View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0004102 | Spring engine | General | public | 2013-11-01 02:00 | 2013-11-01 02:27 |
| Reporter | silentwings | Assigned To | Kloot | ||
| Priority | normal | Severity | major | Reproducibility | always |
| Status | closed | Resolution | no change required | ||
| Product Version | 94.1.1+git | ||||
| Summary | 0004102: some weapons make their unit just walk towards features when told to attack a feature | ||||
| Description | see demo when given the same order (to attack a fortification wall), corcom and cogol attack it but armmanni and armsnip just walk towards it | ||||
| Additional Information | this is important because weapons need to fire at walls (which are features) to destroy them before untis can walk through the same issue is present in 94 | ||||
| Tags | No tags attached. | ||||
| Attached Files | |||||
| Checked infolog.txt for Errors | |||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2013-11-01 02:00 | silentwings | New Issue | |
| 2013-11-01 02:00 | silentwings | File Added: 20131101_005453_DeltaSiegeX_94.1.1-1415-ga492a98 develop.sdf | |
| 2013-11-01 02:12 | silentwings | Note Added: 0011924 | |
| 2013-11-01 02:27 | Kloot | Note Added: 0011925 | |
| 2013-11-01 02:27 | Kloot | Status | new => closed |
| 2013-11-01 02:27 | Kloot | Assigned To | => Kloot |
| 2013-11-01 02:27 | Kloot | Resolution | open => no change required |