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IDProjectCategoryView StatusLast Update
0005353Spring engineLuapublic2018-02-13 01:49
ReporterStickyStains Assigned To 
PriorityhighSeverityminorReproducibilityalways
Status closedResolutionunable to reproduce 
Product Version103.0 
Summary0005353: Unit does take a new heading + offset upon passenger PickUp
DescriptionUnit take up another unit via PassengerPickUp

Heading of the Unit remains at Offset after this has happend, even upon giving a reset Command on every Move.
Steps To Reproducehttps://www.livecoding.tv/picassoct/videos/5OY1E-journeywar-development-96


Look at 1:50

Sorry if my commentary is annoyingyang
TagsNo tags attached.
Checked infolog.txt for Errors

Activities

StickyStains

2016-09-26 23:23

reporter   ~0016696

https://github.com/spring/spring/blob/88c0dbd29b388c708e43abf51b8a0ced4dd19670/rts/Sim/Units/Unit.cpp#L2501

This is where units are attached?

StickyStains

2016-09-26 23:48

reporter   ~0016697

https://github.com/spring/spring/blob/88c0dbd29b388c708e43abf51b8a0ced4dd19670/rts/Sim/Units/Unit.cpp#L2561

The transporting sniper had the following settings

isFirePlatform ?=true
holdSteady ?=true

My base assumption is that this setup somehow bypasses the tranportee Filter in transported Units
https://github.com/spring/spring/blob/88c0dbd29b388c708e43abf51b8a0ced4dd19670/rts/Sim/Units/Unit.cpp#L560

and resets the heading of the unit constantly with the offset the unit had at pick up. I could be wrong though.

Issue History

Date Modified Username Field Change
2016-09-25 23:02 StickyStains New Issue
2016-09-26 23:23 StickyStains Note Added: 0016696
2016-09-26 23:48 StickyStains Note Added: 0016697
2018-02-13 01:49 Kloot Status new => closed
2018-02-13 01:49 Kloot Resolution open => unable to reproduce