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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
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0004907 | Spring engine | Buildbot | public | 2015-07-17 12:55 | 2015-07-20 15:11 | ||||
Reporter | jamerlan | ||||||||
Assigned To | abma | ||||||||
Priority | normal | Severity | major | Reproducibility | always | ||||
Status | resolved | Resolution | fixed | ||||||
Product Version | 100.0 | ||||||||
Target Version | 101.0 | Fixed in Version | |||||||
Summary | 0004907: (force?) disable SIGNAL_NANS on buildbot builds | ||||||||
Description | was trying to play vs AI on duck infolog.txt is attached | ||||||||
Tags | No tags attached. | ||||||||
Checked infolog.txt for Errors | |||||||||
Attached Files |
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jamerlan (reporter) 2015-07-17 13:21 |
looks like AAI bot crashes. If I change bot to KAIK - it works |
abma (administrator) 2015-07-17 16:28 |
Floating point exception (SIGFPE) in spring 100.0 |
abma (administrator) 2015-07-17 16:29 |
disable nan-checks and it could work. |
abma (administrator) 2015-07-18 10:08 |
oh, you are using an official build? (paths contain buildbot) |
jamerlan (reporter) 2015-07-18 13:15 |
yes, build was auto downloaded by lobby. I just manually downloaded debug symbols (100.0_spring_dbg.7z) and extracted them to the /home/revenant/.spring/engine/100.0 folder |
abma (administrator) 2015-07-19 11:35 |
thats an error, SIGNAL_NANS should be disabled in buildbot/release builds. https://github.com/spring/spring/blob/develop/CMakeLists.txt#L370 |
abma (administrator) 2015-07-20 12:49 |
when doing this, add an info about SIGNAL_NAN in version: https://github.com/spring/spring/blob/036b798fefe0e4a3bc82be8ecb8aa8806a6a9263/rts/Game/GameVersion.cpp#L68 |
abma (administrator) 2015-07-20 12:59 Last edited: 2015-07-20 15:04 |
https://gcc.gnu.org/onlinedocs/gcc-3.4.4/gcc/Optimize-Options.html This option causes the preprocessor macro __SUPPORT_SNAN__ to be defined. https://github.com/spring/spring/commit/69eea1b7102b84de10554b121d5139ce5fd29b8d |
abma (administrator) 2015-07-20 15:11 |
Fix 830e2a6be89eff492d39f16e5c3a4a88d9365be2 committed to develop branch: fix 0004907: integer SIGFPE in AAI, repo: spring changeset id: 5381 |
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Date Modified | Username | Field | Change |
---|---|---|---|
2015-07-17 12:55 | jamerlan | New Issue | |
2015-07-17 12:55 | jamerlan | File Added: infolog.txt | |
2015-07-17 13:21 | jamerlan | Note Added: 0015009 | |
2015-07-17 16:28 | abma | Note Added: 0015010 | |
2015-07-17 16:28 | abma | Category | General => AI |
2015-07-17 16:28 | abma | Summary | crash during game start => AAI / SIGFPE during game start |
2015-07-17 16:29 | abma | Note Added: 0015011 | |
2015-07-18 10:08 | abma | Note Added: 0015012 | |
2015-07-18 10:08 | abma | Status | new => feedback |
2015-07-18 13:15 | jamerlan | Note Added: 0015013 | |
2015-07-18 13:15 | jamerlan | Status | feedback => new |
2015-07-19 11:35 | abma | Note Added: 0015016 | |
2015-07-19 11:36 | abma | Category | AI => Buildbot |
2015-07-19 11:36 | abma | Target Version | => 101.0 |
2015-07-19 11:36 | abma | Summary | AAI / SIGFPE during game start => (force?) disable SIGNAL_NANS on buildbot builds |
2015-07-20 12:49 | abma | Note Added: 0015017 | |
2015-07-20 12:50 | abma | Severity | minor => major |
2015-07-20 12:59 | abma | Note Added: 0015018 | |
2015-07-20 13:00 | abma | Note Edited: 0015018 | View Revisions |
2015-07-20 15:04 | abma | Note Edited: 0015018 | View Revisions |
2015-07-20 15:11 | abma | Changeset attached | => spring develop 830e2a6b |
2015-07-20 15:11 | abma | Note Added: 0015019 | |
2015-07-20 15:11 | abma | Assigned To | => abma |
2015-07-20 15:11 | abma | Status | new => resolved |
2015-07-20 15:11 | abma | Resolution | open => fixed |