|View Issue Details|
|ID||Project||Category||View Status||Date Submitted||Last Update|
|0004690||Spring engine||General||public||2015-03-03 03:19||2016-08-27 13:01|
|Target Version||Fixed in Version|
|Summary||0004690: Chat input ignores keypresses|
|Description||[Fx]Drone has reported an issue with entering text into the engine chat input box. Apparently this occurs in ZK and BAR. It occurs in ZK with luaui disabled.|
The issue is that sometimes the chat input box ignores key presses. He will type a sentence and occasionally a character that he typed will not appear in the box. It usually takes a few presses of the key to make the character appear in the chatbox. This occurs once or twice per sentence. Hotkeys and other things that use key presses are unaffected.
He has windows 7 and a razer blackwidow keyboard.
|Tags||No tags attached.|
|Checked infolog.txt for lua Errors|
|Several BA players complain of this, to varying degrees, and I notice it too, although for me its very rare. I've no idea how to reproduce it reliably.|
|It's usually the first letter of each sentence that is ignored.|
|Another report: https://github.com/ZeroK-RTS/Zero-K/issues/915|
|I think it happens a lot after pressing backspace.|
Last edited: 2015-08-30 21:39
I don't know much about Spring, so I leave it up to you to interpret the data.
I wrote a simple repro script for X11 systems:
#!/bin/bash windowid=$(wmctrl -lx | grep spring.spring | cut -d' ' -f 1) echo $windowid while true ; do xdotool - <<EOF key --window $windowid Return key --window $windowid A key --window $windowid B key --window $windowid D key --window $windowid BackSpace key --window $windowid C key --window $windowid Return EOF done
Requires the xdotool package on Ubuntu (and that you're using X11 :] )
Just start a skirmish game, then execute this script with bash. If you get errors about a bad or unknown window ID (or the input goes to your terminal emulator) check the output of
wmctrl -lxand update the grep command to find the spring window.
I've uploaded my results from ZK on 91.0 vs 100.0. The random nightly builds of 98 I have don't exhibit the issue.
I can't reproduce this on newest engine using kaen's script on neither BA nor ZK.
I used to have this issue before and it was rather annoying, is it gone for everyone (should the issue be closed)?
I've switched to chonsole a few months ago and that never had it
Last edited: 2016-01-30 12:10
Can still reproduce it, but I have to spam backspace keypresses first so I expect this would usually happen after erasing an entire sentence, then entering a new one (if users leave no delay after releasing backspace). Probably some stupid timing issue related to keyboard repeat rate.
|Does the bug occur with the script though (which should be instant)? It doesn't for me, and I tried a couple of variations (with more backspaces to clear everything out).|
|Fix 2fffbca709e759a05fd52163ac106672dec98dbe committed to develop branch: Fix 0004690, repo: spring changeset id: 7274|
spring: develop 2fffbca7
Timestamp: 2016-08-27 13:03:34
|mod - rts/Game/Game.cpp|
|2015-03-03 03:19||Google_Frog||New Issue|
|2015-03-03 09:41||silentwings||Note Added: 0014107|
|2015-03-04 14:01||Jools||Note Added: 0014108|
|2015-07-08 08:01||Google_Frog||Note Added: 0014937|
|2015-07-08 11:00||cleanrock||Relationship added||related to 0004706|
|2015-07-08 12:33||hokomoko||Note Added: 0014940|
|2015-08-30 21:27||kaen||File Added: dropped-keys-91.png|
|2015-08-30 21:27||kaen||File Added: dropped-keys-100.png|
|2015-08-30 21:27||kaen||Note Added: 0015104|
|2015-08-30 21:28||kaen||Note Edited: 0015104||View Revisions|
|2015-08-30 21:39||kaen||Note Edited: 0015104||View Revisions|
|2016-01-30 10:55||gajop||Note Added: 0015582|
|2016-01-30 12:07||Kloot||Note Added: 0015583|
|2016-01-30 12:10||Kloot||Note Edited: 0015583||View Revisions|
|2016-01-30 22:25||gajop||Note Added: 0015586|
|2016-08-27 13:01||hokomoko||Changeset attached||=> spring develop 2fffbca7|
|2016-08-27 13:01||hokomoko||Note Added: 0016630|
|2016-08-27 13:01||hokomoko||Assigned To||=> hokomoko|
|2016-08-27 13:01||hokomoko||Status||new => resolved|
|2016-08-27 13:01||hokomoko||Resolution||open => fixed|