View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0005145 | Spring engine | General | public | 2016-03-07 12:33 | 2016-03-07 19:11 |
| Reporter | jamerlan | Assigned To | Kloot | ||
| Priority | normal | Severity | minor | Reproducibility | always |
| Status | closed | Resolution | no change required | ||
| Product Version | 101.0 | ||||
| Summary | 0005145: strange heaps rendering | ||||
| Description | https://youtu.be/ui-knjB2ymk?t=14s https://youtu.be/vNgawqgVoxE take a look at the demo (starting from 2 min 10 seconds, center of the map) I guess this effect is a result of strange crashing behavior. When bantha crashed wreckage - it was flying UP and wobbling. | ||||
| Additional Information | I used dev version of BA.. but for 9.35 should be reproducible too | ||||
| Tags | No tags attached. | ||||
| Attached Files | |||||
| Checked infolog.txt for Errors | |||||
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Feature impulse handling changed. Up until 100.0, all non-rezzable features (like heaps) never reacted to impulse once they reached their "final" position. Now they do, but only in the vertical dimension by default (to mimic some stupid old logic) while speed can build in all three dimensions (for another stupid reason). This is why you see flickering. You can use FeaturePreDamaged or Spring.SetFeatureMoveCtrl to control it, Bantha stepping on a wreck seems to impart huge impulse. |
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for reference, the source of the insanity: http://imolarpg.dyndns.org/trac/balatest/browser/trunk/units/armbanth.lua#L24 ("mass = 999999995904" ?!) |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2016-03-07 12:33 | jamerlan | New Issue | |
| 2016-03-07 12:33 | jamerlan | File Added: 20160307_141019_DeltaSiegeDry_101.sdfz | |
| 2016-03-07 16:25 | Kloot | Note Added: 0016005 | |
| 2016-03-07 16:25 | Kloot | Status | new => closed |
| 2016-03-07 16:25 | Kloot | Assigned To | => Kloot |
| 2016-03-07 16:25 | Kloot | Resolution | open => no change required |
| 2016-03-07 19:11 | Kloot | Note Added: 0016012 | |
| 2016-03-07 19:11 | Kloot | Status | closed => feedback |
| 2016-03-07 19:11 | Kloot | Resolution | no change required => reopened |
| 2016-03-07 19:11 | Kloot | Status | feedback => closed |
| 2016-03-07 19:11 | Kloot | Resolution | reopened => no change required |