| View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] | ||||||||
| ID | Project | Category | View Status | Date Submitted | Last Update | ||||
|---|---|---|---|---|---|---|---|---|---|
| 0004724 | Spring engine | General | public | 2015-03-31 14:19 | 2018-10-18 18:33 | ||||
| Reporter | Code_Man | ||||||||
| Assigned To | Kloot | ||||||||
| Priority | normal | Severity | minor | Reproducibility | always | ||||
| Status | resolved | Resolution | fixed | ||||||
| Product Version | 98.0 | ||||||||
| Target Version | Fixed in Version | ||||||||
| Summary | 0004724: SetUnitNeutral does not reset targeting of units already targeting unit | ||||||||
| Description | When SetUnitNeutral with true is called from a anim script units that target this unit will keep targeting it but do not fire. Units not targeting it will ignore the unit. I was told this was a bug by flozi and that earlier version behaved as expected. | ||||||||
| Tags | No tags attached. | ||||||||
| Checked infolog.txt for Errors | |||||||||
| Attached Files |
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Notes |
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Kloot (developer) 2018-10-18 18:32 |
Fix 301398759a6209c026f36850aa814c9c8eff6c5e committed to develop branch: fix 0004724, repo: spring changeset id: 10896 |
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Kloot (developer) 2018-10-18 18:33 |
Fix 1d9975b53d24c0d38d0cf05613229af267566527 committed to maintenance branch: fix 0004724, repo: spring changeset id: 10897 |
Issue History |
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| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2015-03-31 14:19 | Code_Man | New Issue | |
| 2018-10-18 18:32 | Kloot | Changeset attached | => spring develop 30139875 |
| 2018-10-18 18:32 | Kloot | Note Added: 0019408 | |
| 2018-10-18 18:32 | Kloot | Assigned To | => Kloot |
| 2018-10-18 18:32 | Kloot | Status | new => resolved |
| 2018-10-18 18:32 | Kloot | Resolution | open => fixed |
| 2018-10-18 18:33 | Kloot | Changeset attached | => spring maintenance 1d9975b5 |
| 2018-10-18 18:33 | Kloot | Note Added: 0019409 | |


