View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] | ||||||||
ID | Project | Category | View Status | Date Submitted | Last Update | ||||
---|---|---|---|---|---|---|---|---|---|
0005053 | Spring engine | General | public | 2016-02-01 20:52 | 2016-02-01 22:07 | ||||
Reporter | Jools | ||||||||
Assigned To | |||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||
Status | resolved | Resolution | fixed | ||||||
Product Version | 100.0+git | ||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0005053: Default command reveals unit real position instead of radar blip | ||||||||
Description | In Spring 100.0.1-1050, when enemy units are shown as radar blips (when there is radar contact but no LOS), when mousing over the blip, the cursor changes to attack mode not on the position of the radar blip, but the real unit position. In Spring 100 it does not work like this. | ||||||||
Steps To Reproduce | See attached screenshot: http://imgur.com/0KOiN6U | ||||||||
Tags | No tags attached. | ||||||||
Checked infolog.txt for Errors | |||||||||
Attached Files |
|
![]() |
|
Anonymous (viewer) 2016-02-01 22:07 |
Fix 9dbad6eaf640788f152c157840fff62653396f98 committed to develop branch: fix 0005053, repo: spring changeset id: 6505 |
![]() |
|||
Date Modified | Username | Field | Change |
---|---|---|---|
2016-02-01 20:52 | Jools | New Issue | |
2016-02-01 20:52 | Jools | File Added: infolog.txt | |
2016-02-01 22:07 | Changeset attached | => spring develop 9dbad6ea | |
2016-02-01 22:07 | Anonymous | Note Added: 0015597 | |
2016-02-01 22:07 | Anonymous | Status | new => resolved |
2016-02-01 22:07 | Anonymous | Resolution | open => fixed |