View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0005397 | Spring engine | General | public | 2016-11-19 01:18 | 2016-11-19 17:32 |
| Reporter | lamer | Assigned To | hokomoko | ||
| Priority | normal | Severity | crash | Reproducibility | always |
| Status | resolved | Resolution | fixed | ||
| Product Version | 103.0 +git | ||||
| Summary | 0005397: Spring.Reload doesn't reset losHandler | ||||
| Description | Playing in chobby on small map then on large map results in crash related to reading losMap out of bounds. | ||||
| Steps To Reproduce | 1) Run chobby (ZK) 2) SP or MP (host own room) 3) !map Small Divide 4) Add 1 Circuit 0.9.10 as enemy and 1 as ally. 5) Play a game. 6) Change map to Nuclear Winter. 7) Play again (force-rush scouts into enemy) -> crash (access violation) | ||||
| Additional Information | The crash is due AI reading losMap out of bounds. But log shows that losMap.size() is from previous small map. I assume the cause of wrong losMap size is that Spring.Reload not working on losHandler. Could be cache related. Related: http://zero-k.info/Forum/Thread/23253 | ||||
| Tags | No tags attached. | ||||
| Checked infolog.txt for Errors | |||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2016-11-19 01:18 | lamer | New Issue | |
| 2016-11-19 17:12 | hokomoko | Note Added: 0016880 | |
| 2016-11-19 17:32 | hokomoko | Changeset attached | => spring develop ddbb5ca7 |
| 2016-11-19 17:32 | hokomoko | Note Added: 0016881 | |
| 2016-11-19 17:32 | hokomoko | Assigned To | => hokomoko |
| 2016-11-19 17:32 | hokomoko | Status | new => resolved |
| 2016-11-19 17:32 | hokomoko | Resolution | open => fixed |