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IDProjectCategoryView StatusLast Update
0004603Spring engineLuapublic2016-02-14 15:43
ReporterIthoughtWeBannedHim Assigned To 
PrioritylowSeverityminorReproducibilityalways
Status closedResolutionsuspended 
Product Version98.0 
Summary0004603: Pieces Position not correct
DescriptionHi, im meddling around with build-systems again, to be specific. Lindemayer Systems.
https://en.wikipedia.org/wiki/L-system

In order to process those, you actually need recursion (Lua-Check)
And the ability to get a Pieces Position (Spring.GetUnitPiecePosition)
And to move the Piece there before the next RecursionLevel strikes.
Move(piecename,x_axis,posX,0,true)

I ran into a series of bugs, regarding moving the piece accordingly.
http://springrts.com/phpbb/download/file.php?id=8990

While only using the x_axis in a test, the results were as expected (Though it wont look like this in the endgame)

When instead going for the z_axis, i ran into this:
http://springrts.com/phpbb/download/file.php?id=8991

I m fully concious aware that my stuff is performance eating (en mass, and done in a constant Animating fashion).

Having a history of reporting idiotic things that tend to re-solve themselves once posted, i yet demand once more a chunk of your mind-time.

Thanks.
TagsNo tags attached.
Checked infolog.txt for Errors

Activities

IthoughtWeBannedHim

2014-10-31 13:15

reporter   ~0013781

http://pastebin.com/VxEwdHc8

Here is the source

Kloot

2016-02-14 15:43

developer   ~0015773

code is an incomprehensible mess, sorry

Issue History

Date Modified Username Field Change
2014-10-31 12:26 IthoughtWeBannedHim New Issue
2014-10-31 13:15 IthoughtWeBannedHim Note Added: 0013781
2016-02-14 15:43 Kloot Note Added: 0015773
2016-02-14 15:43 Kloot Status new => closed
2016-02-14 15:43 Kloot Resolution open => suspended