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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
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0004868 | Spring engine | General | public | 2015-07-02 01:12 | 2015-07-02 10:10 | ||||
Reporter | lhog | ||||||||
Assigned To | jK | ||||||||
Priority | normal | Severity | major | Reproducibility | always | ||||
Status | resolved | Resolution | fixed | ||||||
Product Version | 99.0+git | ||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0004868: ZK's merl hit wrong spot | ||||||||
Description | Merl's(Impaler) projectile is broken on 99+. Works fine on 91.0 and 98.0.1-451 though. Merl is physically unable to hit proper spot, if target is placed around half of merl's attack radius. Targets, situated around the attack radius, are hit properly. http://snag.gy/oDI9o.jpg This to blame perhaps? https://github.com/spring/spring/commit/cc601d8983abb30d3ed09c2fd501ac3f98d2093f | ||||||||
Steps To Reproduce | ZK: /cheat /give armmerl 0 /give 10 corfav 1 /globallos /godmode move corfav's to around the half range of merl's attack. Observe merl always misses and hits spot behind the targets (like on screenshot) | ||||||||
Additional Information | https://github.com/ZeroK-RTS/Zero-K/issues/885 | ||||||||
Tags | No tags attached. | ||||||||
Checked infolog.txt for Errors | |||||||||
Attached Files |
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jK (developer) 2015-07-02 10:10 |
Fix 6b6feb22fe338bae47b80d1432b16fc63a5dcc66 committed to develop branch: fix 0004868: limit starburst accel. to stage 1, repo: spring changeset id: 5287 |
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Date Modified | Username | Field | Change |
---|---|---|---|
2015-07-02 01:12 | lhog | New Issue | |
2015-07-02 10:10 | jK | Changeset attached | => spring develop 6b6feb22 |
2015-07-02 10:10 | jK | Note Added: 0014829 | |
2015-07-02 10:10 | jK | Assigned To | => jK |
2015-07-02 10:10 | jK | Status | new => resolved |
2015-07-02 10:10 | jK | Resolution | open => fixed |