2025-07-19 17:35 CEST

View Issue Details Jump to Notes ]
IDProjectCategoryView StatusLast Update
0004430Spring engineGeneralpublic2014-06-11 02:47
ReporterJools 
Assigned ToKloot 
PrioritynormalSeveritymajorReproducibilitysometimes
StatusresolvedResolutionfixed 
Product Version97.0.1+git 
Target VersionFixed in Version 
Summary0004430: PFS: Units get stuck
DescriptionUnits still get stuck sometimes, it happens if pathfinder system sends them into "red" ground.
Steps To ReproduceGive unlucky unit a move order.
Additional Informationhttp://replays.springrts.com/replay/36829353cdf21471861a2c3f1cdf4421/

Happens at about 14 minutes into the replay in norh eastern corner.

Modlink: http://packages.springrts.com/builds/xta-9.74.sdz
Maplink: http://spring1.admin-box.com/downloads/spring/spring-maps/DesertCliffsV1.sd7

Replay is with spring 96 but issue can be assumed to still be valid.
TagsNo tags attached.
Checked infolog.txt for Errors
Attached Files

-Relationships
+Relationships

-Notes

~0013262

MajorBoredom (reporter)

I don't have XTA -- but are the stuck units entirely located on a slope that exceeds their MoveDef's maxslope value? (In less technical terms: they get stuck on a cliff?)

~0013264

Kloot (developer)

addressed with the 4419 fix
+Notes

-Issue History
Date Modified Username Field Change
2014-06-10 15:23 Jools New Issue
2014-06-10 19:02 MajorBoredom Note Added: 0013262
2014-06-11 02:47 Kloot Note Added: 0013264
2014-06-11 02:47 Kloot Status new => resolved
2014-06-11 02:47 Kloot Resolution open => fixed
2014-06-11 02:47 Kloot Assigned To => Kloot
+Issue History