2019-12-08 15:30 CET

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IDProjectCategoryView StatusLast Update
0004868Spring engineGeneralpublic2015-07-02 10:10
Reporterlhog 
Assigned TojK 
PrioritynormalSeveritymajorReproducibilityalways
StatusresolvedResolutionfixed 
Product Version99.0+git 
Target VersionFixed in Version 
Summary0004868: ZK's merl hit wrong spot
DescriptionMerl's(Impaler) projectile is broken on 99+. Works fine on 91.0 and 98.0.1-451 though.

Merl is physically unable to hit proper spot, if target is placed around half of merl's attack radius. Targets, situated around the attack radius, are hit properly.

http://snag.gy/oDI9o.jpg

This to blame perhaps? https://github.com/spring/spring/commit/cc601d8983abb30d3ed09c2fd501ac3f98d2093f
Steps To ReproduceZK:

/cheat
/give armmerl 0
/give 10 corfav 1
/globallos
/godmode

move corfav's to around the half range of merl's attack. Observe merl always misses and hits spot behind the targets (like on screenshot)
Additional Informationhttps://github.com/ZeroK-RTS/Zero-K/issues/885
TagsNo tags attached.
Checked infolog.txt for Errors
Attached Files

-Relationships
+Relationships

-Notes

~0014829

jK (developer)

Fix 6b6feb22fe338bae47b80d1432b16fc63a5dcc66 committed to develop branch: fix 0004868: limit starburst accel. to stage 1, repo: spring changeset id: 5287
+Notes

+Related Changesets

-Issue History
Date Modified Username Field Change
2015-07-02 01:12 lhog New Issue
2015-07-02 10:10 jK Changeset attached => spring develop 6b6feb22
2015-07-02 10:10 jK Note Added: 0014829
2015-07-02 10:10 jK Assigned To => jK
2015-07-02 10:10 jK Status new => resolved
2015-07-02 10:10 jK Resolution open => fixed
+Issue History