|
| Reporter | redstar | Assigned To | abma | |
|---|
| Priority | normal | Severity | minor | Reproducibility | always |
|---|
| Status | resolved | Resolution | unable to reproduce | |
|---|
|
| Summary | 0000425: Particles are shown on the shadowmap as squares, with alpha masks having no effect. |
|---|
| Description | Particles always have square shadows, this makes them very ugly in shadows. |
|---|
| Steps To Reproduce | Make a very small particle on a very large texture with a lot of alpha, and make the particle a geometric nonsquare shape, say a triangle. Its given shadow will be square shaped not triangle shaped. |
|---|
| Additional Information | Tested with a 2048x2048 shadowmap on both a Geforce 8800GS and a Geforce FX 5200 Ultra in Vista and XP sp2a with both latest drivers. |
|---|
| Tags | No tags attached. |
|---|
|
| Checked infolog.txt for Errors | |
|---|
|