332.png" to "C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla\engine\103.0.1-521-g75295a7\screenshots\screen00332.png"
    [f=0001058] [SpringApp::ShutDown][1]
    [f=0001058] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6
    [f=0001058] 	thread=0 tasks=605 (27.701%) {sum,min,max,avg}time={3020.035, 0.000, 652.702, 4.992}ms
    [f=0001058] 	thread=1 tasks=928 (42.491%) {sum,min,max,avg}time={4558.325, 0.000, 626.137, 4.912}ms
    [f=0001058] 	thread=2 tasks=651 (29.808%) {sum,min,max,avg}time={81459.180, 0.000, 76927.375, 125.129}ms
    [f=0001058] [ThreadPool::SetThreadCount][2] workers=0 tasks=2184 {sum,avg}time={89037.547, 40.768}ms
    [f=0001058] [SpringApp::ShutDown][2]
    [f=0001058] [KillLua][1]
    [f=0001058] [KillLua][2]
    [f=0001058] Start gadgetHandler:Shutdown
    [f=0001058] Shutdown - UnitMorph
    [f=0001058] Shutdown - LupsNanoSpray
    [f=0001058] Shutdown - Modular Comm Info
    [f=0001058] Shutdown - Puppy Handler
    [f=0001058] Shutdown - StartSetup
    [f=0001058] Shutdown - Terrain Texture Handler
    [f=0001058] Shutdown - UnitCloakShield
    [f=0001058] End gadgetHandler:Shutdown
    [f=0001058] Start gadgetHandler:Shutdown
    [f=0001058] Shutdown - UnitMorph
    [f=0001058] Shutdown - Modular Comm Info
    [f=0001058] Shutdown - Shockwaves
    [f=0001058] Shutdown - UnitCloakShield
    [f=0001058] Shutdown - Lups Cloak FX
    [f=0001058] Shutdown - Lups
    [f=0001058] End gadgetHandler:Shutdown
    [f=0001058] [KillLua][3]
    [f=0001058] Start widgetHandler:Shutdown
    [f=0001058] Shutdown - SaveOrderList Complete
    [f=0001058] Writing last game win data
    [f=0001058] Shutdown - SaveConfigData Complete
    [f=0001058] Shutdown Widget - Chili Highlight
    [f=0001058] Shutdown Widget - Deferred rendering
    [f=0001058] Shutdown Widget - EPIC Menu
    [f=0001058] Shutdown Widget - Chili Minimap
    [f=0001058] Shutdown Widget - Chili Widget Selector
    [f=0001058] Shutdown Widget - Local Team Colors
    [f=0001058] Shutdown Widget - Save Game Menu
    [f=0001058] Shutdown Widget - HealthBars
    [f=0001058] Shutdown Widget - Noises
    [f=0001058] Shutdown Widget - Unit Icons
    [f=0001058] Shutdown Widget - BuildETA
    [f=0001058] Shutdown Widget - Depth of Field Shader
    [f=0001058] Shutdown Widget - Win Counter
    [f=0001058] Shutdown Widget - Modular Comm Info
    [f=0001058] Shutdown Widget - Attack Warning
    [f=0001058] Shutdown Widget - CameraShake
    [f=0001058] Shutdown Widget - Chili Economy Panel Default
    [f=0001058] Shutdown Widget - Chili EndGame Window
    [f=0001058] Shutdown Widget - Chili Nuke Warning
    [f=0001058] Shutdown Widget - Chili Selections & CursorTip
    [f=0001058] Shutdown Widget - Chili Spectator Panels
    [f=0001058] Shutdown Widget - Context Menu
    [f=0001058] Shutdown Widget - Darkening
    [f=0001058] Shutdown Widget - Grab Input
    [f=0001058] Input grabbing is disabled!
    [f=0001058] Shutdown Widget - Highlight Geos
    [f=0001058] Shutdown Widget - Local Widgets Config
    [f=0001058] Shutdown Widget - Mex Placement Handler
    [f=0001058] Shutdown Widget - MinimapEvents
    [f=0001058] Shutdown Widget - Missile Silo Range
    [f=0001058] Shutdown Widget - Morph Finished notification
    [f=0001058] Shutdown Widget - Music Player
    [f=0001058] Shutdown Widget - Point Tracker
    [f=0001058] Shutdown Widget - Showeco and Grid Drawer
    [f=0001058] Shutdown Widget - Startup Info and Selector
    [f=0001058] Shutdown Widget - Stereo3D
    [f=0001058] Shutdown Widget - Transport AI
    [f=0001058] Shutdown Widget - Attack AoE
    [f=0001058] Shutdown Widget - MessageBoxes ZK
    [f=0001058] Shutdown Widget - UnitShapes
    [f=0001058] Shutdown Widget - Map Edge Extension
    [f=0001058] Shutdown Widget - Selection Send
    [f=0001058] Shutdown Widget - LupsManager
    [f=0001058] Shutdown Widget - Units on Fire
    [f=0001058] Shutdown Widget - Newton Firezone
    [f=0001058] Shutdown Widget - Receive Units Indicator
    [f=0001058] Shutdown Widget - Chili Crude Player List
    [f=0001058] Shutdown Widget - Chili Pro Console
    [f=0001058] Shutdown Widget - Chili Framework
    [f=0001058] Shutdown Widget - Lups
    [f=0001058] Shutdown Widget - Chili Core Selector
    [f=0001058] Shutdown Widget - Pause Screen
    [f=0001058] Shutdown Widget - Lasso Terraform GUI
    [f=0001058] Shutdown Widget - Layout Handler
    [f=0001058] Shutdown Widget - Persistent Build Height
    [f=0001058] Shutdown Widget - Text To Speech Control
    [f=0001058] UnnamedPlayer DISABLE TTS
    [f=0001058] End widgetHandler:Shutdown
    [f=0001058] [KillLua][4]
    [f=0001058] [~CGame]1]
    [f=0001058] [KillLua][1]
    [f=0001058] [KillLua][2]
    [f=0001058] [KillLua][3]
    [f=0001058] [KillLua][4]
    [f=0001058] [KillMisc][1]
    [f=0001058] [KillMisc][2]
    [f=0001058] [KillRendering][1]
    [f=0001058] Statistics for RectangleOptimizer: 0%
    [f=0001058] [KillInterface][1]
    [f=0001058] [KillInterface][2]
    [f=0001058] [KillSimulation][1]
    [f=0001058] [KillSimulation][2]
    [f=0001058] [CCollisionHandler] dis-/continuous tests: 0/905154
    [f=0001058] [KillSimulation][3]
    [f=0001058] [~CPathCache(36x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0001058] [~CPathCache(36x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0001058] [~CPathCache(72x80)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0001058] [~CPathCache(72x80)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0001058] Statistics for RectangleOptimizer: 0%
    [f=0001058] Statistics for RectangleOptimizer: 0%
    [f=0001058] LosHandler stats: total instances=138; shared=0%; from cache=1%
    [f=0001058] [KillSimulation][4]
    [f=0001058] [~CGame][2]
    [f=0001058] [~CGame][3]
    [f=0001058] [SpringApp::ShutDown][3]
    [f=0001058] Statistics for local connection:
    Received: 3591 bytes
    Sent: 12699 bytes
    
    [f=0001058] Writing demo: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla\engine\103.0.1-521-g75295a7\demos\20170123_004728_Tropical_103.0.1-521-g75295a7 develop.sdfz
    [f=0001058] [SpringApp::ShutDown][4]
    [f=0001058] [WatchDog] deregistering controls for thread [audio]
    [f=0001058] [SpringApp::ShutDown][5]
    [f=0001058] [SpringApp::ShutDown][6]
    [f=0001058] [SpringApp::ShutDown][7]
    [LuaSocket] Dumping luasocket rules:
    [LuaSocket] TCP_CONNECT ALLOW * -1
    [LuaSocket] TCP_LISTEN  ALLOW * -1
    [LuaSocket] UDP_LISTEN  ALLOW * -1
    [SpringApp::ShutDown][8]
    [WatchDog] deregistering controls for thread [main]
    [WatchDog::Uninstall][1] hangDetectorThread=0000000000000000
    [SpringApp::ShutDown][9]
    [SpringApp::Run] exitCode=0
    
    txt file icon infolog_103.0.1-521-g75295a7.txt (50,156 bytes) 2017-01-22 14:46 +
  • txt file icon infolog.txt (50,290 bytes) 2017-01-22 22:57 -
    Using configuration source: "C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla\engine\103.0.1-523-g2d14479\springsettings.cfg"
    Using additional configuration source: "C:\Users\Tim\Documents\My Games\Spring\springsettings.cfg"
    ============== <User Config> ==============
    AllowDeferredMapRendering = 1
    AllowDeferredModelRendering = 1
    BumpWaterAnisotropy = 2
    BumpWaterBlurReflection = 1
    BumpWaterDepthBits = 16
    BumpWaterReflection = 2
    BumpWaterShoreWaves = 0
    BumpWaterTexSizeReflection = 128
    CamMode = 1
    CamTimeExponent = 4.0
    CamTimeFactor = 1.0
    CubeTexSizeReflection = 256
    CubeTexSizeSpecular = 256
    DualScreenMiniMapOnLeft = 1
    EdgeMoveDynamic = 0
    EdgeMoveWidth = 0.003
    FPSFOV = 90
    FSAALevel = 2
    Fullscreen = 0
    GroundDetail = 100
    GroundScarAlphaFade = 1
    HangTimeout = 0
    HardwareCursor = 1
    HighResLos = 1
    InitialNetworkTimeout = 0
    InputTextGeo = 0.32747915 0.17478703 0.02 0.35104167
    LODScale = 1.000
    LODScaleReflection = 1.000
    LODScaleRefraction = 1.000
    LODScaleShadow = 1.000
    LastSelectedMap = Tropical
    LastSelectedMod = Zero-K $VERSION
    LastSelectedScript = Commanders
    LoadingMT = 1
    MaxParticles = 20000
    MaxSounds = 32
    MaximumTransmissionUnit = 0
    MiddleClickScrollSpeed = -0.001
    MouseDragScrollThreshold = 0
    OverheadScrollSpeed = 50
    ReconnectTimeout = 0
    RotateLogFiles = 1
    ScreenshotCounter = 331
    ScrollWheelSpeed = -25
    Shadows = 1
    ShowClock = 0
    ShowPlayerInfo = 0
    SmoothLines = 1
    SmoothPoints = 1
    TreeRadius = 1000
    UnitIconDist = 151
    UnitLodDist = 9999
    UsePBO = 0
    Water = 4
    WindowBorderless = 1
    WindowPosX = 0
    WindowPosY = 0
    WindowState = 0
    XResolution = 1920
    XResolutionWindowed = 1920
    YResolution = 1080
    YResolutionWindowed = 1080
    snd_volmaster = 42
    ============== </User Config> ==============
    Available log sections: ModelRenderContainer, KeyBindings, BumpWater, CSMFGroundTextures, CregSerializer, Path, RoamMeshDrawer, DynWater, Net, Model, Texture, Piece, VFS, AutohostInterface, OBJParser, DecalsDrawerGL4, ArchiveScanner, SkyBox, Shader, GroundMoveType, Sound, Font, FarTextureHandler, LuaSocket, GameServer
    Enabled log sections: Sound(Notice)
    Enable or disable log sections using the LogSections configuration key
      or the SPRING_LOG_SECTIONS environment variable (both comma separated).
      Use "none" to disable the default log sections.
    LogOutput initialized.
    Spring 103.0.1-523-g2d14479 develop
    Build Environment: boost-105500, GNU libstdc++ version 20150626
    Compiler Version:  gcc-4.9.3
    Operating System:  Microsoft Windows
    Microsoft Business Edition, 64-bit (build 9200)
    Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz; 16303MB RAM, 32687MB pagefile
    Word Size:         64-bit (native mode)
             CPU Clock: std::chrono::high_resolution_clock
    Physical CPU Cores: 6
     Logical CPU Cores: 12
    [good_fpu_init] CPU SSE mask: 127, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  1
    	SSE 4.1:  1,  SSE 4.2:  1
    	SSE 4.0A: 0,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    [GL::PrintAvailableResolutions]
    	display: 1, bounds: {x=0, y=0, w=1920, h=1080}, FS modes:
    		[ 1] 1920x1080x24bpp@60Hz
    		[ 2] 1680x1050x24bpp@60Hz
    		[ 3] 1680x1050x24bpp@59Hz
    		[ 4] 1600x1024x24bpp@60Hz
    		[ 5] 1600x1024x24bpp@59Hz
    		[ 6] 1600x900x24bpp@60Hz
    		[ 7] 1600x900x24bpp@59Hz
    		[16] 1280x800x24bpp@75Hz
    		[17] 1280x800x24bpp@60Hz
    		[20] 1280x720x24bpp@75Hz
    		[21] 1280x720x24bpp@60Hz
    	display: 2, bounds: {x=1920, y=0, w=1920, h=1080}, FS modes:
    		[ 1] 1920x1080x24bpp@60Hz
    		[ 2] 1920x1080x24bpp@59Hz
    		[ 3] 1680x1050x24bpp@60Hz
    		[ 4] 1680x1050x24bpp@59Hz
    		[ 5] 1600x1024x24bpp@60Hz
    		[ 6] 1600x1024x24bpp@59Hz
    		[ 7] 1600x900x24bpp@60Hz
    		[ 8] 1600x900x24bpp@59Hz
    		[17] 1280x800x24bpp@75Hz
    		[18] 1280x800x24bpp@60Hz
    		[21] 1280x720x24bpp@75Hz
    		[22] 1280x720x24bpp@60Hz
    [GL::LoadExtensions]
    	SDL version:  linked 2.0.3; compiled 2.0.3
    	GL version:   4.5.0 NVIDIA 375.95
    	GL vendor:    NVIDIA Corporation
    	GL renderer:  GeForce GTX 1060 6GB/PCIe/SSE2
    	GLSL version: 4.50 NVIDIA
    	GLEW version: 1.13.0
    	Video RAM:    total 6144MB, available 4754MB
    	SwapInterval: 1
    [GR::PostInit]
    	ARB support: 1, GLSL support: 1, ATI hacks: 0
    	FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
    	primitive-restart support: 1, clip-control support: 1
    	max. FBO samples: 32, max. texture size: 32768, compress MIP-map textures: 0
    	max. smooth point-size: 190, max. vec4 varyings/attributes: 31/16
    	max. draw-buffers: 8, max. recommended indices/vertices: 1048576/1048576
    	max. buffer-bindings: 84, max. block-size: 64kB
    VSync disabled
    [InitOpenGL] video mode set to 1920x1080:24bit @60Hz (windowed)
    [WatchDog::Install] disabled
    [WatchDog] registering controls for thread [main]
    [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=6
    [ThreadPool::SetThreadCount][2] workers=5 tasks=0 {sum,avg}time={0.000, 0.000}ms
    [DataDirs] Portable Mode!
    Using read-write data directory: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla\engine\103.0.1-523-g2d14479\
    Using read-only data directory: C:\Users\Tim\Documents\My Games\Spring\
    ArchiveCache cache\103dev-develop\ArchiveCache11.lua doesn't exist
    Scanning: C:\Users\Tim\Documents\My Games\Spring\maps
    Scanning: C:\Users\Tim\Documents\My Games\Spring\base
    Scanning: C:\Users\Tim\Documents\My Games\Spring\games
    Scanning: C:\Users\Tim\Documents\My Games\Spring\packages
    Scanning: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla\engine\103.0.1-523-g2d14479\base
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\Zed2.2.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\Zed1.7.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\zed1.5.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\zed1.4.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\xanthe_terra__remake__-_v02.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\white_rabbit_v2_1.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\vernal_3way_0.6.1.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\trumptonhill_v1.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\Trefoil_v2.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\tma-0_v1_1.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\the_river_nix_20.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\SiberianDivide1.0.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\SiberianDivide 1.1.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\sever1.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: Invalid Name detected, please contact the author of the archive to remove the Version from the Name: SevenIslands-V5, Version: 5
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\sevenislands-v5.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\sea_of_dunes_v1.0.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\sands_of_time_v1.0.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\red_planet_impact_v2_v1.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\Red_Comet_v1.12.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\red-comet_1.1.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\quicksilver_1_1.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\onyx_cauldron_1.7.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\ninja-k_2.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\lonely_oasis_v1.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\living_lands_v2.03.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\living_lands_v2.02.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\LD35-map.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\la_isla_bonita_v1.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\isle_of_grief_0.2.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\iced_coffee_v4_2.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\iced_coffee_v4.3.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\iced_coffee_v3.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\hex_farm_7.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\harbinger_2.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\harbinger-v1.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\green_river_confluence_v10.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\fhbeta_v0.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\fastestmapforever_1.sdz: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\Fairyland.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\Fairyland(3).sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\Fairyland(2).sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\Fairyland(1).sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\evorts_-_glacier_pass_-_v12.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\evorts_-_eye_of_horus_-_v12.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\evorts_-_delta_siege_-_v12.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\evorts_-_altored_divide_-_v10.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\EvoRTS-RiverGlade-v12.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\EvoRTS-RiverGlade-v10.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\evorts-riverglade-v09.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\EvoRTS-Proving_Grounds-v10.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\EvoRTS-New_Iammas-v12.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\EvoRTS-Glacier_Pass-v11.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\EvoRTS-Eye_of_Horus-v10.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\duke_nukem_4.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\desolation_0.2.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\desert_needle_small_3.2.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\desert_needle_small_3.1.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\desert_needle_small_3.0.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\deserted_third_v4.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\crubick_plains_v1.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\coagulation_marsh_0.7.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\coagulation_marsh_0.6.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\charlie_in_the_hills_v3.3.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\cattle_and_loveplay_no_worms_1.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\calamity_1.1.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\battle_for_planet_xiv_-_v01.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\astroturf_v2_3.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\apophis_v2_2.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\akilon_wastes_v1.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\akilon_wastelands_zk_v1.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\akilon_wastelands_-_v01.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\akilon_wastelands-v15.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\adansonia_v4.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\adansonia_v2.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\absolution_2.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 5784ms
    [ThreadPool::SetThreadCount][1] wanted=3 current=6 maximum=6
    [ThreadPool::SetThreadCount][2] workers=2 tasks=0 {sum,avg}time={0.000, 0.000}ms
    [Threading] Main thread CPU affinity mask set: 4092
    [f=-000001] [Sound] OpenAL info:
    [f=-000001] [Sound]   Available Devices:
    [f=-000001] [Sound]               Speakers (4- USB Audio Device)
    [f=-000001] [Sound]               Realtek Digital Output (Realtek High Definition Audio)
    [f=-000001] [Sound]               Realtek Digital Output(Optical) (Realtek High Definition Audio)
    [f=-000001] [Sound]               Speakers (4- USB Audio Device)
    [f=-000001] [Sound]   Device:     OpenAL Soft
    [f=-000001] [Sound]   Vendor:         OpenAL Community
    [f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
    [f=-000001] [Sound]   Renderer:       OpenAL Soft
    [f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
    [f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
    [f=-000001] [Sound]   EFX Enabled: yes
    [f=-000001] [Sound]   Max Sounds: 32
    [f=-000001] [WatchDog] registering controls for thread [audio]
    [f=-000001] Joysticks found: 0
    [f=-000001] [InitOpenGL] video mode set to 1920x1080:24bit @60Hz (windowed)
    [f=-000001] Hosting on: localhost:8452
    [f=-000001] Connecting to local server
    [f=-000001] [AddGameSetupArchivesToVFS] using map: Tropical
    [f=-000001] Checksums: game=0x9B6FA690 map=0x755BE16B
    [f=-000001] Warning: Opening socket on loopback address. Other users will not be able to connect!
    [f=-000001] Binding UDP socket to IP (v6) ::1 (localhost) port 8452
    [f=-000001] [UDPListener] successfully bound socket on port 8452
    [f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 67090ms
    [f=-000001] [AddGameSetupArchivesToVFS] using map: Tropical
    [f=-000001] [AddGameSetupArchivesToVFS] using game: Zero-K $VERSION (archive: zk.sdd)
    [f=-000001] Recording demo to: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla\engine\103.0.1-523-g2d14479\demos\20170123_085810_Tropical_103.0.1-523-g2d14479 develop.sdfz
    [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 1308ms
    [f=-000001] [PreGame::UpdateClientNet] user number 0 (team 0, allyteam 0)
    [f=-000001] [LuaIntro] Searching for new Widgets
    [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
    [f=-000001] [LuaIntro] Found new widget "SpringLogo"
    [f=-000001] [LuaIntro] Found new widget "LoadTexture"
    [f=-000001] [LuaIntro] Found new widget "LoadProgress"
    [f=-000001] [LuaIntro] Found new widget "Main"
    [f=-000001] [LuaIntro] Found new widget "Music"
    [f=-000001] [LuaIntro] Found new widget "WM Stuff"
    [f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
    [f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
    [f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
    [f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
    [f=-000001] [LuaIntro] Loading widget:      Music                  <music.lua>
    [f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
    [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
    [f=-000001] [WatchDog] registering controls for thread [load]
    [f=-000001] Parsing Map Information
    [f=-000001] Loading SMF
    [f=-000001] Loading Map (145 MB)
    [f=-000001] Loading Radar Icons
    [f=-000001] Loading GameData Definitions
    [f=-000001] Loading UnitDefs_posts
    [f=-000001] [gamedata/modularcomms/unitdefgen.lua] Warning: Modular Comms warning: Comm data entry in modoption is empty or in invalid format
    [f=-000001] Loacing FeatureDefs_posts
    [f=-000001] Loading WeaponDefs_posts
    [f=-000001] Loading ArmorDefs_posts
    [f=-000001] [defs.lua] loading all *Defs tables: 3241ms
    [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 3329ms
    [f=-000001] Loading Sound Definitions
    [f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
    [f=-000001] [Sound]  parsed 317 sounds from gamedata/sounds.lua
    [f=-000001] [Sound] Error: Unable to open audio file: IncomingChat
    [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
    [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 163ms
    [f=-000001] Creating Smooth Height Mesh
    [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 95ms
    [f=-000001] Creating QuadField & CEGs
    [f=-000001] [CDamageArrayHandler] number of ArmorDefs: 5
    [f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "chicken" already belongs to ArmorDef category 1!
    [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
    [f=-000001] Creating Unit Textures
    [f=-000001] Creating Sky
    [f=-000001] Loading Weapon Definitions
    [f=-000001] Loading Unit Definitions
    [f=-000001] Loading Feature Definitions
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "dead2"
    [f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
    [f=-000001] Initializing Map Features
    [f=-000001] Creating ShadowHandler
    [f=-000001] Creating GroundDrawer
    [f=-000001] Loading Map Tiles
    [f=-000001] Loading Square Textures
    [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms
    [f=-000001] Switching to ROAM Mesh Rendering
    [f=-000001] Creating TreeDrawer
    [f=-000001] Loaded DecalsDrawer: Legacy
    [f=-000001] Creating ProjectileDrawer & UnitDrawer
    [f=-000001] Creating Projectile Textures
    [f=-000001] Warning: [CCEG::Load] table for CEG "custom:gravityless_flamer" invalid (parse errors?)
    [f=-000001] Warning: [CCEG::Load] yellowdisarmtrail: Unknown tag CExploSpikeProjectile::ttl
    [f=-000001] Creating Water
    [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 973ms
    [f=-000001] [Sound] Error: Unable to open audio file: MultiSelect
    [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect
    [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 1ms
    [f=-000001] [Sound] Error: Unable to open audio file: FailedCommand
    [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
    [f=-000001] InfoTexture: shaders
    [f=-000001] Loading LuaRules
    [f=-000001] Synced LuaRules: starting loading
    [f=-000001] Total: 1085 quads
    [f=-000001] Total: 1085 quads
    [f=-000001] Total: 1085 quads
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player UnnamedPlayer is empty or in invalid format
    [f=-000001] [Planet Wars Structures] Warning: Planetwars warning: Planetwars data entry in modoption is empty or in invalid format
    [f=-000001] Initializing gadget
    [f=-000001] Synced LuaRules: finished loading
    [f=-000001] Unsynced LuaRules: starting loading
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player UnnamedPlayer is empty or in invalid format
    [f=-000001] Unsynced LuaRules: finished loading
    [f=-000001] Loading LuaGaia
    [f=-000001] Loading LuaUI
    [f=-000001] LuaUI Entry Point: "luaui.lua"
    [f=-000001] LuaUI Access Lock: enabled
    [f=-000001] LuaSocket Enabled: yes
    [f=-000001] Using LUAUI_DIRNAME = LuaUI/
    [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
    [f=-000001] [CheckLUAFileAndBackup] Warning: cannot open LuaUI/Config/ZK_order.lua: No such file or directory (Now will find backup file)
    [f=-000001] [CheckLUAFileAndBackup] Warning: cannot open LuaUI/Config/ZK_order.lua.bak: No such file or directory (Backup file not available)
    [f=-000001] nil, LuaUI/Config/ZK_order.lua: No such file or directory, 2
    [f=-000001] nil, LuaUI/Config/ZK_order.lua.bak: No such file or directory, 2
    [f=-000001] [CheckLUAFileAndBackup] Warning: cannot open LuaUI/Config/ZK_data.lua: No such file or directory (Now will find backup file)
    [f=-000001] [CheckLUAFileAndBackup] Warning: cannot open LuaUI/Config/ZK_data.lua.bak: No such file or directory (Backup file not available)
    [f=-000001] nil, LuaUI/Config/ZK_data.lua: No such file or directory, 2
    [f=-000001] nil, LuaUI/Config/ZK_data.lua.bak: No such file or directory, 2
    [f=-000001] LuaUI: bound F11 to the widget selector
    [f=-000001] LuaUI: bound CTRL+F11 to tweak mode
    [f=-000001] [CheckLUAFileAndBackup] Warning: cannot open LuaUI/Configs/zk_keys.lua: No such file or directory (Now will find backup file)
    [f=-000001] [CheckLUAFileAndBackup] Warning: cannot open LuaUI/Configs/zk_keys.lua.bak: No such file or directory (Backup file not available)
    [f=-000001] nil, LuaUI/Configs/zk_keys.lua: No such file or directory, 2
    [f=-000001] nil, LuaUI/Configs/zk_keys.lua.bak: No such file or directory, 2
    [f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
    [f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
    [f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
    [f=-000001] Loaded API widget:  Startbox API        <api_startboxes.lua>
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player UnnamedPlayer is empty or in invalid format
    [f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
    [f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
    [f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
    [f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
    [f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
    [f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
    [f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
    [f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
    [f=-000001] Hardware mouse-cursor is enabled!
    [f=-000001] Set "shadows" config-parameter to 1
    [f=-000001] Ground-decals rendering is enabled!
    [f=-000001] Set maximum particles to: 20000
    [f=-000001] Set UnitLodDist to 9999
    [f=-000001] Set UnitIconDist to 151
    [f=-000001] model shaders is enabled!
    [f=-000001] UnnamedPlayer ENABLE TTS
    [f=-000001] UnnamedPlayer TTS VOLUME 21
    [f=-000001] UnnamedPlayer ENABLE TTS
    [f=-000001] UnnamedPlayer TTS VOLUME 21
    [f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
    [f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
    [f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
    [f=-000001] Loaded widget:  Custom Cursor Sets  <gui_customcursorsets.lua>
    [f=-000001] Mexspot Fetcher fetching
    [f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
    [f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
    [f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
    [f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
    [f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
    [f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
    [f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
    [f=-000001] Loaded widget:  Noises              <snd_noises.lua>
    [f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
    [f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
    [f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
    [f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
    [f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
    [f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
    [f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
    [f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
    [f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
    [f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
    [f=-000001] Resetting win data
    [f=-000001] Loaded widget:  Win Counter         <win_counter.lua>
    [f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
    [f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
    [f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
    [f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
    [f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
    [f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
    [f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
    [f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
    [f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
    [f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
    [f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
    [f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
    [f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
    [f=-000001] Loaded widget:  Chili Selections & CursorTip  <gui_chili_selections_and_cursortip.lua>
    [f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
    [f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
    [f=-000001] Loaded widget:  Constructor Auto Assist  <unit_factory_guard.lua>
    [f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
    [f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
    [f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
    [f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
    [f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
    [f=-000001] Loaded widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
    [f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
    [f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
    [f=-000001] Loaded widget:  First Unit Spotter  <dbg_first_unit.lua>
    [f=-000001] Loaded widget:  Frame Gap Logger    <dbg_frame_gap_logger.lua>
    [f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
    [f=-000001] Input grabbing is enabled!
    [f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
    [f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
    [f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
    [f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
    [f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
    [f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
    [f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
    [f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
    [f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
    [f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
    [f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
    [f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
    [f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
    [f=-000001] Loaded widget:  Music Player        <snd_music.lua>
    [f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
    [f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
    [f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
    [f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
    [f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
    [f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
    [f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
    [f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
    [f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
    [f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
    [f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
    [f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
    [f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
    [f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
    [f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
    [f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
    [f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
    [f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
    [f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
    [f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
    [f=-000001] Loaded widget:  cheat               <cheat.lua>
    [f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
    [f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
    [f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
    [f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
    [f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
    [f=-000001] <Replay control buttons> Live mode. Widget removed.
    [f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
    [f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
    [f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
    [f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
    [f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
    [f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
    [f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
    [f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
    [f=-000001] Loaded widget:  Bounty & Marketplace Icons (experimental)  <unit_bounty_marketplace_icons.lua>
    [f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
    [f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
    [f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
    [f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
    [f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
    [f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
    [f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
    [f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
    [f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
    [f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
    [f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
    [f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
    [f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
    [f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
    [f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
    [f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
    [f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
    [f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
    [f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
    [f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
    [f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
    [f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
    [f=-000001] [Share menu] Unbinding sharedialog hotkey. Key is bound to: h
    [f=-000001] Epicmenu: H (sharemenu, Chili Share menu v1.1)
    [f=-000001] Loaded widget:  Chili Share menu v1.1  <gui_chili_share.lua>
    [f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
    [f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
    [f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
    [f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
    [f=-000001] SetSunLighting
    [f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
    [f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
    [f=-000001] Removed 'GC at >100MB': disabled.
    [f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
    [f=-000001] Loaded widget:  Key Unbinder 1      <dbg_key_unbinder.lua>
    [f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
    [f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
    [f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
    [f=-000001] UnnamedPlayer ENABLE TTS
    [f=-000001] UnnamedPlayer TTS VOLUME 21
    [f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
    [f=-000001] Writing last game win data
    [f=-000001] LuaUI v0.3
    [f=-000001] [LoadFinalize] finalizing PFS
    [f=-000001] [Path] [PathEstimator::Hash] mapChecksum=3828202383
    [f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=2776208535
    [f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=3858341393
    [f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=2451635095
    [f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=16
    [f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=82
    [f=-000001] [Path] [PathEstimator::ReadFile] hash=29485616
    [f=-000001] PathCosts: creating PE16 cache with 12 PF threads (169 MB)
    [f=-000001] PathCosts: precached 9 of 5760 blocks
    [f=-000001] PathCosts: precached 370 of 5760 blocks
    [f=-000001] PathCosts: precached 733 of 5760 blocks
    [f=-000001] PathCosts: precached 1101 of 5760 blocks
    [f=-000001] PathCosts: precached 1469 of 5760 blocks
    [f=-000001] PathCosts: precached 1833 of 5760 blocks
    [f=-000001] PathCosts: precached 2258 of 5760 blocks
    [f=-000001] PathCosts: precached 2625 of 5760 blocks
    [f=-000001] PathCosts: precached 2990 of 5760 blocks
    [f=-000001] PathCosts: precached 3381 of 5760 blocks
    [f=-000001] PathCosts: precached 3745 of 5760 blocks
    [f=-000001] PathCosts: precached 4109 of 5760 blocks
    [f=-000001] PathCosts: precached 4545 of 5760 blocks
    [f=-000001] PathCosts: precached 4911 of 5760 blocks
    [f=-000001] PathCosts: precached 5280 of 5760 blocks
    [f=-000001] PathCosts: precached 5646 of 5760 blocks
    [f=-000001] PathCosts: writing
    [f=-000001] [Path] [PathEstimator::Hash] mapChecksum=3828202383
    [f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=2776208535
    [f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=3858341393
    [f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=2451635095
    [f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=16
    [f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=82
    [f=-000001] [Path] [PathEstimator::WriteFile] hash=29485616
    [f=-000001] PathCosts: written
    [f=-000001] [Path] [PathEstimator::Hash] mapChecksum=3828202383
    [f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=2776208535
    [f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=3858341393
    [f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=2451635095
    [f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=32
    [f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=82
    [f=-000001] [Path] [PathEstimator::ReadFile] hash=29485632
    [f=-000001] PathCosts: creating PE32 cache with 12 PF threads (24 MB)
    [f=-000001] PathCosts: precached 110 of 1440 blocks
    [f=-000001] PathCosts: precached 205 of 1440 blocks
    [f=-000001] PathCosts: precached 297 of 1440 blocks
    [f=-000001] PathCosts: precached 404 of 1440 blocks
    [f=-000001] PathCosts: precached 519 of 1440 blocks
    [f=-000001] PathCosts: precached 624 of 1440 blocks
    [f=-000001] PathCosts: precached 722 of 1440 blocks
    [f=-000001] PathCosts: precached 815 of 1440 blocks
    [f=-000001] PathCosts: precached 912 of 1440 blocks
    [f=-000001] PathCosts: precached 1005 of 1440 blocks
    [f=-000001] PathCosts: precached 1096 of 1440 blocks
    [f=-000001] PathCosts: precached 1194 of 1440 blocks
    [f=-000001] PathCosts: precached 1285 of 1440 blocks
    [f=-000001] PathCosts: precached 1384 of 1440 blocks
    [f=-000001] PathCosts: writing
    [f=-000001] [Path] [PathEstimator::Hash] mapChecksum=3828202383
    [f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=2776208535
    [f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=3858341393
    [f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=2451635095
    [f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=32
    [f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=82
    [f=-000001] [Path] [PathEstimator::WriteFile] hash=29485632
    [f=-000001] PathCosts: written
    [f=-000001] [LoadFinalize] finalized PFS (2301ms, checksum 1be0c53c)
    [f=-000001] Loading Skirmish AIs
    [f=-000001] [WatchDog] deregistering controls for thread [load]
    [f=-000001] Mex Placement Initialised with 96 spots.
    [f=-000001] UpdateInterfacePreset, minimapRight
    [f=-000001] Loading:  LuaUI/Widgets/gui_chili_global_commands.lua
    [f=-000001] [Key Unbinder 1] Unbinding keys for action screenshot
    [f=-000001] Removed:  LuaUI/Widgets/dbg_key_unbinder.lua
    [f=-000001] GameID: f12a8558f5dcbe823d6fc1ec30dfac41
    [f=-000001] UnnamedPlayer ENABLE TTS
    [f=-000001] UnnamedPlayer TTS VOLUME 21
    [f=-000001] UnnamedPlayer ENABLE TTS
    [f=-000001] UnnamedPlayer TTS VOLUME 21
    [f=-000001] Epicmenu: Switching to Total Annihilation camera mode
    [f=-000001] Connection attempt from UnnamedPlayer
    [f=-000001]  -> Version: 103.0.1-523-g2d14479 develop
    [f=-000001]  -> Connection established (given id 0)
    [f=-000001] Skirmish AI "AI: Null AI" (ID:0, Short-Name:"Null AI", Version:"") took over control of team 1
    [f=-000001] Player UnnamedPlayer finished loading and is now ingame
    [f=-000001] <UnnamedPlayer> Allies: I choose: Engineer Trainer!
    [f=0000001] Share mode is nil
    [f=0000227] [CBitmap::Save] error 0x509 saving "screenshots/screen00331.jpg" to "C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla\engine\103.0.1-523-g2d14479\screenshots\screen00331.jpg"
    [f=0000455] LuaUI TweakMode: ON
    [f=0000507] LuaUI TweakMode: OFF
    [f=0000534] [CBitmap::Save] error 0x509 saving "screenshots/screen00332.png" to "C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla\engine\103.0.1-523-g2d14479\screenshots\screen00332.png"
    [f=0000847] UnnamedPlayer paused the game
    [f=0000847] UnnamedPlayer unpaused the game
    [f=0000865] [QuitAction] user exited to system
    [f=0000865] [SpringApp::ShutDown][1]
    [f=0000865] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6
    [f=0000865] 	thread=0 tasks=572 (35.997%) {sum,min,max,avg}time={2926.436, 0.000, 377.355, 5.116}ms
    [f=0000865] 	thread=1 tasks=621 (39.081%) {sum,min,max,avg}time={70581.398, 0.000, 65824.266, 113.658}ms
    [f=0000865] 	thread=2 tasks=396 (24.921%) {sum,min,max,avg}time={4861.219, 0.000, 919.371, 12.276}ms
    [f=0000865] [ThreadPool::SetThreadCount][2] workers=0 tasks=1589 {sum,avg}time={78369.047, 49.320}ms
    [f=0000865] [SpringApp::ShutDown][2]
    [f=0000865] [KillLua][1]
    [f=0000865] [KillLua][2]
    [f=0000865] Start gadgetHandler:Shutdown
    [f=0000865] Shutdown - UnitMorph
    [f=0000865] Shutdown - LupsNanoSpray
    [f=0000865] Shutdown - Modular Comm Info
    [f=0000865] Shutdown - Puppy Handler
    [f=0000865] Shutdown - StartSetup
    [f=0000865] Shutdown - Terrain Texture Handler
    [f=0000865] Shutdown - UnitCloakShield
    [f=0000865] End gadgetHandler:Shutdown
    [f=0000865] Start gadgetHandler:Shutdown
    [f=0000865] Shutdown - UnitMorph
    [f=0000865] Shutdown - Modular Comm Info
    [f=0000865] Shutdown - Shockwaves
    [f=0000865] Shutdown - UnitCloakShield
    [f=0000865] Shutdown - Lups Cloak FX
    [f=0000865] Shutdown - Lups
    [f=0000865] End gadgetHandler:Shutdown
    [f=0000865] [KillLua][3]
    [f=0000865] Start widgetHandler:Shutdown
    [f=0000865] Shutdown - SaveOrderList Complete
    [f=0000865] Writing last game win data
    [f=0000865] Shutdown - SaveConfigData Complete
    [f=0000865] Shutdown Widget - Chili Highlight
    [f=0000865] Shutdown Widget - Deferred rendering
    [f=0000865] Shutdown Widget - EPIC Menu
    [f=0000865] Shutdown Widget - Chili Minimap
    [f=0000865] Shutdown Widget - Chili Widget Selector
    [f=0000865] Shutdown Widget - Local Team Colors
    [f=0000865] Shutdown Widget - Save Game Menu
    [f=0000865] Shutdown Widget - HealthBars
    [f=0000865] Shutdown Widget - Noises
    [f=0000865] Shutdown Widget - Unit Icons
    [f=0000865] Shutdown Widget - BuildETA
    [f=0000865] Shutdown Widget - Depth of Field Shader
    [f=0000865] Shutdown Widget - Win Counter
    [f=0000865] Shutdown Widget - Modular Comm Info
    [f=0000865] Shutdown Widget - Attack Warning
    [f=0000865] Shutdown Widget - CameraShake
    [f=0000865] Shutdown Widget - Chili Economy Panel Default
    [f=0000865] Shutdown Widget - Chili EndGame Window
    [f=0000865] Shutdown Widget - Chili Nuke Warning
    [f=0000865] Shutdown Widget - Chili Selections & CursorTip
    [f=0000865] Shutdown Widget - Chili Spectator Panels
    [f=0000865] Shutdown Widget - Context Menu
    [f=0000865] Shutdown Widget - Darkening
    [f=0000865] Shutdown Widget - Grab Input
    [f=0000865] Input grabbing is disabled!
    [f=0000865] Shutdown Widget - Highlight Geos
    [f=0000865] Shutdown Widget - Local Widgets Config
    [f=0000865] Shutdown Widget - Mex Placement Handler
    [f=0000865] Shutdown Widget - MinimapEvents
    [f=0000865] Shutdown Widget - Missile Silo Range
    [f=0000865] Shutdown Widget - Morph Finished notification
    [f=0000865] Shutdown Widget - Music Player
    [f=0000865] Shutdown Widget - Point Tracker
    [f=0000865] Shutdown Widget - Showeco and Grid Drawer
    [f=0000865] Shutdown Widget - Startup Info and Selector
    [f=0000865] Shutdown Widget - Stereo3D
    [f=0000865] Shutdown Widget - Transport AI
    [f=0000865] Shutdown Widget - Attack AoE
    [f=0000865] Shutdown Widget - MessageBoxes ZK
    [f=0000865] Shutdown Widget - UnitShapes
    [f=0000865] Shutdown Widget - Map Edge Extension
    [f=0000865] Shutdown Widget - Selection Send
    [f=0000865] Shutdown Widget - LupsManager
    [f=0000865] Shutdown Widget - Units on Fire
    [f=0000865] Shutdown Widget - Newton Firezone
    [f=0000865] Shutdown Widget - Receive Units Indicator
    [f=0000865] Shutdown Widget - Chili Crude Player List
    [f=0000865] Shutdown Widget - Chili Pro Console
    [f=0000865] Shutdown Widget - Chili Framework
    [f=0000865] Shutdown Widget - Lups
    [f=0000865] Shutdown Widget - Chili Core Selector
    [f=0000865] Shutdown Widget - Pause Screen
    [f=0000865] Shutdown Widget - Lasso Terraform GUI
    [f=0000865] Shutdown Widget - Layout Handler
    [f=0000865] Shutdown Widget - Persistent Build Height
    [f=0000865] Shutdown Widget - Text To Speech Control
    [f=0000865] UnnamedPlayer DISABLE TTS
    [f=0000865] End widgetHandler:Shutdown
    [f=0000865] [KillLua][4]
    [f=0000865] [~CGame]1]
    [f=0000865] [KillLua][1]
    [f=0000865] [KillLua][2]
    [f=0000865] [KillLua][3]
    [f=0000865] [KillLua][4]
    [f=0000865] [KillMisc][1]
    [f=0000865] [KillMisc][2]
    [f=0000865] [KillRendering][1]
    [f=0000865] Statistics for RectangleOptimizer: 0%
    [f=0000865] [KillInterface][1]
    [f=0000865] [KillInterface][2]
    [f=0000865] [KillSimulation][1]
    [f=0000865] [KillSimulation][2]
    [f=0000865] [CCollisionHandler] dis-/continuous tests: 0/42100
    [f=0000865] [KillSimulation][3]
    [f=0000865] [~CPathCache(36x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0000865] [~CPathCache(36x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0000865] [~CPathCache(72x80)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0000865] [~CPathCache(72x80)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0000865] Statistics for RectangleOptimizer: 0%
    [f=0000865] Statistics for RectangleOptimizer: 0%
    [f=0000865] LosHandler stats: total instances=4; shared=0%; from cache=25%
    [f=0000865] [KillSimulation][4]
    [f=0000865] [~CGame][2]
    [f=0000865] [~CGame][3]
    [f=0000865] [SpringApp::ShutDown][3]
    [f=0000865] Statistics for local connection:
    Received: 3194 bytes
    Sent: 10578 bytes
    
    [f=0000865] Writing demo: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla\engine\103.0.1-523-g2d14479\demos\20170123_085810_Tropical_103.0.1-523-g2d14479 develop.sdfz
    [f=0000865] [SpringApp::ShutDown][4]
    [f=0000865] [WatchDog] deregistering controls for thread [audio]
    [f=0000865] [SpringApp::ShutDown][5]
    [f=0000865] [SpringApp::ShutDown][6]
    [f=0000865] [SpringApp::ShutDown][7]
    [LuaSocket] Dumping luasocket rules:
    [LuaSocket] TCP_CONNECT ALLOW * -1
    [LuaSocket] TCP_LISTEN  ALLOW * -1
    [LuaSocket] UDP_LISTEN  ALLOW * -1
    [SpringApp::ShutDown][8]
    [WatchDog] deregistering controls for thread [main]
    [WatchDog::Uninstall][1] hangDetectorThread=0000000000000000
    [SpringApp::ShutDown][9]
    [SpringApp::Run] exitCode=0
    
    txt file icon infolog.txt (50,290 bytes) 2017-01-22 22:57 +
  • txt file icon log.txt (55,613 bytes) 2017-01-26 04:27 -
    Using configuration source: "C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla\engine\103.0.1-537-ge0ae0c5_64bit\springsettings.cfg"
    Using additional configuration source: "C:\Users\Tim\Documents\My Games\Spring\springsettings.cfg"
    ============== <User Config> ==============
    AllowDeferredMapRendering = 1
    AllowDeferredModelRendering = 1
    BumpWaterAnisotropy = 2
    BumpWaterBlurReflection = 1
    BumpWaterDepthBits = 16
    BumpWaterReflection = 2
    BumpWaterShoreWaves = 0
    BumpWaterTexSizeReflection = 128
    CamMode = 1
    CamTimeExponent = 4.0
    CamTimeFactor = 1.0
    CubeTexSizeReflection = 256
    CubeTexSizeSpecular = 256
    DualScreenMiniMapOnLeft = 1
    EdgeMoveDynamic = 0
    EdgeMoveWidth = 0.003
    FPSFOV = 90
    FSAALevel = 2
    Fullscreen = 0
    GroundDetail = 100
    GroundScarAlphaFade = 1
    HangTimeout = 0
    HardwareCursor = 1
    HighResLos = 1
    InitialNetworkTimeout = 0
    InputTextGeo = 0.26 0.73 0.02 0.028
    LODScale = 1.000
    LODScaleReflection = 1.000
    LODScaleRefraction = 1.000
    LODScaleShadow = 1.000
    LastSelectedMap = Tropical
    LastSelectedMod = Zero-K $VERSION
    LastSelectedScript = Commanders
    LoadingMT = 1
    MaxParticles = 20000
    MaxSounds = 32
    MaximumTransmissionUnit = 0
    MiddleClickScrollSpeed = -0.001
    MouseDragScrollThreshold = 0
    OverheadScrollSpeed = 50
    ReconnectTimeout = 0
    RotateLogFiles = 1
    ScreenshotCounter = 347
    ScrollWheelSpeed = -25
    Shadows = 1
    ShowClock = 0
    ShowFPS = 1
    ShowPlayerInfo = 0
    SmoothLines = 1
    SmoothPoints = 1
    TreeRadius = 1000
    UnitIconDist = 151
    UnitLodDist = 9999
    UsePBO = 0
    Water = 4
    WindowPosX = 662
    WindowPosY = 86
    WindowState = 0
    XResolution = 1920
    XResolutionWindowed = 999
    YResolution = 1080
    YResolutionWindowed = 844
    snd_volmaster = 14
    ============== </User Config> ==============
    Available log sections: ModelRenderContainer, KeyBindings, BumpWater, CSMFGroundTextures, CregSerializer, Path, RoamMeshDrawer, DynWater, Net, Model, Texture, Piece, VFS, AutohostInterface, OBJParser, DecalsDrawerGL4, ArchiveScanner, SkyBox, Shader, GroundMoveType, Sound, Font, FarTextureHandler, LuaSocket, GameServer
    Enabled log sections: Sound(Notice)
    Enable or disable log sections using the LogSections configuration key
      or the SPRING_LOG_SECTIONS environment variable (both comma separated).
      Use "none" to disable the default log sections.
    LogOutput initialized.
    Spring 103.0.1-537-ge0ae0c5 develop
    Build Environment: boost-105500, GNU libstdc++ version 20150626
    Compiler Version:  gcc-4.9.3
    Operating System:  Microsoft Windows
    Microsoft Business Edition, 64-bit (build 9200)
    Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz; 16303MB RAM, 32687MB pagefile
    Word Size:         64-bit (native mode)
             CPU Clock: std::chrono::high_resolution_clock
    Physical CPU Cores: 6
     Logical CPU Cores: 12
    [good_fpu_init] CPU SSE mask: 127, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  1
    	SSE 4.1:  1,  SSE 4.2:  1
    	SSE 4.0A: 0,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    [GL::PrintAvailableResolutions]
    	display: 1, bounds: {x=0, y=0, w=1920, h=1080}, FS modes:
    		[ 1] 1920x1080x24bpp@60Hz
    		[ 2] 1680x1050x24bpp@60Hz
    		[ 3] 1680x1050x24bpp@59Hz
    		[ 4] 1600x1024x24bpp@60Hz
    		[ 5] 1600x1024x24bpp@59Hz
    		[ 6] 1600x900x24bpp@60Hz
    		[ 7] 1600x900x24bpp@59Hz
    		[16] 1280x800x24bpp@75Hz
    		[17] 1280x800x24bpp@60Hz
    		[20] 1280x720x24bpp@75Hz
    		[21] 1280x720x24bpp@60Hz
    	display: 2, bounds: {x=1920, y=0, w=1920, h=1080}, FS modes:
    		[ 1] 1920x1080x24bpp@60Hz
    		[ 2] 1920x1080x24bpp@59Hz
    		[ 3] 1680x1050x24bpp@60Hz
    		[ 4] 1680x1050x24bpp@59Hz
    		[ 5] 1600x1024x24bpp@60Hz
    		[ 6] 1600x1024x24bpp@59Hz
    		[ 7] 1600x900x24bpp@60Hz
    		[ 8] 1600x900x24bpp@59Hz
    		[17] 1280x800x24bpp@75Hz
    		[18] 1280x800x24bpp@60Hz
    		[21] 1280x720x24bpp@75Hz
    		[22] 1280x720x24bpp@60Hz
    [GL::LoadExtensions]
    	SDL version:  linked 2.0.5; compiled 2.0.5
    	GL version:   4.5.0 NVIDIA 375.95
    	GL vendor:    NVIDIA Corporation
    	GL renderer:  GeForce GTX 1060 6GB/PCIe/SSE2
    	GLSL version: 4.50 NVIDIA
    	GLEW version: 1.13.0
    	Video RAM:    total 6144MB, available 5458MB
    	SwapInterval: 1
    [GR::PostInit]
    	ARB support: 1, GLSL support: 1, ATI hacks: 0
    	FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
    	primitive-restart support: 1, clip-control support: 1
    	max. FBO samples: 32, max. texture size: 32768, compress MIP-map textures: 0
    	max. smooth point-size: 190, max. vec4 varyings/attributes: 31/16
    	max. draw-buffers: 8, max. recommended indices/vertices: 1048576/1048576
    	max. buffer-bindings: 84, max. block-size: 64kB
    VSync disabled
    [InitOpenGL] video mode set to 999x844:24bit @75Hz (windowed)
    [WatchDog::Install] disabled
    [WatchDog] registering controls for thread [main]
    [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=6
    [ThreadPool::SetThreadCount][2] workers=5
    [DataDirs] Portable Mode!
    Using read-write data directory: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla\engine\103.0.1-537-ge0ae0c5_64bit\
    Using read-only data directory: C:\Users\Tim\Documents\My Games\Spring\
    ArchiveCache cache\103dev-develop\ArchiveCache11.lua doesn't exist
    Scanning: C:\Users\Tim\Documents\My Games\Spring\maps
    Scanning: C:\Users\Tim\Documents\My Games\Spring\base
    Scanning: C:\Users\Tim\Documents\My Games\Spring\games
    Scanning: C:\Users\Tim\Documents\My Games\Spring\packages
    Scanning: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla\engine\103.0.1-537-ge0ae0c5_64bit\base
    [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6075ms
    [ThreadPool::SetThreadCount][1] wanted=3 current=6 maximum=6
    [ThreadPool::SetThreadCount][2] workers=2
    [Threading] Main thread CPU affinity mask set: 4092
    [f=-000001] [Sound] OpenAL info:
    [f=-000001] [Sound]   Available Devices:
    [f=-000001] [Sound]               Speakers (4- USB Audio Device)
    [f=-000001] [Sound]               Realtek Digital Output (Realtek High Definition Audio)
    [f=-000001] [Sound]               Realtek Digital Output(Optical) (Realtek High Definition Audio)
    [f=-000001] [Sound]               Speakers (4- USB Audio Device)
    [f=-000001] [Sound]   Device:     OpenAL Soft
    [f=-000001] [Sound]   Vendor:         OpenAL Community
    [f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
    [f=-000001] [Sound]   Renderer:       OpenAL Soft
    [f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
    [f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
    [f=-000001] [Sound]   EFX Enabled: yes
    [f=-000001] [Sound]   Max Sounds: 32
    [f=-000001] [WatchDog] registering controls for thread [audio]
    [f=-000001] Joysticks found: 0
    [Info] Using filesystem-writepath: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla\engine\103.0.1-537-ge0ae0c5_64bit
    [f=-000001] [InitOpenGL] video mode set to 999x844:24bit @75Hz (windowed)
    [f=-000001] Hosting on: localhost:8452
    [f=-000001] Connecting to local server
    [f=-000001] [AddGameSetupArchivesToVFS] using map: Tropical
    [f=-000001] Checksums: game=0x9B6FA690 map=0x755BE16B
    [f=-000001] Binding UDP socket to IP (v6) ::1 (localhost) port 8452
    [f=-000001] [UDPListener] successfully bound socket on port 8452
    [f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 31754ms
    [f=-000001] [AddGameSetupArchivesToVFS] using map: Tropical
    [f=-000001] [AddGameSetupArchivesToVFS] using game: Zero-K $VERSION (archive: zk.sdd)
    [f=-000001] Recording demo to: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla\engine\103.0.1-537-ge0ae0c5_64bit\demos\20170126_143014_Tropical_103.0.1-537-ge0ae0c5 develop.sdfz
    [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 772ms
    [f=-000001] [PreGame::UpdateClientNet] user number 0 (team 0, allyteam 0)
    [f=-000001] [LuaIntro] Searching for new Widgets
    [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
    [f=-000001] [LuaIntro] Found new widget "SpringLogo"
    [f=-000001] [LuaIntro] Found new widget "LoadTexture"
    [f=-000001] [LuaIntro] Found new widget "LoadProgress"
    [f=-000001] [LuaIntro] Found new widget "Main"
    [f=-000001] [LuaIntro] Found new widget "Music"
    [f=-000001] [LuaIntro] Found new widget "WM Stuff"
    [f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
    [f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
    [f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
    [f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
    [f=-000001] [LuaIntro] Loading widget:      Music                  <music.lua>
    [f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
    [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
    [f=-000001] [WatchDog] registering controls for thread [load]
    [f=-000001] Parsing Map Information
    [f=-000001] Loading SMF
    [f=-000001] Loading Map (145 MB)
    [f=-000001] Loading Radar Icons
    [f=-000001] Loading GameData Definitions
    [f=-000001] Loading UnitDefs_posts
    [f=-000001] Loacing FeatureDefs_posts
    [f=-000001] Loading WeaponDefs_posts
    [f=-000001] Loading ArmorDefs_posts
    [f=-000001] [defs.lua] loading all *Defs tables: 307ms
    [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 401ms
    [f=-000001] Loading Sound Definitions
    [f=-000001] [Sound]  parsed 317 sounds from gamedata/sounds.lua
    [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 12ms
    [f=-000001] Creating Smooth Height Mesh
    [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 89ms
    [f=-000001] Creating QuadField & CEGs
    [f=-000001] [CDamageArrayHandler] number of ArmorDefs: 5
    [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
    [f=-000001] Creating Unit Textures
    [f=-000001] Creating Sky
    [f=-000001] Loading Weapon Definitions
    [f=-000001] Loading Unit Definitions
    [f=-000001] Loading Feature Definitions
    [f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
    [f=-000001] Initializing Map Features
    [f=-000001] Creating ShadowHandler
    [f=-000001] Creating GroundDrawer
    [f=-000001] Loading Map Tiles
    [f=-000001] Loading Square Textures
    [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 5ms
    [f=-000001] Switching to ROAM Mesh Rendering
    [f=-000001] Creating TreeDrawer
    [f=-000001] Loaded DecalsDrawer: Legacy
    [f=-000001] Creating ProjectileDrawer & UnitDrawer
    [f=-000001] Creating Projectile Textures
    [f=-000001] Creating Water
    [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 117ms
    [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 1ms
    [f=-000001] InfoTexture: shaders
    [f=-000001] Loading LuaRules
    [f=-000001] Synced LuaRules: starting loading
    [f=-000001] Total: 1085 quads
    [f=-000001] Total: 1085 quads
    [f=-000001] Total: 1085 quads
    LuaRules: Loaded gadget:  GameRulesParam clearer  <hax_gamerulesparam_clear.lua>
    LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
    LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
    LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
    LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
    LuaRules: Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
    LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
    LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
    LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
    LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
    LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
    LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
    LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
    LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
    LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
    LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
    LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
    LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
    LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
    LuaRules: Loaded gadget:  Perks               <game_perks.lua>
    LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
    LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
    LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
    LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
    LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
    LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
    LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
    LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
    LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
    LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
    LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
    LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
    LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
    LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
    LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
    LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
    LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
    LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
    LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
    LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
    LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
    LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
    LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
    LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
    LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
    LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
    LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
    LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
    LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
    LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
    LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
    LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
    LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
    LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
    LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
    LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
    LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
    LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
    LuaRules: Loaded gadget:  Mod statistics      <mod_stats.lua>
    LuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
    LuaRules: Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>
    LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
    LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
    LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
    LuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
    LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
    LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
    LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
    LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
    LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
    LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
    LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
    LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
    LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
    LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
    LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
    LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
    LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
    LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
    LuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
    LuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>
    LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
    LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
    LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
    LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
    LuaRules: Loaded gadget:  Solar Force Closed  <unit_solar_force_closed.lua>
    LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
    LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
    LuaRules: Loaded gadget:  Tactical Unit AI Commands  <unit_tactical_ai_commands.lua>
    LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
    LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
    LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
    LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
    LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
    LuaRules: Loaded gadget:  Test                <test.lua>
    LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
    LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
    LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
    LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
    LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
    LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
    LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
    LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
    LuaRules: Loaded gadget:  Vertical Swarm      <unit_vertical_swarm.lua>
    LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
    LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
    LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
    LuaRules: Loaded gadget:  Weapon Timed Replace  <weapon_timed_replace.lua>
    LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
    LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
    LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
    LuaRules: Loaded gadget:  astar.lua           <astar.lua>
    LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
    LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
    LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
    LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
    LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
    LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
    LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
    LuaRules: Loaded gadget:  Game Over           <game_over.lua>
    LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
    LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
    LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
    LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
    LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
    LuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
    LuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
    LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
    LuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>
    LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
    LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
    LuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
    LuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
    LuaRules: Loaded gadget:  Awards              <awards.lua>
    LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
    LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
    [f=-000001] Initializing gadget
    LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
    [f=-000001] Synced LuaRules: finished loading
    [f=-000001] Unsynced LuaRules: starting loading
    >> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
    >> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
    >> Loaded gadget:  Save/Load           <api_saveload.lua>
    >> Loaded gadget:  Script notification  <unit_script_notification.lua>
    >> Loaded gadget:  UnitMorph           <unit_morph.lua>
    >> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
    >> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
    >> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
    >> Loaded gadget:  CAI                 <ai_cai.lua>
    >> Loaded gadget:  Capture             <unit_capture.lua>
    >> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
    >> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
    >> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
    >> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
    >> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
    >> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
    >> Loaded gadget:  Resign Gadget       <game_resign.lua>
    >> Loaded gadget:  Retreat Command     <cmd_retreat.lua>
    >> Loaded gadget:  Share mode          <game_share_mode.lua>
    >> Loaded gadget:  Shield Link         <unit_shield_link.lua>
    >> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
    >> Loaded gadget:  StartSetup          <start_unit_setup.lua>
    >> Loaded gadget:  Teleporter          <unit_teleporter.lua>
    >> Loaded gadget:  Terraformers        <unit_terraform.lua>
    >> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
    >> Loaded gadget:  Test                <test.lua>
    >> Loaded gadget:  Thrusters           <lups_thrusters.lua>
    >> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
    >> Loaded gadget:  Widget Events       <api_widget_events.lua>
    >> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
    >> Loaded gadget:  astar.lua           <astar.lua>
    >> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
    >> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
    >> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
    >> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
    >> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
    >> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
    >> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
    >> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
    >> Loaded gadget:  feature_fx.lua      <feature_fx.lua>
    >> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
    >> Loaded gadget:  game_over.lua       <game_over.lua>
    >> Loaded gadget:  game_perks.lua      <game_perks.lua>
    >> Loaded gadget:  hax_gamerulesparam_clear.lua  <hax_gamerulesparam_clear.lua>
    >> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
    >> Loaded gadget:  mex_placement.lua   <mex_placement.lua>
    >> Loaded gadget:  share_control.lua   <share_control.lua>
    >> Loaded gadget:  start_boxes.lua     <start_boxes.lua>
    >> Loaded gadget:  typemap_options.lua  <typemap_options.lua>
    >> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
    >> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
    >> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
    >> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
    >> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
    >> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
    >> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
    >> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
    >> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
    >> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
    >> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
    >> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
    >> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
    >> Loaded gadget:  unit_icongenerator.lua  <unit_icongenerator.lua>
    >> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
    >> Loaded gadget:  unit_is_on_fire.lua  <unit_is_on_fire.lua>
    >> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
    >> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
    >> Loaded gadget:  unit_missilesilo.lua  <unit_missilesilo.lua>
    >> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
    >> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
    >> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
    >> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
    >> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
    >> Loaded gadget:  unit_priority.lua   <unit_priority.lua>
    >> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
    >> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
    >> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
    >> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
    >> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
    >> Loaded gadget:  unit_starlight_satellite_capture.lua  <unit_starlight_satellite_capture.lua>
    >> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
    >> Loaded gadget:  unit_target_on_the_move.lua  <unit_target_on_the_move.lua>
    >> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
    >> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
    >> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
    >> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
    >> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
    >> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
    >> Loaded gadget:  unit_xp.lua         <unit_xp.lua>
    >> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
    >> Loaded gadget:  wake_fx.lua         <wake_fx.lua>
    >> Loaded gadget:  weapon_area_damage.lua  <weapon_area_damage.lua>
    >> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
    >> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
    >> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
    >> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
    >> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
    >> Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
    >> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
    >> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
    >> Loaded gadget:  Chicken control     <chicken_control.lua>
    >> Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
    >> Loaded gadget:  Lups                <lups_wrapper.lua>
    >> Loaded gadget:  Awards              <awards.lua>
    >> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
    >> Loaded gadget:  Profiler            <dbg_profiler.lua>
    [f=-000001] Unsynced LuaRules: finished loading
    [f=-000001] Loading LuaGaia
    [f=-000001] Loading LuaUI
    [f=-000001] LuaUI Entry Point: "luaui.lua"
    [f=-000001] LuaUI Access Lock: enabled
    [f=-000001] LuaSocket Enabled: yes
    [f=-000001] Using LUAUI_DIRNAME = LuaUI/
    [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
    [f=-000001] nil, LuaUI/Config/ZK_order.lua: No such file or directory, 2
    [f=-000001] nil, LuaUI/Config/ZK_order.lua.bak: No such file or directory, 2
    [f=-000001] nil, LuaUI/Config/ZK_data.lua: No such file or directory, 2
    [f=-000001] nil, LuaUI/Config/ZK_data.lua.bak: No such file or directory, 2
    [f=-000001] LuaUI: bound F11 to the widget selector
    [f=-000001] LuaUI: bound CTRL+F11 to tweak mode
    [f=-000001] nil, LuaUI/Configs/zk_keys.lua: No such file or directory, 2
    [f=-000001] nil, LuaUI/Configs/zk_keys.lua.bak: No such file or directory, 2
    [f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
    [f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
    [f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
    [f=-000001] Loaded API widget:  Startbox API        <api_startboxes.lua>
    [f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
    [f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
    [f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
    [f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
    [f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
    [f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
    [f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
    [f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
    [f=-000001] Hardware mouse-cursor is enabled!
    [f=-000001] Set "shadows" config-parameter to 1
    [f=-000001] Ground-decals rendering is enabled!
    [f=-000001] Set maximum particles to: 20000
    [f=-000001] Set UnitLodDist to 9999
    [f=-000001] Set UnitIconDist to 151
    [f=-000001] model shaders is enabled!
    [f=-000001] UnnamedPlayer ENABLE TTS
    [f=-000001] UnnamedPlayer TTS VOLUME 7
    [f=-000001] UnnamedPlayer ENABLE TTS
    [f=-000001] UnnamedPlayer TTS VOLUME 7
    [f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
    [f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
    [f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
    [f=-000001] Loaded widget:  Custom Cursor Sets  <gui_customcursorsets.lua>
    [f=-000001] Mexspot Fetcher fetching
    [f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
    [f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
    [f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
    [f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
    [f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
    [f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
    [f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
    [f=-000001] Loaded widget:  Noises              <snd_noises.lua>
    [f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
    [f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
    [f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
    [f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
    [f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
    [f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
    [f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
    [f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
    [f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
    [f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
    [f=-000001] Resetting win data
    [f=-000001] Loaded widget:  Win Counter         <win_counter.lua>
    [f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
    [f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
    [f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
    [f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
    [f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
    [f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
    [f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
    [f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
    [f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
    [f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
    [f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
    [f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
    [f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
    [f=-000001] Loaded widget:  Chili Selections & CursorTip  <gui_chili_selections_and_cursortip.lua>
    [f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
    [f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
    [f=-000001] Loaded widget:  Constructor Auto Assist  <unit_factory_guard.lua>
    [f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
    [f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
    [f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
    [f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
    [f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
    [f=-000001] Loaded widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
    [f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
    [f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
    [f=-000001] Loaded widget:  First Unit Spotter  <dbg_first_unit.lua>
    [f=-000001] Loaded widget:  Frame Gap Logger    <dbg_frame_gap_logger.lua>
    [f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
    [f=-000001] Input grabbing is enabled!
    [f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
    [f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
    [f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
    [f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
    [f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
    [f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
    [f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
    [f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
    [f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
    [f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
    [f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
    [f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
    [f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
    [f=-000001] Loaded widget:  Music Player        <snd_music.lua>
    [f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
    [f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
    [f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
    [f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
    [f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
    [f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
    [f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
    [f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
    [f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
    [f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
    [f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
    [f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
    [f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
    [f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
    [f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
    [f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
    [f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
    [f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
    [f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
    [f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
    [f=-000001] Loaded widget:  cheat               <cheat.lua>
    [f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
    [f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
    [f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
    [f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
    [f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
    [f=-000001] <Replay control buttons> Live mode. Widget removed.
    [f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
    [f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
    [f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
    [f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
    [f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
    [f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
    [f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
    [f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
    [f=-000001] Loaded widget:  Bounty & Marketplace Icons (experimental)  <unit_bounty_marketplace_icons.lua>
    [f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
    [f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
    [f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
    [f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
    [f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
    [f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
    [f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
    [f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
    [f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
    [f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
    [f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
    [f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
    [f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
    [f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
    [f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
    [f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
    [f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
    [f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
    [f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
    [f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
    [f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
    [f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
    [f=-000001] [Share menu] Unbinding sharedialog hotkey. Key is bound to: h
    [f=-000001] Epicmenu: H (sharemenu, Chili Share menu v1.1)
    [f=-000001] Loaded widget:  Chili Share menu v1.1  <gui_chili_share.lua>
    [f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
    [f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
    [f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
    [f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
    [f=-000001] SetSunLighting
    [f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
    [f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
    [f=-000001] Removed 'GC at >100MB': disabled.
    [f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
    [f=-000001] Loaded widget:  Key Unbinder 1      <dbg_key_unbinder.lua>
    [f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
    [f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
    [f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
    [f=-000001] UnnamedPlayer ENABLE TTS
    [f=-000001] UnnamedPlayer TTS VOLUME 7
    [f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
    [f=-000001] Writing last game win data
    [f=-000001] LuaUI v0.3
    [f=-000001] [LoadFinalize] finalizing PFS
    [f=-000001] [Path] [PathEstimator::Hash] mapChecksum=3828202383
    [f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=2776208535
    [f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=3858341393
    [f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=2451635095
    [f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=16
    [f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=82
    [f=-000001] [Path] [PathEstimator::ReadFile] hash=29485616
    [f=-000001] PathCosts: creating PE16 cache with 12 PF threads (169 MB)
    [f=-000001] PathCosts: precached 4 of 5760 blocks
    [f=-000001] PathCosts: precached 476 of 5760 blocks
    [f=-000001] PathCosts: precached 916 of 5760 blocks
    [f=-000001] PathCosts: precached 1374 of 5760 blocks
    [f=-000001] PathCosts: precached 1740 of 5760 blocks
    [f=-000001] PathCosts: precached 2100 of 5760 blocks
    [f=-000001] PathCosts: precached 2468 of 5760 blocks
    [f=-000001] PathCosts: precached 2834 of 5760 blocks
    [f=-000001] PathCosts: precached 3213 of 5760 blocks
    [f=-000001] PathCosts: precached 3573 of 5760 blocks
    [f=-000001] PathCosts: precached 3936 of 5760 blocks
    [f=-000001] PathCosts: precached 4317 of 5760 blocks
    [f=-000001] PathCosts: precached 4686 of 5760 blocks
    [f=-000001] PathCosts: precached 5049 of 5760 blocks
    [f=-000001] PathCosts: precached 5413 of 5760 blocks
    [f=-000001] PathCosts: writing
    [f=-000001] [Path] [PathEstimator::Hash] mapChecksum=3828202383
    [f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=2776208535
    [f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=3858341393
    [f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=2451635095
    [f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=16
    [f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=82
    [f=-000001] [Path] [PathEstimator::WriteFile] hash=29485616
    [f=-000001] PathCosts: written
    [f=-000001] [Path] [PathEstimator::Hash] mapChecksum=3828202383
    [f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=2776208535
    [f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=3858341393
    [f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=2451635095
    [f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=32
    [f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=82
    [f=-000001] [Path] [PathEstimator::ReadFile] hash=29485632
    [f=-000001] PathCosts: creating PE32 cache with 12 PF threads (24 MB)
    [f=-000001] PathCosts: precached 0 of 1440 blocks
    [f=-000001] PathCosts: precached 91 of 1440 blocks
    [f=-000001] PathCosts: precached 181 of 1440 blocks
    [f=-000001] PathCosts: precached 274 of 1440 blocks
    [f=-000001] PathCosts: precached 364 of 1440 blocks
    [f=-000001] PathCosts: precached 462 of 1440 blocks
    [f=-000001] PathCosts: precached 563 of 1440 blocks
    [f=-000001] PathCosts: precached 659 of 1440 blocks
    [f=-000001] PathCosts: precached 770 of 1440 blocks
    [f=-000001] PathCosts: precached 861 of 1440 blocks
    [f=-000001] PathCosts: precached 953 of 1440 blocks
    [f=-000001] PathCosts: precached 1052 of 1440 blocks
    [f=-000001] PathCosts: precached 1151 of 1440 blocks
    [f=-000001] PathCosts: precached 1245 of 1440 blocks
    [f=-000001] PathCosts: precached 1336 of 1440 blocks
    [f=-000001] PathCosts: precached 1435 of 1440 blocks
    [f=-000001] PathCosts: writing
    [f=-000001] [Path] [PathEstimator::Hash] mapChecksum=3828202383
    [f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=2776208535
    [f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=3858341393
    [f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=2451635095
    [f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=32
    [f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=82
    [f=-000001] [Path] [PathEstimator::WriteFile] hash=29485632
    [f=-000001] PathCosts: written
    [f=-000001] [LoadFinalize] finalized PFS (2175ms, checksum 1be0c53c)
    [f=-000001] Loading Skirmish AIs
    [f=-000001] [WatchDog] deregistering controls for thread [load]
    [f=-000001] Mex Placement Initialised with 96 spots.
    [f=-000001] UpdateInterfacePreset, minimapRight
    [f=-000001] Loading:  LuaUI/Widgets/gui_chili_global_commands.lua
    [f=-000001] [Key Unbinder 1] Unbinding keys for action screenshot
    [f=-000001] Removed:  LuaUI/Widgets/dbg_key_unbinder.lua
    [f=-000001] GameID: 456d8958f5dcbe823d6fc1ec68a67c57
    [f=-000001] Connection attempt from UnnamedPlayer
    [f=-000001]  -> Version: 103.0.1-537-ge0ae0c5 develop
    [f=-000001] UnnamedPlayer ENABLE TTS
    [f=-000001] UnnamedPlayer TTS VOLUME 7
    [f=-000001] UnnamedPlayer ENABLE TTS
    [f=-000001] UnnamedPlayer TTS VOLUME 7
    [f=-000001] Epicmenu: Switching to Total Annihilation camera mode
    [f=-000001]  -> Connection established (given id 0)
    [f=-000001] Skirmish AI "AI: Null AI" (ID:0, Short-Name:"Null AI", Version:"") took over control of team 1
    [f=-000001] Player UnnamedPlayer finished loading and is now ingame
    [f=0000001] Share mode is nil
    [f=0000110] <UnnamedPlayer> Allies: I choose: Engineer Trainer!
    [f=0000287] [CBitmap::Save] error 0x509 saving "screenshots/screen00347.jpg" to "C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla\engine\103.0.1-537-ge0ae0c5_64bit\screenshots\screen00347.jpg"
    	[ilStrLenDummy] eos=000000004864b331 Str=000000004864b2b8 len=120 (120)
    	[ilSaveImageDummy][1] ilStrLenDummy("C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla\engine\103.0.1-537-ge0ae0c5_64bit\screenshots\screen00347.jpg")=120 (120)
    	[ilStrLenDummy] eos=000000004864b331 Str=000000004864b2b8 len=120 (120)
    	[ilStrLenDummy] eos=000000004864b331 Str=000000004864b2b8 len=120 (120)
    	[iGetExtensionDummy][1] FileName="C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla\engine\103.0.1-537-ge0ae0c5_64bit\screenshots\screen00347.jpg" Len=120
    	[iGetExtensionDummy][2] PeriodFound=1
    	[iGetExtensionDummy][3] Ext=".jpg"
    	[ilSaveImageDummy][2] iGetExtensionDummy("C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla\engine\103.0.1-537-ge0ae0c5_64bit\screenshots\screen00347.jpg")="jpg"
    [f=0000377] [CBitmap::Save] error 0x509 saving "screenshots/screen00348.png" to "C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla\engine\103.0.1-537-ge0ae0c5_64bit\screenshots\screen00348.png"
    	[ilStrLenDummy] eos=0000000048649491 Str=0000000048649418 len=120 (120)
    	[ilSaveImageDummy][1] ilStrLenDummy("C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla\engine\103.0.1-537-ge0ae0c5_64bit\screenshots\screen00348.png")=120 (120)
    	[ilStrLenDummy] eos=0000000048649491 Str=0000000048649418 len=120 (120)
    	[ilStrLenDummy] eos=0000000048649491 Str=0000000048649418 len=120 (120)
    	[iGetExtensionDummy][1] FileName="C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla\engine\103.0.1-537-ge0ae0c5_64bit\screenshots\screen00348.png" Len=120
    	[iGetExtensionDummy][2] PeriodFound=1
    	[iGetExtensionDummy][3] Ext=".png"
    	[ilSaveImageDummy][2] iGetExtensionDummy("C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla\engine\103.0.1-537-ge0ae0c5_64bit\screenshots\screen00348.png")="png"
    [f=0000526] UnnamedPlayer paused the game
    [f=0000526] UnnamedPlayer unpaused the game
    [f=0000547] [QuitAction] user exited to system
    [f=0000547] [SpringApp::ShutDown][1]
    [f=0000547] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6
    [f=0000547] 	[async=0] threads=3 tasks=2161 {sum,avg}{e,w}time={{32006.426, 14.811},{17.128, 0.008}}ms
    [f=0000547] 		thread=1 tasks=1345 (62.240%) {sum,min,max,avg}{e,w}time={{896.415, 0.000, 284.268, 0.666},{9.121, 0.000, 0.582, 0.007}}ms
    [f=0000547] 		thread=2 tasks=816 (37.760%) {sum,min,max,avg}{e,w}time={{31110.014, 0.000, 31014.951, 38.125},{8.007, 0.000, 0.502, 0.010}}ms
    [f=0000547] 	[async=1] threads=3 tasks=57 {sum,avg}{e,w}time={{2058.979, 36.122},{27619.852, 484.559}}ms
    [f=0000547] 		thread=1 tasks=28 (49.123%) {sum,min,max,avg}{e,w}time={{1028.986, 0.000, 195.202, 36.750},{13982.985, 1.001, 1025.985, 499.392}}ms
    [f=0000547] 		thread=2 tasks=29 (50.877%) {sum,min,max,avg}{e,w}time={{1029.993, 0.000, 185.192, 35.517},{13636.867, 14.513, 966.929, 470.237}}ms
    [f=0000547] [ThreadPool::SetThreadCount][2] workers=0
    [f=0000547] [SpringApp::ShutDown][2]
    [f=0000547] [KillLua][1]
    [f=0000547] [KillLua][2]
    [f=0000547] Start gadgetHandler:Shutdown
    [f=0000547] Shutdown - UnitMorph
    [f=0000547] Shutdown - LupsNanoSpray
    [f=0000547] Shutdown - Modular Comm Info
    [f=0000547] Shutdown - Puppy Handler
    [f=0000547] Shutdown - StartSetup
    [f=0000547] Shutdown - Terrain Texture Handler
    [f=0000547] Shutdown - UnitCloakShield
    [f=0000547] End gadgetHandler:Shutdown
    [f=0000547] Start gadgetHandler:Shutdown
    [f=0000547] Shutdown - UnitMorph
    [f=0000547] Shutdown - Modular Comm Info
    [f=0000547] Shutdown - Shockwaves
    [f=0000547] Shutdown - UnitCloakShield
    [f=0000547] Shutdown - Lups Cloak FX
    [f=0000547] Shutdown - Lups
    [f=0000547] End gadgetHandler:Shutdown
    [f=0000547] [KillLua][3]
    [f=0000547] Start widgetHandler:Shutdown
    [f=0000547] Shutdown - SaveOrderList Complete
    [f=0000547] Writing last game win data
    [f=0000547] Shutdown - SaveConfigData Complete
    [f=0000547] Shutdown Widget - Chili Highlight
    [f=0000547] Shutdown Widget - Deferred rendering
    [f=0000547] Shutdown Widget - EPIC Menu
    [f=0000547] Shutdown Widget - Chili Minimap
    [f=0000547] Shutdown Widget - Chili Widget Selector
    [f=0000547] Shutdown Widget - Local Team Colors
    [f=0000547] Shutdown Widget - Save Game Menu
    [f=0000547] Shutdown Widget - HealthBars
    [f=0000547] Shutdown Widget - Noises
    [f=0000547] Shutdown Widget - Unit Icons
    [f=0000547] Shutdown Widget - BuildETA
    [f=0000547] Shutdown Widget - Depth of Field Shader
    [f=0000547] Shutdown Widget - Win Counter
    [f=0000547] Shutdown Widget - Modular Comm Info
    [f=0000547] Shutdown Widget - Attack Warning
    [f=0000547] Shutdown Widget - CameraShake
    [f=0000547] Shutdown Widget - Chili Economy Panel Default
    [f=0000547] Shutdown Widget - Chili EndGame Window
    [f=0000547] Shutdown Widget - Chili Nuke Warning
    [f=0000547] Shutdown Widget - Chili Selections & CursorTip
    [f=0000547] Shutdown Widget - Chili Spectator Panels
    [f=0000547] Shutdown Widget - Context Menu
    [f=0000547] Shutdown Widget - Darkening
    [f=0000547] Shutdown Widget - Grab Input
    [f=0000547] Input grabbing is disabled!
    [f=0000547] Shutdown Widget - Highlight Geos
    [f=0000547] Shutdown Widget - Local Widgets Config
    [f=0000547] Shutdown Widget - Mex Placement Handler
    [f=0000547] Shutdown Widget - MinimapEvents
    [f=0000547] Shutdown Widget - Missile Silo Range
    [f=0000547] Shutdown Widget - Morph Finished notification
    [f=0000547] Shutdown Widget - Music Player
    [f=0000547] Shutdown Widget - Point Tracker
    [f=0000547] Shutdown Widget - Showeco and Grid Drawer
    [f=0000547] Shutdown Widget - Startup Info and Selector
    [f=0000547] Shutdown Widget - Stereo3D
    [f=0000547] Shutdown Widget - Transport AI
    [f=0000547] Shutdown Widget - Attack AoE
    [f=0000547] Shutdown Widget - MessageBoxes ZK
    [f=0000547] Shutdown Widget - UnitShapes
    [f=0000547] Shutdown Widget - Map Edge Extension
    [f=0000547] Shutdown Widget - Selection Send
    [f=0000547] Shutdown Widget - LupsManager
    [f=0000547] Shutdown Widget - Units on Fire
    [f=0000547] Shutdown Widget - Newton Firezone
    [f=0000547] Shutdown Widget - Receive Units Indicator
    [f=0000547] Shutdown Widget - Chili Crude Player List
    [f=0000547] Shutdown Widget - Chili Pro Console
    [f=0000547] Shutdown Widget - Chili Framework
    [f=0000547] Shutdown Widget - Lups
    [f=0000547] Shutdown Widget - Chili Core Selector
    [f=0000547] Shutdown Widget - Pause Screen
    [f=0000547] Shutdown Widget - Lasso Terraform GUI
    [f=0000547] Shutdown Widget - Layout Handler
    [f=0000547] Shutdown Widget - Persistent Build Height
    [f=0000547] Shutdown Widget - Text To Speech Control
    [f=0000547] UnnamedPlayer DISABLE TTS
    [f=0000547] End widgetHandler:Shutdown
    [f=0000547] [KillLua][4]
    [f=0000547] [WatchDog] deregistering controls for thread [audio]
    [f=0000547] [~CGame]1]
    [f=0000547] [KillLua][1]
    [f=0000547] [KillLua][2]
    [f=0000547] [KillLua][3]
    [f=0000547] [KillLua][4]
    [f=0000547] [KillMisc][1]
    [f=0000547] [KillMisc][2]
    [f=0000547] [KillRendering][1]
    [f=0000547] Statistics for RectangleOptimizer: 0%
    [f=0000547] [KillInterface][1]
    [f=0000547] [KillInterface][2]
    [f=0000547] [KillSimulation][1]
    [f=0000547] [KillSimulation][2]
    [f=0000547] [CCollisionHandler] dis-/continuous tests: 0/179674
    [f=0000547] [KillSimulation][3]
    [f=0000547] [~CPathCache(36x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0000547] [~CPathCache(36x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0000547] [~CPathCache(72x80)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0000547] [~CPathCache(72x80)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0000547] Statistics for RectangleOptimizer: 0%
    [f=0000547] Statistics for RectangleOptimizer: 0%
    [f=0000547] LosHandler stats: total instances=138; shared=0%; from cache=1%
    [f=0000547] [KillSimulation][4]
    [f=0000547] [~CGame][2]
    [f=0000547] [~CGame][3]
    [f=0000547] [SpringApp::ShutDown][3]
    [f=0000547] Statistics for local connection:
    Received: 2459 bytes
    Sent: 7031 bytes
    
    [f=0000547] Writing demo: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla\engine\103.0.1-537-ge0ae0c5_64bit\demos\20170126_143014_Tropical_103.0.1-537-ge0ae0c5 develop.sdfz
    [f=0000547] [SpringApp::ShutDown][4]
    [f=0000547] [SpringApp::ShutDown][5]
    [f=0000547] [SpringApp::ShutDown][6]
    [f=0000547] [SpringApp::ShutDown][7]
    [LuaSocket] Dumping luasocket rules:
    [LuaSocket] TCP_CONNECT ALLOW * -1
    [LuaSocket] TCP_LISTEN  ALLOW * -1
    [LuaSocket] UDP_LISTEN  ALLOW * -1
    [SpringApp::ShutDown][8]
    [WatchDog] deregistering controls for thread [main]
    [WatchDog::Uninstall][1] hangDetectorThread=0000000000000000
    [SpringApp::ShutDown][9]
    [SpringApp::Run] exitCode=0
    
    txt file icon log.txt (55,613 bytes) 2017-01-26 04:27 +
  • txt file icon infolog-2.txt (51,424 bytes) 2017-01-31 14:42 -
    Using configuration source: "C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla\engine\103.0.1-543-g93bc1ef_64bit\springsettings.cfg"
    Using additional configuration source: "C:\Users\Tim\Documents\My Games\Spring\springsettings.cfg"
    ============== <User Config> ==============
    AllowDeferredMapRendering = 1
    AllowDeferredModelRendering = 1
    BumpWaterAnisotropy = 2
    BumpWaterBlurReflection = 1
    BumpWaterDepthBits = 16
    BumpWaterReflection = 2
    BumpWaterRefraction = 2
    BumpWaterShoreWaves = 0
    BumpWaterTexSizeReflection = 128
    CamMode = 1
    CamTimeExponent = 4.0
    CamTimeFactor = 1.0
    CubeTexSizeReflection = 256
    CubeTexSizeSpecular = 256
    DualScreenMiniMapOnLeft = 1
    EdgeMoveDynamic = 0
    EdgeMoveWidth = 0.003
    FPSFOV = 90
    FSAALevel = 2
    Fullscreen = 0
    GroundDetail = 100
    GroundScarAlphaFade = 1
    HangTimeout = 0
    HardwareCursor = 1
    HighResLos = 1
    InitialNetworkTimeout = 0
    InputTextGeo = 0.26 0.73 0.02 0.028
    LODScale = 1.000
    LODScaleReflection = 1.000
    LODScaleRefraction = 1.000
    LODScaleShadow = 1.000
    LastSelectedMap = Tropical
    LastSelectedMod = Zero-K $VERSION
    LastSelectedScript = Commanders
    LoadingMT = 1
    MaxParticles = 20000
    MaxSounds = 32
    MaximumTransmissionUnit = 0
    MiddleClickScrollSpeed = -0.001
    MouseDragScrollThreshold = 0
    OverheadScrollSpeed = 50
    ReconnectTimeout = 0
    RotateLogFiles = 1
    ScreenshotCounter = 349
    ScrollWheelSpeed = -25
    Shadows = 1
    ShowClock = 0
    ShowFPS = 1
    ShowPlayerInfo = 0
    SmoothLines = 1
    SmoothPoints = 1
    TreeRadius = 1000
    UnitIconDist = 151
    UnitLodDist = 9999
    UsePBO = 0
    Water = 4
    WindowPosX = 529
    WindowPosY = 53
    WindowState = 0
    WorkerThreadCount = 0
    XResolution = 1920
    XResolutionWindowed = 1155
    YResolution = 1080
    YResolutionWindowed = 929
    snd_volmaster = 52
    ============== </User Config> ==============
    Available log sections: ModelRenderContainer, KeyBindings, BumpWater, CSMFGroundTextures, CregSerializer, Path, RoamMeshDrawer, DynWater, Net, Model, Texture, Piece, VFS, AutohostInterface, OBJParser, DecalsDrawerGL4, ArchiveScanner, SkyBox, Shader, GroundMoveType, Sound, Font, FarTextureHandler, LuaSocket, GameServer
    Enabled log sections: Sound(Notice)
    Enable or disable log sections using the LogSections configuration key
      or the SPRING_LOG_SECTIONS environment variable (both comma separated).
      Use "none" to disable the default log sections.
    LogOutput initialized.
    Spring 103.0.1-543-g93bc1ef develop
    Build Environment: boost-105500, GNU libstdc++ version 20150626
    Compiler Version:  gcc-4.9.3
    Operating System:  Microsoft Windows
    Microsoft Business Edition, 64-bit (build 9200)
    Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz; 16303MB RAM, 32687MB pagefile
    Word Size:         64-bit (native mode)
             CPU Clock: std::chrono::high_resolution_clock
    Physical CPU Cores: 6
     Logical CPU Cores: 12
    [good_fpu_init] CPU SSE mask: 127, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  1
    	SSE 4.1:  1,  SSE 4.2:  1
    	SSE 4.0A: 0,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    [GL::PrintAvailableResolutions]
    	display: 1, bounds: {x=0, y=0, w=1920, h=1080}, FS modes:
    		[ 1] 1920x1080x24bpp@60Hz
    		[ 2] 1680x1050x24bpp@60Hz
    		[ 3] 1680x1050x24bpp@59Hz
    		[ 4] 1600x1024x24bpp@60Hz
    		[ 5] 1600x1024x24bpp@59Hz
    		[ 6] 1600x900x24bpp@60Hz
    		[ 7] 1600x900x24bpp@59Hz
    		[16] 1280x800x24bpp@75Hz
    		[17] 1280x800x24bpp@60Hz
    		[20] 1280x720x24bpp@75Hz
    		[21] 1280x720x24bpp@60Hz
    	display: 2, bounds: {x=1920, y=0, w=1920, h=1080}, FS modes:
    		[ 1] 1920x1080x24bpp@60Hz
    		[ 2] 1920x1080x24bpp@59Hz
    		[ 3] 1680x1050x24bpp@60Hz
    		[ 4] 1680x1050x24bpp@59Hz
    		[ 5] 1600x1024x24bpp@60Hz
    		[ 6] 1600x1024x24bpp@59Hz
    		[ 7] 1600x900x24bpp@60Hz
    		[ 8] 1600x900x24bpp@59Hz
    		[17] 1280x800x24bpp@75Hz
    		[18] 1280x800x24bpp@60Hz
    		[21] 1280x720x24bpp@75Hz
    		[22] 1280x720x24bpp@60Hz
    [GL::LoadExtensions]
    	SDL version:  linked 2.0.5; compiled 2.0.5
    	GL version:   4.5.0 NVIDIA 375.95
    	GL vendor:    NVIDIA Corporation
    	GL renderer:  GeForce GTX 1060 6GB/PCIe/SSE2
    	GLSL version: 4.50 NVIDIA
    	GLEW version: 1.13.0
    	Video RAM:    total 6144MB, available 4946MB
    	SwapInterval: 1
    [GR::PostInit]
    	ARB support: 1, GLSL support: 1, ATI hacks: 0
    	FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
    	primitive-restart support: 1, clip-control support: 1
    	max. FBO samples: 32, max. texture size: 32768, compress MIP-map textures: 0
    	max. smooth point-size: 190, max. vec4 varyings/attributes: 31/16
    	max. draw-buffers: 8, max. recommended indices/vertices: 1048576/1048576
    	max. buffer-bindings: 84, max. block-size: 64kB
    VSync disabled
    [InitOpenGL] video mode set to 1155x929:24bit @60Hz (windowed)
    [WatchDog::Install] disabled
    [WatchDog] registering controls for thread [main]
    [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=6
    [ThreadPool::SetThreadCount][2] workers=5
    [DataDirs] Portable Mode!
    Using read-write data directory: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla\engine\103.0.1-543-g93bc1ef_64bit\
    Using read-only data directory: C:\Users\Tim\Documents\My Games\Spring\
    ArchiveCache cache\103dev-develop\ArchiveCache11.lua doesn't exist
    Scanning: C:\Users\Tim\Documents\My Games\Spring\maps
    Scanning: C:\Users\Tim\Documents\My Games\Spring\base
    Scanning: C:\Users\Tim\Documents\My Games\Spring\games
    Scanning: C:\Users\Tim\Documents\My Games\Spring\packages
    Scanning: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla\engine\103.0.1-543-g93bc1ef_64bit\base
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\Zed2.2.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\Zed1.7.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\zed1.5.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\zed1.4.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\xanthe_terra__remake__-_v02.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\white_rabbit_v2_1.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\vernal_3way_0.6.1.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\trumptonhill_v1.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\Trefoil_v2.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\tma-0_v1_1.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\the_river_nix_20.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\SiberianDivide1.0.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\SiberianDivide 1.1.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\sever1.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: Invalid Name detected, please contact the author of the archive to remove the Version from the Name: SevenIslands-V5, Version: 5
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\sevenislands-v5.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\sea_of_dunes_v1.0.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\sands_of_time_v1.0.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\red_planet_impact_v2_v1.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\Red_Comet_v1.12.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\red-comet_1.1.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\quicksilver_1_1.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\onyx_cauldron_1.7.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\ninja-k_2.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\lonely_oasis_v1.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\living_lands_v2.03.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\living_lands_v2.02.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\LD35-map.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\la_isla_bonita_v1.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\isle_of_grief_0.2.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\iced_coffee_v4_2.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\iced_coffee_v4.3.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\iced_coffee_v3.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\hex_farm_7.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\harbinger_2.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\harbinger-v1.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\green_river_confluence_v10.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\fhbeta_v0.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\fastestmapforever_1.sdz: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\Fairyland.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\Fairyland(3).sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\Fairyland(2).sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\Fairyland(1).sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\evorts_-_glacier_pass_-_v12.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\evorts_-_eye_of_horus_-_v12.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\evorts_-_delta_siege_-_v12.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\evorts_-_altored_divide_-_v10.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\EvoRTS-RiverGlade-v12.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\EvoRTS-RiverGlade-v10.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\evorts-riverglade-v09.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\EvoRTS-Proving_Grounds-v10.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\EvoRTS-New_Iammas-v12.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\EvoRTS-Glacier_Pass-v11.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\EvoRTS-Eye_of_Horus-v10.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\duke_nukem_4.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\desolation_0.2.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\desert_needle_small_3.2.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\desert_needle_small_3.1.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\desert_needle_small_3.0.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\deserted_third_v4.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\crubick_plains_v1.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\coagulation_marsh_0.7.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\coagulation_marsh_0.6.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\charlie_in_the_hills_v3.3.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\cattle_and_loveplay_no_worms_1.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\calamity_1.1.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\battle_for_planet_xiv_-_v01.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\astroturf_v2_3.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\apophis_v2_2.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\akilon_wastes_v1.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\akilon_wastelands_zk_v1.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\akilon_wastelands_-_v01.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\akilon_wastelands-v15.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\adansonia_v4.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\adansonia_v2.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\absolution_2.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 69019ms
    [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=6
    	[async=0] threads=6 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
    	[async=1] threads=6 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
    [ThreadPool::SetThreadCount][2] workers=0
    [Threading] Main thread CPU affinity mask set: 4095
    [f=-000001] [Sound] OpenAL info:
    [f=-000001] [Sound]   Available Devices:
    [f=-000001] [Sound]               Speakers (4- USB Audio Device)
    [f=-000001] [Sound]               Realtek Digital Output (Realtek High Definition Audio)
    [f=-000001] [Sound]               Realtek Digital Output(Optical) (Realtek High Definition Audio)
    [f=-000001] [Sound]               Speakers (4- USB Audio Device)
    [f=-000001] [Sound]   Device:     OpenAL Soft
    [f=-000001] [Sound]   Vendor:         OpenAL Community
    [f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
    [f=-000001] [Sound]   Renderer:       OpenAL Soft
    [f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
    [f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
    [f=-000001] [Sound]   EFX Enabled: yes
    [f=-000001] [Sound]   Max Sounds: 32
    [f=-000001] [WatchDog] registering controls for thread [audio]
    [f=-000001] Joysticks found: 0
    [f=-000001] [InitOpenGL] video mode set to 1155x929:24bit @60Hz (windowed)
    [f=-000001] Hosting on: localhost:8452
    [f=-000001] Connecting to local server
    [f=-000001] [AddGameSetupArchivesToVFS] using map: Tropical
    [f=-000001] Checksums: game=0x9B6FA690 map=0x755BE16B
    [f=-000001] Warning: Opening socket on loopback address. Other users will not be able to connect!
    [f=-000001] Binding UDP socket to IP (v6) ::1 (localhost) port 8452
    [f=-000001] [UDPListener] successfully bound socket on port 8452
    [f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 56134ms
    [f=-000001] [AddGameSetupArchivesToVFS] using map: Tropical
    [f=-000001] [AddGameSetupArchivesToVFS] using game: Zero-K $VERSION (archive: zk.sdd)
    [f=-000001] Recording demo to: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla\engine\103.0.1-543-g93bc1ef_64bit\demos\20170201_004230_Tropical_103.0.1-543-g93bc1ef develop.sdfz
    [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 620ms
    [f=-000001] [PreGame::UpdateClientNet] user number 0 (team 0, allyteam 0)
    [f=-000001] [LuaIntro] Searching for new Widgets
    [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
    [f=-000001] [LuaIntro] Found new widget "SpringLogo"
    [f=-000001] [LuaIntro] Found new widget "LoadTexture"
    [f=-000001] [LuaIntro] Found new widget "LoadProgress"
    [f=-000001] [LuaIntro] Found new widget "Main"
    [f=-000001] [LuaIntro] Found new widget "Music"
    [f=-000001] [LuaIntro] Found new widget "WM Stuff"
    [f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
    [f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
    [f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
    [f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
    [f=-000001] [LuaIntro] Loading widget:      Music                  <music.lua>
    [f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
    [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
    [f=-000001] [WatchDog] registering controls for thread [load]
    [f=-000001] Parsing Map Information
    [f=-000001] Loading SMF
    [f=-000001] Loading Map (145 MB)
    [f=-000001] Loading Radar Icons
    [f=-000001] Loading GameData Definitions
    [f=-000001] Loading UnitDefs_posts
    [f=-000001] [gamedata/modularcomms/unitdefgen.lua] Warning: Modular Comms warning: Comm data entry in modoption is empty or in invalid format
    [f=-000001] Loacing FeatureDefs_posts
    [f=-000001] Loading WeaponDefs_posts
    [f=-000001] Loading ArmorDefs_posts
    [f=-000001] [defs.lua] loading all *Defs tables: 251ms
    [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 329ms
    [f=-000001] Loading Sound Definitions
    [f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
    [f=-000001] [Sound]  parsed 317 sounds from gamedata/sounds.lua
    [f=-000001] [Sound] Error: Unable to open audio file: IncomingChat
    [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
    [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 8ms
    [f=-000001] Creating Smooth Height Mesh
    [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 115ms
    [f=-000001] Creating QuadField & CEGs
    [f=-000001] [CDamageArrayHandler] number of ArmorDefs: 5
    [f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "chicken" already belongs to ArmorDef category 1!
    [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
    [f=-000001] Creating Unit Textures
    [f=-000001] Creating Sky
    [f=-000001] Loading Weapon Definitions
    [f=-000001] Loading Unit Definitions
    [f=-000001] Loading Feature Definitions
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "dead2"
    [f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
    [f=-000001] Initializing Map Features
    [f=-000001] Creating ShadowHandler
    [f=-000001] Creating GroundDrawer
    [f=-000001] Loading Map Tiles
    [f=-000001] Loading Square Textures
    [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms
    [f=-000001] Switching to ROAM Mesh Rendering
    [f=-000001] Creating TreeDrawer
    [f=-000001] Loaded DecalsDrawer: Legacy
    [f=-000001] Creating ProjectileDrawer & UnitDrawer
    [f=-000001] Creating Projectile Textures
    [f=-000001] Warning: [CCEG::Load] table for CEG "custom:gravityless_flamer" invalid (parse errors?)
    [f=-000001] Warning: [CCEG::Load] yellowdisarmtrail: Unknown tag CExploSpikeProjectile::ttl
    [f=-000001] Creating Water
    [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 124ms
    [f=-000001] [Sound] Error: Unable to open audio file: MultiSelect
    [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect
    [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 1ms
    [f=-000001] [Sound] Error: Unable to open audio file: FailedCommand
    [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
    [f=-000001] InfoTexture: shaders
    [f=-000001] Loading LuaRules
    [f=-000001] Synced LuaRules: starting loading
    [f=-000001] Total: 1085 quads
    [f=-000001] Total: 1085 quads
    [f=-000001] Total: 1085 quads
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player UnnamedPlayer is empty or in invalid format
    [f=-000001] [Planet Wars Structures] Warning: Planetwars warning: Planetwars data entry in modoption is empty or in invalid format
    [f=-000001] Initializing gadget
    [f=-000001] Synced LuaRules: finished loading
    [f=-000001] Unsynced LuaRules: starting loading
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player UnnamedPlayer is empty or in invalid format
    [f=-000001] Unsynced LuaRules: finished loading
    [f=-000001] Loading LuaGaia
    [f=-000001] Loading LuaUI
    [f=-000001] LuaUI Entry Point: "luaui.lua"
    [f=-000001] LuaUI Access Lock: enabled
    [f=-000001] LuaSocket Enabled: yes
    [f=-000001] Using LUAUI_DIRNAME = LuaUI/
    [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
    [f=-000001] [CheckLUAFileAndBackup] Warning: cannot open LuaUI/Config/ZK_order.lua: No such file or directory (Now will find backup file)
    [f=-000001] [CheckLUAFileAndBackup] Warning: cannot open LuaUI/Config/ZK_order.lua.bak: No such file or directory (Backup file not available)
    [f=-000001] nil, LuaUI/Config/ZK_order.lua: No such file or directory, 2
    [f=-000001] nil, LuaUI/Config/ZK_order.lua.bak: No such file or directory, 2
    [f=-000001] [CheckLUAFileAndBackup] Warning: cannot open LuaUI/Config/ZK_data.lua: No such file or directory (Now will find backup file)
    [f=-000001] [CheckLUAFileAndBackup] Warning: cannot open LuaUI/Config/ZK_data.lua.bak: No such file or directory (Backup file not available)
    [f=-000001] nil, LuaUI/Config/ZK_data.lua: No such file or directory, 2
    [f=-000001] nil, LuaUI/Config/ZK_data.lua.bak: No such file or directory, 2
    [f=-000001] LuaUI: bound F11 to the widget selector
    [f=-000001] LuaUI: bound CTRL+F11 to tweak mode
    [f=-000001] [CheckLUAFileAndBackup] Warning: cannot open LuaUI/Configs/zk_keys.lua: No such file or directory (Now will find backup file)
    [f=-000001] [CheckLUAFileAndBackup] Warning: cannot open LuaUI/Configs/zk_keys.lua.bak: No such file or directory (Backup file not available)
    [f=-000001] nil, LuaUI/Configs/zk_keys.lua: No such file or directory, 2
    [f=-000001] nil, LuaUI/Configs/zk_keys.lua.bak: No such file or directory, 2
    [f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
    [f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
    [f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
    [f=-000001] Loaded API widget:  Startbox API        <api_startboxes.lua>
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player UnnamedPlayer is empty or in invalid format
    [f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
    [f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
    [f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
    [f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
    [f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
    [f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
    [f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
    [f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
    [f=-000001] Hardware mouse-cursor is enabled!
    [f=-000001] Set "shadows" config-parameter to 1
    [f=-000001] Ground-decals rendering is enabled!
    [f=-000001] Set maximum particles to: 20000
    [f=-000001] Set UnitLodDist to 9999
    [f=-000001] Set UnitIconDist to 151
    [f=-000001] model shaders is enabled!
    [f=-000001] UnnamedPlayer ENABLE TTS
    [f=-000001] UnnamedPlayer TTS VOLUME 26
    [f=-000001] UnnamedPlayer ENABLE TTS
    [f=-000001] UnnamedPlayer TTS VOLUME 26
    [f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
    [f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
    [f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
    [f=-000001] Loaded widget:  Custom Cursor Sets  <gui_customcursorsets.lua>
    [f=-000001] Mexspot Fetcher fetching
    [f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
    [f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
    [f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
    [f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
    [f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
    [f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
    [f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
    [f=-000001] Loaded widget:  Noises              <snd_noises.lua>
    [f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
    [f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
    [f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
    [f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
    [f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
    [f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
    [f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
    [f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
    [f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
    [f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
    [f=-000001] Resetting win data
    [f=-000001] Loaded widget:  Win Counter         <win_counter.lua>
    [f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
    [f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
    [f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
    [f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
    [f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
    [f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
    [f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
    [f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
    [f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
    [f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
    [f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
    [f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
    [f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
    [f=-000001] Loaded widget:  Chili Selections & CursorTip  <gui_chili_selections_and_cursortip.lua>
    [f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
    [f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
    [f=-000001] Loaded widget:  Constructor Auto Assist  <unit_factory_guard.lua>
    [f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
    [f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
    [f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
    [f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
    [f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
    [f=-000001] Loaded widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
    [f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
    [f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
    [f=-000001] Loaded widget:  First Unit Spotter  <dbg_first_unit.lua>
    [f=-000001] Loaded widget:  Frame Gap Logger    <dbg_frame_gap_logger.lua>
    [f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
    [f=-000001] Input grabbing is enabled!
    [f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
    [f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
    [f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
    [f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
    [f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
    [f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
    [f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
    [f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
    [f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
    [f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
    [f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
    [f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
    [f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
    [f=-000001] Loaded widget:  Music Player        <snd_music.lua>
    [f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
    [f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
    [f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
    [f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
    [f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
    [f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
    [f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
    [f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
    [f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
    [f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
    [f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
    [f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
    [f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
    [f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
    [f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
    [f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
    [f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
    [f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
    [f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
    [f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
    [f=-000001] Loaded widget:  cheat               <cheat.lua>
    [f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
    [f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
    [f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
    [f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
    [f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
    [f=-000001] <Replay control buttons> Live mode. Widget removed.
    [f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
    [f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
    [f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
    [f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
    [f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
    [f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
    [f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
    [f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
    [f=-000001] Loaded widget:  Bounty & Marketplace Icons (experimental)  <unit_bounty_marketplace_icons.lua>
    [f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
    [f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
    [f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
    [f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
    [f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
    [f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
    [f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
    [f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
    [f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
    [f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
    [f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
    [f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
    [f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
    [f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
    [f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
    [f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
    [f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
    [f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
    [f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
    [f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
    [f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
    [f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
    [f=-000001] [Share menu] Unbinding sharedialog hotkey. Key is bound to: h
    [f=-000001] Epicmenu: H (sharemenu, Chili Share menu v1.1)
    [f=-000001] Loaded widget:  Chili Share menu v1.1  <gui_chili_share.lua>
    [f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
    [f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
    [f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
    [f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
    [f=-000001] SetSunLighting
    [f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
    [f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
    [f=-000001] Removed 'GC at >100MB': disabled.
    [f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
    [f=-000001] Loaded widget:  Key Unbinder 1      <dbg_key_unbinder.lua>
    [f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
    [f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
    [f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
    [f=-000001] UnnamedPlayer ENABLE TTS
    [f=-000001] UnnamedPlayer TTS VOLUME 26
    [f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
    [f=-000001] Writing last game win data
    [f=-000001] LuaUI v0.3
    [f=-000001] [LoadFinalize] finalizing PFS
    [f=-000001] [Path] [PathEstimator::Hash] mapChecksum=3828202383
    [f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=2776208535
    [f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=3858341393
    [f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=2451635095
    [f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=16
    [f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=82
    [f=-000001] [Path] [PathEstimator::ReadFile] hash=29485616
    [f=-000001] PathCosts: creating PE16 cache with 12 PF threads (169 MB)
    [f=-000001] PathCosts: precached 6 of 5760 blocks
    [f=-000001] PathCosts: precached 610 of 5760 blocks
    [f=-000001] PathCosts: precached 974 of 5760 blocks
    [f=-000001] PathCosts: precached 1349 of 5760 blocks
    [f=-000001] PathCosts: precached 1719 of 5760 blocks
    [f=-000001] PathCosts: precached 2081 of 5760 blocks
    [f=-000001] PathCosts: precached 2447 of 5760 blocks
    [f=-000001] PathCosts: precached 2817 of 5760 blocks
    [f=-000001] PathCosts: precached 3185 of 5760 blocks
    [f=-000001] PathCosts: precached 3545 of 5760 blocks
    [f=-000001] PathCosts: precached 3907 of 5760 blocks
    [f=-000001] PathCosts: precached 4279 of 5760 blocks
    [f=-000001] PathCosts: precached 4641 of 5760 blocks
    [f=-000001] PathCosts: precached 5081 of 5760 blocks
    [f=-000001] PathCosts: precached 5559 of 5760 blocks
    [f=-000001] PathCosts: writing
    [f=-000001] [Path] [PathEstimator::Hash] mapChecksum=3828202383
    [f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=2776208535
    [f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=3858341393
    [f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=2451635095
    [f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=16
    [f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=82
    [f=-000001] [Path] [PathEstimator::WriteFile] hash=29485616
    [f=-000001] PathCosts: written
    [f=-000001] [Path] [PathEstimator::Hash] mapChecksum=3828202383
    [f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=2776208535
    [f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=3858341393
    [f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=2451635095
    [f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=32
    [f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=82
    [f=-000001] [Path] [PathEstimator::ReadFile] hash=29485632
    [f=-000001] PathCosts: creating PE32 cache with 12 PF threads (24 MB)
    [f=-000001] PathCosts: precached 10 of 1440 blocks
    [f=-000001] PathCosts: precached 123 of 1440 blocks
    [f=-000001] PathCosts: precached 222 of 1440 blocks
    [f=-000001] PathCosts: precached 342 of 1440 blocks
    [f=-000001] PathCosts: precached 479 of 1440 blocks
    [f=-000001] PathCosts: precached 582 of 1440 blocks
    [f=-000001] PathCosts: precached 677 of 1440 blocks
    [f=-000001] PathCosts: precached 767 of 1440 blocks
    [f=-000001] PathCosts: precached 901 of 1440 blocks
    [f=-000001] PathCosts: precached 996 of 1440 blocks
    [f=-000001] PathCosts: precached 1086 of 1440 blocks
    [f=-000001] PathCosts: precached 1188 of 1440 blocks
    [f=-000001] PathCosts: precached 1287 of 1440 blocks
    [f=-000001] PathCosts: precached 1386 of 1440 blocks
    [f=-000001] PathCosts: writing
    [f=-000001] [Path] [PathEstimator::Hash] mapChecksum=3828202383
    [f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=2776208535
    [f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=3858341393
    [f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=2451635095
    [f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=32
    [f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=82
    [f=-000001] [Path] [PathEstimator::WriteFile] hash=29485632
    [f=-000001] PathCosts: written
    [f=-000001] [LoadFinalize] finalized PFS (2143ms, checksum 1be0c53c)
    [f=-000001] Loading Skirmish AIs
    [f=-000001] [WatchDog] deregistering controls for thread [load]
    [f=-000001] Mex Placement Initialised with 96 spots.
    [f=-000001] UpdateInterfacePreset, minimapRight
    [f=-000001] Loading:  LuaUI/Widgets/gui_chili_global_commands.lua
    [f=-000001] [Key Unbinder 1] Unbinding keys for action screenshot
    [f=-000001] Removed:  LuaUI/Widgets/dbg_key_unbinder.lua
    [f=-000001] GameID: 46949058f5dcbe823d6fc1ecb811e443
    [f=-000001] Connection attempt from UnnamedPlayer
    [f=-000001]  -> Version: 103.0.1-543-g93bc1ef develop
    [f=-000001] UnnamedPlayer ENABLE TTS
    [f=-000001] UnnamedPlayer TTS VOLUME 26
    [f=-000001] UnnamedPlayer ENABLE TTS
    [f=-000001] UnnamedPlayer TTS VOLUME 26
    [f=-000001] Epicmenu: Switching to Total Annihilation camera mode
    [f=-000001]  -> Connection established (given id 0)
    [f=-000001] Skirmish AI "AI: Null AI" (ID:0, Short-Name:"Null AI", Version:"") took over control of team 1
    [f=-000001] Player UnnamedPlayer finished loading and is now ingame
    [f=0000001] Share mode is nil
    [f=0000028] <UnnamedPlayer> Allies: I choose: Engineer Trainer!
    [f=0000208] [CBitmap::Save] error 0x509 saving "screenshots/screen00349.jpg" (ext. "jpg") to "C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla\engine\103.0.1-543-g93bc1ef_64bit\screenshots\screen00349.jpg"
    [f=0000208] [CBitmap::Save] error 0x50a (re-)saving "screenshots/screen00349.jpg" to "C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla\engine\103.0.1-543-g93bc1ef_64bit\screenshots\screen00349.jpg"
    [f=0000296] [CBitmap::Save] error 0x50b saving "screenshots/screen00350.png" (ext. "png") to "C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla\engine\103.0.1-543-g93bc1ef_64bit\screenshots\screen00350.png"
    [f=0000296] [CBitmap::Save] saved "screenshots/screen00350.png" to "C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla\engine\103.0.1-543-g93bc1ef_64bit\screenshots\screen00350.png"
    [f=0001743] [CBitmap::Save] error 0x509 saving "screenshots/screen00351.png" (ext. "png") to "C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla\engine\103.0.1-543-g93bc1ef_64bit\screenshots\screen00351.png"
    [f=0001743] [CBitmap::Save] saved "screenshots/screen00351.png" to "C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla\engine\103.0.1-543-g93bc1ef_64bit\screenshots\screen00351.png"
    [f=0001940] [CBitmap::Save] error 0x509 saving "screenshots/screen00352.jpg" (ext. "jpg") to "C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla\engine\103.0.1-543-g93bc1ef_64bit\screenshots\screen00352.jpg"
    [f=0001940] [CBitmap::Save] saved "screenshots/screen00352.jpg" to "C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla\engine\103.0.1-543-g93bc1ef_64bit\screenshots\screen00352.jpg"
    [f=0003895] UnnamedPlayer paused the game
    [f=0003895] UnnamedPlayer unpaused the game
    [f=0003912] [QuitAction] user exited to system
    [f=0003912] [SpringApp::ShutDown][1]
    [f=0003912] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=6
    [f=0003912] 	[async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
    [f=0003912] 	[async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
    [f=0003912] [ThreadPool::SetThreadCount][2] workers=0
    [f=0003912] [SpringApp::ShutDown][2]
    [f=0003912] [KillLua][1]
    [f=0003912] [KillLua][2]
    [f=0003912] Start gadgetHandler:Shutdown
    [f=0003912] Shutdown - UnitMorph
    [f=0003912] Shutdown - LupsNanoSpray
    [f=0003912] Shutdown - Modular Comm Info
    [f=0003912] Shutdown - Puppy Handler
    [f=0003912] Shutdown - StartSetup
    [f=0003912] Shutdown - Terrain Texture Handler
    [f=0003912] Shutdown - UnitCloakShield
    [f=0003912] End gadgetHandler:Shutdown
    [f=0003912] Start gadgetHandler:Shutdown
    [f=0003912] Shutdown - UnitMorph
    [f=0003912] Shutdown - Modular Comm Info
    [f=0003912] Shutdown - Shockwaves
    [f=0003912] Shutdown - UnitCloakShield
    [f=0003912] Shutdown - Lups Cloak FX
    [f=0003912] Shutdown - Lups
    [f=0003912] End gadgetHandler:Shutdown
    [f=0003912] [KillLua][3]
    [f=0003912] Start widgetHandler:Shutdown
    [f=0003912] Shutdown - SaveOrderList Complete
    [f=0003912] Writing last game win data
    [f=0003912] Shutdown - SaveConfigData Complete
    [f=0003912] Shutdown Widget - Chili Highlight
    [f=0003912] Shutdown Widget - Deferred rendering
    [f=0003912] Shutdown Widget - EPIC Menu
    [f=0003912] Shutdown Widget - Chili Minimap
    [f=0003912] Shutdown Widget - Chili Widget Selector
    [f=0003912] Shutdown Widget - Local Team Colors
    [f=0003912] Shutdown Widget - Save Game Menu
    [f=0003912] Shutdown Widget - HealthBars
    [f=0003912] Shutdown Widget - Noises
    [f=0003912] Shutdown Widget - Unit Icons
    [f=0003912] Shutdown Widget - BuildETA
    [f=0003912] Shutdown Widget - Depth of Field Shader
    [f=0003912] Shutdown Widget - Win Counter
    [f=0003912] Shutdown Widget - Modular Comm Info
    [f=0003912] Shutdown Widget - Attack Warning
    [f=0003912] Shutdown Widget - CameraShake
    [f=0003912] Shutdown Widget - Chili Economy Panel Default
    [f=0003912] Shutdown Widget - Chili EndGame Window
    [f=0003912] Shutdown Widget - Chili Nuke Warning
    [f=0003912] Shutdown Widget - Chili Selections & CursorTip
    [f=0003912] Shutdown Widget - Chili Spectator Panels
    [f=0003912] Shutdown Widget - Context Menu
    [f=0003912] Shutdown Widget - Darkening
    [f=0003912] Shutdown Widget - Grab Input
    [f=0003912] Input grabbing is disabled!
    [f=0003912] Shutdown Widget - Highlight Geos
    [f=0003912] Shutdown Widget - Local Widgets Config
    [f=0003912] Shutdown Widget - Mex Placement Handler
    [f=0003912] Shutdown Widget - MinimapEvents
    [f=0003912] Shutdown Widget - Missile Silo Range
    [f=0003912] Shutdown Widget - Morph Finished notification
    [f=0003912] Shutdown Widget - Music Player
    [f=0003912] Shutdown Widget - Point Tracker
    [f=0003912] Shutdown Widget - Showeco and Grid Drawer
    [f=0003912] Shutdown Widget - Startup Info and Selector
    [f=0003912] Shutdown Widget - Stereo3D
    [f=0003912] Shutdown Widget - Transport AI
    [f=0003912] Shutdown Widget - Attack AoE
    [f=0003912] Shutdown Widget - MessageBoxes ZK
    [f=0003912] Shutdown Widget - UnitShapes
    [f=0003912] Shutdown Widget - Map Edge Extension
    [f=0003912] Shutdown Widget - Selection Send
    [f=0003912] Shutdown Widget - LupsManager
    [f=0003912] Shutdown Widget - Units on Fire
    [f=0003912] Shutdown Widget - Newton Firezone
    [f=0003912] Shutdown Widget - Receive Units Indicator
    [f=0003912] Shutdown Widget - Chili Crude Player List
    [f=0003912] Shutdown Widget - Chili Pro Console
    [f=0003912] Shutdown Widget - Chili Framework
    [f=0003912] Shutdown Widget - Lups
    [f=0003912] Shutdown Widget - Chili Core Selector
    [f=0003912] Shutdown Widget - Pause Screen
    [f=0003912] Shutdown Widget - Lasso Terraform GUI
    [f=0003912] Shutdown Widget - Layout Handler
    [f=0003912] Shutdown Widget - Persistent Build Height
    [f=0003912] Shutdown Widget - Text To Speech Control
    [f=0003912] UnnamedPlayer DISABLE TTS
    [f=0003912] End widgetHandler:Shutdown
    [f=0003912] [KillLua][4]
    [f=0003912] [WatchDog] deregistering controls for thread [audio]
    [f=0003912] [~CGame]1]
    [f=0003912] [KillLua][1]
    [f=0003912] [KillLua][2]
    [f=0003912] [KillLua][3]
    [f=0003912] [KillLua][4]
    [f=0003912] [KillMisc][1]
    [f=0003912] [KillMisc][2]
    [f=0003912] [KillRendering][1]
    [f=0003912] Statistics for RectangleOptimizer: 0%
    [f=0003912] [KillInterface][1]
    [f=0003912] [KillInterface][2]
    [f=0003912] [KillSimulation][1]
    [f=0003912] [KillSimulation][2]
    [f=0003912] [CCollisionHandler] dis-/continuous tests: 0/1358631
    [f=0003912] [KillSimulation][3]
    [f=0003912] [~CPathCache(36x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0003912] [~CPathCache(36x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0003912] [~CPathCache(72x80)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0003912] [~CPathCache(72x80)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0003912] Statistics for RectangleOptimizer: 0%
    [f=0003912] Statistics for RectangleOptimizer: 0%
    [f=0003912] LosHandler stats: total instances=138; shared=0%; from cache=1%
    [f=0003912] [KillSimulation][4]
    [f=0003912] [~CGame][2]
    [f=0003912] [~CGame][3]
    [f=0003912] [SpringApp::ShutDown][3]
    [f=0003912] Statistics for local connection:
    Received: 10549 bytes
    Sent: 44966 bytes
    
    [f=0003912] Writing demo: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla\engine\103.0.1-543-g93bc1ef_64bit\demos\20170201_004230_Tropical_103.0.1-543-g93bc1ef develop.sdfz
    [f=0003912] [SpringApp::ShutDown][4]
    [f=0003912] [SpringApp::ShutDown][5]
    [f=0003912] [SpringApp::ShutDown][6]
    [f=0003912] [SpringApp::ShutDown][7]
    [LuaSocket] Dumping luasocket rules:
    [LuaSocket] TCP_CONNECT ALLOW * -1
    [LuaSocket] TCP_LISTEN  ALLOW * -1
    [LuaSocket] UDP_LISTEN  ALLOW * -1
    [SpringApp::ShutDown][8]
    [WatchDog] deregistering controls for thread [main]
    [WatchDog::Uninstall][1] hangDetectorThread=0000000000000000
    [SpringApp::ShutDown][9]
    [SpringApp::Run] exitCode=0
    
    txt file icon infolog-2.txt (51,424 bytes) 2017-01-31 14:42 +
  • ? file icon 㩃啜敳獲呜浩䑜捯浵湥獴䵜⁹慇敭屳灓楲杮䐠癥䍜潨扢屹桃扯祢慬敜杮湩履〱⸳⸰ⴱ㐵ⴳ㥧戳ㅣ晥㙟戴瑩獜牣敥獮潨獴獜牣敥の㌰ㄵ瀮杮吀潲楰慣⹬畬a (1,563,848 bytes) 2017-01-31 14:42
  • txt file icon infolog 103.0.1-560-g286d44b_64bit.txt (43,490 bytes) 2017-02-01 16:03 -
    Using configuration source: "C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla\engine\103.0.1-560-g286d44b_64bit\springsettings.cfg"
    Using additional configuration source: "C:\Users\Tim\Documents\My Games\Spring\springsettings.cfg"
    ============== <User Config> ==============
    AllowDeferredMapRendering = 1
    AllowDeferredModelRendering = 1
    BumpWaterAnisotropy = 2
    BumpWaterBlurReflection = 1
    BumpWaterDepthBits = 16
    BumpWaterReflection = 2
    BumpWaterRefraction = 2
    BumpWaterShoreWaves = 0
    BumpWaterTexSizeReflection = 128
    CamMode = 1
    CamTimeExponent = 4.0
    CamTimeFactor = 1.0
    CubeTexSizeReflection = 256
    CubeTexSizeSpecular = 256
    DualScreenMiniMapOnLeft = 1
    EdgeMoveDynamic = 0
    EdgeMoveWidth = 0.003
    FPSFOV = 90
    FSAALevel = 2
    Fullscreen = 0
    GroundDetail = 100
    GroundScarAlphaFade = 1
    HangTimeout = 0
    HardwareCursor = 1
    HighResLos = 1
    InitialNetworkTimeout = 0
    InputTextGeo = 0.26 0.73 0.02 0.028
    LODScale = 1.000
    LODScaleReflection = 1.000
    LODScaleRefraction = 1.000
    LODScaleShadow = 1.000
    LastSelectedMap = Tropical
    LastSelectedMod = Zero-K $VERSION
    LastSelectedScript = Null AI
    LoadingMT = 1
    MaxParticles = 20000
    MaxSounds = 32
    MaximumTransmissionUnit = 0
    MiddleClickScrollSpeed = -0.001
    MouseDragScrollThreshold = 0
    OverheadScrollSpeed = 50
    ReconnectTimeout = 0
    RotateLogFiles = 1
    ScreenshotCounter = 350
    ScrollWheelSpeed = -25
    Shadows = 1
    ShowClock = 0
    ShowFPS = 1
    ShowPlayerInfo = 0
    ShowSpeed = 1
    SmoothLines = 1
    SmoothPoints = 1
    TreeRadius = 1000
    UnitIconDist = 151
    UnitLodDist = 9999
    UsePBO = 0
    Water = 4
    WindowPosX = 2183
    WindowPosY = 46
    WindowState = 0
    WorkerThreadCount = 0
    XResolution = 1920
    XResolutionWindowed = 1137
    YResolution = 1080
    YResolutionWindowed = 928
    snd_volmaster = 52
    ============== </User Config> ==============
    Available log sections: ModelRenderContainer, KeyBindings, BumpWater, CSMFGroundTextures, CregSerializer, Path, DynWater, Net, Model, Texture, Piece, VFS, AutohostInterface, OBJParser, DecalsDrawerGL4, ArchiveScanner, RoamMeshDrawer, SkyBox, Shader, GroundMoveType, Sound, Font, FarTextureHandler, LuaSocket, GameServer
    Enabled log sections: Sound(Notice)
    Enable or disable log sections using the LogSections configuration key
      or the SPRING_LOG_SECTIONS environment variable (both comma separated).
      Use "none" to disable the default log sections.
    LogOutput initialized.
    Spring 103.0.1-560-g286d44b develop
    Build Environment: boost-105500, GNU libstdc++ version 20150626
    Compiler Version:  gcc-4.9.3
    Operating System:  Microsoft Windows
    Microsoft Business Edition, 64-bit (build 9200)
    Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz; 16303MB RAM, 32687MB pagefile
    Word Size:         64-bit (native mode)
             CPU Clock: std::chrono::high_resolution_clock
    Physical CPU Cores: 6
     Logical CPU Cores: 12
    [good_fpu_init] CPU SSE mask: 127, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  1
    	SSE 4.1:  1,  SSE 4.2:  1
    	SSE 4.0A: 0,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    [GL::PrintAvailableResolutions]
    	display: 1, bounds: {x=0, y=0, w=1920, h=1080}, FS modes:
    		[ 1] 1920x1080x24bpp@60Hz
    		[ 2] 1680x1050x24bpp@60Hz
    		[ 3] 1680x1050x24bpp@59Hz
    		[ 4] 1600x1024x24bpp@60Hz
    		[ 5] 1600x1024x24bpp@59Hz
    		[ 6] 1600x900x24bpp@60Hz
    		[ 7] 1600x900x24bpp@59Hz
    		[16] 1280x800x24bpp@75Hz
    		[17] 1280x800x24bpp@60Hz
    		[20] 1280x720x24bpp@75Hz
    		[21] 1280x720x24bpp@60Hz
    	display: 2, bounds: {x=1920, y=0, w=1920, h=1080}, FS modes:
    		[ 1] 1920x1080x24bpp@60Hz
    		[ 2] 1920x1080x24bpp@59Hz
    		[ 3] 1680x1050x24bpp@60Hz
    		[ 4] 1680x1050x24bpp@59Hz
    		[ 5] 1600x1024x24bpp@60Hz
    		[ 6] 1600x1024x24bpp@59Hz
    		[ 7] 1600x900x24bpp@60Hz
    		[ 8] 1600x900x24bpp@59Hz
    		[17] 1280x800x24bpp@75Hz
    		[18] 1280x800x24bpp@60Hz
    		[21] 1280x720x24bpp@75Hz
    		[22] 1280x720x24bpp@60Hz
    [GL::LoadExtensions]
    	SDL version:  linked 2.0.5; compiled 2.0.5
    	GL version:   4.5.0 NVIDIA 375.95
    	GL vendor:    NVIDIA Corporation
    	GL renderer:  GeForce GTX 1060 6GB/PCIe/SSE2
    	GLSL version: 4.50 NVIDIA
    	GLEW version: 1.13.0
    	Video RAM:    total 6144MB, available 5027MB
    	SwapInterval: 1
    [GR::PostInit]
    	ARB support: 1, GLSL support: 1, ATI hacks: 0
    	FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
    	primitive-restart support: 1, clip-control support: 1
    	max. FBO samples: 32, max. texture size: 32768, compress MIP-map textures: 0
    	max. smooth point-size: 190, max. vec4 varyings/attributes: 31/16
    	max. draw-buffers: 8, max. recommended indices/vertices: 1048576/1048576
    	max. buffer-bindings: 84, max. block-size: 64kB
    VSync disabled
    [InitOpenGL] video mode set to 1137x928:24bit @60Hz (windowed)
    [WatchDog::Install] disabled
    [WatchDog] registering controls for thread [main]
    [DataDirs] Portable Mode!
    Using read-write data directory: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla\engine\103.0.1-560-g286d44b_64bit\
    Using read-only data directory: C:\Users\Tim\Documents\My Games\Spring\
    Scanning: C:\Users\Tim\Documents\My Games\Spring\maps
    Scanning: C:\Users\Tim\Documents\My Games\Spring\base
    Scanning: C:\Users\Tim\Documents\My Games\Spring\games
    Scanning: C:\Users\Tim\Documents\My Games\Spring\packages
    Scanning: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla\engine\103.0.1-560-g286d44b_64bit\base
    [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 74ms
    [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=6
    	[async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
    	[async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
    [ThreadPool::SetThreadCount][2] workers=0
    [Threading] Main thread CPU affinity mask set: 4095
    [f=-000001] [Sound] OpenAL info:
    [f=-000001] [Sound]   Available Devices:
    [f=-000001] [Sound]               Speakers (4- USB Audio Device)
    [f=-000001] [Sound]               Realtek Digital Output (Realtek High Definition Audio)
    [f=-000001] [Sound]               Realtek Digital Output(Optical) (Realtek High Definition Audio)
    [f=-000001] [Sound]               Speakers (4- USB Audio Device)
    [f=-000001] [Sound]   Device:     OpenAL Soft
    [f=-000001] [Sound]   Vendor:         OpenAL Community
    [f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
    [f=-000001] [Sound]   Renderer:       OpenAL Soft
    [f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
    [f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
    [f=-000001] [Sound]   EFX Enabled: yes
    [f=-000001] [Sound]   Max Sounds: 32
    [f=-000001] [WatchDog] registering controls for thread [audio]
    [f=-000001] Joysticks found: 0
    [f=-000001] [InitOpenGL] video mode set to 1137x928:24bit @60Hz (windowed)
    [f=-000001] Hosting on: localhost:8452
    [f=-000001] Connecting to local server
    [f=-000001] [AddGameSetupArchivesToVFS] using map: Tropical
    [f=-000001] Checksums: game=0x9B6FA690 map=0x755BE16B
    [f=-000001] Warning: Opening socket on loopback address. Other users will not be able to connect!
    [f=-000001] Binding UDP socket to IP (v6) ::1 (localhost) port 8452
    [f=-000001] [UDPListener] successfully bound socket on port 8452
    [f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 47579ms
    [f=-000001] [AddGameSetupArchivesToVFS] using map: Tropical
    [f=-000001] [AddGameSetupArchivesToVFS] using game: Zero-K $VERSION (archive: zk.sdd)
    [f=-000001] Recording demo to: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla\engine\103.0.1-560-g286d44b_64bit\demos\20170202_020349_Tropical_103.0.1-560-g286d44b develop.sdfz
    [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 943ms
    [f=-000001] [PreGame::UpdateClientNet] user number 0 (team 0, allyteam 0)
    [f=-000001] [LuaIntro] Searching for new Widgets
    [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
    [f=-000001] [LuaIntro] Found new widget "SpringLogo"
    [f=-000001] [LuaIntro] Found new widget "LoadTexture"
    [f=-000001] [LuaIntro] Found new widget "LoadProgress"
    [f=-000001] [LuaIntro] Found new widget "Main"
    [f=-000001] [LuaIntro] Found new widget "Music"
    [f=-000001] [LuaIntro] Found new widget "WM Stuff"
    [f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
    [f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
    [f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
    [f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
    [f=-000001] [LuaIntro] Loading widget:      Music                  <music.lua>
    [f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
    [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
    [f=-000001] [WatchDog] registering controls for thread [load]
    [f=-000001] Parsing Map Information
    [f=-000001] Loading SMF
    [f=-000001] Loading Map (145 MB)
    [f=-000001] Loading Radar Icons
    [f=-000001] Loading GameData Definitions
    [f=-000001] Loading UnitDefs_posts
    [f=-000001] [gamedata/modularcomms/unitdefgen.lua] Warning: Modular Comms warning: Comm data entry in modoption is empty or in invalid format
    [f=-000001] Loacing FeatureDefs_posts
    [f=-000001] Loading WeaponDefs_posts
    [f=-000001] Loading ArmorDefs_posts
    [f=-000001] [defs.lua] loading all *Defs tables: 246ms
    [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 321ms
    [f=-000001] Loading Sound Definitions
    [f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
    [f=-000001] [Sound]  parsed 317 sounds from gamedata/sounds.lua
    [f=-000001] [Sound] Error: Unable to open audio file: IncomingChat
    [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
    [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 7ms
    [f=-000001] Creating Smooth Height Mesh
    [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 111ms
    [f=-000001] Creating QuadField & CEGs
    [f=-000001] [CDamageArrayHandler] number of ArmorDefs: 5
    [f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "chicken" already belongs to ArmorDef category 1!
    [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
    [f=-000001] Creating Unit Textures
    [f=-000001] Creating Sky
    [f=-000001] Loading Weapon Definitions
    [f=-000001] Loading Unit Definitions
    [f=-000001] Loading Feature Definitions
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "dead2"
    [f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
    [f=-000001] Initializing Map Features
    [f=-000001] Creating ShadowHandler
    [f=-000001] Creating GroundDrawer
    [f=-000001] Loading Map Tiles
    [f=-000001] Loading Square Textures
    [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms
    [f=-000001] Switching to ROAM Mesh Rendering
    [f=-000001] Creating TreeDrawer
    [f=-000001] Loaded DecalsDrawer: Legacy
    [f=-000001] Creating ProjectileDrawer & UnitDrawer
    [f=-000001] Creating Projectile Textures
    [f=-000001] Warning: [CCEG::Load] table for CEG "custom:gravityless_flamer" invalid (parse errors?)
    [f=-000001] Warning: [CCEG::Load] yellowdisarmtrail: Unknown tag CExploSpikeProjectile::ttl
    [f=-000001] Creating Water
    [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 1030ms
    [f=-000001] [Sound] Error: Unable to open audio file: MultiSelect
    [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect
    [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 2ms
    [f=-000001] [Sound] Error: Unable to open audio file: FailedCommand
    [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
    [f=-000001] InfoTexture: shaders
    [f=-000001] Loading LuaRules
    [f=-000001] Synced LuaRules: starting loading
    [f=-000001] Total: 1085 quads
    [f=-000001] Total: 1085 quads
    [f=-000001] Total: 1085 quads
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player UnnamedPlayer is empty or in invalid format
    [f=-000001] [Planet Wars Structures] Warning: Planetwars warning: Planetwars data entry in modoption is empty or in invalid format
    [f=-000001] Initializing gadget
    [f=-000001] Synced LuaRules: finished loading
    [f=-000001] Unsynced LuaRules: starting loading
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player UnnamedPlayer is empty or in invalid format
    [f=-000001] Unsynced LuaRules: finished loading
    [f=-000001] Loading LuaGaia
    [f=-000001] Loading LuaUI
    [f=-000001] LuaUI Entry Point: "luaui.lua"
    [f=-000001] LuaUI Access Lock: enabled
    [f=-000001] LuaSocket Enabled: yes
    [f=-000001] Using LUAUI_DIRNAME = LuaUI/
    [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
    [f=-000001] [CheckLUAFileAndBackup] Warning: cannot open LuaUI/Config/ZK_order.lua: No such file or directory (Now will find backup file)
    [f=-000001] [CheckLUAFileAndBackup] Warning: cannot open LuaUI/Config/ZK_order.lua.bak: No such file or directory (Backup file not available)
    [f=-000001] nil, LuaUI/Config/ZK_order.lua: No such file or directory, 2
    [f=-000001] nil, LuaUI/Config/ZK_order.lua.bak: No such file or directory, 2
    [f=-000001] [CheckLUAFileAndBackup] Warning: cannot open LuaUI/Config/ZK_data.lua: No such file or directory (Now will find backup file)
    [f=-000001] [CheckLUAFileAndBackup] Warning: cannot open LuaUI/Config/ZK_data.lua.bak: No such file or directory (Backup file not available)
    [f=-000001] nil, LuaUI/Config/ZK_data.lua: No such file or directory, 2
    [f=-000001] nil, LuaUI/Config/ZK_data.lua.bak: No such file or directory, 2
    [f=-000001] LuaUI: bound F11 to the widget selector
    [f=-000001] LuaUI: bound CTRL+F11 to tweak mode
    [f=-000001] [CheckLUAFileAndBackup] Warning: cannot open LuaUI/Configs/zk_keys.lua: No such file or directory (Now will find backup file)
    [f=-000001] [CheckLUAFileAndBackup] Warning: cannot open LuaUI/Configs/zk_keys.lua.bak: No such file or directory (Backup file not available)
    [f=-000001] nil, LuaUI/Configs/zk_keys.lua: No such file or directory, 2
    [f=-000001] nil, LuaUI/Configs/zk_keys.lua.bak: No such file or directory, 2
    [f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
    [f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
    [f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
    [f=-000001] Loaded API widget:  Startbox API        <api_startboxes.lua>
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player UnnamedPlayer is empty or in invalid format
    [f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
    [f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
    [f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
    [f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
    [f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
    [f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
    [f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
    [f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
    [f=-000001] Hardware mouse-cursor is enabled!
    [f=-000001] Set "shadows" config-parameter to 1
    [f=-000001] Ground-decals rendering is enabled!
    [f=-000001] Set maximum particles to: 20000
    [f=-000001] Set UnitLodDist to 9999
    [f=-000001] Set UnitIconDist to 151
    [f=-000001] model shaders is enabled!
    [f=-000001] UnnamedPlayer ENABLE TTS
    [f=-000001] UnnamedPlayer TTS VOLUME 26
    [f=-000001] UnnamedPlayer ENABLE TTS
    [f=-000001] UnnamedPlayer TTS VOLUME 26
    [f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
    [f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
    [f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
    [f=-000001] Loaded widget:  Custom Cursor Sets  <gui_customcursorsets.lua>
    [f=-000001] Mexspot Fetcher fetching
    [f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
    [f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
    [f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
    [f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
    [f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
    [f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
    [f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
    [f=-000001] Loaded widget:  Noises              <snd_noises.lua>
    [f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
    [f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
    [f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
    [f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
    [f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
    [f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
    [f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
    [f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
    [f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
    [f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
    [f=-000001] Resetting win data
    [f=-000001] Loaded widget:  Win Counter         <win_counter.lua>
    [f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
    [f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
    [f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
    [f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
    [f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
    [f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
    [f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
    [f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
    [f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
    [f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
    [f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
    [f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
    [f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
    [f=-000001] Loaded widget:  Chili Selections & CursorTip  <gui_chili_selections_and_cursortip.lua>
    [f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
    [f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
    [f=-000001] Loaded widget:  Constructor Auto Assist  <unit_factory_guard.lua>
    [f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
    [f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
    [f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
    [f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
    [f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
    [f=-000001] Loaded widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
    [f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
    [f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
    [f=-000001] Loaded widget:  First Unit Spotter  <dbg_first_unit.lua>
    [f=-000001] Loaded widget:  Frame Gap Logger    <dbg_frame_gap_logger.lua>
    [f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
    [f=-000001] Input grabbing is enabled!
    [f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
    [f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
    [f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
    [f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
    [f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
    [f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
    [f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
    [f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
    [f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
    [f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
    [f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
    [f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
    [f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
    [f=-000001] Loaded widget:  Music Player        <snd_music.lua>
    [f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
    [f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
    [f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
    [f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
    [f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
    [f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
    [f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
    [f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
    [f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
    [f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
    [f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
    [f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
    [f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
    [f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
    [f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
    [f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
    [f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
    [f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
    [f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
    [f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
    [f=-000001] Loaded widget:  cheat               <cheat.lua>
    [f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
    [f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
    [f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
    [f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
    [f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
    [f=-000001] <Replay control buttons> Live mode. Widget removed.
    [f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
    [f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
    [f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
    [f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
    [f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
    [f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
    [f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
    [f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
    [f=-000001] Loaded widget:  Bounty & Marketplace Icons (experimental)  <unit_bounty_marketplace_icons.lua>
    [f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
    [f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
    [f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
    [f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
    [f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
    [f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
    [f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
    [f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
    [f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
    [f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
    [f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
    [f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
    [f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
    [f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
    [f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
    [f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
    [f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
    [f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
    [f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
    [f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
    [f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
    [f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
    [f=-000001] [Share menu] Unbinding sharedialog hotkey. Key is bound to: h
    [f=-000001] Epicmenu: H (sharemenu, Chili Share menu v1.1)
    [f=-000001] Loaded widget:  Chili Share menu v1.1  <gui_chili_share.lua>
    [f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
    [f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
    [f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
    [f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
    [f=-000001] SetSunLighting
    [f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
    [f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
    [f=-000001] Removed 'GC at >100MB': disabled.
    [f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
    [f=-000001] Loaded widget:  Key Unbinder 1      <dbg_key_unbinder.lua>
    [f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
    [f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
    [f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
    [f=-000001] UnnamedPlayer ENABLE TTS
    [f=-000001] UnnamedPlayer TTS VOLUME 26
    [f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
    [f=-000001] Writing last game win data
    [f=-000001] LuaUI v0.3
    [f=-000001] [LoadFinalize] finalizing PFS
    [f=-000001] [Path] [PathEstimator::Hash] mapChecksum=3828202383
    [f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=2776208535
    [f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=3858341393
    [f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=2451635095
    [f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=16
    [f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=82
    [f=-000001] [Path] [PathEstimator::ReadFile] hash=29485616
    [f=-000001] PathCosts: creating PE16 cache with 12 PF threads (169 MB)
    [f=-000001] PathCosts: precached 2 of 5760 blocks
    [f=-000001] PathCosts: precached 475 of 5760 blocks
    [f=-000001] PathCosts: precached 843 of 5760 blocks
    [f=-000001] PathCosts: precached 1207 of 5760 blocks
    [f=-000001] PathCosts: precached 1567 of 5760 blocks
    [f=-000001] PathCosts: precached 1934 of 5760 blocks
    [f=-000001] PathCosts: precached 2305 of 5760 blocks
    [f=-000001] PathCosts: precached 2666 of 5760 blocks
    [f=-000001] PathCosts: precached 3026 of 5760 blocks
    [f=-000001] PathCosts: precached 3389 of 5760 blocks
    [f=-000001] PathCosts: precached 3753 of 5760 blocks
    [f=-000001] PathCosts: precached 4119 of 5760 blocks
    [f=-000001] PathCosts: precached 4484 of 5760 blocks
    [f=-000001] PathCosts: precached 4849 of 5760 blocks
    [f=-000001] PathCosts: precached 5215 of 5760 blocks
    [f=-000001] PathCosts: precached 5601 of 5760 blocks
    [f=-000001] PathCosts: writing
    [f=-000001] [Path] [PathEstimator::Hash] mapChecksum=3828202383
    [f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=2776208535
    [f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=3858341393
    [f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=2451635095
    [f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=16
    [f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=82
    [f=-000001] [Path] [PathEstimator::WriteFile] hash=29485616
    [f=-000001] PathCosts: written
    [f=-000001] [Path] [PathEstimator::Hash] mapChecksum=3828202383
    [f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=2776208535
    [f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=3858341393
    [f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=2451635095
    [f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=32
    [f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=82
    [f=-000001] [Path] [PathEstimator::ReadFile] hash=29485632
    [f=-000001] PathCosts: creating PE32 cache with 12 PF threads (24 MB)
    [f=-000001] PathCosts: precached 8 of 1440 blocks
    [f=-000001] PathCosts: precached 100 of 1440 blocks
    [f=-000001] PathCosts: precached 191 of 1440 blocks
    [f=-000001] PathCosts: precached 285 of 1440 blocks
    [f=-000001] PathCosts: precached 381 of 1440 blocks
    [f=-000001] PathCosts: precached 472 of 1440 blocks
    [f=-000001] PathCosts: precached 571 of 1440 blocks
    [f=-000001] PathCosts: precached 665 of 1440 blocks
    [f=-000001] PathCosts: precached 755 of 1440 blocks
    [f=-000001] PathCosts: precached 851 of 1440 blocks
    [f=-000001] PathCosts: precached 941 of 1440 blocks
    [f=-000001] PathCosts: precached 1033 of 1440 blocks
    [f=-000001] PathCosts: precached 1125 of 1440 blocks
    [f=-000001] PathCosts: precached 1219 of 1440 blocks
    [f=-000001] PathCosts: precached 1319 of 1440 blocks
    [f=-000001] PathCosts: precached 1409 of 1440 blocks
    [f=-000001] PathCosts: writing
    [f=-000001] [Path] [PathEstimator::Hash] mapChecksum=3828202383
    [f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=2776208535
    [f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=3858341393
    [f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=2451635095
    [f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=32
    [f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=82
    [f=-000001] [Path] [PathEstimator::WriteFile] hash=29485632
    [f=-000001] PathCosts: written
    [f=-000001] [LoadFinalize] finalized PFS (2145ms, checksum 1be0c53c)
    [f=-000001] Loading Skirmish AIs
    [f=-000001] [WatchDog] deregistering controls for thread [load]
    [f=-000001] Mex Placement Initialised with 96 spots.
    [f=-000001] UpdateInterfacePreset, minimapRight
    [f=-000001] Loading:  LuaUI/Widgets/gui_chili_global_commands.lua
    [f=-000001] [Key Unbinder 1] Unbinding keys for action screenshot
    [f=-000001] Removed:  LuaUI/Widgets/dbg_key_unbinder.lua
    [f=-000001] GameID: d4f89158f5dcbe823d6fc1ec2f456636
    [f=-000001] Connection attempt from UnnamedPlayer
    [f=-000001]  -> Version: 103.0.1-560-g286d44b develop
    [f=-000001] UnnamedPlayer ENABLE TTS
    [f=-000001] UnnamedPlayer TTS VOLUME 26
    [f=-000001] UnnamedPlayer ENABLE TTS
    [f=-000001] UnnamedPlayer TTS VOLUME 26
    [f=-000001] Epicmenu: Switching to Total Annihilation camera mode
    [f=-000001]  -> Connection established (given id 0)
    [f=-000001] Skirmish AI "AI: Null AI" (ID:0, Short-Name:"Null AI", Version:"") took over control of team 1
    [f=-000001] Player UnnamedPlayer finished loading and is now ingame
    [f=0000001] Share mode is nil
    [f=0000309] <UnnamedPlayer> Allies: I choose: Engineer Trainer!
    [f=0000381] [CBitmap::Save] error 0x509 (re-)saving "screenshots/screen00350.png" to "C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla\engine\103.0.1-560-g286d44b_64bit\screenshots\screen00350.png"
    [f=0000464] [CBitmap::Save] error 0x509 (re-)saving "screenshots/screen00351.jpg" to "C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla\engine\103.0.1-560-g286d44b_64bit\screenshots\screen00351.jpg"
    [f=0000483] [CBitmap::Save] error 0x509 (re-)saving "screenshots/screen00352.png" to "C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla\engine\103.0.1-560-g286d44b_64bit\screenshots\screen00352.png"
    [f=0001068] [CBitmap::Save] error 0x509 (re-)saving "screenshots/screen00353.png" to "C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla\engine\103.0.1-560-g286d44b_64bit\screenshots\screen00353.png"
    [f=0001106] [CBitmap::Save] error 0x509 (re-)saving "screenshots/screen00354.jpg" to "C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla\engine\103.0.1-560-g286d44b_64bit\screenshots\screen00354.jpg"
    [f=0003593] UnnamedPlayer paused the game
    [f=0003593] UnnamedPlayer unpaused the game
    [f=0003607] [QuitAction] user exited to system
    [f=0003607] [SpringApp::ShutDown][1]
    [f=0003607] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=6
    [f=0003607] 	[async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
    [f=0003607] 	[async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
    [f=0003607] [ThreadPool::SetThreadCount][2] workers=0
    [f=0003607] [SpringApp::ShutDown][2]
    [f=0003607] [KillLua][1]
    [f=0003607] [KillLua][2]
    [f=0003607] Start gadgetHandler:Shutdown
    [f=0003607] Shutdown - UnitMorph
    [f=0003607] Shutdown - LupsNanoSpray
    [f=0003607] Shutdown - Modular Comm Info
    [f=0003607] Shutdown - Puppy Handler
    [f=0003607] Shutdown - StartSetup
    [f=0003607] Shutdown - Terrain Texture Handler
    [f=0003607] Shutdown - UnitCloakShield
    [f=0003607] End gadgetHandler:Shutdown
    [f=0003607] Start gadgetHandler:Shutdown
    [f=0003607] Shutdown - UnitMorph
    [f=0003607] Shutdown - Modular Comm Info
    [f=0003607] Shutdown - Shockwaves
    [f=0003607] Shutdown - UnitCloakShield
    [f=0003607] Shutdown - Lups Cloak FX
    [f=0003607] Shutdown - Lups
    [f=0003607] End gadgetHandler:Shutdown
    [f=0003607] [KillLua][3]
    [f=0003607] Start widgetHandler:Shutdown
    [f=0003607] Shutdown - SaveOrderList Complete
    [f=0003607] Writing last game win data
    [f=0003607] Shutdown - SaveConfigData Complete
    [f=0003607] Shutdown Widget - Chili Highlight
    [f=0003607] Shutdown Widget - Deferred rendering
    [f=0003607] Shutdown Widget - EPIC Menu
    [f=0003607] Shutdown Widget - Chili Minimap
    [f=0003607] Shutdown Widget - Chili Widget Selector
    [f=0003607] Shutdown Widget - Local Team Colors
    [f=0003607] Shutdown Widget - Save Game Menu
    [f=0003607] Shutdown Widget - HealthBars
    [f=0003607] Shutdown Widget - Noises
    [f=0003607] Shutdown Widget - Unit Icons
    [f=0003607] Shutdown Widget - BuildETA
    [f=0003607] Shutdown Widget - Depth of Field Shader
    [f=0003607] Shutdown Widget - Win Counter
    [f=0003607] Shutdown Widget - Modular Comm Info
    [f=0003607] Shutdown Widget - Attack Warning
    [f=0003607] Shutdown Widget - CameraShake
    [f=0003607] Shutdown Widget - Chili Economy Panel Default
    [f=0003607] Shutdown Widget - Chili EndGame Window
    [f=0003607] Shutdown Widget - Chili Nuke Warning
    [f=0003607] Shutdown Widget - Chili Selections & CursorTip
    [f=0003607] Shutdown Widget - Chili Spectator Panels
    [f=0003607] Shutdown Widget - Context Menu
    [f=0003607] Shutdown Widget - Darkening
    [f=0003607] Shutdown Widget - Grab Input
    [f=0003607] Input grabbing is disabled!
    [f=0003607] Shutdown Widget - Highlight Geos
    [f=0003607] Shutdown Widget - Local Widgets Config
    [f=0003607] Shutdown Widget - Mex Placement Handler
    [f=0003607] Shutdown Widget - MinimapEvents
    [f=0003607] Shutdown Widget - Missile Silo Range
    [f=0003607] Shutdown Widget - Morph Finished notification
    [f=0003607] Shutdown Widget - Music Player
    [f=0003607] Shutdown Widget - Point Tracker
    [f=0003607] Shutdown Widget - Showeco and Grid Drawer
    [f=0003607] Shutdown Widget - Startup Info and Selector
    [f=0003607] Shutdown Widget - Stereo3D
    [f=0003607] Shutdown Widget - Transport AI
    [f=0003607] Shutdown Widget - Attack AoE
    [f=0003607] Shutdown Widget - MessageBoxes ZK
    [f=0003607] Shutdown Widget - UnitShapes
    [f=0003607] Shutdown Widget - Map Edge Extension
    [f=0003607] Shutdown Widget - Selection Send
    [f=0003607] Shutdown Widget - LupsManager
    [f=0003607] Shutdown Widget - Units on Fire
    [f=0003607] Shutdown Widget - Newton Firezone
    [f=0003607] Shutdown Widget - Receive Units Indicator
    [f=0003607] Shutdown Widget - Chili Crude Player List
    [f=0003607] Shutdown Widget - Chili Pro Console
    [f=0003607] Shutdown Widget - Chili Framework
    [f=0003607] Shutdown Widget - Lups
    [f=0003607] Shutdown Widget - Chili Core Selector
    [f=0003607] Shutdown Widget - Pause Screen
    [f=0003607] Shutdown Widget - Lasso Terraform GUI
    [f=0003607] Shutdown Widget - Layout Handler
    [f=0003607] Shutdown Widget - Persistent Build Height
    [f=0003607] Shutdown Widget - Text To Speech Control
    [f=0003607] UnnamedPlayer DISABLE TTS
    [f=0003607] End widgetHandler:Shutdown
    [f=0003607] [KillLua][4]
    [f=0003607] [WatchDog] deregistering controls for thread [audio]
    [f=0003607] Error: Spring 103.0.1-560-g286d44b develop has crashed.
    [f=0003607] Error: DLL information:
    [f=0003607] Error: 0x00400000	spring
    [f=0003607] Error: 0x82d30000	ntdll
    [f=0003607] Error: 0x802e0000	KERNEL32
    [f=0003607] Error: 0x6ade0000	avghooka
    [f=0003607] Error: 0x7fdb0000	KERNELBASE
    [f=0003607] Error: 0x82b10000	ADVAPI32
    [f=0003607] Error: 0x81150000	msvcrt
    [f=0003607] Error: 0x80cb0000	sechost
    [f=0003607] Error: 0x80390000	RPCRT4
    [f=0003607] Error: 0x804c0000	imagehlp
    [f=0003607] Error: 0x7fb60000	ucrtbase
    [f=0003607] Error: 0x81400000	SHELL32
    [f=0003607] Error: 0x7f8e0000	cfgmgr32
    [f=0003607] Error: 0x7f200000	windows.storage
    [f=0003607] Error: 0x804e0000	combase
    [f=0003607] Error: 0x800a0000	bcryptPrimitives
    [f=0003607] Error: 0x7f170000	powrprof
    [f=0003607] Error: 0x80fb0000	shlwapi
    [f=0003607] Error: 0x802a0000	GDI32
    [f=0003607] Error: 0x80110000	gdi32full
    [f=0003607] Error: 0x82bc0000	USER32
    [f=0003607] Error: 0x7ffd0000	win32u
    [f=0003607] Error: 0x7f1c0000	kernel.appcore
    [f=0003607] Error: 0x7fc60000	shcore
    [f=0003607] Error: 0x7f1d0000	profapi
    [f=0003607] Error: 0x80be0000	WS2_32
    [f=0003607] Error: 0x65bc0000	GLU32
    [f=0003607] Error: 0x5d900000	OPENGL32
    [f=0003607] Error: 0x6b600000	OpenAL32
    [f=0003607] Error: 0x81010000	ole32
    [f=0003607] Error: 0x62e80000	zlib1
    [f=0003607] Error: 0x80000000	DevIL
    [f=0003607] Error: 0x6b8c0000	libfreetype-6
    [f=0003607] Error: 0x64f80000	libfontconfig-1
    [f=0003607] Error: 0x5eb10000	glew32
    [f=0003607] Error: 0x6c740000	SDL2
    [f=0003607] Error: 0x811f0000	IMM32
    [f=0003607] Error: 0x81320000	OLEAUT32
    [f=0003607] Error: 0x7fd10000	msvcp_win
    [f=0003607] Error: 0x60b70000	DDRAW
    [f=0003607] Error: 0x7ced0000	WINMM
    [f=0003607] Error: 0x5ea00000	MSVCR80
    [f=0003607] Error: 0x5e060000	MSVCP80
    [f=0003607] Error: 0x68f40000	libexpat-1
    [f=0003607] Error: 0x79450000	VERSION
    [f=0003607] Error: 0x79080000	DCIMAN32
    [f=0003607] Error: 0x7cea0000	WINMMBASE
    [f=0003607] Error: 0x7d900000	uxtheme
    [f=0003607] Error: 0x82910000	MSCTF
    [f=0003607] Error: 0x7d6f0000	dwmapi
    [f=0003607] Error: 0x5bf10000	nvoglv64
    [f=0003607] Error: 0x807b0000	SETUPAPI
    [f=0003607] Error: 0x7ce20000	WTSAPI32
    [f=0003607] Error: 0x7dd20000	DEVOBJ
    [f=0003607] Error: 0x7f930000	WINTRUST
    [f=0003607] Error: 0x7f1f0000	MSASN1
    [f=0003607] Error: 0x7f990000	CRYPT32
    [f=0003607] Error: 0x7e520000	ntmarta
    [f=0003607] Error: 0x7f050000	WINSTA
    [f=0003607] Error: 0x82a70000	clbcatq
    [f=0003607] Error: 0x77d30000	shfolder
    [f=0003607] Error: 0x7bf80000	MMDevApi
    [f=0003607] Error: 0x7bd00000	PROPSYS
    [f=0003607] Error: 0x65ca0000	dsound
    [f=0003607] Error: 0x77040000	AUDIOSES
    [f=0003607] Error: 0x7b160000	wintypes
    [f=0003607] Error: 0x65800000	dinput8
    [f=0003607] Error: 0x7e060000	HID
    [f=0003607] Error: 0x78a50000	XInput1_4
    [f=0003607] Error: 0x7ea40000	mswsock
    [f=0003607] Error: 0x79330000	wshqos
    [f=0003607] Error: 0x790f0000	wshtcpip
    [f=0003607] Error: 0x78e00000	wship6
    [f=0003607] Error: 0x7e810000	DNSAPI
    [f=0003607] Error: 0x813e0000	NSI
    [f=0003607] Error: 0x7e7d0000	IPHLPAPI
    [f=0003607] Error: 0x783b0000	rasadhlp
    [f=0003607] Error: 0x79460000	fwpuclnt
    [f=0003607] Error: 0x7f0b0000	bcrypt
    [f=0003607] Error: 0x7b2e0000	dbghelp
    [f=0003607] Error: Exception: Access violation (0xc0000005)
    [f=0003607] Error: Exception Address: 0x00000000008acfc7
    [f=0003607] Error: Stacktrace for Spring 103.0.1-560-g286d44b develop:
    [f=0003607] Error: (0) C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla\engine\103.0.1-560-g286d44b_64bit\spring.exe [0x008ACFC7]
    [f=0003607] Error: (1) C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla\engine\103.0.1-560-g286d44b_64bit\spring.exe [0x008A35ED]
    [f=0003607] Error: (2) C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla\engine\103.0.1-560-g286d44b_64bit\spring.exe [0x008A3ACD]
    [f=0003607] Error: (3) C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla\engine\103.0.1-560-g286d44b_64bit\spring.exe [0x0089C061]
    [f=0003607] Error: (4) C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla\engine\103.0.1-560-g286d44b_64bit\spring.exe [0x008010A2]
    [f=0003607] Error: (5) C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla\engine\103.0.1-560-g286d44b_64bit\spring.exe [0x00802FF7]
    [f=0003607] Error: (6) C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla\engine\103.0.1-560-g286d44b_64bit\spring.exe [0x007E9BAF]
    [f=0003607] Error: (7) C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla\engine\103.0.1-560-g286d44b_64bit\spring.exe [0x00DF147B]
    [f=0003607] Error: (8) C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla\engine\103.0.1-560-g286d44b_64bit\spring.exe [0x004013E8]
    [f=0003607] Error: (9) C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla\engine\103.0.1-560-g286d44b_64bit\spring.exe [0x004014EB]
    [f=0003607] Error: (10) C:\WINDOWS\System32\KERNEL32.DLL [0x00008364]
    [f=0003607] Error: (11) C:\WINDOWS\SYSTEM32\ntdll.dll [0x000670D1]
    [f=0003607] Error: [ErrorMessageBox][1] msg="Spring has crashed:
      Access violation.
    
    A stacktrace has been written to:
      C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla\engine\103.0.1-560-g286d44b_64bit\infolog.txt" IsMainThread()=1 fromMain=0
    [f=0003607] Error: [ErrorMessageBox][2]
    [f=0003607] Error: [ErrorMessageBox][3]
    [f=0003607] Error: [ErrorMessageBox][4]
    [f=0003607] Fatal: Spring: Unhandled exception
    Spring has crashed:
      Access violation.
    
    A stacktrace has been written to:
      C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla\engine\103.0.1-560-g286d44b_64bit\infolog.txt
    
    txt file icon infolog 103.0.1-560-g286d44b_64bit.txt (43,490 bytes) 2017-02-01 16:03 +
  • txt file icon infolog 103.0.1-568-g9fc2560_64bit.txt (57,708 bytes) 2017-02-03 02:47 -
    Using configuration source: "C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\103.0.1-568-g9fc2560_64bit\springsettings.cfg"
    Using additional configuration source: "C:\Users\Tim\Documents\My Games\Spring\springsettings.cfg"
    ============== <User Config> ==============
    AllowDeferredMapRendering = 1
    AllowDeferredModelRendering = 1
    BumpWaterAnisotropy = 2
    BumpWaterBlurReflection = 1
    BumpWaterDepthBits = 16
    BumpWaterReflection = 2
    BumpWaterRefraction = 2
    BumpWaterShoreWaves = 0
    BumpWaterTexSizeReflection = 128
    CamMode = 1
    CamTimeExponent = 4.0
    CamTimeFactor = 1.0
    CubeTexSizeReflection = 256
    CubeTexSizeSpecular = 256
    DualScreenMiniMapOnLeft = 1
    EdgeMoveDynamic = 0
    EdgeMoveWidth = 0.003
    FPSFOV = 90
    FSAALevel = 2
    Fullscreen = 0
    GroundDetail = 100
    GroundScarAlphaFade = 1
    HangTimeout = 0
    HardwareCursor = 1
    HighResLos = 1
    InitialNetworkTimeout = 0
    InputTextGeo = 0.26 0.73 0.02 0.028
    LODScale = 1.000
    LODScaleReflection = 1.000
    LODScaleRefraction = 1.000
    LODScaleShadow = 1.000
    LastSelectedMap = Tropical
    LastSelectedMod = Zero-K $VERSION
    LastSelectedScript = Commanders
    LoadingMT = 1
    MaxParticles = 20000
    MaxSounds = 32
    MaximumTransmissionUnit = 0
    MiddleClickScrollSpeed = -0.001
    MouseDragScrollThreshold = 0
    OverheadScrollSpeed = 50
    ReconnectTimeout = 0
    RotateLogFiles = 1
    ScreenshotCounter = 350
    ScrollWheelSpeed = -25
    Shadows = 1
    ShowClock = 0
    ShowFPS = 1
    ShowPlayerInfo = 0
    ShowSpeed = 1
    SmoothLines = 1
    SmoothPoints = 1
    TreeRadius = 1000
    UnitIconDist = 151
    UnitLodDist = 9999
    UsePBO = 0
    Water = 4
    WindowPosX = 2046
    WindowPosY = 99
    WindowState = 0
    WorkerThreadCount = 0
    XResolution = 1920
    XResolutionWindowed = 1028
    YResolution = 1080
    YResolutionWindowed = 924
    snd_volmaster = 52
    ============== </User Config> ==============
    Available log sections: ModelRenderContainer, KeyBindings, CSMFGroundTextures, Sound, CregSerializer, Path, SkyBox, Net, Model, Texture, Piece, VFS, AutohostInterface, OBJParser, DecalsDrawerGL4, ArchiveScanner, RoamMeshDrawer, Shader, BumpWater, GroundMoveType, Font, FarTextureHandler, DynWater, LuaSocket, GameServer
    Enabled log sections: Sound(Notice)
    Enable or disable log sections using the LogSections configuration key
      or the SPRING_LOG_SECTIONS environment variable (both comma separated).
      Use "none" to disable the default log sections.
    LogOutput initialized.
    Spring 103.0.1-568-g9fc2560 develop
    Build Environment: boost-105500, GNU libstdc++ version 20150626
    Compiler Version:  gcc-4.9.3
    Operating System:  Microsoft Windows
    Microsoft Business Edition, 64-bit (build 9200)
    Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz; 16303MB RAM, 32687MB pagefile
    Word Size:         64-bit (native mode)
             CPU Clock: std::chrono::high_resolution_clock
    Physical CPU Cores: 6
     Logical CPU Cores: 12
    [good_fpu_init] CPU SSE mask: 127, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  1
    	SSE 4.1:  1,  SSE 4.2:  1
    	SSE 4.0A: 0,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    [GL::PrintAvailableResolutions]
    	display: 1, bounds: {x=0, y=0, w=1920, h=1080}, FS modes:
    		[ 1] 1920x1080x24bpp@60Hz
    		[ 2] 1680x1050x24bpp@60Hz
    		[ 3] 1680x1050x24bpp@59Hz
    		[ 4] 1600x1024x24bpp@60Hz
    		[ 5] 1600x1024x24bpp@59Hz
    		[ 6] 1600x900x24bpp@60Hz
    		[ 7] 1600x900x24bpp@59Hz
    		[16] 1280x800x24bpp@75Hz
    		[17] 1280x800x24bpp@60Hz
    		[20] 1280x720x24bpp@75Hz
    		[21] 1280x720x24bpp@60Hz
    	display: 2, bounds: {x=1920, y=0, w=1920, h=1080}, FS modes:
    		[ 1] 1920x1080x24bpp@60Hz
    		[ 2] 1920x1080x24bpp@59Hz
    		[ 3] 1680x1050x24bpp@60Hz
    		[ 4] 1680x1050x24bpp@59Hz
    		[ 5] 1600x1024x24bpp@60Hz
    		[ 6] 1600x1024x24bpp@59Hz
    		[ 7] 1600x900x24bpp@60Hz
    		[ 8] 1600x900x24bpp@59Hz
    		[17] 1280x800x24bpp@75Hz
    		[18] 1280x800x24bpp@60Hz
    		[21] 1280x720x24bpp@75Hz
    		[22] 1280x720x24bpp@60Hz
    [GL::LoadExtensions]
    	SDL version:  linked 2.0.5; compiled 2.0.5
    	GL version:   4.5.0 NVIDIA 375.95
    	GL vendor:    NVIDIA Corporation
    	GL renderer:  GeForce GTX 1060 6GB/PCIe/SSE2
    	GLSL version: 4.50 NVIDIA
    	GLEW version: 1.13.0
    	Video RAM:    total 6144MB, available 5133MB
    	SwapInterval: 1
    [GR::PostInit]
    	ARB support: 1, GLSL support: 1, ATI hacks: 0
    	FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
    	primitive-restart support: 1, clip-control support: 1
    	max. FBO samples: 32, max. texture size: 32768, compress MIP-map textures: 0
    	max. smooth point-size: 190, max. vec4 varyings/attributes: 31/16
    	max. draw-buffers: 8, max. recommended indices/vertices: 1048576/1048576
    	max. buffer-bindings: 84, max. block-size: 64kB
    VSync disabled
    [InitOpenGL] video mode set to 1028x924:24bit @60Hz (windowed)
    [WatchDog::Install] disabled
    [WatchDog::RegisterThread] registering controls for thread [main]
    [DataDirs] Portable Mode!
    Using read-write data directory: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\103.0.1-568-g9fc2560_64bit\
    Using read-only data directory: C:\Users\Tim\Documents\My Games\Spring\
    ArchiveCache cache\103dev-develop\ArchiveCache11.lua doesn't exist
    Scanning: C:\Users\Tim\Documents\My Games\Spring\maps
    Scanning: C:\Users\Tim\Documents\My Games\Spring\base
    Scanning: C:\Users\Tim\Documents\My Games\Spring\games
    Scanning: C:\Users\Tim\Documents\My Games\Spring\packages
    Scanning: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\103.0.1-568-g9fc2560_64bit\base
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\Zed2.2.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\Zed1.7.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\zed1.5.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\zed1.4.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\xanthe_terra__remake__-_v02.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\white_rabbit_v2_1.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\vernal_3way_0.6.1.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\trumptonhill_v1.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\Trefoil_v2.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\tma-0_v1_1.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\the_river_nix_20.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\SiberianDivide1.0.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\SiberianDivide 1.1.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\sever1.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: Invalid Name detected, please contact the author of the archive to remove the Version from the Name: SevenIslands-V5, Version: 5
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\sevenislands-v5.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\sea_of_dunes_v1.0.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\sands_of_time_v1.0.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\red_planet_impact_v2_v1.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\Red_Comet_v1.12.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\red-comet_1.1.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\quicksilver_1_1.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\onyx_cauldron_1.7.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\ninja-k_2.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\lonely_oasis_v1.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\living_lands_v2.03.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\living_lands_v2.02.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\LD35-map.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\la_isla_bonita_v1.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\isle_of_grief_0.2.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\iced_coffee_v4_2.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\iced_coffee_v4.3.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\iced_coffee_v3.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\hex_farm_7.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\harbinger_2.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\harbinger-v1.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\green_river_confluence_v10.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\fhbeta_v0.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\fastestmapforever_1.sdz: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\Fairyland.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\Fairyland(3).sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\Fairyland(2).sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\Fairyland(1).sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\evorts_-_glacier_pass_-_v12.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\evorts_-_eye_of_horus_-_v12.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\evorts_-_delta_siege_-_v12.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\evorts_-_altored_divide_-_v10.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\EvoRTS-RiverGlade-v12.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\EvoRTS-RiverGlade-v10.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\evorts-riverglade-v09.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\EvoRTS-Proving_Grounds-v10.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\EvoRTS-New_Iammas-v12.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\EvoRTS-Glacier_Pass-v11.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\EvoRTS-Eye_of_Horus-v10.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\duke_nukem_4.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\desolation_0.2.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\desert_needle_small_3.2.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\desert_needle_small_3.1.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\desert_needle_small_3.0.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\deserted_third_v4.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\crubick_plains_v1.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\coagulation_marsh_0.7.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\coagulation_marsh_0.6.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\charlie_in_the_hills_v3.3.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\cattle_and_loveplay_no_worms_1.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\calamity_1.1.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\battle_for_planet_xiv_-_v01.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\astroturf_v2_3.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\apophis_v2_2.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\akilon_wastes_v1.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\akilon_wastelands_zk_v1.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\akilon_wastelands_-_v01.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\akilon_wastelands-v15.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\adansonia_v4.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\adansonia_v2.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\absolution_2.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 51018ms
    [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=6
    	[async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
    	[async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
    [ThreadPool::SetThreadCount][2] workers=0
    [Threading] Main thread CPU affinity mask set: 4095
    [f=-000001] [Sound] [Sound::InitThread] OpenAL info:
    [f=-000001] [Sound]   Available Devices:
    [f=-000001] [Sound]               Speakers (4- USB Audio Device)
    [f=-000001] [Sound]               Realtek Digital Output (Realtek High Definition Audio)
    [f=-000001] [Sound]               Realtek Digital Output(Optical) (Realtek High Definition Audio)
    [f=-000001] [Sound]               Speakers (4- USB Audio Device)
    [f=-000001] [Sound]   Device:     OpenAL Soft
    [f=-000001] [Sound]   Vendor:         OpenAL Community
    [f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
    [f=-000001] [Sound]   Renderer:       OpenAL Soft
    [f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
    [f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
    [f=-000001] [Sound]   Max Sounds: 32
    [f=-000001] [Sound]   EFX Enabled: yes
    [f=-000001] [Sound] [Sound::UpdateThread][1] maxSounds=32
    [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
    [f=-000001] [Sound] [Sound::UpdateThread][2]
    [f=-000001] Joysticks found: 0
    [f=-000001] [InitOpenGL] video mode set to 1028x924:24bit @60Hz (windowed)
    [f=-000001] [PreGame] hosting on: localhost:8452
    [f=-000001] Connecting to local server
    [f=-000001] [AddGameSetupArchivesToVFS] using map: Tropical
    [f=-000001] Checksums: game=0x9B6FA690 map=0x755BE16B
    [f=-000001] Warning: Opening socket on loopback address. Other users will not be able to connect!
    [f=-000001] Binding UDP socket to IP (v6) ::1 (localhost) port 8452
    [f=-000001] [UDPListener] successfully bound socket on port 8452
    [f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 91889ms
    [f=-000001] [AddGameSetupArchivesToVFS] using map: Tropical
    [f=-000001] [AddGameSetupArchivesToVFS] using game: Zero-K $VERSION (archive: zk.sdd)
    [f=-000001] Recording demo to: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\103.0.1-568-g9fc2560_64bit\demos\20170203_124852_Tropical_103.0.1-568-g9fc2560 develop.sdfz
    [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 964ms
    [f=-000001] [PreGame::UpdateClientNet] received user number 0 (team 0, allyteam 0), creating load-screen
    [f=-000001] [LuaIntro] Searching for new Widgets
    [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
    [f=-000001] [LuaIntro] Found new widget "SpringLogo"
    [f=-000001] [LuaIntro] Found new widget "LoadTexture"
    [f=-000001] [LuaIntro] Found new widget "LoadProgress"
    [f=-000001] [LuaIntro] Found new widget "Main"
    [f=-000001] [LuaIntro] Found new widget "Music"
    [f=-000001] [LuaIntro] Found new widget "WM Stuff"
    [f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
    [f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
    [f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
    [f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
    [f=-000001] [LuaIntro] Loading widget:      Music                  <music.lua>
    [f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
    [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
    [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
    [f=-000001] [Game::LoadGame][1] threaded=1
    [f=-000001] Parsing Map Information
    [f=-000001] Loading SMF
    [f=-000001] Loading Map (145 MB)
    [f=-000001] Loading Radar Icons
    [f=-000001] Loading GameData Definitions
    [f=-000001] Loading UnitDefs_posts
    [f=-000001] [gamedata/modularcomms/unitdefgen.lua] Warning: Modular Comms warning: Comm data entry in modoption is empty or in invalid format
    [f=-000001] Loacing FeatureDefs_posts
    [f=-000001] Loading WeaponDefs_posts
    [f=-000001] Loading ArmorDefs_posts
    [f=-000001] [defs.lua] loading all *Defs tables: 227ms
    [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 298ms
    [f=-000001] Loading Sound Definitions
    [f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
    [f=-000001] [Sound]  parsed 317 sounds from gamedata/sounds.lua
    [f=-000001] [Sound] Error: Unable to open audio file: IncomingChat
    [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
    [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 7ms
    [f=-000001] [Game::LoadGame][2]
    [f=-000001] Creating Smooth Height Mesh
    [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 106ms
    [f=-000001] Creating QuadField & CEGs
    [f=-000001] [CDamageArrayHandler] number of ArmorDefs: 5
    [f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "chicken" already belongs to ArmorDef category 1!
    [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
    [f=-000001] Creating Unit Textures
    [f=-000001] Creating Sky
    [f=-000001] [Game::LoadGame][3]
    [f=-000001] Loading Weapon Definitions
    [f=-000001] Loading Unit Definitions
    [f=-000001] Loading Feature Definitions
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "dead2"
    [f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
    [f=-000001] Initializing Map Features
    [f=-000001] Creating ShadowHandler
    [f=-000001] Creating GroundDrawer
    [f=-000001] Loading Map Tiles
    [f=-000001] Loading Square Textures
    [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms
    [f=-000001] Switching to ROAM Mesh Rendering
    [f=-000001] Creating TreeDrawer
    [f=-000001] Loaded DecalsDrawer: Legacy
    [f=-000001] Creating ProjectileDrawer & UnitDrawer
    [f=-000001] Creating Projectile Textures
    [f=-000001] Warning: [CCEG::Load] table for CEG "custom:gravityless_flamer" invalid (parse errors?)
    [f=-000001] Warning: [CCEG::Load] yellowdisarmtrail: Unknown tag CExploSpikeProjectile::ttl
    [f=-000001] Creating Water
    [f=-000001] [Game::LoadGame][4]
    [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 84ms
    [f=-000001] [Sound] Error: Unable to open audio file: MultiSelect
    [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect
    [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 1ms
    [f=-000001] [Sound] Error: Unable to open audio file: FailedCommand
    [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
    [f=-000001] InfoTexture: shaders
    [f=-000001] Loading LuaRules
    [f=-000001] Synced LuaRules: starting loading
    [f=-000001] Total: 1085 quads
    [f=-000001] Total: 1085 quads
    [f=-000001] Total: 1085 quads
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player UnnamedPlayer is empty or in invalid format
    [f=-000001] [Planet Wars Structures] Warning: Planetwars warning: Planetwars data entry in modoption is empty or in invalid format
    [f=-000001] Initializing gadget
    [f=-000001] Synced LuaRules: finished loading
    [f=-000001] Unsynced LuaRules: starting loading
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player UnnamedPlayer is empty or in invalid format
    [f=-000001] Unsynced LuaRules: finished loading
    [f=-000001] Loading LuaGaia
    [f=-000001] Loading LuaUI
    [f=-000001] LuaUI Entry Point: "luaui.lua"
    [f=-000001] LuaUI Access Lock: enabled
    [f=-000001] LuaSocket Enabled: yes
    [f=-000001] Using LUAUI_DIRNAME = LuaUI/
    [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
    [f=-000001] [CheckLUAFileAndBackup] Warning: cannot open LuaUI/Config/ZK_order.lua: No such file or directory (Now will find backup file)
    [f=-000001] [CheckLUAFileAndBackup] Warning: cannot open LuaUI/Config/ZK_order.lua.bak: No such file or directory (Backup file not available)
    [f=-000001] nil, LuaUI/Config/ZK_order.lua: No such file or directory, 2
    [f=-000001] nil, LuaUI/Config/ZK_order.lua.bak: No such file or directory, 2
    [f=-000001] [CheckLUAFileAndBackup] Warning: cannot open LuaUI/Config/ZK_data.lua: No such file or directory (Now will find backup file)
    [f=-000001] [CheckLUAFileAndBackup] Warning: cannot open LuaUI/Config/ZK_data.lua.bak: No such file or directory (Backup file not available)
    [f=-000001] nil, LuaUI/Config/ZK_data.lua: No such file or directory, 2
    [f=-000001] nil, LuaUI/Config/ZK_data.lua.bak: No such file or directory, 2
    [f=-000001] LuaUI: bound F11 to the widget selector
    [f=-000001] LuaUI: bound CTRL+F11 to tweak mode
    [f=-000001] [CheckLUAFileAndBackup] Warning: cannot open LuaUI/Configs/zk_keys.lua: No such file or directory (Now will find backup file)
    [f=-000001] [CheckLUAFileAndBackup] Warning: cannot open LuaUI/Configs/zk_keys.lua.bak: No such file or directory (Backup file not available)
    [f=-000001] nil, LuaUI/Configs/zk_keys.lua: No such file or directory, 2
    [f=-000001] nil, LuaUI/Configs/zk_keys.lua.bak: No such file or directory, 2
    [f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
    [f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
    [f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
    [f=-000001] Loaded API widget:  Startbox API        <api_startboxes.lua>
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player UnnamedPlayer is empty or in invalid format
    [f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
    [f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
    [f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
    [f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
    [f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
    [f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
    [f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
    [f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
    [f=-000001] Hardware mouse-cursor is enabled!
    [f=-000001] Set "shadows" config-parameter to 1
    [f=-000001] Ground-decals rendering is enabled!
    [f=-000001] Set maximum particles to: 20000
    [f=-000001] Set UnitLodDist to 9999
    [f=-000001] Set UnitIconDist to 151
    [f=-000001] model shaders is enabled!
    [f=-000001] UnnamedPlayer ENABLE TTS
    [f=-000001] UnnamedPlayer TTS VOLUME 26
    [f=-000001] UnnamedPlayer ENABLE TTS
    [f=-000001] UnnamedPlayer TTS VOLUME 26
    [f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
    [f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
    [f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
    [f=-000001] Loaded widget:  Custom Cursor Sets  <gui_customcursorsets.lua>
    [f=-000001] Mexspot Fetcher fetching
    [f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
    [f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
    [f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
    [f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
    [f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
    [f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
    [f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
    [f=-000001] Loaded widget:  Noises              <snd_noises.lua>
    [f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
    [f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
    [f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
    [f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
    [f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
    [f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
    [f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
    [f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
    [f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
    [f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
    [f=-000001] Resetting win data
    [f=-000001] Loaded widget:  Win Counter         <win_counter.lua>
    [f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
    [f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
    [f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
    [f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
    [f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
    [f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
    [f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
    [f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
    [f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
    [f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
    [f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
    [f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
    [f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
    [f=-000001] Loaded widget:  Chili Selections & CursorTip  <gui_chili_selections_and_cursortip.lua>
    [f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
    [f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
    [f=-000001] Loaded widget:  Constructor Auto Assist  <unit_factory_guard.lua>
    [f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
    [f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
    [f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
    [f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
    [f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
    [f=-000001] Loaded widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
    [f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
    [f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
    [f=-000001] Loaded widget:  First Unit Spotter  <dbg_first_unit.lua>
    [f=-000001] Loaded widget:  Frame Gap Logger    <dbg_frame_gap_logger.lua>
    [f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
    [f=-000001] Input grabbing is enabled!
    [f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
    [f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
    [f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
    [f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
    [f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
    [f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
    [f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
    [f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
    [f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
    [f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
    [f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
    [f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
    [f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
    [f=-000001] Loaded widget:  Music Player        <snd_music.lua>
    [f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
    [f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
    [f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
    [f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
    [f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
    [f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
    [f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
    [f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
    [f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
    [f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
    [f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
    [f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
    [f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
    [f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
    [f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
    [f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
    [f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
    [f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
    [f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
    [f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
    [f=-000001] Loaded widget:  cheat               <cheat.lua>
    [f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
    [f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
    [f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
    [f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
    [f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
    [f=-000001] <Replay control buttons> Live mode. Widget removed.
    [f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
    [f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
    [f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
    [f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
    [f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
    [f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
    [f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
    [f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
    [f=-000001] Loaded widget:  Bounty & Marketplace Icons (experimental)  <unit_bounty_marketplace_icons.lua>
    [f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
    [f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
    [f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
    [f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
    [f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
    [f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
    [f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
    [f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
    [f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
    [f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
    [f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
    [f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
    [f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
    [f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
    [f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
    [f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
    [f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
    [f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
    [f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
    [f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
    [f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
    [f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
    [f=-000001] [Share menu] Unbinding sharedialog hotkey. Key is bound to: h
    [f=-000001] Epicmenu: H (sharemenu, Chili Share menu v1.1)
    [f=-000001] Loaded widget:  Chili Share menu v1.1  <gui_chili_share.lua>
    [f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
    [f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
    [f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
    [f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
    [f=-000001] SetSunLighting
    [f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
    [f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
    [f=-000001] Removed 'GC at >100MB': disabled.
    [f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
    [f=-000001] Loaded widget:  Key Unbinder 1      <dbg_key_unbinder.lua>
    [f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
    [f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
    [f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
    [f=-000001] UnnamedPlayer ENABLE TTS
    [f=-000001] UnnamedPlayer TTS VOLUME 26
    [f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
    [f=-000001] Writing last game win data
    [f=-000001] LuaUI v0.3
    [f=-000001] [Game::LoadGame][5]
    [f=-000001] [LoadFinalize] finalizing PFS
    [f=-000001] [Path] [PathEstimator::Hash] mapChecksum=3828202383
    [f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=2776208535
    [f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=3858341393
    [f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=2451635095
    [f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=16
    [f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=82
    [f=-000001] [Path] [PathEstimator::ReadFile] hash=29485616
    [f=-000001] PathCosts: creating PE16 cache with 12 PF threads (169 MB)
    [f=-000001] PathCosts: precached 11 of 5760 blocks
    [f=-000001] PathCosts: precached 375 of 5760 blocks
    [f=-000001] PathCosts: precached 754 of 5760 blocks
    [f=-000001] PathCosts: precached 1118 of 5760 blocks
    [f=-000001] PathCosts: precached 1496 of 5760 blocks
    [f=-000001] PathCosts: precached 1883 of 5760 blocks
    [f=-000001] PathCosts: precached 2253 of 5760 blocks
    [f=-000001] PathCosts: precached 2619 of 5760 blocks
    [f=-000001] PathCosts: precached 2980 of 5760 blocks
    [f=-000001] PathCosts: precached 3344 of 5760 blocks
    [f=-000001] PathCosts: precached 3708 of 5760 blocks
    [f=-000001] PathCosts: precached 4086 of 5760 blocks
    [f=-000001] PathCosts: precached 4448 of 5760 blocks
    [f=-000001] PathCosts: precached 4818 of 5760 blocks
    [f=-000001] PathCosts: precached 5184 of 5760 blocks
    [f=-000001] PathCosts: precached 5554 of 5760 blocks
    [f=-000001] PathCosts: writing
    [f=-000001] [Path] [PathEstimator::Hash] mapChecksum=3828202383
    [f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=2776208535
    [f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=3858341393
    [f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=2451635095
    [f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=16
    [f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=82
    [f=-000001] [Path] [PathEstimator::WriteFile] hash=29485616
    [f=-000001] PathCosts: written
    [f=-000001] [Path] [PathEstimator::Hash] mapChecksum=3828202383
    [f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=2776208535
    [f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=3858341393
    [f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=2451635095
    [f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=32
    [f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=82
    [f=-000001] [Path] [PathEstimator::ReadFile] hash=29485632
    [f=-000001] PathCosts: creating PE32 cache with 12 PF threads (24 MB)
    [f=-000001] PathCosts: precached 5 of 1440 blocks
    [f=-000001] PathCosts: precached 101 of 1440 blocks
    [f=-000001] PathCosts: precached 191 of 1440 blocks
    [f=-000001] PathCosts: precached 291 of 1440 blocks
    [f=-000001] PathCosts: precached 381 of 1440 blocks
    [f=-000001] PathCosts: precached 473 of 1440 blocks
    [f=-000001] PathCosts: precached 570 of 1440 blocks
    [f=-000001] PathCosts: precached 668 of 1440 blocks
    [f=-000001] PathCosts: precached 762 of 1440 blocks
    [f=-000001] PathCosts: precached 852 of 1440 blocks
    [f=-000001] PathCosts: precached 950 of 1440 blocks
    [f=-000001] PathCosts: precached 1043 of 1440 blocks
    [f=-000001] PathCosts: precached 1143 of 1440 blocks
    [f=-000001] PathCosts: precached 1245 of 1440 blocks
    [f=-000001] PathCosts: precached 1344 of 1440 blocks
    [f=-000001] PathCosts: precached 1439 of 1440 blocks
    [f=-000001] PathCosts: writing
    [f=-000001] [Path] [PathEstimator::Hash] mapChecksum=3828202383
    [f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=2776208535
    [f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=3858341393
    [f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=2451635095
    [f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=32
    [f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=82
    [f=-000001] [Path] [PathEstimator::WriteFile] hash=29485632
    [f=-000001] PathCosts: written
    [f=-000001] [LoadFinalize] finalized PFS (2072ms, checksum 1be0c53c)
    [f=-000001] Loading Skirmish AIs
    [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [load]
    [f=-000001] Mex Placement Initialised with 96 spots.
    [f=-000001] UpdateInterfacePreset, minimapRight
    [f=-000001] Loading:  LuaUI/Widgets/gui_chili_global_commands.lua
    [f=-000001] [Key Unbinder 1] Unbinding keys for action screenshot
    [f=-000001] Removed:  LuaUI/Widgets/dbg_key_unbinder.lua
    [f=-000001] GameID: 83e19358f5dcbe823d6fc1ec64668f5f
    [f=-000001] Connection attempt from UnnamedPlayer
    [f=-000001]  -> Version: 103.0.1-568-g9fc2560 develop
    [f=-000001] UnnamedPlayer ENABLE TTS
    [f=-000001] UnnamedPlayer TTS VOLUME 26
    [f=-000001] UnnamedPlayer ENABLE TTS
    [f=-000001] UnnamedPlayer TTS VOLUME 26
    [f=-000001] Epicmenu: Switching to Total Annihilation camera mode
    [f=-000001]  -> Connection established (given id 0)
    [f=-000001] Skirmish AI "AI: Null AI" (ID:0, Short-Name:"Null AI", Version:"") took over control of team 1
    [f=-000001] Player UnnamedPlayer finished loading and is now ingame
    [f=0000001] Share mode is nil
    [f=0000029] <UnnamedPlayer> Allies: I choose: Engineer Trainer!
    [f=0000235] [CBitmap::Save] saving "screenshots/screen00350.jpg" to "C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\103.0.1-568-g9fc2560_64bit\screenshots\screen00350.jpg" (IL_VERSION=178 IL_UNICODE=0)
    [f=0000235] Error: Spring 103.0.1-568-g9fc2560 develop has crashed.
    [f=0000235] Error: DLL information:
    [f=0000235] Error: 0x00400000	spring
    [f=0000235] Error: 0x82d30000	ntdll
    [f=0000235] Error: 0x802e0000	KERNEL32
    [f=0000235] Error: 0x6ade0000	avghooka
    [f=0000235] Error: 0x7fdb0000	KERNELBASE
    [f=0000235] Error: 0x7d720000	apphelp
    [f=0000235] Error: 0x82b10000	ADVAPI32
    [f=0000235] Error: 0x81150000	msvcrt
    [f=0000235] Error: 0x80cb0000	sechost
    [f=0000235] Error: 0x80390000	RPCRT4
    [f=0000235] Error: 0x804c0000	imagehlp
    [f=0000235] Error: 0x7fb60000	ucrtbase
    [f=0000235] Error: 0x81400000	SHELL32
    [f=0000235] Error: 0x7f8e0000	cfgmgr32
    [f=0000235] Error: 0x7f200000	windows.storage
    [f=0000235] Error: 0x804e0000	combase
    [f=0000235] Error: 0x800a0000	bcryptPrimitives
    [f=0000235] Error: 0x7f170000	powrprof
    [f=0000235] Error: 0x80fb0000	shlwapi
    [f=0000235] Error: 0x802a0000	GDI32
    [f=0000235] Error: 0x80110000	gdi32full
    [f=0000235] Error: 0x82bc0000	USER32
    [f=0000235] Error: 0x7ffd0000	win32u
    [f=0000235] Error: 0x7f1c0000	kernel.appcore
    [f=0000235] Error: 0x7fc60000	shcore
    [f=0000235] Error: 0x7f1d0000	profapi
    [f=0000235] Error: 0x80be0000	WS2_32
    [f=0000235] Error: 0x7ab90000	GLU32
    [f=0000235] Error: 0x6d640000	OPENGL32
    [f=0000235] Error: 0x6b600000	OpenAL32
    [f=0000235] Error: 0x81010000	ole32
    [f=0000235] Error: 0x62e80000	zlib1
    [f=0000235] Error: 0x80000000	DevIL
    [f=0000235] Error: 0x6b8c0000	libfreetype-6
    [f=0000235] Error: 0x64f80000	libfontconfig-1
    [f=0000235] Error: 0x5f100000	glew32
    [f=0000235] Error: 0x6c740000	SDL2
    [f=0000235] Error: 0x811f0000	IMM32
    [f=0000235] Error: 0x81320000	OLEAUT32
    [f=0000235] Error: 0x7fd10000	msvcp_win
    [f=0000235] Error: 0x646e0000	DDRAW
    [f=0000235] Error: 0x7ced0000	WINMM
    [f=0000235] Error: 0x5ea00000	MSVCR80
    [f=0000235] Error: 0x5eff0000	MSVCP80
    [f=0000235] Error: 0x68f40000	libexpat-1
    [f=0000235] Error: 0x79450000	VERSION
    [f=0000235] Error: 0x7d490000	DCIMAN32
    [f=0000235] Error: 0x7cea0000	WINMMBASE
    [f=0000235] Error: 0x7d900000	uxtheme
    [f=0000235] Error: 0x82910000	MSCTF
    [f=0000235] Error: 0x7d6f0000	dwmapi
    [f=0000235] Error: 0x5c020000	nvoglv64
    [f=0000235] Error: 0x807b0000	SETUPAPI
    [f=0000235] Error: 0x7ce20000	WTSAPI32
    [f=0000235] Error: 0x7dd20000	DEVOBJ
    [f=0000235] Error: 0x7f930000	WINTRUST
    [f=0000235] Error: 0x7f1f0000	MSASN1
    [f=0000235] Error: 0x7f990000	CRYPT32
    [f=0000235] Error: 0x7e520000	ntmarta
    [f=0000235] Error: 0x7f050000	WINSTA
    [f=0000235] Error: 0x82a70000	clbcatq
    [f=0000235] Error: 0x77d30000	shfolder
    [f=0000235] Error: 0x7bf80000	MMDevApi
    [f=0000235] Error: 0x7bd00000	PROPSYS
    [f=0000235] Error: 0x65db0000	dsound
    [f=0000235] Error: 0x77040000	AUDIOSES
    [f=0000235] Error: 0x7b160000	wintypes
    [f=0000235] Error: 0x75580000	dinput8
    [f=0000235] Error: 0x7e060000	HID
    [f=0000235] Error: 0x789f0000	XInput1_4
    [f=0000235] Error: 0x7ea40000	mswsock
    [f=0000235] Error: 0x79330000	wshqos
    [f=0000235] Error: 0x790f0000	wshtcpip
    [f=0000235] Error: 0x78e00000	wship6
    [f=0000235] Error: 0x7e810000	DNSAPI
    [f=0000235] Error: 0x813e0000	NSI
    [f=0000235] Error: 0x7e7d0000	IPHLPAPI
    [f=0000235] Error: 0x783b0000	rasadhlp
    [f=0000235] Error: 0x79460000	fwpuclnt
    [f=0000235] Error: 0x7f0b0000	bcrypt
    [f=0000235] Error: 0x7b2e0000	dbghelp
    [f=0000235] Error: Exception: Access violation (0xc0000005)
    [f=0000235] Error: Exception Address: 0x00007fff82d5f7db
    [f=0000235] Error: Stacktrace for Spring 103.0.1-568-g9fc2560 develop:
    [f=0000235] Error: (0) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0002F7DB]
    [f=0000235] Error: (1) C:\WINDOWS\SYSTEM32\ntdll.dll [0x00030CE4]
    [f=0000235] Error: (2) C:\WINDOWS\SYSTEM32\ntdll.dll [0x00030C10]
    [f=0000235] Error: (3) C:\WINDOWS\WinSxS\amd64_microsoft.vc80.crt_1fc8b3b9a1e18e3b_8.0.50727.9268_none_88e0de612fadfb38\MSVCR80.dll [0x00074ECB]
    [f=0000235] Error: (4) C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\103.0.1-568-g9fc2560_64bit\DevIL.dll [0x00060411]
    [f=0000235] Error: (5) C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\103.0.1-568-g9fc2560_64bit\DevIL.dll [0x00045ADC]
    [f=0000235] Error: (6) C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\103.0.1-568-g9fc2560_64bit\spring.exe [0x0078129A]
    [f=0000235] Error: (7) C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\103.0.1-568-g9fc2560_64bit\spring.exe [0x00761C6D]
    [f=0000235] Error: (8) C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\103.0.1-568-g9fc2560_64bit\spring.exe [0x00CFB59C]
    [f=0000235] Error: (9) C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\103.0.1-568-g9fc2560_64bit\spring.exe [0x00CDE738]
    [f=0000235] Error: (10) C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\103.0.1-568-g9fc2560_64bit\spring.exe [0x00763CF6]
    [f=0000235] Error: (11) C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\103.0.1-568-g9fc2560_64bit\spring.exe [0x004C5E52]
    [f=0000235] Error: (12) C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\103.0.1-568-g9fc2560_64bit\spring.exe [0x00428511]
    [f=0000235] Error: (13) C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\103.0.1-568-g9fc2560_64bit\spring.exe [0x004296AD]
    [f=0000235] Error: (14) C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\103.0.1-568-g9fc2560_64bit\spring.exe [0x00801978]
    [f=0000235] Error: (15) C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\103.0.1-568-g9fc2560_64bit\spring.exe [0x007DB7E5]
    [f=0000235] Error: (16) C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\103.0.1-568-g9fc2560_64bit\spring.exe [0x00803232]
    [f=0000235] Error: (17) C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\103.0.1-568-g9fc2560_64bit\spring.exe [0x007E9D0F]
    [f=0000235] Error: (18) C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\103.0.1-568-g9fc2560_64bit\spring.exe [0x00DF13AB]
    [f=0000235] Error: (19) C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\103.0.1-568-g9fc2560_64bit\spring.exe [0x004013E8]
    [f=0000235] Error: (20) C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\103.0.1-568-g9fc2560_64bit\spring.exe [0x004014EB]
    [f=0000235] Error: (21) C:\WINDOWS\System32\KERNEL32.DLL [0x00008364]
    [f=0000235] Error: (22) C:\WINDOWS\SYSTEM32\ntdll.dll [0x000670D1]
    [f=0000235] Error: [ErrorMessageBox][1] msg="Spring has crashed:
      Access violation.
    
    A stacktrace has been written to:
      C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\103.0.1-568-g9fc2560_64bit\infolog.txt" IsMainThread()=1 fromMain=0
    [f=0000235] Error: [ErrorMessageBox][2]
    [f=0000235] [SpringApp::ShutDown][1]
    [f=0000235] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=6
    [f=0000235] 	[async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
    [f=0000235] 	[async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
    [f=0000235] [ThreadPool::SetThreadCount][2] workers=0
    [f=0000235] [SpringApp::ShutDown][2]
    [f=0000235] [Game::KillLua][1] luaGaia=0000000000000000
    [f=0000235] [Game::KillLua][2] luaRules=0000000025235fe0
    [f=0000235] Start gadgetHandler:Shutdown
    [f=0000235] Shutdown - UnitMorph
    [f=0000235] Shutdown - LupsNanoSpray
    [f=0000235] Shutdown - Modular Comm Info
    [f=0000235] Shutdown - Puppy Handler
    [f=0000235] Shutdown - StartSetup
    [f=0000235] Shutdown - Terrain Texture Handler
    [f=0000235] Shutdown - UnitCloakShield
    [f=0000235] End gadgetHandler:Shutdown
    [f=0000235] Start gadgetHandler:Shutdown
    [f=0000235] Shutdown - UnitMorph
    [f=0000235] Shutdown - Modular Comm Info
    [f=0000235] Shutdown - Shockwaves
    [f=0000235] Shutdown - UnitCloakShield
    [f=0000235] Shutdown - Lups Cloak FX
    [f=0000235] Shutdown - Lups
    [f=0000235] End gadgetHandler:Shutdown
    [f=0000235] [Game::KillLua][3] luaUI=00000000443d2b80
    [f=0000235] Start widgetHandler:Shutdown
    [f=0000235] Shutdown - SaveOrderList Complete
    [f=0000235] Writing last game win data
    [f=0000235] Shutdown - SaveConfigData Complete
    [f=0000235] Shutdown Widget - Chili Highlight
    [f=0000235] Shutdown Widget - Deferred rendering
    [f=0000235] Shutdown Widget - EPIC Menu
    [f=0000235] Shutdown Widget - Chili Minimap
    [f=0000235] Shutdown Widget - Chili Widget Selector
    [f=0000235] Shutdown Widget - Local Team Colors
    [f=0000235] Shutdown Widget - Save Game Menu
    [f=0000235] Shutdown Widget - HealthBars
    [f=0000235] Shutdown Widget - Noises
    [f=0000235] Shutdown Widget - Unit Icons
    [f=0000235] Shutdown Widget - BuildETA
    [f=0000235] Shutdown Widget - Depth of Field Shader
    [f=0000235] Shutdown Widget - Win Counter
    [f=0000235] Shutdown Widget - Modular Comm Info
    [f=0000235] Shutdown Widget - Attack Warning
    [f=0000235] Shutdown Widget - CameraShake
    [f=0000235] Shutdown Widget - Chili Economy Panel Default
    [f=0000235] Shutdown Widget - Chili EndGame Window
    [f=0000235] Shutdown Widget - Chili Nuke Warning
    [f=0000235] Shutdown Widget - Chili Selections & CursorTip
    [f=0000235] Shutdown Widget - Chili Spectator Panels
    [f=0000235] Shutdown Widget - Context Menu
    [f=0000235] Shutdown Widget - Darkening
    [f=0000235] Shutdown Widget - Grab Input
    [f=0000235] Input grabbing is disabled!
    [f=0000235] Shutdown Widget - Highlight Geos
    [f=0000235] Shutdown Widget - Local Widgets Config
    [f=0000235] Shutdown Widget - Mex Placement Handler
    [f=0000235] Shutdown Widget - MinimapEvents
    [f=0000235] Shutdown Widget - Missile Silo Range
    [f=0000235] Shutdown Widget - Morph Finished notification
    [f=0000235] Shutdown Widget - Music Player
    [f=0000235] Shutdown Widget - Point Tracker
    [f=0000235] Shutdown Widget - Showeco and Grid Drawer
    [f=0000235] Shutdown Widget - Startup Info and Selector
    [f=0000235] Shutdown Widget - Stereo3D
    [f=0000235] Shutdown Widget - Transport AI
    [f=0000235] Shutdown Widget - Attack AoE
    [f=0000235] Shutdown Widget - MessageBoxes ZK
    [f=0000235] Shutdown Widget - UnitShapes
    [f=0000235] Shutdown Widget - Map Edge Extension
    [f=0000235] Shutdown Widget - Selection Send
    [f=0000235] Shutdown Widget - LupsManager
    [f=0000235] Shutdown Widget - Units on Fire
    [f=0000235] Shutdown Widget - Newton Firezone
    [f=0000235] Shutdown Widget - Receive Units Indicator
    [f=0000235] Shutdown Widget - Chili Crude Player List
    [f=0000235] Shutdown Widget - Chili Pro Console
    [f=0000235] Shutdown Widget - Chili Framework
    [f=0000235] Shutdown Widget - Lups
    [f=0000235] Shutdown Widget - Chili Core Selector
    [f=0000235] Shutdown Widget - Pause Screen
    [f=0000235] Shutdown Widget - Lasso Terraform GUI
    [f=0000235] Shutdown Widget - Layout Handler
    [f=0000235] Shutdown Widget - Persistent Build Height
    [f=0000235] Shutdown Widget - Text To Speech Control
    [f=0000235] UnnamedPlayer DISABLE TTS
    [f=0000235] End widgetHandler:Shutdown
    [f=0000235] [Game::KillLua][4]
    [f=0000235] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
    [f=0000235] [Sound] [Sound::UpdateThread][3] efx=000000000a1dabd0
    [f=0000235] [Sound] [Sound::UpdateThread][4]
    [f=0000235] [Game::~CGame][1]
    [f=0000235] [Game::KillLua][1] luaGaia=0000000000000000
    [f=0000235] [Game::KillLua][2] luaRules=0000000000000000
    [f=0000235] [Game::KillLua][3] luaUI=0000000000000000
    [f=0000235] [Game::KillLua][4]
    [f=0000235] [Game::KillMisc][1]
    [f=0000235] [Game::KillMisc][2]
    [f=0000235] [Game::KillRendering][1]
    [f=0000235] Statistics for RectangleOptimizer: 0%
    [f=0000235] [Game::KillInterface][1]
    [f=0000235] [Game::KillInterface][2]
    [f=0000235] [Game::KillSimulation][1]
    [f=0000235] [Game::KillSimulation][2]
    [f=0000235] [CCollisionHandler] dis-/continuous tests: 0/330355
    [f=0000235] [Game::KillSimulation][3]
    [f=0000235] [~CPathCache(36x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0000235] [~CPathCache(36x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0000235] [~CPathCache(72x80)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0000235] [~CPathCache(72x80)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0000235] Statistics for RectangleOptimizer: 0%
    [f=0000235] Statistics for RectangleOptimizer: 0%
    [f=0000235] LosHandler stats: total instances=138; shared=0%; from cache=1%
    [f=0000235] [Game::KillSimulation][4]
    [f=0000235] [Game::~CGame][2]
    [f=0000235] [Game::~CGame][3]
    [f=0000235] [SpringApp::ShutDown][3]
    [f=0000235] Statistics for local connection:
    Received: 1550 bytes
    Sent: 3379 bytes
    
    [f=0000235] Writing demo: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\103.0.1-568-g9fc2560_64bit\demos\20170203_124852_Tropical_103.0.1-568-g9fc2560 develop.sdfz
    [f=0000235] [SpringApp::ShutDown][4]
    [f=0000235] [SpringApp::ShutDown][5]
    [f=0000235] [SpringApp::ShutDown][6]
    [f=0000235] [SpringApp::ShutDown][7]
    [LuaSocket] Dumping luasocket rules:
    [LuaSocket] TCP_CONNECT ALLOW * -1
    [LuaSocket] TCP_LISTEN  ALLOW * -1
    [LuaSocket] UDP_LISTEN  ALLOW * -1
    [SpringApp::ShutDown][8]
    [WatchDog::DeregisterThread] deregistering controls for thread [main]
    [WatchDog::Uninstall][1] hangDetectorThread=0000000000000000
    [SpringApp::ShutDown][9]
    Error: [ErrorMessageBox][3]
    Error: [ErrorMessageBox][4]
    Fatal: Spring: Unhandled exception
    Spring has crashed:
      Access violation.
    
    A stacktrace has been written to:
      C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\103.0.1-568-g9fc2560_64bit\infolog.txt
    
    txt file icon infolog 103.0.1-568-g9fc2560_64bit.txt (57,708 bytes) 2017-02-03 02:47 +
  • txt file icon infolog 103.0.1-570-gcf3f016_64bit.txt (57,802 bytes) 2017-02-04 10:53 -
    Using configuration source: "C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\103.0.1-570-gcf3f016_64bit\springsettings.cfg"
    Using additional configuration source: "C:\Users\Tim\Documents\My Games\Spring\springsettings.cfg"
    ============== <User Config> ==============
    AllowDeferredMapRendering = 1
    AllowDeferredModelRendering = 1
    BumpWaterAnisotropy = 2
    BumpWaterBlurReflection = 1
    BumpWaterDepthBits = 16
    BumpWaterReflection = 2
    BumpWaterRefraction = 2
    BumpWaterShoreWaves = 0
    BumpWaterTexSizeReflection = 128
    CamMode = 1
    CamTimeExponent = 4.0
    CamTimeFactor = 1.0
    CubeTexSizeReflection = 256
    CubeTexSizeSpecular = 256
    DualScreenMiniMapOnLeft = 1
    EdgeMoveDynamic = 0
    EdgeMoveWidth = 0.003
    FPSFOV = 90
    FSAALevel = 2
    Fullscreen = 0
    GroundDetail = 100
    GroundScarAlphaFade = 1
    HangTimeout = 0
    HardwareCursor = 1
    HighResLos = 1
    InitialNetworkTimeout = 0
    InputTextGeo = 0.26 0.73 0.02 0.028
    LODScale = 1.000
    LODScaleReflection = 1.000
    LODScaleRefraction = 1.000
    LODScaleShadow = 1.000
    LastSelectedMap = Tropical
    LastSelectedMod = Zero-K $VERSION
    LastSelectedScript = Commanders
    LoadingMT = 1
    MaxParticles = 20000
    MaxSounds = 32
    MaximumTransmissionUnit = 0
    MiddleClickScrollSpeed = -0.001
    MouseDragScrollThreshold = 0
    OverheadScrollSpeed = 50
    ReconnectTimeout = 0
    RotateLogFiles = 1
    ScreenshotCounter = 350
    ScrollWheelSpeed = -25
    Shadows = 1
    ShowClock = 0
    ShowFPS = 1
    ShowPlayerInfo = 0
    ShowSpeed = 1
    SmoothLines = 1
    SmoothPoints = 1
    TreeRadius = 1000
    UnitIconDist = 151
    UnitLodDist = 9999
    UsePBO = 0
    Water = 4
    WindowPosX = 2032
    WindowPosY = 70
    WindowState = 0
    WorkerThreadCount = 0
    XResolution = 1920
    XResolutionWindowed = 1180
    YResolution = 1080
    YResolutionWindowed = 924
    snd_volmaster = 52
    ============== </User Config> ==============
    Available log sections: ModelRenderContainer, KeyBindings, CSMFGroundTextures, Sound, CregSerializer, Path, SkyBox, Net, Model, Texture, Piece, VFS, AutohostInterface, OBJParser, DecalsDrawerGL4, ArchiveScanner, RoamMeshDrawer, Shader, BumpWater, GroundMoveType, Font, FarTextureHandler, DynWater, LuaSocket, GameServer
    Enabled log sections: Sound(Notice)
    Enable or disable log sections using the LogSections configuration key
      or the SPRING_LOG_SECTIONS environment variable (both comma separated).
      Use "none" to disable the default log sections.
    LogOutput initialized.
    Spring 103.0.1-570-gcf3f016 develop
    Build Environment: boost-105500, GNU libstdc++ version 20150626
    Compiler Version:  gcc-4.9.3
    Operating System:  Microsoft Windows
    Microsoft Business Edition, 64-bit (build 9200)
    Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz; 16303MB RAM, 32687MB pagefile
    Word Size:         64-bit (native mode)
             CPU Clock: std::chrono::high_resolution_clock
    Physical CPU Cores: 6
     Logical CPU Cores: 12
    [good_fpu_init] CPU SSE mask: 127, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  1
    	SSE 4.1:  1,  SSE 4.2:  1
    	SSE 4.0A: 0,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    [GL::PrintAvailableResolutions]
    	display: 1, bounds: {x=0, y=0, w=1920, h=1080}, FS modes:
    		[ 1] 1920x1080x24bpp@60Hz
    		[ 2] 1680x1050x24bpp@60Hz
    		[ 3] 1680x1050x24bpp@59Hz
    		[ 4] 1600x1024x24bpp@60Hz
    		[ 5] 1600x1024x24bpp@59Hz
    		[ 6] 1600x900x24bpp@60Hz
    		[ 7] 1600x900x24bpp@59Hz
    		[16] 1280x800x24bpp@75Hz
    		[17] 1280x800x24bpp@60Hz
    		[20] 1280x720x24bpp@75Hz
    		[21] 1280x720x24bpp@60Hz
    	display: 2, bounds: {x=1920, y=0, w=1920, h=1080}, FS modes:
    		[ 1] 1920x1080x24bpp@60Hz
    		[ 2] 1920x1080x24bpp@59Hz
    		[ 3] 1680x1050x24bpp@60Hz
    		[ 4] 1680x1050x24bpp@59Hz
    		[ 5] 1600x1024x24bpp@60Hz
    		[ 6] 1600x1024x24bpp@59Hz
    		[ 7] 1600x900x24bpp@60Hz
    		[ 8] 1600x900x24bpp@59Hz
    		[17] 1280x800x24bpp@75Hz
    		[18] 1280x800x24bpp@60Hz
    		[21] 1280x720x24bpp@75Hz
    		[22] 1280x720x24bpp@60Hz
    [GL::LoadExtensions]
    	SDL version:  linked 2.0.5; compiled 2.0.5
    	GL version:   4.5.0 NVIDIA 375.95
    	GL vendor:    NVIDIA Corporation
    	GL renderer:  GeForce GTX 1060 6GB/PCIe/SSE2
    	GLSL version: 4.50 NVIDIA
    	GLEW version: 1.13.0
    	Video RAM:    total 6144MB, available 5313MB
    	SwapInterval: 1
    [GR::PostInit]
    	ARB support: 1, GLSL support: 1, ATI hacks: 0
    	FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
    	primitive-restart support: 1, clip-control support: 1
    	max. FBO samples: 32, max. texture size: 32768, compress MIP-map textures: 0
    	max. smooth point-size: 190, max. vec4 varyings/attributes: 31/16
    	max. draw-buffers: 8, max. recommended indices/vertices: 1048576/1048576
    	max. buffer-bindings: 84, max. block-size: 64kB
    VSync disabled
    [InitOpenGL] video mode set to 1180x924:24bit @60Hz (windowed)
    [WatchDog::Install] disabled
    [WatchDog::RegisterThread] registering controls for thread [main]
    [DataDirs] Portable Mode!
    Using read-write data directory: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\103.0.1-570-gcf3f016_64bit\
    Using read-only data directory: C:\Users\Tim\Documents\My Games\Spring\
    ArchiveCache cache\103dev-develop\ArchiveCache11.lua doesn't exist
    Scanning: C:\Users\Tim\Documents\My Games\Spring\maps
    Scanning: C:\Users\Tim\Documents\My Games\Spring\base
    Scanning: C:\Users\Tim\Documents\My Games\Spring\games
    Scanning: C:\Users\Tim\Documents\My Games\Spring\packages
    Scanning: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\103.0.1-570-gcf3f016_64bit\base
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\Zed2.2.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\Zed1.7.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\zed1.5.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\zed1.4.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\xanthe_terra__remake__-_v02.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\white_rabbit_v2_1.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\vernal_3way_0.6.1.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\trumptonhill_v1.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\Trefoil_v2.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\tma-0_v1_1.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\the_river_nix_20.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\SiberianDivide1.0.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\SiberianDivide 1.1.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\sever1.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: Invalid Name detected, please contact the author of the archive to remove the Version from the Name: SevenIslands-V5, Version: 5
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\sevenislands-v5.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\sea_of_dunes_v1.0.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\sands_of_time_v1.0.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\red_planet_impact_v2_v1.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\Red_Comet_v1.12.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\red-comet_1.1.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\quicksilver_1_1.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\onyx_cauldron_1.7.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\ninja-k_2.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\lonely_oasis_v1.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\living_lands_v2.03.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\living_lands_v2.02.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\LD35-map.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\la_isla_bonita_v1.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\isle_of_grief_0.2.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\iced_coffee_v4_2.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\iced_coffee_v4.3.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\iced_coffee_v3.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\hex_farm_7.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\harbinger_2.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\harbinger-v1.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\green_river_confluence_v10.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\fhbeta_v0.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\fastestmapforever_1.sdz: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\Fairyland.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\Fairyland(3).sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\Fairyland(2).sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\Fairyland(1).sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\evorts_-_glacier_pass_-_v12.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\evorts_-_eye_of_horus_-_v12.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\evorts_-_delta_siege_-_v12.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\evorts_-_altored_divide_-_v10.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\EvoRTS-RiverGlade-v12.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\EvoRTS-RiverGlade-v10.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\evorts-riverglade-v09.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\EvoRTS-Proving_Grounds-v10.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\EvoRTS-New_Iammas-v12.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\EvoRTS-Glacier_Pass-v11.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\EvoRTS-Eye_of_Horus-v10.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\duke_nukem_4.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\desolation_0.2.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\desert_needle_small_3.2.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\desert_needle_small_3.1.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\desert_needle_small_3.0.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\deserted_third_v4.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\crubick_plains_v1.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\crubick_plains_v1.2.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\coagulation_marsh_0.7.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\coagulation_marsh_0.6.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\charlie_in_the_hills_v3.3.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\cattle_and_loveplay_no_worms_1.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\calamity_1.1.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\battle_for_planet_xiv_-_v01.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\astroturf_v2_3.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\apophis_v2_2.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\akilon_wastes_v1.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\akilon_wastelands_zk_v1.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\akilon_wastelands_-_v01.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\akilon_wastelands-v15.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\adansonia_v4.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\adansonia_v2.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    Warning: C:\Users\Tim\Documents\My Games\Spring\maps\absolution_2.sd7: mapfile isn't set in mapinfo.lua, please set it for faster loading!
    [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30130ms
    [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=6
    	[async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
    	[async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
    [ThreadPool::SetThreadCount][2] workers=0
    [Threading] Main thread CPU affinity mask set: 4095
    [f=-000001] [Sound] [Sound::InitThread] OpenAL info:
    [f=-000001] [Sound]   Available Devices:
    [f=-000001] [Sound]               Speakers (4- USB Audio Device)
    [f=-000001] [Sound]               Realtek Digital Output (Realtek High Definition Audio)
    [f=-000001] [Sound]               Realtek Digital Output(Optical) (Realtek High Definition Audio)
    [f=-000001] [Sound]               Speakers (4- USB Audio Device)
    [f=-000001] [Sound]   Device:     OpenAL Soft
    [f=-000001] [Sound]   Vendor:         OpenAL Community
    [f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
    [f=-000001] [Sound]   Renderer:       OpenAL Soft
    [f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
    [f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
    [f=-000001] [Sound]   Max Sounds: 32
    [f=-000001] [Sound]   EFX Enabled: yes
    [f=-000001] [Sound] [Sound::UpdateThread][1] maxSounds=32
    [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
    [f=-000001] [Sound] [Sound::UpdateThread][2]
    [f=-000001] Joysticks found: 0
    [f=-000001] [InitOpenGL] video mode set to 1180x924:24bit @60Hz (windowed)
    [f=-000001] [PreGame] hosting on: localhost:8452
    [f=-000001] Connecting to local server
    [f=-000001] [AddGameSetupArchivesToVFS] using map: Tropical
    [f=-000001] Checksums: game=0x9B6FA690 map=0x755BE16B
    [f=-000001] Warning: Opening socket on loopback address. Other users will not be able to connect!
    [f=-000001] Binding UDP socket to IP (v6) ::1 (localhost) port 8452
    [f=-000001] [UDPListener] successfully bound socket on port 8452
    [f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 62437ms
    [f=-000001] [AddGameSetupArchivesToVFS] using map: Tropical
    [f=-000001] [AddGameSetupArchivesToVFS] using game: Zero-K $VERSION (archive: zk.sdd)
    [f=-000001] Recording demo to: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\103.0.1-570-gcf3f016_64bit\demos\20170204_205509_Tropical_103.0.1-570-gcf3f016 develop.sdfz
    [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 625ms
    [f=-000001] [PreGame::UpdateClientNet] received user number 0 (team 0, allyteam 0), creating load-screen
    [f=-000001] [LuaIntro] Searching for new Widgets
    [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
    [f=-000001] [LuaIntro] Found new widget "SpringLogo"
    [f=-000001] [LuaIntro] Found new widget "LoadTexture"
    [f=-000001] [LuaIntro] Found new widget "LoadProgress"
    [f=-000001] [LuaIntro] Found new widget "Main"
    [f=-000001] [LuaIntro] Found new widget "Music"
    [f=-000001] [LuaIntro] Found new widget "WM Stuff"
    [f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
    [f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
    [f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
    [f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
    [f=-000001] [LuaIntro] Loading widget:      Music                  <music.lua>
    [f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
    [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
    [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
    [f=-000001] [Game::LoadGame][1] threaded=1
    [f=-000001] Parsing Map Information
    [f=-000001] Loading SMF
    [f=-000001] Loading Map (145 MB)
    [f=-000001] Loading Radar Icons
    [f=-000001] Loading GameData Definitions
    [f=-000001] Loading UnitDefs_posts
    [f=-000001] [gamedata/modularcomms/unitdefgen.lua] Warning: Modular Comms warning: Comm data entry in modoption is empty or in invalid format
    [f=-000001] Loacing FeatureDefs_posts
    [f=-000001] Loading WeaponDefs_posts
    [f=-000001] Loading ArmorDefs_posts
    [f=-000001] [defs.lua] loading all *Defs tables: 255ms
    [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 333ms
    [f=-000001] Loading Sound Definitions
    [f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
    [f=-000001] [Sound]  parsed 317 sounds from gamedata/sounds.lua
    [f=-000001] [Sound] Error: Unable to open audio file: IncomingChat
    [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
    [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 7ms
    [f=-000001] [Game::LoadGame][2]
    [f=-000001] Creating Smooth Height Mesh
    [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 105ms
    [f=-000001] Creating QuadField & CEGs
    [f=-000001] [CDamageArrayHandler] number of ArmorDefs: 5
    [f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "chicken" already belongs to ArmorDef category 1!
    [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
    [f=-000001] Creating Unit Textures
    [f=-000001] Creating Sky
    [f=-000001] [Game::LoadGame][3]
    [f=-000001] Loading Weapon Definitions
    [f=-000001] Loading Unit Definitions
    [f=-000001] Loading Feature Definitions
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "dead2"
    [f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
    [f=-000001] Initializing Map Features
    [f=-000001] Creating ShadowHandler
    [f=-000001] Creating GroundDrawer
    [f=-000001] Loading Map Tiles
    [f=-000001] Loading Square Textures
    [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 4ms
    [f=-000001] Switching to ROAM Mesh Rendering
    [f=-000001] Creating TreeDrawer
    [f=-000001] Loaded DecalsDrawer: Legacy
    [f=-000001] Creating ProjectileDrawer & UnitDrawer
    [f=-000001] Creating Projectile Textures
    [f=-000001] Warning: [CCEG::Load] table for CEG "custom:gravityless_flamer" invalid (parse errors?)
    [f=-000001] Warning: [CCEG::Load] yellowdisarmtrail: Unknown tag CExploSpikeProjectile::ttl
    [f=-000001] Creating Water
    [f=-000001] [Game::LoadGame][4]
    [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 152ms
    [f=-000001] [Sound] Error: Unable to open audio file: MultiSelect
    [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect
    [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 1ms
    [f=-000001] [Sound] Error: Unable to open audio file: FailedCommand
    [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
    [f=-000001] InfoTexture: shaders
    [f=-000001] Loading LuaRules
    [f=-000001] Synced LuaRules: starting loading
    [f=-000001] Total: 1085 quads
    [f=-000001] Total: 1085 quads
    [f=-000001] Total: 1085 quads
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player UnnamedPlayer is empty or in invalid format
    [f=-000001] [Planet Wars Structures] Warning: Planetwars warning: Planetwars data entry in modoption is empty or in invalid format
    [f=-000001] Initializing gadget
    [f=-000001] Synced LuaRules: finished loading
    [f=-000001] Unsynced LuaRules: starting loading
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player UnnamedPlayer is empty or in invalid format
    [f=-000001] Unsynced LuaRules: finished loading
    [f=-000001] Loading LuaGaia
    [f=-000001] Loading LuaUI
    [f=-000001] LuaUI Entry Point: "luaui.lua"
    [f=-000001] LuaUI Access Lock: enabled
    [f=-000001] LuaSocket Enabled: yes
    [f=-000001] Using LUAUI_DIRNAME = LuaUI/
    [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
    [f=-000001] [CheckLUAFileAndBackup] Warning: cannot open LuaUI/Config/ZK_order.lua: No such file or directory (Now will find backup file)
    [f=-000001] [CheckLUAFileAndBackup] Warning: cannot open LuaUI/Config/ZK_order.lua.bak: No such file or directory (Backup file not available)
    [f=-000001] nil, LuaUI/Config/ZK_order.lua: No such file or directory, 2
    [f=-000001] nil, LuaUI/Config/ZK_order.lua.bak: No such file or directory, 2
    [f=-000001] [CheckLUAFileAndBackup] Warning: cannot open LuaUI/Config/ZK_data.lua: No such file or directory (Now will find backup file)
    [f=-000001] [CheckLUAFileAndBackup] Warning: cannot open LuaUI/Config/ZK_data.lua.bak: No such file or directory (Backup file not available)
    [f=-000001] nil, LuaUI/Config/ZK_data.lua: No such file or directory, 2
    [f=-000001] nil, LuaUI/Config/ZK_data.lua.bak: No such file or directory, 2
    [f=-000001] LuaUI: bound F11 to the widget selector
    [f=-000001] LuaUI: bound CTRL+F11 to tweak mode
    [f=-000001] [CheckLUAFileAndBackup] Warning: cannot open LuaUI/Configs/zk_keys.lua: No such file or directory (Now will find backup file)
    [f=-000001] [CheckLUAFileAndBackup] Warning: cannot open LuaUI/Configs/zk_keys.lua.bak: No such file or directory (Backup file not available)
    [f=-000001] nil, LuaUI/Configs/zk_keys.lua: No such file or directory, 2
    [f=-000001] nil, LuaUI/Configs/zk_keys.lua.bak: No such file or directory, 2
    [f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
    [f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
    [f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
    [f=-000001] Loaded API widget:  Startbox API        <api_startboxes.lua>
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
    [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player UnnamedPlayer is empty or in invalid format
    [f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
    [f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
    [f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
    [f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
    [f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
    [f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
    [f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
    [f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
    [f=-000001] Hardware mouse-cursor is enabled!
    [f=-000001] Set "shadows" config-parameter to 1
    [f=-000001] Ground-decals rendering is enabled!
    [f=-000001] Set maximum particles to: 20000
    [f=-000001] Set UnitLodDist to 9999
    [f=-000001] Set UnitIconDist to 151
    [f=-000001] model shaders is enabled!
    [f=-000001] UnnamedPlayer ENABLE TTS
    [f=-000001] UnnamedPlayer TTS VOLUME 26
    [f=-000001] UnnamedPlayer ENABLE TTS
    [f=-000001] UnnamedPlayer TTS VOLUME 26
    [f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
    [f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
    [f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
    [f=-000001] Loaded widget:  Custom Cursor Sets  <gui_customcursorsets.lua>
    [f=-000001] Mexspot Fetcher fetching
    [f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
    [f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
    [f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
    [f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
    [f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
    [f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
    [f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
    [f=-000001] Loaded widget:  Noises              <snd_noises.lua>
    [f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
    [f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
    [f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
    [f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
    [f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
    [f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
    [f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
    [f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
    [f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
    [f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
    [f=-000001] Resetting win data
    [f=-000001] Loaded widget:  Win Counter         <win_counter.lua>
    [f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
    [f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
    [f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
    [f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
    [f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
    [f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
    [f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
    [f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
    [f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
    [f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
    [f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
    [f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
    [f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
    [f=-000001] Loaded widget:  Chili Selections & CursorTip  <gui_chili_selections_and_cursortip.lua>
    [f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
    [f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
    [f=-000001] Loaded widget:  Constructor Auto Assist  <unit_factory_guard.lua>
    [f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
    [f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
    [f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
    [f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
    [f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
    [f=-000001] Loaded widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
    [f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
    [f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
    [f=-000001] Loaded widget:  First Unit Spotter  <dbg_first_unit.lua>
    [f=-000001] Loaded widget:  Frame Gap Logger    <dbg_frame_gap_logger.lua>
    [f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
    [f=-000001] Input grabbing is enabled!
    [f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
    [f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
    [f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
    [f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
    [f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
    [f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
    [f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
    [f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
    [f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
    [f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
    [f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
    [f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
    [f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
    [f=-000001] Loaded widget:  Music Player        <snd_music.lua>
    [f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
    [f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
    [f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
    [f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
    [f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
    [f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
    [f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
    [f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
    [f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
    [f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
    [f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
    [f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
    [f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
    [f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
    [f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
    [f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
    [f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
    [f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
    [f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
    [f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
    [f=-000001] Loaded widget:  cheat               <cheat.lua>
    [f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
    [f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
    [f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
    [f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
    [f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
    [f=-000001] <Replay control buttons> Live mode. Widget removed.
    [f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
    [f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
    [f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
    [f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
    [f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
    [f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
    [f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
    [f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
    [f=-000001] Loaded widget:  Bounty & Marketplace Icons (experimental)  <unit_bounty_marketplace_icons.lua>
    [f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
    [f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
    [f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
    [f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
    [f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
    [f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
    [f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
    [f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
    [f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
    [f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
    [f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
    [f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
    [f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
    [f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
    [f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
    [f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
    [f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
    [f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
    [f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
    [f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
    [f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
    [f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
    [f=-000001] [Share menu] Unbinding sharedialog hotkey. Key is bound to: h
    [f=-000001] Epicmenu: H (sharemenu, Chili Share menu v1.1)
    [f=-000001] Loaded widget:  Chili Share menu v1.1  <gui_chili_share.lua>
    [f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
    [f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
    [f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
    [f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
    [f=-000001] SetSunLighting
    [f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
    [f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
    [f=-000001] Removed 'GC at >100MB': disabled.
    [f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
    [f=-000001] Loaded widget:  Key Unbinder 1      <dbg_key_unbinder.lua>
    [f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
    [f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
    [f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
    [f=-000001] UnnamedPlayer ENABLE TTS
    [f=-000001] UnnamedPlayer TTS VOLUME 26
    [f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
    [f=-000001] Writing last game win data
    [f=-000001] LuaUI v0.3
    [f=-000001] [Game::LoadGame][5]
    [f=-000001] [LoadFinalize] finalizing PFS
    [f=-000001] [Path] [PathEstimator::Hash] mapChecksum=3828202383
    [f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=2776208535
    [f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=3858341393
    [f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=2451635095
    [f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=16
    [f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=82
    [f=-000001] [Path] [PathEstimator::ReadFile] hash=29485616
    [f=-000001] PathCosts: creating PE16 cache with 12 PF threads (169 MB)
    [f=-000001] PathCosts: precached 7 of 5760 blocks
    [f=-000001] PathCosts: precached 376 of 5760 blocks
    [f=-000001] PathCosts: precached 739 of 5760 blocks
    [f=-000001] PathCosts: precached 1127 of 5760 blocks
    [f=-000001] PathCosts: precached 1507 of 5760 blocks
    [f=-000001] PathCosts: precached 1868 of 5760 blocks
    [f=-000001] PathCosts: precached 2281 of 5760 blocks
    [f=-000001] PathCosts: precached 2649 of 5760 blocks
    [f=-000001] PathCosts: precached 3017 of 5760 blocks
    [f=-000001] PathCosts: precached 3388 of 5760 blocks
    [f=-000001] PathCosts: precached 3749 of 5760 blocks
    [f=-000001] PathCosts: precached 4119 of 5760 blocks
    [f=-000001] PathCosts: precached 4493 of 5760 blocks
    [f=-000001] PathCosts: precached 4853 of 5760 blocks
    [f=-000001] PathCosts: precached 5213 of 5760 blocks
    [f=-000001] PathCosts: precached 5574 of 5760 blocks
    [f=-000001] PathCosts: writing
    [f=-000001] [Path] [PathEstimator::Hash] mapChecksum=3828202383
    [f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=2776208535
    [f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=3858341393
    [f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=2451635095
    [f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=16
    [f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=82
    [f=-000001] [Path] [PathEstimator::WriteFile] hash=29485616
    [f=-000001] PathCosts: written
    [f=-000001] [Path] [PathEstimator::Hash] mapChecksum=3828202383
    [f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=2776208535
    [f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=3858341393
    [f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=2451635095
    [f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=32
    [f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=82
    [f=-000001] [Path] [PathEstimator::ReadFile] hash=29485632
    [f=-000001] PathCosts: creating PE32 cache with 12 PF threads (24 MB)
    [f=-000001] PathCosts: precached 10 of 1440 blocks
    [f=-000001] PathCosts: precached 105 of 1440 blocks
    [f=-000001] PathCosts: precached 201 of 1440 blocks
    [f=-000001] PathCosts: precached 306 of 1440 blocks
    [f=-000001] PathCosts: precached 421 of 1440 blocks
    [f=-000001] PathCosts: precached 517 of 1440 blocks
    [f=-000001] PathCosts: precached 607 of 1440 blocks
    [f=-000001] PathCosts: precached 697 of 1440 blocks
    [f=-000001] PathCosts: precached 855 of 1440 blocks
    [f=-000001] PathCosts: precached 948 of 1440 blocks
    [f=-000001] PathCosts: precached 1054 of 1440 blocks
    [f=-000001] PathCosts: precached 1148 of 1440 blocks
    [f=-000001] PathCosts: precached 1238 of 1440 blocks
    [f=-000001] PathCosts: precached 1331 of 1440 blocks
    [f=-000001] PathCosts: precached 1426 of 1440 blocks
    [f=-000001] PathCosts: writing
    [f=-000001] [Path] [PathEstimator::Hash] mapChecksum=3828202383
    [f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=2776208535
    [f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=3858341393
    [f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=2451635095
    [f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=32
    [f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=82
    [f=-000001] [Path] [PathEstimator::WriteFile] hash=29485632
    [f=-000001] PathCosts: written
    [f=-000001] [LoadFinalize] finalized PFS (2198ms, checksum 1be0c53c)
    [f=-000001] Loading Skirmish AIs
    [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [load]
    [f=-000001] Mex Placement Initialised with 96 spots.
    [f=-000001] UpdateInterfacePreset, minimapRight
    [f=-000001] Loading:  LuaUI/Widgets/gui_chili_global_commands.lua
    [f=-000001] [Key Unbinder 1] Unbinding keys for action screenshot
    [f=-000001] Removed:  LuaUI/Widgets/dbg_key_unbinder.lua
    [f=-000001] GameID: fca49558f5dcbe823d6fc1ec23eac250
    [f=-000001] Connection attempt from UnnamedPlayer
    [f=-000001]  -> Version: 103.0.1-570-gcf3f016 develop
    [f=-000001] UnnamedPlayer ENABLE TTS
    [f=-000001] UnnamedPlayer TTS VOLUME 26
    [f=-000001] UnnamedPlayer ENABLE TTS
    [f=-000001] UnnamedPlayer TTS VOLUME 26
    [f=-000001] Epicmenu: Switching to Total Annihilation camera mode
    [f=-000001]  -> Connection established (given id 0)
    [f=-000001] Skirmish AI "AI: Null AI" (ID:0, Short-Name:"Null AI", Version:"") took over control of team 1
    [f=-000001] Player UnnamedPlayer finished loading and is now ingame
    [f=0000001] Share mode is nil
    [f=0000056] <UnnamedPlayer> Allies: I choose: Engineer Trainer!
    [f=0000205] [CBitmap::Save] saving "screenshots/screen00350.png" to "C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\103.0.1-570-gcf3f016_64bit\screenshots\screen00350.png" (IL_VERSION=178 IL_UNICODE=0)
    [f=0000205] Error: Spring 103.0.1-570-gcf3f016 develop has crashed.
    [f=0000205] Error: DLL information:
    [f=0000205] Error: 0x00400000	spring
    [f=0000205] Error: 0x82d30000	ntdll
    [f=0000205] Error: 0x802e0000	KERNEL32
    [f=0000205] Error: 0x6ade0000	avghooka
    [f=0000205] Error: 0x7fdb0000	KERNELBASE
    [f=0000205] Error: 0x7d720000	apphelp
    [f=0000205] Error: 0x82b10000	ADVAPI32
    [f=0000205] Error: 0x81150000	msvcrt
    [f=0000205] Error: 0x80cb0000	sechost
    [f=0000205] Error: 0x80390000	RPCRT4
    [f=0000205] Error: 0x804c0000	imagehlp
    [f=0000205] Error: 0x7fb60000	ucrtbase
    [f=0000205] Error: 0x81400000	SHELL32
    [f=0000205] Error: 0x7f8e0000	cfgmgr32
    [f=0000205] Error: 0x7f200000	windows.storage
    [f=0000205] Error: 0x804e0000	combase
    [f=0000205] Error: 0x800a0000	bcryptPrimitives
    [f=0000205] Error: 0x7f170000	powrprof
    [f=0000205] Error: 0x80fb0000	shlwapi
    [f=0000205] Error: 0x802a0000	GDI32
    [f=0000205] Error: 0x80110000	gdi32full
    [f=0000205] Error: 0x82bc0000	USER32
    [f=0000205] Error: 0x7ffd0000	win32u
    [f=0000205] Error: 0x7f1c0000	kernel.appcore
    [f=0000205] Error: 0x7fc60000	shcore
    [f=0000205] Error: 0x7f1d0000	profapi
    [f=0000205] Error: 0x80be0000	WS2_32
    [f=0000205] Error: 0x76580000	GLU32
    [f=0000205] Error: 0x5d590000	OPENGL32
    [f=0000205] Error: 0x6b600000	OpenAL32
    [f=0000205] Error: 0x81010000	ole32
    [f=0000205] Error: 0x62e80000	zlib1
    [f=0000205] Error: 0x80000000	DevIL
    [f=0000205] Error: 0x6b8c0000	libfreetype-6
    [f=0000205] Error: 0x64f80000	libfontconfig-1
    [f=0000205] Error: 0x5ebb0000	glew32
    [f=0000205] Error: 0x6c740000	SDL2
    [f=0000205] Error: 0x811f0000	IMM32
    [f=0000205] Error: 0x81320000	OLEAUT32
    [f=0000205] Error: 0x7fd10000	msvcp_win
    [f=0000205] Error: 0x5e210000	DDRAW
    [f=0000205] Error: 0x7ced0000	WINMM
    [f=0000205] Error: 0x5ea00000	MSVCR80
    [f=0000205] Error: 0x5e060000	MSVCP80
    [f=0000205] Error: 0x68f40000	libexpat-1
    [f=0000205] Error: 0x79450000	VERSION
    [f=0000205] Error: 0x794e0000	DCIMAN32
    [f=0000205] Error: 0x7cea0000	WINMMBASE
    [f=0000205] Error: 0x7d900000	uxtheme
    [f=0000205] Error: 0x82910000	MSCTF
    [f=0000205] Error: 0x7d6f0000	dwmapi
    [f=0000205] Error: 0x5bf10000	nvoglv64
    [f=0000205] Error: 0x807b0000	SETUPAPI
    [f=0000205] Error: 0x7ce20000	WTSAPI32
    [f=0000205] Error: 0x7dd20000	DEVOBJ
    [f=0000205] Error: 0x7f930000	WINTRUST
    [f=0000205] Error: 0x7f1f0000	MSASN1
    [f=0000205] Error: 0x7f990000	CRYPT32
    [f=0000205] Error: 0x7e520000	ntmarta
    [f=0000205] Error: 0x7f050000	WINSTA
    [f=0000205] Error: 0x82a70000	clbcatq
    [f=0000205] Error: 0x77d30000	shfolder
    [f=0000205] Error: 0x7bf80000	MMDevApi
    [f=0000205] Error: 0x7bd00000	PROPSYS
    [f=0000205] Error: 0x65ca0000	dsound
    [f=0000205] Error: 0x77040000	AUDIOSES
    [f=0000205] Error: 0x7b160000	wintypes
    [f=0000205] Error: 0x76280000	dinput8
    [f=0000205] Error: 0x7e060000	HID
    [f=0000205] Error: 0x7ba10000	XInput1_4
    [f=0000205] Error: 0x7ea40000	mswsock
    [f=0000205] Error: 0x79330000	wshqos
    [f=0000205] Error: 0x790f0000	wshtcpip
    [f=0000205] Error: 0x78e00000	wship6
    [f=0000205] Error: 0x7e810000	DNSAPI
    [f=0000205] Error: 0x813e0000	NSI
    [f=0000205] Error: 0x7e7d0000	IPHLPAPI
    [f=0000205] Error: 0x783b0000	rasadhlp
    [f=0000205] Error: 0x79460000	fwpuclnt
    [f=0000205] Error: 0x7f0b0000	bcrypt
    [f=0000205] Error: 0x7b2e0000	dbghelp
    [f=0000205] Error: Exception: Access violation (0xc0000005)
    [f=0000205] Error: Exception Address: 0x00007fff82d5f7db
    [f=0000205] Error: Stacktrace for Spring 103.0.1-570-gcf3f016 develop:
    [f=0000205] Error: (0) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0002F7DB]
    [f=0000205] Error: (1) C:\WINDOWS\SYSTEM32\ntdll.dll [0x00030CE4]
    [f=0000205] Error: (2) C:\WINDOWS\SYSTEM32\ntdll.dll [0x00030C10]
    [f=0000205] Error: (3) C:\WINDOWS\WinSxS\amd64_microsoft.vc80.crt_1fc8b3b9a1e18e3b_8.0.50727.9268_none_88e0de612fadfb38\MSVCR80.dll [0x00074ECB]
    [f=0000205] Error: (4) C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\103.0.1-570-gcf3f016_64bit\DevIL.dll [0x0006573D]
    [f=0000205] Error: (5) C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\103.0.1-570-gcf3f016_64bit\DevIL.dll [0x00045ACF]
    [f=0000205] Error: (6) C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\103.0.1-570-gcf3f016_64bit\spring.exe [0x00781197]
    [f=0000205] Error: (7) C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\103.0.1-570-gcf3f016_64bit\spring.exe [0x007618BD]
    [f=0000205] Error: (8) C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\103.0.1-570-gcf3f016_64bit\spring.exe [0x00CFB4AC]
    [f=0000205] Error: (9) C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\103.0.1-570-gcf3f016_64bit\spring.exe [0x00CDE648]
    [f=0000205] Error: (10) C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\103.0.1-570-gcf3f016_64bit\spring.exe [0x007639D6]
    [f=0000205] Error: (11) C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\103.0.1-570-gcf3f016_64bit\spring.exe [0x004C5AA2]
    [f=0000205] Error: (12) C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\103.0.1-570-gcf3f016_64bit\spring.exe [0x00428511]
    [f=0000205] Error: (13) C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\103.0.1-570-gcf3f016_64bit\spring.exe [0x004296AD]
    [f=0000205] Error: (14) C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\103.0.1-570-gcf3f016_64bit\spring.exe [0x00801888]
    [f=0000205] Error: (15) C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\103.0.1-570-gcf3f016_64bit\spring.exe [0x007DB6F5]
    [f=0000205] Error: (16) C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\103.0.1-570-gcf3f016_64bit\spring.exe [0x00803142]
    [f=0000205] Error: (17) C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\103.0.1-570-gcf3f016_64bit\spring.exe [0x007E9C1F]
    [f=0000205] Error: (18) C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\103.0.1-570-gcf3f016_64bit\spring.exe [0x00DF1A6B]
    [f=0000205] Error: (19) C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\103.0.1-570-gcf3f016_64bit\spring.exe [0x004013E8]
    [f=0000205] Error: (20) C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\103.0.1-570-gcf3f016_64bit\spring.exe [0x004014EB]
    [f=0000205] Error: (21) C:\WINDOWS\System32\KERNEL32.DLL [0x00008364]
    [f=0000205] Error: (22) C:\WINDOWS\SYSTEM32\ntdll.dll [0x000670D1]
    [f=0000205] Error: [ErrorMessageBox][1] msg="Spring has crashed:
      Access violation.
    
    A stacktrace has been written to:
      C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\103.0.1-570-gcf3f016_64bit\infolog.txt" IsMainThread()=1 fromMain=0
    [f=0000205] Error: [ErrorMessageBox][2]
    [f=0000205] [SpringApp::ShutDown][1]
    [f=0000205] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=6
    [f=0000205] 	[async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
    [f=0000205] 	[async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
    [f=0000205] [ThreadPool::SetThreadCount][2] workers=0
    [f=0000205] [SpringApp::ShutDown][2]
    [f=0000205] [Game::KillLua][1] luaGaia=0000000000000000
    [f=0000205] [Game::KillLua][2] luaRules=00000000346d38f0
    [f=0000205] Start gadgetHandler:Shutdown
    [f=0000205] Shutdown - UnitMorph
    [f=0000205] Shutdown - LupsNanoSpray
    [f=0000205] Shutdown - Modular Comm Info
    [f=0000205] Shutdown - Puppy Handler
    [f=0000205] Shutdown - StartSetup
    [f=0000205] Shutdown - Terrain Texture Handler
    [f=0000205] Shutdown - UnitCloakShield
    [f=0000205] End gadgetHandler:Shutdown
    [f=0000205] Start gadgetHandler:Shutdown
    [f=0000205] Shutdown - UnitMorph
    [f=0000205] Shutdown - Modular Comm Info
    [f=0000205] Shutdown - Shockwaves
    [f=0000205] Shutdown - UnitCloakShield
    [f=0000205] Shutdown - Lups Cloak FX
    [f=0000205] Shutdown - Lups
    [f=0000205] End gadgetHandler:Shutdown
    [f=0000205] [Game::KillLua][3] luaUI=0000000044c2eee0
    [f=0000205] Start widgetHandler:Shutdown
    [f=0000205] Shutdown - SaveOrderList Complete
    [f=0000205] Writing last game win data
    [f=0000205] Shutdown - SaveConfigData Complete
    [f=0000205] Shutdown Widget - Chili Highlight
    [f=0000205] Shutdown Widget - Deferred rendering
    [f=0000205] Shutdown Widget - EPIC Menu
    [f=0000205] Shutdown Widget - Chili Minimap
    [f=0000205] Shutdown Widget - Chili Widget Selector
    [f=0000205] Shutdown Widget - Local Team Colors
    [f=0000205] Shutdown Widget - Save Game Menu
    [f=0000205] Shutdown Widget - HealthBars
    [f=0000205] Shutdown Widget - Noises
    [f=0000205] Shutdown Widget - Unit Icons
    [f=0000205] Shutdown Widget - BuildETA
    [f=0000205] Shutdown Widget - Depth of Field Shader
    [f=0000205] Shutdown Widget - Win Counter
    [f=0000205] Shutdown Widget - Modular Comm Info
    [f=0000205] Shutdown Widget - Attack Warning
    [f=0000205] Shutdown Widget - CameraShake
    [f=0000205] Shutdown Widget - Chili Economy Panel Default
    [f=0000205] Shutdown Widget - Chili EndGame Window
    [f=0000205] Shutdown Widget - Chili Nuke Warning
    [f=0000205] Shutdown Widget - Chili Selections & CursorTip
    [f=0000205] Shutdown Widget - Chili Spectator Panels
    [f=0000205] Shutdown Widget - Context Menu
    [f=0000205] Shutdown Widget - Darkening
    [f=0000205] Shutdown Widget - Grab Input
    [f=0000205] Input grabbing is disabled!
    [f=0000205] Shutdown Widget - Highlight Geos
    [f=0000205] Shutdown Widget - Local Widgets Config
    [f=0000205] Shutdown Widget - Mex Placement Handler
    [f=0000205] Shutdown Widget - MinimapEvents
    [f=0000205] Shutdown Widget - Missile Silo Range
    [f=0000205] Shutdown Widget - Morph Finished notification
    [f=0000205] Shutdown Widget - Music Player
    [f=0000205] Shutdown Widget - Point Tracker
    [f=0000205] Shutdown Widget - Showeco and Grid Drawer
    [f=0000205] Shutdown Widget - Startup Info and Selector
    [f=0000205] Shutdown Widget - Stereo3D
    [f=0000205] Shutdown Widget - Transport AI
    [f=0000205] Shutdown Widget - Attack AoE
    [f=0000205] Shutdown Widget - MessageBoxes ZK
    [f=0000205] Shutdown Widget - UnitShapes
    [f=0000205] Shutdown Widget - Map Edge Extension
    [f=0000205] Shutdown Widget - Selection Send
    [f=0000205] Shutdown Widget - LupsManager
    [f=0000205] Shutdown Widget - Units on Fire
    [f=0000205] Shutdown Widget - Newton Firezone
    [f=0000205] Shutdown Widget - Receive Units Indicator
    [f=0000205] Shutdown Widget - Chili Crude Player List
    [f=0000205] Shutdown Widget - Chili Pro Console
    [f=0000205] Shutdown Widget - Chili Framework
    [f=0000205] Shutdown Widget - Lups
    [f=0000205] Shutdown Widget - Chili Core Selector
    [f=0000205] Shutdown Widget - Pause Screen
    [f=0000205] Shutdown Widget - Lasso Terraform GUI
    [f=0000205] Shutdown Widget - Layout Handler
    [f=0000205] Shutdown Widget - Persistent Build Height
    [f=0000205] Shutdown Widget - Text To Speech Control
    [f=0000205] UnnamedPlayer DISABLE TTS
    [f=0000205] End widgetHandler:Shutdown
    [f=0000205] [Game::KillLua][4]
    [f=0000205] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
    [f=0000205] [Sound] [Sound::UpdateThread][3] efx=000000000a17dce0
    [f=0000205] [Sound] [Sound::UpdateThread][4]
    [f=0000205] [Game::~CGame][1]
    [f=0000205] [Game::KillLua][1] luaGaia=0000000000000000
    [f=0000205] [Game::KillLua][2] luaRules=0000000000000000
    [f=0000205] [Game::KillLua][3] luaUI=0000000000000000
    [f=0000205] [Game::KillLua][4]
    [f=0000205] [Game::KillMisc][1]
    [f=0000205] [Game::KillMisc][2]
    [f=0000205] [Game::KillRendering][1]
    [f=0000205] Statistics for RectangleOptimizer: 0%
    [f=0000205] [Game::KillInterface][1]
    [f=0000205] [Game::KillInterface][2]
    [f=0000205] [Game::KillSimulation][1]
    [f=0000205] [Game::KillSimulation][2]
    [f=0000205] [CCollisionHandler] dis-/continuous tests: 0/74140
    [f=0000205] [Game::KillSimulation][3]
    [f=0000205] [~CPathCache(36x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0000205] [~CPathCache(36x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0000205] [~CPathCache(72x80)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0000205] [~CPathCache(72x80)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0000205] Statistics for RectangleOptimizer: 0%
    [f=0000205] Statistics for RectangleOptimizer: 0%
    [f=0000205] LosHandler stats: total instances=135; shared=0%; from cache=1%
    [f=0000205] [Game::KillSimulation][4]
    [f=0000205] [Game::~CGame][2]
    [f=0000205] [Game::~CGame][3]
    [f=0000205] [SpringApp::ShutDown][3]
    [f=0000205] Statistics for local connection:
    Received: 1506 bytes
    Sent: 3043 bytes
    
    [f=0000205] Writing demo: C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\103.0.1-570-gcf3f016_64bit\demos\20170204_205509_Tropical_103.0.1-570-gcf3f016 develop.sdfz
    [f=0000205] [SpringApp::ShutDown][4]
    [f=0000205] [SpringApp::ShutDown][5]
    [f=0000205] [SpringApp::ShutDown][6]
    [f=0000205] [SpringApp::ShutDown][7]
    [LuaSocket] Dumping luasocket rules:
    [LuaSocket] TCP_CONNECT ALLOW * -1
    [LuaSocket] TCP_LISTEN  ALLOW * -1
    [LuaSocket] UDP_LISTEN  ALLOW * -1
    [SpringApp::ShutDown][8]
    [WatchDog::DeregisterThread] deregistering controls for thread [main]
    [WatchDog::Uninstall][1] hangDetectorThread=0000000000000000
    [SpringApp::ShutDown][9]
    Error: [ErrorMessageBox][3]
    Error: [ErrorMessageBox][4]
    Fatal: Spring: Unhandled exception
    Spring has crashed:
      Access violation.
    
    A stacktrace has been written to:
      C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla1\engine\103.0.1-570-gcf3f016_64bit\infolog.txt
    
    txt file icon infolog 103.0.1-570-gcf3f016_64bit.txt (57,802 bytes) 2017-02-04 10:53 +

-Relationships
related to 0006244new Something is wrong with making screenshots on x64 builds 
+Relationships

-Notes

~0017103

Google_Frog (reporter)

Confusing wording, first sentence should say "Screenshots taken with 64 bit windows Spring are not saved to my computer".

~0017104

Kloot (developer)

what permissions does the folder have after creation?

~0017106

Google_Frog (reporter)

Full read and write permissions. Initially I tested by starting Spring via a chobby using either a 32 bit or 64 bit spring version. This means that screenshots are output to the same folder. The 64 bit version didn't output any screenshots.

~0017109

Kloot (developer)

Last edited: 2017-01-22 15:05

View 3 revisions

I added some logging in 75295a77, but my suspicion is OS interference with 64-bit native apps.

~0017110

Kloot (developer)

[CBitmap::Save] saved{=0} "screenshots/screen00331.jpg" to "C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla\engine\103.0.1-521-g75295a7\screenshots\screen00331.jpg"

the {=0} part means ilSaveImage failed, more logging in 4fddd357.

~0017118

Kloot (developer)

[CBitmap::Save] error 0x509 saving "screenshots/screen00331.jpg" to "C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla\engine\103.0.1-523-g2d14479\screenshots\screen00331.jpg"

0x509 maps to IL_INVALID_PARAM.

looking in the libIL source, ilSaveImage returns this when

1) filename is NULL (not applicable)
2) ilStrLen(filename) is 0 (should not be applicable)
3) filename does not contain an extension string like ".jpg" (should not be applicable either)

I'll have to create a small test program to determine what's failing here.

~0017123

hokomoko (developer)

There's a small possibility that it's some error with mingwlibs.
I'll try to compile a new version and verify the headers are correct.

~0017130

Google_Frog (reporter)

103.0.1-529-gb68830c has the same error code and no screenshot written.

~0017133

Kloot (developer)

Last edited: 2017-01-25 21:20

View 2 revisions

what does e0ae0c52d9 output for you?

NB: due to an oversight this one must be run from the command prompt, type "spring.exe > log.txt" and then attach log.txt after exiting.

~0017134

abma (administrator)

from log.txt:

[f=0000287] [CBitmap::Save] error 0x509 saving "screenshots/screen00347.jpg" to "C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla\engine\103.0.1-537-ge0ae0c5_64bit\screenshots\screen00347.jpg"
    [ilStrLenDummy] eos=000000004864b331 Str=000000004864b2b8 len=120 (120)
    [ilSaveImageDummy][1] ilStrLenDummy("C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla\engine\103.0.1-537-ge0ae0c5_64bit\screenshots\screen00347.jpg")=120 (120)
    [ilStrLenDummy] eos=000000004864b331 Str=000000004864b2b8 len=120 (120)
    [ilStrLenDummy] eos=000000004864b331 Str=000000004864b2b8 len=120 (120)
    [iGetExtensionDummy][1] FileName="C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla\engine\103.0.1-537-ge0ae0c5_64bit\screenshots\screen00347.jpg" Len=120
    [iGetExtensionDummy][2] PeriodFound=1
    [iGetExtensionDummy][3] Ext=".jpg"
    [ilSaveImageDummy][2] iGetExtensionDummy("C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla\engine\103.0.1-537-ge0ae0c5_64bit\screenshots\screen00347.jpg")="jpg"
[f=0000377] [CBitmap::Save] error 0x509 saving "screenshots/screen00348.png" to "C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla\engine\103.0.1-537-ge0ae0c5_64bit\screenshots\screen00348.png"
    [ilStrLenDummy] eos=0000000048649491 Str=0000000048649418 len=120 (120)
    [ilSaveImageDummy][1] ilStrLenDummy("C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla\engine\103.0.1-537-ge0ae0c5_64bit\screenshots\screen00348.png")=120 (120)
    [ilStrLenDummy] eos=0000000048649491 Str=0000000048649418 len=120 (120)
    [ilStrLenDummy] eos=0000000048649491 Str=0000000048649418 len=120 (120)
    [iGetExtensionDummy][1] FileName="C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla\engine\103.0.1-537-ge0ae0c5_64bit\screenshots\screen00348.png" Len=120
    [iGetExtensionDummy][2] PeriodFound=1
    [iGetExtensionDummy][3] Ext=".png"
    [ilSaveImageDummy][2] iGetExtensionDummy("C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla\engine\103.0.1-537-ge0ae0c5_64bit\screenshots\screen00348.png")="png"

~0017135

abma (administrator)

0x509 = IL_INVALID_PARAM

https://github.com/DentonW/DevIL/blob/d7a5c33776635e92548c8d5494d1c8060318144c/DevIL/include/IL/il.h#L261

~0017136

Kloot (developer)

Last edited: 2017-01-27 16:05

View 2 revisions

I read it, we already established that. evidently the problem is deeper inside libIL, although for some reason strlen("C:\Users\Tim\Documents\My Games\Spring Dev\Chobby\Chobbyla\engine\103.0.1-537-ge0ae0c5_64bit\screenshots\screen00348.png") returned 120 instead of 117.

~0017137

Kloot (developer)

next attempt: 93bc1efd96

~0017155

Google_Frog (reporter)

103.0.1-543-g93bc1ef_64bit does not take screenshots successfully. Whenever I take a screenshot some unusual files are created which I will attach.

~0017156

Kloot (developer)

Last edited: 2017-01-31 15:24

View 4 revisions

O_O

those are the actual screenshots which contain valid data (so the fallbacks work), but with a garbage filename encoding.

"㩃啜敳獲呜浩䑜捯浵湥獴䵜⁹慇敭屳灓楲杮䐠癥䍜潨扢屹桃扯祢慬敜杮湩履〱⸳⸰ⴱ㐵ⴳ㥧戳ㅣ晥㙟戴瑩獜牣敥獮潨獴獜牣敥の㌰ㄵ瀮杮吀潲楰慣⹬畬a" can be renamed to shot.png

"㩃啜敳獲呜浩䑜捯浵湥獴䵜⁹慇敭屳灓楲杮䐠癥䍜潨扢屹桃扯祢慬敜杮湩履〱⸳⸰ⴱ㐵ⴳ㥧戳ㅣ晥㙟戴瑩獜牣敥獮潨獴獜牣敥の㌰㈵樮杰�䨨" can be renamed to shot.jpg

errors 0x50a and 0x50b map to IL_COULD_NOT_OPEN_FILE and IL_INVALID_EXTENSION which doesn't surprise me; it seems the (64-bit) version of libIL on buildbot is unicode-aware.

~0017157

Anonymous (viewer)

Fix 286d44b96d4b7a2dd0f0936cf783de7d4a8c8ff9 committed to develop branch: fix 0005434, repo: spring changeset id: 7866

~0017162

Google_Frog (reporter)

Doesn't work in with 64 bit 103.0.1-560-g286d44b. No strangely named files are created.

~0017165

Kloot (developer)

readded the fallbacks, try 4d5b481e.

~0017167

Kloot (developer)

perma-killed with 670e0d46.

~0017177

Google_Frog (reporter)

Access violation.

~0017183

Kloot (developer)

probably also addressed by 14aa69c13f.

~0017186

Google_Frog (reporter)

Crashes.

~0017194

Kloot (developer)

Last edited: 2017-02-04 13:22

View 2 revisions

then ilSaveF is clearly unsafe on all windows builds.

98a3f5cad3 switches back to ilSave, which may or may not introduce 5450 in win64-land.

~0017201

Kloot (developer)

unless 98a3f5cad3 and up still crash, continue remaining issues in 0005450
+Notes

+Related Changesets

-Issue History
Date Modified Username Field Change
2017-01-22 03:21 Google_Frog New Issue
2017-01-22 03:22 Google_Frog Note Added: 0017103
2017-01-22 13:11 Kloot Note Added: 0017104
2017-01-22 13:20 Google_Frog Note Added: 0017106
2017-01-22 14:23 Kloot Note Added: 0017109
2017-01-22 14:27 Kloot Note Edited: 0017109 View Revisions
2017-01-22 14:46 Google_Frog File Added: infolog_103.0.1-521-g75295a7.txt
2017-01-22 15:05 Kloot Note Edited: 0017109 View Revisions
2017-01-22 15:59 Kloot Note Added: 0017110
2017-01-22 22:57 Google_Frog File Added: infolog.txt
2017-01-23 15:34 Kloot Note Added: 0017118
2017-01-23 20:05 hokomoko Note Added: 0017123
2017-01-24 01:49 Google_Frog Note Added: 0017130
2017-01-25 20:49 Kloot Note Added: 0017133
2017-01-25 21:20 Kloot Note Edited: 0017133 View Revisions
2017-01-26 04:27 Google_Frog File Added: log.txt
2017-01-27 14:56 abma Note Added: 0017134
2017-01-27 15:06 abma Note Added: 0017135
2017-01-27 15:49 Kloot Note Added: 0017136
2017-01-27 16:05 Kloot Note Edited: 0017136 View Revisions
2017-01-27 20:54 Kloot Note Added: 0017137
2017-01-29 16:21 Kloot Status new => feedback
2017-01-31 14:42 Google_Frog File Added: infolog-2.txt
2017-01-31 14:42 Google_Frog Note Added: 0017155
2017-01-31 14:42 Google_Frog Status feedback => new
2017-01-31 14:42 Google_Frog File Added: 㩃啜敳獲呜浩䑜捯浵湥獴䵜⁹慇敭屳灓楲杮䐠癥䍜潨扢屹桃扯祢慬敜杮湩履〱⸳⸰ⴱ㐵ⴳ㥧戳ㅣ晥㙟戴瑩獜牣敥獮潨獴獜牣敥の㌰ㄵ瀮杮吀潲楰慣⹬畬a
2017-01-31 14:43 Google_Frog File Added: 㩃啜敳獲呜浩䑜捯浵湥獴䵜⁹慇敭屳灓楲杮䐠癥䍜潨扢屹桃扯祢慬敜杮湩履〱⸳⸰ⴱ㐵ⴳ㥧戳ㅣ晥㙟戴瑩獜牣敥獮潨獴獜牣敥の㌰㈵樮杰�䨨
2017-01-31 15:02 Kloot Note Added: 0017156
2017-01-31 15:10 Kloot Note Edited: 0017156 View Revisions
2017-01-31 15:14 Kloot Note Edited: 0017156 View Revisions
2017-01-31 15:24 Kloot Note Edited: 0017156 View Revisions
2017-01-31 16:26 Changeset attached => spring develop 286d44b9
2017-01-31 16:26 Anonymous Note Added: 0017157
2017-01-31 16:26 Anonymous Status new => resolved
2017-01-31 16:26 Anonymous Resolution open => fixed
2017-02-01 16:02 Google_Frog Status resolved => feedback
2017-02-01 16:02 Google_Frog Resolution fixed => reopened
2017-02-01 16:02 Google_Frog Note Added: 0017162
2017-02-01 16:03 Google_Frog File Added: infolog 103.0.1-560-g286d44b_64bit.txt
2017-02-01 18:04 Kloot Note Added: 0017165
2017-02-02 02:12 Kloot Assigned To => Kloot
2017-02-02 02:12 Kloot Status feedback => resolved
2017-02-02 02:12 Kloot Resolution reopened => fixed
2017-02-02 02:12 Kloot Fixed in Version => 103.0 +git
2017-02-02 02:12 Kloot Note Added: 0017167
2017-02-03 02:47 Google_Frog Status resolved => feedback
2017-02-03 02:47 Google_Frog Resolution fixed => reopened
2017-02-03 02:47 Google_Frog Note Added: 0017177
2017-02-03 02:47 Google_Frog File Added: infolog 103.0.1-568-g9fc2560_64bit.txt
2017-02-03 12:34 Kloot Note Added: 0017183
2017-02-04 10:53 Google_Frog Note Added: 0017186
2017-02-04 10:53 Google_Frog Status feedback => assigned
2017-02-04 10:53 Google_Frog File Added: infolog 103.0.1-570-gcf3f016_64bit.txt
2017-02-04 13:21 Kloot Note Added: 0017194
2017-02-04 13:22 Kloot Note Edited: 0017194 View Revisions
2017-02-04 15:31 Kloot Status assigned => resolved
2017-02-04 15:31 Kloot Resolution reopened => fixed
2017-02-04 15:31 Kloot Note Added: 0017201
2019-07-14 21:41 Kloot Relationship added related to 0006244
+Issue History