2019-08-23 16:30 CEST

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IDProjectCategoryView StatusLast Update
0005141Spring engineGeneralpublic2016-03-06 19:48
ReporterFloris 
Assigned ToKloot 
PrioritynormalSeverityminorReproducibilityhave not tried
StatusresolvedResolutionfixed 
Product Version101.0 
Target VersionFixed in Version 
Summary0005141: Glitchy trees
Descriptionsee: https://www.youtube.com/watch?v=JwmWdB7BDlM

TagsNo tags attached.
Checked infolog.txt for lua Errors
Attached Files
  • ? file icon 20160306_165723_Tangerine_101.sdfz (418,670 bytes) 2016-03-06 17:08
  • txt file icon infolog.txt (64,324 bytes) 2016-03-06 17:09 -
    [ParseCmdLine] command-line args: "C:\Users\Floris\Documents\My Games\Spring\engine\101.0\spring.exe "C:\Users\Floris\Documents\My Games\Spring\script.txt""
    Using configuration source: "C:\Users\Floris\Documents\My Games\Spring\engine\101.0\springsettings.cfg"
    Using additional configuration source: "C:\Users\Floris\Documents\My Games\Spring\springsettings.cfg"
    ============== <User Config> ==============
    AdvSky = 1
    AllowDeferredMapRendering = 1
    AllowDeferredModelRendering = 1
    BumpWaterAnisotropy = 8
    BumpWaterBlurReflection = 4
    BumpWaterOcclusionQuery = 1
    BumpWaterTexSizeReflection = 2048
    BumpWaterUseUniforms = 1
    CrossAlpha = 0.15
    CrossSize = 1
    CubeTexSizeReflection = 1024
    CubeTexSizeSpecular = 1024
    DisableDemoVersionCheck = 1
    EdgeMoveWidth = 0.0
    ExtraTextureUpdateRate = 15
    FSAALevel = 16
    FeatureDrawDistance = 6600
    FeatureFadeDistance = 4900
    FontOutlineWeight = 24
    FontSize = 24
    ForceShaders = 1
    Fullscreen = 0
    FullscreenEdgeMove = 0
    GrassDetail = 0
    GroundDetail = 198
    GroundNormalTextureHighPrecision = 1
    GroundScarAlphaFade = 1
    GuiOpacity = 0.6
    HardwareCursor = 1
    HighResLos = 1
    InfoMessageTime = 15
    InputTextGeo = 0.26 0.73 0.02 0.028
    LastSelectedMap = Hotlips_Redux_V2
    LastSelectedMod = Balanced Annihilation test-5031
    LastSelectedScript = Player vs. AI: NullAI 0.1
    LastSelectedSetting = YResolutionWindowed
    LoadingMT = 1
    MaxDynamicMapLights = 4
    MaxDynamicModelLights = 4
    MaxNanoParticles = 120000
    MaxParticles = 20000
    MaxPathCostsMemoryFootPrint = 1024
    PathingThreadCount = 2
    ROAM = 0
    ReflectiveWater = 4
    ScreenshotCounter = 1587
    ScrollWheelSpeed = 24
    ShadowMapSize = 3025
    Shadows = 1
    ShowClock = 0
    ShowFPS = 1
    ShowPlayerInfo = 0
    ShowSpeed = 1
    SmoothLines = 1
    SmoothPoints = 1
    TreeRadius = 2100
    UnitIconDist = 9999
    UnitLodDist = 10000
    VSync = -1
    WindowBorderless = 1
    WindowPosX = 0
    WindowPosY = 0
    WindowState = 0
    WindowedEdgeMove = 0
    XResolution = 2560
    XResolutionWindowed = 2560
    YResolution = 1440
    YResolutionWindowed = 1440
    snd_volmaster = 0
    snd_volmusic = 0
    ============== </User Config> ==============
    Available log sections: KeyBindings, AutohostInterface, GameServer, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, OBJParser, ModelRenderContainer, Shader, Texture, Font, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket, GroundMoveType, Path, UnitScript
    Enabled log sections: Sound(Notice)
    Enable or disable log sections using the LogSections configuration key
      or the SPRING_LOG_SECTIONS environment variable (both comma separated).
      Use "none" to disable the default log sections.
    LogOutput initialized.
    Spring 101.0
    Build Environment: boost-105500, GNU libstdc++ version 20130531
    Compiler Version:  gcc-4.8.1
    Operating System:  Microsoft Windows
    Microsoft Home Premium Edition, 64-bit (build 9200)
    Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz; 16346MB RAM, 18778MB pagefile
    Word Size:         32-bit (emulated)
             CPU Clock: win32::TimeGetTime
    Physical CPU Cores: 4
     Logical CPU Cores: 8
    [CMyMath::Init] CPU SSE mask: 127, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  1
    	SSE 4.1:  1,  SSE 4.2:  1
    	SSE 4.0A: 0,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    Supported Video modes on Display 1 x:0 y:0 2560x1440:
    	640x480, 720x480, 720x576, 800x600, 1280x720, 1024x768, 1280x768, 1360x768, 1366x768, 1280x800, 1152x864, 1440x900, 1600x900, 1280x960, 1280x1024, 1600x1024, 1400x1050, 1680x1050, 1920x1080, 1600x1200, 1920x1200, 1920x1440, 2560x1440
    Supported Video modes on Display 2 x:2560 y:187 1920x1080:
    	640x480, 720x480, 720x576, 800x600, 1176x664, 1280x720, 1024x768, 1280x768, 1360x768, 1366x768, 1280x800, 1152x864, 1440x900, 1600x900, 1280x960, 1768x992, 1280x1024, 1600x1024, 1400x1050, 1680x1050, 1920x1080
    SDL version:  linked 2.0.4; compiled 2.0.4
    GL version:   4.5.0 NVIDIA 356.39
    GL vendor:    NVIDIA Corporation
    GL renderer:  GeForce GTX 970/PCIe/SSE2
    GLSL version: 4.50 NVIDIA
    GLEW version: 1.5.8
    Video RAM:    total 4096MB, available 3382MB
    SwapInterval: 1
    FBO::maxSamples: 32
    GL info:
    	haveARB: 1, haveGLSL: 1, ATI hacks: 0
    	FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
    	maximum texture size: 16384, compress MIP-map textures: 0
    	maximum SmoothPointSize: 190, maximum vec4 varying/attributes: 31/16
    	maximum drawbuffers: 8, maximum recommended indices/vertices: 1048576/1048576
    	number of UniformBufferBindings: 84 (64kB)
    VSync disabled
    [InitOpenGL] video mode set to 2560x1440:24bit @59Hz (windowed)
    [WatchDogInstall] Installed (HangTimeout: 10sec)
    [WatchDog] registering controls for thread [main]
    [ThreadPool::SetThreadCount][1] #wanted=4 #current=1 #max=4
    [ThreadPool::SetThreadCount][2] #threads=3
    [DataDirs] Portable Mode!
    Using read-write data directory: C:\Users\Floris\Documents\My Games\Spring\engine\101.0\
    Using read-only data directory: C:\Users\Floris\Documents\My Games\Spring\
    Scanning: C:\Users\Floris\Documents\My Games\Spring\maps
    Scanning: C:\Users\Floris\Documents\My Games\Spring\games
    Scanning: C:\Users\Floris\Documents\My Games\Spring\packages
    Scanning: C:\Users\Floris\Documents\My Games\Spring\engine\101.0\maps
    Scanning: C:\Users\Floris\Documents\My Games\Spring\engine\101.0\base
    Scanning: C:\Users\Floris\Documents\My Games\Spring\engine\101.0\games
    [f=-000001] [Sound] OpenAL info:
    [f=-000001] [Sound]   Available Devices:
    [f=-000001] [Sound]               Speakers (Realtek High Definition Audio)
    [f=-000001] [Sound]               Speakers (Realtek High Definition Audio)
    [f=-000001] [Sound]               22MP65-4 (NVIDIA High Definition Audio)
    [f=-000001] [Sound]               Realtek Digital Output (Realtek High Definition Audio)
    [f=-000001] [Sound]   Device:     OpenAL Soft
    [f=-000001] [Sound]   Vendor:         OpenAL Community
    [f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
    [f=-000001] [Sound]   Renderer:       OpenAL Soft
    [f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
    [f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
    [f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
    [f=-000001] [Sound] Error:   Initializing EFX failed!
    [f=-000001] [Sound]   Max Sounds: 128
    [f=-000001] [WatchDog] registering controls for thread [audio]
    [f=-000001] Joysticks found: 0
    [f=-000001] [ThreadPool::SetThreadCount][1] #wanted=3 #current=4 #max=4
    [f=-000001] [ThreadPool::SetThreadCount][2] #threads=2
    [f=-000001] [Threading] Main thread CPU affinity mask set: 252
    [f=-000001] [StartScript] Loading StartScript from: C:\Users\Floris\Documents\My Games\Spring\script.txt
    [f=-000001] Connecting to: 188.213.171.197:8451
    [f=-000001] Connecting to 188.213.171.197:8451 using name [teh]Flow
    [f=-000001] [InitOpenGL] video mode set to 2560x1440:24bit @59Hz (windowed)
    [f=-000001] [AddGameSetupArchivesToVFS] using map: Tangerine
    [f=-000001] [AddGameSetupArchivesToVFS] using game: Balanced Annihilation V9.35 (archive: cf2c8b150ce50085df9f317090a56f4a.sdp)
    [f=-000001] Recording demo to: C:\Users\Floris\Documents\My Games\Spring\engine\101.0\demos\20160306_165723_Tangerine_101.sdfz
    [f=-000001] PreGame::GameDataReceived: 64 ms
    [f=-000001] [PreGame::UpdateClientNet] user number 14 (team 0, allyteam 0)
    [f=-000001] [LuaIntro] Searching for new Widgets
    [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
    [f=-000001] [LuaIntro] Found new widget "SpringLogo"
    [f=-000001] [LuaIntro] Found new widget "LoadTexture"
    [f=-000001] [LuaIntro] Found new widget "LoadProgress"
    [f=-000001] [LuaIntro] Found new widget "Main"
    [f=-000001] [LuaIntro] Found new widget "Music"
    [f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
    [f=-000001] [LuaIntro] Loading widget:      Engine Taskbar Stuff   <engine_taskbar_control.lua>
    [f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
    [f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
    [f=-000001] [LuaIntro] Loading widget:      Music                  <music.lua>
    [f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
    [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
    [f=-000001] [WatchDog] registering controls for thread [load]
    [f=-000001] Parsing Map Information
    [f=-000001] Loading SMF
    [f=-000001] Loading Map (103 MB)
    [f=-000001] Loading Radar Icons
    [f=-000001] Loading GameData Definitions
    [f=-000001] [defs.lua] loading all *Defs tables: 94ms
    [f=-000001] Game::LoadDefs (GameData): 114 ms
    [f=-000001] Loading Sound Definitions
    [f=-000001] [Sound]  parsed 28 sounds from gamedata/sounds.lua
    [f=-000001] Game::LoadDefs (Sound): 1 ms
    [f=-000001] Creating Smooth Height Mesh
    [f=-000001] SmoothHeightMesh::MakeSmoothMesh: 44 ms
    [f=-000001] Creating QuadField & CEGs
    [f=-000001] [CDamageArrayHandler] number of ArmorDefs: 11
    [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
    [f=-000001] Creating Unit Textures
    [f=-000001] Creating Sky
    [f=-000001] Loading Weapon Definitions
    [f=-000001] Loading Unit Definitions
    [f=-000001] Warning: too many unit categories (32), skipping sub
    [f=-000001] Loading Feature Definitions
    [f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
    [f=-000001] Initializing Map Features
    [f=-000001] [Texture] Warning: [LoadTexture] could not load texture "Spring unit" from model "objects3d/greyrock2.s3o"
    [f=-000001] Creating ShadowHandler & DecalHandler
    [f=-000001] Creating GroundDrawer
    [f=-000001] Loading Map Tiles
    [f=-000001] Loading Square Textures
    [f=-000001] CSMFGroundTextures::ConvolveHeightMap: 2 ms
    [f=-000001] Switching to Legacy Mesh Rendering
    [f=-000001] Creating TreeDrawer
    [f=-000001] Creating ProjectileDrawer & UnitDrawer
    [f=-000001] Creating Projectile Textures
    [f=-000001] Creating Water
    [f=-000001] Game::LoadInterface (Camera&Mouse): 46 ms
    [f=-000001] Game::LoadInterface (Console): 10 ms
    [f=-000001] InfoTexture: shaders
    [f=-000001] Loading LuaRules
    [f=-000001] Loaded synced gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
    [f=-000001] Loaded synced gadget:  Rez Exp             <unit_rez_exp.lua>
    [f=-000001] Loaded synced gadget:  Stats               <api_damage_stats.lua>
    [f=-000001] Loaded synced gadget:  ranks api           <api_ranks.lua>
    [f=-000001] gaia_critters.lua: gadget:Initialize() Game.mapName=Tangerine
    [f=-000001] Loaded synced gadget:  gaia critter units  <gaia_critters.lua>
    [f=-000001] Loaded synced gadget:  CameraBroadcast     <camera_lockcamera.lua>
    [f=-000001] Loaded synced gadget:  Awards              <gui_awards.lua>
    [f=-000001] Loaded synced gadget:  Newbie Info         <gui_newbie_info.lua>
    [f=-000001] Loaded synced gadget:  Air Release         <unit_air_release_manager.lua>
    [f=-000001] Loaded synced gadget:  Air Transports Handler  <air_transports.lua>
    [f=-000001] Loaded synced gadget:  Air Transports fix  <air_transports_fix.lua>
    [f=-000001] Loaded synced gadget:  AirPlantParents     <unit_air_plants.lua>
    [f=-000001] Loaded synced gadget:  Ally Selected Units  <cmd_selected_units.lua>
    [f=-000001] Loaded synced gadget:  Armageddon          <mo_armageddon.lua>
    [f=-000001] Loaded synced gadget:  Bet Engine          <cmd_bet_engine.lua>
    [f=-000001] Loaded synced gadget:  Bomber Control      <unit_bomber_control.lua>
    [f=-000001] Loaded synced gadget:  Cancel orders on share  <unit_cancel_orders_on_share.lua>
    [f=-000001] Loaded synced gadget:  Com Counter         <mo_com_counter.lua>
    [f=-000001] Loaded synced gadget:  Commander Blast     <unit_commander_blast.lua>
    [f=-000001] Loaded synced gadget:  Commando Watch      <unit_commando_watch.lua>
    [f=-000001] Loaded synced gadget:  Cursor Broadcast    <cmd_mouse_pos_broadcast.lua>
    [f=-000001] Loaded synced gadget:  DGun CmdType Fix    <unit_dgun_cmdtype_fix.lua>
    [f=-000001] Loaded synced gadget:  Death Messages      <game_death_messages.lua>
    [f=-000001] Loaded synced gadget:  Debris Damage       <unit_debris_damage.lua>
    [f=-000001] Loaded synced gadget:  Depthcharge splash  <fx_depthcharge_splash.lua>
    [f=-000001] Loaded synced gadget:  Dev Helper Cmds     <cmd_dev_helpers.lua>
    [f=-000001] Loaded synced gadget:  DirectControl       <unit_direct_control.lua>
    [f=-000001] Loaded synced gadget:  Don't target flyover nukes  <unit_interceptors.lua>
    [f=-000001] Loaded synced gadget:  DragonsDisguise     <unit_set_neutral.lua>
    [f=-000001] Loaded synced gadget:  Dynamic collision volume & Hitsphere Scaledown  <unit_dynamic_collision_volume.lua>
    [f=-000001] Loaded synced gadget:  Energy Conversion   <game_energy_conversion.lua>
    [f=-000001] Loaded synced gadget:  FinishedBuilding    <unit_finished_building.lua>
    [f=-000001] Loaded synced gadget:  Fortification Walls  <unit_fort_walls.lua>
    [f=-000001] Loaded synced gadget:  Game End            <game_end.lua>
    [f=-000001] Loaded synced gadget:  Initial Spawn       <game_initial_spawn.lua>
    [f=-000001] Loaded synced gadget:  Juno Damage         <unit_juno_damage.lua>
    [f=-000001] Loaded synced gadget:  Lightning Spash Damage  <unit_lightning_splash_dmg.lua>
    [f=-000001] Loaded synced gadget:  Lua unit script framework  <unit_script.lua>
    [f=-000001] Loaded synced gadget:  LuaUI Reload        <cmd_luaui_reload.lua>
    [f=-000001] Loaded synced gadget:  Maverick Exp        <unit_maverick_exp.lua>
    [f=-000001] Loaded synced gadget:  Merc/Scr stockpile control  <unit_mercscr_stockpile_limit.lua>
    [f=-000001] Loaded synced gadget:  Napalm              <lups_napalm.lua>
    [f=-000001] Loaded synced gadget:  No Land Damage      <unit_no_land_damage.lua>
    [f=-000001] Loaded synced gadget:  No Self Pwn         <unit_noselfpwn.lua>
    [f=-000001] Loaded synced gadget:  No Share Self-D     <unit_prevent_share_self_d.lua>
    [f=-000001] Loaded synced gadget:  Nonblocking mines   <unit_nonblocking_mines.lua>
    [f=-000001] Loaded synced gadget:  Paralyze Damage Multiplier  <unit_paralyze_damage_multiplier.lua>
    [f=-000001] Loaded synced gadget:  Passive Builders v3  <unit_passive_builders.lua>
    [f=-000001] Loaded synced gadget:  PopUpWaterStructures  <unit_pop_up_water_structures.lua>
    [f=-000001] Loaded synced gadget:  Prevent Excessive Share  <game_prevent_excessive_share.lua>
    [f=-000001] Loaded synced gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
    [f=-000001] Loaded synced gadget:  Prevent Load Hax    <unit_prevent_load_hax.lua>
    [f=-000001] Loaded synced gadget:  Prevent Range Hax   <unit_prevent_range_hax.lua>
    [f=-000001] Loaded synced gadget:  Prevent Strange Orders  <unit_prevent_strange_orders.lua>
    [f=-000001] Loaded synced gadget:  Prevent Unload Hax  <unit_prevent_unload_hax.lua>
    [f=-000001] Loaded synced gadget:  Prevent outside-of-map hax  <unit_prevent_aircraft_hax.lua>
    [f=-000001] Loaded synced gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
    [f=-000001] Loaded synced gadget:  Reclaim flash       <gfx_reclaim_flash.lua>
    [f=-000001] Loaded synced gadget:  Shockwaves          <lups_shockwaves.lua>
    [f=-000001] Loaded synced gadget:  Stealthy Passengers  <unit_stealthy_passengers.lua>
    [f=-000001] Loaded synced gadget:  Stun Control        <unit_stun_control.lua>
    [f=-000001] Loaded synced gadget:  Stun Energy Storage  <unit_stun_energy_storage.lua>
    [f=-000001] Loaded synced gadget:  Stun Metal Storage  <unit_stun_metal_storage.lua>
    [f=-000001] Loaded synced gadget:  Target on the move  <unit_target_on_the_move.lua>
    [f=-000001] Loaded synced gadget:  Team Resourcing     <game_team_resources.lua>
    [f=-000001] Loaded synced gadget:  Transportee Hider   <unit_transportee_hider.lua>
    [f=-000001] Loaded synced gadget:  Unally on demand    <cmd_alliance_break.lua>
    [f=-000001] Loaded synced gadget:  Unit transportable nanos  <unit_transportable_nanos.lua>
    [f=-000001] Loaded synced gadget:  Watereffects        <fx_watersplash.lua>
    [f=-000001] Loaded synced gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
    [f=-000001] Loaded synced gadget:  fx_wreck_shards     <fx_wreck_shards.lua>
    [f=-000001] Loaded synced gadget:  game_no_share_to_enemy  <game_no_share_to_enemy.lua>
    [f=-000001] Loaded synced gadget:  gfx_dynamic_lighting.lua  <gfx_dynamic_lighting.lua>
    [f=-000001] Loaded synced gadget:  lib_startpoint_guesser.lua  <lib_startpoint_guesser.lua>
    [f=-000001] Loaded synced gadget:  lups_wrapper.lua    <lups_wrapper.lua>
    [f=-000001] Loaded synced gadget:  mo_preventcombomb   <mo_preventcombomb.lua>
    [f=-000001] Loaded synced gadget:  subMissile splash   <fx_submissile_splash.lua>
    [f=-000001] Loaded synced gadget:  transportfix        <unit_transportfix.lua>
    [f=-000001] Loaded synced gadget:  unit_combomb_full_damage  <unit_combomb_full_damage.lua>
    [f=-000001] Loaded synced gadget:  Airbase Manager     <unit_airbase.lua>
    [f=-000001] Loaded synced gadget:  Area Attack         <unit_areaattack.lua>
    [f=-000001] Loaded synced gadget:  CustomUnitShaders   <gfx_customunitshaders.lua>
    [f=-000001] Loaded synced gadget:  Take Manager        <cmd_idle_players.lua>
    [f=-000001] Loaded synced gadget:  Team Com Ends       <game_team_com_ends.lua>
    [f=-000001] Loaded synced gadget:  Substitution        <game_replace_afk_players.lua>
    [f=-000001] Loaded synced gadget:  resurrected param   <unit_resurrected.lua>
    [f=-000001] Loaded synced gadget:  LupsSyncedManager   <lups_manager.lua>
    [f=-000001] Loaded synced gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
    [f=-000001] Loaded synced gadget:  Mobile Unit Paralyze Damage Handler  <unit_paralyze_damage_limit.lua>
    [f=-000001] Loaded synced gadget:  Crashing Aircraft   <unit_crashing_aircraft.lua>
    [f=-000001] Loaded synced gadget:  Version Warning     <version_warning.lua>
    [f=-000001] <LockCamera>: Sorry for the camera switch spam, but this is the only reliable way to list camera states other than hardcoding them
    [f=-000001] Switching to Overview style camera
    [f=-000001] Switching to Spring style camera
    [f=-000001] Switching to Free style camera
    [f=-000001] Switching to Rotatable overhead camera
    [f=-000001] Switching to Overhead (TA) style camera
    [f=-000001] Switching to FPS style camera
    [f=-000001] Switching to Spring style camera
    [f=-000001] Loaded unsynced gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
    [f=-000001] Loaded unsynced gadget:  Stats               <api_damage_stats.lua>
    [f=-000001] Loaded unsynced gadget:  ranks api           <api_ranks.lua>
    [f=-000001] Loaded unsynced gadget:  CustomIcons         <unit_customicons.lua>
    [f=-000001] Loaded unsynced gadget:  CameraBroadcast     <camera_lockcamera.lua>
    [f=-000001] Loaded unsynced gadget:  Awards              <gui_awards.lua>
    [f=-000001] Loaded unsynced gadget:  Newbie Info         <gui_newbie_info.lua>
    [f=-000001] Map Sun Handler: Clearing groundSpecularColor via SetSunLighting because map does not change it from default.
    [f=-000001] Loaded unsynced gadget:  Sun Handler         <map_sun_handler.lua>
    [f=-000001] Loaded unsynced gadget:  Air Release         <unit_air_release_manager.lua>
    [f=-000001] Loaded unsynced gadget:  Air Transports Handler  <air_transports.lua>
    [f=-000001] Loaded unsynced gadget:  Air Transports fix  <air_transports_fix.lua>
    [f=-000001] Loaded unsynced gadget:  AirPlantParents     <unit_air_plants.lua>
    [f=-000001] Loaded unsynced gadget:  Ally Selected Units  <cmd_selected_units.lua>
    [f=-000001] Loaded unsynced gadget:  Bet Engine          <cmd_bet_engine.lua>
    [f=-000001] Loaded unsynced gadget:  Cancel orders on share  <unit_cancel_orders_on_share.lua>
    [f=-000001] Loaded unsynced gadget:  Cursor Broadcast    <cmd_mouse_pos_broadcast.lua>
    [f=-000001] Loaded unsynced gadget:  Debris Damage       <unit_debris_damage.lua>
    [f=-000001] Loaded unsynced gadget:  Dev Helper Cmds     <cmd_dev_helpers.lua>
    [f=-000001] Loaded unsynced gadget:  DragonsDisguise     <unit_set_neutral.lua>
    [f=-000001] Loaded unsynced gadget:  Dynamic collision volume & Hitsphere Scaledown  <unit_dynamic_collision_volume.lua>
    [f=-000001] Loaded unsynced gadget:  FinishedBuilding    <unit_finished_building.lua>
    [f=-000001] Loaded unsynced gadget:  Fortification Walls  <unit_fort_walls.lua>
    [f=-000001] Loaded unsynced gadget:  Initial Spawn       <game_initial_spawn.lua>
    [f=-000001] Loaded unsynced gadget:  Juno Damage         <unit_juno_damage.lua>
    [f=-000001] Loaded unsynced gadget:  Lightning Spash Damage  <unit_lightning_splash_dmg.lua>
    [f=-000001] Loaded unsynced gadget:  LuaUI Reload        <cmd_luaui_reload.lua>
    [f=-000001] Loaded unsynced gadget:  Merc/Scr stockpile control  <unit_mercscr_stockpile_limit.lua>
    [f=-000001] Loaded unsynced gadget:  Napalm              <lups_napalm.lua>
    [f=-000001] Loaded unsynced gadget:  No Share Self-D     <unit_prevent_share_self_d.lua>
    [f=-000001] Loaded unsynced gadget:  Opacity control     <api_opacity.lua>
    [f=-000001] Loaded unsynced gadget:  PopUpWaterStructures  <unit_pop_up_water_structures.lua>
    [f=-000001] Loaded unsynced gadget:  Prevent Unload Hax  <unit_prevent_unload_hax.lua>
    [f=-000001] Loaded unsynced gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
    [f=-000001] Loaded unsynced gadget:  Reclaim flash       <gfx_reclaim_flash.lua>
    [f=-000001] Loaded unsynced gadget:  Shockwaves          <lups_shockwaves.lua>
    [f=-000001] Loaded unsynced gadget:  Target on the move  <unit_target_on_the_move.lua>
    [f=-000001] Loaded unsynced gadget:  Transportee Hider   <unit_transportee_hider.lua>
    [f=-000001] Loaded unsynced gadget:  Unally on demand    <cmd_alliance_break.lua>
    [f=-000001] Loaded unsynced gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
    [f=-000001] Loaded unsynced gadget:  fx_wreck_shards     <fx_wreck_shards.lua>
    [f=-000001] Loaded unsynced gadget:  game_no_share_to_enemy  <game_no_share_to_enemy.lua>
    [f=-000001] Loaded unsynced gadget:  gfx_dynamic_lighting.lua  <gfx_dynamic_lighting.lua>
    [f=-000001] Loaded unsynced gadget:  lib_startpoint_guesser.lua  <lib_startpoint_guesser.lua>
    [f=-000001] Loaded unsynced gadget:  mo_ffa              <mo_ffa.lua>
    [f=-000001] Loaded unsynced gadget:  transportfix        <unit_transportfix.lua>
    [f=-000001] Loaded unsynced gadget:  Airbase Manager     <unit_airbase.lua>
    [f=-000001] Loaded unsynced gadget:  Area Attack         <unit_areaattack.lua>
    [f=-000001] [Texture] Warning: [LoadTexture] could not load texture "ANTREFd.dds" from model "objects3d/critter_ant.s3o"
    [f=-000001] [Texture] Warning: [LoadTexture] could not load texture "chicken2.dds" from model "objects3d/meteor.s3o"
    [f=-000001] Loaded unsynced gadget:  CustomUnitShaders   <gfx_customunitshaders.lua>
    [f=-000001] Loaded unsynced gadget:  Take Manager        <cmd_idle_players.lua>
    [f=-000001] Loaded unsynced gadget:  Substitution        <game_replace_afk_players.lua>
    [f=-000001] Loaded unsynced gadget:  resurrected param   <unit_resurrected.lua>
    [f=-000001] Loaded unsynced gadget:  LupsSyncedManager   <lups_manager.lua>
    [f=-000001] Loaded unsynced gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
    [f=-000001] Loaded unsynced gadget:  Crashing Aircraft   <unit_crashing_aircraft.lua>
    [f=-000001] Loaded unsynced gadget:  Lups                <lups_wrapper.lua>
    [f=-000001] Loaded unsynced gadget:  Version Warning     <version_warning.lua>
    [f=-000001] Loading LuaGaia
    [f=-000001] Loading LuaUI
    [f=-000001] LuaUI Entry Point: "luaui.lua"
    [f=-000001] LuaUI Access Lock: enabled
    [f=-000001] LuaSocket Enabled: yes
    [f=-000001] Using LUAUI_DIRNAME = LuaUI/
    [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
    [f=-000001] LuaUI: bound F11 to the widget selector
    [f=-000001] LuaUI: bound CTRL+F11 to tweak mode
    [f=-000001] LuaUI: Allowing User Widgets
    [f=-000001] Failed to load: cmd_gaia_control.lua  ([string "LuaUI\Widgets\cmd_gaia_control.lua"]:18: attempt to call global 'GetPlayerInfo' (a nil value))
    [f=-000001] Failed to load: camera_smoothcam.lua  (duplicate name)
    [f=-000001] Failed to load: cmd_mex_snap.lua  (duplicate name)
    [f=-000001] Failed to load: gfx_los_view.lua  (duplicate name)
    [f=-000001] Failed to load: gui_ally_cursors.lua  (duplicate name)
    [f=-000001] Failed to load: gui_ba_los_colors.lua  (duplicate name)
    [f=-000001] Failed to load: gui_commands_fx.lua  (duplicate name)
    [f=-000001] Failed to load: gui_highlight_selectedunits.lua  (duplicate name)
    [f=-000001] Failed to load: gui_highlight_unit.lua  (duplicate name)
    [f=-000001] Failed to load: unit_ghostradar.lua  (duplicate name)
    [f=-000001] Failed to load: unit_ghostsite.lua  (duplicate name)
    [f=-000001] Failed to load: unit_initial_queue.lua  (duplicate name)
    [f=-000001] Failed to load: unit_smart_select.lua  (duplicate name)
    [f=-000001] Loading widget from mod:   Widget Selector     <widget_selector.lua> ...
    [f=-000001] Loading widget from mod:   Spy move/reclaim defaults  <unit_default_spy_move_cloaked.lua> ...
    [f=-000001] Loading widget from mod:   Defense Range       <gui_defenserange.lua> ...
    [f=-000001] Loading widget from mod:   Red_UI_Framework    <red_ui_framework.lua> ...
    [f=-000001] Loading widget from mod:   Metalspot Finder    <api_metalspot_finder.lua> ...
    [f=-000001] Loading widget from mod:   Shadow Quality Manager  <gfx_shadow_quality_manager.lua> ...
    [f=-000001] Set "shadows" config-parameter to 1
    [f=-000001] Loading widget from mod:   GUI-Shader          <api_gfx_gui_shader.lua> ...
    [f=-000001] Loading widget from mod:   BA cmdcolors        <gfx_mod_cmdcolors.lua> ...
    [f=-000001] Loading widget from mod:   MexUpg Helper       <cmd_mex_upgrade_helper.lua> ...
    [f=-000001] Loading widget from mod:   Red Tooltip         <gui_red_tooltip.lua> ...
    [f=-000001] Loading widget from mod:   Faction Change      <gui_faction_change.lua> ...
    [f=-000001] Loading widget from mod:   Snow                <gfx_snow.lua> ...
    [f=-000001] Loading widget from mod:   Red Minimap         <gui_red_minimap.lua> ...
    [f=-000001] Loading widget from mod:   Ally Selected Units   <gui_allyselectedunits.lua> ...
    [f=-000001] Loading widget from mod:   Health Bars         <gui_healthbars.lua> ...
    [f=-000001] Loading widget from mod:   Map Info            <gui_mapinfo.lua> ...
    [f=-000001] Loading widget from mod:   Ally Resource Bars  <gui_ally_res.lua> ...
    [f=-000001] Loading widget from mod:   AdvPlayersList      <gui_advplayerslist.lua> ...
    [f=-000001] Loading widget from mod:   AdvPlayersList mascotte  <gui_advplayerslist_mascotte.lua> ...
    [f=-000001] Loading widget from mod:   fb                  <gui_fb.lua> ...
    [f=-000001] Loading widget from mod:   Unit Info           <gui_unit_info.lua> ...
    [f=-000001] Loading widget from mod:   BuildETA            <gui_build_eta.lua> ...
    [f=-000001] Loading widget from mod:   Changelog Info      <gui_changelog_info.lua> ...
    [f=-000001] Loading widget from mod:   Commands info       <gui_commands_info.lua> ...
    [f=-000001] Loading widget from mod:   Ecostats            <gui_ecostats.lua> ...
    [f=-000001] Ecostats: widget loaded in spectator mode
    [f=-000001] Loading widget from mod:   Keybind/Mouse Info  <gui_keybind_info.lua> ...
    [f=-000001] Loading widget from mod:   Projectile lights   <gfx_projectile_lights.lua> ...
    [f=-000001] Loading widget from user:  Initial Queue       <unit_initial_queue.lua> ...
    [f=-000001] Loading widget from mod:   Unit Mover          <cmd_unit_mover.lua> ...
    [f=-000001] Loading widget from user:  AllyCursors         <gui_ally_cursors.lua> ...
    [f=-000001] Loading widget from mod:   Alternate Chat Keys  <cmd_old_style_chat_keys.lua> ...
    [f=-000001] Loading widget from mod:   Auto First Build Facing  <unit_autofirstbuildfacing.lua> ...
    [f=-000001] Loading widget from mod:   Autoquit            <cmd_autoquit.lua> ...
    [f=-000001] Loading widget from user:  BA LOS colors       <gui_ba_los_colors.lua> ...
    [f=-000001] Loading widget from mod:   Blast Radius        <gui_blast_radius.lua> ...
    [f=-000001] Loading widget from mod:   Camera Remember     <camera_remember_mode.lua> ...
    [f=-000001] Switching to Overhead (TA) style camera
    [f=-000001] Loading widget from mod:   CameraFlip          <camera_flip.lua> ...
    [f=-000001] Loading widget from user:  Cloacked ARM Popups  <unit_cloacked_popups.lua> ...
    [f=-000001] Loading widget from mod:   Darken map          <gfx_darken_map.lua> ...
    [f=-000001] Loading widget from mod:   DontMove            <unit_dontmove.lua> ...
    [f=-000001] Loading widget from mod:   EMP + decloak range  <gui_emp_decloak_range.lua> ...
    [f=-000001] Loading widget from mod:   Energy Conversion Info  <gui_energy_conversion.lua> ...
    [f=-000001] Loading widget from mod:   Group Label         <gui_group_label.lua> ...
    [f=-000001] Loading widget from mod:   Highlight Geos      <gui_highlight_geos.lua> ...
    [f=-000001] Loading widget from mod:   Holdfire Fix        <cmd_holdfire_fix.lua> ...
    [f=-000001] Loading widget from mod:   Ignore List API     <api_ignore.lua> ...
    [f=-000001] Loading widget from mod:   Com Counter         <gui_comcounter.lua> ...
    [f=-000001] Loading widget from mod:   Comblast & Dgun Range  <gui_comblast_dgun_range.lua> ...
    [f=-000001] Loading widget from user:  LOS View            <gfx_los_view.lua> ...
    [f=-000001] Loading widget from mod:   Load Own Moving     <unit_load_own_moving.lua> ...
    [f=-000001] Loading widget from mod:   Loop Select         <unit_loop_select.lua> ...
    [f=-000001] Loading widget from user:  Mex Snap            <cmd_mex_snap.lua> ...
    [f=-000001] Loading widget from mod:   Passive builders v5  <unit_passive_builders.lua> ...
    [f=-000001] Loading widget from mod:   Pause Screen        <gui_pausescreen.lua> ...
    [f=-000001] Loading widget from mod:   Persistent Build Spacing  <cmd_persistent_build_spacing.lua> ...
    [f=-000001] Loading widget from mod:   ReclaimInfo         <gui_reclaiminfo.lua> ...
    [f=-000001] Loading widget from mod:   Red Build/Order Menu  <gui_red_buildordermenu.lua> ...
    [f=-000001] Loading widget from mod:   Red Console         <gui_red_console.lua> ...
    [f=-000001] Loading widget from mod:   Red Resource Bars   <gui_red_resourcebars.lua> ...
    [f=-000001] Loading widget from mod:   Red_Drawing         <red_ui_framework_drawing.lua> ...
    [f=-000001] Loading widget from mod:   Rejoin Progress Bar  <gui_rejoin_progress.lua> ...
    [f=-000001] Loading widget from mod:   RelativeMinimap     <minimap_relative.lua> ...
    [f=-000001] Loading widget from mod:   SelectionButtons    <gui_selbuttons.lua> ...
    [f=-000001] Loading widget from mod:   Build Split         <cmd_buildsplit.lua> ...
    [f=-000001] Loading widget from mod:   Share Tracker       <unit_share_tracker.lua> ...
    [f=-000001] Loading widget from mod:   Show Orders         <gui_show_orders.lua> ...
    [f=-000001] Loading widget from user:  SmartSelect         <unit_smart_select.lua> ...
    [f=-000001] Loading widget from user:  SmoothCam           <camera_smoothcam.lua> ...
    [f=-000001] Loading widget from mod:   Spectate Selected   <gui_spectate_selected.lua> ...
    [f=-000001] Loading widget from mod:   State Reverse Toggle  <cmd_state_reverse_toggle.lua> ...
    [f=-000001] Loading widget from mod:   Statistics Collection  <stats_damage.lua> ...
    [f=-000001] Loading widget from mod:   Stop means Stop     <cmd_stop_selfd.lua> ...
    [f=-000001] Loading widget from mod:   Take Proxy          <cmd_take_proxy.lua> ...
    [f=-000001] Loading widget from mod:   Unit Finished Sounds  <snd_unit_finished.lua> ...
    [f=-000001] Loading widget from mod:   Volume OSD          <snd_volume_osd.lua> ...
    [f=-000001] Loading widget from mod:   Wind Speed          <gui_winddisplay.lua> ...
    [f=-000001] Loading widget from mod:   gui_transport_weight_limit  <gui_transport_weight_limit.lua> ...
    [f=-000001] Loading widget from mod:   Map Edge Extension  <map_edge_extension.lua> ...
    [f=-000001] Loading widget from mod:   Auto group          <unit_auto_group.lua> ...
    [f=-000001] Loading widget from mod:   Bloom Shader - highlights  <gfx_bloomshader_highlight.lua> ...
    [f=-000001] Loading widget from mod:   Com DontBreakCloak  <unit_com_dontbreakcloak.lua> ...
    [f=-000001] Loading widget from user:  Idle Builders       <gui_idle_builders.lua> ...
    [f=-000001] Loading widget from mod:   NoDuplicateOrders   <cmd_no_duplicate_orders.lua> ...
    [f=-000001] Loading widget from mod:   Stockpiler (dynamic)  <unit_stockpile_dynamic.lua> ...
    [f=-000001] Loading widget from mod:   Armageddon Countdown  <gui_armageddon_countdown.lua> ...
    [f=-000001] Loading widget from mod:   GameTypeInfo        <gui_game_type_info.lua> ...
    [f=-000001] Loading widget from mod:   Start Boxes         <map_startbox.lua> ...
    [f=-000001] Loading widget from user:  Ghost Site          <unit_ghostsite.lua> ...
    [f=-000001] Loading widget from user:  Ghost Radar         <unit_ghostRadar.lua> ...
    [f=-000001] Loading widget from mod:   Easy Facing         <gui_easyfacing.lua> ...
    [f=-000001] Loading widget from mod:   BuildBar            <gui_buildbar.lua> ...
    [f=-000001] Loading widget from mod:   Specific Unit Reclaimer  <unit_specific_unit_reclaimer.lua> ...
    [f=-000001] Loading widget from mod:   ImmobileBuilder     <unit_immobile_builder.lua> ...
    [f=-000001] Loading widget from mod:   Attack AoE          <gui_attack_aoe.lua> ...
    [f=-000001] Loading widget from mod:   BA Hotkeys          <cmd_ba_hotkeys.lua> ...
    [f=-000001] Loading widget from mod:   Context Build       <cmd_context_build.lua> ...
    [f=-000001] Loading widget from mod:   Prospector          <gui_prospector.lua> ...
    [f=-000001] Loading widget from mod:   Bet-Frontend        <gui_bet_frontend.lua> ...
    [f=-000001] Loading widget from mod:   Attack and Move Notification  <unit_attackmovenotification.lua> ...
    [f=-000001] Loading widget from mod:   Commander Name Tags  <gui_com_nametags.lua> ...
    [f=-000001] Loading widget from user:  Commands FX         <gui_commands_fx.lua> ...
    [f=-000001] Loading widget from mod:   Mapmarks FX         <gui_mapmarks_fx.lua> ...
    [f=-000001] Loading widget from mod:   Mouse FX            <gui_mouse_fx.lua> ...
    [f=-000001] Loading widget from mod:   Anti Ranges         <gui_anti_ranges.lua> ...
    [f=-000001] Loading widget from mod:   Bomber control      <unit_bomber_control.lua> ...
    [f=-000001] Loading widget from mod:   CommandInsert       <cmd_commandinsert.lua> ...
    [f=-000001] Loading widget from mod:   EnemySpotter        <gui_enemy_spotter.lua> ...
    [f=-000001] Loading widget from mod:   Given Units         <gui_given_units.lua> ...
    [f=-000001] Loading widget from user:  Highlight Unit      <gui_highlight_unit.lua> ...
    [f=-000001] Loading widget from mod:   Rank Icons          <gui_xp.lua> ...
    [f=-000001] Loading widget from mod:   Resurrection Halos  <gui_resurrection_halos.lua> ...
    [f=-000001] Loading widget from mod:   Self-Destruct icons  <gui_selfd_icons.lua> ...
    [f=-000001] Loading widget from mod:   Waypoint Dragger    <unit_waypoint_dragger_2.lua> ...
    [f=-000001] Loading widget from mod:   Select n Center!    <gui_center_n_select.lua> ...
    [f=-000001] Loading widget from mod:   Unit Stats          <gui_unit_stats.lua> ...
    [f=-000001] Loading widget from mod:   Bloom Shader        <gfx_bloom_shader.lua> ...
    [f=-000001] Loading widget from mod:   replay buttons      <gui_replaybuttons.lua> ...
    [f=-000001] replaycontrol: Not a replay, removing myself.
    [f=-000001] Loading widget from mod:   LupsManager         <gfx_lups_manager.lua> ...
    [f=-000001] Loading widget from user:  Highlight Selected Units  <gui_highlight_selectedunits.lua> ...
    [f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
    [f=-000001] Loading widget from mod:   Mouse Buildspacing  <gui_buildspacing.lua> ...
    [f=-000001] Loading widget from mod:   Lups                <gfx_lups_wrapper.lua> ...
    [f=-000001] Loading widget from mod:   CustomFormations2   <cmd_customformations2.lua> ...
    [f=-000001] LuaUI v0.3
    [f=-000001] [LoadFinalize] finalizing PFS
    [f=-000001] [Path] [PathEstimator::ReadFile] hash=703456559
    [f=-000001] PathCosts: creating PE8 cache with 2 PF threads (20 MB)
    [f=-000001] PathCosts: precached 0 of 16384 blocks
    [f=-000001] PathCosts: precached 1025 of 16384 blocks
    [f=-000001] PathCosts: precached 2050 of 16384 blocks
    [f=-000001] PathCosts: precached 3075 of 16384 blocks
    [f=-000001] PathCosts: precached 4099 of 16384 blocks
    [f=-000001] PathCosts: precached 5124 of 16384 blocks
    [f=-000001] PathCosts: precached 6149 of 16384 blocks
    [f=-000001] PathCosts: precached 7173 of 16384 blocks
    [f=-000001] PathCosts: precached 8198 of 16384 blocks
    [f=-000001] PathCosts: precached 9222 of 16384 blocks
    [f=-000001] PathCosts: precached 10246 of 16384 blocks
    [f=-000001] PathCosts: precached 11270 of 16384 blocks
    [f=-000001] PathCosts: precached 12294 of 16384 blocks
    [f=-000001] PathCosts: precached 13319 of 16384 blocks
    [f=-000001] PathCosts: precached 14343 of 16384 blocks
    [f=-000001] PathCosts: precached 15368 of 16384 blocks
    [f=-000001] PathCosts: writing
    [f=-000001] [Path] [PathEstimator::WriteFile] hash=703456559
    [f=-000001] PathCosts: written
    [f=-000001] [Path] [PathEstimator::ReadFile] hash=703456583
    [f=-000001] PathCosts: creating PE32 cache with 2 PF threads (6 MB)
    [f=-000001] PathCosts: precached 0 of 1024 blocks
    [f=-000001] PathCosts: precached 65 of 1024 blocks
    [f=-000001] PathCosts: precached 129 of 1024 blocks
    [f=-000001] PathCosts: precached 194 of 1024 blocks
    [f=-000001] PathCosts: precached 258 of 1024 blocks
    [f=-000001] PathCosts: precached 323 of 1024 blocks
    [f=-000001] PathCosts: precached 388 of 1024 blocks
    [f=-000001] PathCosts: precached 452 of 1024 blocks
    [f=-000001] PathCosts: precached 517 of 1024 blocks
    [f=-000001] PathCosts: precached 581 of 1024 blocks
    [f=-000001] PathCosts: precached 645 of 1024 blocks
    [f=-000001] PathCosts: precached 710 of 1024 blocks
    [f=-000001] PathCosts: precached 775 of 1024 blocks
    [f=-000001] PathCosts: precached 839 of 1024 blocks
    [f=-000001] PathCosts: precached 903 of 1024 blocks
    [f=-000001] PathCosts: precached 968 of 1024 blocks
    [f=-000001] PathCosts: writing
    [f=-000001] [Path] [PathEstimator::WriteFile] hash=703456583
    [f=-000001] PathCosts: written
    [f=-000001] [LoadFinalize] finalized PFS (3344ms, checksum e7e3f544)
    [f=-000001] [WatchDog] deregistering controls for thread [load]
    [f=-000001] Loaded DecalsDrawer: Legacy
    [f=-000001] GameID: 6053dc56c30976a3b9cc15ca84761d1a
    [f=-000001] Connection attempt from [Kf3in]c12
    [f=-000001]  -> Version: 101.0
    [f=-000001]  -> Connection established (given id 21)
    [f=-000001] Connection attempt from [ASA]CommanderSpice
    [f=-000001]  -> Version: 101.0
    [f=-000001]  -> Connection established (given id 17)
    [f=-000001] Connection attempt from [PiRO]keijjj0
    [f=-000001]  -> Version: 101.0
    [f=-000001]  -> Connection established (given id 12)
    [f=-000001] Connection attempt from Stoy
    [f=-000001]  -> Version: 101.0
    [f=-000001]  -> Connection established (given id 20)
    [f=-000001] Connection attempt from Vergeten
    [f=-000001]  -> Version: 101.0
    [f=-000001]  -> Connection established (given id 22)
    [f=-000001] Connection attempt from [AFUS]Nix
    [f=-000001]  -> Version: 101.0
    [f=-000001]  -> Connection established (given id 2)
    [f=-000001] Connection attempt from vanderfurr
    [f=-000001]  -> Version: 101.0
    [f=-000001]  -> Connection established (given id 1)
    [f=-000001] Spectator Stoy left the game:  normal quit
    [f=-000001] Connection attempt from murtagon
    [f=-000001]  -> Version: 101.0
    [f=-000001]  -> Connection established (given id 11)
    [f=-000001] Connection attempt from [teh]Flow
    [f=-000001]  -> Version: 101.0
    [f=-000001]  -> Connection established (given id 14)
    [f=-000001] Connection attempt from Setesh
    [f=-000001]  -> Version: 101.0
    [f=-000001]  -> Connection established (given id 5)
    [f=-000001] Connection attempt from [PiRO]Esorp
    [f=-000001]  -> Version: 101.0
    [f=-000001]  -> Connection established (given id 15)
    [f=-000001] Connection attempt from Bratkartoffel
    [f=-000001]  -> Version: 101.0
    [f=-000001]  -> Connection established (given id 8)
    [f=-000001] Connection attempt from [FUEL]Darkwalker
    [f=-000001]  -> Version: 101.0
    [f=-000001]  -> Connection established (given id 3)
    [f=-000001] Connection attempt from [teh]Teddy
    [f=-000001]  -> Version: 101.0
    [f=-000001]  -> Connection established (given id 6)
    [f=-000001] Connection attempt from [NL]Pwnzforfun
    [f=-000001]  -> Version: 101.0
    [f=-000001]  -> Connection established (given id 9)
    [f=-000001] > BlackHoleHost1 * Warning: in-game IP address does not match lobby IP address for user [teh]Teddy (spoof protection)
    [f=-000001] Connection attempt from [AFUS]Ares
    [f=-000001]  -> Version: 101.0
    [f=-000001]  -> Connection established (given id 0)
    [f=-000001] Connection attempt from gaming123
    [f=-000001]  -> Version: 101.0
    [f=-000001]  -> Connection established (given id 23)
    [f=-000001] Connection attempt from reflectioN
    [f=-000001]  -> Version: 101.0
    [f=-000001]  -> Connection established (given id 4)
    [f=-000001] Connection attempt from razzou
    [f=-000001]  -> Version: 101.0
    [f=-000001]  -> Connection established (given id 10)
    [f=-000001] Connection attempt from [DoR]Dartagnan
    [f=-000001]  -> Version: 101.0
    [f=-000001]  -> Connection established (given id 19)
    [f=-000001] Connection attempt from NuTCrAcK
    [f=-000001]  -> Version: 101.0
    [f=-000001]  -> Connection established (given id 7)
    [f=-000001] Connection attempt from Noitcelfer
    [f=-000001]  -> Version: 101.0
    [f=-000001]  -> Connection established (given id 13)
    [f=-000001] [Game::ClientReadNet] added new player dinosaur44 with number 24 to team 0
    [f=-000001] Connection attempt from dinosaur44
    [f=-000001]  -> Version: 101.0
    [f=-000001]  -> Connection established (given id 24)
    [f=-000001] [AFUS]Nix added point: i have to leave soon, im sharing to ares
    [f=-000001] [AFUS]Nix added point: ill secure front first
    [f=-000001] > BlackHoleHost1 * Battle setting changed by [teh]Flow (mo_heatmap=0)
    [f=-000001] Spectator dinosaur44 left the game:  normal quit
    [f=-000001] reflectioN added point: why are you starting here?
    [f=-000001] <[teh]Teddy> is there a way to make alt+zoom faster?
    [f=-000001] reflectioN added point: going sea?
    [f=-000001] <[teh]Teddy> it seems to be slowr now
    [f=-000001] <NuTCrAcK> never tused it
    [f=-000001] [[teh]Flow] no
    [f=-000001] [AFUS]Ares added point: go sea
    [f=-000001] <vanderfurr> !ring
    [f=-000001] > BlackHoleHost1 * Ringing unready player(s): Bratkartoffel,NuTCrAcK (by vanderfurr)
    [f=-000001] <[teh]Teddy> i always use it
    [f=-000001] <[teh]Teddy> better than minimap imo :p
    [f=0000000] Set "shadows" config-parameter to 1
    [f=0000260] <[AFUS]Ares> Allies: scout hovers op here
    [f=0000760] [Game::ClientReadNet] added new player djmork with number 25 to team 0
    [f=0000764] [Noitcelfer] minimap - tab you mean?
    [f=0000808] <razzou> Allies:  chickens flying
    [f=0000816] Connection attempt from djmork
    [f=0000816]  -> Version: 101.0
    [f=0000816]  -> Connection established (given id 25)
    [f=0000823] <[teh]Teddy> nice animals
    [f=0001137] [[teh]Flow] wait till they attack you
    [f=0001399] Connection attempt from dinosaur44
    [f=0001399]  -> Version: 101.0
    [f=0001399]  -> Connection established (given id 24)
    [f=0001506] <vanderfurr> who else hates the seagulls?
    [f=0001547] <[teh]Teddy> armageddon mode
    [f=0001622] <[AFUS]Ares> rofl
    [f=0001724] <razzou> me
    [f=0001728] <[AFUS]Ares> are you serious
    [f=0001731] <[teh]Teddy> seagulls will blow up eerything
    [f=0002136] Spectator dinosaur44 left the game:  normal quit
    [f=0002307] <razzou> fucking shitting on the car irl
    [f=0002372] <vanderfurr> seagulls turn into dragons in armageddon
    [f=0002608] [[teh]Flow] *will shit radioactive
    [f=0002683] [Noitcelfer] they will mutate into chicken queen
    [f=0002742] Connection attempt from dinosaur44
    [f=0002742]  -> Version: 101.0
    [f=0002742]  -> Connection established (given id 24)
    [f=0003423] Spectator Noitcelfer left the game:  normal quit
    [f=0003845] Connection attempt from Noitcelfer
    [f=0003845]  -> Version: 101.0
    [f=0003845]  -> Connection established (given id 13)
    [f=0003965] <[AFUS]Ares> i cant see the trees
    [f=0004007] <[AFUS]Ares> weird
    [f=0004017] [[PiRO]keijjj0] would be fun random event
    [f=0004434] [[PiRO]keijjj0] to see lighter queens pop up
    [f=0004586] [[PiRO]keijjj0] instead of armageddon
    [f=0005380] [[teh]Flow] well... we ould still deal with TS importance
    [f=0005718] Spectator Noitcelfer left the game:  normal quit
    [f=0006064] [[PiRO]keijjj0] ?
    [f=0006352] > <Noitcelfer> who does more dmg to queen - winner
    [f=0006375] [[teh]Flow] if gaia makes the other team win....
    [f=0006690] Connection attempt from Noitcelfer
    [f=0006690]  -> Version: 101.0
    [f=0006690]  -> Connection established (given id 13)
    [f=0006808] [[teh]Flow] the TS you get isnt deserved so much
    [f=0006940] [[PiRO]keijjj0] both sides get their queen
    [f=0007168] [[PiRO]keijjj0] NO
    [f=0007233] [[PiRO]keijjj0] i have an idea
    [f=0007290] vanderfurr added point: `why not reclaim metal
    [f=0007475] [[PiRO]keijjj0] if it goes to queenphase
    [f=0007644] [[PiRO]keijjj0] GIVE ALL POINTS TO FROG
    [f=0007898] <[teh]Teddy> pls enable fps mods
    [f=0007953] <[teh]Teddy> fps mode
    [f=0008096] <[teh]Teddy> so i can shoot the birds down
    [f=0008418] [AFUS]Nix added point: because im full
    [f=0008651] [[teh]Flow] birds must remind everyone to make aa
    [f=0009502] Connection attempt from Stoy
    [f=0009502]  -> Version: 101.0
    [f=0009502]  -> Connection established (given id 20)
    [f=0010610] <[AFUS]Ares> seems laggy
    [f=0010866] <[AFUS]Ares> maybe just me
    [f=0011078] <[AFUS]Ares> keeps jittering
    [f=0011203] [Game::ClientReadNet] added new player [AG]abma with number 26 to team 0
    [f=0011226] Connection attempt from [AG]abma
    [f=0011226]  -> Version: 101.0
    [f=0011226]  -> Connection established (given id 26)
    [f=0011255] Bratkartoffel added point: 
    [f=0011261] Bratkartoffel added point: 
    [f=0011277] Set "shadows" config-parameter to 1
    [f=0011360] <razzou> yes laggy
    [f=0011528] [Game::ClientReadNet] added new player [Crab]xenope with number 27 to team 0
    [f=0011573] Setesh added point: can i buy a t2 plz
    [f=0011584] Connection attempt from [Crab]xenope
    [f=0011584]  -> Version: 101.0
    [f=0011584]  -> Connection established (given id 27)
    [f=0011625] [Noitcelfer] and catching up
    [f=0011726] [Noitcelfer] feels way slower
    [f=0011761] reflectioN added point: yes pay now
    [f=0011774] [[teh]Flow] trees are glitchy
    [f=0011780] [Noitcelfer] than before
    [f=0011875] [Noitcelfer] and worse
    [f=0011900] <[AFUS]Ares> i dont see trees
    [f=0012202] <Setesh> Allies:  I sent 374 metal to reflectioN
    [f=0012484] reflectioN added point: send e
    [f=0012484] Bratkartoffel added point: defend ur front!
    [f=0012633] <Setesh> Allies:  I sent 2399 energy to reflectioN
    [f=0012709] <Setesh> Allies:  I sent 246 metal to reflectioN
    [f=0012766] <Setesh> Allies:  I sent 2264 energy to reflectioN
    [f=0012820] <Setesh> Allies:  I sent 585 energy to reflectioN
    [f=0012859] Red_UI_Framework>> last processed widget was "Red Tooltip"
    [f=0012859] Red_Drawing>> last processed widget was "Red Tooltip"
    [f=0012859] Reloaded cmdcolors from file: cmdcolors.tmp
    [f=0012989] <Setesh> Allies:  I sent 3641 energy to reflectioN
    [f=0013087] <[AFUS]Ares> Allies: they have air
    [f=0013135] <[AFUS]Ares> Allies: bombers
    [f=0013602] [Game::ClientReadNet] added new player Driller_rZ with number 28 to team 0
    [f=0013631] Connection attempt from Driller_rZ
    [f=0013631]  -> Version: 101.0
    [f=0013631]  -> Connection established (given id 28)
    [f=0013809] [Noitcelfer] Spectators: flow why all units seems darker than before
    [f=0013857] LuaUI Entry Point: "luaui.lua"
    [f=0013857] LuaUI Access Lock: enabled
    [f=0013857] LuaSocket Enabled: yes
    [f=0013857] Using LUAUI_DIRNAME = LuaUI/
    [f=0013857] Reloading GUI config from file: LuaUI/ctrlpanel.txt
    [f=0013857] LuaUI: bound F11 to the widget selector
    [f=0013857] LuaUI: bound CTRL+F11 to tweak mode
    [f=0013857] LuaUI: Allowing User Widgets
    [f=0013857] Failed to load: cmd_gaia_control.lua  ([string "LuaUI\Widgets\cmd_gaia_control.lua"]:18: attempt to call global 'GetPlayerInfo' (a nil value))
    [f=0013857] Failed to load: camera_smoothcam.lua  (duplicate name)
    [f=0013857] Failed to load: cmd_mex_snap.lua  (duplicate name)
    [f=0013857] Failed to load: gfx_los_view.lua  (duplicate name)
    [f=0013857] Failed to load: gui_ally_cursors.lua  (duplicate name)
    [f=0013857] Failed to load: gui_ba_los_colors.lua  (duplicate name)
    [f=0013857] Failed to load: gui_commands_fx.lua  (duplicate name)
    [f=0013857] Failed to load: gui_highlight_selectedunits.lua  (duplicate name)
    [f=0013857] Failed to load: gui_highlight_unit.lua  (duplicate name)
    [f=0013857] Failed to load: unit_ghostradar.lua  (duplicate name)
    [f=0013857] Failed to load: unit_ghostsite.lua  (duplicate name)
    [f=0013857] Failed to load: unit_initial_queue.lua  (duplicate name)
    [f=0013857] Failed to load: unit_smart_select.lua  (duplicate name)
    [f=0013857] Loading widget from mod:   Widget Selector     <widget_selector.lua> ...
    [f=0013857] Loading widget from mod:   Spy move/reclaim defaults  <unit_default_spy_move_cloaked.lua> ...
    [f=0013857] Loading widget from mod:   Defense Range       <gui_defenserange.lua> ...
    [f=0013857] Loading widget from mod:   Red_UI_Framework    <red_ui_framework.lua> ...
    [f=0013857] Loading widget from mod:   Metalspot Finder    <api_metalspot_finder.lua> ...
    [f=0013857] Loading widget from mod:   Shadow Quality Manager  <gfx_shadow_quality_manager.lua> ...
    [f=0013857] Loading widget from mod:   GUI-Shader          <api_gfx_gui_shader.lua> ...
    [f=0013857] Loading widget from mod:   BA cmdcolors        <gfx_mod_cmdcolors.lua> ...
    [f=0013857] Loading widget from mod:   MexUpg Helper       <cmd_mex_upgrade_helper.lua> ...
    [f=0013857] Loading widget from mod:   Red Tooltip         <gui_red_tooltip.lua> ...
    [f=0013857] Loading widget from mod:   Faction Change      <gui_faction_change.lua> ...
    [f=0013857] Loading widget from mod:   Snow                <gfx_snow.lua> ...
    [f=0013857] Loading widget from mod:   Red Minimap         <gui_red_minimap.lua> ...
    [f=0013857] Loading widget from mod:   Ally Selected Units   <gui_allyselectedunits.lua> ...
    [f=0013857] Loading widget from mod:   Health Bars         <gui_healthbars.lua> ...
    [f=0013857] Loading widget from mod:   Map Info            <gui_mapinfo.lua> ...
    [f=0013857] Loading widget from mod:   Ally Resource Bars  <gui_ally_res.lua> ...
    [f=0013857] Loading widget from mod:   AdvPlayersList      <gui_advplayerslist.lua> ...
    [f=0013857] Loading widget from mod:   AdvPlayersList mascotte  <gui_advplayerslist_mascotte.lua> ...
    [f=0013857] Loading widget from mod:   fb                  <gui_fb.lua> ...
    [f=0013857] Loading widget from mod:   Unit Info           <gui_unit_info.lua> ...
    [f=0013857] Loading widget from mod:   BuildETA            <gui_build_eta.lua> ...
    [f=0013857] Loading widget from mod:   Changelog Info      <gui_changelog_info.lua> ...
    [f=0013857] Loading widget from mod:   Commands info       <gui_commands_info.lua> ...
    [f=0013857] Loading widget from mod:   Ecostats            <gui_ecostats.lua> ...
    [f=0013857] Ecostats: widget loaded in spectator mode
    [f=0013857] Loading widget from mod:   Keybind/Mouse Info  <gui_keybind_info.lua> ...
    [f=0013857] Loading widget from mod:   Projectile lights   <gfx_projectile_lights.lua> ...
    [f=0013857] Loading widget from user:  Initial Queue       <unit_initial_queue.lua> ...
    [f=0013857] Loading widget from mod:   Unit Mover          <cmd_unit_mover.lua> ...
    [f=0013857] Loading widget from user:  AllyCursors         <gui_ally_cursors.lua> ...
    [f=0013857] Loading widget from mod:   Alternate Chat Keys  <cmd_old_style_chat_keys.lua> ...
    [f=0013857] Loading widget from mod:   Auto First Build Facing  <unit_autofirstbuildfacing.lua> ...
    [f=0013857] Loading widget from mod:   Autoquit            <cmd_autoquit.lua> ...
    [f=0013857] Loading widget from user:  BA LOS colors       <gui_ba_los_colors.lua> ...
    [f=0013857] Loading widget from mod:   Blast Radius        <gui_blast_radius.lua> ...
    [f=0013857] Loading widget from mod:   Camera Remember     <camera_remember_mode.lua> ...
    [f=0013857] Loading widget from mod:   CameraFlip          <camera_flip.lua> ...
    [f=0013857] Loading widget from user:  Cloacked ARM Popups  <unit_cloacked_popups.lua> ...
    [f=0013857] Loading widget from mod:   Darken map          <gfx_darken_map.lua> ...
    [f=0013857] Loading widget from mod:   DontMove            <unit_dontmove.lua> ...
    [f=0013857] Loading widget from mod:   EMP + decloak range  <gui_emp_decloak_range.lua> ...
    [f=0013857] Loading widget from mod:   Energy Conversion Info  <gui_energy_conversion.lua> ...
    [f=0013857] Loading widget from mod:   Group Label         <gui_group_label.lua> ...
    [f=0013857] Loading widget from mod:   Highlight Geos      <gui_highlight_geos.lua> ...
    [f=0013857] Loading widget from mod:   Holdfire Fix        <cmd_holdfire_fix.lua> ...
    [f=0013857] Loading widget from mod:   Ignore List API     <api_ignore.lua> ...
    [f=0013857] Loading widget from mod:   Com Counter         <gui_comcounter.lua> ...
    [f=0013857] Loading widget from mod:   Comblast & Dgun Range  <gui_comblast_dgun_range.lua> ...
    [f=0013857] Loading widget from user:  LOS View            <gfx_los_view.lua> ...
    [f=0013857] Loading widget from mod:   Load Own Moving     <unit_load_own_moving.lua> ...
    [f=0013857] Loading widget from mod:   Loop Select         <unit_loop_select.lua> ...
    [f=0013857] Loading widget from user:  Mex Snap            <cmd_mex_snap.lua> ...
    [f=0013857] Loading widget from mod:   Passive builders v5  <unit_passive_builders.lua> ...
    [f=0013857] Loading widget from mod:   Pause Screen        <gui_pausescreen.lua> ...
    [f=0013857] Loading widget from mod:   Persistent Build Spacing  <cmd_persistent_build_spacing.lua> ...
    [f=0013857] Loading widget from mod:   ReclaimInfo         <gui_reclaiminfo.lua> ...
    [f=0013857] Loading widget from mod:   Red Build/Order Menu  <gui_red_buildordermenu.lua> ...
    [f=0013857] Loading widget from mod:   Red Console         <gui_red_console.lua> ...
    [f=0013857] Loading widget from mod:   Red Resource Bars   <gui_red_resourcebars.lua> ...
    [f=0013857] Loading widget from mod:   Red_Drawing         <red_ui_framework_drawing.lua> ...
    [f=0013857] Loading widget from mod:   Rejoin Progress Bar  <gui_rejoin_progress.lua> ...
    [f=0013857] Loading widget from mod:   RelativeMinimap     <minimap_relative.lua> ...
    [f=0013857] Loading widget from mod:   SelectionButtons    <gui_selbuttons.lua> ...
    [f=0013857] Loading widget from mod:   Share Tracker       <unit_share_tracker.lua> ...
    [f=0013857] Loading widget from mod:   Build Split         <cmd_buildsplit.lua> ...
    [f=0013857] Loading widget from mod:   Show Orders         <gui_show_orders.lua> ...
    [f=0013857] Loading widget from user:  SmartSelect         <unit_smart_select.lua> ...
    [f=0013857] Loading widget from user:  SmoothCam           <camera_smoothcam.lua> ...
    [f=0013857] Loading widget from mod:   Spectate Selected   <gui_spectate_selected.lua> ...
    [f=0013857] Loading widget from mod:   State Reverse Toggle  <cmd_state_reverse_toggle.lua> ...
    [f=0013857] Loading widget from mod:   Statistics Collection  <stats_damage.lua> ...
    [f=0013857] Loading widget from mod:   Stop means Stop     <cmd_stop_selfd.lua> ...
    [f=0013857] Loading widget from mod:   Take Proxy          <cmd_take_proxy.lua> ...
    [f=0013857] Loading widget from mod:   Unit Finished Sounds  <snd_unit_finished.lua> ...
    [f=0013857] Loading widget from mod:   Volume OSD          <snd_volume_osd.lua> ...
    [f=0013857] Loading widget from mod:   Wind Speed          <gui_winddisplay.lua> ...
    [f=0013857] Loading widget from mod:   gui_transport_weight_limit  <gui_transport_weight_limit.lua> ...
    [f=0013857] Loading widget from mod:   Auto group          <unit_auto_group.lua> ...
    [f=0013857] Loading widget from mod:   Map Edge Extension  <map_edge_extension.lua> ...
    [f=0013857] Loading widget from mod:   Bloom Shader - highlights  <gfx_bloomshader_highlight.lua> ...
    [f=0013857] Loading widget from mod:   Com DontBreakCloak  <unit_com_dontbreakcloak.lua> ...
    [f=0013857] Loading widget from user:  Idle Builders       <gui_idle_builders.lua> ...
    [f=0013857] Loading widget from mod:   NoDuplicateOrders   <cmd_no_duplicate_orders.lua> ...
    [f=0013857] Loading widget from mod:   Armageddon Countdown  <gui_armageddon_countdown.lua> ...
    [f=0013857] Loading widget from mod:   Stockpiler (dynamic)  <unit_stockpile_dynamic.lua> ...
    [f=0013857] Loading widget from user:  Ghost Site          <unit_ghostsite.lua> ...
    [f=0013857] Loading widget from mod:   GameTypeInfo        <gui_game_type_info.lua> ...
    [f=0013857] Loading widget from mod:   Start Boxes         <map_startbox.lua> ...
    [f=0013857] Loading widget from user:  Ghost Radar         <unit_ghostRadar.lua> ...
    [f=0013857] Loading widget from mod:   Easy Facing         <gui_easyfacing.lua> ...
    [f=0013857] Loading widget from mod:   BuildBar            <gui_buildbar.lua> ...
    [f=0013857] Loading widget from mod:   Specific Unit Reclaimer  <unit_specific_unit_reclaimer.lua> ...
    [f=0013857] Loading widget from mod:   ImmobileBuilder     <unit_immobile_builder.lua> ...
    [f=0013857] Loading widget from mod:   Attack AoE          <gui_attack_aoe.lua> ...
    [f=0013857] Loading widget from mod:   BA Hotkeys          <cmd_ba_hotkeys.lua> ...
    [f=0013857] Loading widget from mod:   Context Build       <cmd_context_build.lua> ...
    [f=0013857] Loading widget from mod:   Prospector          <gui_prospector.lua> ...
    [f=0013857] Loading widget from mod:   Bet-Frontend        <gui_bet_frontend.lua> ...
    [f=0013857] Loading widget from mod:   Attack and Move Notification  <unit_attackmovenotification.lua> ...
    [f=0013857] Loading widget from mod:   Commander Name Tags  <gui_com_nametags.lua> ...
    [f=0013857] Loading widget from user:  Commands FX         <gui_commands_fx.lua> ...
    [f=0013857] Loading widget from mod:   Mapmarks FX         <gui_mapmarks_fx.lua> ...
    [f=0013857] Loading widget from mod:   Mouse FX            <gui_mouse_fx.lua> ...
    [f=0013857] Loading widget from mod:   Anti Ranges         <gui_anti_ranges.lua> ...
    [f=0013857] Loading widget from mod:   Bomber control      <unit_bomber_control.lua> ...
    [f=0013857] Loading widget from mod:   CommandInsert       <cmd_commandinsert.lua> ...
    [f=0013857] Loading widget from mod:   EnemySpotter        <gui_enemy_spotter.lua> ...
    [f=0013857] Loading widget from mod:   Given Units         <gui_given_units.lua> ...
    [f=0013857] Loading widget from user:  Highlight Unit      <gui_highlight_unit.lua> ...
    [f=0013857] Loading widget from mod:   Rank Icons          <gui_xp.lua> ...
    [f=0013857] Loading widget from mod:   Resurrection Halos  <gui_resurrection_halos.lua> ...
    [f=0013857] Loading widget from mod:   Self-Destruct icons  <gui_selfd_icons.lua> ...
    [f=0013857] Loading widget from mod:   Waypoint Dragger    <unit_waypoint_dragger_2.lua> ...
    [f=0013857] Loading widget from mod:   Select n Center!    <gui_center_n_select.lua> ...
    [f=0013857] Loading widget from mod:   Unit Stats          <gui_unit_stats.lua> ...
    [f=0013857] Loading widget from mod:   Bloom Shader        <gfx_bloom_shader.lua> ...
    [f=0013857] Loading widget from mod:   replay buttons      <gui_replaybuttons.lua> ...
    [f=0013857] replaycontrol: Not a replay, removing myself.
    [f=0013857] Loading widget from mod:   LupsManager         <gfx_lups_manager.lua> ...
    [f=0013857] Loading widget from user:  Highlight Selected Units  <gui_highlight_selectedunits.lua> ...
    [f=0013857] Reloaded cmdcolors from file: cmdcolors.tmp
    [f=0013857] Loading widget from mod:   Mouse Buildspacing  <gui_buildspacing.lua> ...
    [f=0013857] Loading widget from mod:   Lups                <gfx_lups_wrapper.lua> ...
    [f=0013857] Loading widget from mod:   CustomFormations2   <cmd_customformations2.lua> ...
    [f=0013857] LuaUI v0.3
    [f=0014057] [Noitcelfer] Spectators: what widget i should turn off
    [f=0014212] [Noitcelfer] Spectators: to get bright colors back
    [f=0014464] [[teh]Flow] what?
    [f=0014496] -> Metal Extractor is being attacked!
    [f=0014939] [Noitcelfer] Spectators: all units seems darker
    [f=0015018] [AFUS]Ares added point: team
    [f=0015025] [Noitcelfer] Spectators: than before
    [f=0015193] <[AFUS]Nix> Allies:  I gave 24 units to [AFUS]Ares.
    [f=0015196] You received 23 new unit(s)*
    [f=0015202] <[AFUS]Nix> Allies:  I gave 0 units to [AFUS]Ares.
    [f=0015220] <[AFUS]Ares> Allies:  I sent 1019 metal to [AFUS]Nix
    [f=0015398] [AFUS]Ares added point: team
    [f=0016518] -> Stinger is being attacked!
    [f=0016736] [QuitBox] user exited to system
    [f=0016737] [SpringApp::ShutDown][1]
    [f=0016737] [ThreadPool::SetThreadCount][1] #wanted=0 #current=3 #max=4
    [f=0016737] [ThreadPool::SetThreadCount][2] #threads=0
    [f=0016737] [SpringApp::ShutDown][2]
    [f=0016737] [KillLua][1]
    [f=0016737] [KillLua][2]
    [f=0016737] [KillLua][3]
    [f=0016737] Red_UI_Framework>> last processed widget was "Red Tooltip"
    [f=0016737] Red_Drawing>> last processed widget was "Red Tooltip"
    [f=0016737] Reloaded cmdcolors from file: cmdcolors.tmp
    [f=0016737] [KillLua][4]
    [f=0016737] [~CGame]1]
    [f=0016737] [KillLua][1]
    [f=0016737] [KillLua][2]
    [f=0016737] [KillLua][3]
    [f=0016737] [KillLua][4]
    [f=0016737] [KillMisc][1]
    [f=0016737] [KillMisc][2]
    [f=0016737] [KillRendering][1]
    [f=0016737] Statistics for RectangleOptimizer: 0%
    [f=0016737] [KillInterface][1]
    [f=0016737] [KillInterface][2]
    [f=0016737] [KillSimulation][1]
    [f=0016737] [KillSimulation][2]
    [f=0016737] [CCollisionHandler] dis-/continuous tests: 0/28573181
    [f=0016737] [KillSimulation][3]
    [f=0016737] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0016737] [~CPathCache(32x32)] cacheHits=7461 hitPercentage=62% numHashColls=0 maxCacheSize=110
    [f=0016737] [~CPathCache(128x128)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0016737] [~CPathCache(128x128)] cacheHits=7019 hitPercentage=3% numHashColls=0 maxCacheSize=201
    [f=0016737] Statistics for RectangleOptimizer: 0%
    [f=0016737] Statistics for RectangleOptimizer: 0%
    [f=0016737] LosHandler stats: total instances=96778; shared=3%; from cache=30%
    [f=0016737] [KillSimulation][4]
    [f=0016737] [~CGame][2]
    [f=0016737] [~CGame][3]
    [f=0016737] [SpringApp::ShutDown][3]
    [f=0016737] Statistics for UDP connection:
    Received: 901387 bytes in 12036 packets (74.8909 bytes/package)
    Sent: 297520 bytes in 9633 packets (30.8855 bytes/package)
    Relative protocol overhead: 0 up, 0.0801165 down
    147 incoming chunks dropped, 36 outgoing chunks resent
    
    [f=0016737] Writing demo: C:\Users\Floris\Documents\My Games\Spring\engine\101.0\demos\20160306_165723_Tangerine_101.sdfz
    [f=0016737] [SpringApp::ShutDown][4]
    [f=0016737] [WatchDog] deregistering controls for thread [audio]
    [f=0016737] [SpringApp::ShutDown][5]
    [f=0016737] [SpringApp::ShutDown][6]
    [f=0016737] [SpringApp::ShutDown][7]
    [LuaSocket] Dumping luasocket rules:
    [LuaSocket] TCP_CONNECT ALLOW * -1
    [LuaSocket] TCP_LISTEN  ALLOW * -1
    [LuaSocket] UDP_CONNECT DENY  188.213.171.197 8451
    [LuaSocket] UDP_LISTEN  ALLOW * -1
    [SpringApp::ShutDown][8]
    [WatchDog] deregistering controls for thread [main]
    [WatchDog::Uninstall][1] hangDetectorThread=01360620
    [WatchDog::Uninstall][2]
    [WatchDog::Uninstall][3]
    [SpringApp::ShutDown][9]
    [SpringApp::Run] exitCode=0
    
    txt file icon infolog.txt (64,324 bytes) 2016-03-06 17:09 +

-Relationships
+Relationships

-Notes

~0015988

Kloot (developer)

apparently triggered by GrassDetail = 0 (so in the meantime use any value greater than 0)

~0015989

Anonymous (viewer)

Fix bb4a332ff56fe3339bb38e0c3bec8b429ab61292 committed to develop branch: fix 0005141, repo: spring changeset id: 6758
+Notes

+Related Changesets

-Issue History
Date Modified Username Field Change
2016-03-06 17:08 Floris New Issue
2016-03-06 17:08 Floris File Added: 20160306_165723_Tangerine_101.sdfz
2016-03-06 17:09 Floris File Added: infolog.txt
2016-03-06 17:44 Kloot Note Added: 0015988
2016-03-06 19:36 Kloot Assigned To => Kloot
2016-03-06 19:36 Kloot Status new => assigned
2016-03-06 19:47 Changeset attached => spring develop bb4a332f
2016-03-06 19:47 Anonymous Note Added: 0015989
2016-03-06 19:47 Anonymous Status assigned => resolved
2016-03-06 19:47 Anonymous Resolution open => fixed
+Issue History