View Issue Details

IDProjectCategoryView StatusLast Update
0005316Spring engineLinuxpublic2016-07-27 16:16
Reporterrasmaster Assigned Toabma  
PrioritynormalSeveritymajorReproducibilityalways
Status closedResolutionwon't fix 
Product Version103.0 
Summary0005316: springlobby version on debian is 0.201
Descriptioni can only see the map from the side. switching view not possible. cameramode hotkey do not work. game cant be played this way.
Steps To Reproducestart the game.
Additional Informationengine 0.98 works and i think 100 works too. im trying to find a download location and try it with 100 again.
TagsNo tags attached.
Checked infolog.txt for Errors

Activities

rasmaster

2016-07-26 00:59

reporter   ~0016548

i found that this problem occurs only if 103 is started by springlobby 0.201.
it seems springlobby 0.201 is outdated and debian does not offer a newer version. im starting to look into compileing springlobby myself and then we will see if the problem persists or not.

hokomoko

2016-07-26 15:10

developer   ~0016549

Please post infolog.
What game do you test with?

rasmaster

2016-07-26 18:09

reporter   ~0016552

BA9.33 and BA9.38

infolog.txt for directory ~/.spring/engine/103

[ParseCmdLine] command-line args: "/home/rouven/.spring/engine/103/spring "/home/rouven/.springlobby/script.txt""
Using configuration source: "/home/rouven/.spring/engine/103/springsettings.cfg"
Using additional configuration source: "/home/rouven/.config/spring/springsettings.cfg"
============== <User Config> ==============
AdvSky = 1
BumpWaterAnisotropy = 6
BumpWaterBlurReflection = 1
BumpWaterRefraction = 2
CamMode = 5
DynamicSky = 1
FSAALevel = 1
GrassDetail = 30
GroundDecals = 1
GroundDetail = 120
HardwareCursor = 1
InputTextGeo = 0.26 0.73 0.02 0.028
LastSelectedMap = DesertSiege_v2b
LastSelectedMod = Balanced Annihilation V9.38
LastSelectedScript = Player vs. AI: E323AI 3.25.0
LastSelectedSetting = name
MaxNanoParticles = 20000
MaxParticles = 20000
ScreenshotCounter = 3
ShadowMapSize = 8192
Shadows = 1
ShowFPS = 1
ShowPlayerInfo = 0
SmoothLines = 1
SmoothPoints = 1
TreeRadius = 3000
UnitIconDist = 1000
VSync = -1
name = rouven
============== </User Config> ==============
Available log sections: SkyBox, Font, LuaSocket, Net, KeyBindings, CSMFGroundTextures, CregSerializer, RoamMeshDrawer, GameServer, BumpWater, DynWater, OBJParser, ArchiveScanner, ModelRenderContainer, CrashHandler, FarTextureHandler, Shader, Model, Path, Texture, GroundMoveType, Piece, AutohostInterface, Sound, VFS, DecalsDrawerGL4
Enabled log sections: Sound(Notice)
Enable or disable log sections using the LogSections configuration key
  or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  Use "none" to disable the default log sections.
LogOutput initialized.
Spring 103.0
Build Environment: boost-105600, GNU libstdc++ version 20150623
Compiler Version: gcc-4.8.5
Operating System: Linux 3.16.0-4-amd64 #1 SMP Debian 3.16.7-ckt25-2+deb8u3 (2016-07-02) x86_64
Word Size: 64-bit (native mode)
         CPU Clock: std::chrono::high_resolution_clock
Physical CPU Cores: 4
 Logical CPU Cores: 4
[CMyMath::Init] CPU SSE mask: 127, flags:
    SSE 1.0: 1, SSE 2.0: 1
    SSE 3.0: 1, SSSE 3.0: 1
    SSE 4.1: 1, SSE 4.2: 1
    SSE 4.0A: 0, SSE 5.0A: 0
    using streflop SSE FP-math mode, CPU supports SSE instructions
Supported Video modes on Display 1 x:0 y:0 1920x1080:
    720x400, 640x480, 800x600, 832x624, 1024x768, 1440x900, 1280x960, 1280x1024, 1680x1050, 1920x1080
SDL version: linked 2.0.2; compiled 2.0.1
GL version: 3.0 Mesa 10.3.2
GL vendor: Intel Open Source Technology Center
GL renderer: Mesa DRI Intel(R) Bay Trail
GLSL version: 1.30
GLEW version: 1.9.0
Video RAM: unknown
SwapInterval: 1
FBO::maxSamples: 8
GL info:
    haveARB: 0, haveGLSL: 0, ATI hacks: 0
    FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
    maximum texture size: 8192, compress MIP-map textures: 0
    maximum SmoothPointSize: 255, maximum vec4 varying/attributes: 32/16
    maximum drawbuffers: 8, maximum recommended indices/vertices: 3000/3000
    number of UniformBufferBindings: 36 (16kB)
VSync disabled
[InitOpenGL] video mode set to 1920x1080:24bit @60Hz
[WatchDogInstall] Installed (HangTimeout: 10sec)
[WatchDog] registering controls for thread [main]
[ThreadPool::SetThreadCount][1] #wanted=4 #current=1 #max=4
[ThreadPool::SetThreadCount][2] #threads=3
[DataDirs] Portable Mode!
Using read-write data directory: /home/rouven/.spring/engine/103/
Using read-only data directory: /home/rouven/.config/spring/
Using read-only data directory: /home/rouven/.spring/
Scanning: /home/rouven/.spring/maps
Scanning: /home/rouven/.spring/packages
Scanning: /home/rouven/.spring/engine/103/base
CArchiveScanner: 1 ms
[f=-000001] [Sound] OpenAL info:
[f=-000001] [Sound] Available Devices:
[f=-000001] [Sound] Jack sink (PulseAudio JACK Sink)
[f=-000001] [Sound] Internes Audio Analog Stereo
[f=-000001] [Sound] Device: OpenAL Soft
[f=-000001] [Sound] Vendor: OpenAL Community
[f=-000001] [Sound] Version: 1.1 ALSOFT 1.15.1
[f=-000001] [Sound] Renderer: OpenAL Soft
[f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_source_latency
[f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_loopback
[f=-000001] [Sound] EFX Enabled: yes
[f=-000001] [Sound] Max Sounds: 128
[f=-000001] [WatchDog] registering controls for thread [audio]
[f=-000001] Joysticks found: 0
[f=-000001] [ThreadPool::SetThreadCount][1] #wanted=3 #current=4 #max=4
[f=-000001] [ThreadPool::SetThreadCount][2] #threads=2
[f=-000001] [Threading] Main thread CPU affinity mask set: 12
[f=-000001] [StartScript] Loading StartScript from: /home/rouven/.springlobby/script.txt
[f=-000001] Hosting on: :8452
[f=-000001] Connecting to local server
[f=-000001] [AddGameSetupArchivesToVFS] using map: DesertSiege_v2b
[f=-000001] Checksums: game=0x4F371CC5 map=0x23AE9616
[f=-000001] Binding UDP socket to IP (v6) :: () port 8452
[f=-000001] [UDPListener] successfully bound socket on port 8452
[f=-000001] PreGame::StartServer: 99 ms
[f=-000001] [InitOpenGL] video mode set to 1920x1080:24bit @60Hz
[f=-000001] [AddGameSetupArchivesToVFS] using map: DesertSiege_v2b
[f=-000001] [AddGameSetupArchivesToVFS] using game: Balanced Annihilation V9.38 (archive: 632138bde1ecc9b340d7ecc9fab5f31f.sdp)
[f=-000001] Recording demo to: /home/rouven/.spring/engine/103/demos/20160726_180847_DesertSiege_v2b_103.sdfz
[f=-000001] PreGame::GameDataReceived: 52 ms
[f=-000001] [PreGame::UpdateClientNet] user number 0 (team 1, allyteam 0)
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
[f=-000001] [LuaIntro] Loading widget: Engine Taskbar Stuff <engine_taskbar_control.lua>
[f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget: Main <main.lua>
[f=-000001] [LuaIntro] Loading widget: Music <music.lua>
[f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] LoadingScreen: single-threaded
[f=-000001] [WatchDog] registering controls for thread [load]
[f=-000001] Parsing Map Information
[f=-000001] Loading SMF
[f=-000001] Loading Map (97 MB)
[f=-000001] Loading Radar Icons
[f=-000001] Loading GameData Definitions
[f=-000001] [defs.lua] loading all *Defs tables: 250ms
[f=-000001] Game::LoadDefs (GameData): 307 ms
[f=-000001] Loading Sound Definitions
[f=-000001] [Sound] parsed 28 sounds from gamedata/sounds.lua
[f=-000001] Game::LoadDefs (Sound): 3 ms
[f=-000001] Creating Smooth Height Mesh
[f=-000001] SmoothHeightMesh::MakeSmoothMesh: 129 ms
[f=-000001] Creating QuadField & CEGs
[f=-000001] [CDamageArrayHandler] number of ArmorDefs: 11
[f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
[f=-000001] Creating Unit Textures
[f=-000001] Creating Sky
[f=-000001] Loading Weapon Definitions
[f=-000001] Loading Unit Definitions
[f=-000001] Warning: too many unit categories (32), skipping sub
[f=-000001] Loading Feature Definitions
[f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
[f=-000001] Initializing Map Features
[f=-000001] Creating ShadowHandler
[f=-000001] Warning: [Init] GPU does not support either ARB or GLSL shaders for shadow rendering
[f=-000001] Creating GroundDrawer
[f=-000001] Loading Map Tiles
[f=-000001] Loading Square Textures
[f=-000001] CSMFGroundTextures::ConvolveHeightMap: 8 ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] Creating TreeDrawer
[f=-000001] Error: [CreateProgramObject] Tried to create "treeNearDefShaderARB" a ARB shader program on hardware w/o support for it!
[f=-000001] Error: [CreateShaderObject] Tried to create a shader ("ARB/treeNS.vp") on hardware that does not support them!
[f=-000001] Error: [CreateProgramObject] Tried to create "DecalShaderARB" a ARB shader program on hardware w/o support for it!
[f=-000001] Error: [CreateProgramObject] Tried to create "DecalShaderGLSL" a GLSL shader program on hardware w/o support for it!
[f=-000001] Error: [CreateProgramObject] Tried to create "DecalShaderARB" a ARB shader program on hardware w/o support for it!
[f=-000001] Error: [CreateProgramObject] Tried to create "DecalShaderGLSL" a GLSL shader program on hardware w/o support for it!
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] Creating ProjectileDrawer & UnitDrawer
[f=-000001] Creating Projectile Textures
[f=-000001] Creating Water
[f=-000001] Game::LoadInterface (Camera&Mouse): 71 ms
[f=-000001] Game::LoadInterface (Console): 1 ms
[f=-000001] InfoTexture: legacy
[f=-000001] Loading LuaRules
[f=-000001] Loaded synced gadget: Metalspot Finder Gadget <mex_spot_finder.lua>
[f=-000001] Loaded synced gadget: Rez Exp <unit_rez_exp.lua>
[f=-000001] Loaded synced gadget: Stats <api_damage_stats.lua>
[f=-000001] Loaded synced gadget: ranks api <api_ranks.lua>
[f=-000001] gaia_critters.lua: gadget:Initialize() Game.mapName=DesertSiege_v2b
[f=-000001] Loaded synced gadget: gaia critter units <gaia_critters.lua>
[f=-000001] Loaded synced gadget: CameraBroadcast <camera_lockcamera.lua>
[f=-000001] Loaded synced gadget: Awards <gui_awards.lua>
[f=-000001] Loaded synced gadget: Newbie Info <gui_newbie_info.lua>
[f=-000001] Loaded synced gadget: Air Release <unit_air_release_manager.lua>
[f=-000001] Loaded synced gadget: Air Transports Handler <air_transports.lua>
[f=-000001] Loaded synced gadget: Air Transports fix <air_transports_fix.lua>
[f=-000001] Loaded synced gadget: AirPlantParents <unit_air_plants.lua>
[f=-000001] Loaded synced gadget: Ally Selected Units <cmd_selected_units.lua>
[f=-000001] Loaded synced gadget: Bet Engine <cmd_bet_engine.lua>
[f=-000001] Loaded synced gadget: Bomber Control <unit_bomber_control.lua>
[f=-000001] Loaded synced gadget: Cancel orders on share <unit_cancel_orders_on_share.lua>
[f=-000001] Loaded synced gadget: Com Counter <mo_com_counter.lua>
[f=-000001] Loaded synced gadget: Commander Blast <unit_commander_blast.lua>
[f=-000001] Loaded synced gadget: Commando Watch <unit_commando_watch.lua>
[f=-000001] Loaded synced gadget: Cursor Broadcast <cmd_mouse_pos_broadcast.lua>
[f=-000001] Loaded synced gadget: DGun CmdType Fix <unit_dgun_cmdtype_fix.lua>
[f=-000001] Loaded synced gadget: Death Messages <game_death_messages.lua>
[f=-000001] Loaded synced gadget: Debris Damage <unit_debris_damage.lua>
[f=-000001] Loaded synced gadget: Depthcharge splash <fx_depthcharge_splash.lua>
[f=-000001] Loaded synced gadget: Dev Helper Cmds <cmd_dev_helpers.lua>
[f=-000001] Loaded synced gadget: DirectControl <unit_direct_control.lua>
[f=-000001] Loaded synced gadget: Don't target flyover nukes <unit_interceptors.lua>
[f=-000001] Loaded synced gadget: DragonsDisguise <unit_set_neutral.lua>
[f=-000001] Loaded synced gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
[f=-000001] Loaded synced gadget: Energy Conversion <game_energy_conversion.lua>
[f=-000001] Loaded synced gadget: FinishedBuilding <unit_finished_building.lua>
[f=-000001] Loaded synced gadget: Fortification Walls <unit_fort_walls.lua>
[f=-000001] Loaded synced gadget: Game End <game_end.lua>
[f=-000001] Loaded synced gadget: Initial Spawn <game_initial_spawn.lua>
[f=-000001] Loaded synced gadget: Juno Damage <unit_juno_damage.lua>
[f=-000001] Loaded synced gadget: Lightning Spash Damage <unit_lightning_splash_dmg.lua>
[f=-000001] Loaded synced gadget: Lua unit script framework <unit_script.lua>
[f=-000001] Loaded synced gadget: LuaUI Reload <cmd_luaui_reload.lua>
[f=-000001] Loaded synced gadget: Maverick Exp <unit_maverick_exp.lua>
[f=-000001] Loaded synced gadget: Merc/Scr stockpile control <unit_mercscr_stockpile_limit.lua>
[f=-000001] Loaded synced gadget: Napalm <lups_napalm.lua>
[f=-000001] Loaded synced gadget: No Land Damage <unit_no_land_damage.lua>
[f=-000001] Loaded synced gadget: No Self Pwn <unit_noselfpwn.lua>
[f=-000001] Loaded synced gadget: No Share Self-D <unit_prevent_share_self_d.lua>
[f=-000001] Loaded synced gadget: Nonblocking mines <unit_nonblocking_mines.lua>
[f=-000001] Loaded synced gadget: Paralyze Damage Multiplier <unit_paralyze_damage_multiplier.lua>
[f=-000001] Loaded synced gadget: Passive Builders v3 <unit_passive_builders.lua>
[f=-000001] Loaded synced gadget: PopUpWaterStructures <unit_pop_up_water_structures.lua>
[f=-000001] Loaded synced gadget: Prevent Excessive Share <game_prevent_excessive_share.lua>
[f=-000001] Loaded synced gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
[f=-000001] Loaded synced gadget: Prevent Load Hax <unit_prevent_load_hax.lua>
[f=-000001] Loaded synced gadget: Prevent Range Hax <unit_prevent_range_hax.lua>
[f=-000001] Loaded synced gadget: Prevent Strange Orders <unit_prevent_strange_orders.lua>
[f=-000001] Loaded synced gadget: Prevent Unload Hax <unit_prevent_unload_hax.lua>
[f=-000001] Loaded synced gadget: Prevent outside-of-map hax <unit_prevent_aircraft_hax.lua>
[f=-000001] Loaded synced gadget: Reclaim Fix <unit_reclaim_fix.lua>
[f=-000001] Loaded synced gadget: Reclaim flash <gfx_reclaim_flash.lua>
[f=-000001] Loaded synced gadget: Shockwaves <lups_shockwaves.lua>
[f=-000001] Loaded synced gadget: Stealthy Passengers <unit_stealthy_passengers.lua>
[f=-000001] Loaded synced gadget: Stun Control <unit_stun_control.lua>
[f=-000001] Loaded synced gadget: Stun Energy Storage <unit_stun_energy_storage.lua>
[f=-000001] Loaded synced gadget: Stun Metal Storage <unit_stun_metal_storage.lua>
[f=-000001] Loaded synced gadget: Target on the move <unit_target_on_the_move.lua>
[f=-000001] Loaded synced gadget: Team Resourcing <game_team_resources.lua>
[f=-000001] Loaded synced gadget: Transportee Hider <unit_transportee_hider.lua>
[f=-000001] Loaded synced gadget: Unally on demand <cmd_alliance_break.lua>
[f=-000001] Loaded synced gadget: Unit transportable nanos <unit_transportable_nanos.lua>
[f=-000001] Loaded synced gadget: Watereffects <fx_watersplash.lua>
[f=-000001] Loaded synced gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
[f=-000001] Loaded synced gadget: fx_wreck_shards <fx_wreck_shards.lua>
[f=-000001] Loaded synced gadget: game_no_share_to_enemy <game_no_share_to_enemy.lua>
[f=-000001] Loaded synced gadget: gfx_dynamic_lighting.lua <gfx_dynamic_lighting.lua>
[f=-000001] Loaded synced gadget: lib_startpoint_guesser.lua <lib_startpoint_guesser.lua>
[f=-000001] Loaded synced gadget: lups_wrapper.lua <lups_wrapper.lua>
[f=-000001] Loaded synced gadget: mo_preventcombomb <mo_preventcombomb.lua>
[f=-000001] Loaded synced gadget: subMissile splash <fx_submissile_splash.lua>
[f=-000001] Loaded synced gadget: transportfix <unit_transportfix.lua>
[f=-000001] Loaded synced gadget: unit_combomb_full_damage <unit_combomb_full_damage.lua>
[f=-000001] Loaded synced gadget: Airbase Manager <unit_airbase.lua>
[f=-000001] Loaded synced gadget: Area Attack <unit_areaattack.lua>
[f=-000001] Loaded synced gadget: CustomUnitShaders <gfx_customunitshaders.lua>
[f=-000001] Loaded synced gadget: Take Manager <cmd_idle_players.lua>
[f=-000001] Loaded synced gadget: Team Com Ends <game_team_com_ends.lua>
[f=-000001] Loaded synced gadget: Substitution <game_replace_afk_players.lua>
[f=-000001] Loaded synced gadget: resurrected param <unit_resurrected.lua>
[f=-000001] Loaded synced gadget: Lups Cloak FX <lups_cloak_fx.lua>
[f=-000001] Loaded synced gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[f=-000001] Loaded synced gadget: Mobile Unit Paralyze Damage Handler <unit_paralyze_damage_limit.lua>
[f=-000001] Loaded synced gadget: Crashing Aircraft <unit_crashing_aircraft.lua>
[f=-000001] Player 0 is another type of lua AI!
[f=-000001] Loaded synced gadget: ShardLua <ailoader.lua>
[f=-000001] Loaded synced gadget: Version Warning <version_warning.lua>
[f=-000001] <LockCamera>: Sorry for the camera switch spam, but this is the only reliable way to list camera states other than hardcoding them
[f=-000001] Switching to Spring style camera
[f=-000001] Switching to Free style camera
[f=-000001] Switching to Rotatable overhead camera
[f=-000001] Switching to Overhead (TA) style camera
[f=-000001] Switching to FPS style camera
[f=-000001] Switching to Overview style camera
[f=-000001] Loaded unsynced gadget: Metalspot Finder Gadget <mex_spot_finder.lua>
[f=-000001] Loaded unsynced gadget: Stats <api_damage_stats.lua>
[f=-000001] Loaded unsynced gadget: ranks api <api_ranks.lua>
[f=-000001] Loaded unsynced gadget: CustomIcons <unit_customicons.lua>
[f=-000001] Loaded unsynced gadget: CameraBroadcast <camera_lockcamera.lua>
[f=-000001] Loaded unsynced gadget: Awards <gui_awards.lua>
[f=-000001] Loaded unsynced gadget: Newbie Info <gui_newbie_info.lua>
[f=-000001] Map Sun Handler: Clearing groundSpecularColor via SetSunLighting because map does not change it from default.
[f=-000001] Loaded unsynced gadget: Sun Handler <map_sun_handler.lua>
[f=-000001] Loaded unsynced gadget: Air Release <unit_air_release_manager.lua>
[f=-000001] Loaded unsynced gadget: Air Transports Handler <air_transports.lua>
[f=-000001] Loaded unsynced gadget: Air Transports fix <air_transports_fix.lua>
[f=-000001] Loaded unsynced gadget: AirPlantParents <unit_air_plants.lua>
[f=-000001] Loaded unsynced gadget: Ally Selected Units <cmd_selected_units.lua>
[f=-000001] Loaded unsynced gadget: Bet Engine <cmd_bet_engine.lua>
[f=-000001] Loaded unsynced gadget: Cancel orders on share <unit_cancel_orders_on_share.lua>
[f=-000001] Loaded unsynced gadget: Cursor Broadcast <cmd_mouse_pos_broadcast.lua>
[f=-000001] Loaded unsynced gadget: Debris Damage <unit_debris_damage.lua>
[f=-000001] Loaded unsynced gadget: Dev Helper Cmds <cmd_dev_helpers.lua>
[f=-000001] Loaded unsynced gadget: DragonsDisguise <unit_set_neutral.lua>
[f=-000001] Loaded unsynced gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
[f=-000001] Loaded unsynced gadget: FinishedBuilding <unit_finished_building.lua>
[f=-000001] Loaded unsynced gadget: Fortification Walls <unit_fort_walls.lua>
[f=-000001] Loaded unsynced gadget: Initial Spawn <game_initial_spawn.lua>
[f=-000001] Loaded unsynced gadget: Juno Damage <unit_juno_damage.lua>
[f=-000001] Loaded unsynced gadget: Lightning Spash Damage <unit_lightning_splash_dmg.lua>
[f=-000001] Loaded unsynced gadget: LuaUI Reload <cmd_luaui_reload.lua>
[f=-000001] Loaded unsynced gadget: Merc/Scr stockpile control <unit_mercscr_stockpile_limit.lua>
[f=-000001] Loaded unsynced gadget: Napalm <lups_napalm.lua>
[f=-000001] Loaded unsynced gadget: No Share Self-D <unit_prevent_share_self_d.lua>
[f=-000001] Loaded unsynced gadget: Opacity control <api_opacity.lua>
[f=-000001] Loaded unsynced gadget: PopUpWaterStructures <unit_pop_up_water_structures.lua>
[f=-000001] Loaded unsynced gadget: Prevent Unload Hax <unit_prevent_unload_hax.lua>
[f=-000001] Loaded unsynced gadget: Reclaim Fix <unit_reclaim_fix.lua>
[f=-000001] Loaded unsynced gadget: Reclaim flash <gfx_reclaim_flash.lua>
[f=-000001] Loaded unsynced gadget: Shockwaves <lups_shockwaves.lua>
[f=-000001] Loaded unsynced gadget: Target on the move <unit_target_on_the_move.lua>
[f=-000001] Loaded unsynced gadget: Transportee Hider <unit_transportee_hider.lua>
[f=-000001] Loaded unsynced gadget: Unally on demand <cmd_alliance_break.lua>
[f=-000001] Loaded unsynced gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
[f=-000001] Loaded unsynced gadget: fx_wreck_shards <fx_wreck_shards.lua>
[f=-000001] Loaded unsynced gadget: game_no_share_to_enemy <game_no_share_to_enemy.lua>
[f=-000001] Loaded unsynced gadget: gfx_dynamic_lighting.lua <gfx_dynamic_lighting.lua>
[f=-000001] Loaded unsynced gadget: lib_startpoint_guesser.lua <lib_startpoint_guesser.lua>
[f=-000001] Loaded unsynced gadget: mo_ffa <mo_ffa.lua>
[f=-000001] Loaded unsynced gadget: transportfix <unit_transportfix.lua>
[f=-000001] Loaded unsynced gadget: Airbase Manager <unit_airbase.lua>
[f=-000001] Loaded unsynced gadget: Area Attack <unit_areaattack.lua>
[f=-000001] Loaded unsynced gadget: Take Manager <cmd_idle_players.lua>
[f=-000001] Loaded unsynced gadget: Substitution <game_replace_afk_players.lua>
[f=-000001] Loaded unsynced gadget: resurrected param <unit_resurrected.lua>
[f=-000001] Loaded unsynced gadget: Lups Cloak FX <lups_cloak_fx.lua>
[f=-000001] Loaded unsynced gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[f=-000001] Loaded unsynced gadget: Crashing Aircraft <unit_crashing_aircraft.lua>
[f=-000001] Loaded unsynced gadget: Lups <lups_wrapper.lua>
[f=-000001] Loaded unsynced gadget: ShardLua <ailoader.lua>
[f=-000001] Loaded unsynced gadget: Version Warning <version_warning.lua>
[f=-000001] Loading LuaGaia
[f=-000001] Loading LuaUI
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaUI Access Lock: enabled
[f=-000001] LuaSocket Enabled: yes
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] LuaUI: Allowing User Widgets
[f=-000001] [BloomShader::ViewResize] removing widget, bad texture target
[f=-000001] Hardware is incompatible with Xray shader requirements
[f=-000001] Loading widget from mod: Spy move/reclaim defaults <unit_default_spy_move_cloaked.lua> ...
[f=-000001] Loading widget from mod: Widget Selector <widget_selector.lua> ...
[f=-000001] Loading widget from mod: Defense Range <gui_defenserange.lua> ...
[f=-000001] Loading widget from mod: Red_UI_Framework <red_ui_framework.lua> ...
[f=-000001] Loading widget from mod: Metalspot Finder <api_metalspot_finder.lua> ...
[f=-000001] Loading widget from mod: Shadow Quality Manager <gfx_shadow_quality_manager.lua> ...
[f=-000001] Loading widget from mod: BA cmdcolors <gfx_mod_cmdcolors.lua> ...
[f=-000001] Loading widget from mod: Faction Change <gui_faction_change.lua> ...
[f=-000001] Loading widget from mod: MexUpg Helper <cmd_mex_upgrade_helper.lua> ...
[f=-000001] Loading widget from mod: Red Tooltip <gui_red_tooltip.lua> ...
[f=-000001] Loading widget from mod: Snow <gfx_snow.lua> ...
[f=-000001] Loading widget from mod: Red Minimap <gui_red_minimap.lua> ...
[f=-000001] Loading widget from mod: Ally Selected Units <gui_allyselectedunits.lua> ...
[f=-000001] Loading widget from mod: Health Bars <gui_healthbars.lua> ...
[f=-000001] Loading widget from mod: Map Info <gui_mapinfo.lua> ...
[f=-000001] Loading widget from mod: Ally Resource Bars <gui_ally_res.lua> ...
[f=-000001] Loading widget from mod: AdvPlayersList <gui_advplayerslist.lua> ...
[f=-000001] Loading widget from mod: Unit Info <gui_unit_info.lua> ...
[f=-000001] Loading widget from mod: BuildETA <gui_build_eta.lua> ...
[f=-000001] Loading widget from mod: Changelog Info <gui_changelog_info.lua> ...
[f=-000001] Loading widget from mod: Commands info <gui_commands_info.lua> ...
[f=-000001] Loading widget from mod: Ecostats <gui_ecostats.lua> ...
[f=-000001] Ecostats: widget loaded in active player mode
[f=-000001] Loading widget from mod: Keybind/Mouse Info <gui_keybind_info.lua> ...
[f=-000001] Loading widget from mod: Projectile lights <gfx_projectile_lights.lua> ...
[f=-000001] Loading widget from mod: Initial Queue <unit_initial_queue.lua> ...
[f=-000001] Loading widget from mod: AllyCursors <gui_ally_cursors.lua> ...
[f=-000001] Loading widget from mod: Alternate Chat Keys <cmd_old_style_chat_keys.lua> ...
[f=-000001] Loading widget from mod: Auto First Build Facing <unit_autofirstbuildfacing.lua> ...
[f=-000001] Loading widget from mod: Auto group <unit_auto_group.lua> ...
[f=-000001] Loading widget from mod: Autoquit <cmd_autoquit.lua> ...
[f=-000001] Loading widget from mod: BA LOS colors <gui_ba_los_colors.lua> ...
[f=-000001] Loading widget from mod: Blast Radius <gui_blast_radius.lua> ...
[f=-000001] Loading widget from mod: Build Split <cmd_buildsplit.lua> ...
[f=-000001] Loading widget from mod: BuildBar <gui_buildbar.lua> ...
[f=-000001] Loading widget from mod: Camera Remember <camera_remember_mode.lua> ...
[f=-000001] Warning: you have Overview camera as default. This camera is not intended to start game with. Switching to TA camera.
[f=-000001] Switching to Overhead (TA) style camera
[f=-000001] Switching to Spring style camera
[f=-000001] Loading widget from mod: CameraFlip <camera_flip.lua> ...
[f=-000001] Loading widget from mod: Com Counter <gui_comcounter.lua> ...
[f=-000001] Loading widget from mod: Com DontBreakCloak <unit_com_dontbreakcloak.lua> ...
[f=-000001] Loading widget from mod: Comblast & Dgun Range <gui_comblast_dgun_range.lua> ...
[f=-000001] Loading widget from mod: Darken map <gfx_darken_map.lua> ...
[f=-000001] Loading widget from mod: DontMove <unit_dontmove.lua> ...
[f=-000001] Loading widget from mod: EMP + decloak range <gui_emp_decloak_range.lua> ...
[f=-000001] Loading widget from mod: Easy Facing <gui_easyfacing.lua> ...
[f=-000001] Loading widget from mod: Energy Conversion Info <gui_energy_conversion.lua> ...
[f=-000001] Loading widget from mod: Ghost Radar <unit_ghostradar.lua> ...
[f=-000001] Loading widget from mod: Ghost Site <unit_ghostsite.lua> ...
[f=-000001] Loading widget from mod: Group Label <gui_group_label.lua> ...
[f=-000001] Loading widget from mod: Highlight Geos <gui_highlight_geos.lua> ...
[f=-000001] Loading widget from mod: GameTypeInfo <gui_game_type_info.lua> ...
[f=-000001] Loading widget from mod: Holdfire Fix <cmd_holdfire_fix.lua> ...
[f=-000001] Loading widget from mod: Ignore List API <api_ignore.lua> ...
[f=-000001] Loading widget from mod: ImmobileBuilder <unit_immobile_builder.lua> ...
[f=-000001] Loading widget from mod: LOS View <gfx_los_view.lua> ...
[f=-000001] Loading widget from mod: Load Own Moving <unit_load_own_moving.lua> ...
[f=-000001] Loading widget from mod: Loop Select <unit_loop_select.lua> ...
[f=-000001] Loading widget from mod: Mex Snap <cmd_mex_snap.lua> ...
[f=-000001] Loading widget from mod: NoDuplicateOrders <cmd_no_duplicate_orders.lua> ...
[f=-000001] Loading widget from mod: Passive builders v5 <unit_passive_builders.lua> ...
[f=-000001] Loading widget from mod: Pause Screen <gui_pausescreen.lua> ...
[f=-000001] Loading widget from mod: Persistent Build Spacing <cmd_persistent_build_spacing.lua> ...
[f=-000001] Loading widget from mod: ReclaimInfo <gui_reclaiminfo.lua> ...
[f=-000001] Loading widget from mod: Red Build/Order Menu <gui_red_buildordermenu.lua> ...
[f=-000001] Loading widget from mod: Red Console <gui_red_console.lua> ...
[f=-000001] Loading widget from mod: Red Resource Bars <gui_red_resourcebars.lua> ...
[f=-000001] Loading widget from mod: Red_Drawing <red_ui_framework_drawing.lua> ...
[f=-000001] Loading widget from mod: Rejoin Progress Bar <gui_rejoin_progress.lua> ...
[f=-000001] Loading widget from mod: RelativeMinimap <minimap_relative.lua> ...
[f=-000001] Loading widget from mod: SelectionButtons <gui_selbuttons.lua> ...
[f=-000001] Loading widget from mod: Share Tracker <unit_share_tracker.lua> ...
[f=-000001] Loading widget from mod: Show Orders <gui_show_orders.lua> ...
[f=-000001] Loading widget from mod: SmartSelect <unit_smart_select.lua> ...
[f=-000001] Loading widget from mod: SmoothCam <camera_smoothcam.lua> ...
[f=-000001] Loading widget from mod: Specific Unit Reclaimer <unit_specific_unit_reclaimer.lua> ...
[f=-000001] Loading widget from mod: Spectate Selected <gui_spectate_selected.lua> ...
[f=-000001] Loading widget from mod: State Reverse Toggle <cmd_state_reverse_toggle.lua> ...
[f=-000001] Loading widget from mod: Statistics Collection <stats_damage.lua> ...
[f=-000001] Loading widget from mod: Stockpiler (dynamic) <unit_stockpile_dynamic.lua> ...
[f=-000001] Loading widget from mod: Stop means Stop <cmd_stop_selfd.lua> ...
[f=-000001] Loading widget from mod: Take Proxy <cmd_take_proxy.lua> ...
[f=-000001] Loading widget from mod: Unit Finished Sounds <snd_unit_finished.lua> ...
[f=-000001] Loading widget from mod: Volume OSD <snd_volume_osd.lua> ...
[f=-000001] Loading widget from mod: Wind Speed <gui_winddisplay.lua> ...
[f=-000001] Loading widget from mod: gui_transport_weight_limit <gui_transport_weight_limit.lua> ...
[f=-000001] Loading widget from mod: Attack AoE <gui_attack_aoe.lua> ...
[f=-000001] Loading widget from mod: Attack and Move Notification <unit_attackmovenotification.lua> ...
[f=-000001] Loading widget from mod: BA Hotkeys <cmd_ba_hotkeys.lua> ...
[f=-000001] Loading widget from mod: Context Build <cmd_context_build.lua> ...
[f=-000001] Loading widget from mod: Cursors <gfx_cursors.lua> ...
[f=-000001] Loaded ÿÿÿÿcursorÿÈÈÈ: ÿÈÈÈold | ÿÿÿÿbar_animated | ÿÈÈÈbar_static
[f=-000001] Loading widget from mod: Prospector <gui_prospector.lua> ...
[f=-000001] Loading widget from mod: Commander Name Tags <gui_com_nametags.lua> ...
[f=-000001] Loading widget from mod: Commands FX <gui_commands_fx.lua> ...
[f=-000001] Loading widget from mod: Mapmarks FX <gui_mapmarks_fx.lua> ...
[f=-000001] Loading widget from mod: Mouse FX <gui_mouse_fx.lua> ...
[f=-000001] Loading widget from mod: Anti Ranges <gui_anti_ranges.lua> ...
[f=-000001] Loading widget from mod: Bomber control <unit_bomber_control.lua> ...
[f=-000001] Loading widget from mod: CommandInsert <cmd_commandinsert.lua> ...
[f=-000001] Loading widget from mod: EnemySpotter <gui_enemy_spotter.lua> ...
[f=-000001] Loading widget from mod: Given Units <gui_given_units.lua> ...
[f=-000001] Loading widget from mod: Highlight Unit <gui_highlight_unit.lua> ...
[f=-000001] Loading widget from mod: Rank Icons <gui_xp.lua> ...
[f=-000001] Loading widget from mod: Resurrection Halos <gui_resurrection_halos.lua> ...
[f=-000001] Loading widget from mod: Self-Destruct icons <gui_selfd_icons.lua> ...
[f=-000001] Loading widget from mod: Waypoint Dragger <unit_waypoint_dragger_2.lua> ...
[f=-000001] Loading widget from mod: Select n Center! <gui_center_n_select.lua> ...
[f=-000001] Loading widget from mod: Unit Stats <gui_unit_stats.lua> ...
[f=-000001] Loading widget from mod: LupsManager <gfx_lups_manager.lua> ...
[f=-000001] Loading widget from mod: replay buttons <gui_replaybuttons.lua> ...
[f=-000001] replaycontrol: Not a replay, removing myself.
[f=-000001] Loading widget from mod: Highlight Selected Units <gui_highlight_selectedunits.lua> ...
[f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[f=-000001] Loading widget from mod: Mouse Buildspacing <gui_buildspacing.lua> ...
[f=-000001] Loading widget from mod: Lups <gfx_lups_wrapper.lua> ...
[f=-000001] Loading widget from mod: CustomFormations2 <cmd_customformations2.lua> ...
[f=-000001] LuaUI v0.3
[f=-000001] [LoadFinalize] finalizing PFS
[f=-000001] [Path] [PathEstimator::Hash] mapChecksum=1323392335
[f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=2287169453
[f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=2197748658
[f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=666
[f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=8
[f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=78
[f=-000001] [Path] [PathEstimator::ReadFile] hash=1513343902
[f=-000001] Reading Estimate PathCosts [8]
[f=-000001] [Path] [PathEstimator::Hash] mapChecksum=1323392335
[f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=2287169453
[f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=2197748658
[f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=666
[f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=78
[f=-000001] [Path] [PathEstimator::ReadFile] hash=1513343926
[f=-000001] Reading Estimate PathCosts [32]
[f=-000001] [LoadFinalize] finalized PFS (153ms, checksum 3b53d22a)
[f=-000001] Loading Skirmish AIs
[f=-000001] SkirmishAI (ID = 0, team ID = 0) is using cheats!
[f=-000001] <SkirmishAI: E323AI 3.25.0 (team 0)>: Logging disabled
[f=-000001] [Texture] Warning: [LoadAndCacheTexture] could not load texture "chicken2.dds" from model "objects3d/meteor.s3o"
[f=-000001] GameID: 0f8b9757484d14eb6e383d831bdf46e8
[f=-000001] Connection attempt from rouven
[f=-000001] -> Version: 103.0
[f=-000001] -> Connection established (given id 0)
[f=-000001] Skirmish AI "Bot1" (ID:0, Short-Name:"E323AI", Version:"3.25.0") took over control of team 0
[f=-000001] Player rouven finished loading and is now ingame
[f=-000001] [Texture] Warning: [LoadAndCacheTexture] could not load texture "ANTREFd.dds" from model "objects3d/critter_ant.s3o"
[f=0000230] [QuitBox] user exited to system
[f=0000232] [SpringApp::ShutDown][1]
[f=0000232] [ThreadPool::SetThreadCount][1] #wanted=0 #current=3 #max=4
[f=0000232] [ThreadPool::SetThreadCount][2] #threads=0
[f=0000232] [SpringApp::ShutDown][2]
[f=0000232] [KillLua][1]
[f=0000232] [KillLua][2]
[f=0000232] [KillLua][3]
[f=0000232] Red_UI_Framework>> last processed widget was "Red Tooltip"
[f=0000232] Red_Drawing>> last processed widget was "Red Tooltip"
[f=0000232] Reloaded cmdcolors from file: cmdcolors.tmp
[f=0000232] [KillLua][4]
[f=0000232] [~CGame]1]
[f=0000232] [KillLua][1]
[f=0000232] [KillLua][2]
[f=0000232] [KillLua][3]
[f=0000232] [KillLua][4]
[f=0000232] [KillMisc][1]
[f=0000232] [KillMisc][2]
[f=0000232] [KillRendering][1]
[f=0000232] [KillInterface][1]
[f=0000232] [KillInterface][2]
[f=0000232] [KillSimulation][1]
[f=0000232] [KillSimulation][2]
[f=0000232] [CCollisionHandler] dis-/continuous tests: 0/0
[f=0000232] [KillSimulation][3]
[f=0000232] [~CPathCache(40x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0000232] [~CPathCache(40x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=8
[f=0000232] [~CPathCache(160x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=1
[f=0000232] [~CPathCache(160x96)] cacheHits=5 hitPercentage=1% numHashColls=0 maxCacheSize=201
[f=0000232] Statistics for RectangleOptimizer: 0%
[f=0000232] Statistics for RectangleOptimizer: 0%
[f=0000232] LosHandler stats: total instances=12; shared=0%; from cache=8%
[f=0000232] [KillSimulation][4]
[f=0000232] [~CGame][2]
[f=0000232] [~CGame][3]
[f=0000232] [SpringApp::ShutDown][3]
[f=0000232] Statistics for local connection:
Received: 1581 bytes
Sent: 2781 bytes

[f=0000232] Writing demo: /home/rouven/.spring/engine/103/demos/20160726_180847_DesertSiege_v2b_103.sdfz
[f=0000232] [SpringApp::ShutDown][4]
[f=0000232] [WatchDog] deregistering controls for thread [audio]
[f=0000232] [SpringApp::ShutDown][5]
[f=0000232] [SpringApp::ShutDown][6]
[f=0000232] [SpringApp::ShutDown][7]
[LuaSocket] Dumping luasocket rules:
[LuaSocket] TCP_CONNECT ALLOW * -1
[LuaSocket] TCP_LISTEN ALLOW * -1
[LuaSocket] UDP_LISTEN ALLOW * -1
[SpringApp::ShutDown][8]
[WatchDog] deregistering controls for thread [main]
[WatchDog::Uninstall][1] hangDetectorThread=0x1cef390
[WatchDog::Uninstall][2]
[WatchDog::Uninstall][3]
[SpringApp::ShutDown][9]
[SpringApp::Run] exitCode=0

hokomoko

2016-07-26 18:21

developer   ~0016553

1) Try setting CamMode in springsettings to anything which isn't 5
2) Did you try putting /viewta in the console?

rasmaster

2016-07-26 20:04

reporter   ~0016560

Yes. I found that springsettins.cfg an deleted the line "CamMode = 5" setting to 1 did not help, and so i deleted the line and then it worked. I have been playing for the last 1.5 hours. It seems springlobby wrote some false data into that file.

thanks. And. What about springlobby? Will there be a update to Debian?

hokomoko

2016-07-26 20:06

developer   ~0016561

glad it worked :)
I'll let someone more knowledgeable answer about debian.

abma

2016-07-27 16:16

administrator   ~0016564

i guess its best to just don't use springsettings from springlobby :-)

springlobby is regulary updated in debian, but i don't know how the update policy is. Not sure if you need to update to a newer debian version to get a newer springlobby or if springlobby will be updated.

also this is the wrong bug tracker for springlobby related bugs, springlobby has its own bug tracker: https://github.com/springlobby/springlobby/issues


wrt springlobby not up to date there is some note from the debian maintainer:
https://github.com/springlobby/springlobby/issues/707#issuecomment-231110975

Issue History

Date Modified Username Field Change
2016-07-25 23:04 rasmaster New Issue
2016-07-26 00:59 rasmaster Note Added: 0016548
2016-07-26 15:10 hokomoko Note Added: 0016549
2016-07-26 15:10 hokomoko Priority immediate => normal
2016-07-26 15:10 hokomoko Severity block => major
2016-07-26 17:46 hokomoko Assigned To => hokomoko
2016-07-26 17:46 hokomoko Status new => feedback
2016-07-26 18:09 rasmaster Note Added: 0016552
2016-07-26 18:09 rasmaster Status feedback => assigned
2016-07-26 18:21 hokomoko Note Added: 0016553
2016-07-26 18:22 hokomoko Status assigned => feedback
2016-07-26 20:04 rasmaster Note Added: 0016560
2016-07-26 20:04 rasmaster Status feedback => assigned
2016-07-26 20:05 hokomoko Assigned To hokomoko =>
2016-07-26 20:06 hokomoko Note Added: 0016561
2016-07-27 15:41 hokomoko Assigned To => hokomoko
2016-07-27 15:41 hokomoko Status assigned => new
2016-07-27 15:42 hokomoko Status new => assigned
2016-07-27 15:42 hokomoko Summary view is locked to side => springlobby version on debian is 0.201
2016-07-27 15:42 hokomoko Assigned To hokomoko =>
2016-07-27 15:42 hokomoko Status assigned => new
2016-07-27 16:16 abma Note Added: 0016564
2016-07-27 16:16 abma Status new => closed
2016-07-27 16:16 abma Assigned To => abma
2016-07-27 16:16 abma Resolution open => won't fix