2025-07-27 02:02 CEST

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IDProjectCategoryView StatusLast Update
0005053Spring engineGeneralpublic2016-02-01 22:07
ReporterJools 
Assigned To 
PrioritynormalSeverityminorReproducibilityalways
StatusresolvedResolutionfixed 
Product Version100.0+git 
Target VersionFixed in Version 
Summary0005053: Default command reveals unit real position instead of radar blip
DescriptionIn Spring 100.0.1-1050, when enemy units are shown as radar blips (when there is radar contact but no LOS), when mousing over the blip, the cursor changes to attack mode not on the position of the radar blip, but the real unit position.

In Spring 100 it does not work like this.
Steps To ReproduceSee attached screenshot: http://imgur.com/0KOiN6U
TagsNo tags attached.
Checked infolog.txt for Errors
Attached Files

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-Notes

~0015597

Anonymous (viewer)

Fix 9dbad6eaf640788f152c157840fff62653396f98 committed to develop branch: fix 0005053, repo: spring changeset id: 6505
+Notes

-Issue History
Date Modified Username Field Change
2016-02-01 20:52 Jools New Issue
2016-02-01 20:52 Jools File Added: infolog.txt
2016-02-01 22:07 Changeset attached => spring develop 9dbad6ea
2016-02-01 22:07 Anonymous Note Added: 0015597
2016-02-01 22:07 Anonymous Status new => resolved
2016-02-01 22:07 Anonymous Resolution open => fixed
+Issue History