2019-12-14 22:02 CET

View Issue Details Jump to Notes ] Related Changesets ]
IDProjectCategoryView StatusLast Update
0004918Spring engineGeneralpublic2015-07-27 17:59
Reportercleanrock 
Assigned Tohokomoko 
PrioritynormalSeveritycrashReproducibilityalways
StatusresolvedResolutionfixed 
Product Version 
Target VersionFixed in Version 
Summary0004918: float3::AssertNaNs - 100.0.1-67-g439a848 develop (Debug Signal-NaNs)
DescriptionHappens in both ZK and BA.
Attached log is from BA reproduction.
Steps To Reproduce/cheat
/nocost
build air fac
build a few quick planes and wait a few seconds
TagsNo tags attached.
Checked infolog.txt for Errors
Attached Files
  • txt file icon infolog_assert.txt (45,025 bytes) 2015-07-27 17:50 -
    Debug: [CpuId] leaf 11 support
    Debug: [CpuId] SMT level found
    Debug: [CpuId] Core level found
    [ParseCmdLine] command-line args: "/home/johanr/spring_develop_debug/bin/spring"
    Using configuration source: "/home/johanr/.config/spring/springsettings.cfg"
    ============== <User Config> ==============
    CamTimeExponent = 1.0
    Fullscreen = 0
    GroundDecals = 0
    GroundDetail = 214
    InputTextGeo = 0.26 0.73 0.02 0.028
    LastSelectedMap = FolsomDamFlooded
    LastSelectedMod = Balanced Annihilation V9.00
    LastSelectedScript = Player vs. AI: NullAI 0.1
    LastSelectedSetting = VSync
    LoadingMT = 0
    MaxParticles = 10000
    ScreenshotCounter = 52
    ScrollWheelSpeed = -25
    ShadowMapSize = 7240
    Shadows = 1
    ShowFPS = 1
    ShowPlayerInfo = 0
    ShowSpeed = 1
    UnitIconDist = 100
    UseHighResTimer = 1
    VSync = 1
    WindowPosX = 0
    WindowPosY = 0
    WorkerThreadCount = 4
    WorkerThreadSpinTime = 0
    XResolution = 1920
    XResolutionWindowed = 1920
    YResolution = 1200
    YResolutionWindowed = 1200
    address = localhost
    snd_volmaster = 13
    snd_volmusic = 7
    snd_volunitreply = 2
    ============== </User Config> ==============
    Available log sections: KeyBindings, AutohostInterface, GameServer, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, CregSerializer, ArchiveScanner, VFS, CrashHandler, Sound, LuaSocket, GroundMoveType, Path, UnitScript
    Enabled log sections: 
    Enable or disable log sections using the LogSections configuration key
      or the SPRING_LOG_SECTIONS environment variable (both comma separated).
      Use "none" to disable the default log sections.
    LogOutput initialized.
    Spring 100.0.1-67-g439a848 develop (Debug Signal-NaNs)
    Build Environment: boost-105800, GNU libstdc++ version 20150716
    Compiler Version:  gcc-5.2.0
    Operating System:  Linux 4.1.2-2-ARCH #1 SMP PREEMPT Wed Jul 15 08:30:32 UTC 2015 x86_64
    Word Size:         64-bit (native mode)
             CPU Clock: std::chrono::high_resolution_clock
    Physical CPU Cores: 4
     Logical CPU Cores: 8
    [CMyMath::Init] CPU SSE mask: 127, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  1
    	SSE 4.1:  1,  SSE 4.2:  1
    	SSE 4.0A: 0,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    Supported Video modes on Display 1 x:0 y:0 1920x1200:
    	640x480, 800x600, 1024x768, 1440x900, 1280x960, 1280x1024, 1680x1050, 1920x1080, 1600x1200, 1920x1200
    SDL version:  linked 2.0.3; compiled 2.0.3
    GL version:   4.5.0 NVIDIA 352.21
    GL vendor:    NVIDIA Corporation
    GL renderer:  GeForce GTX 760/PCIe/SSE2
    GLSL version: 4.50 NVIDIA
    GLEW version: 1.12.0
    Video RAM:    total 2048MB, available 1861MB
    SwapInterval: 1
    FBO::maxSamples: 32
    GL info:
    	haveARB: 1, haveGLSL: 1, ATI hacks: 0
    	FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
    	maximum texture size: 16384, compress MIP-map textures: 0
    	maximum SmoothPointSize: 190, maximum vec4 varying/attributes: 31/16
    	maximum drawbuffers: 8, maximum recommended indices/vertices: 1048576/1048576
    	number of UniformBufferBindings: 84 (64kB)
    Using Adaptive VSync
    [InitOpenGL] video mode set to 1920x1200:24bit @59Hz (windowed)
    [WatchDog::Install] disabled (gdb detected)
    Registering thread controls for thread [main]
    [ThreadPool::SetThreadCount][1] #wanted=4 #current=1 #max=4
    [ThreadPool::SetThreadCount][2] #threads=3
    Using read-write data directory: /home/johanr/.config/spring/
    Using read-only data directory: /home/johanr/.spring/
    Using read-only data directory: /home/johanr/spring_develop_debug/share/games/spring/
    Scanning: /home/johanr/spring_develop_debug/share/games/spring/base
    Scanning: /home/johanr/.spring/maps
    Scanning: /home/johanr/.spring/base
    Scanning: /home/johanr/.spring/games
    Scanning: /home/johanr/.spring/packages
    [f=0000000] [Sound] OpenAL info:
    [f=0000000] [Sound]   Available Devices:
    [f=0000000] [Sound]               Built-in Audio Analog Stereo
    [f=0000000] [Sound]   Device:     OpenAL Soft
    [f=0000000] [Sound]   Vendor:         OpenAL Community
    [f=0000000] [Sound]   Version:        1.1 ALSOFT 1.16.0
    [f=0000000] [Sound]   Renderer:       OpenAL Soft
    [f=0000000] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
    [f=0000000] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
    [f=0000000] [Sound]   EFX Enabled: yes
    [f=0000000] [Sound]   Max Sounds: 128
    [f=0000000] Registering thread controls for thread [audio]
    [f=0000000] Joysticks found: 0
    [f=0000000] [ThreadPool::SetThreadCount][1] #wanted=3 #current=4 #max=4
    [f=0000000] [ThreadPool::SetThreadCount][2] #threads=2
    [f=0000000] [Threading] Main thread CPU affinity mask set: 252
    [f=0000000] [ArchiveScanner] 4a56c9204f5616a89de8ee55b594c553.sdp checksum: 1149214684/1149214684
    [f=0000000] [ArchiveScanner] folsomdamflooded.sd7 checksum: 168666447/168666447
    [f=0000000] [InitOpenGL] video mode set to 1759x1178:24bit @59Hz (windowed)
    [f=0000000] [InitOpenGL] video mode set to 1920x1200:24bit @59Hz (windowed)
    [f=0000000] Hosting on: localhost:8452
    [f=0000000] Connecting to local server
    [f=0000000] [AddGameSetupArchivesToVFS] using map: FolsomDamFlooded
    [f=0000000] [ArchiveScanner] GetArchives: FolsomDamFlooded (depth 0)
    [f=0000000] [ArchiveScanner] GetArchives: Map Helper v1 (depth 1)
    [f=0000000] [ArchiveScanner] GetArchives: 4a56c9204f5616a89de8ee55b594c553.sdp (depth 0)
    [f=0000000] [ArchiveScanner] GetArchives: Spring content v1 (depth 1)
    [f=0000000] [ArchiveScanner] GetArchives: Spring Bitmaps (depth 2)
    [f=0000000] [ArchiveScanner] /home/johanr/.spring/packages/4a56c9204f5616a89de8ee55b594c553.sdp checksum: 1149214684/1149214684
    [f=0000000] [ArchiveScanner] /home/johanr/spring_develop_debug/share/games/spring/base/springcontent.sdz checksum: 875946981/875946981
    [f=0000000] [ArchiveScanner] /home/johanr/spring_develop_debug/share/games/spring/base/spring/bitmaps.sdz checksum: 369695027/369695027
    [f=0000000] [ArchiveScanner] archive checksum 4a56c9204f5616a89de8ee55b594c553.sdp: 1715692810/1715692810
    [f=0000000] [ArchiveScanner] GetArchives: folsomdamflooded.sd7 (depth 0)
    [f=0000000] [ArchiveScanner] GetArchives: Map Helper v1 (depth 1)
    [f=0000000] [ArchiveScanner] /home/johanr/.spring/maps/folsomdamflooded.sd7 checksum: 168666447/168666447
    [f=0000000] [ArchiveScanner] /home/johanr/spring_develop_debug/share/games/spring/base/maphelper.sdz checksum: 349204423/349204423
    [f=0000000] [ArchiveScanner] archive checksum folsomdamflooded.sd7: 517851784/517851784
    [f=0000000] Warning: Opening socket on loopback address. Other users will not be able to connect!
    [f=0000000] Binding UDP socket to IP (v6) ::1 port 8452
    [f=0000000] [UDPListener] successfully bound socket on port 8452
    [f=0000000] PreGame::StartServer: 24 ms
    [f=0000000] [AddGameSetupArchivesToVFS] using map: FolsomDamFlooded
    [f=0000000] [ArchiveScanner] GetArchives: FolsomDamFlooded (depth 0)
    [f=0000000] [ArchiveScanner] GetArchives: Map Helper v1 (depth 1)
    [f=0000000] [ArchiveScanner] GetArchives: Balanced Annihilation V9.00 (depth 0)
    [f=0000000] [ArchiveScanner] GetArchives: Spring content v1 (depth 1)
    [f=0000000] [ArchiveScanner] GetArchives: Spring Bitmaps (depth 2)
    [f=0000000] [AddGameSetupArchivesToVFS] using game: Balanced Annihilation V9.00 (archive: 4a56c9204f5616a89de8ee55b594c553.sdp)
    [f=0000000] [ArchiveScanner] GetArchives: FolsomDamFlooded (depth 0)
    [f=0000000] [ArchiveScanner] GetArchives: Map Helper v1 (depth 1)
    [f=0000000] [ArchiveScanner] /home/johanr/.spring/maps/folsomdamflooded.sd7 checksum: 168666447/168666447
    [f=0000000] [ArchiveScanner] /home/johanr/spring_develop_debug/share/games/spring/base/maphelper.sdz checksum: 349204423/349204423
    [f=0000000] [ArchiveScanner] archive checksum FolsomDamFlooded: 517851784/517851784
    [f=0000000] [ArchiveScanner] GetArchives: 4a56c9204f5616a89de8ee55b594c553.sdp (depth 0)
    [f=0000000] [ArchiveScanner] GetArchives: Spring content v1 (depth 1)
    [f=0000000] [ArchiveScanner] GetArchives: Spring Bitmaps (depth 2)
    [f=0000000] [ArchiveScanner] /home/johanr/.spring/packages/4a56c9204f5616a89de8ee55b594c553.sdp checksum: 1149214684/1149214684
    [f=0000000] [ArchiveScanner] /home/johanr/spring_develop_debug/share/games/spring/base/springcontent.sdz checksum: 875946981/875946981
    [f=0000000] [ArchiveScanner] /home/johanr/spring_develop_debug/share/games/spring/base/spring/bitmaps.sdz checksum: 369695027/369695027
    [f=0000000] [ArchiveScanner] archive checksum 4a56c9204f5616a89de8ee55b594c553.sdp: 1715692810/1715692810
    [f=0000000] Recording demo to: /home/johanr/.config/spring/demos/20150727_172620_FolsomDamFlooded_100.0.1-67-g439a848 develop.sdf
    [f=0000000] PreGame::GameDataReceived: 34 ms
    [f=0000000] [PreGame::UpdateClientNet] user number 0 (team 0, allyteam 0)
    [f=0000000] [ArchiveScanner] GetArchives: FolsomDamFlooded (depth 0)
    [f=0000000] [ArchiveScanner] GetArchives: Map Helper v1 (depth 1)
    [f=0000000] [ArchiveScanner] /home/johanr/.spring/maps/folsomdamflooded.sd7 checksum: 168666447/168666447
    [f=0000000] [ArchiveScanner] /home/johanr/spring_develop_debug/share/games/spring/base/maphelper.sdz checksum: 349204423/349204423
    [f=0000000] [ArchiveScanner] archive checksum FolsomDamFlooded: 517851784/517851784
    [f=0000000] [ArchiveScanner] GetArchives: 4a56c9204f5616a89de8ee55b594c553.sdp (depth 0)
    [f=0000000] [ArchiveScanner] GetArchives: Spring content v1 (depth 1)
    [f=0000000] [ArchiveScanner] GetArchives: Spring Bitmaps (depth 2)
    [f=0000000] [ArchiveScanner] /home/johanr/.spring/packages/4a56c9204f5616a89de8ee55b594c553.sdp checksum: 1149214684/1149214684
    [f=0000000] [ArchiveScanner] /home/johanr/spring_develop_debug/share/games/spring/base/springcontent.sdz checksum: 875946981/875946981
    [f=0000000] [ArchiveScanner] /home/johanr/spring_develop_debug/share/games/spring/base/spring/bitmaps.sdz checksum: 369695027/369695027
    [f=0000000] [ArchiveScanner] archive checksum 4a56c9204f5616a89de8ee55b594c553.sdp: 1715692810/1715692810
    [f=0000000] [LuaIntro] Searching for new Widgets
    [f=0000000] [LuaIntro] Scanning: LuaIntro/Addons/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/Widgets/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemAddons/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/chili/
    [f=0000000] [LuaIntro] Found new widget "SpringLogo"
    [f=0000000] [LuaIntro] Found new widget "LoadTexture"
    [f=0000000] [LuaIntro] Found new widget "LoadProgress"
    [f=0000000] [LuaIntro] Found new widget "Main"
    [f=0000000] [LuaIntro] Found new widget "Music"
    [f=0000000] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
    [f=0000000] [LuaIntro] Loading widget:      Engine Taskbar Stuff   <engine_taskbar_control.lua>
    [f=0000000] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
    [f=0000000] [LuaIntro] Loading widget:      Main                   <main.lua>
    [f=0000000] [LuaIntro] Loading widget:      Music                  <music.lua>
    [f=0000000] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
    [f=0000000] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
    [f=0000000] LoadingScreen: single-threaded
    [f=0000000] Registering thread controls for thread [load]
    [f=0000000] Parsing Map Information
    [f=0000000] Loading SMF
    [f=0000000] Loading Map (77 MB)
    [f=0000000] Loading Radar Icons
    [f=0000000] Loading GameData Definitions
    [f=0000000] Loading all definitions:  0.112000
    [f=0000000] Game::LoadDefs (GameData): 147 ms
    [f=0000000] Loading Sound Definitions
    [f=0000000] [Sound]  parsed 28 sounds from gamedata/sounds.lua
    [f=0000000] Game::LoadDefs (Sound): 1 ms
    [f=0000000] Creating Smooth Height Mesh
    [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 1484 ms
    [f=0000000] Creating QuadField & CEGs
    [f=0000000] [CDamageArrayHandler] number of ArmorDefs: 11
    [f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
    [f=0000000] Creating Unit Textures
    [f=0000000] Creating Sky
    [f=0000000] Loading Weapon Definitions
    [f=0000000] Loading Unit Definitions
    [f=0000000] Loading Feature Definitions
    [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
    [f=0000000] Initializing Map Features
    [f=0000000] Error: [LoadFeaturesFromMap] unknown map feature type "pdrock1"
    [f=0000000] Error: [LoadFeaturesFromMap] unknown map feature type "pdrock1a		"
    [f=0000000] Error: [LoadFeaturesFromMap] unknown map feature type "pdrock2"
    [f=0000000] Error: [LoadFeaturesFromMap] unknown map feature type "pdrock2a"
    [f=0000000] Error: [LoadFeaturesFromMap] unknown map feature type "pdrock3"
    [f=0000000] Error: [LoadFeaturesFromMap] unknown map feature type "pdrock3a"
    [f=0000000] Error: [LoadFeaturesFromMap] unknown map feature type "pdrock4"
    [f=0000000] Error: [LoadFeaturesFromMap] unknown map feature type "pdrock4a"
    [f=0000000] Error: [LoadFeaturesFromMap] unknown map feature type "pdrock4a"
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] Creating ShadowHandler & DecalHandler
    [f=0000000] Creating GroundDrawer
    [f=0000000] Loading Map Tiles
    [f=0000000] Loading Square Textures
    [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 9 ms
    [f=0000000] Switching to ROAM Mesh Rendering
    [f=0000000] Creating TreeDrawer
    [f=0000000] Creating ProjectileDrawer & UnitDrawer
    [f=0000000] Creating Projectile Textures
    [f=0000000] Creating Water
    [f=0000000] Game::LoadInterface (Camera&Mouse): 24 ms
    [f=0000000] Game::LoadInterface (Console): 1 ms
    [f=0000000] InfoTexture: shaders
    [f=0000000] Loading LuaRules
    [f=0000000] [ArchiveScanner] GetArchives: FolsomDamFlooded (depth 0)
    [f=0000000] [ArchiveScanner] GetArchives: Map Helper v1 (depth 1)
    [f=0000000] [ArchiveScanner] /home/johanr/.spring/maps/folsomdamflooded.sd7 checksum: 168666447/168666447
    [f=0000000] [ArchiveScanner] /home/johanr/spring_develop_debug/share/games/spring/base/maphelper.sdz checksum: 349204423/349204423
    [f=0000000] [ArchiveScanner] archive checksum FolsomDamFlooded: 517851784/517851784
    [f=0000000] [ArchiveScanner] GetArchives: 4a56c9204f5616a89de8ee55b594c553.sdp (depth 0)
    [f=0000000] [ArchiveScanner] GetArchives: Spring content v1 (depth 1)
    [f=0000000] [ArchiveScanner] GetArchives: Spring Bitmaps (depth 2)
    [f=0000000] [ArchiveScanner] /home/johanr/.spring/packages/4a56c9204f5616a89de8ee55b594c553.sdp checksum: 1149214684/1149214684
    [f=0000000] [ArchiveScanner] /home/johanr/spring_develop_debug/share/games/spring/base/springcontent.sdz checksum: 875946981/875946981
    [f=0000000] [ArchiveScanner] /home/johanr/spring_develop_debug/share/games/spring/base/spring/bitmaps.sdz checksum: 369695027/369695027
    [f=0000000] [ArchiveScanner] archive checksum 4a56c9204f5616a89de8ee55b594c553.sdp: 1715692810/1715692810
    [f=0000000] [Metalspot Finder Gadget] Mex Spot Finder Initialising
    [f=0000000] [Metalspot Finder Gadget] Detecting mex config from metalmap
    [f=0000000] [Metalspot Finder Gadget] Metal Spots found and GGed
    [f=0000000] Loaded synced gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
    [f=0000000] Loaded synced gadget:  Rez Exp             <unit_rez_exp.lua>
    [f=0000000] Loaded synced gadget:  Stats               <api_damage_stats.lua>
    [f=0000000] Loaded synced gadget:  ranks api           <api_ranks.lua>
    [f=0000000] Loaded synced gadget:  CameraBroadcast     <camera_lockcamera.lua>
    [f=0000000] Loaded synced gadget:  Awards              <gui_awards.lua>
    [f=0000000] Loaded synced gadget:  Newbie Info         <gui_newbie_info.lua>
    [f=0000000] Loaded synced gadget:  Air Release         <unit_air_release_manager.lua>
    [f=0000000] Loaded synced gadget:  AirPlantParents     <unit_air_plants.lua>
    [f=0000000] Loaded synced gadget:  Bomber Control      <unit_bomber_control.lua>
    [f=0000000] Loaded synced gadget:  Cancel orders on share  <unit_cancel_orders_on_share.lua>
    [f=0000000] Loaded synced gadget:  Commander Blast     <unit_commander_blast.lua>
    [f=0000000] Loaded synced gadget:  Commando Watch      <unit_commando_watch.lua>
    [f=0000000] Loaded synced gadget:  Cursor Broadcast    <cmd_mouse_pos_broadcast.lua>
    [f=0000000] Loaded synced gadget:  DGun CmdType Fix    <unit_dgun_cmdtype_fix.lua>
    [f=0000000] Loaded synced gadget:  Death Messages      <game_death_messages.lua>
    [f=0000000] Loaded synced gadget:  Debris Damage       <unit_debris_damage.lua>
    [f=0000000] Loaded synced gadget:  Depthcharge splash  <fx_depthcharge_splash.lua>
    [f=0000000] Loaded synced gadget:  Dev Helper Cmds     <cmd_dev_helpers.lua>
    [f=0000000] Loaded synced gadget:  DirectControl       <unit_direct_control.lua>
    [f=0000000] Loaded synced gadget:  Don't target flyover nukes  <unit_interceptors.lua>
    [f=0000000] Loaded synced gadget:  DragonsDisguise     <unit_set_neutral.lua>
    [f=0000000] Loaded synced gadget:  Dynamic collision volume & Hitsphere Scaledown  <unit_dynamic_collision_volume.lua>
    [f=0000000] Loaded synced gadget:  Energy Conversion   <game_energy_conversion.lua>
    [f=0000000] Loaded synced gadget:  FinishedBuilding    <unit_finished_building.lua>
    [f=0000000] Loaded synced gadget:  Fortification Walls  <unit_fort_walls.lua>
    [f=0000000] Loaded synced gadget:  Game End            <game_end.lua>
    [f=0000000] Loaded synced gadget:  Initial Spawn       <game_initial_spawn.lua>
    [f=0000000] Loaded synced gadget:  Juno Damage         <unit_juno_damage.lua>
    [f=0000000] Loaded synced gadget:  Lightning Spash Damage  <unit_lightning_splash_dmg.lua>
    [f=0000000] Loaded synced gadget:  Limit Dgun Use (Charge)  <unit_dgun_charge.lua>
    [f=0000000] [unit_script.lua] Loading gadget: Lua unit script framework  <unit_script.lua>
    [f=0000000] [unit_script.lua]   Loading unit script: scripts/coramph.lua
    [f=0000000] Loaded synced gadget:  Lua unit script framework  <unit_script.lua>
    [f=0000000] Loaded synced gadget:  LuaUI Reload        <cmd_luaui_reload.lua>
    [f=0000000] Loaded synced gadget:  Maverick Exp        <unit_maverick_exp.lua>
    [f=0000000] Loaded synced gadget:  Merc/Scr stockpile control  <unit_mercscr_stockpile_limit.lua>
    [f=0000000] Loaded synced gadget:  Napalm              <lups_napalm.lua>
    [f=0000000] Loaded synced gadget:  No Land Damage      <unit_no_land_damage.lua>
    [f=0000000] Loaded synced gadget:  No Self Pwn         <unit_noselfpwn.lua>
    [f=0000000] Loaded synced gadget:  No Share Self-D     <unit_prevent_share_self_d.lua>
    [f=0000000] Loaded synced gadget:  Nonblocking mines   <unit_nonblocking_mines.lua>
    [f=0000000] Loaded synced gadget:  Paralyze Damage Multiplier  <unit_paralyze_damage_multiplier.lua>
    [f=0000000] Loaded synced gadget:  Passive Builders v3  <unit_passive_builders.lua>
    [f=0000000] Loaded synced gadget:  PopUpWaterStructures  <unit_pop_up_water_structures.lua>
    [f=0000000] Loaded synced gadget:  Prevent Excessive Share  <game_prevent_excessive_share.lua>
    [f=0000000] Loaded synced gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
    [f=0000000] Loaded synced gadget:  Prevent Load Hax    <unit_prevent_load_hax.lua>
    [f=0000000] Loaded synced gadget:  Prevent Range Hax   <unit_prevent_range_hax.lua>
    [f=0000000] Loaded synced gadget:  Prevent Strange Orders  <unit_prevent_strange_orders.lua>
    [f=0000000] Loaded synced gadget:  Prevent Unload Hax  <unit_prevent_unload_hax.lua>
    [f=0000000] Loaded synced gadget:  Prevent outside-of-map hax  <unit_prevent_aircraft_hax.lua>
    [f=0000000] Loaded synced gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
    [f=0000000] Loaded synced gadget:  Reclaim flash       <gfx_reclaim_flash.lua>
    [f=0000000] Loaded synced gadget:  Shockwaves          <lups_shockwaves.lua>
    [f=0000000] Loaded synced gadget:  Stealthy Passengers  <unit_stealthy_passengers.lua>
    [f=0000000] Loaded synced gadget:  Stun Control        <unit_stun_control.lua>
    [f=0000000] Loaded synced gadget:  Target on the move  <unit_target_on_the_move.lua>
    [f=0000000] Loaded synced gadget:  Team Resourcing     <game_team_resources.lua>
    [f=0000000] Loaded synced gadget:  Transportee Hider   <unit_transportee_hider.lua>
    [f=0000000] Loaded synced gadget:  Unit transportable nanos  <unit_transportable_nanos.lua>
    [f=0000000] Loaded synced gadget:  Watereffects        <fx_watersplash.lua>
    [f=0000000] Loaded synced gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
    [f=0000000] Loaded synced gadget:  fx_wreck_shards     <fx_wreck_shards.lua>
    [f=0000000] Loaded synced gadget:  game_no_share_to_enemy  <game_no_share_to_enemy.lua>
    [f=0000000] Loaded synced gadget:  gfx_dynamic_lighting.lua  <gfx_dynamic_lighting.lua>
    [f=0000000] Loaded synced gadget:  lib_startpoint_guesser.lua  <lib_startpoint_guesser.lua>
    [f=0000000] Loaded synced gadget:  lups_wrapper.lua    <lups_wrapper.lua>
    [f=0000000] Loaded synced gadget:  mo_preventcombomb   <mo_preventcombomb.lua>
    [f=0000000] Loaded synced gadget:  subMissile splash   <fx_submissile_splash.lua>
    [f=0000000] Loaded synced gadget:  transportfix        <unit_transportfix.lua>
    [f=0000000] Loaded synced gadget:  unit_combomb_full_damage  <unit_combomb_full_damage.lua>
    [f=0000000] Loaded synced gadget:  Area Attack         <unit_areaattack.lua>
    [f=0000000] Loaded synced gadget:  CustomUnitShaders   <gfx_customunitshaders.lua>
    [f=0000000] Loaded synced gadget:  Take Manager        <cmd_idle_players.lua>
    [f=0000000] Loaded synced gadget:  Team Com Ends       <game_team_com_ends.lua>
    [f=0000000] Loaded synced gadget:  Substitution        <game_replace_afk_players.lua>
    [f=0000000] Loaded synced gadget:  Resurrection Halos  <unit_resurrection_halos.lua>
    [f=0000000] Loaded synced gadget:  LupsSyncedManager   <lups_manager.lua>
    [f=0000000] Loaded synced gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
    [f=0000000] Loaded synced gadget:  Mobile Unit Paralyze Damage Handler  <unit_paralyze_damage_limit.lua>
    [f=0000000] Loaded synced gadget:  Crashing Aircraft   <unit_crashing_aircraft.lua>
    [f=0000000] Loaded synced gadget:  Version Warning     <version_warning.lua>
    [f=0000000] [ArchiveScanner] GetArchives: FolsomDamFlooded (depth 0)
    [f=0000000] [ArchiveScanner] GetArchives: Map Helper v1 (depth 1)
    [f=0000000] [ArchiveScanner] /home/johanr/.spring/maps/folsomdamflooded.sd7 checksum: 168666447/168666447
    [f=0000000] [ArchiveScanner] /home/johanr/spring_develop_debug/share/games/spring/base/maphelper.sdz checksum: 349204423/349204423
    [f=0000000] [ArchiveScanner] archive checksum FolsomDamFlooded: 517851784/517851784
    [f=0000000] [ArchiveScanner] GetArchives: 4a56c9204f5616a89de8ee55b594c553.sdp (depth 0)
    [f=0000000] [ArchiveScanner] GetArchives: Spring content v1 (depth 1)
    [f=0000000] [ArchiveScanner] GetArchives: Spring Bitmaps (depth 2)
    [f=0000000] [ArchiveScanner] /home/johanr/.spring/packages/4a56c9204f5616a89de8ee55b594c553.sdp checksum: 1149214684/1149214684
    [f=0000000] [ArchiveScanner] /home/johanr/spring_develop_debug/share/games/spring/base/springcontent.sdz checksum: 875946981/875946981
    [f=0000000] [ArchiveScanner] /home/johanr/spring_develop_debug/share/games/spring/base/spring/bitmaps.sdz checksum: 369695027/369695027
    [f=0000000] [ArchiveScanner] archive checksum 4a56c9204f5616a89de8ee55b594c553.sdp: 1715692810/1715692810
    [f=0000000] <LockCamera>: Sorry for the camera switch spam, but this is the only reliable way to list camera states other than hardcoding them
    [f=0000000] Switching to Overview style camera
    [f=0000000] Switching to Spring style camera
    [f=0000000] Switching to Free style camera
    [f=0000000] Switching to Rotatable overhead camera
    [f=0000000] Switching to Overhead (TA) style camera
    [f=0000000] Switching to FPS style camera
    [f=0000000] Switching to Spring style camera
    [f=0000000] Loaded unsynced gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
    [f=0000000] Loaded unsynced gadget:  Stats               <api_damage_stats.lua>
    [f=0000000] Loaded unsynced gadget:  ranks api           <api_ranks.lua>
    [f=0000000] Loaded unsynced gadget:  CustomIcons         <unit_customicons.lua>
    [f=0000000] Loaded unsynced gadget:  CameraBroadcast     <camera_lockcamera.lua>
    [f=0000000] Loaded unsynced gadget:  Awards              <gui_awards.lua>
    [f=0000000] Loaded unsynced gadget:  Newbie Info         <gui_newbie_info.lua>
    [f=0000000] Loaded unsynced gadget:  Air Release         <unit_air_release_manager.lua>
    [f=0000000] Loaded unsynced gadget:  AirPlantParents     <unit_air_plants.lua>
    [f=0000000] Loaded unsynced gadget:  Cancel orders on share  <unit_cancel_orders_on_share.lua>
    [f=0000000] Loaded unsynced gadget:  Cursor Broadcast    <cmd_mouse_pos_broadcast.lua>
    [f=0000000] Loaded unsynced gadget:  Debris Damage       <unit_debris_damage.lua>
    [f=0000000] Loaded unsynced gadget:  Dev Helper Cmds     <cmd_dev_helpers.lua>
    [f=0000000] Loaded unsynced gadget:  DragonsDisguise     <unit_set_neutral.lua>
    [f=0000000] Loaded unsynced gadget:  Dynamic collision volume & Hitsphere Scaledown  <unit_dynamic_collision_volume.lua>
    [f=0000000] Loaded unsynced gadget:  FinishedBuilding    <unit_finished_building.lua>
    [f=0000000] Loaded unsynced gadget:  Fortification Walls  <unit_fort_walls.lua>
    [f=0000000] Loaded unsynced gadget:  Initial Spawn       <game_initial_spawn.lua>
    [f=0000000] Loaded unsynced gadget:  Juno Damage         <unit_juno_damage.lua>
    [f=0000000] Loaded unsynced gadget:  Lightning Spash Damage  <unit_lightning_splash_dmg.lua>
    [f=0000000] Loaded unsynced gadget:  Limit Dgun Use (Charge)  <unit_dgun_charge.lua>
    [f=0000000] Loaded unsynced gadget:  LuaUI Reload        <cmd_luaui_reload.lua>
    [f=0000000] Loaded unsynced gadget:  Merc/Scr stockpile control  <unit_mercscr_stockpile_limit.lua>
    [f=0000000] Loaded unsynced gadget:  Napalm              <lups_napalm.lua>
    [f=0000000] Loaded unsynced gadget:  No Share Self-D     <unit_prevent_share_self_d.lua>
    [f=0000000] Loaded unsynced gadget:  Opacity control     <api_opacity.lua>
    [f=0000000] Loaded unsynced gadget:  PopUpWaterStructures  <unit_pop_up_water_structures.lua>
    [f=0000000] Loaded unsynced gadget:  Prevent Unload Hax  <unit_prevent_unload_hax.lua>
    [f=0000000] Loaded unsynced gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
    [f=0000000] Loaded unsynced gadget:  Reclaim flash       <gfx_reclaim_flash.lua>
    [f=0000000] Loaded unsynced gadget:  Shockwaves          <lups_shockwaves.lua>
    [f=0000000] Loaded unsynced gadget:  Target on the move  <unit_target_on_the_move.lua>
    [f=0000000] Loaded unsynced gadget:  Transportee Hider   <unit_transportee_hider.lua>
    [f=0000000] Loaded unsynced gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
    [f=0000000] Loaded unsynced gadget:  fx_wreck_shards     <fx_wreck_shards.lua>
    [f=0000000] Loaded unsynced gadget:  game_no_share_to_enemy  <game_no_share_to_enemy.lua>
    [f=0000000] Loaded unsynced gadget:  gfx_dynamic_lighting.lua  <gfx_dynamic_lighting.lua>
    [f=0000000] Loaded unsynced gadget:  lib_startpoint_guesser.lua  <lib_startpoint_guesser.lua>
    [f=0000000] Loaded unsynced gadget:  mo_ffa              <mo_ffa.lua>
    [f=0000000] Loaded unsynced gadget:  transportfix        <unit_transportfix.lua>
    [f=0000000] Loaded unsynced gadget:  Area Attack         <unit_areaattack.lua>
    [f=0000000] Loaded unsynced gadget:  CustomUnitShaders   <gfx_customunitshaders.lua>
    [f=0000000] Loaded unsynced gadget:  Take Manager        <cmd_idle_players.lua>
    [f=0000000] Loaded unsynced gadget:  Substitution        <game_replace_afk_players.lua>
    [f=0000000] Loaded unsynced gadget:  Resurrection Halos  <unit_resurrection_halos.lua>
    [f=0000000] Loaded unsynced gadget:  LupsSyncedManager   <lups_manager.lua>
    [f=0000000] Loaded unsynced gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
    [f=0000000] Loaded unsynced gadget:  Crashing Aircraft   <unit_crashing_aircraft.lua>
    [f=0000000] Loaded unsynced gadget:  Lups                <lups_wrapper.lua>
    [f=0000000] Loaded unsynced gadget:  Version Warning     <version_warning.lua>
    [f=0000000] Loading LuaGaia
    [f=0000000] Loading LuaUI
    [f=0000000] LuaSocketEnabled: yes
    [f=0000000] This game has locked LuaUI access
    [f=0000000] This game has locked LuaUI access
    [f=0000000] [ArchiveScanner] GetArchives: FolsomDamFlooded (depth 0)
    [f=0000000] [ArchiveScanner] GetArchives: Map Helper v1 (depth 1)
    [f=0000000] [ArchiveScanner] /home/johanr/.spring/maps/folsomdamflooded.sd7 checksum: 168666447/168666447
    [f=0000000] [ArchiveScanner] /home/johanr/spring_develop_debug/share/games/spring/base/maphelper.sdz checksum: 349204423/349204423
    [f=0000000] [ArchiveScanner] archive checksum FolsomDamFlooded: 517851784/517851784
    [f=0000000] [ArchiveScanner] GetArchives: 4a56c9204f5616a89de8ee55b594c553.sdp (depth 0)
    [f=0000000] [ArchiveScanner] GetArchives: Spring content v1 (depth 1)
    [f=0000000] [ArchiveScanner] GetArchives: Spring Bitmaps (depth 2)
    [f=0000000] [ArchiveScanner] /home/johanr/.spring/packages/4a56c9204f5616a89de8ee55b594c553.sdp checksum: 1149214684/1149214684
    [f=0000000] [ArchiveScanner] /home/johanr/spring_develop_debug/share/games/spring/base/springcontent.sdz checksum: 875946981/875946981
    [f=0000000] [ArchiveScanner] /home/johanr/spring_develop_debug/share/games/spring/base/spring/bitmaps.sdz checksum: 369695027/369695027
    [f=0000000] [ArchiveScanner] archive checksum 4a56c9204f5616a89de8ee55b594c553.sdp: 1715692810/1715692810
    [f=0000000] Using LUAUI_DIRNAME = LuaUI/
    [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
    [f=0000000] LuaUI: bound F11 to the widget selector
    [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
    [f=0000000] LuaUI: Allowing User Widgets
    [f=0000000] Loading widget from mod:   Spy move/reclaim defaults  <unit_default_spy_move_cloaked.lua> ...
    [f=0000000] Loading widget from mod:   Defense Range       <gui_defenserange.lua> ...
    [f=0000000] Loading widget from mod:   Red_UI_Framework    <red_ui_framework.lua> ...
    [f=0000000] Loading widget from mod:   Metalspot Finder    <api_metalspot_finder.lua> ...
    [f=0000000] Loading widget from mod:   GUI Shader          <api_gfx_guishader.lua> ...
    [f=0000000] Loading widget from mod:   Shadow Quality Manager  <gfx_shadow_quality_manager.lua> ...
    [f=0000000] Loading widget from mod:   MexUpg Helper       <cmd_mex_upgrade_helper.lua> ...
    [f=0000000] Loading widget from mod:   Red Tooltip         <gui_red_tooltip.lua> ...
    [f=0000000] Loading widget from mod:   Faction Change      <gui_faction_change.lua> ...
    [f=0000000] Loading widget from mod:   Snow                <gfx_snow.lua> ...
    [f=0000000] Loading widget from mod:   Health Bars         <gui_healthbars.lua> ...
    [f=0000000] Loading widget from mod:   Map Info            <gui_mapinfo.lua> ...
    [f=0000000] Loading widget from mod:   LockCamera          <camera_lockcamera.lua> ...
    [f=0000000] Loading widget from mod:   AdvPlayersList      <gui_advplayerslist.lua> ...
    [f=0000000] Loading widget from mod:   Initial Queue       <unit_initial_queue.lua> ...
    [f=0000000] Loading widget from mod:   BuildETA            <gui_build_eta.lua> ...
    [f=0000000] Loading widget from mod:   Projectile lights   <gfx_projectile_lights.lua> ...
    [f=0000000] Loading widget from mod:   Autoquit            <cmd_autoquit.lua> ...
    [f=0000000] Loading widget from mod:   BuildBar            <gui_buildbar.lua> ...
    [f=0000000] Loading widget from mod:   Auto First Build Facing  <unit_autofirstbuildfacing.lua> ...
    [f=0000000] Loading widget from mod:   Com Counter         <gui_comcounter.lua> ...
    [f=0000000] Loading widget from mod:   DontMove            <unit_dontmove.lua> ...
    [f=0000000] Loading widget from mod:   Group Label         <gui_group_label.lua> ...
    [f=0000000] Loading widget from mod:   Highlight Geos      <gui_highlight_geos.lua> ...
    [f=0000000] Loading widget from mod:   Holdfire Fix        <cmd_holdfire_fix.lua> ...
    [f=0000000] Loading widget from mod:   Load Own Moving     <unit_load_own_moving.lua> ...
    [f=0000000] Loading widget from mod:   Loop Select         <unit_loop_select.lua> ...
    [f=0000000] Loading widget from mod:   Mex Snap            <cmd_mex_snap.lua> ...
    [f=0000000] Loading widget from mod:   Persistent Build Spacing  <cmd_persistent_build_spacing.lua> ...
    [f=0000000] Loading widget from mod:   Point Tracker       <gui_point_tracker.lua> ...
    [f=0000000] Loading widget from mod:   ReclaimInfo         <gui_reclaiminfo.lua> ...
    [f=0000000] Loading widget from mod:   Red Build/Order Menu  <gui_red_buildordermenu.lua> ...
    [f=0000000] Loading widget from mod:   Red Resource Bars   <gui_red_resourcebars.lua> ...
    [f=0000000] Loading widget from mod:   Red_Drawing         <red_ui_framework_drawing.lua> ...
    [f=0000000] Loading widget from mod:   RelativeMinimap     <minimap_relative.lua> ...
    [f=0000000] Loading widget from mod:   SelectionButtons    <gui_selbuttons.lua> ...
    [f=0000000] Loading widget from mod:   Share Tracker       <unit_share_tracker.lua> ...
    [f=0000000] Loading widget from mod:   Spectate Selected   <gui_spectate_selected.lua> ...
    [f=0000000] Loading widget from mod:   State Reverse Toggle  <cmd_state_reverse_toggle.lua> ...
    [f=0000000] Loading widget from mod:   Take Proxy          <cmd_take_proxy.lua> ...
    [f=0000000] Loading widget from mod:   Volume OSD          <snd_volume_osd.lua> ...
    [f=0000000] Loading widget from mod:   CameraFlip          <camera_flip.lua> ...
    [f=0000000] Loading widget from mod:   Unit Finished Sounds  <snd_unit_finished.lua> ...
    [f=0000000] Loading widget from user:  Gui Toolkit API     <api_gui_toolkit.lua> ...
    [f=0000000] Loading widget from mod:   Red Console         <gui_red_console.lua> ...
    [f=0000000] Loading widget from mod:   Ignore List API     <api_ignore.lua> ...
    [f=0000000] Loading widget from mod:   Ghost Site          <unit_ghostsite.lua> ...
    [f=0000000] Loading widget from mod:   Blast Radius        <gui_blast_radius.lua> ...
    [f=0000000] Loading widget from mod:   Keybind/Mouse Info  <gui_keybind_info.lua> ...
    [f=0000000] Loading widget from mod:   Build Split         <cmd_buildsplit.lua> ...
    [f=0000000] Loading widget from mod:   Auto group          <unit_auto_group.lua> ...
    [f=0000000] Loading widget from mod:   Easy Facing         <gui_easyfacing.lua> ...
    [f=0000000] Loading widget from mod:   Ghost Radar         <unit_ghostradar.lua> ...
    [f=0000000] Loading widget from mod:   Com DontBreakCloak  <unit_com_dontbreakcloak.lua> ...
    [f=0000000] Loading widget from mod:   Transport AI        <unit_transport_ai.lua> ...
    [f=0000000] Loading widget from mod:   Energy Conversion Info  <gui_energy_conversion.lua> ...
    [f=0000000] Loading widget from mod:   NoDuplicateOrders   <cmd_no_duplicate_orders.lua> ...
    [f=0000000] Loading widget from mod:   Stockpiler (dynamic)  <unit_stockpile_dynamic.lua> ...
    [f=0000000] Loading widget from mod:   GameTypeInfo        <gui_game_type_info.lua> ...
    [f=0000000] Loading widget from mod:   Specific Unit Reclaimer  <unit_specific_unit_reclaimer.lua> ...
    [f=0000000] Loading widget from mod:   ImmobileBuilder     <unit_immobile_builder.lua> ...
    [f=0000000] Loading widget from mod:   AllyCursors         <gui_ally_cursors.lua> ...
    [f=0000000] Loading widget from mod:   BA LOS colors       <gui_ba_los_colors.lua> ...
    [f=0000000] Loading widget from mod:   Camera Remember     <camera_remember_mode.lua> ...
    [f=0000000] Switching to Overhead (TA) style camera
    [f=0000000] Loading widget from mod:   LOS View            <gfx_los_view.lua> ...
    [f=0000000] Loading widget from mod:   Rejoin Progress Bar  <gui_rejoin_progress.lua> ...
    [f=0000000] Loading widget from mod:   Statistics Collection  <stats_damage.lua> ...
    [f=0000000] Loading widget from mod:   Stop means Stop     <cmd_stop_selfd.lua> ...
    [f=0000000] Loading widget from mod:   Wind Speed          <gui_winddisplay.lua> ...
    [f=0000000] Loading widget from mod:   Attack AoE          <gui_attack_aoe.lua> ...
    [f=0000000] Loading widget from mod:   Context Build       <cmd_context_build.lua> ...
    [f=0000000] Loading widget from mod:   Prospector          <gui_prospector.lua> ...
    [f=0000000] Loading widget from mod:   Red Minimap         <gui_red_minimap.lua> ...
    [f=0000000] Loading widget from mod:   SmoothScroll        <camera_smooth_move.lua> ...
    [f=0000000] Loading widget from mod:   BA Hotkeys          <cmd_ba_hotkeys.lua> ...
    [f=0000000] Loading widget from mod:   Attack and Move Notification  <unit_attackmovenotification.lua> ...
    [f=0000000] Loading widget from mod:   Commands FX         <gui_commands_fx.lua> ...
    [f=0000000] Loading widget from mod:   Mapmarks FX         <gui_mapmarks_fx.lua> ...
    [f=0000000] Loading widget from mod:   Mouse FX            <gui_mouse_fx.lua> ...
    [f=0000000] Loading widget from mod:   Bomber control      <unit_bomber_control.lua> ...
    [f=0000000] Loading widget from mod:   CommandInsert       <cmd_commandinsert.lua> ...
    [f=0000000] Loading widget from mod:   Rank Icons          <gui_xp.lua> ...
    [f=0000000] Loading widget from mod:   Waypoint Dragger    <unit_waypoint_dragger_2.lua> ...
    [f=0000000] Loading widget from mod:   Anti Ranges         <gui_anti_ranges.lua> ...
    [f=0000000] Loading widget from mod:   Given Units         <gui_given_units.lua> ...
    [f=0000000] Loading widget from mod:   Self-Destruct icons  <gui_selfd_icons.lua> ...
    [f=0000000] Loading widget from mod:   Select n Center!    <gui_center_n_select.lua> ...
    [f=0000000] Loading widget from mod:   LupsManager         <gfx_lups_manager.lua> ...
    [f=0000000] Loading widget from mod:   replay buttons      <gui_replaybuttons.lua> ...
    [f=0000000] replaycontrol: Not a replay, removing myself.
    [f=0000000] Loading widget from mod:   Mouse Buildspacing  <gui_buildspacing.lua> ...
    [f=0000000] Loading widget from mod:   Lups                <gfx_lups_wrapper.lua> ...
    [f=0000000] Loading widget from mod:   CustomFormations2   <cmd_customformations2.lua> ...
    [f=0000000] Loading widget from mod:   AdvPlayersList cat  <gui_advplayerslist_cat.lua> ...
    [f=0000000] Loading widget from mod:   Widget Selector     <widget_selector.lua> ...
    [f=0000000] LuaUI v0.3
    [f=0000000] [LoadFinalize] finalizing PFS
    [f=0000000] [Path] [PathEstimator::ReadFile] hash=3324880581
    [f=0000000] Reading Estimate PathCosts [8]
    [f=0000000] [Path] [PathEstimator::ReadFile] hash=3324880605
    [f=0000000] Reading Estimate PathCosts [32]
    [f=0000000] [LoadFinalize] finalized PFS (76ms, checksum 4d3949fb)
    [f=0000000] Loading Skirmish AIs
    [f=0000000] [C Interface] This is the log-file of the C v0.1 AI Interface
    [f=0000000] Loaded DecalsDrawer: Legacy
    [f=0000000] GameID: 9c4db6554a7f1370c5a4d42e902cb70a
    [f=0000000] Connection attempt from UnnamedPlayer
    [f=0000000]  -> Version: 100.0.1-67-g439a848 develop (Debug Signal-NaNs)
    [f=0000000]  -> Connection established (given id 0)
    [f=0000000] Skirmish AI "Enemy" (ID:0, Short-Name:"NullAI", Version:"0.1") took over control of team 1
    [f=0000000] Player UnnamedPlayer finished loading and is now ingame
    [f=0000000] Set "shadows" config-parameter to 1
    [f=0000000] Set "shadows" config-parameter to 1
    [f=0000000] Set "shadows" config-parameter to 1
    [f=0000000] Set "shadows" config-parameter to 1
    [f=0000000] Set "shadows" config-parameter to 1
    [f=0000000] Set "shadows" config-parameter to 1
    [f=0000000] Set "shadows" config-parameter to 1
    [f=0000135] Debug: /cheat
    [f=0000135] Cheating is enabled!
    [f=0000210] Debug: /nocost
    [f=0000211] Everything-for-free (no resource costs for building) is enabled!
    [f=0000447] Buildings set to face East
    [f=0000691] [CrashHandler] Error: Segmentation fault (SIGSEGV) in spring 100.0.1-67-g439a848 develop (Debug Signal-NaNs)
    [f=0000691] [CrashHandler] Error: Halted Stacktrace for Spring 100.0.1-67-g439a848 develop (Debug Signal-NaNs) using libunwind:
    [f=0000691] [CrashHandler] Error: [00]   .../my_projects/spring/rts/System/Platform/Linux/CrashHandler.cpp:815  CrashHandler::HaltedStacktrace(std::string const&, siginfo_t*, ucontext*)
    [f=0000691] [CrashHandler] Error: [01]   .../my_projects/spring/rts/System/Platform/Linux/CrashHandler.cpp:921  CrashHandler::HandleSignal(int, siginfo_t*, void*)
    [f=0000691] [CrashHandler] Error: [02]                                                           sigaction.c:?  __restore_rt
    [f=0000691] [CrashHandler] Error: [03]                          .../my_projects/spring/rts/System/float3.h:638  float3::AssertNaNs() const
    [f=0000691] [CrashHandler] Error: [04]                .../my_projects/spring/rts/Sim/Units/UnitHandler.cpp:178  CUnitHandler::Update()::{lambda(CUnit const*)#1}::operator()(CUnit const*) const
    [f=0000691] [CrashHandler] Error: [05]                .../my_projects/spring/rts/Sim/Units/UnitHandler.cpp:278  CUnitHandler::Update()
    [f=0000691] [CrashHandler] Error: [06]                           .../my_projects/spring/rts/Game/Game.cpp:1579  CGame::SimFrame()
    [f=0000691] [CrashHandler] Error: [07]                      .../my_projects/spring/rts/Net/NetCommands.cpp:511  CGame::ClientReadNet()
    [f=0000691] [CrashHandler] Error: [08]                           .../my_projects/spring/rts/Game/Game.cpp:1025  CGame::Update()
    [f=0000691] [CrashHandler] Error: [09]                     .../my_projects/spring/rts/System/SpringApp.cpp:942  SpringApp::Update()
    [f=0000691] [CrashHandler] Error: [10]                     .../my_projects/spring/rts/System/SpringApp.cpp:978  SpringApp::Run()
    [f=0000691] [CrashHandler] Error: [11]                           .../my_projects/spring/rts/System/Main.cpp:48  Run(int, char**)
    [f=0000691] [CrashHandler] Error: [12]                          .../my_projects/spring/rts/System/Main.cpp:107  main
    [f=0000691] [CrashHandler] Error: [13]             /usr/lib/libc.so.6(__libc_start_main+0xf0) [0x7ffff3184790]  __libc_start_main
    [f=0000691] [CrashHandler] Error: [14]                                      .../spring(_start+0x29) [0x595919]  ??
    [f=0000691] Error: [ErrorMessageBox][1] msg="Spring has crashed:
    Segmentation fault (SIGSEGV).
    
    A stacktrace has been written to:
      /home/johanr/.config/spring/infolog.txt" IsMainThread()=1 fromMain=0
    [f=0000691] Error: [ErrorMessageBox][2]
    [f=0000691] [SpringApp::ShutDown][1]
    [f=0000691] [ThreadPool::SetThreadCount][1] #wanted=0 #current=3 #max=4
    [f=0000691] [ThreadPool::SetThreadCount][2] #threads=0
    [f=0000691] [SpringApp::ShutDown][2]
    [f=0000691] [KillLua][1]
    [f=0000691] [KillLua][2]
    [f=0000691] [KillLua][3]
    [f=0000691] Red_UI_Framework>> last processed widget was "Red Tooltip"
    [f=0000691] Red_Drawing>> last processed widget was "Red Tooltip"
    [f=0000691] [KillLua][4]
    [f=0000691] [~CGame]1]
    [f=0000691] [KillLua][1]
    [f=0000691] [KillLua][2]
    [f=0000691] [KillLua][3]
    [f=0000691] [KillLua][4]
    [f=0000691] [KillMisc][1]
    [f=0000691] [KillMisc][2]
    [f=0000691] [KillRendering][1]
    [f=0000691] [KillInterface][1]
    [f=0000691] [KillInterface][2]
    [f=0000691] [KillSimulation][1]
    [f=0000691] [KillSimulation][2]
    [f=0000691] [CCollisionHandler] dis-/continuous tests: 0/314781
    [f=0000691] [KillSimulation][3]
    [f=0000691] [KillSimulation][4]
    [f=0000691] [~CPathCache(32x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0000691] [~CPathCache(32x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0000691] [~CPathCache(128x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0000691] [~CPathCache(128x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201
    [f=0000691] Statistics for RectangleOptimizer: 0%
    [f=0000691] Statistics for RectangleOptimizer: 0%
    [f=0000691] [KillSimulation][5]
    [f=0000691] [~CGame][2]
    [f=0000691] [~CGame][3]
    [f=0000691] [SpringApp::ShutDown][3]
    [f=0000691] Statistics for local connection:
    Received: 2528 bytes
    Sent: 8151 bytes
    
    [f=0000691] Writing demo: /home/johanr/.config/spring/demos/20150727_172620_FolsomDamFlooded_100.0.1-67-g439a848 develop.sdf
    [f=0000691] [GameServer] [~CGameServer][1]
    [f=0000691] [GameServer] [~CGameServer][2]
    [f=0000691] [SpringApp::ShutDown][4]
    [f=0000691] [Sound] [~CSound][1] soundThread=0x1cf3750
    [f=0000691] [Sound] [~CSound][2]
    [f=0000691] [Sound] [~CSound][3]
    [f=0000691] [SpringApp::ShutDown][5]
    [f=0000691] [SpringApp::ShutDown][6]
    [f=0000691] [SpringApp::ShutDown][7]
    [LuaSocket] Dumping luasocket rules:
    [LuaSocket] TCP_CONNECT ALLOW * -1
    [LuaSocket] TCP_LISTEN  ALLOW * -1
    [LuaSocket] UDP_LISTEN  ALLOW * -1
    [VFS] [~CVFSHandler] #archives=5
    [VFS] 	archive=/home/johanr/.spring/maps/folsomdamflooded.sd7 (0x26b4000)
    [VFS] 	archive=/home/johanr/.spring/packages/4a56c9204f5616a89de8ee55b594c553.sdp (0x1c181c0)
    [VFS] 	archive=/home/johanr/spring_develop_debug/share/games/spring/base/maphelper.sdz (0x24418c0)
    [VFS] 	archive=/home/johanr/spring_develop_debug/share/games/spring/base/spring/bitmaps.sdz (0x2440e70)
    [VFS] 	archive=/home/johanr/spring_develop_debug/share/games/spring/base/springcontent.sdz (0x2440f20)
    [SpringApp::ShutDown][8]
    [WatchDog::Uninstall][1] hangDetectorThread=(nil)
    [SpringApp::ShutDown][9]
    Error: [ErrorMessageBox][3]
    Error: [ErrorMessageBox][4]
    Fatal: Spring crashed
    Spring has crashed:
    Segmentation fault (SIGSEGV).
    
    A stacktrace has been written to:
      /home/johanr/.config/spring/infolog.txt
    
    txt file icon infolog_assert.txt (45,025 bytes) 2015-07-27 17:50 +
  • txt file icon bt.txt (7,566 bytes) 2015-07-27 17:50 -
    === bt
    
    #0  0x0000000000d1c4f4 in float3::AssertNaNs (this=0x1fc) at /home/johanr/my_projects/spring/rts/System/float3.h:638
    #1  0x0000000000e8e8a4 in CUnitHandler::<lambda(const CUnit*)>::operator()(const CUnit *) const (__closure=0x7fffffffd74f, unit=0x0)
        at /home/johanr/my_projects/spring/rts/Sim/Units/UnitHandler.cpp:177
    #2  0x0000000000e8f008 in CUnitHandler::Update (this=0x3d2f540) at /home/johanr/my_projects/spring/rts/Sim/Units/UnitHandler.cpp:277
    #3  0x00000000005c9172 in CGame::SimFrame (this=0x1df6a00) at /home/johanr/my_projects/spring/rts/Game/Game.cpp:1578
    #4  0x0000000000719d5e in CGame::ClientReadNet (this=0x1df6a00) at /home/johanr/my_projects/spring/rts/Net/NetCommands.cpp:505
    #5  0x00000000005c6554 in CGame::Update (this=0x1df6a00) at /home/johanr/my_projects/spring/rts/Game/Game.cpp:1023
    #6  0x0000000000a53b9f in SpringApp::Update (this=0x7fffffffe5c0) at /home/johanr/my_projects/spring/rts/System/SpringApp.cpp:942
    #7  0x0000000000a53d35 in SpringApp::Run (this=0x7fffffffe5c0) at /home/johanr/my_projects/spring/rts/System/SpringApp.cpp:978
    #8  0x0000000000a1dc0f in Run (argc=1, argv=0x7fffffffe878) at /home/johanr/my_projects/spring/rts/System/Main.cpp:48
    #9  0x0000000000a1e4d6 in main (argc=1, argv=0x7fffffffe878) at /home/johanr/my_projects/spring/rts/System/Main.cpp:107
    
    
    === bt full
    #0  0x0000000000d1c4f4 in float3::AssertNaNs (this=0x1fc) at /home/johanr/my_projects/spring/rts/System/float3.h:638
            __PRETTY_FUNCTION__ = "void float3::AssertNaNs() const"
    #1  0x0000000000e8e8a4 in CUnitHandler::<lambda(const CUnit*)>::operator()(const CUnit *) const (__closure=0x7fffffffd74f, unit=0x0)
        at /home/johanr/my_projects/spring/rts/Sim/Units/UnitHandler.cpp:177
            __PRETTY_FUNCTION__ = "CUnitHandler::Update()::<lambda(const CUnit*)>"
    #2  0x0000000000e8f008 in CUnitHandler::Update (this=0x3d2f540) at /home/johanr/my_projects/spring/rts/Sim/Units/UnitHandler.cpp:277
            unit = 0x0
            __for_range = std::vector of length 5, capacity 8 = {0x27c3e000, 0x287ca800, 0x2859f000, 0x27c41800, 0x2859e000}
            __for_begin = 
            __for_end = <vtable for boost::detail::sp_counted_impl_p<netcode::PackPacket>+16>
            myScopedTimerFromMakro = {<BasicTimer> = {<boost::noncopyable_::noncopyable> = {<No data fields>}, hash = 1155, starttime = {static binder = {class_ = 0x1c71c80, 
                    base = 0x0, flags = creg::CF_None, memberRegistrator = 0x1366b28 <spring_time::memberRegistrator>, name = 0xf825b9 "spring_time", size = 8, alignment = 8, 
                    hasVTable = false, isCregStruct = true, constructor = 0xa2481c <spring_time::_ConstructInstance(void*)>, 
                    destructor = 0xa2484a <spring_time::_DestructInstance(void*)>, nextBinder = 0x1366a20 <CRectangleOptimizer::binder>}, 
                  static memberRegistrator = 0x1366c58 <spring_timemreg>, static creg_hasVTable = false, static creg_isStruct = true, x = 39210220581, 
                  static xs = 1438010775462339949}, nameIterator = {first = 1155, second = "Unit::Update"}}, autoShowGraph = false, it = {first = 1155, second = 1}}
            UNIT_SANITY_CHECK = {<No data fields>}
    #3  0x00000000005c9172 in CGame::SimFrame (this=0x1df6a00) at /home/johanr/my_projects/spring/rts/Game/Game.cpp:1578
            myScopedTimerFromMakro = {<BasicTimer> = {<boost::noncopyable_::noncopyable> = {<No data fields>}, hash = 796, starttime = {static binder = {class_ = 0x1c71c80, 
                    base = 0x0, flags = creg::CF_None, memberRegistrator = 0x1366b28 <spring_time::memberRegistrator>, name = 0xf825b9 "spring_time", size = 8, alignment = 8, 
                    hasVTable = false, isCregStruct = true, constructor = 0xa2481c <spring_time::_ConstructInstance(void*)>, 
                    destructor = 0xa2484a <spring_time::_DestructInstance(void*)>, nextBinder = 0x1366a20 <CRectangleOptimizer::binder>}, 
                  static memberRegistrator = 0x1366c58 <spring_timemreg>, static creg_hasVTable = false, static creg_isStruct = true, x = 39205050669, 
                  static xs = 1438010775462339949}, nameIterator = {first = 796, second = "SimFrame"}}, autoShowGraph = false, it = {first = 796, second = 1}}
    #4  0x0000000000719d5e in CGame::ClientReadNet (this=0x1df6a00) at /home/johanr/my_projects/spring/rts/Net/NetCommands.cpp:505
            packet = {px = 0x2882a590, pn = {pi_ = 0x3d8a5240}}
            inbuf = 0x25de1c48 "\002\034\336%"
            dataLength = 1
            packetCode = 2 '\002'
            msgProcEndTime = {static binder = {class_ = 0x1c71c80, base = 0x0, flags = creg::CF_None, memberRegistrator = 0x1366b28 <spring_time::memberRegistrator>, 
                name = 0xf825b9 "spring_time", size = 8, alignment = 8, hasVTable = false, isCregStruct = true, constructor = 0xa2481c <spring_time::_ConstructInstance(void*)>, 
                destructor = 0xa2484a <spring_time::_DestructInstance(void*)>, nextBinder = 0x1366a20 <CRectangleOptimizer::binder>}, 
              static memberRegistrator = 0x1366c58 <spring_timemreg>, static creg_hasVTable = false, static creg_isStruct = true, x = 39231673809, 
              static xs = 1438010775462339949}
            __FUNCTION__ = "ClientReadNet"
            __PRETTY_FUNCTION__ = "void CGame::ClientReadNet()"
    #5  0x00000000005c6554 in CGame::Update (this=0x1df6a00) at /home/johanr/my_projects/spring/rts/Game/Game.cpp:1023
    No locals.
    #6  0x0000000000a53b9f in SpringApp::Update (this=0x7fffffffe5c0) at /home/johanr/my_projects/spring/rts/System/SpringApp.cpp:942
            ret = 1
            cputimer = {<BasicTimer> = {<boost::noncopyable_::noncopyable> = {<No data fields>}, hash = 2415, starttime = {static binder = {class_ = 0x1c71c80, base = 0x0, 
                    flags = creg::CF_None, memberRegistrator = 0x1366b28 <spring_time::memberRegistrator>, name = 0xf825b9 "spring_time", size = 8, alignment = 8, 
                    hasVTable = false, isCregStruct = true, constructor = 0xa2481c <spring_time::_ConstructInstance(void*)>, 
                    destructor = 0xa2484a <spring_time::_DestructInstance(void*)>, nextBinder = 0x1366a20 <CRectangleOptimizer::binder>}, 
                  static memberRegistrator = 0x1366c58 <spring_timemreg>, static creg_hasVTable = false, static creg_isStruct = true, x = 39204605010, 
                  static xs = 1438010775462339949}, nameIterator = {first = 2415, second = "InputHandler::PushEvents"}}, autoShowGraph = false, it = {first = 2415, second = 0}}
            pre = {static binder = {class_ = 0x1c71c80, base = 0x0, flags = creg::CF_None, memberRegistrator = 0x1366b28 <spring_time::memberRegistrator>, 
                name = 0xf825b9 "spring_time", size = 8, alignment = 8, hasVTable = false, isCregStruct = true, constructor = 0xa2481c <spring_time::_ConstructInstance(void*)>, 
                destructor = 0xa2484a <spring_time::_DestructInstance(void*)>, nextBinder = 0x1366a20 <CRectangleOptimizer::binder>}, 
              static memberRegistrator = 0x1366c58 <spring_timemreg>, static creg_hasVTable = false, static creg_isStruct = true, x = 0, static xs = 1438010775462339949}
    #7  0x0000000000a53d35 in SpringApp::Run (this=0x7fffffffe5c0) at /home/johanr/my_projects/spring/rts/System/SpringApp.cpp:978
            __FUNCTION__ = "Run"
    #8  0x0000000000a1dc0f in Run (argc=1, argv=0x7fffffffe878) at /home/johanr/my_projects/spring/rts/System/Main.cpp:48
            app = {cmdline = {px = 0x1be2340, pn = {pi_ = 0x1bb32c0}}, clientSetup = {px = 0x243ad80, pn = {pi_ = 0x22ee0e0}}}
            ret = -1
            err = 0x9ac9dad116265900
    #9  0x0000000000a1e4d6 in main (argc=1, argv=0x7fffffffe878) at /home/johanr/my_projects/spring/rts/System/Main.cpp:107
    
    
    txt file icon bt.txt (7,566 bytes) 2015-07-27 17:50 +

-Relationships
+Relationships

-Notes

~0015036

hokomoko (developer)

Fix ecf0c5107899c81c0f009d0a16ec967c329324cb committed to develop branch: Deal with activeUnits reallocation in unitHandler, Fix 0004918, repo: spring changeset id: 5448
+Notes

+Related Changesets

-Issue History
Date Modified Username Field Change
2015-07-27 17:47 cleanrock New Issue
2015-07-27 17:50 cleanrock File Added: infolog_assert.txt
2015-07-27 17:50 cleanrock File Added: bt.txt
2015-07-27 17:59 hokomoko Changeset attached => spring develop ecf0c510
2015-07-27 17:59 hokomoko Note Added: 0015036
2015-07-27 17:59 hokomoko Assigned To => hokomoko
2015-07-27 17:59 hokomoko Status new => resolved
2015-07-27 17:59 hokomoko Resolution open => fixed
+Issue History