2019-08-24 02:33 CEST

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IDProjectCategoryView StatusLast Update
0004820Spring engineGeneralpublic2015-06-19 11:59
Reporterhokomoko 
Assigned Tohokomoko 
PriorityhighSeveritycrashReproducibilityrandom
StatusresolvedResolutionreopened 
Product Version98.0.1+git 
Target Version99.0Fixed in Version 
Summary0004820: crash on 98.0.1-835-g5812f46
DescriptionIf you run the game for long enough it sometimes crashes, probably due to some of my recent changes.
TagsNo tags attached.
Checked infolog.txt for lua Errors
Attached Files
  • txt file icon infolog.txt (43,212 bytes) 2015-06-19 02:28 -
    [ParseCmdLine] command-line args: "/home/user/temp/spring/spring "script.txt""
    Using configuration source: "/home/user/temp/spring/springsettings.cfg"
    Using additional configuration source: "/home/user/.config/spring/springsettings.cfg"
    Using additional configuration source: "/home/user/.spring/springsettings.cfg"
    ============== <User Config> ==============
    3DTrees =
    Fullscreen = 0
    GrassDetail = 0
    GuiOpacity = 0.9
    InputTextGeo = 0.26 0.73 0.02 0.028
    LastSelectedMap = AlienDesert
    LastSelectedMod = Evolution RTS - v8.27
    LastSelectedScript = Player vs. AI: NullAI 0.1
    ReflectiveWater = 2
    ScreenshotCounter = 253
    ShowPlayerInfo = 0
    SpringData = /home/user/temp/spring:/home/user/temp/spring/cont
    XResolution = potato
    snd_volmaster = 0
    ============== </User Config> ==============
    Available log sections: SkyBox, UnitScript, Font, LuaSocket, Net, KeyBindings, CSMFGroundTextures, CregSerializer, ModelDrawer, RoamMeshDrawer, GameServer, BumpWater, DynWater, OBJParser, WorldObjectModelRenderer, ArchiveScanner, CrashHandler, FarTextureHandler, Shader, Model, Path, Texture, GroundMoveType, Piece, AutohostInterface, Sound, VFS, DecalsDrawerGL4
    Enabled log sections: Sound(Notice)
    Enable or disable log sections using the LogSections configuration key
      or the SPRING_LOG_SECTIONS environment variable (both comma separated).
      Use "none" to disable the default log sections.
    LogOutput initialized.
    Spring 98.0.1-835-g5812f46 develop
    Build Environment: boost-105200, GNU libstdc++ version 20131016
    Compiler Version:  gcc-4.8.2
    Operating System:  Linux 3.18.2-gentoo #4 SMP Thu Jun 4 19:37:58 VLAT 2015 i686
    Word Size:         32-bit (native mode)
             CPU Clock: std::chrono::high_resolution_clock
    Physical CPU Cores: 2
     Logical CPU Cores: 2
    [CMyMath::Init] CPU SSE mask: 127, flags:
            SSE 1.0:  1,  SSE 2.0:  1
            SSE 3.0:  1, SSSE 3.0:  1
            SSE 4.1:  1,  SSE 4.2:  1
            SSE 4.0A: 0,  SSE 5.0A: 0
            using streflop SSE FP-math mode, CPU supports SSE instructions
    Supported Video modes on Display 1 x:0 y:0 1920x1080:
            320x240, 400x300, 512x384, 640x480, 700x525, 800x600, 832x624, 1024x768, 1152x864, 1280x960, 1280x1024, 1400x1050, 1600x1200, 1792x1344, 1920x1080
    SDL version:  linked 2.0.3; compiled 2.0.3
    GL version:   4.4.0 NVIDIA 343.36
    GL vendor:    NVIDIA Corporation
    GL renderer:  GeForce GT 520/PCIe/SSE2
    GLSL version: 4.40 NVIDIA via Cg compiler
    GLEW version: 1.10.0
    Video RAM:    total 1024MB, available 888MB
    SwapInterval: 1
    FBO::maxSamples: 32
    GL info:
            haveARB: 1, haveGLSL: 1, ATI hacks: 0
            FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
            maximum texture size: 16384, compress MIP-map textures: 0
            maximum SmoothPointSize: 190, maximum vec4 varying/attributes: 31/16
            maximum drawbuffers: 8, maximum recommended indices/vertices: 1048576/1048576
            number of UniformBufferBindings: 84 (64kB)
    VSync disabled
    [InitOpenGL] video mode set to 1920x1080:24bit @59Hz (windowed)
    [WatchDogInstall] Installed (HangTimeout: 10sec)
    Registering thread controls for thread [main]
    [ThreadPool::SetThreadCount][1] #wanted=2 #current=1 #max=2
    [ThreadPool::SetThreadCount][2] #threads=1
    [DataDirs] Portable Mode!
    Using read-write data directory: /home/user/temp/spring/
    Using read-only data directory: /home/user/.config/spring/
    Using read-only data directory: /home/user/.spring/
    Using read-only data directory: /home/user/temp/spring/cont/
    Scanning: /home/user/temp/spring/cont/base
    Scanning: /home/user/.spring/maps
    Scanning: /home/user/.spring/games
    Scanning: /home/user/.spring/packages
    Scanning: /home/user/temp/spring/base
    Error: Found a "/home/user/.spring/maps/TinySkirmish.sd7" already in "/home/user/.spring/maps/tinyskirmish.sd7", ignoring.
    Error: Found a "/home/user/.spring/maps/Nuclear_Winter_v1.sd7" already in "/home/user/.spring/maps/nuclear_winter_v1.sd7", ignoring.
    Error: Found a "/home/user/.spring/maps/MoonQ20x.sd7" already in "/home/user/.spring/maps/moonq20x.sd7", ignoring.
    Error: Found a "/home/user/.spring/maps/DryRiverV10.sd7" already in "/home/user/.spring/maps/dryriverv10.sd7", ignoring.
    Error: Found a "/home/user/.spring/maps/DistrictWar_v2.sd7" already in "/home/user/.spring/maps/districtwar_v2.sd7", ignoring.
    Error: Found a "/home/user/.spring/maps/DesertSiege_v2b.sd7" already in "/home/user/.spring/maps/desertsiege_v2b.sd7", ignoring.
    Error: Found a "/home/user/.spring/maps/CenterrockV12.sd7" already in "/home/user/.spring/maps/centerrockv12.sd7", ignoring.
    Error: Found a "/home/user/.spring/maps/BlackStar.sd7" already in "/home/user/.spring/maps/blackstar.sd7", ignoring.
    Error: Found a "/home/user/.spring/maps/Battle_for_PlanetXVII-v01.sd7" already in "/home/user/.spring/maps/battle_for_planetxvii-v01.sd7", ignoring.
    Error: Found a "/home/user/.spring/maps/Badlands.sd7" already in "/home/user/.spring/maps/badlands.sd7", ignoring.
    Error: Found a "/home/user/.spring/maps/ArcticPlainsV2.1.sdz" already in "/home/user/.spring/maps/arcticplainsv2.1.sdz", ignoring.
    [f=0000000] [Sound] OpenAL info:
    [f=0000000] [Sound]   Available Devices:
    [f=0000000] [Sound]               SB X-Fi Analog Stereo
    [f=0000000] [Sound]               GF119 HDMI Audio Controller Digital Stereo (HDMI)
    [f=0000000] [Sound]               Built-in Audio Analog Stereo
    [f=0000000] [Sound]   Device:     OpenAL Soft
    [f=0000000] [Sound]   Vendor:         OpenAL Community
    [f=0000000] [Sound]   Version:        1.1 ALSOFT 1.15.1
    [f=0000000] [Sound]   Renderer:       OpenAL Soft
    [f=0000000] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_source_latency
    [f=0000000] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_loopback
    [f=0000000] [Sound]   EFX Enabled: yes
    [f=0000000] [Sound]   Max Sounds: 128
    [f=0000000] Registering thread controls for thread [audio]
    [f=0000000] Joysticks found: 0
    [f=0000000] [ThreadPool::SetThreadCount][1] #wanted=2 #current=2 #max=2
    [f=0000000] [ThreadPool::SetThreadCount][2] #threads=1
    [f=0000000] [Threading] Main thread CPU affinity mask set: 2
    [f=0000000] [StartScript] Loading StartScript from: script.txt
    [f=0000000] Hosting on: localhost:8452
    [f=0000000] Connecting to local server
    [f=0000000] [AddGameSetupArchivesToVFS] using map: Comet Catcher Redux
    [f=0000000] PreGame::StartServer: 9 ms
    [f=0000000] [InitOpenGL] video mode set to 1920x1020:24bit @59Hz (windowed)
    [f=0000000] [AddGameSetupArchivesToVFS] using map: Comet Catcher Redux
    [f=0000000] [AddGameSetupArchivesToVFS] using game: Zero-K v1.3.6.3 (archive: ddc5da3b0aa0b72a0ceb80a4eb207512.sdp)
    [f=0000000] Recording demo to: /home/user/temp/spring/demos/20150619_090644_Comet Catcher Redux_98.0.1-835-g5812f46 develop.sdf
    [f=0000000] PreGame::GameDataReceived: 35 ms
    [f=0000000] [PreGame::UpdateClientNet] user number 0 (team 0, allyteam 0)
    [f=0000000] Warning: MapInfo.lua: Incorrect value "groundShadowDensity=1.200000"! Clamping to 0..1 range!!
    [f=0000000] Warning: MapInfo.lua: Incorrect value "unitShadowDensity=1.200000"! Clamping to 0..1 range!!
    [f=0000000] [LuaIntro] Searching for new Widgets
    [f=0000000] [LuaIntro] Scanning: LuaIntro/Addons/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/Widgets/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemAddons/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/chili/
    [f=0000000] [LuaIntro] Found new widget "SpringLogo"
    [f=0000000] [LuaIntro] Found new widget "LoadTexture"
    [f=0000000] [LuaIntro] Found new widget "LoadProgress"
    [f=0000000] [LuaIntro] Found new widget "Main"
    [f=0000000] [LuaIntro] Found new widget "Music"
    [f=0000000] [LuaIntro] Found new widget "WM Stuff"
    [f=0000000] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
    [f=0000000] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
    [f=0000000] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
    [f=0000000] [LuaIntro] Loading widget:      Main                   <main.lua>
    [f=0000000] [LuaIntro] Loading widget:      Music                  <music.lua>
    [f=0000000] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
    [f=0000000] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
    [f=0000000] Registering thread controls for thread [load]
    [f=0000000] Parsing Map Information
    [f=0000000] Loading SMF
    [f=0000000] Loading Map (77 MB)
    [f=0000000] Loading Radar Icons
    [f=0000000] Loading GameData Definitions
    [f=0000000] [gamedata/modularcomms/unitdefgen.lua] Warning: Modular Comms warning: Comm data entry in modoption is empty or in invalid format
    [f=0000000] Loading all definitions:  1.320000
    [f=0000000] Game::LoadDefs (GameData): 1399 ms
    [f=0000000] Loading Sound Definitions
    [f=0000000] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
    [f=0000000] [Sound]  parsed 313 sounds from gamedata/sounds.lua
    [f=0000000] [Sound] Error: Unable to open audio file: IncomingChat
    [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
    [f=0000000] Game::LoadDefs (Sound): 15 ms
    [f=0000000] Creating Smooth Height Mesh
    [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 54 ms
    [f=0000000] Creating QuadField & CEGs
    [f=0000000] [CDamageArrayHandler] number of ArmorDefs: 5
    [f=0000000] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "chicken" already belongs to ArmorDef category 1!
    [f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
    [f=0000000] Creating Unit Textures
    [f=0000000] Creating Sky
    [f=0000000] Loading Weapon Definitions
    [f=0000000] Loading Unit Definitions
    [f=0000000] Loading Feature Definitions
    [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
    [f=0000000] Initializing Map Features
    [f=0000000] Creating ShadowHandler & DecalHandler
    [f=0000000] Creating GroundDrawer
    [f=0000000] Loading Map Tiles
    [f=0000000] Loading Square Textures
    [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 3 ms
    [f=0000000] Switching to ROAM Mesh Rendering
    [f=0000000] Creating TreeDrawer
    [f=0000000] Creating ProjectileDrawer & UnitDrawer
    [f=0000000] Creating Projectile Textures
    [f=0000000] Warning: [CCEG::Load] table for CEG "custom:gravityless_flamer" invalid (parse errors?)
    [f=0000000] Warning: [CCEG::Load] yellowdisarmtrail: Unknown tag explspike::ttl
    [f=0000000] Creating Water
    [f=0000000] Game::LoadInterface (Camera&Mouse): 52 ms
    [f=0000000] [Sound] Error: Unable to open audio file: MultiSelect
    [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect
    [f=0000000] Game::LoadInterface (Console): 9 ms
    [f=0000000] [Sound] Error: Unable to open audio file: FailedCommand
    [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
    [f=0000000] Loading LuaRules
    [f=0000000] AI taken control of team 0 on allyTeam 0
    [f=0000000] CAI: team 0 has selected strategy: Blitz, using commander armcom1
    [f=0000000] AI taken control of team 1 on allyTeam 1
    [f=0000000] CAI: team 1 has selected strategy: Defensive, using commander armcom1
    [f=0000000] AI taken control of team 2 on allyTeam 0
    [f=0000000] CAI: team 2 has selected strategy: Blitz, using commander armcom1
    [f=0000000] AI taken control of team 3 on allyTeam 1
    [f=0000000] CAI: team 3 has selected strategy: Defensive, using commander armcom1
    [f=0000000] AI taken control of team 4 on allyTeam 0
    [f=0000000] CAI: team 4 has selected strategy: Blitz, using commander armcom1
    [f=0000000] AI taken control of team 5 on allyTeam 1
    [f=0000000] CAI: team 5 has selected strategy: Push, using commander armcom1
    [f=0000000] AI taken control of team 6 on allyTeam 0
    [f=0000000] CAI: team 6 has selected strategy: Defensive, using commander armcom1
    [f=0000000] AI taken control of team 7 on allyTeam 1
    [f=0000000] CAI: team 7 has selected strategy: Econ, using commander armcom1
    [f=0000000] AI taken control of team 8 on allyTeam 0
    [f=0000000] CAI: team 8 has selected strategy: Push, using commander armcom1
    [f=0000000] AI taken control of team 9 on allyTeam 1
    [f=0000000] CAI: team 9 has selected strategy: Defensive, using commander armcom1
    [f=0000000] AI taken control of team 10 on allyTeam 0
    [f=0000000] CAI: team 10 has selected strategy: Push, using commander armcom1
    [f=0000000] AI taken control of team 11 on allyTeam 1
    [f=0000000] CAI: team 11 has selected strategy: Push, using commander armcom1
    [f=0000000] Ally Team 0 intialised
    [f=0000000] Team 0 on allyTeam 0
    [f=0000000] Team 2 on allyTeam 0
    [f=0000000] Team 4 on allyTeam 0
    [f=0000000] Team 6 on allyTeam 0
    [f=0000000] Team 8 on allyTeam 0
    [f=0000000] Team 10 on allyTeam 0
    [f=0000000] AI on ally team 0
    [f=0000000] Ally Team 1 intialised
    [f=0000000] Team 1 on allyTeam 1
    [f=0000000] Team 3 on allyTeam 1
    [f=0000000] Team 5 on allyTeam 1
    [f=0000000] Team 7 on allyTeam 1
    [f=0000000] Team 9 on allyTeam 1
    [f=0000000] Team 11 on allyTeam 1
    [f=0000000] AI on ally team 1
    [f=0000000] Ally Team 2 intialised
    [f=0000000] Team 12 on allyTeam 2
    [f=0000000] [Planet Wars Structures] Warning: Planetwars warning: Planetwars data entry in modoption is empty or in invalid format
    [f=0000000] Initializing gadget
    [f=0000000] LUARULES-DRAW  (GADGETS)
    [f=0000000] LUARULES-DRAW  (GADGETS)
    [f=0000000] Loading LuaGaia
    [f=0000000] Loading LuaUI
    [f=0000000] LuaSocketEnabled: yes
    [f=0000000] This game has locked LuaUI access
    [f=0000000] This game has locked LuaUI access
    [f=0000000] Error: Error loading socket.lua
    [f=0000000] Using LUAUI_DIRNAME = LuaUI/
    [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
    [f=0000000] LuaUI: bound F11 to the widget selector
    [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
    [f=0000000] [CheckLUAFileAndBackup] Warning: cannot open LuaUI/Configs/zk_keys.lua: No such file or directory (Now will find backup file)
    [f=0000000] [CheckLUAFileAndBackup] Warning: cannot open LuaUI/Configs/zk_keys.lua.bak: No such file or directory (Backup file not available)
    [f=0000000] nil, LuaUI/Configs/zk_keys.lua: No such file or directory, 2
    [f=0000000] nil, LuaUI/Configs/zk_keys.lua.bak: No such file or directory, 2
    [f=0000000] Loading last game win data
    [f=0000000] Resetting win data
    [f=0000000] Last game player count: 0, This game player count: 0
    [f=0000000] Last game allyTeam count: 3, This game allyTeam count: 3
    [f=0000000] Player and team counts match, continuing
    [f=0000000] All players and teams match from last game, using last game's scores as base
    [f=0000000] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
    [f=0000000] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
    [f=0000000] Loaded API widget:  i18n                <api_i18n.lua>
    [f=0000000] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
    [f=0000000] Loaded API widget:  Chili Framework     <api_chili.lua>
    [f=0000000] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
    [f=0000000] Loaded API widget:  Lups                <lups_wrapper.lua>
    [f=0000000] Hardware mouse-cursor is disabled!
    [f=0000000] Set "shadows" config-parameter to 2
    [f=0000000] Ground-decals rendering is disabled!
    [f=0000000] Set maximum particles to: 3000
    [f=0000000] Set UnitLodDist to 1000
    [f=0000000] Set UnitIconDist to 200
    [f=0000000] model shaders is enabled!
    [f=0000000] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
    [f=0000000] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
    [f=0000000] Loaded widget:  Chili Widget Selector  <gui_chili_widgetselector.lua>
    [f=0000000] Loaded widget:  Custom Cursor Sets  <gui_customcursorsets.lua>
    [f=0000000] Mexspot Fetcher fetching
    [f=0000000] Loaded widget:  Mexspot Fetcher     <wg_mexspot_fetcher.lua>
    [f=0000000] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
    [f=0000000] Loaded widget:  HealthBars          <unit_healthbars.lua>
    [f=0000000] Loaded widget:  Noises              <snd_noises.lua>
    [f=0000000] Loaded widget:  Unit Icons          <unit_icons.lua>
    [f=0000000] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
    [f=0000000] Loaded widget:  TeamCommEnds & Lavarise indicator  <gui_teamcommends.lua>
    [f=0000000] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
    [f=0000000] Loaded widget:  BuildETA            <gui_build_eta.lua>
    [f=0000000] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
    [f=0000000] Loaded widget:  Win Counter         <win_counter.lua>
    [f=0000000] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
    [f=0000000] Loaded widget:  Cloak Fire State    <unit_cloakfirestate.lua>
    [f=0000000] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
    [f=0000000] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
    [f=0000000] Loaded widget:  Autoquit            <autoquit.lua>
    [f=0000000] Loaded widget:  Blast Radius        <gui_blastradius.lua>
    [f=0000000] Loaded widget:  CameraShake         <camera_shake.lua>
    [f=0000000] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
    [f=0000000] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
    [f=0000000] Loaded widget:  Chili Selections & CursorTip  <gui_chili_selections_and_cursortip.lua>
    [f=0000000] Loaded widget:  Constructor Auto Assist  <unit_factory_guard.lua>
    [f=0000000] Loaded widget:  Context Menu        <gui_contextmenu.lua>
    [f=0000000] Loaded widget:  Clippy Comments     <unit_clippy.lua>
    [f=0000000] Loaded widget:  Darkening           <gui_darkening.lua>
    [f=0000000] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
    [f=0000000] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
    [f=0000000] Loaded widget:  Haven Handler       <gui_havens.lua>
    [f=0000000] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
    [f=0000000] Loaded widget:  Keep Target         <cmd_keep_target.lua>
    [f=0000000] Loaded widget:  Local Widgets Config  <localwidgets.lua>
    [f=0000000] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
    [f=0000000] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
    [f=0000000] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
    [f=0000000] Loaded widget:  MinimapEvents       <minimap_events.lua>
    [f=0000000] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
    [f=0000000] Loaded widget:  Music Player        <snd_music.lua>
    [f=0000000] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
    [f=0000000] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
    [f=0000000] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
    [f=0000000] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
    [f=0000000] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
    [f=0000000] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
    [f=0000000] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
    [f=0000000] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
    [f=0000000] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
    [f=0000000] Loaded widget:  Voice Assistant     <unit_voice.lua>
    [f=0000000] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
    [f=0000000] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
    [f=0000000] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
    [f=0000000] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
    [f=0000000] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
    [f=0000000] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
    [f=0000000] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
    [f=0000000] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
    [f=0000000] Spectator mode detected. Removed: Auto First Build Facing
    [f=0000000] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
    [f=0000000] Loaded widget:  Auto Group          <unit_auto_group.lua>
    [f=0000000] Loaded widget:  Frame Gap Logger    <dbg_frame_gap_logger.lua>
    [f=0000000] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
    [f=0000000] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
    [f=0000000] <Startup Info and Selector> Spectator mode, Junior forced, or replay. Widget removed.
    [f=0000000] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
    [f=0000000] <Stockpiler>: disabled for spectators
    [f=0000000] Loaded widget:  Stockpiler          <unit_stockpile.lua>
    [f=0000000] Loaded widget:  Transport AI        <unit_transport_ai.lua>
    [f=0000000] Loaded widget:  Announcer           <gui_announcer.lua>
    [f=0000000] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
    [f=0000000] Loaded widget:  MessageBoxes        <mission_messagebox.lua>
    [f=0000000] Loaded widget:  Objectives          <mission_objectives.lua>
    [f=0000000] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
    [f=0000000] Loaded widget:  Select Keys         <gui_selectkeys.lua>
    [f=0000000] Loaded widget:  SmoothScroll        <camera_smooth_move.lua>
    [f=0000000] Loaded widget:  Unit Start State    <unit_start_state.lua>
    [f=0000000] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
    [f=0000000] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
    [f=0000000] <Replay control buttons> Live mode. Widget removed.
    [f=0000000] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
    [f=0000000] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
    [f=0000000] Loaded widget:  UnitShapes          <unit_shapes.lua>
    [f=0000000] Loaded widget:  Ore mexes!          <gui_oremex.lua>
    [f=0000000] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
    [f=0000000] Loaded widget:  CEG Spawner         <dbg_ceg_spawner.lua>
    [f=0000000] Loaded widget:  CommandInsert       <cmd_commandinsert.lua>
    [f=0000000] Loaded widget:  Gadget Icons        <unit_gadget_icons.lua>
    [f=0000000] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
    [f=0000000] Loaded widget:  Selection Send      <gui_selectionsend.lua>
    [f=0000000] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
    [f=0000000] Loaded widget:  State Icons         <unit_state_icons.lua>
    [f=0000000] Marketplace and Bounty Icons: Widget removed.
    [f=0000000] Loaded widget:  Bounty & Marketplace Icons (experimental)  <unit_bounty_marketplace_icons.lua>
    [f=0000000] <Building Starter>: disabled for spectators
    [f=0000000] Loaded widget:  Building Starter    <unit_building_starter.lua>
    [f=0000000] <Cloaker Guard>: disabled for spectators
    [f=0000000] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
    [f=0000000] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
    [f=0000000] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
    [f=0000000] Newton Firezone disabled for spectator.
    [f=0000000] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
    [f=0000000] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
    [f=0000000] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
    [f=0000000] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
    [f=0000000] Loaded widget:  Chili Docking       <gui_chili_docking.lua>
    [f=0000000] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
    [f=0000000] Loaded widget:  Chili Window Packer  <gui_chili_windowpacker.lua>
    [f=0000000] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
    [f=0000000] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
    [f=0000000] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
    [f=0000000] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
    [f=0000000] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
    [f=0000000] Loaded widget:  MiniMap Start Boxes  <minimap_startbox.lua>
    [f=0000000] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
    [f=0000000] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
    [f=0000000] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
    [f=0000000] Loaded widget:  Chili Gesture Menu  <gui_chili_gesture_menu.lua>
    [f=0000000] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
    [f=0000000] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
    [f=0000000] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
    [f=0000000] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
    [f=0000000] UnnamedPlayer DISABLE TTS
    [f=0000000] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
    [f=0000000] [Shared Functions] Warning: LuaUI/Configs/zk_keys.lua: No such file or directory
    [f=0000000] Writing last game win data
    [f=0000000] LuaUI v0.3
    [f=0000000] [LoadFinalize] finalizing PFS
    [f=0000000] [Path] [PathEstimator::ReadFile] hash=3676644990
    [f=0000000] Reading Estimate PathCosts [8]
    [f=0000000] [Path] [PathEstimator::ReadFile] hash=3676645014
    [f=0000000] Reading Estimate PathCosts [32]
    [f=0000000] [LoadFinalize] finalized PFS (142ms, checksum a6796715)
    [f=0000000] Loading Skirmish AIs
    [f=0000000] Mex Placement Initialised with 80 spots.
    [f=0000000] Loaded DecalsDrawer: Legacy
    [f=0000000] GameID: 044f835522bf0b2ca13c2ce401168e85
    [f=0000000] Connection attempt from UnnamedPlayer
    [f=0000000]  -> Version: 98.0.1-835-g5812f46 develop
    [f=0000000]  -> Connection established (given id 0)
    [f=0000000] Skirmish AI "Bot0" (ID:0, Short-Name:"CAI", Version:"<not-versioned>") took over control of team 0
    [f=0000000] Skirmish AI "Bot1" (ID:1, Short-Name:"CAI", Version:"<not-versioned>") took over control of team 1
    [f=0000000] Skirmish AI "Bot2" (ID:2, Short-Name:"CAI", Version:"<not-versioned>") took over control of team 2
    [f=0000000] Skirmish AI "Bot3" (ID:3, Short-Name:"CAI", Version:"<not-versioned>") took over control of team 3
    [f=0000000] Skirmish AI "Bot4" (ID:4, Short-Name:"CAI", Version:"<not-versioned>") took over control of team 4
    [f=0000000] Skirmish AI "Bot5" (ID:5, Short-Name:"CAI", Version:"<not-versioned>") took over control of team 5
    [f=0000000] Skirmish AI "Bot6" (ID:6, Short-Name:"CAI", Version:"<not-versioned>") took over control of team 6
    [f=0000000] Skirmish AI "Bot7" (ID:7, Short-Name:"CAI", Version:"<not-versioned>") took over control of team 7
    [f=0000000] Skirmish AI "Bot8" (ID:8, Short-Name:"CAI", Version:"<not-versioned>") took over control of team 8
    [f=0000000] Skirmish AI "Bot9" (ID:9, Short-Name:"CAI", Version:"<not-versioned>") took over control of team 9
    [f=0000000] Skirmish AI "Bot10" (ID:10, Short-Name:"CAI", Version:"<not-versioned>") took over control of team 10
    [f=0000000] Skirmish AI "Bot11" (ID:11, Short-Name:"CAI", Version:"<not-versioned>") took over control of team 11
    [f=0000000] Spectator UnnamedPlayer finished loading and is now ingame
    [f=0000000] <Clippy Comments> Spectator mode or replay. Widget removed.
    [f=0000000] Switching to Overhead (TA) style camera
    [f=0000000] Epicmenu: Switching to Total Annihilation camera mode
    [f=0000000] <Ghost Site> Spectator mode. Widget removed.
    [f=0000028] !transmitlobby @voice@buildUnit@add;armrectr;Conjurer
    [f=0000028] !transmitlobby @voice@buildUnit@add;armpw;Glaive
    [f=0000028] !transmitlobby @voice@buildUnit@add;spherepole;Scythe
    [f=0000028] !transmitlobby @voice@buildUnit@add;armrock;Rocko
    [f=0000028] !transmitlobby @voice@buildUnit@add;armwar;Warrior
    [f=0000028] !transmitlobby @voice@buildUnit@add;armzeus;Zeus
    [f=0000028] !transmitlobby @voice@buildUnit@add;armham;Hammer
    [f=0000028] !transmitlobby @voice@buildUnit@add;armsnipe;Sharpshooter
    [f=0000028] !transmitlobby @voice@buildUnit@add;armjeth;Gremlin
    [f=0000028] !transmitlobby @voice@buildUnit@add;armtick;Tick
    [f=0000028] !transmitlobby @voice@buildUnit@add;spherecloaker;Eraser
    [f=0000028] !transmitlobby @voice@buildUnit@reload
    [f=0000100] Speed set to 1.1 [UnnamedPlayer]
    [f=0000119] Speed set to 1.2 [UnnamedPlayer]
    [f=0000120] Speed set to 1.3 [UnnamedPlayer]
    [f=0000122] Speed set to 1.4 [UnnamedPlayer]
    [f=0000123] Speed set to 1.5 [UnnamedPlayer]
    [f=0000126] Speed set to 1.6 [UnnamedPlayer]
    [f=0000130] Speed set to 1.7 [UnnamedPlayer]
    [f=0000132] Speed set to 1.8 [UnnamedPlayer]
    [f=0000136] Speed set to 1.9 [UnnamedPlayer]
    [f=0000139] Speed set to 2.0 [UnnamedPlayer]
    [f=0000141] Speed set to 2.2 [UnnamedPlayer]
    [f=0000143] Speed set to 2.4 [UnnamedPlayer]
    [f=0000144] Speed set to 2.6 [UnnamedPlayer]
    [f=0000151] Speed set to 2.8 [UnnamedPlayer]
    [f=0000153] Speed set to 3.0 [UnnamedPlayer]
    [f=0000159] Speed set to 3.2 [UnnamedPlayer]
    [f=0000162] Speed set to 3.4 [UnnamedPlayer]
    [f=0000166] Speed set to 3.6 [UnnamedPlayer]
    [f=0000171] Speed set to 3.8 [UnnamedPlayer]
    [f=0000182] Speed set to 4.0 [UnnamedPlayer]
    [f=0000202] Speed set to 4.2 [UnnamedPlayer]
    [f=0000216] Speed set to 4.4 [UnnamedPlayer]
    [f=0000226] Speed set to 4.6 [UnnamedPlayer]
    [f=0000233] Speed set to 4.8 [UnnamedPlayer]
    [f=0000241] Speed set to 5.0 [UnnamedPlayer]
    [f=0000250] Speed set to 5.5 [UnnamedPlayer]
    [f=0000263] Speed set to 6.0 [UnnamedPlayer]
    [f=0000276] Speed set to 6.5 [UnnamedPlayer]
    [f=0000301] Speed set to 7.0 [UnnamedPlayer]
    [f=0000331] Speed set to 7.5 [UnnamedPlayer]
    [f=0000365] Speed set to 8.0 [UnnamedPlayer]
    [f=0000395] Speed set to 8.5 [UnnamedPlayer]
    [f=0000434] Speed set to 9.0 [UnnamedPlayer]
    [f=0000465] Speed set to 9.5 [UnnamedPlayer]
    [f=0000504] Speed set to 10.0 [UnnamedPlayer]
    [f=0000549] Speed set to 11.0 [UnnamedPlayer]
    [f=0000581] Speed set to 12.0 [UnnamedPlayer]
    [f=0000616] Speed set to 13.0 [UnnamedPlayer]
    [f=0000651] Speed set to 14.0 [UnnamedPlayer]
    [f=0000684] Speed set to 15.0 [UnnamedPlayer]
    [f=0000696] Speed set to 16.0 [UnnamedPlayer]
    [f=0000736] Speed set to 17.0 [UnnamedPlayer]
    [f=0000774] Speed set to 18.0 [UnnamedPlayer]
    [f=0000810] Speed set to 19.0 [UnnamedPlayer]
    [f=0000847] Speed set to 20.0 [UnnamedPlayer]
    [f=0000888] Speed set to 21.0 [UnnamedPlayer]
    [f=0000923] Speed set to 22.0 [UnnamedPlayer]
    [f=0000962] Speed set to 23.0 [UnnamedPlayer]
    [f=0001000] Speed set to 24.0 [UnnamedPlayer]
    [f=0001040] Speed set to 25.0 [UnnamedPlayer]
    [f=0001078] Speed set to 26.0 [UnnamedPlayer]
    [f=0001119] Speed set to 27.0 [UnnamedPlayer]
    [f=0001159] Speed set to 28.0 [UnnamedPlayer]
    [f=0001196] Speed set to 29.0 [UnnamedPlayer]
    [f=0001232] Speed set to 30.0 [UnnamedPlayer]
    [f=0001270] Speed set to 31.0 [UnnamedPlayer]
    [f=0001303] Speed set to 32.0 [UnnamedPlayer]
    [f=0008164] Speed set to 31.0 [UnnamedPlayer]
    [f=0008227] Speed set to 30.0 [UnnamedPlayer]
    [f=0008259] Speed set to 29.0 [UnnamedPlayer]
    [f=0008290] Speed set to 28.0 [UnnamedPlayer]
    [f=0008327] Speed set to 27.0 [UnnamedPlayer]
    [f=0008360] Speed set to 26.0 [UnnamedPlayer]
    [f=0008398] Speed set to 25.0 [UnnamedPlayer]
    [f=0008432] Speed set to 24.0 [UnnamedPlayer]
    [f=0008469] Speed set to 23.0 [UnnamedPlayer]
    [f=0008500] Speed set to 22.0 [UnnamedPlayer]
    [f=0008537] Speed set to 21.0 [UnnamedPlayer]
    [f=0008574] Speed set to 20.0 [UnnamedPlayer]
    [f=0008605] Speed set to 19.0 [UnnamedPlayer]
    [f=0008641] Speed set to 18.0 [UnnamedPlayer]
    [f=0008674] Speed set to 17.0 [UnnamedPlayer]
    [f=0008708] Speed set to 16.0 [UnnamedPlayer]
    [f=0008739] Speed set to 15.0 [UnnamedPlayer]
    [f=0008770] Speed set to 14.0 [UnnamedPlayer]
    [f=0008801] Speed set to 13.0 [UnnamedPlayer]
    [f=0008837] Speed set to 12.0 [UnnamedPlayer]
    [f=0008870] Speed set to 11.0 [UnnamedPlayer]
    [f=0008902] Speed set to 10.0 [UnnamedPlayer]
    [f=0008934] Speed set to 9.5 [UnnamedPlayer]
    [f=0008967] Speed set to 9.0 [UnnamedPlayer]
    [f=0008995] Speed set to 8.5 [UnnamedPlayer]
    [f=0009025] Speed set to 8.0 [UnnamedPlayer]
    [f=0009055] Speed set to 7.5 [UnnamedPlayer]
    [f=0009090] Speed set to 7.0 [UnnamedPlayer]
    [f=0009126] Speed set to 6.5 [UnnamedPlayer]
    [f=0009156] Speed set to 6.0 [UnnamedPlayer]
    [f=0009186] Speed set to 5.5 [UnnamedPlayer]
    [f=0009218] Speed set to 5.0 [UnnamedPlayer]
    [f=0009251] Speed set to 4.8 [UnnamedPlayer]
    [f=0009285] Speed set to 4.6 [UnnamedPlayer]
    [f=0009318] Speed set to 4.4 [UnnamedPlayer]
    [f=0009349] Speed set to 4.2 [UnnamedPlayer]
    [f=0009381] Speed set to 4.0 [UnnamedPlayer]
    [f=0009408] Speed set to 3.8 [UnnamedPlayer]
    [f=0009439] Speed set to 3.6 [UnnamedPlayer]
    [f=0009473] Speed set to 3.4 [UnnamedPlayer]
    [f=0009501] Speed set to 3.2 [UnnamedPlayer]
    [f=0009529] Speed set to 3.0 [UnnamedPlayer]
    [f=0009557] Speed set to 2.8 [UnnamedPlayer]
    [f=0009584] Speed set to 2.6 [UnnamedPlayer]
    [f=0009607] Speed set to 2.4 [UnnamedPlayer]
    [f=0009626] Speed set to 2.2 [UnnamedPlayer]
    [f=0009643] Speed set to 2.0 [UnnamedPlayer]
    [f=0009653] Speed set to 1.9 [UnnamedPlayer]
    [f=0009663] Speed set to 1.8 [UnnamedPlayer]
    [f=0009669] Speed set to 1.7 [UnnamedPlayer]
    [f=0009673] Speed set to 1.6 [UnnamedPlayer]
    [f=0009676] Speed set to 1.5 [UnnamedPlayer]
    [f=0009679] Speed set to 1.4 [UnnamedPlayer]
    [f=0009681] Speed set to 1.3 [UnnamedPlayer]
    [f=0009683] Speed set to 1.2 [UnnamedPlayer]
    [f=0009685] Speed set to 1.1 [UnnamedPlayer]
    [f=0009687] Speed set to 1.0 [UnnamedPlayer]
    [f=0009688] Speed set to 0.9 [UnnamedPlayer]
    [f=0009690] Speed set to 0.8 [UnnamedPlayer]
    [f=0009691] Speed set to 0.7 [UnnamedPlayer]
    [f=0009692] Speed set to 0.6 [UnnamedPlayer]
    [f=0009693] Speed set to 0.5 [UnnamedPlayer]
    [f=0009714] Speed set to 0.6 [UnnamedPlayer]
    [f=0009718] Speed set to 0.7 [UnnamedPlayer]
    [f=0009722] Speed set to 0.8 [UnnamedPlayer]
    [f=0009727] Speed set to 0.9 [UnnamedPlayer]
    [f=0009746] Speed set to 1.0 [UnnamedPlayer]
    [f=0030650] Error: LuaRules::RunCallIn: error = 2, UnitDestroyed, [Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_on_the_move.lu..."]:133: [SetUnitTarget()]: unit tried to attack itself
    stack traceback:
            [C]: in function 'spSetUnitTarget'
            [string "LuaRules/Gadgets/unit_target_on_the_move.lu..."]:133: in function 'clearTarget'
            [string "LuaRules/Gadgets/unit_target_on_the_move.lu..."]:204: in function 'removeUnit'
            [string "LuaRules/Gadgets/unit_target_on_the_move.lu..."]:260: in function 'UnitDestroyed'
            [string "LuaRules/gadgets.lua"]:1408: in function <[string "LuaRules/gadgets.lua"]:1405>
            (tail call): ?
            [C]: in function 'DestroyUnit'
            [string "LuaRules/Gadgets/unit_explosion_spawner.lua"]:108: in function 'GameFrame'
            [string "LuaRules/gadgets.lua"]:1008: in function <[string "LuaRules/gadgets.lua"]:1006>
            (tail call): ?
    [f=0031548] [CrashHandler] Error: Segmentation fault (SIGSEGV) in spring 98.0.1-835-g5812f46 develop
    [f=0031548] [CrashHandler] Error: Halted Stacktrace for Spring 98.0.1-835-g5812f46 develop using libunwind:
    [f=0031548] [CrashHandler] Error: [00]                          .../rts/System/Platform/Linux/CrashHandler.cpp:837  CrashHandler::HaltedStacktrace(std::string const&, siginfo_t*, ucontext*)
    [f=0031548] [CrashHandler] Error:   <01>                        .../rts/System/Platform/Linux/CrashHandler.cpp:866  CleanupStacktrace
    [f=0031548] [CrashHandler] Error: [01]                          .../rts/System/Platform/Linux/CrashHandler.cpp:939  CrashHandler::HandleSignal(int, siginfo_t*, void*)
    [f=0031548] [CrashHandler] Error: [03]                   .../rts/Rendering/Models/WorldObjectModelRenderer.cpp:109  IWorldObjectModelRenderer::DelUnit(CUnit const*)
    [f=0031548] [CrashHandler] Error:   <04>    /usr/lib/gcc/i686-pc-linux-gnu/4.8.2/include/g++-v4/bits/stl_set.h:582  std::set<CUnit*, std::less<CUnit*>, std::allocator<CUnit*> >::erase(CUnit* const&)
    [f=0031548] [CrashHandler] Error: [04]                                       .../rts/Rendering/UnitDrawer.cpp:1962  CUnitDrawer::RenderUnitDestroyed(CUnit const*)
    [f=0031548] [CrashHandler] Error: [05]                                           .../rts/System/EventHandler.h:654  EventBatchHandler::DeleteSyncedUnits()
    [f=0031548] [CrashHandler] Error: [06]   /usr/lib/gcc/i686-pc-linux-gnu/4.8.2/include/g++-v4/bits/stl_vector.h:734  CUnitHandler::Update()
    [f=0031548] [CrashHandler] Error: [07]                                                  .../rts/Game/Game.cpp:1578  CGame::SimFrame()
    [f=0031548] [CrashHandler] Error:   <08>                                      .../rts/System/Sync/SyncChecker.h:37  CSyncChecker::GetChecksum()
    [f=0031548] [CrashHandler] Error: [08]                                             .../rts/Net/NetCommands.cpp:513  CGame::ClientReadNet()
    [f=0031548] [CrashHandler] Error: [09]                                                  .../rts/Game/Game.cpp:1024  CGame::Update()
    [f=0031548] [CrashHandler] Error: [10]                                            .../rts/System/SpringApp.cpp:939  SpringApp::Update()
    [f=0031548] [CrashHandler] Error: [11]                                            .../rts/System/SpringApp.cpp:975  SpringApp::Run()
    [f=0031548] [CrashHandler] Error: [12]                                                  .../rts/System/Main.cpp:48  Run(int, char**)
    [f=0031548] [CrashHandler] Error: [13]                                                 .../rts/System/Main.cpp:108  main
    [f=0031548] [CrashHandler] Error: [14]                         /lib/libc.so.6(__libc_start_main+0xe7) [0xb6b6fe87]  ??
    [f=0031548] [CrashHandler] Error: [15]                                                    .../spring() [0x807cbd1]  _start
    [f=0031548] Error: [ErrorMessageBox][1] msg="Spring has crashed:
    Segmentation fault (SIGSEGV).
     
    A stacktrace has been written to:
      /home/user/temp/spring/infolog.txt" IsMainThread()=1 fromMain=0
    [f=0031548] Error: [ErrorMessageBox][2]
    [f=0031548] [SpringApp::ShutDown][1]
    [f=0031548] [ThreadPool::SetThreadCount][1] #wanted=0 #current=2 #max=2
    [f=0031548] [ThreadPool::SetThreadCount][2] #threads=0
    [f=0031548] [SpringApp::ShutDown][2]
    [f=0031548] [KillLua][1]
    [f=0031548] [KillLua][2]
    [f=0031548] Start gadgetHandler:Shutdown
    [f=0031548] Shutdown - ShareControl
    [f=0031548] Shutdown - UnitMorph
    [f=0031548] Shutdown - CAI
    [f=0031548] Shutdown - LupsNanoSpray
    [f=0031548] Shutdown - Puppy Handler
    [f=0031548] Shutdown - StartSetup
    [f=0031548] Shutdown - Terrain Texture Handler
    [f=0031548] Shutdown - UnitCloakShield
    [f=0031548] End gadgetHandler:Shutdown
    [f=0031548] Start gadgetHandler:Shutdown
    [f=0031548] Shutdown - UnitMorph
    [f=0031548] Shutdown - Shockwaves
    [f=0031548] Shutdown - UnitCloakShield
    [f=0031548] Shutdown - Lups Cloak FX
    [f=0031548] Shutdown - Lups
    [f=0031548] End gadgetHandler:Shutdown
    [f=0031548] [KillLua][3]
    [f=0031548] [KillLua][4]
    [f=0031548] [~CGame]1]
    [f=0031548] [KillLua][1]
    [f=0031548] [KillLua][2]
    [f=0031548] [KillLua][3]
    [f=0031548] [KillLua][4]
    [f=0031548] [KillMisc][1]
    [f=0031548] [KillMisc][2]
    [f=0031548] [KillRendering][1]
    [f=0031548] [KillInterface][1]
    [f=0031548] Start widgetHandler:Shutdown
    [f=0031548] Shutdown - SaveOrderList Complete
    [f=0031548] [Shared Functions] Warning: LuaUI/Configs/zk_keys.lua: No such file or directory
    [f=0031548] Writing last game win data
    [f=0031548] Shutdown - SaveConfigData Complete
    [f=0031548] Shutdown Widget - EPIC Menu
    [f=0031548] Shutdown Widget - Chili Minimap
    [f=0031548] Shutdown Widget - Chili Widget Selector
    [f=0031548] Shutdown Widget - Local Team Colors
    [f=0031548] Shutdown Widget - HealthBars
    [f=0031548] Shutdown Widget - Noises
    [f=0031548] Shutdown Widget - Unit Icons
    [f=0031548] Shutdown Widget - Win Counter
    [f=0031548] Shutdown Widget - CameraShake
    [f=0031548] Shutdown Widget - Chili EndGame Window
    [f=0031548] Shutdown Widget - Chili Selections & CursorTip
    [f=0031548] Shutdown Widget - Context Menu
    [f=0031548] Shutdown Widget - Darkening
    [f=0031548] Shutdown Widget - Highlight Geos
    [f=0031548] Shutdown Widget - Local Widgets Config
    [f=0031548] Shutdown Widget - Map Edge Extension
    [f=0031548] Shutdown Widget - Mex Placement Handler
    [f=0031548] Shutdown Widget - MinimapEvents
    [f=0031548] Shutdown Widget - Music Player
    [f=0031548] Shutdown Widget - Stereo3D
    [f=0031548] Shutdown Widget - Chili Economy Panel Default
    [f=0031548] Shutdown Widget - Announcer
    [f=0031548] Shutdown Widget - Attack AoE
    [f=0031548] Shutdown Widget - MessageBoxes
    [f=0031548] Shutdown Widget - UnitShapes
    [f=0031548] Shutdown Widget - Selection Send
    [f=0031548] Shutdown Widget - LupsManager
    [f=0031548] Shutdown Widget - Units on Fire
    [f=0031548] Shutdown Widget - Chili Crude Player List
    [f=0031548] Shutdown Widget - Chili Pro Console
    [f=0031548] Shutdown Widget - Chili Framework
    [f=0031548] Shutdown Widget - Lups
    [f=0031548] Shutdown Widget - Chili Core Selector
    [f=0031548] Shutdown Widget - Pause Screen
    [f=0031548] Shutdown Widget - Chili Gesture Menu
    [f=0031548] Shutdown Widget - Chili Integral Menu
    [f=0031548] Shutdown Widget - Lasso Terraform GUI
    [f=0031548] Shutdown Widget - Text To Speech Control
    [f=0031548] UnnamedPlayer DISABLE TTS
    [f=0031548] End widgetHandler:Shutdown
    [f=0031548] [KillInterface][2]
    [f=0031548] [KillSimulation][1]
    [f=0031548] [KillSimulation][2]
    [f=0031548] [CCollisionHandler] dis-/continuous tests: 753/2114817
    [f=0031548] [KillSimulation][3]
    [f=0031548] [KillSimulation][4]
    [f=0031548] [~CPathCache(24x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0031548] [~CPathCache(24x32)] cacheHits=46463 hitPercentage=33% numHashColls=0 maxCacheSize=201
    [f=0031548] [~CPathCache(96x128)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0031548] [~CPathCache(96x128)] cacheHits=112862 hitPercentage=5% numHashColls=0 maxCacheSize=201
    [f=0031548] Statistics for RectangleOptimizer: 5%
    [f=0031548] Statistics for RectangleOptimizer: 5%
    [f=0031548] [KillSimulation][5]
    [f=0031548] [~CGame][2]
    [f=0031548] [~CGame][3]
    [f=0031548] [SpringApp::ShutDown][3]
    [f=0031548] Statistics for local connection:
    Received: 54315 bytes
    Sent: 335894 bytes
     
    [f=0031548] Writing demo: /home/user/temp/spring/demos/20150619_090644_Comet Catcher Redux_98.0.1-835-g5812f46 develop.sdf
    [f=0031548] [SpringApp::ShutDown][4]
    [f=0031548] [SpringApp::ShutDown][5]
    [f=0031548] [SpringApp::ShutDown][6]
    [f=0031548] [SpringApp::ShutDown][7]
    [LuaSocket] Dumping luasocket rules:
    [LuaSocket] TCP_CONNECT ALLOW * -1
    [LuaSocket] TCP_LISTEN  ALLOW * -1
    [LuaSocket] UDP_LISTEN  ALLOW * -1
    [SpringApp::ShutDown][8]
    [WatchDog::Uninstall][1] hangDetectorThread=0x9d28548
    [WatchDog::Uninstall][2]
    [WatchDog::Uninstall][3]
    [SpringApp::ShutDown][9]
    Error: [ErrorMessageBox][3]
    Error: [ErrorMessageBox][4]
    Fatal: Spring crashed
    Spring has crashed:
    Segmentation fault (SIGSEGV).
     
    A stacktrace has been written to:
      /home/user/temp/spring/infolog.txt
    txt file icon infolog.txt (43,212 bytes) 2015-06-19 02:28 +
  • txt file icon script.txt (4,232 bytes) 2015-06-19 02:29 -
    [game]
    {
    	[modoptions]
    	{
    		relayhoststartpostype=3;
    		commends=0;
    		coop=0;
    		disablefeatures=0;
    		disablemapdamage=0;
    		eggs=0;
    		enableunlocks=1;
    		fixedallies=0;
    		marketandbounty=0;
    		noceasefire=0;
    		qtpfs=1;
    		specialdecloak=0;
    		specialpower=0;
    		xmas=0;
    		burrowqueentime=15;
    		burrowspawnrate=45;
    		chickenspawnrate=50;
    		cratermult=1;
    		damagemult=1;
    		energymult=1;
    		factorycostmult=1;
    		graceperiod=2.5;
    		gracetime=2;
    		hilltime=10;
    		maxspeed=200;
    		maxunits=1500;
    		maxwind=2.5;
    		metalmult=1;
    		miniqueentime=0.6;
    		minspeed=0.5;
    		minwind=0;
    		queentime=60;
    		techtimemult=1;
    		terracostmult=1;
    		unitspeedmult=1;
    		waterlevel=0;
    		wreckagemult=1;
    		defeatmode=destroy;
    		sharemode=teammates;
    		shuffle=off;
    		startingresourcetype=classic;
    		typemapsetting=auto;
    		zkmode=normal;
    	}
    	[player0]
    	{
    		name=UnnamedPlayer;
    		spectator=1;
    	}
    	[AI0]
    	{
    		Name=Bot0;
    		ShortName=CAI;
    		Version=<not-versioned>;
    		Team=0;
    		IsFromDemo=0;
    		Host=0;
    		[Options]
    		{
    		}
    	}
    	[AI1]
    	{
    		Name=Bot1;
    		ShortName=CAI;
    		Version=<not-versioned>;
    		Team=1;
    		IsFromDemo=0;
    		Host=0;
    		[Options]
    		{
    		}
    	}
    	[AI2]
    	{
    		Name=Bot2;
    		ShortName=CAI;
    		Version=<not-versioned>;
    		Team=2;
    		IsFromDemo=0;
    		Host=0;
    		[Options]
    		{
    		}
    	}
    	[AI3]
    	{
    		Name=Bot3;
    		ShortName=CAI;
    		Version=<not-versioned>;
    		Team=3;
    		IsFromDemo=0;
    		Host=0;
    		[Options]
    		{
    		}
    	}
    	[AI4]
    	{
    		Name=Bot4;
    		ShortName=CAI;
    		Version=<not-versioned>;
    		Team=4;
    		IsFromDemo=0;
    		Host=0;
    		[Options]
    		{
    		}
    	}
    	[AI5]
    	{
    		Name=Bot5;
    		ShortName=CAI;
    		Version=<not-versioned>;
    		Team=5;
    		IsFromDemo=0;
    		Host=0;
    		[Options]
    		{
    		}
    	}
    	[AI6]
    	{
    		Name=Bot6;
    		ShortName=CAI;
    		Version=<not-versioned>;
    		Team=6;
    		IsFromDemo=0;
    		Host=0;
    		[Options]
    		{
    		}
    	}
    	[AI7]
    	{
    		Name=Bot7;
    		ShortName=CAI;
    		Version=<not-versioned>;
    		Team=7;
    		IsFromDemo=0;
    		Host=0;
    		[Options]
    		{
    		}
    	}
    	[AI8]
    	{
    		Name=Bot8;
    		ShortName=CAI;
    		Version=<not-versioned>;
    		Team=8;
    		IsFromDemo=0;
    		Host=0;
    		[Options]
    		{
    		}
    	}
    	[AI9]
    	{
    		Name=Bot9;
    		ShortName=CAI;
    		Version=<not-versioned>;
    		Team=9;
    		IsFromDemo=0;
    		Host=0;
    		[Options]
    		{
    		}
    	}
    	[AI10]
    	{
    		Name=Bot10;
    		ShortName=CAI;
    		Version=<not-versioned>;
    		Team=10;
    		IsFromDemo=0;
    		Host=0;
    		[Options]
    		{
    		}
    	}
    	[AI11]
    	{
    		Name=Bot11;
    		ShortName=CAI;
    		Version=<not-versioned>;
    		Team=11;
    		IsFromDemo=0;
    		Host=0;
    		[Options]
    		{
    		}
    	}
    
    	[TEAM0]
    	{
    		TeamLeader=0;
    		StartPosX=1024;
    		StartPosZ=512;
    		AllyTeam=0;
    		RGBColor=0.976471 1 0;
    		Side=Robots;
    		Handicap=0;
    	}
    	[TEAM1]
    	{
    		TeamLeader=0;
    		StartPosX=5120;
    		StartPosZ=512;
    		AllyTeam=1;
    		RGBColor=0.509804 0.498039 1;
    		Side=Robots;
    		Handicap=0;
    	}
    	[TEAM2]
    	{
    		TeamLeader=0;
    		StartPosX=1024;
    		StartPosZ=7680;
    		AllyTeam=0;
    		RGBColor=0.976471 1 0;
    		Side=Robots;
    		Handicap=0;
    	}
    	[TEAM3]
    	{
    		TeamLeader=0;
    		StartPosX=5120;
    		StartPosZ=7680;
    		AllyTeam=1;
    		RGBColor=0.509804 0.498039 1;
    		Side=Robots;
    		Handicap=0;
    	}
    	[TEAM4]
    	{
    		TeamLeader=0;
    		StartPosX=1024;
    		StartPosZ=2048;
    		AllyTeam=0;
    		RGBColor=0.976471 1 0;
    		Side=Robots;
    		Handicap=0;
    	}
    	[TEAM5]
    	{
    		TeamLeader=0;
    		StartPosX=5120;
    		StartPosZ=2048;
    		AllyTeam=1;
    		RGBColor=0.509804 0.498039 1;
    		Side=Robots;
    		Handicap=0;
    	}
    	[TEAM6]
    	{
    		TeamLeader=0;
    		StartPosX=1024;
    		StartPosZ=6144;
    		AllyTeam=0;
    		RGBColor=0.976471 1 0;
    		Side=Robots;
    		Handicap=0;
    	}
    	[TEAM7]
    	{
    		TeamLeader=0;
    		StartPosX=5120;
    		StartPosZ=6144;
    		AllyTeam=1;
    		RGBColor=0.509804 0.498039 1;
    		Side=Robots;
    		Handicap=0;
    	}
    	[TEAM8]
    	{
    		TeamLeader=0;
    		StartPosX=1024;
    		StartPosZ=3328;
    		AllyTeam=0;
    		RGBColor=0.976471 1 0;
    		Side=Robots;
    		Handicap=0;
    	}
    	[TEAM9]
    	{
    		TeamLeader=0;
    		StartPosX=5120;
    		StartPosZ=3584;
    		AllyTeam=1;
    		RGBColor=0.509804 0.498039 1;
    		Side=Robots;
    		Handicap=0;
    	}
    	[TEAM10]
    	{
    		TeamLeader=0;
    		StartPosX=1024;
    		StartPosZ=4608;
    		AllyTeam=0;
    		RGBColor=0.976471 1 0;
    		Side=Robots;
    		Handicap=0;
    	}
    	[TEAM11]
    	{
    		TeamLeader=0;
    		StartPosX=5120;
    		StartPosZ=4864;
    		AllyTeam=1;
    		RGBColor=0.509804 0.498039 1;
    		Side=Robots;
    		Handicap=0;
    	}
    	
    	[ALLYTEAM0]
    	{
    		NumAllies=0;
    	}
    	[ALLYTEAM1]
    	{
    		NumAllies=0;
    	}
    
    	startpostype=3;
    	gametype=zk:stable;
    	ishost=1;
    	mapname=Comet Catcher Redux;
    	myplayername=UnnamedPlayer;
    	onlylocal=1;
    }
    
    txt file icon script.txt (4,232 bytes) 2015-06-19 02:29 +

-Relationships
+Relationships

-Notes

~0014635

cleanrock (developer)

Last edited: 2015-06-19 09:52

View 2 revisions

The assert is triggered:
spring: /rts/Rendering/Models/WorldObjectModelRenderer.cpp:106: virtual void IWorldObjectModelRenderer::DelUnit(const CUnit*): Assertion `std::find(us.begin(), us.end(), const_cast<CUnit*>(u)) != us.end()' failed.

Do Add/DelUnit and Add/DelProjectile really need these asserts?
How about instead tracing a warning when std::find return the unexpected ?

~0014636

cleanrock (developer)

I see that before commit 7329648 the code handled these unexpected cases gracefully.

~0014637

cleanrock (developer)

Fix b543cf32af839a1c318a38a9c11a7d5d3b13b5f4 committed to develop branch: fix 0004820, repo: spring changeset id: 5167

~0014638

hokomoko (developer)

Do you have a trace of when it is triggered?

And yes, it is necessary, at least for projectiles which are added and removed very often (no need to go through the entire vector every time you add an element)

~0014639

hokomoko (developer)

Fix ef876630844b7458d20d0e9576199d95e70473aa committed to develop branch: Fix 0004820 Take 2, repo: spring changeset id: 5169
+Notes

+Related Changesets

-Issue History
Date Modified Username Field Change
2015-06-19 02:28 hokomoko New Issue
2015-06-19 02:28 hokomoko File Added: infolog.txt
2015-06-19 02:29 hokomoko File Added: script.txt
2015-06-19 09:51 cleanrock Note Added: 0014635
2015-06-19 09:52 cleanrock Note Edited: 0014635 View Revisions
2015-06-19 10:13 cleanrock Note Added: 0014636
2015-06-19 10:32 cleanrock Changeset attached => spring develop b543cf32
2015-06-19 10:32 cleanrock Note Added: 0014637
2015-06-19 10:32 cleanrock Assigned To => cleanrock
2015-06-19 10:32 cleanrock Status new => resolved
2015-06-19 10:32 cleanrock Resolution open => fixed
2015-06-19 10:54 hokomoko Assigned To cleanrock => hokomoko
2015-06-19 10:54 hokomoko Note Added: 0014638
2015-06-19 10:54 hokomoko Status resolved => feedback
2015-06-19 10:54 hokomoko Resolution fixed => reopened
2015-06-19 11:59 hokomoko Changeset attached => spring develop 2cf629cf
2015-06-19 11:59 hokomoko Changeset attached => spring develop ef876630
2015-06-19 11:59 hokomoko Note Added: 0014639
2015-06-19 11:59 hokomoko Status feedback => assigned
2015-06-19 11:59 hokomoko Status assigned => resolved
+Issue History