View Issue Details

IDProjectCategoryView StatusLast Update
0004579Spring engineGeneralpublic2017-05-03 01:37
Reportersilentwings Assigned ToKloot  
PrioritynormalSeverityminorReproducibilityhave not tried
Status closedResolutionnot fixable 
Product Version98.0 
Summary0004579: ATI crash in LuaOpenGL.cpp:4119 (widget/gadget!?)
Descriptioni don't have the demo, not my infolog, but maybe it's still useful

the crash was about 20m in to a large game
TagsNo tags attached.
Attached Files
infolog.txt (Attachment missing)
Checked infolog.txt for Errors

Activities

abma

2014-10-10 02:23

administrator   ~0013738

crash in gfx driver!

C:\\WINDOWS\\SYSTEM32\\atioglxx.dll 0x5C8FBA1C ??:0
C:\\WINDOWS\\SYSTEM32\\atioglxx.dll 0x5CCABFD4 ??:0
C:\\games\\Spring\\spring.exe 0x005732B4 rts/Lua/LuaOpenGL.cpp:4119
C:\\games\\Spring\\spring.exe 0x00865230 ldo.cpp:0
C:\\games\\Spring\\spring.exe 0x00856C03 rts/lib/lua/include/LuaUser.cpp:98
C:\\games\\Spring\\spring.exe 0x00868619 lvm.cpp:0
C:\\games\\Spring\\spring.exe 0x008654F0 ldo.cpp:0
C:\\games\\Spring\\spring.exe 0x00BD7BB8 unwind-sjlj.c:0
C:\\games\\Spring\\spring.exe 0x008572D0 lapi.cpp:0
C:\\games\\Spring\\spring.exe 0x008649AC ldo.cpp:0
C:\\games\\Spring\\spring.exe 0x00BD7BB8 unwind-sjlj.c:0
C:\\games\\Spring\\spring.exe 0x00856BC5 rts/lib/lua/include/LuaUser.cpp:89
C:\\games\\Spring\\spring.exe 0x00865693 ldo.cpp:0
C:\\games\\Spring\\spring.exe 0x00CE93A0 /slave/mingwlibs/include/boost/thread/win32/basic_timed_mutex.hpp:233
C:\\games\\Spring\\spring.exe 0x00865230 ldo.cpp:0
C:\\games\\Spring\\spring.exe 0x00868619 lvm.cpp:0
C:\\WINDOWS\\SYSTEM32\\atioglxx.dll 0x5C89B253 ??:0
C:\\WINDOWS\\SYSTEM32\\atioglxx.dll 0x5C97C139 ??:0

which widget/gadget (?) does call glCallList? very likely a widget sending "bad" opengl commands

silentwings

2014-10-10 09:52

reporter   ~0013740

which widget/gadget (?) does call glCallList? > Within BA, many do. But I've not known any of them to cause crashes before. If that needs to be answered for this ticket to be of use, then we have to give up on it afaics.

abma

2014-10-10 10:05

administrator   ~0013742

Last edited: 2014-10-10 10:06

a way to reproduce it is needed. imo the stacktrace itself isn't very useful atm.

if this player gets more crashes he can set DebugGL = 1 and hopefully gets some more verbose error messages then.

silentwings

2014-10-10 10:07

reporter   ~0013743

Ok, if he crashes again I will let him know and try to get more info. I have no idea what caused it or how/if to reproduce it.

jamerlan

2014-10-10 17:38

reporter   ~0013749

Last edited: 2014-10-11 02:00

Flash getting crashes http://pastebin.com/TKWHR5gY
http://paste.springfiles.com/view/fb44b30c

probably this is the same issue

Kloot

2017-05-03 01:37

developer   ~0017555

ATI + dlist, same as the more recent 0005484 et all

Issue History

Date Modified Username Field Change
2014-10-09 21:43 silentwings New Issue
2014-10-09 21:43 silentwings File Added: infolog.txt
2014-10-10 02:23 abma Note Added: 0013738
2014-10-10 02:23 abma Summary infolog from a player who crashed => ATI crash in LuaOpenGL.cpp:4119 (widget/gadget!?)
2014-10-10 09:52 silentwings Note Added: 0013740
2014-10-10 10:05 abma Note Added: 0013742
2014-10-10 10:06 abma Status new => feedback
2014-10-10 10:06 abma Note Edited: 0013742
2014-10-10 10:07 silentwings Note Added: 0013743
2014-10-10 10:07 silentwings Status feedback => new
2014-10-10 10:08 abma Status new => feedback
2014-10-10 17:38 jamerlan Note Added: 0013749
2014-10-11 02:00 BrainDamage Note Edited: 0013749
2017-05-03 01:37 Kloot Assigned To => Kloot
2017-05-03 01:37 Kloot Status feedback => closed
2017-05-03 01:37 Kloot Resolution open => not fixable
2017-05-03 01:37 Kloot Note Added: 0017555