View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0005316 | Spring engine | Linux | public | 2016-07-25 23:04 | 2016-07-27 16:16 |
| Reporter | rasmaster | Assigned To | abma | ||
| Priority | normal | Severity | major | Reproducibility | always |
| Status | closed | Resolution | won't fix | ||
| Product Version | 103.0 | ||||
| Summary | 0005316: springlobby version on debian is 0.201 | ||||
| Description | i can only see the map from the side. switching view not possible. cameramode hotkey do not work. game cant be played this way. | ||||
| Steps To Reproduce | start the game. | ||||
| Additional Information | engine 0.98 works and i think 100 works too. im trying to find a download location and try it with 100 again. | ||||
| Tags | No tags attached. | ||||
| Checked infolog.txt for Errors | |||||
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i found that this problem occurs only if 103 is started by springlobby 0.201. it seems springlobby 0.201 is outdated and debian does not offer a newer version. im starting to look into compileing springlobby myself and then we will see if the problem persists or not. |
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Please post infolog. What game do you test with? |
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BA9.33 and BA9.38 infolog.txt for directory ~/.spring/engine/103 [ParseCmdLine] command-line args: "/home/rouven/.spring/engine/103/spring "/home/rouven/.springlobby/script.txt"" Using configuration source: "/home/rouven/.spring/engine/103/springsettings.cfg" Using additional configuration source: "/home/rouven/.config/spring/springsettings.cfg" ============== <User Config> ============== AdvSky = 1 BumpWaterAnisotropy = 6 BumpWaterBlurReflection = 1 BumpWaterRefraction = 2 CamMode = 5 DynamicSky = 1 FSAALevel = 1 GrassDetail = 30 GroundDecals = 1 GroundDetail = 120 HardwareCursor = 1 InputTextGeo = 0.26 0.73 0.02 0.028 LastSelectedMap = DesertSiege_v2b LastSelectedMod = Balanced Annihilation V9.38 LastSelectedScript = Player vs. AI: E323AI 3.25.0 LastSelectedSetting = name MaxNanoParticles = 20000 MaxParticles = 20000 ScreenshotCounter = 3 ShadowMapSize = 8192 Shadows = 1 ShowFPS = 1 ShowPlayerInfo = 0 SmoothLines = 1 SmoothPoints = 1 TreeRadius = 3000 UnitIconDist = 1000 VSync = -1 name = rouven ============== </User Config> ============== Available log sections: SkyBox, Font, LuaSocket, Net, KeyBindings, CSMFGroundTextures, CregSerializer, RoamMeshDrawer, GameServer, BumpWater, DynWater, OBJParser, ArchiveScanner, ModelRenderContainer, CrashHandler, FarTextureHandler, Shader, Model, Path, Texture, GroundMoveType, Piece, AutohostInterface, Sound, VFS, DecalsDrawerGL4 Enabled log sections: Sound(Notice) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. LogOutput initialized. Spring 103.0 Build Environment: boost-105600, GNU libstdc++ version 20150623 Compiler Version: gcc-4.8.5 Operating System: Linux 3.16.0-4-amd64 #1 SMP Debian 3.16.7-ckt25-2+deb8u3 (2016-07-02) x86_64 Word Size: 64-bit (native mode) CPU Clock: std::chrono::high_resolution_clock Physical CPU Cores: 4 Logical CPU Cores: 4 [CMyMath::Init] CPU SSE mask: 127, flags: SSE 1.0: 1, SSE 2.0: 1 SSE 3.0: 1, SSSE 3.0: 1 SSE 4.1: 1, SSE 4.2: 1 SSE 4.0A: 0, SSE 5.0A: 0 using streflop SSE FP-math mode, CPU supports SSE instructions Supported Video modes on Display 1 x:0 y:0 1920x1080: 720x400, 640x480, 800x600, 832x624, 1024x768, 1440x900, 1280x960, 1280x1024, 1680x1050, 1920x1080 SDL version: linked 2.0.2; compiled 2.0.1 GL version: 3.0 Mesa 10.3.2 GL vendor: Intel Open Source Technology Center GL renderer: Mesa DRI Intel(R) Bay Trail GLSL version: 1.30 GLEW version: 1.9.0 Video RAM: unknown SwapInterval: 1 FBO::maxSamples: 8 GL info: haveARB: 0, haveGLSL: 0, ATI hacks: 0 FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1 maximum texture size: 8192, compress MIP-map textures: 0 maximum SmoothPointSize: 255, maximum vec4 varying/attributes: 32/16 maximum drawbuffers: 8, maximum recommended indices/vertices: 3000/3000 number of UniformBufferBindings: 36 (16kB) VSync disabled [InitOpenGL] video mode set to 1920x1080:24bit @60Hz [WatchDogInstall] Installed (HangTimeout: 10sec) [WatchDog] registering controls for thread [main] [ThreadPool::SetThreadCount][1] #wanted=4 #current=1 #max=4 [ThreadPool::SetThreadCount][2] #threads=3 [DataDirs] Portable Mode! Using read-write data directory: /home/rouven/.spring/engine/103/ Using read-only data directory: /home/rouven/.config/spring/ Using read-only data directory: /home/rouven/.spring/ Scanning: /home/rouven/.spring/maps Scanning: /home/rouven/.spring/packages Scanning: /home/rouven/.spring/engine/103/base CArchiveScanner: 1 ms [f=-000001] [Sound] OpenAL info: [f=-000001] [Sound] Available Devices: [f=-000001] [Sound] Jack sink (PulseAudio JACK Sink) [f=-000001] [Sound] Internes Audio Analog Stereo [f=-000001] [Sound] Device: OpenAL Soft [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.15.1 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_source_latency [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_loopback [f=-000001] [Sound] EFX Enabled: yes [f=-000001] [Sound] Max Sounds: 128 [f=-000001] [WatchDog] registering controls for thread [audio] [f=-000001] Joysticks found: 0 [f=-000001] [ThreadPool::SetThreadCount][1] #wanted=3 #current=4 #max=4 [f=-000001] [ThreadPool::SetThreadCount][2] #threads=2 [f=-000001] [Threading] Main thread CPU affinity mask set: 12 [f=-000001] [StartScript] Loading StartScript from: /home/rouven/.springlobby/script.txt [f=-000001] Hosting on: :8452 [f=-000001] Connecting to local server [f=-000001] [AddGameSetupArchivesToVFS] using map: DesertSiege_v2b [f=-000001] Checksums: game=0x4F371CC5 map=0x23AE9616 [f=-000001] Binding UDP socket to IP (v6) :: () port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] PreGame::StartServer: 99 ms [f=-000001] [InitOpenGL] video mode set to 1920x1080:24bit @60Hz [f=-000001] [AddGameSetupArchivesToVFS] using map: DesertSiege_v2b [f=-000001] [AddGameSetupArchivesToVFS] using game: Balanced Annihilation V9.38 (archive: 632138bde1ecc9b340d7ecc9fab5f31f.sdp) [f=-000001] Recording demo to: /home/rouven/.spring/engine/103/demos/20160726_180847_DesertSiege_v2b_103.sdfz [f=-000001] PreGame::GameDataReceived: 52 ms [f=-000001] [PreGame::UpdateClientNet] user number 0 (team 1, allyteam 0) [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: Engine Taskbar Stuff <engine_taskbar_control.lua> [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [f=-000001] [LuaIntro] Loading widget: Main <main.lua> [f=-000001] [LuaIntro] Loading widget: Music <music.lua> [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] LoadingScreen: single-threaded [f=-000001] [WatchDog] registering controls for thread [load] [f=-000001] Parsing Map Information [f=-000001] Loading SMF [f=-000001] Loading Map (97 MB) [f=-000001] Loading Radar Icons [f=-000001] Loading GameData Definitions [f=-000001] [defs.lua] loading all *Defs tables: 250ms [f=-000001] Game::LoadDefs (GameData): 307 ms [f=-000001] Loading Sound Definitions [f=-000001] [Sound] parsed 28 sounds from gamedata/sounds.lua [f=-000001] Game::LoadDefs (Sound): 3 ms [f=-000001] Creating Smooth Height Mesh [f=-000001] SmoothHeightMesh::MakeSmoothMesh: 129 ms [f=-000001] Creating QuadField & CEGs [f=-000001] [CDamageArrayHandler] number of ArmorDefs: 11 [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo; [f=-000001] Creating Unit Textures [f=-000001] Creating Sky [f=-000001] Loading Weapon Definitions [f=-000001] Loading Unit Definitions [f=-000001] Warning: too many unit categories (32), skipping sub [f=-000001] Loading Feature Definitions [f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager [f=-000001] Initializing Map Features [f=-000001] Creating ShadowHandler [f=-000001] Warning: [Init] GPU does not support either ARB or GLSL shaders for shadow rendering [f=-000001] Creating GroundDrawer [f=-000001] Loading Map Tiles [f=-000001] Loading Square Textures [f=-000001] CSMFGroundTextures::ConvolveHeightMap: 8 ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Creating TreeDrawer [f=-000001] Error: [CreateProgramObject] Tried to create "treeNearDefShaderARB" a ARB shader program on hardware w/o support for it! [f=-000001] Error: [CreateShaderObject] Tried to create a shader ("ARB/treeNS.vp") on hardware that does not support them! [f=-000001] Error: [CreateProgramObject] Tried to create "DecalShaderARB" a ARB shader program on hardware w/o support for it! [f=-000001] Error: [CreateProgramObject] Tried to create "DecalShaderGLSL" a GLSL shader program on hardware w/o support for it! [f=-000001] Error: [CreateProgramObject] Tried to create "DecalShaderARB" a ARB shader program on hardware w/o support for it! [f=-000001] Error: [CreateProgramObject] Tried to create "DecalShaderGLSL" a GLSL shader program on hardware w/o support for it! [f=-000001] Loaded DecalsDrawer: Legacy [f=-000001] Creating ProjectileDrawer & UnitDrawer [f=-000001] Creating Projectile Textures [f=-000001] Creating Water [f=-000001] Game::LoadInterface (Camera&Mouse): 71 ms [f=-000001] Game::LoadInterface (Console): 1 ms [f=-000001] InfoTexture: legacy [f=-000001] Loading LuaRules [f=-000001] Loaded synced gadget: Metalspot Finder Gadget <mex_spot_finder.lua> [f=-000001] Loaded synced gadget: Rez Exp <unit_rez_exp.lua> [f=-000001] Loaded synced gadget: Stats <api_damage_stats.lua> [f=-000001] Loaded synced gadget: ranks api <api_ranks.lua> [f=-000001] gaia_critters.lua: gadget:Initialize() Game.mapName=DesertSiege_v2b [f=-000001] Loaded synced gadget: gaia critter units <gaia_critters.lua> [f=-000001] Loaded synced gadget: CameraBroadcast <camera_lockcamera.lua> [f=-000001] Loaded synced gadget: Awards <gui_awards.lua> [f=-000001] Loaded synced gadget: Newbie Info <gui_newbie_info.lua> [f=-000001] Loaded synced gadget: Air Release <unit_air_release_manager.lua> [f=-000001] Loaded synced gadget: Air Transports Handler <air_transports.lua> [f=-000001] Loaded synced gadget: Air Transports fix <air_transports_fix.lua> [f=-000001] Loaded synced gadget: AirPlantParents <unit_air_plants.lua> [f=-000001] Loaded synced gadget: Ally Selected Units <cmd_selected_units.lua> [f=-000001] Loaded synced gadget: Bet Engine <cmd_bet_engine.lua> [f=-000001] Loaded synced gadget: Bomber Control <unit_bomber_control.lua> [f=-000001] Loaded synced gadget: Cancel orders on share <unit_cancel_orders_on_share.lua> [f=-000001] Loaded synced gadget: Com Counter <mo_com_counter.lua> [f=-000001] Loaded synced gadget: Commander Blast <unit_commander_blast.lua> [f=-000001] Loaded synced gadget: Commando Watch <unit_commando_watch.lua> [f=-000001] Loaded synced gadget: Cursor Broadcast <cmd_mouse_pos_broadcast.lua> [f=-000001] Loaded synced gadget: DGun CmdType Fix <unit_dgun_cmdtype_fix.lua> [f=-000001] Loaded synced gadget: Death Messages <game_death_messages.lua> [f=-000001] Loaded synced gadget: Debris Damage <unit_debris_damage.lua> [f=-000001] Loaded synced gadget: Depthcharge splash <fx_depthcharge_splash.lua> [f=-000001] Loaded synced gadget: Dev Helper Cmds <cmd_dev_helpers.lua> [f=-000001] Loaded synced gadget: DirectControl <unit_direct_control.lua> [f=-000001] Loaded synced gadget: Don't target flyover nukes <unit_interceptors.lua> [f=-000001] Loaded synced gadget: DragonsDisguise <unit_set_neutral.lua> [f=-000001] Loaded synced gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua> [f=-000001] Loaded synced gadget: Energy Conversion <game_energy_conversion.lua> [f=-000001] Loaded synced gadget: FinishedBuilding <unit_finished_building.lua> [f=-000001] Loaded synced gadget: Fortification Walls <unit_fort_walls.lua> [f=-000001] Loaded synced gadget: Game End <game_end.lua> [f=-000001] Loaded synced gadget: Initial Spawn <game_initial_spawn.lua> [f=-000001] Loaded synced gadget: Juno Damage <unit_juno_damage.lua> [f=-000001] Loaded synced gadget: Lightning Spash Damage <unit_lightning_splash_dmg.lua> [f=-000001] Loaded synced gadget: Lua unit script framework <unit_script.lua> [f=-000001] Loaded synced gadget: LuaUI Reload <cmd_luaui_reload.lua> [f=-000001] Loaded synced gadget: Maverick Exp <unit_maverick_exp.lua> [f=-000001] Loaded synced gadget: Merc/Scr stockpile control <unit_mercscr_stockpile_limit.lua> [f=-000001] Loaded synced gadget: Napalm <lups_napalm.lua> [f=-000001] Loaded synced gadget: No Land Damage <unit_no_land_damage.lua> [f=-000001] Loaded synced gadget: No Self Pwn <unit_noselfpwn.lua> [f=-000001] Loaded synced gadget: No Share Self-D <unit_prevent_share_self_d.lua> [f=-000001] Loaded synced gadget: Nonblocking mines <unit_nonblocking_mines.lua> [f=-000001] Loaded synced gadget: Paralyze Damage Multiplier <unit_paralyze_damage_multiplier.lua> [f=-000001] Loaded synced gadget: Passive Builders v3 <unit_passive_builders.lua> [f=-000001] Loaded synced gadget: PopUpWaterStructures <unit_pop_up_water_structures.lua> [f=-000001] Loaded synced gadget: Prevent Excessive Share <game_prevent_excessive_share.lua> [f=-000001] Loaded synced gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua> [f=-000001] Loaded synced gadget: Prevent Load Hax <unit_prevent_load_hax.lua> [f=-000001] Loaded synced gadget: Prevent Range Hax <unit_prevent_range_hax.lua> [f=-000001] Loaded synced gadget: Prevent Strange Orders <unit_prevent_strange_orders.lua> [f=-000001] Loaded synced gadget: Prevent Unload Hax <unit_prevent_unload_hax.lua> [f=-000001] Loaded synced gadget: Prevent outside-of-map hax <unit_prevent_aircraft_hax.lua> [f=-000001] Loaded synced gadget: Reclaim Fix <unit_reclaim_fix.lua> [f=-000001] Loaded synced gadget: Reclaim flash <gfx_reclaim_flash.lua> [f=-000001] Loaded synced gadget: Shockwaves <lups_shockwaves.lua> [f=-000001] Loaded synced gadget: Stealthy Passengers <unit_stealthy_passengers.lua> [f=-000001] Loaded synced gadget: Stun Control <unit_stun_control.lua> [f=-000001] Loaded synced gadget: Stun Energy Storage <unit_stun_energy_storage.lua> [f=-000001] Loaded synced gadget: Stun Metal Storage <unit_stun_metal_storage.lua> [f=-000001] Loaded synced gadget: Target on the move <unit_target_on_the_move.lua> [f=-000001] Loaded synced gadget: Team Resourcing <game_team_resources.lua> [f=-000001] Loaded synced gadget: Transportee Hider <unit_transportee_hider.lua> [f=-000001] Loaded synced gadget: Unally on demand <cmd_alliance_break.lua> [f=-000001] Loaded synced gadget: Unit transportable nanos <unit_transportable_nanos.lua> [f=-000001] Loaded synced gadget: Watereffects <fx_watersplash.lua> [f=-000001] Loaded synced gadget: fx_reclaim_shards <fx_reclaim_shards.lua> [f=-000001] Loaded synced gadget: fx_wreck_shards <fx_wreck_shards.lua> [f=-000001] Loaded synced gadget: game_no_share_to_enemy <game_no_share_to_enemy.lua> [f=-000001] Loaded synced gadget: gfx_dynamic_lighting.lua <gfx_dynamic_lighting.lua> [f=-000001] Loaded synced gadget: lib_startpoint_guesser.lua <lib_startpoint_guesser.lua> [f=-000001] Loaded synced gadget: lups_wrapper.lua <lups_wrapper.lua> [f=-000001] Loaded synced gadget: mo_preventcombomb <mo_preventcombomb.lua> [f=-000001] Loaded synced gadget: subMissile splash <fx_submissile_splash.lua> [f=-000001] Loaded synced gadget: transportfix <unit_transportfix.lua> [f=-000001] Loaded synced gadget: unit_combomb_full_damage <unit_combomb_full_damage.lua> [f=-000001] Loaded synced gadget: Airbase Manager <unit_airbase.lua> [f=-000001] Loaded synced gadget: Area Attack <unit_areaattack.lua> [f=-000001] Loaded synced gadget: CustomUnitShaders <gfx_customunitshaders.lua> [f=-000001] Loaded synced gadget: Take Manager <cmd_idle_players.lua> [f=-000001] Loaded synced gadget: Team Com Ends <game_team_com_ends.lua> [f=-000001] Loaded synced gadget: Substitution <game_replace_afk_players.lua> [f=-000001] Loaded synced gadget: resurrected param <unit_resurrected.lua> [f=-000001] Loaded synced gadget: Lups Cloak FX <lups_cloak_fx.lua> [f=-000001] Loaded synced gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua> [f=-000001] Loaded synced gadget: Mobile Unit Paralyze Damage Handler <unit_paralyze_damage_limit.lua> [f=-000001] Loaded synced gadget: Crashing Aircraft <unit_crashing_aircraft.lua> [f=-000001] Player 0 is another type of lua AI! [f=-000001] Loaded synced gadget: ShardLua <ailoader.lua> [f=-000001] Loaded synced gadget: Version Warning <version_warning.lua> [f=-000001] <LockCamera>: Sorry for the camera switch spam, but this is the only reliable way to list camera states other than hardcoding them [f=-000001] Switching to Spring style camera [f=-000001] Switching to Free style camera [f=-000001] Switching to Rotatable overhead camera [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Switching to FPS style camera [f=-000001] Switching to Overview style camera [f=-000001] Loaded unsynced gadget: Metalspot Finder Gadget <mex_spot_finder.lua> [f=-000001] Loaded unsynced gadget: Stats <api_damage_stats.lua> [f=-000001] Loaded unsynced gadget: ranks api <api_ranks.lua> [f=-000001] Loaded unsynced gadget: CustomIcons <unit_customicons.lua> [f=-000001] Loaded unsynced gadget: CameraBroadcast <camera_lockcamera.lua> [f=-000001] Loaded unsynced gadget: Awards <gui_awards.lua> [f=-000001] Loaded unsynced gadget: Newbie Info <gui_newbie_info.lua> [f=-000001] Map Sun Handler: Clearing groundSpecularColor via SetSunLighting because map does not change it from default. [f=-000001] Loaded unsynced gadget: Sun Handler <map_sun_handler.lua> [f=-000001] Loaded unsynced gadget: Air Release <unit_air_release_manager.lua> [f=-000001] Loaded unsynced gadget: Air Transports Handler <air_transports.lua> [f=-000001] Loaded unsynced gadget: Air Transports fix <air_transports_fix.lua> [f=-000001] Loaded unsynced gadget: AirPlantParents <unit_air_plants.lua> [f=-000001] Loaded unsynced gadget: Ally Selected Units <cmd_selected_units.lua> [f=-000001] Loaded unsynced gadget: Bet Engine <cmd_bet_engine.lua> [f=-000001] Loaded unsynced gadget: Cancel orders on share <unit_cancel_orders_on_share.lua> [f=-000001] Loaded unsynced gadget: Cursor Broadcast <cmd_mouse_pos_broadcast.lua> [f=-000001] Loaded unsynced gadget: Debris Damage <unit_debris_damage.lua> [f=-000001] Loaded unsynced gadget: Dev Helper Cmds <cmd_dev_helpers.lua> [f=-000001] Loaded unsynced gadget: DragonsDisguise <unit_set_neutral.lua> [f=-000001] Loaded unsynced gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua> [f=-000001] Loaded unsynced gadget: FinishedBuilding <unit_finished_building.lua> [f=-000001] Loaded unsynced gadget: Fortification Walls <unit_fort_walls.lua> [f=-000001] Loaded unsynced gadget: Initial Spawn <game_initial_spawn.lua> [f=-000001] Loaded unsynced gadget: Juno Damage <unit_juno_damage.lua> [f=-000001] Loaded unsynced gadget: Lightning Spash Damage <unit_lightning_splash_dmg.lua> [f=-000001] Loaded unsynced gadget: LuaUI Reload <cmd_luaui_reload.lua> [f=-000001] Loaded unsynced gadget: Merc/Scr stockpile control <unit_mercscr_stockpile_limit.lua> [f=-000001] Loaded unsynced gadget: Napalm <lups_napalm.lua> [f=-000001] Loaded unsynced gadget: No Share Self-D <unit_prevent_share_self_d.lua> [f=-000001] Loaded unsynced gadget: Opacity control <api_opacity.lua> [f=-000001] Loaded unsynced gadget: PopUpWaterStructures <unit_pop_up_water_structures.lua> [f=-000001] Loaded unsynced gadget: Prevent Unload Hax <unit_prevent_unload_hax.lua> [f=-000001] Loaded unsynced gadget: Reclaim Fix <unit_reclaim_fix.lua> [f=-000001] Loaded unsynced gadget: Reclaim flash <gfx_reclaim_flash.lua> [f=-000001] Loaded unsynced gadget: Shockwaves <lups_shockwaves.lua> [f=-000001] Loaded unsynced gadget: Target on the move <unit_target_on_the_move.lua> [f=-000001] Loaded unsynced gadget: Transportee Hider <unit_transportee_hider.lua> [f=-000001] Loaded unsynced gadget: Unally on demand <cmd_alliance_break.lua> [f=-000001] Loaded unsynced gadget: fx_reclaim_shards <fx_reclaim_shards.lua> [f=-000001] Loaded unsynced gadget: fx_wreck_shards <fx_wreck_shards.lua> [f=-000001] Loaded unsynced gadget: game_no_share_to_enemy <game_no_share_to_enemy.lua> [f=-000001] Loaded unsynced gadget: gfx_dynamic_lighting.lua <gfx_dynamic_lighting.lua> [f=-000001] Loaded unsynced gadget: lib_startpoint_guesser.lua <lib_startpoint_guesser.lua> [f=-000001] Loaded unsynced gadget: mo_ffa <mo_ffa.lua> [f=-000001] Loaded unsynced gadget: transportfix <unit_transportfix.lua> [f=-000001] Loaded unsynced gadget: Airbase Manager <unit_airbase.lua> [f=-000001] Loaded unsynced gadget: Area Attack <unit_areaattack.lua> [f=-000001] Loaded unsynced gadget: Take Manager <cmd_idle_players.lua> [f=-000001] Loaded unsynced gadget: Substitution <game_replace_afk_players.lua> [f=-000001] Loaded unsynced gadget: resurrected param <unit_resurrected.lua> [f=-000001] Loaded unsynced gadget: Lups Cloak FX <lups_cloak_fx.lua> [f=-000001] Loaded unsynced gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua> [f=-000001] Loaded unsynced gadget: Crashing Aircraft <unit_crashing_aircraft.lua> [f=-000001] Loaded unsynced gadget: Lups <lups_wrapper.lua> [f=-000001] Loaded unsynced gadget: ShardLua <ailoader.lua> [f=-000001] Loaded unsynced gadget: Version Warning <version_warning.lua> [f=-000001] Loading LuaGaia [f=-000001] Loading LuaUI [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaUI Access Lock: enabled [f=-000001] LuaSocket Enabled: yes [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] LuaUI: Allowing User Widgets [f=-000001] [BloomShader::ViewResize] removing widget, bad texture target [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loading widget from mod: Spy move/reclaim defaults <unit_default_spy_move_cloaked.lua> ... [f=-000001] Loading widget from mod: Widget Selector <widget_selector.lua> ... [f=-000001] Loading widget from mod: Defense Range <gui_defenserange.lua> ... [f=-000001] Loading widget from mod: Red_UI_Framework <red_ui_framework.lua> ... [f=-000001] Loading widget from mod: Metalspot Finder <api_metalspot_finder.lua> ... [f=-000001] Loading widget from mod: Shadow Quality Manager <gfx_shadow_quality_manager.lua> ... [f=-000001] Loading widget from mod: BA cmdcolors <gfx_mod_cmdcolors.lua> ... [f=-000001] Loading widget from mod: Faction Change <gui_faction_change.lua> ... [f=-000001] Loading widget from mod: MexUpg Helper <cmd_mex_upgrade_helper.lua> ... [f=-000001] Loading widget from mod: Red Tooltip <gui_red_tooltip.lua> ... [f=-000001] Loading widget from mod: Snow <gfx_snow.lua> ... [f=-000001] Loading widget from mod: Red Minimap <gui_red_minimap.lua> ... [f=-000001] Loading widget from mod: Ally Selected Units <gui_allyselectedunits.lua> ... [f=-000001] Loading widget from mod: Health Bars <gui_healthbars.lua> ... [f=-000001] Loading widget from mod: Map Info <gui_mapinfo.lua> ... [f=-000001] Loading widget from mod: Ally Resource Bars <gui_ally_res.lua> ... [f=-000001] Loading widget from mod: AdvPlayersList <gui_advplayerslist.lua> ... [f=-000001] Loading widget from mod: Unit Info <gui_unit_info.lua> ... [f=-000001] Loading widget from mod: BuildETA <gui_build_eta.lua> ... [f=-000001] Loading widget from mod: Changelog Info <gui_changelog_info.lua> ... [f=-000001] Loading widget from mod: Commands info <gui_commands_info.lua> ... [f=-000001] Loading widget from mod: Ecostats <gui_ecostats.lua> ... [f=-000001] Ecostats: widget loaded in active player mode [f=-000001] Loading widget from mod: Keybind/Mouse Info <gui_keybind_info.lua> ... [f=-000001] Loading widget from mod: Projectile lights <gfx_projectile_lights.lua> ... [f=-000001] Loading widget from mod: Initial Queue <unit_initial_queue.lua> ... [f=-000001] Loading widget from mod: AllyCursors <gui_ally_cursors.lua> ... [f=-000001] Loading widget from mod: Alternate Chat Keys <cmd_old_style_chat_keys.lua> ... [f=-000001] Loading widget from mod: Auto First Build Facing <unit_autofirstbuildfacing.lua> ... [f=-000001] Loading widget from mod: Auto group <unit_auto_group.lua> ... [f=-000001] Loading widget from mod: Autoquit <cmd_autoquit.lua> ... [f=-000001] Loading widget from mod: BA LOS colors <gui_ba_los_colors.lua> ... [f=-000001] Loading widget from mod: Blast Radius <gui_blast_radius.lua> ... [f=-000001] Loading widget from mod: Build Split <cmd_buildsplit.lua> ... [f=-000001] Loading widget from mod: BuildBar <gui_buildbar.lua> ... [f=-000001] Loading widget from mod: Camera Remember <camera_remember_mode.lua> ... [f=-000001] Warning: you have Overview camera as default. This camera is not intended to start game with. Switching to TA camera. [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Switching to Spring style camera [f=-000001] Loading widget from mod: CameraFlip <camera_flip.lua> ... [f=-000001] Loading widget from mod: Com Counter <gui_comcounter.lua> ... [f=-000001] Loading widget from mod: Com DontBreakCloak <unit_com_dontbreakcloak.lua> ... [f=-000001] Loading widget from mod: Comblast & Dgun Range <gui_comblast_dgun_range.lua> ... [f=-000001] Loading widget from mod: Darken map <gfx_darken_map.lua> ... [f=-000001] Loading widget from mod: DontMove <unit_dontmove.lua> ... [f=-000001] Loading widget from mod: EMP + decloak range <gui_emp_decloak_range.lua> ... [f=-000001] Loading widget from mod: Easy Facing <gui_easyfacing.lua> ... [f=-000001] Loading widget from mod: Energy Conversion Info <gui_energy_conversion.lua> ... [f=-000001] Loading widget from mod: Ghost Radar <unit_ghostradar.lua> ... [f=-000001] Loading widget from mod: Ghost Site <unit_ghostsite.lua> ... [f=-000001] Loading widget from mod: Group Label <gui_group_label.lua> ... [f=-000001] Loading widget from mod: Highlight Geos <gui_highlight_geos.lua> ... [f=-000001] Loading widget from mod: GameTypeInfo <gui_game_type_info.lua> ... [f=-000001] Loading widget from mod: Holdfire Fix <cmd_holdfire_fix.lua> ... [f=-000001] Loading widget from mod: Ignore List API <api_ignore.lua> ... [f=-000001] Loading widget from mod: ImmobileBuilder <unit_immobile_builder.lua> ... [f=-000001] Loading widget from mod: LOS View <gfx_los_view.lua> ... [f=-000001] Loading widget from mod: Load Own Moving <unit_load_own_moving.lua> ... [f=-000001] Loading widget from mod: Loop Select <unit_loop_select.lua> ... [f=-000001] Loading widget from mod: Mex Snap <cmd_mex_snap.lua> ... [f=-000001] Loading widget from mod: NoDuplicateOrders <cmd_no_duplicate_orders.lua> ... [f=-000001] Loading widget from mod: Passive builders v5 <unit_passive_builders.lua> ... [f=-000001] Loading widget from mod: Pause Screen <gui_pausescreen.lua> ... [f=-000001] Loading widget from mod: Persistent Build Spacing <cmd_persistent_build_spacing.lua> ... [f=-000001] Loading widget from mod: ReclaimInfo <gui_reclaiminfo.lua> ... [f=-000001] Loading widget from mod: Red Build/Order Menu <gui_red_buildordermenu.lua> ... [f=-000001] Loading widget from mod: Red Console <gui_red_console.lua> ... [f=-000001] Loading widget from mod: Red Resource Bars <gui_red_resourcebars.lua> ... [f=-000001] Loading widget from mod: Red_Drawing <red_ui_framework_drawing.lua> ... [f=-000001] Loading widget from mod: Rejoin Progress Bar <gui_rejoin_progress.lua> ... [f=-000001] Loading widget from mod: RelativeMinimap <minimap_relative.lua> ... [f=-000001] Loading widget from mod: SelectionButtons <gui_selbuttons.lua> ... [f=-000001] Loading widget from mod: Share Tracker <unit_share_tracker.lua> ... [f=-000001] Loading widget from mod: Show Orders <gui_show_orders.lua> ... [f=-000001] Loading widget from mod: SmartSelect <unit_smart_select.lua> ... [f=-000001] Loading widget from mod: SmoothCam <camera_smoothcam.lua> ... [f=-000001] Loading widget from mod: Specific Unit Reclaimer <unit_specific_unit_reclaimer.lua> ... [f=-000001] Loading widget from mod: Spectate Selected <gui_spectate_selected.lua> ... [f=-000001] Loading widget from mod: State Reverse Toggle <cmd_state_reverse_toggle.lua> ... [f=-000001] Loading widget from mod: Statistics Collection <stats_damage.lua> ... [f=-000001] Loading widget from mod: Stockpiler (dynamic) <unit_stockpile_dynamic.lua> ... [f=-000001] Loading widget from mod: Stop means Stop <cmd_stop_selfd.lua> ... [f=-000001] Loading widget from mod: Take Proxy <cmd_take_proxy.lua> ... [f=-000001] Loading widget from mod: Unit Finished Sounds <snd_unit_finished.lua> ... [f=-000001] Loading widget from mod: Volume OSD <snd_volume_osd.lua> ... [f=-000001] Loading widget from mod: Wind Speed <gui_winddisplay.lua> ... [f=-000001] Loading widget from mod: gui_transport_weight_limit <gui_transport_weight_limit.lua> ... [f=-000001] Loading widget from mod: Attack AoE <gui_attack_aoe.lua> ... [f=-000001] Loading widget from mod: Attack and Move Notification <unit_attackmovenotification.lua> ... [f=-000001] Loading widget from mod: BA Hotkeys <cmd_ba_hotkeys.lua> ... [f=-000001] Loading widget from mod: Context Build <cmd_context_build.lua> ... [f=-000001] Loading widget from mod: Cursors <gfx_cursors.lua> ... [f=-000001] Loaded ÿÿÿÿcursorÿÈÈÈ: ÿÈÈÈold | ÿÿÿÿbar_animated | ÿÈÈÈbar_static [f=-000001] Loading widget from mod: Prospector <gui_prospector.lua> ... [f=-000001] Loading widget from mod: Commander Name Tags <gui_com_nametags.lua> ... [f=-000001] Loading widget from mod: Commands FX <gui_commands_fx.lua> ... [f=-000001] Loading widget from mod: Mapmarks FX <gui_mapmarks_fx.lua> ... [f=-000001] Loading widget from mod: Mouse FX <gui_mouse_fx.lua> ... [f=-000001] Loading widget from mod: Anti Ranges <gui_anti_ranges.lua> ... [f=-000001] Loading widget from mod: Bomber control <unit_bomber_control.lua> ... [f=-000001] Loading widget from mod: CommandInsert <cmd_commandinsert.lua> ... [f=-000001] Loading widget from mod: EnemySpotter <gui_enemy_spotter.lua> ... [f=-000001] Loading widget from mod: Given Units <gui_given_units.lua> ... [f=-000001] Loading widget from mod: Highlight Unit <gui_highlight_unit.lua> ... [f=-000001] Loading widget from mod: Rank Icons <gui_xp.lua> ... [f=-000001] Loading widget from mod: Resurrection Halos <gui_resurrection_halos.lua> ... [f=-000001] Loading widget from mod: Self-Destruct icons <gui_selfd_icons.lua> ... [f=-000001] Loading widget from mod: Waypoint Dragger <unit_waypoint_dragger_2.lua> ... [f=-000001] Loading widget from mod: Select n Center! <gui_center_n_select.lua> ... [f=-000001] Loading widget from mod: Unit Stats <gui_unit_stats.lua> ... [f=-000001] Loading widget from mod: LupsManager <gfx_lups_manager.lua> ... [f=-000001] Loading widget from mod: replay buttons <gui_replaybuttons.lua> ... [f=-000001] replaycontrol: Not a replay, removing myself. [f=-000001] Loading widget from mod: Highlight Selected Units <gui_highlight_selectedunits.lua> ... [f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [f=-000001] Loading widget from mod: Mouse Buildspacing <gui_buildspacing.lua> ... [f=-000001] Loading widget from mod: Lups <gfx_lups_wrapper.lua> ... [f=-000001] Loading widget from mod: CustomFormations2 <cmd_customformations2.lua> ... [f=-000001] LuaUI v0.3 [f=-000001] [LoadFinalize] finalizing PFS [f=-000001] [Path] [PathEstimator::Hash] mapChecksum=1323392335 [f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=2287169453 [f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=2197748658 [f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=666 [f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=8 [f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=78 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1513343902 [f=-000001] Reading Estimate PathCosts [8] [f=-000001] [Path] [PathEstimator::Hash] mapChecksum=1323392335 [f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=2287169453 [f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=2197748658 [f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=666 [f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=78 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1513343926 [f=-000001] Reading Estimate PathCosts [32] [f=-000001] [LoadFinalize] finalized PFS (153ms, checksum 3b53d22a) [f=-000001] Loading Skirmish AIs [f=-000001] SkirmishAI (ID = 0, team ID = 0) is using cheats! [f=-000001] <SkirmishAI: E323AI 3.25.0 (team 0)>: Logging disabled [f=-000001] [Texture] Warning: [LoadAndCacheTexture] could not load texture "chicken2.dds" from model "objects3d/meteor.s3o" [f=-000001] GameID: 0f8b9757484d14eb6e383d831bdf46e8 [f=-000001] Connection attempt from rouven [f=-000001] -> Version: 103.0 [f=-000001] -> Connection established (given id 0) [f=-000001] Skirmish AI "Bot1" (ID:0, Short-Name:"E323AI", Version:"3.25.0") took over control of team 0 [f=-000001] Player rouven finished loading and is now ingame [f=-000001] [Texture] Warning: [LoadAndCacheTexture] could not load texture "ANTREFd.dds" from model "objects3d/critter_ant.s3o" [f=0000230] [QuitBox] user exited to system [f=0000232] [SpringApp::ShutDown][1] [f=0000232] [ThreadPool::SetThreadCount][1] #wanted=0 #current=3 #max=4 [f=0000232] [ThreadPool::SetThreadCount][2] #threads=0 [f=0000232] [SpringApp::ShutDown][2] [f=0000232] [KillLua][1] [f=0000232] [KillLua][2] [f=0000232] [KillLua][3] [f=0000232] Red_UI_Framework>> last processed widget was "Red Tooltip" [f=0000232] Red_Drawing>> last processed widget was "Red Tooltip" [f=0000232] Reloaded cmdcolors from file: cmdcolors.tmp [f=0000232] [KillLua][4] [f=0000232] [~CGame]1] [f=0000232] [KillLua][1] [f=0000232] [KillLua][2] [f=0000232] [KillLua][3] [f=0000232] [KillLua][4] [f=0000232] [KillMisc][1] [f=0000232] [KillMisc][2] [f=0000232] [KillRendering][1] [f=0000232] [KillInterface][1] [f=0000232] [KillInterface][2] [f=0000232] [KillSimulation][1] [f=0000232] [KillSimulation][2] [f=0000232] [CCollisionHandler] dis-/continuous tests: 0/0 [f=0000232] [KillSimulation][3] [f=0000232] [~CPathCache(40x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0000232] [~CPathCache(40x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=8 [f=0000232] [~CPathCache(160x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=1 [f=0000232] [~CPathCache(160x96)] cacheHits=5 hitPercentage=1% numHashColls=0 maxCacheSize=201 [f=0000232] Statistics for RectangleOptimizer: 0% [f=0000232] Statistics for RectangleOptimizer: 0% [f=0000232] LosHandler stats: total instances=12; shared=0%; from cache=8% [f=0000232] [KillSimulation][4] [f=0000232] [~CGame][2] [f=0000232] [~CGame][3] [f=0000232] [SpringApp::ShutDown][3] [f=0000232] Statistics for local connection: Received: 1581 bytes Sent: 2781 bytes [f=0000232] Writing demo: /home/rouven/.spring/engine/103/demos/20160726_180847_DesertSiege_v2b_103.sdfz [f=0000232] [SpringApp::ShutDown][4] [f=0000232] [WatchDog] deregistering controls for thread [audio] [f=0000232] [SpringApp::ShutDown][5] [f=0000232] [SpringApp::ShutDown][6] [f=0000232] [SpringApp::ShutDown][7] [LuaSocket] Dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [SpringApp::ShutDown][8] [WatchDog] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1cef390 [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::ShutDown][9] [SpringApp::Run] exitCode=0 |
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1) Try setting CamMode in springsettings to anything which isn't 5 2) Did you try putting /viewta in the console? |
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Yes. I found that springsettins.cfg an deleted the line "CamMode = 5" setting to 1 did not help, and so i deleted the line and then it worked. I have been playing for the last 1.5 hours. It seems springlobby wrote some false data into that file. thanks. And. What about springlobby? Will there be a update to Debian? |
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glad it worked :) I'll let someone more knowledgeable answer about debian. |
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i guess its best to just don't use springsettings from springlobby :-) springlobby is regulary updated in debian, but i don't know how the update policy is. Not sure if you need to update to a newer debian version to get a newer springlobby or if springlobby will be updated. also this is the wrong bug tracker for springlobby related bugs, springlobby has its own bug tracker: https://github.com/springlobby/springlobby/issues wrt springlobby not up to date there is some note from the debian maintainer: https://github.com/springlobby/springlobby/issues/707#issuecomment-231110975 |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2016-07-25 23:04 | rasmaster | New Issue | |
| 2016-07-26 00:59 | rasmaster | Note Added: 0016548 | |
| 2016-07-26 15:10 | hokomoko | Note Added: 0016549 | |
| 2016-07-26 15:10 | hokomoko | Priority | immediate => normal |
| 2016-07-26 15:10 | hokomoko | Severity | block => major |
| 2016-07-26 17:46 | hokomoko | Assigned To | => hokomoko |
| 2016-07-26 17:46 | hokomoko | Status | new => feedback |
| 2016-07-26 18:09 | rasmaster | Note Added: 0016552 | |
| 2016-07-26 18:09 | rasmaster | Status | feedback => assigned |
| 2016-07-26 18:21 | hokomoko | Note Added: 0016553 | |
| 2016-07-26 18:22 | hokomoko | Status | assigned => feedback |
| 2016-07-26 20:04 | rasmaster | Note Added: 0016560 | |
| 2016-07-26 20:04 | rasmaster | Status | feedback => assigned |
| 2016-07-26 20:05 | hokomoko | Assigned To | hokomoko => |
| 2016-07-26 20:06 | hokomoko | Note Added: 0016561 | |
| 2016-07-27 15:41 | hokomoko | Assigned To | => hokomoko |
| 2016-07-27 15:41 | hokomoko | Status | assigned => new |
| 2016-07-27 15:42 | hokomoko | Status | new => assigned |
| 2016-07-27 15:42 | hokomoko | Summary | view is locked to side => springlobby version on debian is 0.201 |
| 2016-07-27 15:42 | hokomoko | Assigned To | hokomoko => |
| 2016-07-27 15:42 | hokomoko | Status | assigned => new |
| 2016-07-27 16:16 | abma | Note Added: 0016564 | |
| 2016-07-27 16:16 | abma | Status | new => closed |
| 2016-07-27 16:16 | abma | Assigned To | => abma |
| 2016-07-27 16:16 | abma | Resolution | open => won't fix |