2019-12-11 01:18 CET

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IDProjectCategoryView StatusLast Update
0004824Spring engineGeneralpublic2015-06-20 12:43
ReporterGoogle_Frog 
Assigned Tohokomoko 
PrioritynormalSeverityminorReproducibilityalways
StatusresolvedResolutionfixed 
Product Version98.0.1+git 
Target VersionFixed in Version 
Summary0004824: 98.0.1-841 EmitSfx does not work with BeamLaser
DescriptionDoing EmitSfx with a BeamLaser seems to have no effect on anything. No beam is dawn or sound played. No damage is dealt to anything which should be in the path of the laser.
Steps To ReproduceSpawn a mahlazor in ZK. Give it an attack ground command. There is supposed to be a beam between the base and the floating top section as well as a beam from the top to the ground.
Additional Informationhttps://github.com/ZeroK-RTS/Zero-K/blob/master/units/mahlazer.lua
https://github.com/ZeroK-RTS/Zero-K/blob/master/scripts/mahlazor.lua
TagsNo tags attached.
Checked infolog.txt for Errors
Attached Files

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-Notes

~0014650

Google_Frog (reporter)

EmitSfx also does nothing with hoverdepthcharge with the Cannon weapon.

~0014652

hokomoko (developer)

Fix e9eca7c5bbce2aad375ba5f7a61956698b3d0c89 committed to develop branch: Fix 0004824, 0004826, repo: spring changeset id: 5177
+Notes

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-Issue History
Date Modified Username Field Change
2015-06-20 04:42 Google_Frog New Issue
2015-06-20 09:23 Google_Frog Note Added: 0014650
2015-06-20 12:43 hokomoko Changeset attached => spring develop e9eca7c5
2015-06-20 12:43 hokomoko Note Added: 0014652
2015-06-20 12:43 hokomoko Assigned To => hokomoko
2015-06-20 12:43 hokomoko Status new => resolved
2015-06-20 12:43 hokomoko Resolution open => fixed
+Issue History