localLaunch.txt (6,892 bytes)
2014-03-28 13:55
[ParseCmdLine] command-line args: "C:\Users\user\Documents\My Games\Spring\engine\96.0.1-380-g9f76caa\spring.exe"
Using configuration source: "C:\Users\user\Documents\My Games\Spring\engine\96.0.1-380-g9f76caa\springsettings.cfg"
Using additional configuration source: "C:\Users\user\AppData\Local\springsettings.cfg"
Using additional configuration source: "C:\Users\user\Documents\My Games\Spring\springsettings.cfg"
Available log sections: KeyBindings, AutohostInterface, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, GroundMoveType, Path, UnitScript, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket
Enabled log sections: Sound(N)
Enable or disable log sections using the LogSections configuration key
or the SPRING_LOG_SECTIONS environment variable (both comma separated).
Use "none" to disable the default log sections.
LogOutput initialized.
Spring 96.0.1-380-g9f76caa develop
Build date/time: Mar 27 2014 18:57:29
Build environment: boost-105300, GNU libstdc++ version 20130531
Compiler: gcc-4.8.1
OS: Microsoft Windows
Microsoft Windows 7 Business Edition, 64-bit Service Pack 1 (build 7601)
Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz; 16333MB RAM, 32664MB pagefile
OS: emulated 32bit mode
[CMyMath::Init] CPU SSE mask: 127, flags:
SSE 1.0: 1, SSE 2.0: 1
SSE 3.0: 1, SSSE 3.0: 1
SSE 4.1: 1, SSE 4.2: 1
SSE 4.0A: 0, SSE 5.0A: 0
using streflop SSE FP-math mode, CPU supports SSE instructions
Supported Video modes: 640x480, 640x480, 640x480, 640x480, 640x480, 640x480, 720x480, 720x480, 720x480, 720x480, 720x576, 720x576, 720x576, 720x576, 800x600, 800x600, 800x600, 800x600, 1024x768, 1024x768, 1024x768, 1024x768, 1152x864, 1152x864, 1280x720, 1280x720, 1280x720, 1280x720, 1280x768, 1280x768, 1280x768, 1280x768, 1280x800, 1280x800, 1280x800, 1280x800, 1280x960, 1280x960, 1280x960, 1280x960, 1280x1024, 1280x1024, 1280x1024, 1280x1024, 1360x768, 1360x768, 1360x768, 1360x768, 1366x768, 1366x768, 1366x768, 1366x768, 1600x900, 1600x900, 1600x900, 1600x900, 1600x1024, 1600x1024, 1600x1024, 1600x1024, 1680x1050, 1680x1050, 1680x1050, 1680x1050, 1920x1080, 1920x1080
SDL version: linked 2.0.1; compiled 2.0.1
GL version: 4.4.0
GL vendor: NVIDIA Corporation
GL renderer: GeForce GTX 560 Ti/PCIe/SSE2
GLSL version: 4.40 NVIDIA via Cg compiler
GLEW version: 1.5.8
Video RAM: total 1024MB, available 790MB
FBO::maxSamples: 32
GL info:
haveARB: 1, haveGLSL: 1, ATI hacks: 0
FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
maximum texture size: 16384, compress MIP-map textures: 0
maximum SmoothPointSize: 190, maximum vec4 varying/attributes: 31/16
maximum drawbuffers: 8, maximum recommended indices/vertices: 1048576/1048576
number of UniformBufferBindings: 84 (64kB)
VSync disabled
[InitOpenGL] video mode set to 1920x1080:24bit @60Hz (windowed)
[WatchDogInstall] Installed (HangTimeout: 10sec)
[ThreadPool::SetThreadCount][1] #wanted=12 #current=1
[ThreadPool::SetThreadCount][2] #threads=11
[DataDirs] Portable Mode!
Using read-write data directory: C:\Users\user\Documents\My Games\Spring\engine\96.0.1-380-g9f76caa\
Using read-only data directory: C:\Users\user\Documents\My Games\Spring\
Scanning: C:\Users\user\Documents\My Games\Spring\maps
Scanning: C:\Users\user\Documents\My Games\Spring\base
Scanning: C:\Users\user\Documents\My Games\Spring\games
Scanning: C:\Users\user\Documents\My Games\Spring\packages
Scanning: C:\Users\user\Documents\My Games\Spring\engine\96.0.1-380-g9f76caa\base
[f=0000000] Joysticks found: 0
[f=0000000] Warning: Joystick 0 not found
[f=0000000] [ThreadPool::SetThreadCount][1] #wanted=11 #current=12
[f=0000000] [ThreadPool::SetThreadCount][2] #threads=10
[f=0000000] [Threading] Main thread CPU affinity not set
[f=0000000] [Initialize] CPU Clock: win32::TimeGetTime
[f=0000000] [Initialize] CPU Cores: 12
[f=0000000] [Sound] OpenAL info:
[f=0000000] [Sound] Available Devices:
[f=0000000] [Sound] DirectSound Software
[f=0000000] [Sound] Device: DirectSound Software
[f=0000000] [Sound] Vendor: OpenAL Community
[f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
[f=0000000] [Sound] Renderer: OpenAL Soft
[f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
[f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
[f=0000000] [Sound] EFX Enabled: yes
[f=0000000] [Sound] Max Sounds: 120
[f=0000000] Connecting to: localhost:8452
[f=0000000] [LuaSocket] Adding rule 2 localhost:8452
[f=0000000] Connecting to localhost:8452 using name UnnamedPlayer
[f=0000000] Warning: Opening socket on loopback address. Other users will not be able to connect!
[f=0000000] Binding UDP socket to IP (v6) ::1 port 8452
[f=0000000] [UDPListener] successfully bound socket on port 8452
[f=0000000] PreGame::StartServer: 11 ms
[f=0000000] Warning: Network error 10054: An existing connection was forcibly closed by the remote host
[f=0000000] Connection rejected: User is already ingame
[f=0000000] Error: [ErrorMessageBox][1] msg="Remote requested quit: Connection rejected: User is already ingame" IsMainThread()=1 fromMain=0
[f=0000000] Error: [ErrorMessageBox][2]
[f=0000000] [SpringApp::ShutDown][1]
[f=0000000] [ThreadPool::SetThreadCount][1] #wanted=0 #current=11
[f=0000000] [ThreadPool::SetThreadCount][2] #threads=0
[f=0000000] [SpringApp::ShutDown][2]
[f=0000000] [SpringApp::ShutDown][3]
[f=0000000] [SpringApp::ShutDown][4]
[f=0000000] Statistics for UDP connection:
Received: 58 bytes in 1 packets (58 bytes/package)
Sent: 143 bytes in 4 packets (35.75 bytes/package)
Relative protocol overhead: 0 up, 0.103448 down
0 incoming chunks dropped, 1 outgoing chunks resent
[f=0000000] [~CGameServer][1]
[f=0000000] Warning: Dropping packet from unknown IP: [::1]:62052
[f=0000000] [~CGameServer][2]
[f=0000000] [SpringApp::ShutDown][5]
[f=0000000] [SpringApp::ShutDown][6]
[f=0000000] [SpringApp::ShutDown][7]
[f=0000000] [SpringApp::ShutDown][8]
[f=0000000] [SpringApp::ShutDown][9]
[LuaSocket] Dumping luasocket rules:
[LuaSocket] UDP_CONNECT DENY localhost 8452
[SpringApp::ShutDown][10]
[SpringApp::ShutDown][11]
[WatchDog::Uninstall][1] hangDetectorThread=03139FA0
[WatchDog::Uninstall][2]
[WatchDog::Uninstall][3]
[SpringApp::ShutDown][12]
Error: [ErrorMessageBox][3]
Error: [ErrorMessageBox][4]
Fatal: Quit message
Remote requested quit: Connection rejected: User is already ingame