View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0004192 | Spring engine | General | public | 2013-12-05 12:16 | 2013-12-05 14:42 |
| Reporter | Jools | Assigned To | Kloot | ||
| Priority | normal | Severity | major | Reproducibility | sometimes |
| Status | closed | Resolution | no change required | ||
| Product Version | 95.0.1+git | ||||
| Summary | 0004192: Problem to D-Gun units that are partly submerged | ||||
| Description | Arm Stingray cannot be dgunned, because D-Gun aims at position below the collisionvolume. I think D-Gun aims along the ground surface below water. I don't know if the solution is to extend the collision volume much deeper into water, it seems the aim position is way under the unit anyway. Other weapons do hit the unit, such as morty's plasma shell, lancet's torpedo. Does the D-Gun for some reason aim along the ground instead of directly on unit? D-Gun has avoidGround=0 tag in weaponsdef. | ||||
| Steps To Reproduce | See replay. On some positions the stingray can not be hit by D-Gun. | ||||
| Additional Information | Possibly related to 0004144 Tested with XTA 9.731 and spring dev-159. | ||||
| Tags | No tags attached. | ||||
| Attached Files | |||||
| Checked infolog.txt for Errors | |||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2013-12-05 12:16 | Jools | New Issue | |
| 2013-12-05 12:16 | Jools | File Added: 20131205_125506_TheColdPlace_95.0.1-159-g1b5a0d7 develop.sdf | |
| 2013-12-05 14:18 | Kloot | Status | new => closed |
| 2013-12-05 14:18 | Kloot | Assigned To | => Kloot |
| 2013-12-05 14:18 | Kloot | Resolution | open => no change required |
| 2013-12-05 14:39 | Jools | Note Added: 0012326 | |
| 2013-12-05 14:39 | Jools | Status | closed => feedback |
| 2013-12-05 14:39 | Jools | Resolution | no change required => reopened |
| 2013-12-05 14:42 | Kloot | Note Added: 0012327 | |
| 2013-12-05 14:42 | Kloot | Status | feedback => closed |
| 2013-12-05 14:42 | Kloot | Resolution | reopened => no change required |