2022-01-28 01:01 CET

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IDProjectCategoryView StatusLast Update
0005082Spring engineGeneralpublic2016-02-11 13:17
Assigned ToKloot 
Product Version100.0+git 
Target VersionFixed in Version 
Summary0005082: Disabling advunitshading results in units that do not recieve any lighting.
DescriptionToggling to off while ingame and/or disabling advunitshading results in S3O units not recieving any lighting.
Steps To ReproduceGo ingame, spawn an s3o (not 3do) disable advunitshading. Observe lack of lighting as per the screenshots.
Additional InformationI was oddly unable to reproduce this bug on my laptop with integrated intel graphics (no advunitshading support at all), but it did occur on my PC with proper nVidia gfx. Both Silentwings and hokomoko were able to reproduce this.
TagsNo tags attached.
Checked infolog.txt for Errors
Attached Files




hokomoko (developer)

bisected to https://github.com/spring/spring/commit/243de8e


Kloot (developer)

can reproduce, but only with LoadingMT=1 (is there any code doesn't break as a result of that feature...)


hokomoko (developer)

apparently there was a reason for this code to be in two places:



Anonymous (viewer)

Fix 7172dc934df4ef0066cf3a24e87ce77d2bb5d0fa committed to develop branch: fix 0005082
fix infotex being bound by FeatureDrawer for no reason (WTF--), repo: spring changeset id: 6606

-Issue History
Date Modified Username Field Change
2016-02-11 12:01 Beherith New Issue
2016-02-11 12:01 Beherith File Added: screen00631.jpg
2016-02-11 12:02 Beherith File Added: screen00632.jpg
2016-02-11 12:09 hokomoko Note Added: 0015727
2016-02-11 12:26 Kloot Note Added: 0015728
2016-02-11 12:31 hokomoko Note Added: 0015729
2016-02-11 12:48 Kloot Assigned To => Kloot
2016-02-11 12:48 Kloot Status new => assigned
2016-02-11 13:17 Changeset attached => spring develop 7172dc93
2016-02-11 13:17 Anonymous Note Added: 0015730
2016-02-11 13:17 Anonymous Status assigned => resolved
2016-02-11 13:17 Anonymous Resolution open => fixed
+Issue History