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IDProjectCategoryView StatusLast Update
0005145Spring engineGeneralpublic2016-03-07 19:11
Reporterjamerlan Assigned ToKloot  
PrioritynormalSeverityminorReproducibilityalways
Status closedResolutionno change required 
Product Version101.0 
Summary0005145: strange heaps rendering
Descriptionhttps://youtu.be/ui-knjB2ymk?t=14s
https://youtu.be/vNgawqgVoxE

take a look at the demo (starting from 2 min 10 seconds, center of the map)
I guess this effect is a result of strange crashing behavior.

When bantha crashed wreckage - it was flying UP and wobbling.
Additional InformationI used dev version of BA.. but for 9.35 should be reproducible too
TagsNo tags attached.
Attached Files
20160307_141019_DeltaSiegeDry_101.sdfz (Attachment missing)
Checked infolog.txt for Errors

Activities

Kloot

2016-03-07 16:25

developer   ~0016005

Feature impulse handling changed.

Up until 100.0, all non-rezzable features (like heaps) never reacted to impulse once they reached their "final" position. Now they do, but only in the vertical dimension by default (to mimic some stupid old logic) while speed can build in all three dimensions (for another stupid reason). This is why you see flickering.

You can use FeaturePreDamaged or Spring.SetFeatureMoveCtrl to control it, Bantha stepping on a wreck seems to impart huge impulse.

Kloot

2016-03-07 19:11

developer   ~0016012

for reference, the source of the insanity: http://imolarpg.dyndns.org/trac/balatest/browser/trunk/units/armbanth.lua#L24 ("mass = 999999995904" ?!)

Issue History

Date Modified Username Field Change
2016-03-07 12:33 jamerlan New Issue
2016-03-07 12:33 jamerlan File Added: 20160307_141019_DeltaSiegeDry_101.sdfz
2016-03-07 16:25 Kloot Note Added: 0016005
2016-03-07 16:25 Kloot Status new => closed
2016-03-07 16:25 Kloot Assigned To => Kloot
2016-03-07 16:25 Kloot Resolution open => no change required
2016-03-07 19:11 Kloot Note Added: 0016012
2016-03-07 19:11 Kloot Status closed => feedback
2016-03-07 19:11 Kloot Resolution no change required => reopened
2016-03-07 19:11 Kloot Status feedback => closed
2016-03-07 19:11 Kloot Resolution reopened => no change required