View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0005065 | Spring engine | Lua | public | 2016-02-08 18:36 | 2016-02-09 01:38 |
| Reporter | Floris | Assigned To | |||
| Priority | normal | Severity | minor | Reproducibility | always |
| Status | resolved | Resolution | fixed | ||
| Product Version | 100.0+git | ||||
| Summary | 0005065: using gl.Unit() over unfinished units makes drawing text in other widgets as black boxes | ||||
| Description | widget: highlight unit Text of build-eta/comnametags gets drawn as black boxes | ||||
| Tags | No tags attached. | ||||
| Checked infolog.txt for Errors | |||||
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steps to reproduce easily? game version? |
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hmm... I know what the issue is here, but am undecided how to fix it. |
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Fix 37c4219d0fa38251aa0cac7e35f574ddaf6cc754 committed to develop branch: fix 0005065, repo: spring changeset id: 6582 |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2016-02-08 18:36 | Floris | New Issue | |
| 2016-02-08 18:45 | hokomoko | Note Added: 0015669 | |
| 2016-02-08 18:46 | hokomoko | Note Edited: 0015669 | |
| 2016-02-08 18:56 | Kloot | Note Added: 0015670 | |
| 2016-02-09 01:38 | Changeset attached | => spring develop 37c4219d | |
| 2016-02-09 01:38 | Anonymous | Note Added: 0015702 | |
| 2016-02-09 01:38 | Anonymous | Status | new => resolved |
| 2016-02-09 01:38 | Anonymous | Resolution | open => fixed |