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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
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0004430 | Spring engine | General | public | 2014-06-10 15:23 | 2014-06-11 02:47 | ||||
Reporter | Jools | ||||||||
Assigned To | Kloot | ||||||||
Priority | normal | Severity | major | Reproducibility | sometimes | ||||
Status | resolved | Resolution | fixed | ||||||
Product Version | 97.0.1+git | ||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0004430: PFS: Units get stuck | ||||||||
Description | Units still get stuck sometimes, it happens if pathfinder system sends them into "red" ground. | ||||||||
Steps To Reproduce | Give unlucky unit a move order. | ||||||||
Additional Information | http://replays.springrts.com/replay/36829353cdf21471861a2c3f1cdf4421/ Happens at about 14 minutes into the replay in norh eastern corner. Modlink: http://packages.springrts.com/builds/xta-9.74.sdz Maplink: http://spring1.admin-box.com/downloads/spring/spring-maps/DesertCliffsV1.sd7 Replay is with spring 96 but issue can be assumed to still be valid. | ||||||||
Tags | No tags attached. | ||||||||
Checked infolog.txt for Errors | |||||||||
Attached Files |
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MajorBoredom (reporter) 2014-06-10 19:02 |
I don't have XTA -- but are the stuck units entirely located on a slope that exceeds their MoveDef's maxslope value? (In less technical terms: they get stuck on a cliff?) |
Kloot (developer) 2014-06-11 02:47 |
addressed with the 4419 fix |
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Date Modified | Username | Field | Change |
---|---|---|---|
2014-06-10 15:23 | Jools | New Issue | |
2014-06-10 19:02 | MajorBoredom | Note Added: 0013262 | |
2014-06-11 02:47 | Kloot | Note Added: 0013264 | |
2014-06-11 02:47 | Kloot | Status | new => resolved |
2014-06-11 02:47 | Kloot | Resolution | open => fixed |
2014-06-11 02:47 | Kloot | Assigned To | => Kloot |