2025-07-20 23:31 CEST

View Issue Details Jump to Notes ]
IDProjectCategoryView StatusLast Update
0004035Spring engineGeneralpublic2013-10-07 16:24
Reporterjamerlan 
Assigned ToKloot 
PrioritynormalSeverityminorReproducibilityalways
StatusresolvedResolutionduplicate 
Product Version94.1 
Target VersionFixed in Version 
Summary0004035: air black hole
DescriptionOn some maps air just stuck. Near big holes or high walls

Just take a look at attached demo (only 2 min length). Air stuck at the center of the hole.
Additional InformationSorry, I can't test it with spring from git. So maybe it's fixed already. I tested on latest official release.
TagsNo tags attached.
Checked infolog.txt for Errors
Attached Files
  • ? file icon 20131007_152017_DeltaSiegeDry_94.sdf (288,465 bytes) 2013-10-07 13:28
  • txt file icon infolog.txt (31,855 bytes) 2013-10-07 13:28 -
    Using configuration source: "/home/revenant/.springrc"
    [CMyMath::Init] CPU SSE mask: 127, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  1
    	SSE 4.1:  1,  SSE 4.2:  1
    	SSE 4.0A: 0,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    OS: Linux 3.11.2-201.fc19.x86_64 #1 SMP Fri Sep 27 19:20:55 UTC 2013 x86_64
    OS: 64bit native mode
    [Watchdog] Installed (HangTimeout: 10sec)
    Available log sections: KeyBindings, Font, Sound, VFS, Texture, Path, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Shader, Piece, Model, ModelDrawer, OBJParser, WorldObjectModelRenderer, GroundMoveType, UnitScript, AutohostInterface, CregSerializer, ArchiveScanner, LuaSocket
    Enabled log sections: Sound(LOG_LEVEL_INFO)
    Enable or disable log sections using the LogSections configuration key
      or the SPRING_LOG_SECTIONS environment variable (both comma separated).
      Use "none" to disable the default log sections.
    LogOutput initialized.
    Spring 94.1 (OMP)
    Build date/time: Mar 26 2013 01:05:51
    Build environment: boost-105200, GNU libstdc++ version 20120920
    Compiler: gcc-4.7.2
    Using read-write data directory: /home/revenant/spring94/
    Using read-only data directory: /home/revenant/.spring/
    Scanning: /home/revenant/.spring/maps
    Scanning: /home/revenant/.spring/games
    Scanning: /home/revenant/.spring/packages
    Scanning: /home/revenant/spring94/maps
    Scanning: /home/revenant/spring94/base
    Scanning: /home/revenant/spring94/games
    Scanning: /home/revenant/spring94/packages
    Supported Video modes: 2560x1440, 1920x1200, 1920x1080, 1680x1050, 1600x1200, 1440x900, 1366x768, 1280x1024, 1280x800, 1280x720, 1152x864, 1024x768, 800x600, 640x480
    Video mode set to 2560x1440/32bit (windowed)
    [f=0000000] SDL version:  1.2.15
    [f=0000000] GL version:   4.3.0 NVIDIA 325.15
    [f=0000000] GL vendor:    NVIDIA Corporation
    [f=0000000] GL renderer:  GeForce GTX 560 Ti/PCIe/SSE2
    [f=0000000] GLSL version: 4.30 NVIDIA via Cg compiler
    [f=0000000] GLEW version: 1.6.0
    [f=0000000] Video RAM:    total 1024MB, available 520MB
    [f=0000000] GL info:
    	haveARB: 1, haveGLSL: 1, ATI hacks: 0
    	FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
    	maximum texture size: 16384, compress MIP-map textures: 0
    	maximum SmoothPointSize: 190, maximum vec4 varying/attributes: 31/16
    	maximum drawbuffers: 8, maximum recommended indices/vertices: 1048576/1048576
    	number of UniformBufferBindings: 84 (64kB)
    [f=0000000] VSync disabled
    [f=0000000] [Sound] OpenAL info:
    [f=0000000] [Sound]   Available Devices:
    [f=0000000] [Sound]               OpenAL Soft
    [f=0000000] [Sound]   Device:     OpenAL Soft
    [f=0000000] [Sound]   Vendor:         OpenAL Community
    [f=0000000] [Sound]   Version:        1.1 ALSOFT 1.15.1
    [f=0000000] [Sound]   Renderer:       OpenAL Soft
    [f=0000000] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_source_latency
    [f=0000000] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_loopback
    [f=0000000] [Sound]   EFX Enabled: yes
    [f=0000000] [Sound]   Max Sounds: 128
    [f=0000000] Joysticks found: 1
    [f=0000000] Using joystick 0: A4TECH USB Device
    [f=0000000] CPU Cores: 8
    [f=0000000] Connecting to local server
    [f=0000000] Pre-scanning demo file for game data...
    [f=0000000] Warning: 2 players in GameSetup script (NumPlayers says 1)
    [f=0000000] Starting GameServer
    [f=0000000] GameServer started
    [f=0000000] PreGame::ReadDataFromDemo: 4 ms
    [f=0000000] Video mode set to 2560x1381/32bit (windowed)
    [f=0000000] Warning: 2 players in GameSetup script (NumPlayers says 1)
    [f=0000000] Using map: DeltaSiegeDry
    [f=0000000] Using game: Balanced Annihilation V7.83
    [f=0000000] Using game archive: 8b48af539a1b17aa2e31d1ceac3fa559.sdp
    [f=0000000] PreGame::GameDataReceived: 8 ms
    [f=0000000] User number 1 (team 0, allyteam 1)
    [f=0000000] Using vanilla groundmovetype
    [f=0000000] Allowing pushing enemy units
    [f=0000000] [Threading] Main thread CPU affinity mask set: 192
    [f=0000000] Loading Radar Icons
    [f=0000000] Loading GameData Definitions
    [f=0000000] Loading all definitions:  0.093000
    [f=0000000] Video mode set to 2560x1413/32bit (windowed)
    [f=0000000] Game::LoadDefs (GameData): 122 ms
    [f=0000000] Loading Sound Definitions
    [f=0000000] [Sound]  parsed 27 sounds from gamedata/sounds.lua
    [f=0000000] [Sound] Error: Unable to open audio file: IncomingChat
    [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
    [f=0000000] Game::LoadDefs (Sound): 1 ms
    [f=0000000] Parsing Map Information
    [f=0000000] Loading SMF
    [f=0000000] Loading Map (80 MB)
    [f=0000000] Creating Smooth Height Mesh
    [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 50 ms
    [f=0000000] Creating QuadField & CEGs
    [f=0000000] Number of damage types: 11
    [f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.m3;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xgl;*.xml;*.zgl;
    [f=0000000] Creating Unit Textures
    [f=0000000] Creating Sky
    [f=0000000] Loading Weapon Definitions
    [f=0000000] Loading Unit Definitions
    [f=0000000] Loading Feature Definitions
    [f=0000000] Reading Estimate PathCosts [8]
    [f=0000000] Reading Estimate PathCosts [32]
    [f=0000000] [CPathManager] pathing data checksum: 00178531
    [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
    [f=0000000] Initializing Map Features
    [f=0000000] Error: [LoadFeaturesFromMap] unknown map feature type ""
    [f=0000000] Creating ShadowHandler & DecalHandler
    [f=0000000] Creating GroundDrawer
    [f=0000000] Loading Tile Files
    [f=0000000] Reading Tile Map
    [f=0000000] Loading Square Textures
    [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 2 ms
    [f=0000000] Switching to ROAM Mesh Rendering
    [f=0000000] Creating TreeDrawer
    [f=0000000] Creating ProjectileDrawer & UnitDrawer
    [f=0000000] Creating Projectile Textures
    [f=0000000] Creating Water
    [f=0000000] Game::LoadInterface (Camera&Mouse): 27 ms
    [f=0000000] Game::LoadInterface (Console): 5 ms
    [f=0000000] Loading LuaRules
    [f=0000000] Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
    [f=0000000] Loaded gadget:  Rez Exp             <unit_rez_exp.lua>
    [f=0000000] Loaded gadget:  ranks api           <api_ranks.lua>
    [f=0000000] Loaded gadget:  No Self-D           <unit_prevent_share_selfd.lua>
    [f=0000000] Loaded gadget:  CameraBroadcast     <camera_lockcamera.lua>
    [f=0000000] Loaded gadget:  Awards              <gui_awards.lua>
    [f=0000000] Loaded gadget:  Air Release         <unit_air_release_manager.lua>
    [f=0000000] Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
    [f=0000000] Loaded gadget:  Bomber Control      <unit_bomber_control.lua>
    [f=0000000] Loaded gadget:  Commando Watch      <unit_commando_watch.lua>
    [f=0000000] Loaded gadget:  Cursor Broadcast    <cmd_mouse_pos_broadcast.lua>
    [f=0000000] Loaded gadget:  DGun CmdType Fix    <unit_dgun_cmdtype_fix.lua>
    [f=0000000] Loaded gadget:  Death Messages      <game_death_messages.lua>
    [f=0000000] Loaded gadget:  DirectControl       <unit_direct_control.lua>
    [f=0000000] Loaded gadget:  DragonsDisguise     <unit_set_neutral.lua>
    [f=0000000] Loaded gadget:  Dynamic collision volume & Hitsphere Scaledown  <unit_dynamic_collision_volume.lua>
    [f=0000000] Loaded gadget:  Energy Conversion   <game_energy_conversion.lua>
    [f=0000000] Loaded gadget:  FinishedBuilding    <unit_finished_building.lua>
    [f=0000000] Loaded gadget:  Game End            <game_end.lua>
    [f=0000000] Loaded gadget:  Initial Spawn       <game_initial_spawn.lua>
    [f=0000000] Loaded gadget:  Juno Damage         <unit_juno_damage.lua>
    [f=0000000] Loaded gadget:  Lightning Spash Damage  <unit_lightning_splash_dmg.lua>
    [f=0000000] [unit_script.lua] Error: Loading gadget: Lua unit script framework  <unit_script.lua>
    [f=0000000] Loaded gadget:  Lua unit script framework  <unit_script.lua>
    [f=0000000] Loaded gadget:  Maverick Exp        <unit_maverick_exp.lua>
    [f=0000000] Loaded gadget:  Merc/Scr stockpile control  <unit_mercscr_stockpile_limit.lua>
    [f=0000000] Loaded gadget:  MissileControl      <unit_missile_delay.lua>
    [f=0000000] Loaded gadget:  Napalm              <lups_napalm.lua>
    [f=0000000] Loaded gadget:  No Land Damage      <unit_no_land_damage.lua>
    [f=0000000] Loaded gadget:  No Self Pwn         <unit_noselfpwn.lua>
    [f=0000000] Loaded gadget:  NoCost              <cmd_nocost.lua>
    [f=0000000] Loaded gadget:  Nonblocking mines   <unit_nonblocking_mines.lua>
    [f=0000000] Loaded gadget:  Paralyse Multiplier  <unit_paralyze_multiplier.lua>
    [f=0000000] Loaded gadget:  Passive Builders II  <unit_passive_builders_ii.lua>
    [f=0000000] Loaded gadget:  PopUpWaterStructures  <unit_pop_up_water_structures.lua>
    [f=0000000] Loaded gadget:  Prevent Excessive Share  <game_prevent_excessive_share.lua>
    [f=0000000] Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
    [f=0000000] Loaded gadget:  Prevent Load Hax    <unit_prevent_load_hax.lua>
    [f=0000000] Loaded gadget:  Prevent Outside Aircraft hacks  <unit_prevent_aircraft_hax.lua>
    [f=0000000] Loaded gadget:  Prevent Range Hax   <unit_prevent_range_hax.lua>
    [f=0000000] Loaded gadget:  Prevent Strange Orders  <unit_prevent_strange_orders.lua>
    [f=0000000] Loaded gadget:  Prevent Unload Hax  <unit_prevent_unload_hax.lua>
    [f=0000000] Loaded gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
    [f=0000000] Loaded gadget:  Reclaim flash       <gfx_reclaim_flash.lua>
    [f=0000000] Loaded gadget:  ShieldDrain         <unit_shield_watch.lua>
    [f=0000000] Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
    [f=0000000] Loaded gadget:  Start Point Remover Gadget  <init_start_point_remover_gadget.lua>
    [f=0000000] Loaded gadget:  Stealthy Passengers  <unit_stealthy_passengers.lua>
    [f=0000000] Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
    [f=0000000] Loaded gadget:  Team Resourcing     <game_team_resources.lua>
    [f=0000000] Loaded gadget:  Transportee Hider   <unit_transportee_hider.lua>
    [f=0000000] Loaded gadget:  Unit transportable nanos  <unit_transportable_nanos.lua>
    [f=0000000] Loaded gadget:  Watereffects        <fx_watersplash.lua>
    [f=0000000] Loaded gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
    [f=0000000] Loaded gadget:  gfx_dynamic_lighting.lua  <gfx_dynamic_lighting.lua>
    [f=0000000] Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
    [f=0000000] Loaded gadget:  mo_combomb_full_damage  <mo_combomb_full_damage.lua>
    [f=0000000] Loaded gadget:  mo_enemywrecks      <mo_enemywrecks.lua>
    [f=0000000] Loaded gadget:  mo_noshare          <mo_noshare.lua>
    [f=0000000] Loaded gadget:  transportfix        <unit_transportfix.lua>
    [f=0000000] Loaded gadget:  unit stuck in lab fix  <unit_stuck_in_lab_hack.lua>
    [f=0000000] Loaded gadget:  Area Attack         <areaattack.lua>
    [f=0000000] Loaded gadget:  C Is For Control    <comiscontrol.lua>
    [f=0000000] Loaded gadget:  Coop II             <mo_coop_ii.lua>
    [f=0000000] Loaded gadget:  CustomUnitShaders   <gfx_customunitshaders.lua>
    [f=0000000] Loaded gadget:  Take Manager        <cmd_idle_players.lua>
    [f=0000000] Loaded gadget:  Team Com Ends       <teamcomends.lua>
    [f=0000000] Loaded gadget:  LupsSyncedManager   <lups_manager.lua>
    [f=0000000] Loaded gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
    [f=0000000] Loaded gadget:  Crashing Aircraft   <unit_crashing_aircraft.lua>
    [f=0000000] <LockCamera>: Sorry for the camera switch spam, but this is the only reliable way to list camera states other than hardcoding them
    [f=0000000] Switching to Overview style camera
    [f=0000000] Switching to Smooth style camera
    [f=0000000] Switching to Overhead (TA) style camera
    [f=0000000] Switching to Free style camera
    [f=0000000] Switching to Total War style camera
    [f=0000000] Switching to Rotatable overhead camera
    [f=0000000] Switching to Orbit style camera
    [f=0000000] Switching to FPS style camera
    [f=0000000] Switching to Smooth style camera
    [f=0000000] Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
    [f=0000000] Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
    [f=0000000] Loaded gadget:  ranks api           <api_ranks.lua>
    [f=0000000] Loaded gadget:  CustomIcons         <unit_customicons.lua>
    [f=0000000] Loaded gadget:  CameraBroadcast     <camera_lockcamera.lua>
    [f=0000000] Loaded gadget:  Awards              <gui_awards.lua>
    [f=0000000] Loaded gadget:  Air Release         <unit_air_release_manager.lua>
    [f=0000000] Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
    [f=0000000] Loaded gadget:  Cursor Broadcast    <cmd_mouse_pos_broadcast.lua>
    [f=0000000] Loaded gadget:  DragonsDisguise     <unit_set_neutral.lua>
    [f=0000000] Loaded gadget:  Dynamic collision volume & Hitsphere Scaledown  <unit_dynamic_collision_volume.lua>
    [f=0000000] Loaded gadget:  FinishedBuilding    <unit_finished_building.lua>
    [f=0000000] Loaded gadget:  Juno Damage         <unit_juno_damage.lua>
    [f=0000000] Loaded gadget:  Merc/Scr stockpile control  <unit_mercscr_stockpile_limit.lua>
    [f=0000000] Loaded gadget:  MissileControl      <unit_missile_delay.lua>
    [f=0000000] Loaded gadget:  Napalm              <lups_napalm.lua>
    [f=0000000] Loaded gadget:  NoCost              <cmd_nocost.lua>
    [f=0000000] Loaded gadget:  PopUpWaterStructures  <unit_pop_up_water_structures.lua>
    [f=0000000] Loaded gadget:  Prevent Unload Hax  <unit_prevent_unload_hax.lua>
    [f=0000000] Loaded gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
    [f=0000000] Loaded gadget:  Reclaim flash       <gfx_reclaim_flash.lua>
    [f=0000000] Loaded gadget:  ShieldDrain         <unit_shield_watch.lua>
    [f=0000000] Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
    [f=0000000] Loaded gadget:  Start Point Remover Gadget  <init_start_point_remover_gadget.lua>
    [f=0000000] Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
    [f=0000000] Loaded gadget:  Transportee Hider   <unit_transportee_hider.lua>
    [f=0000000] Loaded gadget:  Watereffects        <fx_watersplash.lua>
    [f=0000000] Loaded gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
    [f=0000000] Loaded gadget:  gfx_dynamic_lighting.lua  <gfx_dynamic_lighting.lua>
    [f=0000000] Loaded gadget:  mo_enemywrecks      <mo_enemywrecks.lua>
    [f=0000000] Loaded gadget:  mo_greenfields      <mo_greenfields.lua>
    [f=0000000] Loaded gadget:  mo_noowner          <mo_noowner.lua>
    [f=0000000] Loaded gadget:  mo_noshare          <mo_noshare.lua>
    [f=0000000] Loaded gadget:  mo_nowrecks         <mo_nowrecks.lua>
    [f=0000000] Loaded gadget:  transportfix        <unit_transportfix.lua>
    [f=0000000] Loaded gadget:  Area Attack         <areaattack.lua>
    [f=0000000] Loaded gadget:  C Is For Control    <comiscontrol.lua>
    [f=0000000] Loaded gadget:  Coop II             <mo_coop_ii.lua>
    [f=0000000] Loaded gadget:  CustomUnitShaders   <gfx_customunitshaders.lua>
    [f=0000000] Loaded gadget:  Take Manager        <cmd_idle_players.lua>
    [f=0000000] Loaded gadget:  LupsSyncedManager   <lups_manager.lua>
    [f=0000000] Loaded gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
    [f=0000000] Loaded gadget:  Crashing Aircraft   <unit_crashing_aircraft.lua>
    [f=0000000] Loaded gadget:  Lups                <lups_wrapper.lua>
    [f=0000000] Loading LuaGaia
    [f=0000000] Loading LuaUI
    [f=0000000] LuaSocketEnabled: yes
    [f=0000000] This game has locked LuaUI access
    [f=0000000] This game has locked LuaUI access
    [f=0000000] Using LUAUI_DIRNAME = LuaUI/
    [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
    [f=0000000] LuaUI: bound F11 to the widget selector
    [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
    [f=0000000] Failed to load: cmd_building_hotkeys.lua  (duplicate name)
    [f=0000000] Failed to load: gui_comcounter.lua  (duplicate name)
    [f=0000000] Failed to load: gui_red_buildordermenu.lua  (duplicate name)
    [f=0000000] Failed to load: unit_factory_guard.lua  (duplicate name)
    [f=0000000] Failed to load: unit_immobile_builder.lua  (duplicate name)
    [f=0000000] Loading widget from mod:   Red_UI_Framework    <red_ui_framework.lua> ...
    [f=0000000] Loading widget from mod:   Metalspot Finder    <wg_metalspot_finder.lua> ...
    [f=0000000] Loading widget from mod:   FactoryQ Manager    <cmd_factoryqmanager.lua> ...
    [f=0000000] Loading widget from mod:   Faction Change      <gui_faction_change.lua> ...
    [f=0000000] Loading widget from mod:   MexUpg Helper       <cmd_mex_upgrade_helper.lua> ...
    [f=0000000] Loading widget from mod:   Red Tooltip         <gui_red_tooltip.lua> ...
    [f=0000000] Loading widget from mod:   Commander Name Tags  <unit_comm_nametags.lua> ...
    [f=0000000] Loading widget from mod:   HealthBars          <unit_healthbars.lua> ...
    [f=0000000] Loading widget from mod:   Ally Resource Bars  <gui_ally_res.lua> ...
    [f=0000000] Loading widget from mod:   LockCamera          <camera_lockcamera.lua> ...
    [f=0000000] Loading widget from mod:   AdvPlayersList      <gui_advplayerslist.lua> ...
    [f=0000000] Loading widget from user:  Show Build V2       <unit_showbuild.lua> ...
    [f=0000000] Loading widget from mod:   BuildETA            <gui_build_eta.lua> ...
    [f=0000000] Loading widget from mod:   Projectile lights   <gfx_projectile_lights.lua> ...
    [f=0000000] Loading widget from user:  Anti-Comnap v1.1    <unit_anti_comnap.lua> ...
    [f=0000000] Loading widget from mod:   Initial Queue       <unit_initial_queue.lua> ...
    [f=0000000] Loading widget from mod:   Auto First Build Facing  <autofirstbuildfacing.lua> ...
    [f=0000000] Loading widget from mod:   Autoquit            <autoquit.lua> ...
    [f=0000000] Loading widget from mod:   BA_AllyCursors      <gui_ba_ally_cursors.lua> ...
    [f=0000000] Loading widget from mod:   BuildBar            <gui_buildbar.lua> ...
    [f=0000000] Loading widget from user:  Com Counter         <gui_comCounter.lua> ...
    [f=0000000] Loading widget from mod:   CameraFlip          <camera_flip.lua> ...
    [f=0000000] Loading widget from mod:   Display DPS         <gui_display_dps.lua> ...
    [f=0000000] Loading widget from mod:   DontMove            <unit_dontmove.lua> ...
    [f=0000000] Loading widget from mod:   Group Label         <gui_group_label.lua> ...
    [f=0000000] Loading widget from mod:   Highlight Geos      <gui_highlight_geos.lua> ...
    [f=0000000] Loading widget from mod:   Auto group          <unit_auto_group.lua> ...
    [f=0000000] Loading widget from mod:   Holdfire Fix        <unit_holdfire_fix.lua> ...
    [f=0000000] Loading widget from mod:   Load Own Moving     <unit_load_own_moving.lua> ...
    [f=0000000] Loading widget from mod:   Loop Select         <unit_loop_select.lua> ...
    [f=0000000] Loading widget from mod:   Mex Snap            <cmd_mex_snap.lua> ...
    [f=0000000] Loading widget from mod:   MoreSounds          <unit_more_sounds.lua> ...
    [f=0000000] Loading widget from mod:   Pause Screen        <gui_pausescreen.lua> ...
    [f=0000000] Loading widget from mod:   Persistent Build Spacing  <gui_persistent_build_spacing.lua> ...
    [f=0000000] Loading widget from mod:   Point Tracker       <gui_point_tracker.lua> ...
    [f=0000000] Loading widget from mod:   ReclaimInfo         <gui_reclaiminfo.lua> ...
    [f=0000000] Loading widget from mod:   Red_Drawing         <red_ui_framework_drawing.lua> ...
    [f=0000000] Loading widget from mod:   RelativeMinimap     <minimap_relative.lua> ...
    [f=0000000] Loading widget from mod:   SelectionButtons    <gui_selbuttons.lua> ...
    [f=0000000] Loading widget from mod:   Share Tracker       <unit_share_tracker.lua> ...
    [f=0000000] Loading widget from mod:   SmartAreaReclaim    <unit_smart_area_reclaim.lua> ...
    [f=0000000] Loading widget from mod:   Spectate Selected   <gui_spectate_selected.lua> ...
    [f=0000000] Loading widget from mod:   State Reverse Toggle  <cmd_state_reverse_toggle.lua> ...
    [f=0000000] Loading widget from mod:   Take Proxy          <cmd_take_proxy.lua> ...
    [f=0000000] Loading widget from mod:   Volume OSD          <snd_volume_osd.lua> ...
    [f=0000000] Loading widget from user:  Area Mex no button v2  <cmd_area_mex2.lua> ...
    [f=0000000] Area Mex: Loaded for *A
    [f=0000000] Mexmap detected - loading...
    [f=0000000] mexmap imported from LuaUI/Widgets/MetalMaps/deltasiegedry.springmexmap
    [f=0000000] Loading widget from user:  Blast Radius        <gui_blastRadius.lua> ...
    [f=0000000] Loading widget from mod:   Com DontBreakCloak  <unit_com_dontbreakcloak.lua> ...
    [f=0000000] Loading widget from user:  Dgun Helper 1.2     <unit_dgunhelper.lua> ...
    [f=0000000] Loading widget from user:  Gui Toolkit API     <api_gui_toolkit.lua> ...
    [f=0000000] Loading widget from user:  IdleBuildersNEW     <gui_idle_builders_new.lua> ...
    [f=0000000] Loading widget from user:  ImmobileBuilder     <unit_immobile_buider.lua> ...
    [f=0000000] Loading widget from user:  Red Build/Order Menu  <gui_red_buildordermenu.lua> ...
    [f=0000000] Loading widget from user:  Show Orders         <gui_show_orders.lua> ...
    [f=0000000] Loading widget from mod:   Red Resource Bars   <gui_red_resourcebars.lua> ...
    [f=0000000] Loading widget from mod:   Ally Selected Units  <unit_allyselectedunits.lua> ...
    [f=0000000] Loading widget from mod:   Red Console         <gui_red_console.lua> ...
    [f=0000000] Loading widget from user:  FactoryGuard        <unit_factory_guard.lua> ...
    [f=0000000] Loading widget from mod:   Adv. Unit Marker    <gui_adv_unit_marker.lua> ...
    [f=0000000] Loading widget from mod:   Anti Range          <gui_anti_range.lua> ...
    [f=0000000] Loading widget from user:  Comblast Range v2   <gui_comblast_range.lua> ...
    [f=0000000] Loading widget from mod:   DGun Stall Assist   <unit_dgun_stall_assist.lua> ...
    [f=0000000] Loading widget from mod:   Defense Range       <gui_defenserange.lua> ...
    [f=0000000] Loading widget from mod:   Easy Facing         <gui_easyfacing.lua> ...
    [f=0000000] Loading widget from mod:   Build Split         <cmd_buildsplit.lua> ...
    [f=0000000] Loading widget from mod:   Ghost Radar         <unit_ghostradar.lua> ...
    [f=0000000] Loading widget from mod:   Ghost Site          <unit_ghostsite.lua> ...
    [f=0000000] Loading widget from mod:   Energy Conversion Info  <gui_energy_conversion.lua> ...
    [f=0000000] <Energy Conversion Info> Spectator mode. Widget removed.
    [f=0000000] Loading widget from mod:   NoDuplicateOrders   <cmd_no_duplicate_orders.lua> ...
    [f=0000000] Loading widget from mod:   GameTypeInfo        <gui_game_type_info.lua> ...
    [f=0000000] Loading widget from user:  Reclaim stopper     <unit_reclaim_stopper.lua> ...
    [f=0000000] Loading widget from mod:   Specific Unit Reclaimer  <unit_specific_unit_reclaimer.lua> ...
    [f=0000000] Loading widget from mod:   Unit Mover          <cmd_unit_mover.lua> ...
    [f=0000000] Loading widget from mod:   Wait reclaim        <cmd_wait_reclaim.lua> ...
    [f=0000000] Loading widget from mod:   Stockpiler (dynamic)  <unit_stockpile_dynamic.lua> ...
    [f=0000000] Loading widget from user:  Toggle LOS          <gui_toggleLos.lua> ...
    [f=0000000] Loading widget from user:  Auto Reclaim/Heal/Assist  <auto_reclaim_heal_assist.lua> ...
    [f=0000000] Loading widget from user:  Auto Group Com      <unit_auto_group_com.lua> ...
    [f=0000000] Loading widget from mod:   Attack AoE          <gui_attack_aoe.lua> ...
    [f=0000000] Loading widget from mod:   Attack and Move Notification  <unit_attackmovenotification.lua> ...
    [f=0000000] Loading widget from user:  Building Hotkeys    <cmd_building_hotkeys.lua> ...
    [f=0000000] Loading widget from mod:   Context Build       <cmd_context_build.lua> ...
    [f=0000000] Loading widget from mod:   Prospector          <gui_prospector.lua> ...
    [f=0000000] Loading widget from mod:   Set Target Hotkeys  <cmd_target_on_the_move_hotkeys.lua> ...
    [f=0000000] Loading widget from mod:   Red Minimap         <gui_red_minimap.lua> ...
    [f=0000000] Loading widget from mod:   BA Waypoint Dragger  <unit_waypoint_dragger_2.lua> ...
    [f=0000000] Loading widget from mod:   Bomber control      <unit_bomber_control.lua> ...
    [f=0000000] Loading widget from mod:   CommandInsert       <gui_commandinsert.lua> ...
    [f=0000000] Loading widget from mod:   EnemySpotter        <gui_enemy_spotter.lua> ...
    [f=0000000] Loading widget from mod:   HighlightUnit       <gui_hilight_unit.lua> ...
    [f=0000000] Loading widget from mod:   Rank Icons          <gui_xp.lua> ...
    [f=0000000] Loading widget from user:  Quick Unload        <cmd_quick_unload.lua> ...
    [f=0000000] Loading widget from user:  Radar Ranges        <radar_range.lua> ...
    [f=0000000] Loading widget from user:  Mobile anti defence range v3  <gui_mobile_anti_defence_range.lua> ...
    [f=0000000] Loading widget from user:  Aircraft plants on Fly  <unit_air_allways_fly.lua> ...
    [f=0000000] Loading widget from mod:   Select n Center!    <gui_center_n_select.lua> ...
    [f=0000000] Loading widget from user:  Obedient constructors v3  <unit_obedient_constructors.lua> ...
    [f=0000000] Loading widget from user:  Unit Stats          <gui_unit_stats.lua> ...
    [f=0000000] Loading widget from mod:   LupsManager         <gfx_lups_manager.lua> ...
    [f=0000000] Loading widget from user:  HighlightSelectedUnits  <gui_hilight_selectedunits.lua> ...
    [f=0000000] Reloaded cmdcolors from file: cmdcolors.tmp
    [f=0000000] Loading widget from user:  Ecostats            <gui_ecostats.lua> ...
    [f=0000000] Ecostats: widget loaded in spectator mode
    [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
    [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
    [f=0000000] Loading widget from mod:   Mouse Buildspacing  <gui_buildspacing.lua> ...
    [f=0000000] Loading widget from mod:   Lups                <lups_wrapper.lua> ...
    [f=0000000] Loading widget from mod:   CustomFormations2   <unit_customformations2.lua> ...
    [f=0000000] LuaUI v0.3
    [f=0000000] Initializing PathCache
    [f=0000000] Finalizing
    [f=0000000] Loaded DecalsDrawer: Legacy
    [f=0000000] Opening demofile /home/revenant/spring94/demos/20131007_152017_DeltaSiegeDry_94.sdf
    [f=0000000] Connection attempt from UnnamedPlayer (spec)
    [f=0000000]  -> Version: 94.1 (OMP)
    [f=0000000]  -> Connection established (given id 1)
    [f=0000000] Spectator UnnamedPlayer (spec) finished loading and is now ingame
    [f=0000000] Speed set to 1.1 [UnnamedPlayer (spec)]
    [f=0000000] Speed set to 1.2 [UnnamedPlayer (spec)]
    [f=0000000] Speed set to 1.3 [UnnamedPlayer (spec)]
    [f=0000000] Speed set to 1.4 [UnnamedPlayer (spec)]
    [f=0000000] Speed set to 1.5 [UnnamedPlayer (spec)]
    [f=0000000] Speed set to 1.6 [UnnamedPlayer (spec)]
    [f=0000000] Speed set to 1.7 [UnnamedPlayer (spec)]
    [f=0000000] Speed set to 1.8 [UnnamedPlayer (spec)]
    [f=0000000] Speed set to 1.9 [UnnamedPlayer (spec)]
    [f=0000000] Speed set to 2.0 [UnnamedPlayer (spec)]
    [f=0000000] Speed set to 2.2 [UnnamedPlayer (spec)]
    [f=0000000] Speed set to 2.4 [UnnamedPlayer (spec)]
    [f=0000000] Speed set to 2.6 [UnnamedPlayer (spec)]
    [f=0000000] Speed set to 2.8 [UnnamedPlayer (spec)]
    [f=0000000] Speed set to 3.0 [UnnamedPlayer (spec)]
    [f=0000000] Beginning demo playback
    [f=0000000] Connection attempt from Player
    [f=0000000]  -> Version: 94.1 (OMP)
    [f=0000000] teamId0
    [f=0000000] teamId0
    [f=0000000]  -> Connection established (given id 0)
    [f=0000000] Player Player finished loading and is now ingame
    [f=0000000] GameID: f89852520f248d062e09730a79b8f899
    [f=0000000] <anti-comnap> Spectator mode. Widget removed.
    [f=0000004] Skirmish AI "Bot1" (ID:0) took over control of team 0
    [f=0000004] Skirmish AI "Bot2" (ID:1) took over control of team 1
    [f=0000006] <CoopSelectedUnits> Spectator mode. Widget removed.
    [f=0000215] Cheating is enabled!
    [f=0000519] [GiveUnits] spawned 499 aafus unit(s) for team 2
    [f=0000739] Everything-for-free (no resource costs for building) is enabled!
    [f=0000920] Speed set to 2.8 [UnnamedPlayer (spec)]
    [f=0000950] Speed set to 2.6 [UnnamedPlayer (spec)]
    [f=0000952] Speed set to 2.4 [UnnamedPlayer (spec)]
    [f=0000955] Speed set to 2.2 [UnnamedPlayer (spec)]
    [f=0000957] Speed set to 2.0 [UnnamedPlayer (spec)]
    [f=0000959] Speed set to 1.9 [UnnamedPlayer (spec)]
    [f=0000961] Speed set to 1.8 [UnnamedPlayer (spec)]
    [f=0000997] Speed set to 1.7 [UnnamedPlayer (spec)]
    [f=0001017] Speed set to 1.6 [UnnamedPlayer (spec)]
    [f=0001026] Speed set to 1.5 [UnnamedPlayer (spec)]
    [f=0001035] Speed set to 1.4 [UnnamedPlayer (spec)]
    [f=0001045] Speed set to 1.3 [UnnamedPlayer (spec)]
    [f=0001058] Speed set to 1.2 [UnnamedPlayer (spec)]
    [f=0001076] Speed set to 1.1 [UnnamedPlayer (spec)]
    [f=0001087] Speed set to 1.0 [UnnamedPlayer (spec)]
    [f=0001202] Speed set to 1.1 [UnnamedPlayer (spec)]
    [f=0001219] Speed set to 1.2 [UnnamedPlayer (spec)]
    [f=0001221] Speed set to 1.3 [UnnamedPlayer (spec)]
    [f=0001222] Speed set to 1.4 [UnnamedPlayer (spec)]
    [f=0001223] Speed set to 1.5 [UnnamedPlayer (spec)]
    [f=0001225] Speed set to 1.6 [UnnamedPlayer (spec)]
    [f=0001227] Speed set to 1.7 [UnnamedPlayer (spec)]
    [f=0001228] Speed set to 1.8 [UnnamedPlayer (spec)]
    [f=0001230] Speed set to 1.9 [UnnamedPlayer (spec)]
    [f=0001232] Speed set to 2.0 [UnnamedPlayer (spec)]
    [f=0001234] Speed set to 2.2 [UnnamedPlayer (spec)]
    [f=0001237] Speed set to 2.4 [UnnamedPlayer (spec)]
    [f=0001239] Speed set to 2.6 [UnnamedPlayer (spec)]
    [f=0001242] Speed set to 2.8 [UnnamedPlayer (spec)]
    [f=0001244] Speed set to 3.0 [UnnamedPlayer (spec)]
    [f=0001248] Speed set to 3.2 [UnnamedPlayer (spec)]
    [f=0001251] Speed set to 3.4 [UnnamedPlayer (spec)]
    [f=0001254] Speed set to 3.6 [UnnamedPlayer (spec)]
    [f=0001258] Speed set to 3.8 [UnnamedPlayer (spec)]
    [f=0001262] Speed set to 4.0 [UnnamedPlayer (spec)]
    [f=0001267] Speed set to 4.2 [UnnamedPlayer (spec)]
    [f=0001270] Speed set to 4.4 [UnnamedPlayer (spec)]
    [f=0001276] Speed set to 4.6 [UnnamedPlayer (spec)]
    [f=0001280] Speed set to 4.8 [UnnamedPlayer (spec)]
    [f=0001284] Speed set to 5.0 [UnnamedPlayer (spec)]
    [f=0001290] Speed set to 5.5 [UnnamedPlayer (spec)]
    [f=0001295] Speed set to 6.0 [UnnamedPlayer (spec)]
    [f=0001301] Speed set to 6.5 [UnnamedPlayer (spec)]
    [f=0001308] Speed set to 7.0 [UnnamedPlayer (spec)]
    [f=0001317] Speed set to 7.5 [UnnamedPlayer (spec)]
    [f=0001324] Speed set to 8.0 [UnnamedPlayer (spec)]
    [f=0001333] Speed set to 8.5 [UnnamedPlayer (spec)]
    [f=0001341] Speed set to 9.0 [UnnamedPlayer (spec)]
    [f=0001349] Speed set to 9.5 [UnnamedPlayer (spec)]
    [f=0001361] Speed set to 10.0 [UnnamedPlayer (spec)]
    [f=0001370] Speed set to 11.0 [UnnamedPlayer (spec)]
    [f=0001383] Speed set to 12.0 [UnnamedPlayer (spec)]
    [f=0001394] Speed set to 13.0 [UnnamedPlayer (spec)]
    [f=0001410] Speed set to 14.0 [UnnamedPlayer (spec)]
    [f=0001422] Speed set to 15.0 [UnnamedPlayer (spec)]
    [f=0001449] Speed set to 16.0 [UnnamedPlayer (spec)]
    [f=0001464] Speed set to 17.0 [UnnamedPlayer (spec)]
    [f=0001485] Speed set to 18.0 [UnnamedPlayer (spec)]
    [f=0001506] Speed set to 19.0 [UnnamedPlayer (spec)]
    [f=0001523] Speed set to 20.0 [UnnamedPlayer (spec)]
    [f=0003813] Warning: Bandwidth limit was reached for Player AI #0 [packets delayed]
    [f=0003828] User exited
    [f=0003831] teamId0
    [f=0003831] teamId2
    [f=0003831] teamId0
    [f=0003831] teamId2
    [f=0003831] Red_UI_Framework>> last processed widget was "Red Tooltip"
    [f=0003831] Red_Drawing>> last processed widget was "Red Tooltip"
    [f=0003831] [CCollisionHandler] dis-/continuous tests: 0/1110
    [f=0003831] Path cache hits 882 78%
    [f=0003831] Path cache hits 929 19%
    [f=0003831] Statistics for RectangleOptimizer: 98%
    [f=0003831] Statistics for RectangleOptimizer: 98%
    [f=0003831] Statistics for local connection:
    Received: 120154 bytes
    Sent: 41056 bytes
    
    
    txt file icon infolog.txt (31,855 bytes) 2013-10-07 13:28 +

-Relationships
+Relationships

-Notes

~0011717

Kloot (developer)

already fixed
+Notes

-Issue History
Date Modified Username Field Change
2013-10-07 13:28 jamerlan New Issue
2013-10-07 13:28 jamerlan File Added: 20131007_152017_DeltaSiegeDry_94.sdf
2013-10-07 13:28 jamerlan File Added: infolog.txt
2013-10-07 16:24 Kloot Note Added: 0011717
2013-10-07 16:24 Kloot Status new => resolved
2013-10-07 16:24 Kloot Resolution open => duplicate
2013-10-07 16:24 Kloot Assigned To => Kloot
+Issue History