View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0004697 | Spring engine | General | public | 2015-03-10 14:11 | 2015-03-12 19:39 |
| Reporter | msafwan | Assigned To | jK | ||
| Priority | normal | Severity | major | Reproducibility | always |
| Status | closed | Resolution | won't fix | ||
| Product Version | 98.0 | ||||
| Summary | 0004697: Spring is too inefficient | ||||
| Description | Spring opted for large CPU usage that didn't scale with gameplay. It use 100% CPU even in idle game. This contribute to global warming. Instead of, for example, using 30 Watt for a light game, it decide to use entire 60 Watt of processor for same game. It further increase wastage by locking entire core away from OS, forcing the OS to utilize more and more CPU for multi-tasking. This is especially bad for mobile computers because of the battery drain & risk of overheating. And expect overall system performance to decrease due to many hardware depending on CPU cycle. | ||||
| Additional Information | 1) spin-lock: https://springrts.com/mantis/view.php?id=4695#c14140 | ||||
| Tags | No tags attached. | ||||
| Checked infolog.txt for Errors | |||||
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It use 100% CPU even in idle game. > Can't reproduce. |
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@msafwan: the second time: ENABLE VSYNC! |