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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
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0004498 | Spring engine | Unit Scripting | public | 2014-08-10 16:37 | 2016-02-01 03:29 | ||||
Reporter | Godde | ||||||||
Assigned To | |||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||
Status | resolved | Resolution | fixed | ||||||
Product Version | 97.0 | ||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0004498: Turning and reversing vehicles ignores maxReverseVelocity when turnInPlaceSpeedLimit is higher. | ||||||||
Description | When a unit drives in reverse and is turning it will accelerate to turnInPlaceSpeedLimit even if maxReverseVelocity is lower than turnInPlaceSpeedLimit. | ||||||||
Steps To Reproduce | Tested with "Spring: 1944 dev-test-3294-4e2daf5"(available on rapid) on the map 1944_Titan. Unit: GerPuma Unit with turnInPlace = 0 turnInPlaceSpeedLimit = maxVelocity (5.4) maxReverseVelocity = maxVelocity / 2 (2.7) acceleration = 0.043 brakeRate = 0.11 /cheat /give 2 gerpuma Put the 2 Pumas besides eachother and facing the same direction. Pause the game. Give one Puma a line of move commmands behind it so that it will drive in reverse. Give the other Puma a few move commands behind it. Have it selected as you unpause the game. As the Puma is driving in reverse, give it move commands behind it at an angle to the direction it is going but not too far away. As it almost turns against the new move location give it a new move command at an angle in the opposite direction. Keep doing this while alternating the angle so that the unit is snaking back forth while still moving in the same general direction as the other Puma. The snaking Puma turning back and forth will surpass the other Puma even though it is turning back and forth and snaking across the ground. | ||||||||
Tags | No tags attached. | ||||||||
Checked infolog.txt for Errors | |||||||||
Attached Files |
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Notes | |
Godde (reporter) 2014-08-10 16:38 Last edited: 2014-08-10 16:39 |
Probably related: http://springrts.com/mantis/view.php?id=4496 0004496: slopeMod not applied correctly to reversing units http://springrts.com/mantis/view.php?id=4497 0004497: Unit in reverse seem to use BrakeRate to accelerate in reverse |
Anonymous (viewer) 2016-02-01 03:29 |
Fix 83a4f29f68fa9cce45aad51f3b4b14c587c736d7 committed to develop branch: fix 0004498, repo: spring changeset id: 6500 |
Issue History | |||
Date Modified | Username | Field | Change |
---|---|---|---|
2014-08-10 16:37 | Godde | New Issue | |
2014-08-10 16:38 | Godde | Note Added: 0013502 | |
2014-08-10 16:39 | Godde | Note Edited: 0013502 | View Revisions |
2016-02-01 03:29 | Changeset attached | => spring develop 83a4f29f | |
2016-02-01 03:29 | Anonymous | Note Added: 0015594 | |
2016-02-01 03:29 | Anonymous | Status | new => resolved |
2016-02-01 03:29 | Anonymous | Resolution | open => fixed |