View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0004906 | Spring engine | General | public | 2015-07-16 01:12 | 2016-02-05 01:26 |
| Reporter | abma | Assigned To | Kloot | ||
| Priority | normal | Severity | feature | Reproducibility | always |
| Status | closed | Resolution | suspended | ||
| Summary | 0004906: spring should warn about low memory | ||||
| Description | imo it should check for at least 1GB of free memory at start. oom maybe could be handled better when crash handler / logging system doesn't allocate any new memory. atm no message can be shown. | ||||
| Tags | No tags attached. | ||||
| Checked infolog.txt for Errors | |||||
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http://stackoverflow.com/questions/2513505/how-to-get-available-memory-c-g not sure if thats overkill, but having that info in infolog.txt would be useful with crashes because of OOM. |
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Almost no game engines do this. Most systems (even crappy laptops) have at least 4GB, 8+GB is getting common. It's reasonable to assume ~1GB of free memory, and if not that can be considered user error. |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2015-07-16 01:12 | abma | New Issue | |
| 2015-07-16 01:12 | abma | Relationship added | related to 0004902 |
| 2015-07-16 01:13 | abma | Description Updated | |
| 2015-07-16 09:54 | abma | Note Added: 0015004 | |
| 2015-07-16 09:55 | abma | Severity | minor => feature |
| 2016-02-05 01:26 | Kloot | Note Added: 0015626 | |
| 2016-02-05 01:26 | Kloot | Status | new => closed |
| 2016-02-05 01:26 | Kloot | Assigned To | => Kloot |
| 2016-02-05 01:26 | Kloot | Resolution | open => suspended |