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IDProjectCategoryView StatusLast Update
0005159Spring engineGeneralpublic2016-03-10 11:15
ReporterBeherith Assigned ToKloot  
PrioritylowSeveritytweakReproducibilityalways
Status closedResolutionno change required 
Product Version101.0+git 
Summary0005159: Custom Unit shader vertex animations are not applied to shadow pass.
DescriptionTrees wave, their shadows dont.
I fully understand if this is either too much performance overhead, or too much work to implement, just reporting so that its a known issue.
Some other CUS vertex animations may be more affected by this, for trees the effect is minimal anyway, and the generally low shadow map resolutions people run at might even make the shadow shimmer worse than just static shadows.
Steps To ReproduceLoad up bar:test on a map with nice trees, e.g. FolsomDamDeluxe, watch the trees sway, watch the shadows stay still.
TagsNo tags attached.
Checked infolog.txt for Errors

Activities

Kloot

2016-03-10 11:15

developer   ~0016039

https://springrts.com/wiki/Lua_UnitRendering#MaterialTypes

"opaque" isn't the only type of material you can use...

Issue History

Date Modified Username Field Change
2016-03-10 09:59 Beherith New Issue
2016-03-10 11:15 Kloot Note Added: 0016039
2016-03-10 11:15 Kloot Status new => closed
2016-03-10 11:15 Kloot Assigned To => Kloot
2016-03-10 11:15 Kloot Resolution open => no change required