2019-08-23 15:52 CEST

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IDProjectCategoryView StatusLast Update
0005389Spring engineGeneralpublic2016-12-03 00:35
ReporterShadowfury333 
Assigned ToKloot 
PrioritynormalSeverityminorReproducibilityalways
StatusresolvedResolutionno change required 
Product Version103.0 +git 
Target VersionFixed in Version 
Summary0005389: Water reflections incorrectly positioned and scaled
DescriptionWater reflections, regardless of mode, aren't properly connected to the object they are reflecting. It looks like some UV scaling got mixed up, but I'm not sure what it is.

https://imgur.com/a/UFsxe is an example.
Steps To ReproduceLaunch any Spring game with a water map and a reflective water enabled, then watch reflections while moving the camera.
TagsNo tags attached.
Checked infolog.txt for lua Errors
Attached Files
  • txt file icon infolog.txt (41,310 bytes) 2016-11-12 21:42 -
    [ParseCmdLine] command-line args: "E:\Spring\engine\103.0.1-134-g819e5b4\spring.exe "E:\Spring\demos\20161111_001521_La%20Isla%20Bonita%20v1_103.0.1-134-g819e5b4%20develop.sdfz" --config "E:\Spring\springsettings.cfg""
    Using configuration source: "E:\Spring\springsettings.cfg"
    ============== <User Config> ==============
    AdvSky = 1
    AllowDeferredMapRendering = 1
    AllowDeferredModelBufferClear = 1
    AllowDeferredModelRendering = 1
    BumpWaterAnisotropy = 2
    BumpWaterBlurReflection = 1
    BumpWaterDepthBits = 16
    BumpWaterReflection = 2
    BumpWaterShoreWaves = 0
    BumpWaterTexSizeReflection = 128
    CamFreeFOV = 35
    CamMode = 1
    CamTimeExponent = 4.0
    CamTimeFactor = 1.0
    CubeTexSizeReflection = 1024
    CubeTexSizeSpecular = 1024
    DualScreenMiniMapOnLeft = 1
    DynamicSky = 1
    EdgeMoveDynamic = 0
    EdgeMoveWidth = 0.003
    FPSFOV = 90
    FSAALevel = 2
    Fullscreen = 0
    GroundDetail = 256
    GroundScarAlphaFade = 1
    HangTimeout = 0
    HardwareCursor = 1
    HighResLos = 1
    InitialNetworkTimeout = 0
    InputTextGeo = 0.26 0.73 0.02 0.028
    LODScale = 1.000
    LODScaleReflection = 1.000
    LODScaleRefraction = 1.000
    LODScaleShadow = 1.000
    LastSelectedMap = Tropical
    LastSelectedMod = Zero-K $VERSION
    LastSelectedScript = Commanders
    LoadingMT = 1
    MaxDynamicMapLights = 16
    MaxDynamicModelLights = 8
    MaxParticles = 20000
    MaxSounds = 32
    MaximumTransmissionUnit = 0
    MiddleClickScrollSpeed = -0.001
    MouseDragScrollThreshold = 0
    OverheadScrollSpeed = 50
    ReconnectTimeout = 0
    RotateLogFiles = 1
    ScreenshotCounter = 6
    ScrollWheelSpeed = -25
    ShadowMapSize = 8192
    Shadows = 1
    ShowClock = 0
    ShowPlayerInfo = 0
    SmoothLines = 1
    SmoothPoints = 3
    TeamNanoSpray = 0
    TreeRadius = 1000
    UnitIconDist = 100000
    UnitLodDist = 9999
    UsePBO = 0
    Water = 2
    WindowBorderless = 1
    WindowPosX = 0
    WindowPosY = 0
    XResolution = 1920
    XResolutionWindowed = 1920
    YResolution = 1080
    YResolutionWindowed = 1080
    snd_volmaster = 13
    ============== </User Config> ==============
    Available log sections: KeyBindings, AutohostInterface, GameServer, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, OBJParser, ModelRenderContainer, Shader, Texture, Font, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket, GroundMoveType, Path
    Enabled log sections: Sound(Notice)
    Enable or disable log sections using the LogSections configuration key
      or the SPRING_LOG_SECTIONS environment variable (both comma separated).
      Use "none" to disable the default log sections.
    LogOutput initialized.
    Spring 103.0.1-134-g819e5b4 develop
    Build Environment: boost-105500, GNU libstdc++ version 20130531
    Compiler Version:  gcc-4.8.1
    Operating System:  Microsoft Windows
    Microsoft Windows 7 Business Edition, 64-bit Service Pack 1 (build 7601)
    Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz; 16346MB RAM, 32691MB pagefile
    Word Size:         32-bit (emulated)
             CPU Clock: win32::TimeGetTime
    Physical CPU Cores: 4
     Logical CPU Cores: 8
    [CMyMath::Init] CPU SSE mask: 127, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  1
    	SSE 4.1:  1,  SSE 4.2:  1
    	SSE 4.0A: 0,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    Supported Video modes on Display 1 x:0 y:0 1920x1080:
    	640x480, 720x480, 720x576, 800x600, 1176x664, 1280x720, 1024x768, 1280x768, 1360x768, 1366x768, 1280x800, 1152x864, 1440x900, 1600x900, 1280x960, 1768x992, 1280x1024, 1600x1024, 1680x1050, 1920x1080
    Supported Video modes on Display 2 x:-1280 y:0 1280x1024:
    	640x480, 720x480, 720x576, 800x600, 1280x720, 1024x768, 1280x768, 1280x800, 1152x864, 1280x960, 1280x1024
    SDL version:  linked 2.0.4; compiled 2.0.4
    GL version:   4.5.0 NVIDIA 353.30
    GL vendor:    NVIDIA Corporation
    GL renderer:  GeForce GTX 970/PCIe/SSE2
    GLSL version: 4.50 NVIDIA
    GLEW version: 1.5.8
    Video RAM:    total 4096MB, available 3730MB
    SwapInterval: 1
    FBO::maxSamples: 32
    GL info:
    	haveARB: 1, haveGLSL: 1, ATI hacks: 0
    	FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
    	maximum texture size: 16384, compress MIP-map textures: 0
    	maximum SmoothPointSize: 190, maximum vec4 varying/attributes: 31/16
    	maximum drawbuffers: 8, maximum recommended indices/vertices: 1048576/1048576
    	number of UniformBufferBindings: 84 (64kB)
    VSync disabled
    [InitOpenGL] video mode set to 1920x1080:24bit @60Hz (windowed)
    [WatchDog::Install] disabled
    [WatchDog] registering controls for thread [main]
    [ThreadPool::SetThreadCount][1] #wanted=4 #current=1 #max=4
    [ThreadPool::SetThreadCount][2] #threads=3
    [DataDirs] Isolation Mode!
    Using read-write data directory: E:\Spring\
    Using read-only data directory: C:\Users\Shadowfury333\Documents\My Games\Spring\
    Using read-only data directory: E:\Spring\engine\103.0.1-134-g819e5b4\
    Scanning: E:\Spring\engine\103.0.1-134-g819e5b4\base
    Scanning: C:\Users\Shadowfury333\Documents\My Games\Spring\maps
    Scanning: C:\Users\Shadowfury333\Documents\My Games\Spring\packages
    Scanning: E:\Spring\maps
    Scanning: E:\Spring\games
    Scanning: E:\Spring\packages
    Error: Found a "C:\Users\Shadowfury333\Documents\My Games\Spring\maps\obsidian_1.3.sd7" already in "E:\Spring\maps\obsidian_1.3.sd7", ignoring.
    CArchiveScanner: 30 ms
    [f=-000001] [Sound] OpenAL info:
    [f=-000001] [Sound]   Available Devices:
    [f=-000001] [Sound]               Speakers (VB-Audio Cable A)
    [f=-000001] [Sound]               Speakers (VB-Audio VoiceMeeter VAIO)
    [f=-000001] [Sound]               Line 1 (Virtual Audio Cable)
    [f=-000001] [Sound]               Speakers (VB-Audio Virtual Cable)
    [f=-000001] [Sound]               Speakers (2- VB-Audio Virtual Cable)
    [f=-000001] [Sound]               Speakers (Mobiola Wave Audio Device (WDM))
    [f=-000001] [Sound]               Speakers (VB-Audio Cable B)
    [f=-000001] [Sound]               Line 2 (Virtual Audio Cable)
    [f=-000001] [Sound]               Line Out (Scarlett 2i2 USB)
    [f=-000001] [Sound]               ASUS VH232H (2- High Definition Audio Device)
    [f=-000001] [Sound]               Speakers (VB-Audio Cable A)
    [f=-000001] [Sound]   Device:     OpenAL Soft
    [f=-000001] [Sound]   Vendor:         OpenAL Community
    [f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
    [f=-000001] [Sound]   Renderer:       OpenAL Soft
    [f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
    [f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
    [f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
    [f=-000001] [Sound] Error:   Initializing EFX failed!
    [f=-000001] [Sound]   Max Sounds: 32
    [f=-000001] [WatchDog] registering controls for thread [audio]
    [f=-000001] Joysticks found: 2
    [f=-000001] Using joystick 0: XInput Controller #1
    [f=-000001] [ThreadPool::SetThreadCount][1] #wanted=3 #current=4 #max=4
    [f=-000001] [ThreadPool::SetThreadCount][2] #threads=2
    [f=-000001] [Threading] Main thread CPU affinity mask set: 252
    [f=-000001] Hosting on: localhost:8452
    [f=-000001] Connecting to local server
    [f=-000001] [ReadDataFromDemo] pre-scanning demo file for game data...
    [f=-000001] [StartServerForDemo] starting GameServer
    [f=-000001] Warning: Opening socket on loopback address. Other users will not be able to connect!
    [f=-000001] Binding UDP socket to IP (v6) ::1 (localhost) port 8452
    [f=-000001] [UDPListener] successfully bound socket on port 8452
    [f=-000001] [StartServerForDemo] started GameServer
    [f=-000001] PreGame::ReadDataFromDemo: 100 ms
    [f=-000001] [InitOpenGL] video mode set to 1920x1080:24bit @60Hz (windowed)
    [f=-000001] Joystick has been added
    [f=-000001] Joystick has been added
    [f=-000001] [PreGame::UpdateClientNet] added new player UnnamedPlayer (spec) with number 2 to team 0
    [f=-000001] [AddGameSetupArchivesToVFS] using map: La Isla Bonita v1
    [f=-000001] [AddGameSetupArchivesToVFS] using game: Zero-K v1.4.11.0 (archive: b03989e8a3f9f3e366a0958926f39539.sdp)
    [f=-000001] Warning: Incompatible map-checksum: Checksum of La Isla Bonita v1 (checksum 0x855586ff) differs from the host's copy (checksum 0x0). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
    [f=-000001] Warning: Incompatible game-checksum: Checksum of b03989e8a3f9f3e366a0958926f39539.sdp (checksum 0x9849210a) differs from the host's copy (checksum 0x0). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
    [f=-000001] PreGame::GameDataReceived: 99 ms
    [f=-000001] [PreGame::UpdateClientNet] user number 2 (team 0, allyteam 1)
    [f=-000001] [LuaIntro] Searching for new Widgets
    [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
    [f=-000001] [LuaIntro] Found new widget "SpringLogo"
    [f=-000001] [LuaIntro] Found new widget "LoadTexture"
    [f=-000001] [LuaIntro] Found new widget "LoadProgress"
    [f=-000001] [LuaIntro] Found new widget "Main"
    [f=-000001] [LuaIntro] Found new widget "Music"
    [f=-000001] [LuaIntro] Found new widget "WM Stuff"
    [f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
    [f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
    [f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
    [f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
    [f=-000001] [LuaIntro] Loading widget:      Music                  <music.lua>
    [f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
    [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
    [f=-000001] [WatchDog] registering controls for thread [load]
    [f=-000001] Parsing Map Information
    [f=-000001] Loading SMF
    [f=-000001] Loading Map (103 MB)
    [f=-000001] Loading Radar Icons
    [f=-000001] Loading GameData Definitions
    [f=-000001] Loading UnitDefs_posts
    [f=-000001] Loacing FeatureDefs_posts
    [f=-000001] Loading WeaponDefs_posts
    [f=-000001] Loading ArmorDefs_posts
    [f=-000001] [defs.lua] loading all *Defs tables: 241ms
    [f=-000001] Game::LoadDefs (GameData): 316 ms
    [f=-000001] Loading Sound Definitions
    [f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
    [f=-000001] [Sound]  parsed 315 sounds from gamedata/sounds.lua
    [f=-000001] [Sound] Error: Unable to open audio file: IncomingChat
    [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
    [f=-000001] Game::LoadDefs (Sound): 9 ms
    [f=-000001] Creating Smooth Height Mesh
    [f=-000001] SmoothHeightMesh::MakeSmoothMesh: 48 ms
    [f=-000001] Creating QuadField & CEGs
    [f=-000001] [CDamageArrayHandler] number of ArmorDefs: 5
    [f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "chicken" already belongs to ArmorDef category 1!
    [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
    [f=-000001] Creating Unit Textures
    [f=-000001] Creating Sky
    [f=-000001] Loading Weapon Definitions
    [f=-000001] Loading Unit Definitions
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "dead2"
    [f=-000001] Loading Feature Definitions
    [f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
    [f=-000001] Initializing Map Features
    [f=-000001] Creating ShadowHandler
    [f=-000001] Creating GroundDrawer
    [f=-000001] Loading Map Tiles
    [f=-000001] Loading Square Textures
    [f=-000001] CSMFGroundTextures::ConvolveHeightMap: 3 ms
    [f=-000001] Switching to ROAM Mesh Rendering
    [f=-000001] Creating TreeDrawer
    [f=-000001] Loaded DecalsDrawer: Legacy
    [f=-000001] Creating ProjectileDrawer & UnitDrawer
    [f=-000001] Creating Projectile Textures
    [f=-000001] Warning: [CCEG::Load] table for CEG "custom:gravityless_flamer" invalid (parse errors?)
    [f=-000001] Warning: [CCEG::Load] yellowdisarmtrail: Unknown tag CExploSpikeProjectile::ttl
    [f=-000001] Warning: [CCEG::Load] table for CEG "NONE35" invalid (parse errors?)
    [f=-000001] Warning: [CCEG::Load] table for CEG "NONE37" invalid (parse errors?)
    [f=-000001] Warning: [CCEG::Load] table for CEG "NONE39" invalid (parse errors?)
    [f=-000001] Warning: [CCEG::Load] table for CEG "NONE41" invalid (parse errors?)
    [f=-000001] Warning: [CCEG::Load] table for CEG "NONE34" invalid (parse errors?)
    [f=-000001] Warning: [CCEG::Load] table for CEG "NONE40" invalid (parse errors?)
    [f=-000001] Warning: [CCEG::Load] table for CEG "NONE42" invalid (parse errors?)
    [f=-000001] Warning: [CCEG::Load] table for CEG "NONE44" invalid (parse errors?)
    [f=-000001] Warning: [CCEG::Load] table for CEG "NONE47" invalid (parse errors?)
    [f=-000001] Warning: [CCEG::Load] table for CEG "NONE49" invalid (parse errors?)
    [f=-000001] Warning: [CCEG::Load] table for CEG "NONE51" invalid (parse errors?)
    [f=-000001] Warning: [CCEG::Load] table for CEG "NONE52" invalid (parse errors?)
    [f=-000001] Warning: [CCEG::Load] table for CEG "NONE54" invalid (parse errors?)
    [f=-000001] Warning: [CCEG::Load] table for CEG "NONE57" invalid (parse errors?)
    [f=-000001] Warning: [CCEG::Load] table for CEG "NONE58" invalid (parse errors?)
    [f=-000001] Warning: [CCEG::Load] table for CEG "NONE43" invalid (parse errors?)
    [f=-000001] Warning: [CCEG::Load] table for CEG "NONE45" invalid (parse errors?)
    [f=-000001] Warning: [CCEG::Load] table for CEG "NONE48" invalid (parse errors?)
    [f=-000001] Warning: [CCEG::Load] table for CEG "NONE53" invalid (parse errors?)
    [f=-000001] Warning: [CCEG::Load] table for CEG "NONE55" invalid (parse errors?)
    [f=-000001] Warning: [CCEG::Load] table for CEG "NONE56" invalid (parse errors?)
    [f=-000001] Warning: [CCEG::Load] table for CEG "NONE60" invalid (parse errors?)
    [f=-000001] Warning: [CCEG::Load] table for CEG "NONE61" invalid (parse errors?)
    [f=-000001] Warning: [CCEG::Load] table for CEG "NONE59" invalid (parse errors?)
    [f=-000001] Warning: [CCEG::Load] table for CEG "NONE38" invalid (parse errors?)
    [f=-000001] Warning: [CCEG::Load] table for CEG "NONE36" invalid (parse errors?)
    [f=-000001] Creating Water
    [f=-000001] Game::LoadInterface (Camera&Mouse): 59 ms
    [f=-000001] [Sound] Error: Unable to open audio file: MultiSelect
    [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect
    [f=-000001] Game::LoadInterface (Console): 17 ms
    [f=-000001] [Sound] Error: Unable to open audio file: FailedCommand
    [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
    [f=-000001] InfoTexture: shaders
    [f=-000001] Loading LuaRules
    [f=-000001] Warning: [CheckPieceNormals] piece "" of model "objects3d/fern8.s3o" has 38 (of 592) null-normals! It will either be rendered fully black or with black splotches!
    [f=-000001] Warning: [CheckPieceNormals] piece "" of model "objects3d/fern3.s3o" has 28 (of 414) null-normals! It will either be rendered fully black or with black splotches!
    [f=-000001] Warning: [CheckPieceNormals] piece "" of model "objects3d/fern2.s3o" has 20 (of 249) null-normals! It will either be rendered fully black or with black splotches!
    [f=-000001] Warning: [CheckPieceNormals] piece "" of model "objects3d/fern4.s3o" has 53 (of 615) null-normals! It will either be rendered fully black or with black splotches!
    [f=-000001] Warning: [CheckPieceNormals] piece "" of model "objects3d/fern7.s3o" has 38 (of 450) null-normals! It will either be rendered fully black or with black splotches!
    [f=-000001] Warning: [CheckPieceNormals] piece "" of model "objects3d/fern1.s3o" has 24 (of 761) null-normals! It will either be rendered fully black or with black splotches!
    [f=-000001] Total: 289 quads
    [f=-000001] Total: 289 quads
    [f=-000001] Total: 289 quads
    [f=-000001] Total: 289 quads
    [f=-000001] Total: 289 quads
    [f=-000001] Total: 289 quads
    [f=-000001] Total: 289 quads
    [f=-000001] Total: 289 quads
    [f=-000001] Total: 289 quads
    [f=-000001] Total: 289 quads
    [f=-000001] Total: 289 quads
    [f=-000001] Total: 289 quads
    [f=-000001] Total: 289 quads
    [f=-000001] Total: 289 quads
    [f=-000001] Total: 289 quads
    [f=-000001] Total: 289 quads
    [f=-000001] Total: 289 quads
    [f=-000001] Setting morph for custom comms for player: 1
    [f=-000001] Setting morph for custom comms for player: 0
    [f=-000001] [Planet Wars Structures] Warning: Planetwars warning: Planetwars data entry in modoption is empty or in invalid format
    [f=-000001] Initializing gadget
    [f=-000001] LUARULES-DRAW  (GADGETS)
    [f=-000001] Feature, ad0_aleppo_1, seems like a nice tree, assigning the default normal texture to it.
    [f=-000001] Feature, ad0_aleppo_10, seems like a nice tree, assigning the default normal texture to it.
    [f=-000001] Feature, ad0_aleppo_2, seems like a nice tree, assigning the default normal texture to it.
    [f=-000001] Feature, ad0_aleppo_3, seems like a nice tree, assigning the default normal texture to it.
    [f=-000001] Feature, ad0_aleppo_4, seems like a nice tree, assigning the default normal texture to it.
    [f=-000001] Feature, ad0_aleppo_5, seems like a nice tree, assigning the default normal texture to it.
    [f=-000001] Feature, ad0_aleppo_6, seems like a nice tree, assigning the default normal texture to it.
    [f=-000001] Feature, ad0_aleppo_7, seems like a nice tree, assigning the default normal texture to it.
    [f=-000001] Feature, ad0_aleppo_8, seems like a nice tree, assigning the default normal texture to it.
    [f=-000001] Feature, ad0_aleppo_9, seems like a nice tree, assigning the default normal texture to it.
    [f=-000001] Feature, ad0_baobab_0, seems like a nice tree, assigning the default normal texture to it.
    [f=-000001] Feature, ad0_baobab_1, seems like a nice tree, assigning the default normal texture to it.
    [f=-000001] Feature, ad0_baobab_2, seems like a nice tree, assigning the default normal texture to it.
    [f=-000001] Feature, ad0_baobab_3, seems like a nice tree, assigning the default normal texture to it.
    [f=-000001] Feature, ad0_baobab_4, seems like a nice tree, assigning the default normal texture to it.
    [f=-000001] Feature, ad0_senegal_1, seems like a nice tree, assigning the default normal texture to it.
    [f=-000001] Feature, ad0_senegal_1_large, seems like a nice tree, assigning the default normal texture to it.
    [f=-000001] Feature, ad0_senegal_2, seems like a nice tree, assigning the default normal texture to it.
    [f=-000001] Feature, ad0_senegal_2_large, seems like a nice tree, assigning the default normal texture to it.
    [f=-000001] Feature, ad0_senegal_3, seems like a nice tree, assigning the default normal texture to it.
    [f=-000001] Feature, ad0_senegal_3_large, seems like a nice tree, assigning the default normal texture to it.
    [f=-000001] Feature, ad0_senegal_4, seems like a nice tree, assigning the default normal texture to it.
    [f=-000001] Feature, ad0_senegal_4_large, seems like a nice tree, assigning the default normal texture to it.
    [f=-000001] Feature, ad0_senegal_5, seems like a nice tree, assigning the default normal texture to it.
    [f=-000001] Feature, ad0_senegal_5_large, seems like a nice tree, assigning the default normal texture to it.
    [f=-000001] Feature, ad0_senegal_6, seems like a nice tree, assigning the default normal texture to it.
    [f=-000001] Feature, ad0_senegal_6_large, seems like a nice tree, assigning the default normal texture to it.
    [f=-000001] Feature, ad0_senegal_7, seems like a nice tree, assigning the default normal texture to it.
    [f=-000001] Feature, ad0_senegal_7_large, seems like a nice tree, assigning the default normal texture to it.
    [f=-000001] LUARULES-DRAW  (GADGETS)
    [f=-000001] Loading LuaGaia
    [f=-000001] Loading LuaUI
    [f=-000001] LuaUI Entry Point: "luaui.lua"
    [f=-000001] LuaUI Access Lock: enabled
    [f=-000001] LuaSocket Enabled: yes
    [f=-000001] Using LUAUI_DIRNAME = LuaUI/
    [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
    [f=-000001] LuaUI: bound F11 to the widget selector
    [f=-000001] LuaUI: bound CTRL+F11 to tweak mode
    [f=-000001] Loading last game win data
    [f=-000001] Resetting win data
    [f=-000001] Last game player count: 1, This game player count: 2
    [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
    [f=-000001] [cawidgets.lua] Error: Failed to load: camera_cofc.lua  (duplicate name)
    [f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
    [f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
    [f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
    [f=-000001] Loaded API widget:  Startbox API        <api_startboxes.lua>
    [f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
    [f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
    [f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
    [f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
    [f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
    [f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
    [f=-000001] Hardware mouse-cursor is enabled!
    [f=-000001] Set "shadows" config-parameter to 1
    [f=-000001] GroundDetail is now 256
    [f=-000001] Ground-decals rendering is enabled!
    [f=-000001] Set maximum particles to: 20000
    [f=-000001] Set UnitLodDist to 9999
    [f=-000001] Set UnitIconDist to 100000
    [f=-000001] model shaders is enabled!
    [f=-000001] UnnamedPlayer (spec) ENABLE TTS
    [f=-000001] UnnamedPlayer (spec) TTS VOLUME 6
    [f=-000001] UnnamedPlayer (spec) ENABLE TTS
    [f=-000001] UnnamedPlayer (spec) TTS VOLUME 6
    [f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
    [f=-000001] Loaded widget:  Chili Widget Selector  <gui_chili_widgetselector.lua>
    [f=-000001] Loaded widget:  Custom Cursor Sets  <gui_customcursorsets.lua>
    [f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
    [f=-000001] Mexspot Fetcher fetching
    [f=-000001] Loaded widget:  Mexspot Fetcher     <wg_mexspot_fetcher.lua>
    [f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
    [f=-000001] Loaded widget:  Noises              <snd_noises.lua>
    [f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
    [f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
    [f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
    [f=-000001] Loaded widget:  Outline             <gfx_outline.lua>
    [f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
    [f=-000001] Loaded widget:  Commander Name Tags   <unit_comm_nametags.lua>
    [f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
    [f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
    [f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
    [f=-000001] Loaded widget:  Win Counter         <win_counter.lua>
    [f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
    [f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
    [f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
    [f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
    [f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
    [f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
    [f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
    [f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
    [f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
    [f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
    [f=-000001] Loaded widget:  Constructor Auto Assist  <unit_factory_guard.lua>
    [f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
    [f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
    [f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
    [f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
    [f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
    [f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
    [f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
    [f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
    [f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
    [f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
    [f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
    [f=-000001] Loaded widget:  Music Player        <snd_music.lua>
    [f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
    [f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
    [f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
    [f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
    [f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
    [f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
    [f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
    [f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
    [f=-000001] Set UnitIconDist to 0
    [f=-000001] Loaded widget:  Icon Height         <gui_iconheight.lua>
    [f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
    [f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
    [f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
    [f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
    [f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
    [f=-000001] Loaded widget:  XrayShader          <gfx_xray_shader.lua>
    [f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
    [f=-000001] Loaded widget:  Chili Selections & CursorTip  <gui_chili_selections_and_cursortip.lua>
    [f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
    [f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
    [f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
    [f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
    [f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
    [f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
    [f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
    [f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
    [f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
    [f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
    [f=-000001] Spectator mode detected. Removed: Auto First Build Facing
    [f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
    [f=-000001] game_message: Cleared Autogroups.
    [f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
    [f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
    [f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
    [f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
    [f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
    [f=-000001] Spectating: Widget Removed
    [f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
    [f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
    [f=-000001] Loaded widget:  Frame Gap Logger    <dbg_frame_gap_logger.lua>
    [f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
    [f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
    [f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
    [f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
    [f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
    [f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
    [f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
    [f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
    [f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
    [f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
    [f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
    [f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
    [f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
    [f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
    [f=-000001] Loaded widget:  CEG Spawner         <dbg_ceg_spawner.lua>
    [f=-000001] Loaded widget:  CommandInsert       <cmd_commandinsert.lua>
    [f=-000001] Loaded widget:  Gadget Icons        <unit_gadget_icons.lua>
    [f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
    [f=-000001] Loaded widget:  Selection Send      <gui_selectionsend.lua>
    [f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
    [f=-000001] Loaded widget:  Waypoint Dragger    <unit_waypoint_dragger_2.lua>
    [f=-000001] <Building Starter>: disabled for spectators
    [f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
    [f=-000001] <Cloaker Guard>: disabled for spectators
    [f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
    [f=-000001] Marketplace and Bounty Icons: Widget removed.
    [f=-000001] Loaded widget:  Bounty & Marketplace Icons (experimental)  <unit_bounty_marketplace_icons.lua>
    [f=-000001] Loaded widget:  BloomShader (v0.31a)  <gfx_bloomshader.lua>
    [f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
    [f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
    [f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
    [f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
    [f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
    [f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
    [f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
    [f=-000001] Loaded widget:  Chili Docking       <gui_chili_docking.lua>
    [f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
    [f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
    [f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
    [f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
    [f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
    [f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
    [f=-000001] Loaded widget:  Combo Overhead/Free Camera (experimental)  <camera_cofc.lua>
    [f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
    [f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
    [f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
    [f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
    [f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
    [f=-000001] SetSunLighting
    [f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
    [f=-000001] Removed 'GC at >100MB': disabled.
    [f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
    [f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
    [f=-000001] UnnamedPlayer (spec) ENABLE TTS
    [f=-000001] UnnamedPlayer (spec) TTS VOLUME 6
    [f=-000001] UnnamedPlayer (spec) DISABLE TTS
    [f=-000001] UnnamedPlayer (spec) TTS VOLUME 0
    [f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
    [f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
    [f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
    [f=-000001] Writing last game win data
    [f=-000001] LuaUI v0.3
    [f=-000001] [LoadFinalize] finalizing PFS
    [f=-000001] [Path] [PathEstimator::Hash] mapChecksum=1780253428
    [f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=256492781
    [f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=3858341393
    [f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=1132337839
    [f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=8
    [f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=79
    [f=-000001] [Path] [PathEstimator::ReadFile] hash=2732458232
    [f=-000001] Reading Estimate PathCosts [8]
    [f=-000001] [Path] [PathEstimator::Hash] mapChecksum=1780253428
    [f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=256492781
    [f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=3858341393
    [f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=1132337839
    [f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=32
    [f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=79
    [f=-000001] [Path] [PathEstimator::ReadFile] hash=2732458256
    [f=-000001] Reading Estimate PathCosts [32]
    [f=-000001] [LoadFinalize] finalized PFS (84ms, checksum 74a76091)
    [f=-000001] [WatchDog] deregistering controls for thread [load]
    [f=-000001] Mex Placement Initialised with 54 spots.
    [f=-000001] Switching to Free style camera
    [f=-000001] Opening demofile E:\Spring\demos\20161111_001521_La%20Isla%20Bonita%20v1_103.0.1-134-g819e5b4%20develop.sdfz
    [f=-000001] Connection attempt from UnnamedPlayer (spec)
    [f=-000001]  -> Version: 103.0.1-134-g819e5b4 develop
    [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0
    [f=-000001]  -> Connection established (given id 2)
    [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame
    [f=-000001] Epicmenu: Switching to COFC camera mode
    [f=-000001] <Ghost Site> Spectator mode. Widget removed.
    [f=-000001] Set UnitIconDist to 100000
    [f=-000001] Beginning demo playback
    [f=-000001] GameID: 89ff2458e82d5622a874d39a078101e2
    [f=-000001] Connection attempt from Sigero
    [f=-000001]  -> Version: 103.0.1-134-g819e5b4 develop
    [f=-000001]  -> Connection established (given id 1)
    [f=-000001] Connection attempt from NorthChileanG
    [f=-000001]  -> Version: 103.0.1-134-g819e5b4 develop
    [f=-000001]  -> Connection established (given id 0)
    [f=-000001] Set water rendering mode to 1 (reflective)
    [f=-000001] Set water rendering mode to 3 (reflective&refractive)
    [f=-000001] Set water rendering mode to 4 (bumpmapped)
    [f=-000001] Statistics for RectangleOptimizer: 0%
    [f=-000001] Set water rendering mode to 0 (basic)
    [f=-000001] Set water rendering mode to 1 (reflective)
    [f=-000001] <NorthChileanG> Allies: I choose: wilden gold diggers!
    [f=-000001] <Sigero> Allies: I choose: FREEDOM !!!
    [f=-000001] Set water rendering mode to 3 (reflective&refractive)
    [f=-000001] <Sigero> gawd i hate this map
    [f=-000001] Set water rendering mode to 4 (bumpmapped)
    [f=-000001] [QuitAction] user exited to system
    [f=-000001] [SpringApp::ShutDown][1]
    [f=-000001] [ThreadPool::SetThreadCount][1] #wanted=0 #current=3 #max=4
    [f=-000001] [ThreadPool::SetThreadCount][2] #threads=0
    [f=-000001] [SpringApp::ShutDown][2]
    [f=-000001] [KillLua][1]
    [f=-000001] [KillLua][2]
    [f=-000001] Start gadgetHandler:Shutdown
    [f=-000001] Shutdown - UnitMorph
    [f=-000001] Shutdown - LupsNanoSpray
    [f=-000001] Shutdown - Modular Comm Info
    [f=-000001] Shutdown - Puppy Handler
    [f=-000001] Shutdown - StartSetup
    [f=-000001] Shutdown - Terrain Texture Handler
    [f=-000001] Shutdown - UnitCloakShield
    [f=-000001] End gadgetHandler:Shutdown
    [f=-000001] Start gadgetHandler:Shutdown
    [f=-000001] Shutdown - UnitMorph
    [f=-000001] Shutdown - Modular Comm Info
    [f=-000001] Shutdown - Shockwaves
    [f=-000001] Shutdown - UnitCloakShield
    [f=-000001] Shutdown - Lups Cloak FX
    [f=-000001] Shutdown - Lups
    [f=-000001] End gadgetHandler:Shutdown
    [f=-000001] [KillLua][3]
    [f=-000001] Start widgetHandler:Shutdown
    [f=-000001] Shutdown - SaveOrderList Complete
    [f=-000001] Writing last game win data
    [f=-000001] Shutdown - SaveConfigData Complete
    [f=-000001] Shutdown Widget - Deferred rendering
    [f=-000001] Shutdown Widget - EPIC Menu
    [f=-000001] Shutdown Widget - Chili Widget Selector
    [f=-000001] Shutdown Widget - Chili Minimap
    [f=-000001] Shutdown Widget - Local Team Colors
    [f=-000001] Shutdown Widget - Noises
    [f=-000001] Shutdown Widget - Unit Icons
    [f=-000001] Shutdown Widget - HealthBars
    [f=-000001] Shutdown Widget - Outline
    [f=-000001] Shutdown Widget - BuildETA
    [f=-000001] Shutdown Widget - Win Counter
    [f=-000001] Shutdown Widget - Initial Queue ZK
    [f=-000001] Shutdown Widget - Modular Comm Info
    [f=-000001] Shutdown Widget - Chili EndGame Window
    [f=-000001] Shutdown Widget - Chili Nuke Warning
    [f=-000001] Shutdown Widget - Darkening
    [f=-000001] Shutdown Widget - Highlight Geos
    [f=-000001] Shutdown Widget - Local Widgets Config
    [f=-000001] Shutdown Widget - Mex Placement Handler
    [f=-000001] Shutdown Widget - MinimapEvents
    [f=-000001] Shutdown Widget - Missile Silo Range
    [f=-000001] Shutdown Widget - Music Player
    [f=-000001] Shutdown Widget - Stereo3D
    [f=-000001] Shutdown Widget - Chili Economy Panel Default
    [f=-000001] Shutdown Widget - Morph Finished notification
    [f=-000001] Shutdown Widget - XrayShader
    [f=-000001] Shutdown Widget - Chili Selections & CursorTip
    [f=-000001] Shutdown Widget - Chili Spectator Panels
    [f=-000001] Shutdown Widget - Context Menu
    [f=-000001] Shutdown Widget - CameraShake
    [f=-000001] Shutdown Widget - Comm-n-Elo Startpos. Info
    [f=-000001] Shutdown Widget - Attack AoE
    [f=-000001] Shutdown Widget - MessageBoxes ZK
    [f=-000001] Shutdown Widget - UnitShapes
    [f=-000001] Shutdown Widget - Map Edge Extension
    [f=-000001] Shutdown Widget - Selection Send
    [f=-000001] Shutdown Widget - Waypoint Dragger
    [f=-000001] Shutdown Widget - BloomShader (v0.31a)
    [f=-000001] Shutdown Widget - Units on Fire
    [f=-000001] Shutdown Widget - LupsManager
    [f=-000001] Shutdown Widget - Newton Firezone
    [f=-000001] Shutdown Widget - Chili Pro Console
    [f=-000001] Shutdown Widget - Chili Crude Player List
    [f=-000001] Shutdown Widget - Chili Framework
    [f=-000001] Shutdown Widget - Lups
    [f=-000001] Shutdown Widget - Chili Core Selector
    [f=-000001] Shutdown Widget - Combo Overhead/Free Camera (experimental)
    [f=-000001] Switching to Overhead (TA) style camera
    [f=-000001] Shutdown Widget - Start Boxes
    [f=-000001] Shutdown Widget - Pause Screen
    [f=-000001] Shutdown Widget - Lasso Terraform GUI
    [f=-000001] Shutdown Widget - Text To Speech Control
    [f=-000001] UnnamedPlayer (spec) DISABLE TTS
    [f=-000001] Shutdown Widget - Chili Integral Menu
    [f=-000001] Shutdown Widget - Persistent Build Height
    [f=-000001] End widgetHandler:Shutdown
    [f=-000001] [KillLua][4]
    [f=-000001] [~CGame]1]
    [f=-000001] [KillLua][1]
    [f=-000001] [KillLua][2]
    [f=-000001] [KillLua][3]
    [f=-000001] [KillLua][4]
    [f=-000001] [KillMisc][1]
    [f=-000001] [KillMisc][2]
    [f=-000001] [KillRendering][1]
    [f=-000001] Statistics for RectangleOptimizer: 0%
    [f=-000001] [KillInterface][1]
    [f=-000001] [KillInterface][2]
    [f=-000001] [KillSimulation][1]
    [f=-000001] [KillSimulation][2]
    [f=-000001] [CCollisionHandler] dis-/continuous tests: 0/1726537
    [f=-000001] [KillSimulation][3]
    [f=-000001] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=-000001] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=-000001] [~CPathCache(128x128)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=-000001] [~CPathCache(128x128)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=-000001] Statistics for RectangleOptimizer: 0%
    [f=-000001] Statistics for RectangleOptimizer: 0%
    [f=-000001] LosHandler stats: total instances=2; shared=0%; from cache=50%
    [f=-000001] [KillSimulation][4]
    [f=-000001] [~CGame][2]
    [f=-000001] [~CGame][3]
    [f=-000001] [SpringApp::ShutDown][3]
    [f=-000001] Statistics for local connection:
    Received: 4101 bytes
    Sent: 277 bytes
    
    [f=-000001] [SpringApp::ShutDown][4]
    [f=-000001] [WatchDog] deregistering controls for thread [audio]
    [f=-000001] [SpringApp::ShutDown][5]
    [f=-000001] [SpringApp::ShutDown][6]
    [f=-000001] [SpringApp::ShutDown][7]
    [LuaSocket] Dumping luasocket rules:
    [LuaSocket] TCP_CONNECT ALLOW * -1
    [LuaSocket] TCP_LISTEN  ALLOW * -1
    [LuaSocket] UDP_LISTEN  ALLOW * -1
    [SpringApp::ShutDown][8]
    [WatchDog] deregistering controls for thread [main]
    [WatchDog::Uninstall][1] hangDetectorThread=00000000
    [SpringApp::ShutDown][9]
    [SpringApp::Run] exitCode=0
    
    txt file icon infolog.txt (41,310 bytes) 2016-11-12 21:42 +

-Relationships
+Relationships

-Notes

~0016921

Kloot (developer)

Last edited: 2016-12-03 00:33

View 2 revisions

this does not reproduce using a git checkout of ZK, either with my own settings.cfg or the one embedded in your infolog.

side note: the AllowDeferredModelBufferClear=1 setting should not be there (unit models will not receive deferred lighting with it enabled, games do not handle the option correctly/at all).

~0016922

Shadowfury333 (reporter)

Oh, oops, I forgot to mention I solved it by resetting my springsettings.cfg. I'm not sure what about it was broken, but it's working now.

~0016924

Kloot (developer)

ok, reopen if you happen to find out which setting was/is responsible.
+Notes

-Issue History
Date Modified Username Field Change
2016-11-12 21:42 Shadowfury333 New Issue
2016-11-12 21:42 Shadowfury333 File Added: infolog.txt
2016-12-02 15:28 Kloot Note Added: 0016921
2016-12-02 18:02 Shadowfury333 Note Added: 0016922
2016-12-03 00:33 Kloot Note Edited: 0016921 View Revisions
2016-12-03 00:35 Kloot Assigned To => Kloot
2016-12-03 00:35 Kloot Status new => resolved
2016-12-03 00:35 Kloot Resolution open => no change required
2016-12-03 00:35 Kloot Note Added: 0016924
+Issue History