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IDProjectCategoryView StatusLast Update
0004430Spring engineGeneralpublic2014-06-11 02:47
ReporterJools Assigned ToKloot  
PrioritynormalSeveritymajorReproducibilitysometimes
Status resolvedResolutionfixed 
Product Version97.0.1+git 
Summary0004430: PFS: Units get stuck
DescriptionUnits still get stuck sometimes, it happens if pathfinder system sends them into "red" ground.
Steps To ReproduceGive unlucky unit a move order.
Additional Informationhttp://replays.springrts.com/replay/36829353cdf21471861a2c3f1cdf4421/

Happens at about 14 minutes into the replay in norh eastern corner.

Modlink: http://packages.springrts.com/builds/xta-9.74.sdz
Maplink: http://spring1.admin-box.com/downloads/spring/spring-maps/DesertCliffsV1.sd7

Replay is with spring 96 but issue can be assumed to still be valid.
TagsNo tags attached.
Checked infolog.txt for Errors

Activities

MajorBoredom

2014-06-10 19:02

reporter   ~0013262

I don't have XTA -- but are the stuck units entirely located on a slope that exceeds their MoveDef's maxslope value? (In less technical terms: they get stuck on a cliff?)

Kloot

2014-06-11 02:47

developer   ~0013264

addressed with the 4419 fix

Issue History

Date Modified Username Field Change
2014-06-10 15:23 Jools New Issue
2014-06-10 19:02 MajorBoredom Note Added: 0013262
2014-06-11 02:47 Kloot Note Added: 0013264
2014-06-11 02:47 Kloot Status new => resolved
2014-06-11 02:47 Kloot Resolution open => fixed
2014-06-11 02:47 Kloot Assigned To => Kloot