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IDProjectCategoryView StatusLast Update
0004192Spring engineGeneralpublic2013-12-05 14:42
ReporterJools Assigned ToKloot  
PrioritynormalSeveritymajorReproducibilitysometimes
Status closedResolutionno change required 
Product Version95.0.1+git 
Summary0004192: Problem to D-Gun units that are partly submerged
DescriptionArm Stingray cannot be dgunned, because D-Gun aims at position below the collisionvolume. I think D-Gun aims along the ground surface below water.

I don't know if the solution is to extend the collision volume much deeper into water, it seems the aim position is way under the unit anyway. Other weapons do hit the unit, such as morty's plasma shell, lancet's torpedo. Does the D-Gun for some reason aim along the ground instead of directly on unit?

D-Gun has avoidGround=0 tag in weaponsdef.
Steps To ReproduceSee replay. On some positions the stingray can not be hit by D-Gun.
Additional InformationPossibly related to 0004144

Tested with XTA 9.731 and spring dev-159.
TagsNo tags attached.
Attached Files
20131205_125506_TheColdPlace_95.0.1-159-g1b5a0d7 develop.sdf (Attachment missing)
Checked infolog.txt for Errors

Activities

Jools

2013-12-05 14:39

reporter   ~0012326

Why was this closed? It's not resolved...

Kloot

2013-12-05 14:42

developer   ~0012327

NO CHANGE REQUIRED

Issue History

Date Modified Username Field Change
2013-12-05 12:16 Jools New Issue
2013-12-05 12:16 Jools File Added: 20131205_125506_TheColdPlace_95.0.1-159-g1b5a0d7 develop.sdf
2013-12-05 14:18 Kloot Status new => closed
2013-12-05 14:18 Kloot Assigned To => Kloot
2013-12-05 14:18 Kloot Resolution open => no change required
2013-12-05 14:39 Jools Note Added: 0012326
2013-12-05 14:39 Jools Status closed => feedback
2013-12-05 14:39 Jools Resolution no change required => reopened
2013-12-05 14:42 Kloot Note Added: 0012327
2013-12-05 14:42 Kloot Status feedback => closed
2013-12-05 14:42 Kloot Resolution reopened => no change required