View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0004175 | Spring engine | General | public | 2013-11-30 01:02 | 2013-11-30 01:41 |
| Reporter | jamerlan | Assigned To | Kloot | ||
| Priority | normal | Severity | minor | Reproducibility | have not tried |
| Status | closed | Resolution | no change required | ||
| Product Version | 95.0 | ||||
| Summary | 0004175: all commanders are dead and game is not ended | ||||
| Description | two bugs actually. First at 14:30: impossible to kill visible rezz sub (take a look at the center of the map). This sub sucked commander. And it was visible. I reported it in BA track: http://imolarpg.dyndns.org/trac/balatest/ticket/516 Second - game is not ended. All commanders are dead at 37 min, but game is not ended. This is second time when I see that in 95 spring (game is not ended when all commanders are dead) | ||||
| Tags | No tags attached. | ||||
| Attached Files | |||||
| Checked infolog.txt for Errors | |||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2013-11-30 01:02 | jamerlan | New Issue | |
| 2013-11-30 01:02 | jamerlan | File Added: 20131130_001959_Tempest_95.sdf.zip | |
| 2013-11-30 01:41 | Kloot | Note Added: 0012265 | |
| 2013-11-30 01:41 | Kloot | Status | new => closed |
| 2013-11-30 01:41 | Kloot | Assigned To | => Kloot |
| 2013-11-30 01:41 | Kloot | Resolution | open => no change required |