2025-07-18 03:11 CEST

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IDProjectCategoryView StatusLast Update
0004933Spring engineGeneralpublic2016-02-02 16:37
Reporterraaar 
Assigned To 
PrioritynormalSeveritymajorReproducibilityalways
StatusclosedResolutionwon't fix 
Product Version100.0 
Target VersionFixed in Version 
Summary0004933: flamethrower type weapons's projectile width is ignored
Descriptionit only collides if the projectile center goes through the target collision volume.

collisionSize weapon def is ignored.

attached picture of gear pyro on metal factions (weapon has collisionsize=30) shooting at ground near a unit, the flame stream should hit it but doesn't.
TagsNo tags attached.
Checked infolog.txt for Errors
Attached Files

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-Notes

~0015604

Kloot (developer)

too expensive to fix (which requires tracing cylinders instead of rays)
+Notes

-Issue History
Date Modified Username Field Change
2015-08-14 05:21 raaar New Issue
2015-08-14 05:21 raaar File Added: bug_flamethrower_collision_width_ignored.jpg
2016-02-02 16:37 Kloot Note Added: 0015604
2016-02-02 16:37 Kloot Status new => closed
2016-02-02 16:37 Kloot Resolution open => won't fix
+Issue History