View Issue Details

IDProjectCategoryView StatusLast Update
0004150Spring engineGeneralpublic2013-11-13 13:27
Reportersilentwings Assigned ToKloot  
PrioritynormalSeverityminorReproducibilityalways
Status closedResolutionwon't fix 
Product Version95.0.1+git 
Fixed in Version95.0.1+git 
Summary0004150: lasers shoot at units which are underwater
Descriptionsee demo, on dsx with ba 7.84 and 95.0.1-29
Additional Informationi tested a cannon (corpun) too and couldn't make it shoot at something it coudn't damage.
TagsNo tags attached.
Attached Files
20131112_173553_DeltaSiegeX_95.0.1-29-g94b9c62 develop.sdf (Attachment missing)
Checked infolog.txt for Errors

Activities

Kloot

2013-11-12 19:21

developer   ~0012091

basically the same as 4144 but fixed by b2c5ebfc

Kloot

2013-11-13 13:27

developer   ~0012099

Issue is actually that the unit is NOT underwater because its radius is too large.

Issue History

Date Modified Username Field Change
2013-11-12 18:38 silentwings New Issue
2013-11-12 18:38 silentwings File Added: 20131112_173553_DeltaSiegeX_95.0.1-29-g94b9c62 develop.sdf
2013-11-12 19:21 Kloot Note Added: 0012091
2013-11-12 19:21 Kloot Status new => resolved
2013-11-12 19:21 Kloot Fixed in Version => 95.0.1+git
2013-11-12 19:21 Kloot Resolution open => fixed
2013-11-12 19:21 Kloot Assigned To => Kloot
2013-11-13 13:27 Kloot Note Added: 0012099
2013-11-13 13:27 Kloot Status resolved => feedback
2013-11-13 13:27 Kloot Resolution fixed => reopened
2013-11-13 13:27 Kloot Status feedback => closed
2013-11-13 13:27 Kloot Resolution reopened => won't fix