Attached Files |
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screen00393.png (2,969,203 bytes) 2014-09-30 00:33
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screen00392.png (3,132,060 bytes) 2014-09-30 00:34
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screen00391.png (2,891,789 bytes) 2014-09-30 00:35
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infolog.txt (22,341 bytes) 2014-09-30 00:36
[ParseCmdLine] command-line args: "C:\Spring\spring.exe"
Using configuration source: "U:\bin\Spring\Data\springsettings.cfg"
Using additional configuration source: "C:\Spring\springsettings.cfg"
Available log sections: KeyBindings, AutohostInterface, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, GroundMoveType, Path, UnitScript, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket
Enabled log sections: Sound(LOG_LEVEL_INFO)
Enable or disable log sections using the LogSections configuration key
or the SPRING_LOG_SECTIONS environment variable (both comma separated).
Use "none" to disable the default log sections.
LogOutput initialized.
Spring 96.0
Build date/time: Jan 3 2014 14:01:37
Build environment: boost-105300, GNU libstdc++ version 20130531
Compiler: gcc-4.8.1
OS: Microsoft Windows
Microsoft Windows 7 Ultimate Edition, 64-bit Service Pack 1 (build 7601)
Intel(R) Core(TM)2 CPU 6600 @ 2.40GHz; 4095MB RAM, 9213MB pagefile
OS: emulated 32bit mode
[CMyMath::Init] CPU SSE mask: 124, flags:
SSE 1.0: 1, SSE 2.0: 1
SSE 3.0: 1, SSSE 3.0: 1
SSE 4.1: 0, SSE 4.2: 0
SSE 4.0A: 0, SSE 5.0A: 0
using streflop SSE FP-math mode, CPU supports SSE instructions
Supported Video modes: 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 800x600, 720x576, 720x480, 640x480
[SetSDLVideoMode] video mode set to 1280x1024/32bit
[WatchDogInstall] Installed (HangTimeout: 10sec)
[ThreadPool::SetThreadCount][1] #wanted=2 #current=1
[ThreadPool::SetThreadCount][2] #threads=1
[DataDirs] Portable Mode!
Using read-write data directory: U:\bin\Spring\Data\
Using read-only data directory: C:\Spring\
Using read-only data directory: U:\bin\Spring\Data\weblobby\
Using read-only data directory: U:\bin\github\Ecostats\
Scanning: U:\bin\Spring\Data\weblobby\maps
Scanning: C:\Spring\base
Scanning: U:\bin\Spring\Data\maps
Scanning: U:\bin\Spring\Data\games
Scanning: U:\bin\Spring\Data\packages
[ThreadPool::SetThreadCount][1] #wanted=1 #current=2
[ThreadPool::SetThreadCount][2] #threads=0
[Threading] Main thread CPU affinity mask set: 3
[f=0000000] SDL version: 1.2.10
[f=0000000] GL version: 4.4.0
[f=0000000] GL vendor: NVIDIA Corporation
[f=0000000] GL renderer: GeForce GTX 460/PCIe/SSE2
[f=0000000] GLSL version: 4.40 NVIDIA via Cg compiler
[f=0000000] GLEW version: 1.5.8
[f=0000000] Video RAM: total 1024MB, available 689MB
[f=0000000] FBO::maxSamples: 32
[f=0000000] GL info:
haveARB: 1, haveGLSL: 1, ATI hacks: 0
FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
maximum texture size: 16384, compress MIP-map textures: 0
maximum SmoothPointSize: 190, maximum vec4 varying/attributes: 31/16
maximum drawbuffers: 8, maximum recommended indices/vertices: 1048576/1048576
number of UniformBufferBindings: 84 (64kB)
[f=0000000] Using VSync
[f=0000000] Joysticks found: 0
[f=0000000] Warning: Joystick 0 not found
[f=0000000] [Initialize] CPU Clock: win32::TimeGetTime
[f=0000000] [Initialize] CPU Cores: 2
[f=0000000] [Sound] OpenAL info:
[f=0000000] [Sound] Available Devices:
[f=0000000] [Sound] DirectSound Software
[f=0000000] [Sound] Device: DirectSound Software
[f=0000000] [Sound] Vendor: OpenAL Community
[f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
[f=0000000] [Sound] Renderer: OpenAL Soft
[f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
[f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
[f=0000000] [Sound] EFX Enabled: yes
[f=0000000] [Sound] Max Sounds: 128
[f=0000000] Connecting to local server
[f=0000000] PreGame::StartServer: 31 ms
[f=0000000] Using map: Small_Divide-Remake-v04
[f=0000000] Using game: XTA $VERSION
[f=0000000] Using game archive: xta-svn.sdz
[f=0000000] recording demo: demos/20140930_013755_Small_Divide-Remake-v04_96.sdf
[f=0000000] PreGame::GameDataReceived: 125 ms
[f=0000000] [PreGame::UpdateClientNet] user number 0 (team 0, allyteam 0)
[f=0000000] Error: missing return table from LuaAI.lua
[f=0000000] Warning: Experimental luaThreadingModel 4 selected! This is currently unmaintained and may be deprecated and/or removed in the future!
[f=0000000] Warning: Automaticly disabled to prevent desyncs / crashes / hangs / graphical errors!
[f=0000000] Warning: MapInfo.lua: Incorrect value "groundShadowDensity=1.950000"! Clamping to 0..1 range!!
[f=0000000] [LuaIntro] Searching for new Widgets
[f=0000000] [LuaIntro] Scanning: LuaIntro/addons/
[f=0000000] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=0000000] [LuaIntro] Scanning: LuaIntro/systemaddons/
[f=0000000] [LuaIntro] Scanning: LuaIntro/systemWidgets/
[f=0000000] [LuaIntro] Scanning: LuaIntro/chili/
[f=0000000] [LuaIntro] Found new widget "SpringLogo"
[f=0000000] [LuaIntro] Found new widget "LoadTexture"
[f=0000000] [LuaIntro] Found new widget "LoadProgress"
[f=0000000] [LuaIntro] Found new widget "Main"
[f=0000000] [LuaIntro] Found new widget "Music"
[f=0000000] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
[f=0000000] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua>
[f=0000000] [LuaIntro] Loading widget: Main <main.lua>
[f=0000000] [LuaIntro] Loading widget: Music <music.lua>
[f=0000000] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua>
[f=0000000] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=0000000] Parsing Map Information
[f=0000000] Loading SMF
[f=0000000] Loading Map (25 MB)
[f=0000000] Loading Radar Icons
[f=0000000] Loading GameData Definitions
[f=0000000] Weapons_post: Local sound option detected, moving sounds to customparams
[f=0000000] No customparams:, earthquake
[f=0000000] Loading all definitions: 0.527000
[f=0000000] Game::LoadDefs (GameData): 579 ms
[f=0000000] Loading Sound Definitions
[f=0000000] [Sound] parsed 404 sounds from gamedata/sounds.lua
[f=0000000] Game::LoadDefs (Sound): 31 ms
[f=0000000] Creating Smooth Height Mesh
[f=0000000] SmoothHeightMesh::MakeSmoothMesh: 39 ms
[f=0000000] Creating QuadField & CEGs
[f=0000000] [CDamageArrayHandler] number of ArmorDefs: 19
[f=0000000] Warning: [CDamageArrayHandler] UnitDef "armcom" in ArmorDef "armcom" already belongs to ArmorDef category 1!
[f=0000000] Warning: [CDamageArrayHandler] UnitDef "corcom" in ArmorDef "corcom" already belongs to ArmorDef category 2!
[f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
[f=0000000] Creating Unit Textures
[f=0000000] Creating Sky
[f=0000000] Loading Weapon Definitions
[f=0000000] Warning: WeaponDef (armpossum_weapon) color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
[f=0000000] Loading Unit Definitions
[f=0000000] Loading Feature Definitions
[f=0000000] Reading Estimate PathCosts [8]
[f=0000000] Reading Estimate PathCosts [32]
[f=0000000] [CPathManager] pathing data checksum: bb398ff0
[f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
[f=0000000] Initializing Map Features
[f=0000000] Creating ShadowHandler & DecalHandler
[f=0000000] Creating GroundDrawer
[f=0000000] Loading Map Tiles
[f=0000000] Loading Square Textures
[f=0000000] CSMFGroundTextures::ConvolveHeightMap: 2 ms
[f=0000000] Switching to ROAM Mesh Rendering
[f=0000000] Creating TreeDrawer
[f=0000000] Creating ProjectileDrawer & UnitDrawer
[f=0000000] Creating Projectile Textures
[f=0000000] Warning: [CCEG::Load] EMGFLASH: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] DGUNTRACE: Unknown tag dirt::lifetime
[f=0000000] Warning: [CCEG::Load] ZIPPERDICKER_EFFECT: Unknown tag heatcloud::color
[f=0000000] Warning: [CCEG::Load] LIGHTNING_NEW: Unknown tag heatcloud::color
[f=0000000] Warning: [CCEG::Load] LIGHTNING_NEW: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] PURPLELASER: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] DCAPtrace: Unknown tag dirt::lifetime
[f=0000000] Warning: [CCEG::Load] FLAMETHROWER: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] BERTHABLAST: Unknown tag dirt::lifetime
[f=0000000] Warning: [CCEG::Load] BERTHABLAST: Unknown tag heatcloud::colormap
[f=0000000] Warning: [CCEG::Load] BERTHABLAST: Unknown tag heatcloud::colormap
[f=0000000] Warning: [CCEG::Load] BERTHABLAST: Unknown tag heatcloud::colormap
[f=0000000] Warning: [CCEG::Load] BERTHABLAST: Unknown tag heatcloud::colormap
[f=0000000] Warning: [CCEG::Load] BERTHABLAST: Unknown tag heatcloud::colormap
[f=0000000] Warning: [CCEG::Load] BERTHABLAST: Unknown tag heatcloud::colormap
[f=0000000] Warning: [CCEG::Load] BERTHABLAST: Unknown tag heatcloud::colormap
[f=0000000] Warning: [CCEG::Load] BERTHABLAST: Unknown tag heatcloud::colormap
[f=0000000] Warning: [CCEG::Load] BERTHABLAST: Unknown tag heatcloud::colormap
[f=0000000] Warning: [CCEG::Load] BERTHABLAST: Unknown tag heatcloud::colormap
[f=0000000] Warning: [CCEG::Load] BERTHABLAST: Unknown tag smoke::sizegrowth
[f=0000000] Creating Water
[f=0000000] Game::LoadInterface (Camera&Mouse): 168 ms
[f=0000000] Game::LoadInterface (Console): 2 ms
[f=0000000] Loading LuaRules
[f=0000000] gaia_critters.lua: gadget:Initialize() Game.mapName=Small_Divide-Remake-v04
[f=0000000] no critter config for this map
[f=0000000] Loaded SYNCED gadget: gaia critter units <gaia_critters.lua>
[f=0000000] Loaded SYNCED gadget: game_stats <gui_endstats.lua>
[f=0000000] Loaded SYNCED gadget: CobButton <unit_cobbutton.lua>
[f=0000000] Loaded SYNCED gadget: Team-comends <game_teamcomends.lua>
[f=0000000] Loaded SYNCED gadget: gfx_dynamic_lighting.lua <gfx_dynamic_lighting.lua>
[f=0000000] Loaded SYNCED gadget: Abandoned reveal <unit_abandoned_reveal.lua>
[f=0000000] Loaded SYNCED gadget: AirPlantParents <unit_air_plants.lua>
[f=0000000] Loaded SYNCED gadget: Announce kills <ui_announce_kills.lua>
[f=0000000] Loaded SYNCED gadget: Cloak lose target <game_cloak_lose_target.lua>
[f=0000000] Loaded SYNCED gadget: Cobcallins <cobcallins.lua>
[f=0000000] Loaded SYNCED gadget: Crush ceg <gfx_crushceg.lua>
[f=0000000] Loaded SYNCED gadget: Customunits <customunits.lua>
[f=0000000] Loaded SYNCED gadget: DGun CmdType Fix <unit_dgun_cmdtype_fix.lua>
[f=0000000] Loaded SYNCED gadget: Disable Buildoptions <unit_disable_buildoptions.lua>
[f=0000000] Loaded SYNCED gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
[f=0000000] Loaded SYNCED gadget: Energy Conversion <game_energy_conversion.lua>
[f=0000000] Loaded SYNCED gadget: Factory Anti-Stuck <factory_anti_stuck.lua>
[f=0000000] Loaded SYNCED gadget: Fire Rate <unit_fire_rate.lua>
[f=0000000] Loaded SYNCED gadget: Health Upgrade <unit_health_upgrade.lua>
[f=0000000] Loaded SYNCED gadget: I Hate CMD.SET_WANTED_MAX_SPEED <i_hate_cmd_set_wanted_max_speed.lua>
[f=0000000] Loaded SYNCED gadget: Initial Spawn <game_initial_spawn.lua>
[f=0000000] Loaded SYNCED gadget: Jumpjets <unit_jumpjets.lua>
[f=0000000] Loaded SYNCED gadget: Local sounds <snd_local.lua>
[f=0000000] Loaded SYNCED gadget: Lua unit script framework <unit_script.lua>
[f=0000000] Loaded SYNCED gadget: Minelayer Limit <unit_minelayer_limit.lua>
[f=0000000] Loaded SYNCED gadget: Mission Script Engine <game_mission_script.lua>
[f=0000000] Loaded SYNCED gadget: No Land Damage <unit_no_land_damage.lua>
[f=0000000] Loaded SYNCED gadget: No Self Pwn <unit_noselfpwn.lua>
[f=0000000] Loaded SYNCED gadget: NoAirNuke <exp_no_air_nuke.lua>
[f=0000000] Loaded SYNCED gadget: Production Rate <unit_buildspeed.lua>
[f=0000000] Loaded SYNCED gadget: Reclaim flash <gfx_reclaim_flash.lua>
[f=0000000] Loaded SYNCED gadget: Repair Pad <unit_refuel.lua>
[f=0000000] Loaded SYNCED gadget: Spawn <commoption.lua>
[f=0000000] Loaded SYNCED gadget: State Broadcast <game_statebroadcast.lua>
[f=0000000] Loaded SYNCED gadget: Stockpile limit <unit_stockpile_limit.lua>
[f=0000000] Loaded SYNCED gadget: Transporter wrecks <game_transporterwrecks.lua>
[f=0000000] Loaded SYNCED gadget: Unfinished unit orders <unit_unfinishedorders.lua>
[f=0000000] Loaded SYNCED gadget: UnitEStallDisable <unit_estall_disable.lua>
[f=0000000] Loaded SYNCED gadget: UnitMorph <unit_morph.lua>
[f=0000000] Loaded SYNCED gadget: UnitStealth <unit_stealth.lua>
[f=0000000] fx_watersplash: lava detected:, false
[f=0000000] Loaded SYNCED gadget: Watereffects <fx_watersplash.lua>
[f=0000000] dbg_cheats.lua: loaded for XTA version $VERSION
[f=0000000] Loaded SYNCED gadget: enablecheats <dbg_cheats.lua>
[f=0000000] Loaded SYNCED gadget: game_zombiemode <game_zombiemode.lua>
[f=0000000] Loaded SYNCED gadget: gui_endstats <dbg_testceg.lua>
[f=0000000] Loaded SYNCED gadget: gui_minimapX <gui_minimapx.lua>
[f=0000000] Loaded SYNCED gadget: lups_wrapper.lua <lups_wrapper.lua>
[f=0000000] Loaded SYNCED gadget: unit_commander_sounds.lua <unit_commander_sounds.lua>
[f=0000000] Loaded SYNCED gadget: unit_crashing_aircraft <unit_crashing_aircraft.lua>
[f=0000000] Loaded SYNCED gadget: Area Attack <areaattack.lua>
[f=0000000] Loaded SYNCED gadget: Cursor handling <gui_cursorhandling.lua>
[f=0000000] Loaded SYNCED gadget: Playerinfo <dbg_playerinfo.lua>
[f=0000000] Loaded SYNCED gadget: Remove commands <unit_removecommands.lua>
[f=0000000] Loaded SYNCED gadget: Sneer after comnap <ui_comnapsneer.lua>
[f=0000000] Loaded SYNCED gadget: Take Manager <cmd_idle_players.lua>
[f=0000000] Loaded SYNCED gadget: Add commands <game_addcommand.lua>
[f=0000000] Loaded SYNCED gadget: Airstrikes <gui_airstrike.lua>
[f=0000000] Loaded SYNCED gadget: Gameover procedure <game_gameover.lua>
[f=0000000] Loaded SYNCED gadget: Kamikaze <unit_kamikaze.lua>
[f=0000000] Loaded SYNCED gadget: WatchBuilders <unit_watchbuilders.lua>
[f=0000000] Loaded SYNCED gadget: TeamDiedMessages <gui_teamdiedmessages.lua>
[f=0000000] Loaded SYNCED gadget: Game End <game_end.lua>
[f=0000000] Loaded SYNCED gadget: LupsSyncedManager <lups_manager.lua>
[f=0000000] Loaded SYNCED gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[f=0000000] start profiling
[f=0000000] hooked all callins: OK
[f=0000000] hooked UpdateCallin: OK
[f=0000000] Loaded SYNCED gadget: Profiler <dbg_profiler.lua>
[f=0000000] Loaded UNSYNCED gadget: game_stats <gui_endstats.lua>
[f=0000000] Loaded UNSYNCED gadget: Abandoned reveal <unit_abandoned_reveal.lua>
[f=0000000] Loaded UNSYNCED gadget: AirPlantParents <unit_air_plants.lua>
[f=0000000] Loaded UNSYNCED gadget: Announce kills <ui_announce_kills.lua>
[f=0000000] Loaded UNSYNCED gadget: Cloak lose target <game_cloak_lose_target.lua>
[f=0000000] Loaded UNSYNCED gadget: Crush ceg <gfx_crushceg.lua>
[f=0000000] Loaded UNSYNCED gadget: Customunits <customunits.lua>
[f=0000000] Loaded UNSYNCED gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
[f=0000000] Loaded UNSYNCED gadget: Factory Anti-Stuck <factory_anti_stuck.lua>
[f=0000000] Loaded UNSYNCED gadget: I Hate CMD.SET_WANTED_MAX_SPEED <i_hate_cmd_set_wanted_max_speed.lua>
[f=0000000] Local sounds: local mode
[f=0000000] Loaded UNSYNCED gadget: Local sounds <snd_local.lua>
[f=0000000] Loaded UNSYNCED gadget: Minelayer Limit <unit_minelayer_limit.lua>
[f=0000000] Loaded UNSYNCED gadget: Mission Script Engine <game_mission_script.lua>
[f=0000000] Loaded UNSYNCED gadget: Reclaim flash <gfx_reclaim_flash.lua>
[f=0000000] Loaded UNSYNCED gadget: State Broadcast <game_statebroadcast.lua>
[f=0000000] Loaded UNSYNCED gadget: Stockpile limit <unit_stockpile_limit.lua>
[f=0000000] Loaded UNSYNCED gadget: Transporter wrecks <game_transporterwrecks.lua>
[f=0000000] Loaded UNSYNCED gadget: Unfinished unit orders <unit_unfinishedorders.lua>
[f=0000000] Loaded UNSYNCED gadget: UnitEStallDisable <unit_estall_disable.lua>
[f=0000000] Loaded UNSYNCED gadget: UnitMorph <unit_morph.lua>
[f=0000000] Loaded UNSYNCED gadget: UnitStealth <unit_stealth.lua>
[f=0000000] Loaded UNSYNCED gadget: Watereffects <fx_watersplash.lua>
[f=0000000] Loaded UNSYNCED gadget: enablecheats <dbg_cheats.lua>
[f=0000000] Loaded UNSYNCED gadget: gfx_dynamic_lighting.lua <gfx_dynamic_lighting.lua>
[f=0000000] Loaded UNSYNCED gadget: gui_endstats <dbg_testceg.lua>
[f=0000000] Loaded UNSYNCED gadget: gui_minimapX <gui_minimapx.lua>
[f=0000000] Loaded UNSYNCED gadget: mo_nowrecks <mo_nowrecks.lua>
[f=0000000] Loaded UNSYNCED gadget: unit_commander_sounds.lua <unit_commander_sounds.lua>
[f=0000000] Loaded UNSYNCED gadget: unit_crashing_aircraft.lua <unit_crashing_aircraft.lua>
[f=0000000] Loaded UNSYNCED gadget: Area Attack <areaattack.lua>
[f=0000000] Loaded UNSYNCED gadget: Cursor handling <gui_cursorhandling.lua>
[f=0000000] Loaded UNSYNCED gadget: Remove commands <unit_removecommands.lua>
[f=0000000] Loaded UNSYNCED gadget: Sneer after comnap <ui_comnapsneer.lua>
[f=0000000] Loaded UNSYNCED gadget: Take Manager <cmd_idle_players.lua>
[f=0000000] Loaded UNSYNCED gadget: Add commands <game_addcommand.lua>
[f=0000000] Loaded UNSYNCED gadget: Airstrikes <gui_airstrike.lua>
[f=0000000] Loaded UNSYNCED gadget: Gameover procedure <game_gameover.lua>
[f=0000000] Loaded UNSYNCED gadget: Kamikaze <unit_kamikaze.lua>
[f=0000000] Loaded UNSYNCED gadget: WatchBuilders <unit_watchbuilders.lua>
[f=0000000] Loaded UNSYNCED gadget: TeamDiedMessages <gui_teamdiedmessages.lua>
[f=0000000] Loaded UNSYNCED gadget: Game End <game_end.lua>
[f=0000000] Loaded UNSYNCED gadget: LupsSyncedManager <lups_manager.lua>
[f=0000000] Loaded UNSYNCED gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[f=0000000] Loaded UNSYNCED gadget: Lups <lups_wrapper.lua>
[f=0000000] start profiling
[f=0000000] hooked all callins: OK
[f=0000000] hooked UpdateCallin: OK
[f=0000000] Loaded UNSYNCED gadget: Profiler <dbg_profiler.lua>
[f=0000000] Loading LuaGaia
[f=0000000] Loading LuaUI
[f=0000000] LuaSocketEnabled: yes
[f=0000000] Using LUAUI_DIRNAME = LuaUI/
[f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
[f=0000000] LuaUI: bound F11 to the widget selector
[f=0000000] LuaUI: bound CTRL+F11 to tweak mode
[f=0000000] Switching to Overhead (TA) style camera
[f=0000000] [widgets.lua] Error: Failed to load: gui_energy_overview.lua (duplicate name)
[f=0000000] Reloaded ctrlpanel from file: ctrlpanelImp.txt
[f=0000000] RelativeMinimap: found ctrlpanelImp.txt and using its config
[f=0000000] Unit sounds (XTA) loaded. Volumes (battle,ui,[0,200]):, 68, 100
[f=0000000] LuaUI v0.3
[f=0000000] Initializing PathCache
[f=0000000] Finalizing
[f=0000000] Loaded DecalsDrawer: Legacy
[f=0000000] Connection attempt from Jools
[f=0000000] -> Version: 96.0
[f=0000000] -> Connection established (given id 0)
[f=0000000] Cheating is enabled!
[f=0000000] Player Jools finished loading and is now ingame
[f=0000000] GameID: 52df29547e3528f90f457ff297174d8b
[f=0000001] Skirmish AI "Enemy" (ID:0, Short-Name:"NullAI", Version:"0.1") took over control of team 1
[f=0000220] Set "shadows" config-parameter to 1
[f=0000614] User exited
[f=0000615] [SpringApp::ShutDown][1]
[f=0000615] [ThreadPool::SetThreadCount][1] #wanted=0 #current=1
[f=0000615] [ThreadPool::SetThreadCount][2] #threads=0
[f=0000615] [SpringApp::ShutDown][2]
[f=0000615] [~CGame][1]
[f=0000615] [~CGame][2]
[f=0000615] [~CGame][3]
[f=0000615] [~CGame][4]
[f=0000615] [~CGame][5]
[f=0000615] Ecostats: widget now in spectator mode.
[f=0000615] [~CGame][6]
[f=0000615] Red_UI_Framework>> last processed widget was "Red Tooltip"
[f=0000615] [~CGame][7]
[f=0000615] [~CGame][8]
[f=0000615] [CCollisionHandler] dis-/continuous tests: 0/144207
[f=0000615] [~CGame][9]
[f=0000615] [~CGame][10]
[f=0000615] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0000615] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0000615] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0000615] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=4
[f=0000615] Statistics for RectangleOptimizer: 0%
[f=0000615] Statistics for RectangleOptimizer: 0%
[f=0000615] [~CGame][11]
[f=0000615] [~CGame][12]
[f=0000615] [~CGame][13]
[f=0000615] [~CGame][14]
[f=0000615] [~CGame][15]
[f=0000615] [~CGameServer][1]
[f=0000615] [~CGameServer][2]
[f=0000615] [~CGame][16]
[f=0000615] [Sound] [~CSound][1] soundThread=03268730
[f=0000615] [Sound] [~CSound][2]
[f=0000615] [Sound] [~CSound][3]
[f=0000615] [~CGame][17]
[f=0000615] [SpringApp::ShutDown][3]
[f=0000615] [SpringApp::ShutDown][4]
[f=0000615] Statistics for local connection:
Received: 1828 bytes
Sent: 6843 bytes
[f=0000615] Writing demo: demos/20140930_013755_Small_Divide-Remake-v04_96.sdf
[f=0000615] [SpringApp::ShutDown][5]
[f=0000615] [SpringApp::ShutDown][6]
[f=0000615] [SpringApp::ShutDown][7]
[f=0000615] [SpringApp::ShutDown][8]
[f=0000615] [SpringApp::ShutDown][9]
[SpringApp::ShutDown][10]
[SpringApp::ShutDown][11]
[WatchDog::Uninstall][1] hangDetectorThread=03268700
[WatchDog::Uninstall][2]
[WatchDog::Uninstall][3]
[SpringApp::ShutDown][12]
[SpringApp::Run] exitCode=0
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