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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
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0005099 | Spring engine | General | public | 2016-02-21 18:46 | 2016-02-21 20:55 | ||||
Reporter | gajop | ||||||||
Assigned To | Kloot | ||||||||
Priority | normal | Severity | major | Reproducibility | always | ||||
Status | resolved | Resolution | fixed | ||||||
Product Version | 100.0+git | ||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0005099: ZK Invisible units | ||||||||
Description | ZK suffers from invisible units, as in images #2-4: http://imgur.com/a/9d9jm . I'm told the team color issue (#1) was fixed by hoko. Happens on both DSD and Sever, and probably most other maps. | ||||||||
Steps To Reproduce | To reproduce start a game, choose a recon com, build a gunship factory and queue some build orders (e.g. mexes), then hold shift. The gunship factory and com should become invisible. | ||||||||
Tags | No tags attached. | ||||||||
Checked infolog.txt for Errors | |||||||||
Attached Files |
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hokomoko (developer) 2016-02-21 19:07 |
bisected to https://github.com/spring/spring/compare/14f8d1c...d1dac1a only happens with AllowDeferredModelRendering on |
Anonymous (viewer) 2016-02-21 20:55 |
Fix 101cc5652807835fe39c0edde092ec8b8bf0d2d0 committed to develop branch: fix 0005099, repo: spring changeset id: 6654 |
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Date Modified | Username | Field | Change |
---|---|---|---|
2016-02-21 18:46 | gajop | New Issue | |
2016-02-21 18:48 | gajop | File Added: infolog.txt | |
2016-02-21 18:49 | gajop | File Deleted: infolog.txt | |
2016-02-21 18:50 | gajop | File Added: infolog.txt | |
2016-02-21 19:07 | hokomoko | Note Added: 0015832 | |
2016-02-21 20:45 | Kloot | Assigned To | => Kloot |
2016-02-21 20:45 | Kloot | Status | new => assigned |
2016-02-21 20:55 | Changeset attached | => spring develop 101cc565 | |
2016-02-21 20:55 | Anonymous | Note Added: 0015833 | |
2016-02-21 20:55 | Anonymous | Status | assigned => resolved |
2016-02-21 20:55 | Anonymous | Resolution | open => fixed |