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IDProjectCategoryView StatusLast Update
0004970Spring engineGeneralpublic2015-10-09 12:33
ReporterCode_Man Assigned Tohokomoko  
PrioritynoneSeverityfeatureReproducibilityN/A
Status closedResolutionno change required 
Product Version100.0 
Summary0004970: m yardmap for mexes
DescriptionId like an 'm' yardmap char for allowing placement only on metal spots the same way g does for geovents.
Im asking incase some games have mexes with secondary functions that make them useful for non metal spot occupation.
Tough if you think its silly, simply having extraction param define this is enough.

The point is it would be nice to have mexes restriced to metal spots just like geovents rather than allowing placement all over.
TagsNo tags attached.
Checked infolog.txt for Errors

Activities

Google_Frog

2015-09-25 06:56

reporter   ~0015243

This does not make sense in the context of cloud metal maps. Lua your own restricted building placement system (many games have lua you could look at).

user744

2015-09-25 13:02

  ~0015245

Last edited: 2015-09-25 13:09

> "This does not make sense in the context of cloud metal maps."
It could work when each yardmap-square with "m" required metal>0 beneath it.
Similiar to how the terrainslope is checked.
If that makes sense wrt extratorRadius etc would be up to the modder.

However in past such tweaks were usually rejected, and as GF wrote it is possible with Lua.

silentwings

2015-09-25 20:07

reporter   ~0015246

You could look in BA for the "mex snap" widget, which is a softer solution to the same problem.

hokomoko

2015-10-09 12:33

developer   ~0015294

this can be implemented in lua.
Engine implementation would be either too rigid or too large(how much metal in the pixel is necessary for allowing placement etc.)

Issue History

Date Modified Username Field Change
2015-09-24 19:51 Code_Man New Issue
2015-09-25 06:56 Google_Frog Note Added: 0015243
2015-09-25 13:02 user744 Note Added: 0015245
2015-09-25 13:09 user744 Note Edited: 0015245
2015-09-25 20:07 silentwings Note Added: 0015246
2015-10-09 12:33 hokomoko Note Added: 0015294
2015-10-09 12:33 hokomoko Status new => closed
2015-10-09 12:33 hokomoko Assigned To => hokomoko
2015-10-09 12:33 hokomoko Resolution open => no change required