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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
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0004906 | Spring engine | General | public | 2015-07-16 01:12 | 2016-02-05 01:26 | ||||
Reporter | abma | ||||||||
Assigned To | Kloot | ||||||||
Priority | normal | Severity | feature | Reproducibility | always | ||||
Status | closed | Resolution | suspended | ||||||
Product Version | |||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0004906: spring should warn about low memory | ||||||||
Description | imo it should check for at least 1GB of free memory at start. oom maybe could be handled better when crash handler / logging system doesn't allocate any new memory. atm no message can be shown. | ||||||||
Tags | No tags attached. | ||||||||
Checked infolog.txt for Errors | |||||||||
Attached Files |
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abma (administrator) 2015-07-16 09:54 |
http://stackoverflow.com/questions/2513505/how-to-get-available-memory-c-g not sure if thats overkill, but having that info in infolog.txt would be useful with crashes because of OOM. |
Kloot (developer) 2016-02-05 01:26 |
Almost no game engines do this. Most systems (even crappy laptops) have at least 4GB, 8+GB is getting common. It's reasonable to assume ~1GB of free memory, and if not that can be considered user error. |
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Date Modified | Username | Field | Change |
---|---|---|---|
2015-07-16 01:12 | abma | New Issue | |
2015-07-16 01:12 | abma | Relationship added | related to 0004902 |
2015-07-16 01:13 | abma | Description Updated | View Revisions |
2015-07-16 09:54 | abma | Note Added: 0015004 | |
2015-07-16 09:55 | abma | Severity | minor => feature |
2016-02-05 01:26 | Kloot | Note Added: 0015626 | |
2016-02-05 01:26 | Kloot | Status | new => closed |
2016-02-05 01:26 | Kloot | Assigned To | => Kloot |
2016-02-05 01:26 | Kloot | Resolution | open => suspended |