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| Reporter | Jools | Assigned To | Kloot | |
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| Priority | none | Severity | minor | Reproducibility | always |
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| Status | resolved | Resolution | fixed | |
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| Product Version | 97.0.1+git | |
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| Fixed in Version | 100.0+git | |
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| Summary | 0004566: Engine trees are black/darker when falling over |
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| Description | Engine trees are black when falling over (LOS mode with radar) or dark green (LOS mode without radar/airlos). When disabling advmap/unitshaders, they are normal, as they also are in spring 96.0 with adv. map/unitshaders.
Trees are normal when standing, it is only the falling animation that is black/darker. |
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| Steps To Reproduce | Use advanced map/unit shaders, map with engine trees is for instance small divide remake v04 |
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| Additional Information | See screenshots: |
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| Tags | No tags attached. |
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| Attached Files | screen00393.png (Attachment missing)
screen00392.png (Attachment missing)
screen00391.png (Attachment missing)
infolog.txt (Attachment missing)
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| Checked infolog.txt for Errors | |
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