View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0004430 | Spring engine | General | public | 2014-06-10 15:23 | 2014-06-11 02:47 |
| Reporter | Jools | Assigned To | Kloot | ||
| Priority | normal | Severity | major | Reproducibility | sometimes |
| Status | resolved | Resolution | fixed | ||
| Product Version | 97.0.1+git | ||||
| Summary | 0004430: PFS: Units get stuck | ||||
| Description | Units still get stuck sometimes, it happens if pathfinder system sends them into "red" ground. | ||||
| Steps To Reproduce | Give unlucky unit a move order. | ||||
| Additional Information | http://replays.springrts.com/replay/36829353cdf21471861a2c3f1cdf4421/ Happens at about 14 minutes into the replay in norh eastern corner. Modlink: http://packages.springrts.com/builds/xta-9.74.sdz Maplink: http://spring1.admin-box.com/downloads/spring/spring-maps/DesertCliffsV1.sd7 Replay is with spring 96 but issue can be assumed to still be valid. | ||||
| Tags | No tags attached. | ||||
| Checked infolog.txt for Errors | |||||
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I don't have XTA -- but are the stuck units entirely located on a slope that exceeds their MoveDef's maxslope value? (In less technical terms: they get stuck on a cliff?) |
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addressed with the 4419 fix |