2025-07-22 13:51 CEST

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IDProjectCategoryView StatusLast Update
0004182Spring engineGeneralpublic2013-12-06 13:18
Reporteremmanuel 
Assigned ToKloot 
PrioritylowSeverityfeatureReproducibilityalways
StatusclosedResolutionduplicate 
Product Version95.0 
Target VersionFixed in Version 
Summary0004182: the logic want EVERY thing inculding map textures & deformation was hidded out of the LOS / radar
Descriptioni see evrything on the map = its ok
i see nothing out of the LOS / radar = its normal
i see nothing out of the LOS / radar but keep a ghosted view of what i explored = its just great & what evry rts played want from modern games
i see nothing out of the LOS / radar else the whole map texture without any fog of war and watch evry teraformation in real time = its springrts0.95
Steps To Reproducedont reproduce it plz
Additional Informationremind the glitchs bugs of total annihilation when units followed ennemy out of LOS / radar ?
remind how the smoke and blast was visible out of los in springrts
(groundscares?!)
from players side its called "glitchs"
from game developpers its called "engine bugs "
from engine devs its called ..."evry rts do it then we must keep it & if evry rts use a fog of war then game dev must do it by themself using lua laggy hacks"
TagsNo tags attached.
Checked infolog.txt for Errors
Attached Files

-Relationships
duplicate of 0004190new CeG & groundscares & teraforming visible out of LOS 
+Relationships

-Notes

~0012290

abma (administrator)

i don't understand anything in this report.

whats wrong? or how should it be instead?

~0012307

emmanuel (reporter)

ALL =
height map + ground scare + features + static unit + mobile units + CEG + projectiles

must be per default = visible

with a gamerule tag for each thing out of :
LOS / radar / sonar /seismic
become hided

because actually it per default :
visible :
height map = cannot be hided
features = can be hided

hided :
units : can be showed
projectiles : can be showed
groundscare : dont know
CeG : visible at extreme LOS dont know if can be changed
static units : ghosted at extreme LOS range dont know if can be changed
mobile units : can be showed

MUST:
1. let the game designer choose if the "teraforming + map texture" must be see ghosted or hided
2. set by default ALL or NOTHING visible but not a mix of this
3. set some flag that alow a control of ghosted extreme range visibility

~0012339

Kloot (developer)

dont spam duplicates...
+Notes

-Issue History
Date Modified Username Field Change
2013-12-02 01:17 emmanuel New Issue
2013-12-02 12:16 abma Note Added: 0012290
2013-12-02 12:16 abma Assigned To => abma
2013-12-02 12:16 abma Status new => feedback
2013-12-02 21:53 emmanuel Note Added: 0012307
2013-12-02 21:53 emmanuel Status feedback => assigned
2013-12-03 06:05 abma Assigned To abma =>
2013-12-03 06:05 abma Severity major => feature
2013-12-03 06:06 abma Status assigned => new
2013-12-06 13:18 Kloot Relationship added duplicate of 0004190
2013-12-06 13:18 Kloot Note Added: 0012339
2013-12-06 13:18 Kloot Status new => closed
2013-12-06 13:18 Kloot Assigned To => Kloot
2013-12-06 13:18 Kloot Resolution open => duplicate
+Issue History