View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0005130 | Spring engine | General | public | 2016-03-02 02:38 | 2016-03-02 19:12 |
| Reporter | Google_Frog | Assigned To | Kloot | ||
| Priority | normal | Severity | minor | Reproducibility | always |
| Status | closed | Resolution | no change required | ||
| Product Version | 101.0+git | ||||
| Summary | 0005130: Invisble projectiles | ||||
| Description | Zenith meteor projectiles are invisible, depending on zoom level. They are usually invisible when zoomed all the way out and can become visible when I zoom in towards them. There are even situations where they will become invisible as zooming in. The screenshot shows the trail of the projectile, a mostly transparent light brown blob. The projectiles are spawned in the LUS of the unit, not shot by a weapon. If there is some sort of projectile height LOD then I need to be able to disable it for these projectiles. | ||||
| Steps To Reproduce | * Get latest ZK. * Spawn a zenith in the bottom left of Scorpio Battleground. * Zoom all the way out such that you can see the beam. * Wait 20 seconds. * Zoom in and out a bit if the projectiles are not invisible. | ||||
| Tags | No tags attached. | ||||
| Attached Files | |||||
| Checked infolog.txt for Errors | |||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2016-03-02 02:38 | Google_Frog | New Issue | |
| 2016-03-02 02:38 | Google_Frog | File Added: invisibleProjectiles.jpg | |
| 2016-03-02 19:12 | Kloot | Note Added: 0015959 | |
| 2016-03-02 19:12 | Kloot | Status | new => closed |
| 2016-03-02 19:12 | Kloot | Assigned To | => Kloot |
| 2016-03-02 19:12 | Kloot | Resolution | open => no change required |