2025-07-19 12:28 CEST

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IDProjectCategoryView StatusLast Update
0004327Spring engineGeneralpublic2014-03-16 17:46
ReporterBeherith 
Assigned TojK 
PrioritynormalSeveritytweakReproducibilityalways
StatusresolvedResolutionfixed 
Product Version96.0.1+git 
Target VersionFixed in Version 
Summary0004327: [Texture] Load S3O texture now spam into console
Description"[Texture] Load S3O texture now ..." is added for each loaded unitdef when it is first rendered. This just clutters the infolog, maybe it should only output on errors?
Steps To ReproduceWith BAR testing version, /give all.
TagsNo tags attached.
Checked infolog.txt for Errors
Attached Files
  • txt file icon infolog.txt (65,935 bytes) 2014-03-11 11:27 -
    [ParseCmdLine] command-line args: "S:\spring_develop_2014\buildoutput\spring-96.0.1-334-g97f3aa1.exe"
    Using configuration source: "S:\spring_develop_2014\buildoutput\springsettings.cfg"
    Using additional configuration source: "C:\Users\Peti\AppData\Local\springsettings.cfg"
    Using additional configuration source: "C:\Users\Peti\Documents\My Games\Spring\springsettings.cfg"
    Available log sections: KeyBindings, AutohostInterface, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, GroundMoveType, Path, UnitScript, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket
    Enabled log sections: Sound(N)
    Enable or disable log sections using the LogSections configuration key
      or the SPRING_LOG_SECTIONS environment variable (both comma separated).
      Use "none" to disable the default log sections.
    LogOutput initialized.
    Spring 96.0.1-334-g97f3aa1 develop
    Build date/time: Mar  9 2014 19:26:11
    Build environment: boost-105300, GNU libstdc++ version 20130531
    Compiler: gcc-4.8.1
    OS: Microsoft Windows
    Microsoft Windows 7 Ultimate Edition, 64-bit (build 7600)
    Intel(R) Core(TM) i5 CPU         750  @ 2.67GHz; 8190MB RAM, 16378MB pagefile
    OS: emulated 32bit mode
    [CMyMath::Init] CPU SSE mask: 127, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  1
    	SSE 4.1:  1,  SSE 4.2:  1
    	SSE 4.0A: 0,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    Supported Video modes: 640x480, 640x480, 640x480, 640x480, 720x480, 720x480, 720x480, 720x480, 720x576, 720x576, 720x576, 720x576, 800x600, 800x600, 800x600, 800x600, 1024x768, 1024x768, 1024x768, 1024x768, 1152x864, 1152x864, 1152x864, 1152x864, 1280x720, 1280x720, 1280x720, 1280x720, 1280x768, 1280x768, 1280x768, 1280x768, 1280x800, 1280x800, 1280x800, 1280x800, 1280x960, 1280x960, 1280x960, 1280x960, 1280x1024, 1280x1024, 1280x1024, 1280x1024, 1360x768, 1360x768, 1360x768, 1360x768, 1366x768, 1366x768, 1366x768, 1366x768, 1600x900, 1600x900, 1600x900, 1600x900, 1600x1024, 1600x1024, 1600x1024, 1600x1024, 1600x1200, 1600x1200, 1600x1200, 1600x1200, 1680x1050, 1680x1050, 1680x1050, 1680x1050, 1920x1080, 1920x1080, 1920x1080, 1920x1080, 1920x1200, 1920x1200, 1920x1200, 1920x1200, 1920x1440, 1920x1440, 1920x1440, 1920x1440, 2560x1440, 2560x1440, 2560x1440, 2560x1440
    SDL version:  linked 2.0.1; compiled 2.0.1
    GL version:   4.4.0
    GL vendor:    NVIDIA Corporation
    GL renderer:  GeForce GTX 560 Ti/PCIe/SSE2
    GLSL version: 4.40 NVIDIA via Cg compiler
    GLEW version: 1.5.8
    Video RAM:    total 1024MB, available 526MB
    FBO::maxSamples: 32
    GL info:
    	haveARB: 1, haveGLSL: 1, ATI hacks: 0
    	FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
    	maximum texture size: 16384, compress MIP-map textures: 0
    	maximum SmoothPointSize: 190, maximum vec4 varying/attributes: 31/16
    	maximum drawbuffers: 8, maximum recommended indices/vertices: 1048576/1048576
    	number of UniformBufferBindings: 84 (64kB)
    VSync disabled
    [InitOpenGL] video mode set to 2560x1425:24bit @59Hz (windowed)
    [WatchDogInstall] Installed (HangTimeout: 10sec)
    [ThreadPool::SetThreadCount][1] #wanted=4 #current=1
    [ThreadPool::SetThreadCount][2] #threads=3
    [DataDirs] Portable Mode!
    Using read-write data directory: S:\spring_develop_2014\buildoutput\
    Using read-only data directory: C:\Users\Peti\Documents\My Games\Spring\
    Using read-only data directory: C:\Users\Peti\Documents\Spring\
    Using read-only data directory: C:\ProgramData\Spring\
    Scanning: C:\Users\Peti\Documents\My Games\Spring\maps
    Scanning: C:\Users\Peti\Documents\My Games\Spring\games
    Scanning: C:\Users\Peti\Documents\My Games\Spring\packages
    Scanning: S:\spring_develop_2014\buildoutput\maps
    Scanning: S:\spring_develop_2014\buildoutput\base
    Scanning: S:\spring_develop_2014\buildoutput\games
    [f=0000000] [Sound] OpenAL info:
    [f=0000000] [Sound]   Available Devices:
    [f=0000000] [Sound]               DirectSound Software
    [f=0000000] [Sound]   Device:     DirectSound Software
    [f=0000000] [Sound]   Vendor:         OpenAL Community
    [f=0000000] [Sound]   Version:        1.1 ALSOFT 1.11.753
    [f=0000000] [Sound]   Renderer:       OpenAL Soft
    [f=0000000] [Sound]   AL Extensions:  AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
    [f=0000000] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
    [f=0000000] [Sound]   EFX Enabled: yes
    [f=0000000] [Sound]   Max Sounds: 128
    [f=0000000] Joysticks found: 1
    [f=0000000] Using joystick 0: USB Network Joystick
    [f=0000000] [ThreadPool::SetThreadCount][1] #wanted=3 #current=4
    [f=0000000] [ThreadPool::SetThreadCount][2] #threads=2
    [f=0000000] [Threading] Main thread CPU affinity not set
    [f=0000000] [Initialize] CPU Clock: win32::TimeGetTime
    [f=0000000] [Initialize] CPU Cores: 4
    [f=0000000] [InitOpenGL] video mode set to 2560x1425:24bit @59Hz (windowed)
    [f=0000000] Connecting to local server
    [f=0000000] PreGame::StartServer: 10 ms
    [f=0000000] Using map: DeltaSiegeDry_Reloaded_vBETA2
    [f=0000000] Using game: Balanced Annihilation Reloaded Core $VERSION
    [f=0000000] Using game archive: rbar.sdd
    [f=0000000] recording demo: demos/20140311_112755_DeltaSiegeDry_Reloaded_vBETA2_96.0.1-334-g97f3aa1 develop.sdf
    [f=0000000] PreGame::GameDataReceived: 2630 ms
    [f=0000000] [PreGame::UpdateClientNet] user number 0 (team 0, allyteam 0)
    [f=0000000] [LuaIntro] Searching for new Widgets
    [f=0000000] [LuaIntro] Scanning: LuaIntro/Addons/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/Widgets/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemAddons/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/chili/
    [f=0000000] [LuaIntro] Found new widget "SpringLogo"
    [f=0000000] [LuaIntro] Found new widget "LoadTexture"
    [f=0000000] [LuaIntro] Found new widget "LoadProgress"
    [f=0000000] [LuaIntro] Found new widget "Main"
    [f=0000000] [LuaIntro] Found new widget "Music"
    [f=0000000] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
    [f=0000000] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
    [f=0000000] [LuaIntro] Loading widget:      Main                   <main.lua>
    [f=0000000] [LuaIntro] Loading widget:      Music                  <music.lua>
    [f=0000000] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
    [f=0000000] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
    [f=0000000] Parsing Map Information
    [f=0000000] Loading SMF
    [f=0000000] Loading Map (80 MB)
    [f=0000000] Loading Radar Icons
    [f=0000000] Loading GameData Definitions
    [f=0000000] Loading all definitions:  0.176000
    [f=0000000] Game::LoadDefs (GameData): 223 ms
    [f=0000000] Loading Sound Definitions
    [f=0000000] [Sound]  parsed 31 sounds from gamedata/sounds.lua
    [f=0000000] Game::LoadDefs (Sound): 1 ms
    [f=0000000] Creating Smooth Height Mesh
    [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 50 ms
    [f=0000000] Creating QuadField & CEGs
    [f=0000000] [CDamageArrayHandler] number of ArmorDefs: 13
    [f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
    [f=0000000] Creating Unit Textures
    [f=0000000] Creating Sky
    [f=0000000] Loading Weapon Definitions
    [f=0000000] Warning: WeaponDef (corgate_repulsor) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
    [f=0000000] Loading Unit Definitions
    [f=0000000] Loading Feature Definitions
    [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
    [f=0000000] Initializing Map Features
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] Creating ShadowHandler & DecalHandler
    [f=0000000] Creating GroundDrawer
    [f=0000000] Loading Map Tiles
    [f=0000000] Loading Square Textures
    [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 4 ms
    [f=0000000] Switching to ROAM Mesh Rendering
    [f=0000000] Creating TreeDrawer
    [f=0000000] Creating ProjectileDrawer & UnitDrawer
    [f=0000000] Creating Projectile Textures
    [f=0000000] Creating Water
    [f=0000000] Game::LoadInterface (Camera&Mouse): 118 ms
    [f=0000000] Game::LoadInterface (Console): 1 ms
    [f=0000000] Error: KeySet: Bad keysym: 
    [f=0000000] [KeyBindings] Warning: Bind: could not parse key:  in ,
    [f=0000000] Error: KeySet: Bad keysym: 
    [f=0000000] [KeyBindings] Warning: Bind: could not parse key: Shift+ in Shift+,
    [f=0000000] Loading LuaRules
    [f=0000000] Loaded synced gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
    [f=0000000] Loaded synced gadget:  Rez Exp             <unit_rez_exp.lua>
    [f=0000000] Loaded synced gadget:  ranks api           <api_ranks.lua>
    [f=0000000] Loaded synced gadget:  No Self-D           <unit_prevent_share_selfd.lua>
    [f=0000000] Loaded synced gadget:  CameraBroadcast     <camera_lockcamera.lua>
    [f=0000000] Loaded synced gadget:  Awards              <gui_awards.lua>
    [f=0000000] Loaded synced gadget:  Air Release         <unit_air_release_manager.lua>
    [f=0000000] Loaded synced gadget:  AirPlantParents     <unit_air_plants.lua>
    [f=0000000] Loaded synced gadget:  Bomber Control      <unit_bomber_control.lua>
    [f=0000000] Loaded synced gadget:  Commando Watch      <unit_commando_watch.lua>
    [f=0000000] Loaded synced gadget:  Cursor Broadcast    <cmd_mouse_pos_broadcast.lua>
    [f=0000000] Loaded synced gadget:  DGun CmdType Fix    <unit_dgun_cmdtype_fix.lua>
    [f=0000000] Loaded synced gadget:  Death Messages      <game_death_messages.lua>
    [f=0000000] Loaded synced gadget:  DirectControl       <unit_direct_control.lua>
    [f=0000000] Loaded synced gadget:  DroppedStartPos     <unit_fix_dropped_startpos.lua>
    [f=0000000] Loaded synced gadget:  Dynamic collision volume & Hitsphere Scaledown  <unit_dynamic_collision_volume.lua>
    [f=0000000] Loaded synced gadget:  Energy Conversion   <game_energy_conversion.lua>
    [f=0000000] Loaded synced gadget:  FinishedBuilding    <unit_finished_building.lua>
    [f=0000000] Loaded synced gadget:  Game End            <game_end.lua>
    [f=0000000] Loaded synced gadget:  Initial Spawn       <game_initial_spawn.lua>
    [f=0000000] Loaded synced gadget:  Juno Damage         <unit_juno_damage.lua>
    [f=0000000] Loaded synced gadget:  Lightning Spash Damage  <unit_lightning_splash_dmg.lua>
    [f=0000000] Loaded synced gadget:  Lua unit script framework  <unit_script.lua>
    [f=0000000] Loaded synced gadget:  Lups Flamethrower Jitter  <lups_flame_jitter.lua>
    [f=0000000] Loaded synced gadget:  Merc/Scr stockpile control  <unit_mercscr_stockpile_limit.lua>
    [f=0000000] Loaded synced gadget:  Napalm              <lups_napalm.lua>
    [f=0000000] Loaded synced gadget:  No Land Damage      <unit_no_land_damage.lua>
    [f=0000000] Loaded synced gadget:  No Self Pwn         <unit_noselfpwn.lua>
    [f=0000000] Loaded synced gadget:  Nonblocking mines   <unit_nonblocking_mines.lua>
    [f=0000000] Loaded synced gadget:  Paralyse Multiplier  <unit_paralyze_multiplier.lua>
    [f=0000000] Loaded synced gadget:  Passive Builders II  <unit_passive_builders_ii.lua>
    [f=0000000] Loaded synced gadget:  PassiveBuilders     <unit_passive_builders.lua>
    [f=0000000] Loaded synced gadget:  PopUpWaterStructures  <unit_pop_up_water_structures.lua>
    [f=0000000] Loaded synced gadget:  Prevent Excessive Share  <game_prevent_excessive_share.lua>
    [f=0000000] Loaded synced gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
    [f=0000000] Loaded synced gadget:  Prevent Load Hax    <unit_prevent_load_hax.lua>
    [f=0000000] Loaded synced gadget:  Prevent Range Hax   <unit_prevent_range_hax.lua>
    [f=0000000] Loaded synced gadget:  Prevent Strange Orders  <unit_prevent_strange_orders.lua>
    [f=0000000] Loaded synced gadget:  Prevent Unload Hax  <unit_prevent_unload_hax.lua>
    [f=0000000] Loaded synced gadget:  Prevent outside-of-map hax  <unit_prevent_aircraft_hax.lua>
    [f=0000000] Loaded synced gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
    [f=0000000] Loaded synced gadget:  Reclaim flash       <gfx_reclaim_flash.lua>
    [f=0000000] Loaded synced gadget:  SetNeutral          <unit_set_neutral.lua>
    [f=0000000] Loaded synced gadget:  ShieldDrain         <unit_shield_watch.lua>
    [f=0000000] Loaded synced gadget:  Shockwaves          <lups_shockwaves.lua>
    [f=0000000] Loaded synced gadget:  Start Point Remover Gadget  <init_start_point_remover_gadget.lua>
    [f=0000000] Loaded synced gadget:  Stealthy Passengers  <unit_stealthy_passengers.lua>
    [f=0000000] Loaded synced gadget:  Target on the move  <unit_target_on_the_move.lua>
    [f=0000000] Loaded synced gadget:  Team Resourcing     <game_team_resources.lua>
    [f=0000000] Loaded synced gadget:  Transportee Hider   <unit_transportee_hider.lua>
    [f=0000000] Loaded synced gadget:  Watereffects        <fx_watersplash.lua>
    [f=0000000] Loaded synced gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
    [f=0000000] Loaded synced gadget:  fx_wreck_shards     <fx_wreck_shards.lua>
    [f=0000000] Loaded synced gadget:  game_no_share_to_enemy  <game_no_share_to_enemy.lua>
    [f=0000000] Loaded synced gadget:  lups_wrapper.lua    <lups_wrapper.lua>
    [f=0000000] Loaded synced gadget:  transportfix        <unit_transportfix.lua>
    [f=0000000] Loaded synced gadget:  unit_combomb_full_damage  <unit_combomb_full_damage.lua>
    [f=0000000] Loaded synced gadget:  Area Attack         <areaattack.lua>
    [f=0000000] Loaded synced gadget:  C Is For Control    <comiscontrol.lua>
    [f=0000000] Loaded synced gadget:  CustomUnitShaders   <gfx_customunitshaders.lua>
    [f=0000000] Loaded synced gadget:  Take Manager        <cmd_idle_players.lua>
    [f=0000000] Loaded synced gadget:  Team Com Ends       <teamcomends.lua>
    [f=0000000] Loaded synced gadget:  LupsSyncedManager   <lups_manager.lua>
    [f=0000000] Loaded synced gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
    [f=0000000] Loaded synced gadget:  Crashing Aircraft   <unit_crashing_aircraft.lua>
    [f=0000000] Loaded synced gadget:  Prevent FPS Hax     <unit_prevent_fps_hax.lua>
    [f=0000000] Loaded synced gadget:  Profiler            <dbg_profiler.lua>
    [f=0000000] <LockCamera>: Sorry for the camera switch spam, but this is the only reliable way to list camera states other than hardcoding them
    [f=0000000] Switching to Overview style camera
    [f=0000000] Switching to Smooth style camera
    [f=0000000] Switching to Overhead (TA) style camera
    [f=0000000] Switching to Free style camera
    [f=0000000] Switching to Total War style camera
    [f=0000000] Switching to Rotatable overhead camera
    [f=0000000] Switching to Orbit style camera
    [f=0000000] Switching to FPS style camera
    [f=0000000] Switching to Smooth style camera
    [f=0000000] Loaded unsynced gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
    [f=0000000] Loaded unsynced gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
    [f=0000000] Loaded unsynced gadget:  ranks api           <api_ranks.lua>
    [f=0000000] Loaded unsynced gadget:  CustomIcons         <unit_customicons.lua>
    [f=0000000] Loaded unsynced gadget:  CameraBroadcast     <camera_lockcamera.lua>
    [f=0000000] Loaded unsynced gadget:  Awards              <gui_awards.lua>
    [f=0000000] Loaded unsynced gadget:  Air Release         <unit_air_release_manager.lua>
    [f=0000000] Loaded unsynced gadget:  AirPlantParents     <unit_air_plants.lua>
    [f=0000000] Loaded unsynced gadget:  BA Chicken Scores   <game_scores.lua>
    [f=0000000] Loaded unsynced gadget:  BA Chicken Spawner  <unit_spawner_defense.lua>
    [f=0000000] Loaded unsynced gadget:  Cursor Broadcast    <cmd_mouse_pos_broadcast.lua>
    [f=0000000] Loaded unsynced gadget:  DroppedStartPos     <unit_fix_dropped_startpos.lua>
    [f=0000000] Loaded unsynced gadget:  Dynamic collision volume & Hitsphere Scaledown  <unit_dynamic_collision_volume.lua>
    [f=0000000] Loaded unsynced gadget:  FinishedBuilding    <unit_finished_building.lua>
    [f=0000000] Loaded unsynced gadget:  Initial Spawn       <game_initial_spawn.lua>
    [f=0000000] Loaded unsynced gadget:  Juno Damage         <unit_juno_damage.lua>
    [f=0000000] Loaded unsynced gadget:  Lups Flamethrower Jitter  <lups_flame_jitter.lua>
    [f=0000000] Loaded unsynced gadget:  Merc/Scr stockpile control  <unit_mercscr_stockpile_limit.lua>
    [f=0000000] Loaded unsynced gadget:  Napalm              <lups_napalm.lua>
    [f=0000000] Loaded unsynced gadget:  PassiveBuilders     <unit_passive_builders.lua>
    [f=0000000] Loaded unsynced gadget:  PopUpWaterStructures  <unit_pop_up_water_structures.lua>
    [f=0000000] Loaded unsynced gadget:  Prevent Unload Hax  <unit_prevent_unload_hax.lua>
    [f=0000000] Loaded unsynced gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
    [f=0000000] Loaded unsynced gadget:  Reclaim flash       <gfx_reclaim_flash.lua>
    [f=0000000] Loaded unsynced gadget:  SetNeutral          <unit_set_neutral.lua>
    [f=0000000] Loaded unsynced gadget:  ShieldDrain         <unit_shield_watch.lua>
    [f=0000000] Loaded unsynced gadget:  Shockwaves          <lups_shockwaves.lua>
    [f=0000000] Loaded unsynced gadget:  Start Point Remover Gadget  <init_start_point_remover_gadget.lua>
    [f=0000000] Loaded unsynced gadget:  Target on the move  <unit_target_on_the_move.lua>
    [f=0000000] Loaded unsynced gadget:  Transportee Hider   <unit_transportee_hider.lua>
    [f=0000000] Loaded unsynced gadget:  Watereffects        <fx_watersplash.lua>
    [f=0000000] Loaded unsynced gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
    [f=0000000] Loaded unsynced gadget:  fx_wreck_shards     <fx_wreck_shards.lua>
    [f=0000000] Loaded unsynced gadget:  game_no_share_to_enemy  <game_no_share_to_enemy.lua>
    [f=0000000] Loaded unsynced gadget:  mo_enemywrecks      <mo_enemywrecks.lua>
    [f=0000000] Loaded unsynced gadget:  mo_noowner          <mo_noowner.lua>
    [f=0000000] Loaded unsynced gadget:  mo_nowrecks         <mo_nowrecks.lua>
    [f=0000000] Loaded unsynced gadget:  transportfix        <unit_transportfix.lua>
    [f=0000000] Loaded unsynced gadget:  Area Attack         <areaattack.lua>
    [f=0000000] Loaded unsynced gadget:  C Is For Control    <comiscontrol.lua>
    [f=0000000] Loaded unsynced gadget:  CustomUnitShaders   <gfx_customunitshaders.lua>
    [f=0000000] Loaded unsynced gadget:  Take Manager        <cmd_idle_players.lua>
    [f=0000000] Loaded unsynced gadget:  LupsSyncedManager   <lups_manager.lua>
    [f=0000000] Loaded unsynced gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
    [f=0000000] Loaded unsynced gadget:  Crashing Aircraft   <unit_crashing_aircraft.lua>
    [f=0000000] Loaded unsynced gadget:  Lups                <lups_wrapper.lua>
    [f=0000000] Loaded unsynced gadget:  Prevent FPS Hax     <unit_prevent_fps_hax.lua>
    [f=0000000] Loaded unsynced gadget:  Profiler            <dbg_profiler.lua>
    [f=0000000] Loading LuaGaia
    [f=0000000] Loading LuaUI
    [f=0000000] LuaSocketEnabled: yes
    [f=0000000] This game has locked LuaUI access
    [f=0000000] This game has locked LuaUI access
    [f=0000000] Using LUAUI_DIRNAME = LuaUI/
    [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
    [f=0000000] LuaUI: bound F11 to the widget selector
    [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
    [f=0000000] Loaded API widget:  Chili Framework     <api_chili.lua>
    [f=0000000] Loaded API widget:  Lups                <lups_wrapper.lua>
    [f=0000000] Loaded widget:  Spy move/reclaim defaults  <tp_default_spy_move_cloaked.lua>
    [f=0000000] Loaded widget:  Deferred rendering  <gfx_deferred_renderiing.lua>
    [f=0000000] Loaded widget:  BAR's Minimap       <gui_chili_funks_minimap.lua>
    [f=0000000] Loaded widget:  Defense Range       <gui_defenserange.lua>
    [f=0000000] Loaded widget:  Metalspot Finder    <wg_metalspot_finder.lua>
    [f=0000000] Loaded widget:  Funks Main Menu     <gui_chili_funks_optionmenu.lua>
    [f=0000000] Loaded widget:  MexUpg Helper       <cmd_mex_upgrade_helper.lua>
    [f=0000000] Loaded widget:  Faction Change      <gui_faction_change.lua>
    [f=0000000] Loaded widget:  Select Trim Color   <gui_select_trim_color.lua>
    [f=0000000] Loaded widget:  HealthBars          <unit_healthbars.lua>
    [f=0000000] Loaded widget:  Hide map marks on F5  <gui_hide_marks_on_f5.lua>
    [f=0000000] Loaded widget:  AdvPlayersList      <gui_advplayerslist.lua>
    [f=0000000] Loaded widget:  External VR Grid    <map_external_grid.lua>
    [f=0000000] Loaded widget:  BuildETA            <gui_build_eta.lua>
    [f=0000000] Loaded widget:  Initial Queue       <unit_initial_queue.lua>
    [f=0000000] Loaded widget:  Anti Range          <gui_anti_range.lua>
    [f=0000000] Loaded widget:  Auto First Build Facing  <autofirstbuildfacing.lua>
    [f=0000000] Loaded widget:  Auto group          <unit_auto_group.lua>
    [f=0000000] Loaded widget:  Autoquit            <autoquit.lua>
    [f=0000000] Loaded widget:  BA_AllyCursors      <gui_ba_ally_cursors.lua>
    [f=0000000] Loaded widget:  Build Split         <cmd_buildsplit.lua>
    [f=0000000] Loaded widget:  CameraFlip          <camera_flip.lua>
    [f=0000000] Loaded widget:  Com DontBreakCloak  <unit_com_dontbreakcloak.lua>
    [f=0000000] Loaded widget:  CustomIcons         <unit_customicons.lua>
    [f=0000000] Loaded widget:  DontMove            <unit_dontmove.lua>
    [f=0000000] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
    [f=0000000] Loaded widget:  Funks Chat Console  <gui_chili_funks_console.lua>
    [f=0000000] Loaded widget:  Funks EndGame Graph  <gui_chili_funks_endgraph.lua>
    [f=0000000] Loaded widget:  Funks Music Player  <gui_chili_funks_musicplayer.lua>
    [f=0000000] Loaded widget:  Funks Resource Bar  <gui_chili_funks_resbars.lua>
    [f=0000000] Loaded widget:  Funks Selection Menu  <gui_chili_funks_smenu.lua>
    [f=0000000] Loaded widget:  Funks cursor tooltip  <gui_chili_funks_cursortip.lua>
    [f=0000000] Loaded widget:  Ghost Radar         <unit_ghostradar.lua>
    [f=0000000] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
    [f=0000000] Loaded widget:  Group Label         <gui_group_label.lua>
    [f=0000000] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
    [f=0000000] Loaded widget:  Holdfire Fix        <unit_holdfire_fix.lua>
    [f=0000000] Loaded widget:  Load Own Moving     <unit_load_own_moving.lua>
    [f=0000000] Loaded widget:  Loop Select         <unit_loop_select.lua>
    [f=0000000] Loaded widget:  Mex Snap            <cmd_mex_snap.lua>
    [f=0000000] Loaded widget:  MinimapEvents       <minimap_events.lua>
    [f=0000000] Loaded widget:  MoreSounds          <unit_more_sounds.lua>
    [f=0000000] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
    [f=0000000] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
    [f=0000000] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
    [f=0000000] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
    [f=0000000] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
    [f=0000000] Loaded widget:  GameTypeInfo        <gui_game_type_info.lua>
    [f=0000000] Loaded widget:  Share Tracker       <unit_share_tracker.lua>
    [f=0000000] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
    [f=0000000] Loaded widget:  Spectate Selected   <gui_spectate_selected.lua>
    [f=0000000] Loaded widget:  Spy auto-emp        <unit_spy_autoemp.lua>
    [f=0000000] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
    [f=0000000] Loaded widget:  Take Proxy          <cmd_take_proxy.lua>
    [f=0000000] Loaded widget:  Transport AI        <unit_transport_ai.lua>
    [f=0000000] Loaded widget:  Volume OSD          <snd_volume_osd.lua>
    [f=0000000] Loaded widget:  ImmobileBuilder     <unit_immobile_builder.lua>
    [f=0000000] Loaded widget:  Stockpiler (dynamic)  <unit_stockpile_dynamic.lua>
    [f=0000000] Loaded widget:  Specific Unit Reclaimer  <unit_specific_unit_reclaimer.lua>
    [f=0000000] Loaded widget:  Wait reclaim        <cmd_wait_reclaim.lua>
    [f=0000000] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
    [f=0000000] Loaded widget:  Attack and Move Notification  <unit_attackmovenotification.lua>
    [f=0000000] Loaded widget:  Building Hotkeys    <cmd_building_hotkeys.lua>
    [f=0000000] Loaded widget:  Context Build       <cmd_context_build.lua>
    [f=0000000] Loaded widget:  Prospector          <gui_prospector.lua>
    [f=0000000] Loaded widget:  Set Target Hotkeys  <cmd_target_on_the_move_hotkeys.lua>
    [f=0000000] Reloaded cmdcolors from file: cmdcolors.tmp
    [f=0000000] Loaded widget:  UnitShapes          <unit_shapes.lua>
    [f=0000000] Loaded widget:  BA Waypoint Dragger  <unit_waypoint_dragger_2.lua>
    [f=0000000] Loaded widget:  CommandInsert       <gui_commandinsert.lua>
    [f=0000000] Loaded widget:  Select n Center!    <gui_center_n_select.lua>
    [f=0000000] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
    [f=0000000] Loaded widget:  Chili Docking       <gui_chili_docking.lua>
    [f=0000000] Loaded widget:  Give units, givecore, givearm  <dbg_giveunits.lua>
    [f=0000000] Loaded widget:  Mouse Buildspacing  <gui_buildspacing.lua>
    [f=0000000] Loaded widget:  Image Preloader     <dbg_buildpic_preload.lua>
    [f=0000000] Loaded widget:  Unittexture Preloader  <dbg_unittexture_preloader.lua>
    [f=0000000] Loaded widget:  CustomFormations2   <unit_customformations2.lua>
    [f=0000000] Loaded widget:  Funks current selection info  <gui_chili_funks_sinfo.lua>
    [f=0000000] LuaUI v0.3
    [f=0000000] [LoadFinalize] finalizing PFS
    [f=0000000] [Path] [PathEstimator::ReadFile] hash=442001974
    
    [f=0000000] Reading Estimate PathCosts [8]
    [f=0000000] [Path] [PathEstimator::ReadFile] hash=442001998
    
    [f=0000000] Reading Estimate PathCosts [32]
    [f=0000000] [LoadFinalize] finalized PFS (54ms, checksum b767f2ca)
    [f=0000000] Warning: Couldn't find texture "unittextures/Core_normals.dds"!
    [f=0000000] Preloaded, unittextures/Core_normals.dds
    [f=0000000] Preloaded, unittextures/Arm_normals.dds
    [f=0000000] Loaded DecalsDrawer: Legacy
    [f=0000000] Warning: Couldn't find texture "LuaUI/Images/CORE.png"!
    [f=0000000] Connection attempt from UnnamedPlayer
    [f=0000000]  -> Version: 96.0.1-334-g97f3aa1 develop
    [f=0000000]  -> Connection established (given id 0)
    [f=0000000] Player UnnamedPlayer finished loading and is now ingame
    [f=0000000] Warning: Tried to call non-linked Script.LuaUI.CameraBroadcastEvent()
    [f=0000000] Cheating is enabled!
    [f=0000000] GameID: 47e51e53d771b65827f52c7e1cdf4421
    [f=0000011] Warning: Tried to call non-linked Script.LuaUI.CameraBroadcastEvent()
    [f=0000640] Warning: Tried to call non-linked Script.LuaUI.CameraBroadcastEvent()
    [f=0000670] Warning: Tried to call non-linked Script.LuaUI.CameraBroadcastEvent()
    [f=0000700] Warning: Tried to call non-linked Script.LuaUI.CameraBroadcastEvent()
    [f=0000707] Cheating is disabled!
    [f=0000730] Warning: Tried to call non-linked Script.LuaUI.CameraBroadcastEvent()
    [f=0000764] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
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    [f=0000974] Warning: Tried to call non-linked Script.LuaUI.CameraBroadcastEvent()
    [f=0002234] Warning: Tried to call non-linked Script.LuaUI.CameraBroadcastEvent()
    [f=0002264] Warning: Tried to call non-linked Script.LuaUI.CameraBroadcastEvent()
    [f=0002271] Warning: Chat command /Give (unsynced) cannot be executed (cheats required)!
    [f=0002324] Warning: Tried to call non-linked Script.LuaUI.CameraBroadcastEvent()
    [f=0002354] Warning: Tried to call non-linked Script.LuaUI.CameraBroadcastEvent()
    [f=0002363] Cheating is enabled!
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    [f=0002372] Error: [GetSolidObjectDecalType] Could not load object-decal from file "unittextures/"
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    [f=0002372] [UnitScript] Warning: [MapScriptToModelPieces] could not find piece named "pointer" (referenced by COB script "scripts/corptl.cob")
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    [f=0002372] Error: [GetSolidObjectDecalType] Could not load object-decal from file "unittextures/mission_command_tower_aoplane.dds"
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    [f=0002404] Warning: Tried to call non-linked Script.LuaUI.CameraBroadcastEvent()
    [f=0002444] Warning: Tried to call non-linked Script.LuaUI.CameraBroadcastEvent()
    [f=0002475] Warning: Tried to call non-linked Script.LuaUI.CameraBroadcastEvent()
    [f=0002570] [SpringApp::ShutDown][1]
    [f=0002570] [ThreadPool::SetThreadCount][1] #wanted=0 #current=3
    [f=0002570] [ThreadPool::SetThreadCount][2] #threads=0
    [f=0002570] [SpringApp::ShutDown][2]
    [f=0002570] [~CGame][1]
    [f=0002570] [~CGame][2]
    [f=0002570] [~CGame][3]
    [f=0002570] [~CGame][4]
    [f=0002570] [~CGame][5]
    [f=0002570] [~CGame][6]
    [f=0002570] [~CGame][7]
    [f=0002570] [~CGame][8]
    [f=0002570] [CCollisionHandler] dis-/continuous tests: 0/899262
    [f=0002570] [~CGame][9]
    [f=0002570] [~CGame][10]
    [f=0002570] [~CPathCache(40x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0002570] [~CPathCache(40x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=1
    [f=0002570] [~CPathCache(160x80)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0002570] [~CPathCache(160x80)] cacheHits=12 hitPercentage=3% numHashColls=0 maxCacheSize=1
    [f=0002570] Statistics for RectangleOptimizer: 9%
    [f=0002570] Statistics for RectangleOptimizer: 9%
    [f=0002570] [~CGame][11]
    [f=0002570] [~CGame][12]
    [f=0002570] [~CGame][13]
    [f=0002570] [~CGame][14]
    [f=0002570] [~CGame][15]
    [f=0002570] [~CGameServer][1]
    [f=0002570] [~CGameServer][2]
    [f=0002570] [~CGame][16]
    [f=0002570] [~CGame][17]
    [f=0002570] [SpringApp::ShutDown][3]
    [f=0002570] [SpringApp::ShutDown][4]
    [f=0002570] Statistics for local connection:
    Received: 8109 bytes
    Sent: 30289 bytes
    
    [f=0002570] Writing demo: demos/20140311_112755_DeltaSiegeDry_Reloaded_vBETA2_96.0.1-334-g97f3aa1 develop.sdf
    [f=0002570] [SpringApp::ShutDown][5]
    [f=0002570] [SpringApp::ShutDown][6]
    [f=0002570] [SpringApp::ShutDown][7]
    [f=0002570] [SpringApp::ShutDown][8]
    [f=0002570] [SpringApp::ShutDown][9]
    [LuaSocket] Dumping luasocket rules:
    [SpringApp::ShutDown][10]
    [SpringApp::ShutDown][11]
    [WatchDog::Uninstall][1] hangDetectorThread=03245590
    [WatchDog::Uninstall][2]
    [WatchDog::Uninstall][3]
    [SpringApp::ShutDown][12]
    [SpringApp::Run] exitCode=0
    [f=0010773] [~CGameServer][2]
    [f=0010773] [~CGame][16]
    [f=0010773] [~CGame][17]
    [f=0010773] [SpringApp::ShutDown][3]
    [f=0010773] [SpringApp::ShutDown][4]
    [f=0010773] Statistics for local connection:
    Received: 24617 bytes
    Sent: 119687 bytes
    
    [f=0010773] Writing demo: demos/20140311_112133_DeltaSiegeDry_Reloaded_vBETA2_96.0.1-334-g97f3aa1 develop.sdf
    [f=0010773] [SpringApp::ShutDown][5]
    [f=0010773] [SpringApp::ShutDown][6]
    [f=0010773] [SpringApp::ShutDown][7]
    [f=0010773] [SpringApp::ShutDown][8]
    [f=0010773] [SpringApp::ShutDown][9]
    [LuaSocket] Dumping luasocket rules:
    [SpringApp::ShutDown][10]
    [SpringApp::ShutDown][11]
    [WatchDog::Uninstall][1] hangDetectorThread=031F5590
    [WatchDog::Uninstall][2]
    [WatchDog::Uninstall][3]
    [SpringApp::ShutDown][12]
    [SpringApp::Run] exitCode=0
    
    txt file icon infolog.txt (65,935 bytes) 2014-03-11 11:27 +

-Relationships
+Relationships

-Notes

~0012910

Beherith (reporter)

It's output from:

int CS3OTextureHandler::LoadS3OTextureNow(const S3DModel* model)
{
    LOG("Load S3O texture now (Flip Y Axis: %s, Invert Team Alpha: %s)",
            model->invertTexYAxis ? "yes" : "no",
            model->invertTexAlpha ? "yes" : "no");
+Notes

-Issue History
Date Modified Username Field Change
2014-03-11 11:27 Beherith New Issue
2014-03-11 11:27 Beherith File Added: infolog.txt
2014-03-11 11:28 Beherith Note Added: 0012910
2014-03-15 15:26 jK Assigned To => jK
2014-03-15 15:26 jK Status new => assigned
2014-03-16 17:46 jK Changeset attached => spring develop 9148c813
2014-03-16 17:46 jK Status assigned => resolved
2014-03-16 17:46 jK Resolution open => fixed
+Issue History