View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0005128 | Spring engine | AI | public | 2016-03-01 21:50 | 2016-03-02 13:00 |
| Reporter | monohouse | Assigned To | abma | ||
| Priority | normal | Severity | crash | Reproducibility | always |
| Status | closed | Resolution | no change required | ||
| Product Version | 101.0 | ||||
| Summary | 0005128: some kind of AI crash at start of game | ||||
| Description | demo file size was 0 afther crash it loads fine and enters the game, but just before the simulation starts it crash | ||||
| Tags | No tags attached. | ||||
| Attached Files | |||||
| Checked infolog.txt for Errors | |||||
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translated: rts/Sim/Misc/DamageArray.cpp:128 rts/Sim/Units/UnitDef.h:57 rts/Lua/LuaSyncedCtrl.cpp:1266 rts/lib/lua/src/ldo.cpp:321 rts/lib/lua/src/lvm.cpp:613 rts/lib/lua/src/ldo.cpp:378 |
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there are a lot errors like this in infolog.txt: Error: couldn't open pool\75\d6db2c9e2b7e544175ee6e045700e0.gz please download the game again, very likely thats the cause for the crash! |
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delete packages\51ae609303fc0e8cce8ebc13c5c8b86e.sdp to fore a redownload |
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yhe it was the pr-downloader crash, sorry :x |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2016-03-01 21:50 | monohouse | New Issue | |
| 2016-03-01 21:50 | monohouse | File Added: infolog.txt | |
| 2016-03-01 23:40 | abma | Note Added: 0015950 | |
| 2016-03-01 23:41 | abma | Note Added: 0015951 | |
| 2016-03-01 23:43 | abma | Note Added: 0015952 | |
| 2016-03-01 23:48 | abma | Assigned To | => abma |
| 2016-03-01 23:48 | abma | Status | new => feedback |
| 2016-03-02 08:48 | monohouse | Note Added: 0015955 | |
| 2016-03-02 08:48 | monohouse | Status | feedback => assigned |
| 2016-03-02 13:00 | Kloot | Status | assigned => closed |
| 2016-03-02 13:00 | Kloot | Resolution | open => no change required |